Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.29 @ 00:16:58 Player: Valguris Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (37) 7400 Robots Destroyed (866) 4330 Value Destroyed (40408) 40408 Prototype IDs (273) 5460 Alien Tech Used (11) 2200 Bonus (37031) 37031 TOTAL SCORE: 100829 Bonus ------- Triggered High Security 500 High Alert Combat Kills 12270 Follower Combat Kills 947 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 13850 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 2500 Friendly Fire -1736 Cogmind --------- Core Integrity 0/1450 Matter 39/300 Energy 43/900 System Corruption 12% Temperature Cool (202) Movement Core (250) Ox4 Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (12) ----- Advanced Energy Well > --- WEAPON (6) ------- Core Cannon > --- INVENTORY (4) ---- Linked Autogun Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Particle Accelerator Phase Armor Antimissile System > --- WEAPON ----------- HERF Cannon EMDS EMDS Nova Cannon > --- INVENTORY -------- Particle Reactor Quantum Reactor Advanced Heavy Treads Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Advanced Coolant Injector Advanced Energy Well Experimental Matter Compressor Long-range Sensor Array Long-range Terrain Scanner Experimental Target Analyzer Quantum Capacitor Improved Weapon Shielding Improved Weapon Shielding Experimental Weapon Shielding Damper Plating Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Nova Cannon Enhanced Nova Cannon Core Cannon Linked Autogun 12-ASH's Boomstick Compact Linear Accelerator Micro-nuke Launcher Experimental Remote Datajack Core Stripper Self-destruct Interrupter [Rating: 187] Favorites ----------- Power Antimatter Reactor Engine F-cell Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Assembled Alloy Leg Treads Heavy Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Artifact Phase Armor Weapon Plasma Cannon Energy Gun Electrolaser Energy Cannon Plasma Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Experimental Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Utility 10 | . . . 2 . . . 2 1 . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . 1 . . Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Parts Attached 716 | 7 8 3 36 19 30 8 16 18 10 24 24 23 48 37 1 7 1 13 . 10 6 17 13 . 1 41 9 56 19 7 9 3 6 13 38 75 60 Power 38 | 1 1 1 2 1 1 . 2 1 4 . . 3 3 2 . . . . . . . . 1 . . 3 . 3 2 . . . . . 1 1 5 Engine 14 | 1 1 1 2 1 . . 1 1 . . . 1 2 1 . . . . . . . . . . . . . 2 . . . . . . . . . Core 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Reactor 20 | . . . . . . . . . 4 . . 2 1 1 . . . . . . . . 1 . . 1 . 1 2 . . . . . 1 1 5 Propulsion 58 | 2 . . 6 1 7 . 1 6 . 4 1 . 7 2 . . . . . . . . 3 . . 1 1 7 1 . . . . . 3 1 4 Treads 34 | 2 . . 6 1 3 . 1 . . . 1 . 4 1 . . . . . . . . 2 . . . 1 5 1 . . . . . 3 1 2 Leg 10 | . . . . . 2 . . 3 . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . 2 Wheel 13 | . . . . . 2 . . 3 . 4 . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 244 | 2 1 . 9 . 6 . 4 7 3 2 7 5 9 14 . 3 1 11 . 5 2 14 6 . . 13 3 12 11 4 3 3 4 5 15 30 30 Device 128 | . . . 3 . 2 . 3 . 2 . 6 2 3 6 . 2 . 5 . 5 2 6 1 . . 1 2 5 8 1 2 2 4 5 10 19 21 Storage 34 | 2 1 . 4 . 3 . 1 1 . 1 . 2 5 1 . . . . . . . 3 . . . 2 . 1 2 . . . . . 2 1 2 Processor 10 | . . . 1 . . . . 1 1 . 1 . . . . . . 1 . . . 1 . . . . . 1 . 1 1 1 . . . . . Hackware 5 | . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Protection 60 | . . . 1 . 1 . . 4 . 1 . 1 1 7 . 1 1 3 . . . 4 4 . . 10 1 4 1 2 . . . . 3 3 7 Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Weapon 376 | 2 6 2 19 17 16 8 9 4 3 18 16 15 29 19 1 4 . 2 . 5 4 3 3 . 1 24 5 34 5 3 6 . 2 8 19 43 21 Energy Gun 23 | 1 3 . 6 5 4 . . 1 . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 159 | . . . . . . . 5 1 2 10 7 5 15 14 1 1 . . . 1 2 1 . . . 2 . 15 2 3 3 . 1 8 14 32 14 Ballistic Gun 51 | 1 2 2 2 4 3 1 . 2 . . . 1 . . . . . . . . . . . . . 9 4 13 2 . 2 . . . 1 2 . Ballistic Cannon 37 | . . . 6 2 3 4 1 . . 2 1 7 9 . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 76 | . 1 . 4 4 2 3 3 . . 4 7 2 1 3 . 3 . 2 . 3 2 2 2 . 1 12 . 1 . . . . . . 4 7 3 Special Weapon 15 | . . . 1 1 2 . . . . . . . 1 . . . . . . . . . 1 . . 1 . 2 1 . 1 . 1 . . 1 2 Impact Weapon 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 11 | . . . . 1 1 . . . 1 2 1 . . . . . . . . 1 . . . . . . 1 3 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 3 . . . 1 1 . 1 . . . 8 . 1 . 1 . 1 . . 1 . . . . 2 . . . . 2 . . 7 . Parts Lost 99 | . 3 . 3 5 9 . . 1 . 3 6 2 4 2 1 2 . . . 1 . 4 . . . 12 2 6 1 . . . . . 5 4 23 Power 14 | . 1 . . 1 1 . . . . . . 1 1 . . . . . . . . . . . . 1 . 1 . . . . . . 1 . 6 Propulsion 18 | . . . 1 1 3 . . . . 2 1 . 1 . . . . . . . . . . . . . 2 2 . . . . . . 1 . 4 Utility 28 | . . . 1 . 1 . . 1 . . 2 . 1 2 . 1 . . . . . 2 . . . 7 . 2 . . . . . . 2 1 5 Weapon 39 | . 2 . 1 3 4 . . . . 1 3 1 1 . 1 1 . . . 1 . 2 . . . 4 . 1 1 . . . . . 1 3 8 Highest Loss Streak 7 | . 2 . 2 2 7 . . 1 . 2 4 2 1 1 1 1 . . . 1 . 2 . . . 3 1 2 1 . . . . . 2 1 7 Average Slot Usage (%) 85 | . 100 100 99 99 85 77 81 88 91 91 83 84 84 96 83 85 85 85 80 79 77 85 85 88 88 83 78 81 82 80 84 85 84 83 81 86 82 Engine 2 | . 14 14 11 10 7 . . 7 1 . . . . 5 . . . . . . . . . . . . . 4 6 5 5 5 5 5 . . . Reactor 9 | . . . . . . . . . 11 15 15 14 14 6 7 6 6 6 6 6 6 6 10 11 11 9 5 5 8 10 10 10 10 10 12 13 10 Treads 7 | . 28 28 21 22 17 22 18 . . . 7 7 7 13 . . . . . . . . . . . . 1 7 9 10 10 10 10 10 8 9 6 Leg 3 | . . . . . 2 . . 4 . . . . . 1 15 13 12 13 13 12 12 12 12 16 16 16 11 2 . . . . . . . . . Device 7 | . . . 13 11 10 . 14 7 7 7 14 6 . 8 7 14 13 12 6 5 6 15 11 11 11 9 21 19 14 10 9 9 9 9 12 9 12 Storage 21 | . 28 28 26 33 16 11 12 15 15 18 15 15 22 23 30 26 26 26 26 25 25 21 22 22 22 19 16 17 19 20 20 20 20 20 18 21 18 Processor 8 | . . . . . . . . 5 15 8 14 15 15 11 7 6 6 6 6 6 6 5 . . . . . 4 5 5 10 10 10 10 9 9 7 Protection 5 | . . . 3 . 3 11 9 13 . 5 . 6 6 7 . 4 6 5 6 6 6 5 10 11 11 10 . 4 4 8 5 5 5 5 4 3 1 Energy Cannon 10 | . . . . . . . 10 14 3 13 7 3 13 14 14 12 13 13 13 11 8 15 15 16 16 11 . 5 3 10 14 15 12 13 13 16 16 Ballistic Gun 1 | . 11 21 5 4 5 2 . . 11 . . . . . . . . . . . . . . . . . 15 5 7 . . . . . . . . Ballistic Cannon 1 | . . . 10 . 7 9 6 . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 293 | 16 22 23 69 69 176 137 167 183 163 170 162 210 210 168 168 178 178 214 214 225 217 217 214 213 213 285 203 227 239 238 238 238 239 239 256 271 293 Greatest Support 100 | 40 40 40 40 40 60 40 40 60 20 26 70 70 70 60 60 60 60 60 60 60 60 70 75 75 75 85 85 100 100 100 100 100 100 100 100 100 100 Greatest Overweight (x) 17 | . . . 2 1 7 3 4 8 8 8 2 2 17 4 2 2 5 3 3 3 3 3 7 4 2 3 3 3 3 2 2 2 2 2 3 3 4 Average Overweight (x) 2 | . . . . 1 1 3 3 7 7 7 2 2 4 2 2 2 2 2 3 3 3 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 2 Largest Inventory Capacity 54 | 8 10 10 22 22 44 24 32 52 32 32 32 40 40 28 28 28 28 28 28 28 28 28 28 28 28 48 32 38 54 34 34 34 34 34 40 40 40 Average Capacity 31 | 5 9 10 17 22 25 24 27 32 32 32 32 32 38 28 28 28 28 28 28 28 28 24 28 28 28 30 32 35 34 34 34 34 34 34 33 39 37 Most Carried 40 | 6 10 10 22 22 24 24 32 32 32 32 32 40 40 28 28 28 28 28 28 28 28 28 28 28 28 32 27 38 38 34 34 34 34 34 34 40 40 Average Carried 30 | 3 7 9 15 20 22 23 26 31 31 31 31 32 36 27 27 27 27 27 28 27 27 21 27 28 27 28 25 32 34 33 34 34 33 33 32 38 33 Final Capacity 40 | 8 10 10 22 22 24 24 32 32 32 32 32 40 28 28 28 28 28 28 28 28 28 28 28 28 28 32 32 38 34 34 34 34 34 34 34 40 4 Final Carried 40 | 6 10 10 22 19 24 24 32 32 32 32 32 40 28 28 28 28 28 28 28 28 28 26 28 28 28 27 25 38 34 34 34 34 34 34 34 38 2 Class Distribution -------------------- 60% | Hauler-Mutant 8% | Scavenger-Mutant 7% | Hauler-Golem 7% | Generator-Golem 4% | Mutant 4% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Hauler-Golem | -6/Proximity Caves Hauler-Golem | -6/Factory Hauler-Golem | -6/Waste Hauler-Golem | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Golem | -5/Proximity Caves Generator-Golem | -5/Factory Generator-Golem | -5/Upper Caves Generator-Golem | -5/Upper Caves Generator-Golem | -5/Warlord Generator-Gunner | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Waste Hauler-Mutant | -4/Factory Hauler-Skirmisher | -4/Upper Caves Hauler-Skirmisher | -4/Upper Caves Hauler-Mutant | -4/Zhirov Hauler-Skirmisher | -3/Proximity Caves Scavenger-Mutant | -3/Research Hauler-Mutant | -3/Quarantine Hauler-Skirmisher | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Matter Collected 19769 | 244 151 101 899 442 813 154 862 150 695 474 338 376 1037 701 13 194 12 426 . 