Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 00:05:59 Player: Mountinlodge Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (659) 659 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3539 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 83/300 Energy 125/125 System Corruption 22% Temperature Cool (12) Movement Treading (150) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Advanced Treads Advanced Treads > --- UTILITY (5) ------ Advanced Visual Processing Unit Seismic Detector Core Analyzer Armor Integrity Analyzer Dynamic Insulation System > --- WEAPON (2) ------- Heavy Mace Heavy Mace > --- INVENTORY (5) ---- Improved Signal Interpreter Component Analysis Suite Heavy Mace Heavy Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Compact Battery Advanced Visual Processing Unit Melee Analysis Suite Microactuators Hardlight Generator > --- WEAPON ----------- Improved EM Pulse Cannon Scythe > --- INVENTORY -------- Airjet Improved Heat Sink Component Analysis Suite Improved Datajack [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Advanced Treads Wheel Wheel Hover Unit Airjet Utility Advanced Visual Processing Unit Device ECM Suite Storage Small Matter Pod Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Scythe Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . 1 . . . Propulsion 2 | . . . 1 1 . . Utility 3 | . . 2 . 1 . . Weapon . | . . . . . . . Parts Attached 89 | 6 14 17 13 19 2 18 Power 13 | 1 2 2 4 2 . 2 Engine 13 | 1 2 2 4 2 . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 2 3 4 2 5 . 4 Treads 4 | . . . . 1 . 3 Leg . | . . . . . . . Wheel 13 | 2 3 4 1 3 . . Hover 3 | . . . 1 1 . 1 Flight . | . . . . . . . Utility 33 | 1 4 8 3 8 1 8 Device 18 | . 3 3 1 5 1 5 Storage 4 | 1 1 1 . 1 . . Processor 8 | . . 1 2 2 . 3 Hackware . | . . . . . . . Protection 3 | . . 3 . . . . Artifact . | . . . . . . . Weapon 23 | 2 5 3 4 4 1 4 Energy Gun 3 | 2 . 1 . . . . Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 6 | . 5 . . . 1 . Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon 2 | . . . . . . 2 Slashing Weapon 5 | . . 2 3 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . . . 1 2 . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 2 | . . 1 . . . 1 System Corruption 4 | . . 1 . . . 3 Parts Lost 31 | . 4 2 8 15 1 1 Power 6 | . 1 . 2 2 . 1 Propulsion 9 | . 1 1 3 4 . . Utility 10 | . . 1 3 6 . . Weapon 6 | . 2 . . 3 1 . Highest Loss Streak 8 | . 4 1 6 8 1 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 72 | . 94 98 88 50 23 73 Engine 7 | . 12 11 15 1 . 5 Treads 2 | . . . . . . 15 Wheel 11 | . 27 21 21 1 . . Device 12 | . 10 14 16 13 4 12 Storage 4 | . 15 14 . 1 . . Processor 11 | . . . 9 16 15 24 Protection 3 | . . 13 8 . . . Energy Gun 1 | . 12 1 . . . . Ballistic Gun 4 | . 13 18 . . 4 . Impact Weapon 2 | . . . . . . 12 Slashing Weapon 5 | . . 2 15 6 . . Special Melee Weapon 1 | . . . . 5 . . Naked Turns . | . . . . . . . Heaviest Build 30 | 12 14 27 30 28 7 17 Greatest Support 64 | 20 20 20 30 28 3 64 Greatest Overweight (x) 4 | . 1 2 4 3 2 . Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 10 | 8 8 10 5 5 5 5 Average Capacity 5 | 7 7 6 5 5 5 5 Most Carried 8 | 5 8 5 5 5 5 5 Average Carried 4 | 2 6 4 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 4 Class Distribution -------------------- 58% | Mutant 38% | Scavenger-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 872 | 260 143 180 117 90 . 82 Remotely . | . . . . . . . Salvage Created 1015 | . 237 180 356 160 . 82 Parts 78 | . 21 13 34 4 . 6 Haulers Intercepted 6 | . 1 1 3 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 18 | . 6 3 6 2 . 1 Melee 8 | . . . 6 2 . . Guns 9 | . 6 3 . . . . Classes Destroyed 8 | . 4 1 1 1 . 1 Worker 3 | . 1 . 1 . . 1 Hauler 6 | . 1 1 3 1 . . Watcher 1 | . . . . . . 1 Swarmer 6 | . 3 . 3 . . . Grunt 7 | . 3 2 1 1 . . Sentry 2 | . . 1 1 . . . Specialist 1 | . . . 1 . . . Programmer 2 | . . . . 1 . 1 Best Kill Streak 5 | . 2 2 5 2 . 1 Combat Bots Only 4 | . 2 2 4 1 . 1 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 425 | . 46