208 398 365 377 45 115 1918 789 1301 1211 220 118 40 . 331 1035 1078 2138 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 44176 | 97 585 212 1084 641 618 217 774 385 1913 768 456 340 810 2214 498 1351 221 866 97 210 440 749 2153 276 355 6277 764 2177 1658 650 85 . . 913 3657 3855 5810 Parts 1805 | 1 29 20 79 41 96 9 59 22 52 52 23 12 59 31 17 58 1 37 7 9 16 32 106 15 22 250 32 81 45 17 4 . . 28 130 146 167 Haulers Intercepted 17 | . 1 . 5 . . . 2 1 . 3 . . . . . 1 . . . . . . . . . . . 2 . . . . . 1 1 . . Recyclers Shooed 11 | . 1 . 2 . . . . . . 3 . . . . . 1 . . . . . . 2 . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 360 | . . . . . . . . . . . 17 10 13 . 20 . . . 7 9 . 25 . 17 18 162 39 . . . . 4 . 19 . . . Prevented 109 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . 2 94 . . . . . 3 . 7 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Combat Hostiles Destroyed 673 | . 12 8 24 26 8 7 23 5 6 15 12 8 3 28 8 22 . 15 4 11 4 21 31 6 10 118 11 30 5 7 . . . 11 37 50 87 Guns 83 | . 12 3 9 14 . 1 . . 6 . . . . . . . . . . . . . . . . 7 11 9 5 . . . . . 3 3 . Cannons 249 | . . . 9 3 2 1 12 5 . 6 6 5 3 9 8 15 . 11 4 6 . 10 24 6 6 19 . 9 . 3 . . . 3 15 25 24 AOE 222 | . . 5 6 9 6 5 11 . . 9 6 3 . 8 . 7 . 4 . 5 . 11 7 . 4 75 . 7 . . . . . 2 3 5 24 Classes Destroyed 34 | 1 4 2 3 3 2 1 1 . 2 1 2 1 1 2 . 1 . . . . . . 1 . . 3 1 . . . . . . . . 1 1 Worker 28 | . . . 2 1 . . 7 1 . 1 . . . . . 2 . 1 . . . . 3 . . . . 4 . . . . . . 2 4 . Builder 22 | . 1 . 1 . . . . 1 . 5 . . . . . 1 . . . . . . 5 . . . . . . . . . . . 2 6 . Tunneler 4 | . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 1 . 5 . . . 2 1 . 3 . . . . . 1 . . . . . . . . . . . 2 . . . . . 1 1 . . Recycler 14 | 1 . . 1 . . . . . . 1 . . . . . . . 2 . . . . 2 . . . . . . 1 . . . . 6 . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 7 | . . . . . . . 1 . . 1 . . . . . 2 . . . . . . 2 . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 27 | . 1 . 3 . . . 3 . . . . . . . . 2 . . . . . . 3 . . . . 4 . 2 . . . . 5 1 3 Swarmer 116 | . . 3 4 6 . 3 11 . . 7 1 2 . . . . . 7 4 4 . 6 5 3 5 18 . 5 . . . . . . 9 8 5 Saboteur 13 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 8 1 . . . . . . . . . 3 Grunt 242 | . 12 5 17 16 . 3 8 4 . 5 7 3 . . 7 15 . 3 . 7 . 9 8 2 2 38 3 12 . . . . . 8 3 15 30 Brawler 17 | . . . . 1 . . . . . . 1 . . . . 2 . . . . . . 1 . . 6 . . . . . . . 1 . 2 3 Duelist 18 | . . . . 1 . . 1 . . . 1 1 . . 1 . . . . . . . 2 . . 3 1 1 . . . . . . 2 . 4 Protector 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . 2 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 36 | . . . 3 . . . 3 1 . 1 . 1 . . . 3 . 3 . . . 1 6 . . . 2 1 . 1 . . . . 5 . 5 Demolisher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 5 Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 . Hunter 38 | . . . . . . 1 . . . . . . . . . 1 . . . . . 3 1 . 1 7 . 4 . 4 . . . . 8 4 4 Programmer 65 | . . . . . . . . . . 2 . . . . . . . 2 . . . 2 5 . 2 16 4 3 . 2 . . . 2 7 12 6 Behemoth 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . 1 Compactor 11 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Tracker 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 2 2 Combat Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 2 1 Striker 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . 12 Executioner 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 5 Zionite 45 | . . . . . 8 . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Assembled 20 | . . . . 2 7 . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Golem 17 | . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Martyr 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Mutant 4 | . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 19 | 1 3 3 6 9 7 3 12 4 3 7 4 4 8 9 3 10 . 5 3 6 4 8 9 3 5 19 3 11 2 2 . . . 6 9 9 18 Combat Bots Only 19 | . 3 3 4 8 7 3 6 3 3 5 4 4 2 8 3 10 . 4 3 6 4 8 5 3 5 19 3 7 2 2 . . . 5 7 6 18 Max Kills in Single Turn 8 | 1 1 3 3 4 2 2 3 1 1 3 2 1 2 8 1 3 . 3 1 2 2 4 6 1 4 7 2 6 1 1 1 . . 2 3 3 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Exploded 8 | . . 3 2 4 2 2 3 . . 2 2 1 . 8 . 3 . 3 . 2 . 4 4 . 4 7 . 5 . . . . . 2 3 3 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Sigix Containment Pod (-3/Quarantine) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Damage Taken 35546 | . 463 103 673 718 1380 176 547 183 . 801 1028 250 674 493 772 1537 . 643 144 889 240 1396 1101 179 280 5439 421 2690 83 327 . . . 336 2060 2504 7016 Core 3626 | . 67 27 94 85 173 11 22 14 . 117 107 60 39 . 99 211 . 49 . . . 97 99 56 11 252 39 103 . . . . . . 49 367 1378 Absorbed by Shields 102 | . . . . . 102 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 63 | . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . 2 . . . . . . . 3 47 Redirected to Core 880 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 191 689 Core Remaining (%) 63 | 100 . 62 . . . 9 96 . . . . . . . 37 . . . . . . 58 . . . . 54 . . . . . . 91 . 66 . Volleys Fired 1903 | 5 64 11 71 50 108 10 64 17 30 46 31 26 115 112 23 77 12 49 12 20 5 43 87 10 15 104 22 93 50 24 5 . 3 27 168 121 173 Largest 4 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 2 3 2 . 1 3 4 4 4 Hottest 402 | 70 100 80 126 126 90 88 136 148 60 150 145 160 160 160 115 64 50 64 50 115 75 205 75 75 75 150 80 264 90 264 176 . 40 264 354 402 353 Shots Fired 3435 | 10 124 20 137 93 155 15 120 31 60 80 49 43 195 214 44 127 21 80 24 29 10 79 203 30 41 248 68 156 93 26 8 . 3 35 227 238 299 Gun 748 | 10 124 16 70 58 104 1 . . 60 . . 4 1 . . . . . . . . . . . . 30 68 56 85 . 4 . . . 34 23 . Cannon 2385 | . . . 60 16 3 6 112 31 . 69 42 36 188 210 44 118 21 78 24 22 . 72 200 30 40 130 . 97 8 26 2 . . 35 188 196 281 Launcher 246 | . . 4 6 14 13 8 8 . . 11 7 3 5 4 . 9 . 2 . 7 10 7 3 . 1 85 . 1 . . . . . . 5 18 15 Special 56 | . . . 1 5 35 . . . . . . . 1 . . . . . . . . . . . . 3 . 2 . . 2 . 3 . . 1 3 Kinetic 833 | 5 49 14 110 28 57 7 58 . 60 16 3 19 102 . . . . . . . . . . . . 30 68 56 85 . 4 . . . 34 23 5 Thermal 1655 | 5 75 2 21 51 35 . 54 31 . 53 39 21 64 128 44 118 21 78 24 22 . 72 200 30 40 114 . 48 5 9 . . . 11 79 97 64 Explosive 134 | . . 4 6 14 13 8 8 . . 11 7 3 5 4 . 9 . 2 . 7 . 7 3 . 1 7 . 1 . . . . . . 1 2 11 Electromagnetic 798 | . . . . . 50 . . . . . . . 23 82 . . . . . . 10 . . . . 94 . 49 3 17 2 . . 24 113 115 216 Robot Hit Streak 50 | 6 13 5 17 12 13 8 12 8 18 13 15 21 31 50 21 34 9 20 2 5 9 28 27 12 19 14 10 37 24 38 13 . 16 34 20 36 24 Robot Miss Streak 14 | 1 3 2 6 5 3 4 5 1 2 3 1 4 6 2 2 2 1 1 1 7 . 3 5 1 2 14 4 3 1 1 . . . 1 3 2 3 Penetration Max 1 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 1 . . . 1 1 . 1 Secondary Targets 12 | . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 3 3 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . Capacitor 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 Shots Hit Robots 2437 | 9 80 12 95 63 140 14 92 22 47 58 40 32 159 161 37 87 14 51 9 14 9 47 112 22 28 137 41 132 80 24 8 . 3 21 161 163 213 Core Hits 1815 | 2 37 14 73 48 53 20 76 12 15 48 26 28 97 155 14 58 1 22 5 34 15 39 93 9 14 327 23 81 16 10 2 . . 12 84 101 151 Critical Hits 165 | . . . . . 22 1 . 1 17 1 . 3 1 . . . . . . . . 1 . . . 8 13 8 43 3 1 . . 2 12 2 26 Critical Kills 39 | . . . . . 6 1 . . 6 . . 1 1 . . . . . . . . . . . . . 6 2 6 1 1 . . 1 1 . 6 Critical Parts Destroyed 72 | . . . . . 10 . . 1 5 1 . 2 . . . . . . . . . 1 . . . 7 6 6 6 1 . . . . 7 1 18 Melee Attacks 88 | . . . . 2 42 . . . 4 16 1 . 12 . . . . . . . 1 . . . . . 2 8 . . . . . . . . . Impact 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 72 | . . . . 2 38 . . . 4 16 1 . . . . . . . . . 1 . . . . . 2 8 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . 4 . . . 4 4 . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 120798 | 91 830 439 1984 1913 2393 725 2399 494 1441 2845 1931 1164 3334 6424 1560 6019 704 2895 324 1765 628 3543 7075 1037 1494 16899 1159 6828 1733 1464 139 . . 1452 8463 8576 18634 Guns 12052 | 91 819 136 708 732 735 10 . . 1074 . . 69 . . . . . . . . . . . . . 707 1159 1934 1590 . 76 . . . 1247 965 . Cannons 65685 | . . . 664 270 29 82 1741 494 . 1145 970 662 2806 4054 1560 3871 704 2432 324 413 . 2277 5774 1037 1170 3847 . 3881 143 1464 63 . . 1187 6083 5825 10713 Explosions 40400 | . . 272 483 867 691 633 580 . . 1252 961 433 528 2370 . 2148 . 463 . 1352 501 1266 1301 . 324 12322 . 684 . . . . . 265 1067 1716 7921 Melee 1856 | . . . . . 585 . . . 367 448 . . . . . . . . . . 127 . . . . . . 329 . . . . . . . . . Ramming 452 | . 11 31 129 44 . . 78 . . . . . . . . . . . . . . . . . . 23 . . . . . . . . 66 70 . Kinetic 14433 | 30 295 112 1180 390 731 92 901 . 1074 216 76 298 1268 . . . . . . . . . . . . 707 1159 1934 1590 . 76 . . . 1247 965 92 Thermal 45727 | 61 524 24 192 612 353 . 840 494 . 929 894 433 1240 2858 1560 4165 704 2432 324 413 . 2277 5774 1037 1170 5914 . 1633 . 393 . . . 367 2383 2811 2916 Explosive 25637 | . . 272 483 867 691 633 580 . . 1252 961 433 496 1860 . 1580 . 463 . 1352 . 1266 1252 . 324 3160 . 502 . . . . . . 362 296 6552 Electromagnetic 32693 | . . . . . 33 . . . . . . . 330 1706 . 274 . . . . 501 . 49 . . 7095 . 2430 143 1071 63 . . 1085 4405 4434 9074 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1856 | . . . . . 585 . . . 367 448 . . . . . . . . . . 127 . . . . . . 329 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . 1 1 1 1 1 1 1 1 2 2 2 2 2 7 7 8 8 8 9 16 . . . . . . 2 12 Average Corruption 2 | . . . . . . . . . . 1 1 1 1 1 1 1 1 1 2 2 2 2 6 7 7 5 7 6 10 . . . . . . 1 5 Corruption Purged 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . Effects 371 | . . . . . . . . . . 4 14 6 8 11 3 3 4 9 17 16 1 12 55 26 21 14 24 14 76 . . . . . . 5 28 Message Errors 104 | . . . . . . . . . . 2 7 2 2 3 2 2 2 1 9 9 1 6 9 11 6 2 2 4 20 . . . . . . 2 . Matter Fused 51 | . . . . . . . . . . . . . . . . . . . . . . . 14 5 7 2 7 2 12 . . . . . . . 2 Heat Flow Errors 30 | . . . . . . . . . . . . . . . . . . 2 3 2 . 1 8 3 1 2 1 1 2 . . . . . . . 4 Energy Discharges 43 | . . . . . . . . . . 1 5 . 2 3 . . 1 2 2 1 . 2 5 2 1 . 5 1 4 . . . . . . 2 4 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 Data Loss (minor) 43 | . . . . . . . . . . 1 1 2 2 2 1 1 . 3 3 3 . 1 2 2 1 2 2 1 11 . . . . . . . 2 Data Loss (major) 13 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . 2 6 . . . . . . . 1 Misfires 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 2 1 2 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Targeting Errors 63 | . . . . . . . . . . . 1 2 2 3 . . 1 1 . 1 . 2 11 1 4 3 5 1 12 . . . . . . 1 12 Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . 1 . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4855 | . . . 40 34 21 43 64 . 113 183 124 47 66 103 46 392 15 230 . 36 7 133 336 94 108 492 . 522 17 133 . . . 34 503 198 721 Projectiles 3309 | . . . . . . . 22 . . 20 19 47 65 28 46 273 15 229 . . . 118 326 94 108 311 . 372 17 133 . . . 34 456 158 418 Explosions 1109 | . . . 40 34 21 43 38 . . 12 105 . 1 75 . 119 . 1 . 36 . 15 10 . . 181 . . . . . . . . 38 37 303 Melee 437 | . . . . . . . 4 . 113 151 . . . . . . . . . . 7 . . . . . . 150 . . . . . . 9 3 . Knockbacks 90 | . . . 10 8 . . 15 . . 5 3 9 37 . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Impact 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Kinetic 81 | . . . 9 7 . . 13 . . 4 3 8 36 . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary 5 | . . . . 1 . . 1 . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1177 | . . 42 . 93 . 1 . . . . 171 . . 21 . 53 . 22 . 107 . 102 22 . . 261 . 26 . . . . . 24 118 31 83 Shots 52 | . . 3 . 4 . 1 . . . . 2 . . 1 . 3 . 2 . 4 . 3 1 . . 14 . 1 . . . . . 1 5 6 1 Rammed 38 | . 4 7 10 5 . . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 4 . Targets Rammed 48 | . 4 8 14 5 . . 6 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 6 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 10 | . . 1 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Highest Temperature 424 | 90 356 45 18 132 84 78 277 183 . 180 290 378 139 399 135 13 . 244 210 191 277 379 254 261 155 309 88 220 200 162 84 . 12 337 424 324 418 Average Temperature 77 | 40 83 22 7 49 32 33 72 63 . 48 81 130 25 86 49 6 . 50 49 64 145 159 56 73 26 86 36 60 75 33 41 . 8 71 140 80 105 Received Heat Transfer 4941 | . 252 30 288 213 . 27 261 96 . 180 114 81 72 54 288 621 . 117 . 213 30 234 240 48 27 402 69 243 . 9 . . . 96 156 174 306 Effects 21 | . 3 . . . . . . . . . 1 2 . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . 3 8 Shutdowns 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 Energy Bleed 5 | . 1 . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . Interference 7 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 2 2 Total Turns 119 | . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . 12 . . . . . . 2 49 38 Longest Duration 32 | . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . 12 . . . . . . 2 32 25 Robots Corrupted 125 | . . . . . . . . . . . . . . 11 . . . . . . 4 . . . . 17 . 8 1 4 . . . 6 18 17 39 Combat Hostiles 118 | . . . . . . . . . . . . . . 11 . . . . . . 4 . . . . 17 . 5 . 4 . . . 6 16 17 38 Parts Fried 306 | . . . . . . . . . . . . . 1 1 . . . . . . 12 . . . . 59 . 18 4 6 2 . . 15 51 73 64 Impact Corruptions 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 47 | . 1 1 1 1 . . 2 2 . 4 . . 2 1 . 2 . 2 1 . . 2 5 . 1 6 . 1 . 1 . . . . 3 2 6 Heat Transferred 38069 | 185 1554 74 444 1295 988 . 1480 853 . 1295 1173 824 2324 5050 961 2172 350 1275 200 275 . 1150 2875 500 600 4003 . 825 . 200 . . . 250 1175 1937 1782 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 43 | . . . . . . . . . . . . . 1 3 . . . . . . . . . . . 27 . 1 . . . . . 1 4 2 4 Missiles Intercepted 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Peak Influence 3220 | 5 203 276 475 369 . 153 608 392 67 584 . . . . . 666 200 147 . . . . 917 . . . . 843 275 341 . . . . 803 1017 3220 Initial 571 | . 3 26 . 154 . . 31 254 67 . . . . . . 37 193 . . . . . . . . . . 98 267 1 . . . . 3 451 571 Average 325 | . 109 105 267 199 . 87 322 319 25 362 . . . . . 346 113 48 . . . . 418 . . . . 392 73 158 . . . . 224 453 1593 Maximum Alert Level 5 | . 1 1 2 1 . . 2 1 . 2 . . . . . 2 1 . . . . . 3 . . . . 3 1 1 . . . . 3 3 5 Low Security (%) 48 | 100 97 76 32 48 . 100 40 4 100 34 . . . . . 18 67 100 . . . . 14 . . . . 40 78 62 . . . . 63 31 . Level 1 22 | . 2 23 46 51 . . 16 95 . 5 . . . . . 42 32 . . . . . 40 . . . . 11 21 37 . . . . 10 8 . Level 2 19 | . . . 20 . . . 42 . . 59 . . . . . 39 . . . . . . 29 . . . . 23 . . . . . . 17 41 21 Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . 24 . . . . . . 8 19 25 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 83 | . 5 . 4 1 . . 3 2 . 4 . . . . . 9 . 3 . . . . 9 . . . 1 11 . 3 . . . . 9 16 3 Investigation 12 | . 2 . 3 . . . 1 . . . . . . . . 4 . 1 . . . . . . . . . . . 1 . . . . . . . Extermination 15 | . . . . . . . . . . 1 . . . . . . . 2 . . . . 2 . . . . 2 . 1 . . . . 3 4 . Reinforcement 25 | . 3 . 1 1 . . 2 2 . 3 . . . . . 2 . . . . . . 3 . . . . 1 . 1 . . . . 3 3 . Assault 14 | . . . . . . . . . . . . . . . . 3 . . . . . . 2 . . . 1 5 . . . . . . 1 2 . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept 14 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . 2 4 3 Construction Impeded 10 | . . . . 1 . . 1 . . 2 . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 2 . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Distress Signals 26 | . . 1 . . . . 4 . . 1 . . . . . 1 . . . . . . 1 . . . . 2 . 3 . . . . 2 2 9 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 970 | . 29 7 40 29 26 7 34 6 9 24 11 7 45 42 11 39 . 18 3 12 4 24 42 7 10 135 21 41 7 10 . . . 11 51 60 148 Peak Tracking Total 29 | . 4 3 4 8 12 3 5 3 5 8 4 4 5 16 3 5 . 4 3 8 4 5 5 3 5 19 7 6 2 3 . . . 5 7 7 29 Tactical Retreats 72 | . 1 . 1 4 8 . 1 . 3 . . . 5 3 2 10 . . . 1 . . 3 . . 8 2 1 3 1 . . . 1 5 3 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Traps Triggered 19 | . 1 . 2 . . . . 1 . 3 . . . . . 5 . 1 . . . . . . . . . 1 . . . . . . 2 3 . Indirectly 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 7 | . . . . . . . . . . 1 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . 1 2 1 . . . . . . . . . . . 3 2 6 2 . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Machines Disabled 93 | . . 4 . . 11 . 2 . . . 1 1 1 4 . 16 . 2 . . . . 17 . . 1 . 5 . . . . . . 2 16 10 Max in Single Turn 6 | . . 4 . . 1 . 1 . . . 1 1 1 1 . 6 . 2 . . . . 3 . . 1 . 1 . . . . . . 1 3 3 Garrison Access 10 | . . . . . . . . 1 . 1 . . . . . 2 . 1 . . . . 2 . . . . 1 . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Machines Accessed 116 | . 4 . 9 . 2 . 5 2 . 11 . 2 1 . . 4 . 6 . 1 4 . 16 . . 10 . 7 . 3 2 2 9 . 2 14 . Terminals 52 | . 3 . 5 . . . 4 . . 7 . . . . . 4 . 4 . . . . 5 . . . . 4 . 2 1 . . . 1 12 . Fabricators 7 | . . . . . . . . 1 . 2 . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . Repair Stations 6 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . Recycling Units 11 | . 1 . 2 . . . 1 . . . . . . . . . . 1 . . . . 5 . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access 6 | . . . . . . . . 1 . 2 . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Total Hacks 313 | . 12 . 24 . 2 . 13 2 . 19 . 2 3 . . 22 . 14 . 1 26 . 35 . . 19 . 18 . 6 8 2 44 . 7 34 . Successful 222 | . 5 . 18 . 2 . 8 2 . 9 . 2 3 . . 13 . 6 . 1 26 . 19 . . 19 . 8 . 4 6 2 44 . 5 20 . Failed 91 | . 7 . 6 . . . 5 . . 10 . . . . . 9 . 8 . . . . 16 . . . . 10 . 2 2 . . . 2 14 . Catastrophic 22 | . . . . . . . 2 . . 2 . . . . . 2 . 2 . . . . 3 . . . . 4 . 1 1 . . . . 5 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 98 | . 10 . 10 . 1 . 11 1 . 8 . . 1 . . 12 . 4 . . . . 10 . . 1 . 3 . . 2 . . . 1 23 . Terminals 146 | . 11 . 17 . . . 12 . . 14 . . . . . 22 . 9 . . . . 15 . . . . 8 . 4 3 . . . 2 29 . Fabricators 14 | . . . . . . . . 1 . 3 . . . . . . . . . . . . 8 . . . . 2 . . . . . . . . . Repair Stations 18 | . . . 4 . . . . . . . . . . . . . . . . . . . 2 . . . . 5 . 2 . . . . 5 . . Recycling Units 18 | . 1 . 3 . . . 1 . . . . . . . . . . 2 . . . . 8 . . . . 3 . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Garrison Access 8 | . . . . . . . . 1 . 2 . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . Terminal Hacks 162 | . 4 . 10 . 2 . 4 . . 6 . 2 3 . . 9 . 4 . 1 26 . 7 . . 19 . 2 . 2 6 2 44 . . 9 . Record 76 | . . . . . 1 . . . . . . 1 . . . . . . . . 11 . . . . 18 . 1 . . 6 1 36 . . 1 . Part Schematic 15 | . . . . . . . . . . . . . 3 . . 1 . . . . 7 . . . . . . . . . . . 4 . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . . . 3 . . . . . . . . . . . . 1 . 2 . . 3 . . . . . . . . . . . 4 . . . . Open Door 4 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 5 | . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . Alert Level 5 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . Unreport Threat 6 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . 3 . Locate Traps 9 | . 1 . 1 . . . . . . 3 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . Reprogram Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 9 | . 1 . 2 . . . 1 . . 1 . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Station Hacks 16 | . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . . 5 . 2 . . . . 4 . . Scan Component 9 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . 1 . . . . 2 . . Repair 7 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . 2 . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Insert Component 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Garrison Access Hacks 4 | . . . . . . . . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 27 | . 1 . 5 . . . 4 1 . 2 . . . . . 4 . . . . . . 2 . . . . . . . . . . . 1 7 . Terminals 20 | . . . 3 . . . 3 . . 1 . . . . . 4 . . . . . . 1 . . . . . . . . . . . 1 7 . Track 4 | . . . 2 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 12 | . . . 1 . . . 2 . . 1 . . . . . 2 . . . . . . 1 . . . . . . . . . . . . 5 . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Operators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 3 . 7 . . . 4 . . 9 . . . . . 4 . 6 . . . . 13 . . . . 7 . 3 1 . . . 1 13 . Full Trace Events 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . 3 . . 1 . . . . 7 . . . . . . . . . . . 4 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Matter 636 | . . . . . . . . . . . . . . . . . . . . . . . 636 . . . . . . . . . . . . . . Time 225 | . . . . . . . . . . . . . . . . . . . . . . . 225 . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Parts Repaired 7 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . 2 . . Time 430 | . . . 26 . . . . . . . . . . . . . . . . . . . 108 . . . . 168 . 40 . . . . 88 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . . . . . . . . . . . . . . . . 3 . . . . 15 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 18 | . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . 2 . 2 . . 2 . 3 . . 1 3 Non-combat 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Combat 12 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 2 . 3 . . 1 2 Robot Hacks Applied 18 | . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . 2 . 2 . . 2 . 3 . . 1 3 parse_system 17 | . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . 2 . 1 . . 2 . 3 . . 1 3 find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 14 | . . . . . . . . . . . . . . . . 2 . . . . . . 4 . . . . 3 . . . . . . . . 5 Machine Destruction 11 | . . . . . . . . . . . . . . . . 2 . . . . . . 4 . . . . 3 . . . . . . . . 2 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Rewired 4 | . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Total Allies 46 | . . 3 . . . . . 1 20 . . 3 . . . . . . . . . . . . . . . . 18 . . . . . 1 . . Largest Group 19 | . . 3 3 . . . . 1 19 17 . 3 3 . . . . . . . . . . . . . . . 18 16 . . . . 1 . . Highest-Rated Group 650 | . . 40 40 . . . . 12 477 407 . 75 75 . . . . . . . . . . . . . . . 650 550 . . . . 26 . . Highest-Rated Ally 50 | . . 16 16 . . . . 12 35 33 . 25 25 . . . . . . . . . . . . . . . 50 46 . . . . 26 . . Total Orders 24 | . . . . . . . . . . . . . 3 . . . . 2 . 1 . . . . . . 10 8 . . . . . . . . . STAY 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . EXPLORE 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 2 . . . . . . . . . RETURN 14 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 7 6 . . . . . . . . . Ally Attacks 307 | . . 6 27 . . . . 4 23 100 . . 12 . . . . . . . . . . . . . 47 14 . 74 . . . . . . . Total Damage 5360 | . . 77 357 . . . . 41 375 1336 . . 317 . . . . . . . . . . . . . 913 263 . 1681 . . . . . . . Kills 43 | . . 1 9 . . . . . . 19 . . . . . . . . . . . . . . . . 5 1 . 8 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Robot Analysis Total 120 | . 2 . 1 . . . 2 . . . . . . . . . . . . . 115 . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 2 . 1 . . . . . . 1 2 . . 2 . . . 2 1 . . . 1 1 . 2 . . . 2 . . . . . . Drone Launches 24 | . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . 9 10 . . . . . . . . . Drone Recoveries 17 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . 7 7 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Turns Passed 68413 | 86 863 1033 2050 1475 2983 454 1096 420 799 1765 2710 2019 19374 3061 660 1214 700 1602 2125 1854 270 1509 2512 679 568 2541 615 1683 1831 604 649 500 521 1014 1470 1740 1364 Spaces Moved 22246 | 36 379 611 947 526 1249 190 382 184 434 812 1213 938 2569 888 196 461 317 721 987 803 112 373 1046 315 278 1095 262 619 423 226 295 234 238 390 431 625 441 Core 64 | 1 . . . . . . . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . 5 Treads 13278 | 35 379 611 947 526 1068 190 382 4 . . 1213 938 2111 883 . . . . . . . . . . . . 74 619 423 226 295 234 238 390 431 625 436 Legs 7077 | . . . . . 155 . . 25 . . . . . 5 196 461 317 721 987 803 112 373 1046 315 278 1095 188 . . . . . . . . . . Wheels 1827 | . . . . . 26 . . 155 434 812 . . 400 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 130 220 200 150 150 150 200 200 50 190 190 190 190 190 210 210 210 150 186 186 186 182 182 187 187 212 212 212 212 212 187 185 50 Average Speed 197 | 156 160 160 176 180 194 220 228 167 150 156 200 200 206 239 190 190 207 194 210 210 210 199 202 190 186 188 197 207 211 212 212 212 212 212 211 198 188 Slowest Speed 320 | 160 160 160 200 180 240 220 240 240 160 160 200 200 280 320 190 190 250 210 210 210 210 210 290 235 186 208 210 240 270 212 212 212 212 212 270 217 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 59 | 3 64 99 65 98 94 47 42 7 96 27 97 97 89 81 48 15 97 22 99 72 78 54 34 64 55 92 57 28 97 6 62 42 62 64 18 72 17 Regions Visited 37 Branch Regions 22 Pre-discovered Areas 38 | . 1 . 2 . 1 . 1 . . . 1 . 3 . . . . . . . 24 . . . 1 . . . . . 1 . 3 . . . . Known Exits Taken 13 | . . . . . . 1 . . . 1 . . . . 1 . . 1 . . . . 1 . . . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 18 | 1 1 1 1 1 1 . 1 . . . 1 1 1 1 . . . . 1 1 1 1 . 1 1 1 . . . . . . . . . . . Scrap Searched 33 | . . 1 . 1 . 1 . . . . 4 4 2 . 2 . . . 4 5 . . . 2 1 . 1 . . . 2 2 . 1 . . . Spaces Dug 245 | . . 6 8 2 . . 16 . . 12 13 . 6 6 . 9 4 5 6 17 . 14 20 . . 23 2 9 5 . . . . 4 17 12 29 Terrain Destroyed 1823 | . . 63 34 97 10 46 49 . 3 25 110 44 20 18 7 112 7 34 15 116 . 126 155 9 41 206 21 65 8 1 . . . 20 54 44 263 Melee 24 | . . . . . . . . . . 12 1 . 6 . . . . . . . . . . . . . 2 3 . . . . . . . . . Projectile 401 | . . . 1 4 5 . . . 3 . 2 . . 10 7 22 7 25 15 12 . 24 50 9 12 26 19 13 8 1 . . . 9 36 30 51 AOE 1398 | . . 63 33 93 5 46 49 . . 13 107 44 14 8 . 90 . 9 . 104 . 102 105 . 29 180 . 49 . . . . . 11 18 14 212 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Total 43506 | 53 523 643 1176 939 1538 209 517 267 522 1199 1440 1032 16439 1606 442 675 344 843 1016 934 135 1068 1286 371 297 1356 316 890 1274 324 310 238 254 541 793 936 760 Wait 17534 | . 42 4 58 332 44 . 19 18 14 255 158 11 13603 530 216 116 . 29 18 94 1 573 100 45 . 66 16 37 752 60 . . . 103 120 42 58 Move 22212 | 35 378 610 946 525 1248 189 381 184 433 811 1212 937 2568 887 195 461 316 720 986 802 111 372 1045 314 277 1094 261 619 422 225 294 233 237 389 430 624 441 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 417 | 6 16 3 30 4 35 1 18 9 11 11 9 16 31 6 2 2 6 12 . 1 5 23 14 . . 33 4 39 11 4 . . 2 3 17 21 12 Fast Attach 146 | 7 1 . 9 . 4 . 2 4 3 2 1 . 12 16 . 4 . 4 . 5 1 4 4 . . 9 . 11 4 1 2 2 4 3 6 16 5 Attach 185 | . 3 1 5 5 13 1 2 4 2 4 6 3 8 3 . 1 1 1 . 1 2 8 2 . . 10 6 22 7 2 . . . 1 17 18 26 Detach 123 | . . . . . 5 . 1 1 1 2 1 . 5 6 3 9 2 9 . 2 1 15 11 2 4 5 2 12 1 . 1 1 . . 4 10 7 Swap 390 | . 4 2 22 14 13 7 12 10 5 18 17 20 28 18 1 2 . 8 . 5 3 5 7 . 1 22 3 23 8 4 7 1 3 9 15 42 31 Drop 400 | . 11 4 21 2 26 1 12 8 19 10 4 7 49 28 2 3 7 11 . 4 5 25 16 . . 12 . 26 19 4 1 1 5 6 12 32 7 Fire 1903 | 5 64 11 71 50 108 10 64 17 30 46 31 26 115 112 23 77 12 49 12 20 5 43 87 10 15 104 22 93 50 24 5 . 3 27 168 121 173 Melee 88 | . . . . 2 42 . . . 4 16 1 . 12 . . . . . . . 1 . . . . . 2 8 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Crush 47 | . 4 8 14 5 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 . Escape Stasis 28 | . . . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Rewire 24 | . . . . . . . . 12 . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . Trap 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Ext) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 12) 87 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 16) 845 | -10/Materials | Discovered new exit (range 9) 950 | -10/Materials | Entered Mines 1023 | -10/Mines | Met a Derelict bent on vengeance 1223 | -10/Mines | Discovered new exit (range 9) 1231 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1296 | -10/Mines | Learned 2 Materials zone layouts 1336 | -10/Mines | Discovered new exit (range 15) 1615 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1983 | -10/Mines | Entered Materials 1983 | -9/Materials | Accompanied by 3 allies 1983 | -9/Materials | Evolved 2 slots: Utility x2 2089 | -9/Materials | Repaired Lgt. Treads 2232 | -9/Materials | Discovered new exit (range 9) 2580 | -9/Materials | Discovered new exit (range 16) 2947 | -9/Materials | Discovered new exit (range 8) 3452 | -9/Materials | Discovered new exit (range 7) 3557 | -9/Materials | Identified exit to Materials 3579 | -9/Materials | Build established: Hauler-Mutant 4033 | -9/Materials | Entered Mines 4179 | -9/Mines | Learned Materials emergency access door positions 4240 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4273 | -9/Mines | Discovered exit to Materials (range 13) 4327 | -9/Mines | Destroyed 8 combat bots 4339 | -9/Mines | Discovered exit to Materials (range 7) 4385 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4744 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4744 | -9/Mines | Discovered new exit (range 5) 4934 | -9/Mines | Excavation squad dispatched 4934 | -9/Mines | A large section of the Mines collapsed 5184 | -9/Mines | Excavation squad dispatched 5508 | -9/Mines | Entered Exiles 5532 | -9/Exiles | Discovered new exit (range 15) 5589 | -9/Exiles | Met 8R-AWN 5618 | -9/Exiles | Met EX-HEX 5716 | -9/Exiles | Met EX-DEC 5743 | -9/Exiles | Visited The Gauntlet 5979 | -9/Exiles | Learned location of Zion (-7) 6168 | -9/Exiles | Discovered new exit (range 10) 6282 | -9/Exiles | Met EX-BIN 6704 | -9/Exiles | Aligned with FarCom system 6706 | -9/Exiles | Given EX-Vault access code 6752 | -9/Exiles | Opened EX-Vault 6769 | -9/Exiles | Found Superbattery 6813 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7167 | -9/Exiles | Attacked by the Exiles 7193 | -9/Exiles | Core integrity fell below 50% 7240 | -9/Exiles | Destroyed 7 combat bots 7313 | -9/Exiles | Core integrity fell below 20% 7369 | -9/Exiles | Lost 7 parts (3n1u3w) 7535 | -9/Exiles | Destroyed 8R-AWN 7539 | -9/Exiles | Found 8R-AWN's Boregun 7542 | -9/Exiles | Found 8R-AWN's Armor/EX 7546 | -9/Exiles | Found Exp. Targeting Computer 7573 | -9/Exiles | Found AS-neutralizer No. 17b 7575 | -9/Exiles | Found 8R-AWN's Boregun 8133 | -9/Exiles | Destroyed EX-HEX 8150 | -9/Exiles | Destroyed EX-BIN 8184 | -9/Exiles | Destroyed EX-DEC 8491 | -9/Exiles | Entered Mines 8908 | -8/Mines | Discovered exit to Materials (range 15) 8945 | -8/Mines | Entered Materials 8945 | -8/Materials | Evolved 2 slots: Utility x2 9246 | -8/Materials | Build established: Scavenger-Mutant 9873 | -8/Materials | Build established: Hauler-Mutant 10034 | -8/Materials | Discovered new exit (range 4) 10041 | -8/Materials | Entered Factory 10041 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10461 | -7/Factory | Sucked down chute 10461 | -7/Factory | Entered Waste 10462 | -7/Waste | Met a frightened Derelict 10484 | -7/Waste | Spotted C-40 Crusher 10499 | -7/Waste | Spotted C-40 Crusher 10509 | -7/Waste | Spotted C-40 Crusher 10512 | -7/Waste | Spotted C-40 Crusher 10523 | -7/Waste | Spotted C-40 Crusher 10527 | -7/Waste | Destroyed C-40 Crusher 10554 | -7/Waste | Destroyed C-40 Crusher 10577 | -7/Waste | Spotted C-40 Crusher 10622 | -7/Waste | Destroyed C-40 Crusher 10625 | -7/Waste | Destroyed C-40 Crusher 10637 | -7/Waste | Destroyed C-40 Crusher 10668 | -7/Waste | Found Damper Plating 10674 | -7/Waste | Destroyed C-40 Crusher 10704 | -7/Waste | Found Damper Plating 10828 | -7/Waste | Warlord forces began an assault 11016 | -7/Waste | Discovered new exit (range 14) 11260 | -7/Waste | Entered Factory 11260 | -7/Factory | Accompanied by 17 allies 12202 | -7/Factory | Identified exit to Storage 12202 | -7/Factory | Identified exit to Lower Caves 12478 | -7/Factory | Discovered new exit (range 6) 13025 | -7/Factory | Entered Lower Caves 13062 | -7/Lower Caves | Lost 4 parts (1n1u2w) 14424 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 14910 | -7/Lower Caves | Spotted B-75 Beast 14973 | -7/Lower Caves | Destroyed B-75 Beast 15110 | -7/Lower Caves | Discovered new exit (range 14) 15735 | -7/Lower Caves | Entered another Lower Caves area 15737 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15756 | -7/Lower Caves | Discovered new exit (range 17) 16490 | -7/Lower Caves | Encountered a Warlord checkpoint 16575 | -7/Lower Caves | Learned Factory emergency access door positions 16644 | -7/Lower Caves | Learned Factory stockpile data 16969 | -7/Lower Caves | Discovered new exit (range 10) 17289 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 17754 | -7/Lower Caves | Entered Zion 17754 | -7/Zion | Accompanied by 3 allies 17846 | -7/Zion | Discovered new exit (range 9) 17954 | -7/Zion | System corruption cleaned by Quarantine Array 18322 | -7/Zion | Received a visual enhancement algorithm 18428 | -7/Zion | Learned location of Warlord (-5) 18821 | -7/Zion | Learned location of Quarantine (-3) 18977 | -7/Zion | Given A8's code to call for help 19173 | -7/Zion | Learned location of Data Miner (-6) 34784 | -7/Zion | Attacked by Zionites 34834 | -7/Zion | 12-ASH came to Zion's defense 34914 | -7/Zion | Found 12-ASH's Boomstick 35327 | -7/Zion | Extracted access codes from Imprinter's data core 35720 | -7/Zion | Build established: Scavenger-Mutant 36920 | -7/Zion | Discovered new exit (range 3) 37128 | -7/Zion | Entered Deep Caves 37546 | -7/Deep Caves | Found Prototype Protection 37546 | -7/Deep Caves | Identified Zio. Heavy Carapace 37630 | -7/Deep Caves | Z-Facility disabled 37858 | -7/Deep Caves | Found Prototype Protection 37858 | -7/Deep Caves | Identified Zio. Weapon Casing 37933 | -7/Deep Caves | Found Zio. Heavy Carapace 38522 | -7/Deep Caves | Discovered new exit (range 7) 38899 | -7/Deep Caves | Destroyed as-21555 38979 | -7/Deep Caves | Triggered Deep Caves wall 38986 | -7/Deep Caves | Exposed GOLEM chamber 38986 | -7/Deep Caves | Spotted AS-97796 38989 | -7/Deep Caves | Destroyed AS-97796 39007 | -7/Deep Caves | Destroyed 8 combat bots 39007 | -7/Deep Caves | Spotted AS-54083 39015 | -7/Deep Caves | Destroyed AS-54083 39235 | -7/Deep Caves | Found Unknown Device 39305 | -7/Deep Caves | Build established: Hauler-Mutant 39551 | -7/Deep Caves | Spotted as-93553 39582 | -7/Deep Caves | Destroyed as-93553 39603 | -7/Deep Caves | Found Unknown Device 39603 | -7/Deep Caves | Identified GOLEM Unit (x2) 40020 | -7/Deep Caves | Build established: Hauler-Golem 40189 | -7/Deep Caves | Entered Proximity Caves 40190 | -6/Proximity Caves | Identified exit to Factory 40210 | -6/Proximity Caves | Learned Factory non-interactive machine intel 40367 | -6/Proximity Caves | Core integrity fell below 50% 40849 | -6/Proximity Caves | Entered Factory 40849 | -6/Factory | Evolved 2 slots: Utility x2 40852 | -6/Factory | Loaded intel: 191 non-interactive machine locations 41094 | -6/Factory | Destroyed 10 combat bots 41174 | -6/Factory | Discovered new exit (range 15) 41721 | -6/Factory | Garrison activated, responded to threat 41767 | -6/Factory | Spotted B-75 Beast 41899 | -6/Factory | First assault squad dispatched 42000 | -6/Factory | Discovered new exit (range 15) 42063 | -6/Factory | Sucked down chute 42063 | -6/Factory | Entered Waste 42063 | -6/Waste | The area was eerily silent 42562 | -6/Waste | Discovered new exit (range 13) 42763 | -6/Waste | Entered Factory 43237 | -6/Factory | Identified exit to Lower Caves 43237 | -6/Factory | Identified exit to Extension 43801 | -6/Factory | Found Exp. Targeting Computer 44036 | -6/Factory | Found Prototype Launcher 44036 | -6/Factory | Identified Scatter Rocket Array 44365 | -6/Factory | Entered Lower Caves 44519 | -6/Lower Caves | Build established: Hauler-Mutant 44550 | -6/Lower Caves | Learned Factory terminal intel 44929 | -6/Lower Caves | Encountered a Warlord checkpoint 45325 | -6/Lower Caves | Discovered new exit (range 6) 45573 | -6/Lower Caves | Learned Factory stockpile data 46490 | -6/Lower Caves | Entered another Lower Caves area 46627 | -6/Lower Caves | Found Alien Artifact 46627 | -6/Lower Caves | Identified Core Expander 46627 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 46755 | -6/Lower Caves | Discovered new exit (range 15) 47322 | -6/Lower Caves | Encountered a Warlord checkpoint 47484 | -6/Lower Caves | Learned Factory security intel 47762 | -6/Lower Caves | Discovered new exit (range 11) 48344 | -6/Lower Caves | Entered Data Miner 48344 | -6/Data Miner | Discovered new exit (range 6) 48384 | -6/Data Miner | Met Data Miner 48420 | -6/Data Miner | Learned location of Section 7 (-2) 48420 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 48456 | -6/Data Miner | Received God Mode back door access code from Data Miner 48503 | -6/Data Miner | Interfaced with the Data Conduit 48614 | -6/Data Miner | Entered Proximity Caves 48866 | -5/Proximity Caves | Destroyed 8 combat bots 49237 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 49258 | -5/Proximity Caves | Discovered new exit (range 8) 49903 | -5/Proximity Caves | Build established: Hauler-Golem 50123 | -5/Proximity Caves | Entered Factory 50123 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 50126 | -5/Factory | Loaded intel: 278 machine locations 50127 | -5/Factory | Loaded intel: 20 terminal locations 50417 | -5/Factory | Build established: Generator-Golem 50633 | -5/Factory | Discovered new exit (range 15) 50710 | -5/Factory | Identified exit to Factory 51079 | -5/Factory | Intercept squad dispatched 51104 | -5/Factory | Spotted Tracker 51105 | -5/Factory | Destroyed Tracker 51156 | -5/Factory | Spotted Combat Programmer 51167 | -5/Factory | Destroyed Combat Programmer 51186 | -5/Factory | Found Prototype Special Weapon 51418 | -5/Factory | Identified Exp. Remote Datajack 51833 | -5/Factory | Identified exit to Upper Caves 52113 | -5/Factory | Repaired Centrium Medium Armor Plating? 52523 | -5/Factory | First assault squad dispatched 52575 | -5/Factory | Fabricated Combat Drone Bay (x1) 52635 | -5/Factory | Entered Upper Caves 52865 | -5/Upper Caves | Spotted B-75 Beast 52866 | -5/Upper Caves | Destroyed B-75 Beast 52877 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 53275 | -5/Upper Caves | Discovered new exit (range 9) 53314 | -5/Upper Caves | Entered another Upper Caves area 53845 | -5/Upper Caves | Discovered new exit (range 14) 53882 | -5/Upper Caves | Entered Warlord 53944 | -5/Warlord | System corruption cleaned by Quarantine Array 54914 | -5/Warlord | Warlord's base attacked by MAIN.C 55008 | -5/Warlord | Met Warlord 55037 | -5/Warlord | Opened Warlord's prototype stash 55043 | -5/Warlord | Found Vortex Chain Reactor 55264 | -5/Warlord | Warlord forces counterattacked 55455 | -5/Warlord | Build established: Hauler-Tank 55466 | -5/Warlord | Spotted Striker 55570 | -5/Warlord | Destroyed Executioner 55662 | -5/Warlord | Spotted Executioner 55667 | -5/Warlord | Spotted Executioner 55669 | -5/Warlord | Destroyed Executioner 55686 | -5/Warlord | Destroyed Executioner 55737 | -5/Warlord | Destroyed 10 combat bots 55758 | -5/Warlord | Found Exp. Targeting Computer 55773 | -5/Warlord | Spotted Striker 55777 | -5/Warlord | Destroyed Striker 55825 | -5/Warlord | Destroyed 13 combat bots 55836 | -5/Warlord | Spotted Striker 55860 | -5/Warlord | Destroyed Striker 55881 | -5/Warlord | Destroyed 15 combat bots 55904 | -5/Warlord | Discovered new exit (range 12) 55923 | -5/Warlord | Spotted Striker 55927 | -5/Warlord | Destroyed Striker 55948 | -5/Warlord | Destroyed 12 combat bots 56050 | -5/Warlord | Destroyed 14 combat bots 56115 | -5/Warlord | Spotted Executioner 56117 | -5/Warlord | Spotted Striker 56119 | -5/Warlord | Destroyed Striker 56119 | -5/Warlord | Spotted Striker 56122 | -5/Warlord | Destroyed Striker 56123 | -5/Warlord | Destroyed Executioner 56161 | -5/Warlord | Destroyed 19 combat bots 56216 | -5/Warlord | Spotted Striker 56217 | -5/Warlord | Spotted Executioner 56224 | -5/Warlord | Destroyed Striker 56248 | -5/Warlord | Destroyed Executioner 56269 | -5/Warlord | Destroyed 12 combat bots 56271 | -5/Warlord | Lost 3 parts (1p1u1w) 56319 | -5/Warlord | Spotted B-86 Titan 56356 | -5/Warlord | Destroyed B-86 Titan 56377 | -5/Warlord | Destroyed 15 combat bots 56414 | -5/Warlord | Spotted Striker 56423 | -5/Warlord | Entered Proximity Caves 56528 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 56746 | -4/Proximity Caves | Build established: Generator-Gunner 56872 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 56911 | -4/Proximity Caves | Learned Research terminal intel 57002 | -4/Proximity Caves | Learned Research stockpile data 57038 | -4/Proximity Caves | Entered Factory 57038 | -4/Factory | Accompanied by 1 ally 57038 | -4/Factory | Evolved 2 slots: Utility x2 57039 | -4/Factory | Loaded intel: 241 machine locations 57175 | -4/Factory | Repaired Adv. EMP Blaster? 57305 | -4/Factory | Repaired Centrium Light Armor Plating? 57329 | -4/Factory | Build established: Generator-Mutant 58038 | -4/Factory | First assault squad dispatched 58048 | -4/Factory | Intercept squad dispatched 58082 | -4/Factory | Spotted Tracker 58082 | -4/Factory | Spotted Tracker 58088 | -4/Factory | Destroyed Tracker 58091 | -4/Factory | Destroyed Tracker 58108 | -4/Factory | Found Exp. Targeting Computer 58126 | -4/Factory | Found Exp. Phase Shifter 58155 | -4/Factory | Spotted Combat Programmer 58166 | -4/Factory | Destroyed Combat Programmer 58179 | -4/Factory | Found Exp. Remote Datajack 58184 | -4/Factory | Found Prototype Energy Cannon 58184 | -4/Factory | Identified EMDS 58187 | -4/Factory | Spotted Combat Programmer 58232 | -4/Factory | Destroyed Combat Programmer 58350 | -4/Factory | Destroyed 7 combat bots 58398 | -4/Factory | Discovered new exit (range 60) 58455 | -4/Factory | Identified exit to Upper Caves 58584 | -4/Factory | Build established: Hauler-Mutant 58721 | -4/Factory | Sucked down chute 58721 | -4/Factory | Entered Waste 58736 | -4/Waste | EMP discharged 58736 | -4/Waste | System corruption reached 10% 58752 | -4/Waste | Spotted C-40 Crusher 58777 | -4/Waste | Destroyed C-40 Crusher 58784 | -4/Waste | Spotted C-40 Crusher 58784 | -4/Waste | Spotted C-40 Crusher 58789 | -4/Waste | Destroyed C-40 Crusher 58828 | -4/Waste | Found Damper Plating 58836 | -4/Waste | EMP discharged 58925 | -4/Waste | Spotted C-40 Crusher 58936 | -4/Waste | EMP discharged 58986 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 59022 | -4/Waste | Destroyed C-40 Crusher 59034 | -4/Waste | Spotted C-40 Crusher 59036 | -4/Waste | EMP discharged 59036 | -4/Waste | Destroyed C-40 Crusher 59077 | -4/Waste | Found Damper Plating 59082 | -4/Waste | Found Damper Plating 59101 | -4/Waste | Spotted C-40 Crusher 59136 | -4/Waste | EMP discharged 59188 | -4/Waste | Destroyed C-40 Crusher 59236 | -4/Waste | EMP discharged 59336 | -4/Waste | EMP discharged 59436 | -4/Waste | EMP discharged 59527 | -4/Waste | Discovered new exit (range 10) 59536 | -4/Waste | EMP discharged 59636 | -4/Waste | EMP discharged 59736 | -4/Waste | EMP discharged 59836 | -4/Waste | EMP discharged 59936 | -4/Waste | EMP discharged 60036 | -4/Waste | EMP discharged 60136 | -4/Waste | EMP discharged 60236 | -4/Waste | EMP discharged 60336 | -4/Waste | EMP discharged 60371 | -4/Waste | Met Warlord forces unprepared to attack 60436 | -4/Waste | EMP discharged 60536 | -4/Waste | EMP discharged 60552 | -4/Waste | Entered Factory 60552 | -4/Factory | Accompanied by 16 allies 60553 | -4/Factory | Loaded intel: 273 machine locations 60975 | -4/Factory | Repaired Exp. Weapon Shielding 61107 | -4/Factory | Found Quantum Capacitor 61156 | -4/Factory | Entered Upper Caves 61301 | -4/Upper Caves | Learned location of 1 exit from Research 61337 | -4/Upper Caves | Build established: Hauler-Skirmisher 61617 | -4/Upper Caves | Learned location of 1 exit from Research 61617 | -4/Upper Caves | Learned Extension security intel 61617 | -4/Upper Caves | Learned Factory garrison access intel 61633 | -4/Upper Caves | Destroyed GE-GNB(g) 61793 | -4/Upper Caves | Discovered new exit (range 6) 61802 | -4/Upper Caves | Identified exit to Upper Caves 61805 | -4/Upper Caves | Entered another Upper Caves area 61807 | -4/Upper Caves | Discovered new exit (range 10) 61826 | -4/Upper Caves | Identified exit to Research 62227 | -4/Upper Caves | Discovered new exit (range 11) 62246 | -4/Upper Caves | Identified exit to Zhirov 62305 | -4/Upper Caves | Entered Zhirov 62305 | -4/Zhirov | Discovered new exit (range 3) 62314 | -4/Zhirov | Identified exit to Proximity Caves 62346 | -4/Zhirov | Met Zhirov 62408 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 62478 | -4/Zhirov | Found Alien Artifact 62478 | -4/Zhirov | Identified Integrated Reactor 62478 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 62565 | -4/Zhirov | Found Alien Artifact 62638 | -4/Zhirov | Build established: Hauler-Mutant 62826 | -4/Zhirov | Entered Proximity Caves 63201 | -3/Proximity Caves | Build established: Hauler-Skirmisher 63815 | -3/Proximity Caves | Discovered exit to Research (range 7) 63840 | -3/Proximity Caves | Entered Research 63840 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 63841 | -3/Research | Identified exit to Research 63841 | -3/Research | Identified exit to Quarantine 63843 | -3/Research | Loaded intel: 99 machine locations 63844 | -3/Research | Loaded intel: 20 terminal locations 63968 | -3/Research | Spotted B-86 Titan 64289 | -3/Research | Build established: Scavenger-Mutant 64376 | -3/Research | Repaired Hcp. Storage Unit 64439 | -3/Research | Repaired Hvy. Siege Treads 64822 | -3/Research | Intercept squad dispatched 64833 | -3/Research | Destroyed 7 combat bots 64844 | -3/Research | Spotted Tracker 64851 | -3/Research | Destroyed Tracker 64890 | -3/Research | Spotted Combat Programmer 64913 | -3/Research | Destroyed Combat Programmer 64945 | -3/Research | Found Exp. Target Analyzer 64989 | -3/Research | Found EMDS 65090 | -3/Research | First assault squad dispatched 65171 | -3/Research | Spotted B-90 Cyclops 65221 | -3/Research | Destroyed B-90 Cyclops 65310 | -3/Research | Entered Quarantine 65311 | -3/Quarantine | Loaded intel: 67 machine locations 65331 | -3/Quarantine | Found Alien Artifact 65331 | -3/Quarantine | Identified Phase Redirector 65367 | -3/Quarantine | Found Alien Artifact 65370 | -3/Quarantine | Found Alien Artifact 65373 | -3/Quarantine | Found Alien Artifact 65384 | -3/Quarantine | Found Alien Artifact 65389 | -3/Quarantine | Found Alien Artifact 65392 | -3/Quarantine | Found Alien Artifact 65426 | -3/Quarantine | Identified Transdimensional Reconstructor (x3) 65655 | -3/Quarantine | Found Alien Energy Cannon 65677 | -3/Quarantine | Identified Core Cannon 65680 | -3/Quarantine | Destroyed Sigix Containment Pod 65702 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 65707 | -3/Quarantine | Unlocked Sigix quarantine chamber 65877 | -3/Quarantine | Found Alien Artifact 65877 | -3/Quarantine | Identified Subatomic Replicator 65946 | -3/Quarantine | Identified Dimensional Node Initializer 65946 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 65993 | -3/Quarantine | Found Alien Impact Weapon 66015 | -3/Quarantine | Identified Core Stripper 66034 | -3/Quarantine | Intercept squad dispatched 66040 | -3/Quarantine | Spotted Tracker 66064 | -3/Quarantine | Destroyed Tracker 66066 | -3/Quarantine | Spotted Combat Programmer 66074 | -3/Quarantine | Destroyed Combat Programmer 66162 | -3/Quarantine | Found Alien Artifact 66255 | -3/Quarantine | Identified Core Reset Matrix 66489 | -3/Quarantine | Found Alien Artifact 66489 | -3/Quarantine | Identified Matter Drive 66566 | -3/Quarantine | Found Alien Artifact 66566 | -3/Quarantine | Identified Phase Armor 66599 | -3/Quarantine | First assault squad dispatched 66622 | -3/Quarantine | Scanned by Researcher 66754 | -3/Quarantine | Discovered exit to Research (range 15) 66819 | -3/Quarantine | Garrison activated, responded to threat 66864 | -3/Quarantine | Found Alien Artifact 66864 | -3/Quarantine | Identified Stasis Generator 66959 | -3/Quarantine | Intercept squad dispatched 66960 | -3/Quarantine | Spotted Tracker 66965 | -3/Quarantine | Spotted Combat Programmer 66973 | -3/Quarantine | Destroyed Tracker 66993 | -3/Quarantine | Destroyed Combat Programmer 67006 | -3/Quarantine | Found EMDS 67050 | -3/Quarantine | Entered Research 67050 | -2/Research | Warlord forces began assault on 0b10 67050 | -2/Research | Evolved 2 slots: Weapon x2 67051 | -2/Research | Loaded intel: 109 machine locations 67160 | -2/Research | Research machine network offline 67163 | -2/Research | Met up with Warlord 67362 | -2/Research | Found Antimissile System 67396 | -2/Research | Spotted Striker 67396 | -2/Research | Spotted Striker 67397 | -2/Research | Destroyed Striker 67410 | -2/Research | Destroyed Striker 67526 | -2/Research | Borebot progress halted 67530 | -2/Research | Spotted Striker 67560 | -2/Research | Spotted B-90 Cyclops 67577 | -2/Research | Destroyed B-90 Cyclops 67584 | -2/Research | Destroyed Striker 67637 | -2/Research | Spotted Striker 67643 | -2/Research | Destroyed Striker 67644 | -2/Research | Spotted Striker 67648 | -2/Research | Destroyed Striker 67702 | -2/Research | Lost 5 parts (1n4w) 67708 | -2/Research | Destroyed 13 combat bots 67710 | -2/Research | Spotted Striker 67719 | -2/Research | Destroyed Striker 67722 | -2/Research | Core integrity fell below 50% 67771 | -2/Research | Spotted Executioner 67774 | -2/Research | Destroyed Executioner 67792 | -2/Research | Destroyed Executioner 67793 | -2/Research | Spotted Executioner 67794 | -2/Research | Spotted Striker 67794 | -2/Research | Destroyed Executioner 67794 | -2/Research | High security lockdown imminent 67794 | -2/Research | Destroyed Executioner 67806 | -2/Research | Destroyed Striker 67834 | -2/Research | Lost 3 parts (1p1u1w) 67854 | -2/Research | Destroyed 18 combat bots 67874 | -2/Research | High security lockdown engaged 67902 | -2/Research | Spotted Striker 67904 | -2/Research | Spotted Striker 67924 | -2/Research | Destroyed Striker 67936 | -2/Research | Destroyed Striker 67975 | -2/Research | Borebot progress halted 67994 | -2/Research | Spotted Tracker 67994 | -2/Research | Spotted Tracker 67994 | -2/Research | Spotted Investigator 67999 | -2/Research | Spotted Striker 68003 | -2/Research | Destroyed 17 combat bots 68012 | -2/Research | Destroyed Striker 68025 | -2/Research | Destroyed Tracker 68033 | -2/Research | Destroyed Tracker 68043 | -2/Research | Warped through subspace 68049 | -2/Research | Borebot progress halted 68062 | -2/Research | Destroyed 7 combat bots 68062 | -2/Research | Lost 5 parts (2p1n1u1w) 68095 | -2/Research | Spotted Striker 68098 | -2/Research | Destroyed Striker 68129 | -2/Research | Spotted Combat Programmer 68148 | -2/Research | Destroyed Combat Programmer 68174 | -2/Research | Spotted Striker 68174 | -2/Research | Spotted Executioner 68179 | -2/Research | Destroyed Striker 68179 | -2/Research | Spotted Striker 68179 | -2/Research | Spotted Striker 68179 | -2/Research | Warped through subspace 68380 | -2/Research | Spotted Executioner 68389 | -2/Research | Core integrity fell below 20% 68395 | -2/Research | Destroyed Executioner 68401 | -2/Research | System corruption reached 10% 68407 | -2/Research | Released all parts (16) 68414 | -2/Research | Core destroyed Last Messages --------------- 68407_ Released Hcp. Storage Unit. 68407_ Released Exp. Targeting Computer. 68407_ Released Hcp. Storage Unit. 68407_ Released EMDS. 68407_ Released Quantum Capacitor. 68407_ Released Exp. Remote Datajack. 68407_ Released Adv. Cooling System. 68407_ Released Lrn. Sensor Array. 68407_ Released Adv. Cooling System. 68407_ Released Exp. Weapon Shielding. 68407_ Acquired Adv. Energy Well. 68408_ Penetrated by Slug. 68411_ Self-destruct Interrupter emitting active interruption sequence. 68412_ The unstable cave ceiling collapses. 68412_ System corrupted: Core Cannon targeting data glitched. 68412_ Beam penetrates Wall. 68412_ Beam penetrates Fabricator. 68412_ Fabricator disabled. 68412_ Beam penetrates Fabricator. 68412_ Beam penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# | | ??????##?????##??????????????????????????????# | | ??????? #???? #??????????????????????????????# | | ??????? ???? #???????????????????"""????????# | | ???????#"####"#??????????##???????"""????????+" | | ??????## #?????????# #???????"""????????#% | | ???????" #????????# #???????????????????#" | | ???????# #?#######""#???????????????????#= | | ???????# #?# #????###########????# | | ???????# #?# #????# #????# | | ????????? ??# " #????# #????# | | ###########+##### """"#????# #????# | | # + + """"#????# #????# | | # # ##### """"#????# #????# | | # # #???# """"#????# #????# | | # # #???# #????? ?????# | | # # #???# #?????? ???????# | | # *# #########+######### ######" | | # # !]!!!!%= % % [ | | # =+ !!!]!!! % | | # # /!!=!!% % | | # # ===[!]] =!!% | | # ###; === !&]####/## # #####"#" | | # ## ; == |### p #?????### | | # ## ; ### ???????# | | # ## ; @ / #???????????## | | # #### ##; #????????????? | | # [ #??# #?#"F #????????????? | | ###########??# #?#"" ; ??????????? | | ??????????####+####+#####"" ## ?????????? | | ??????????# # #????????????? | | ??????????# [ # #????????????? | | ??????????# """ """ ##########????????????? | | ??????????# """ """ #?????????????????????? | | ??????????# """ """ #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????###############?????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 100 Energy Generation 73 Energy Capacity 2280 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 85 Additional Mass Support 10 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 15 Resistance: EX 90 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 20 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 3 Energy Filtering 30 Particle Charging 30 Offensive Hacking 10 Item Schematics ----------------- Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Battle Cannon | -7/Zion | Free Datajack | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Phase Redirector Core Cannon Subatomic Replicator Core Stripper Matter Drive Phase Armor Stasis Generator High-powered Transdimensional Reconstructor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ChipSubatomicLeg Manual? 0 Play Time 10:08:21 Cumulative 1260.9 hours Start 2020.09.24 @ 18:46:56 End 2020.09.29 @ 00:16:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 408 Rogue 408 Adventurer 0 Explorer 0 Win Type - Total 258 Types 215/7/14/4/3/2/13/0/0 Lore% 96 Gallery% 98 Achievement% 94 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e73fa0b-7f7c-48cb-8e88-26850f8a8809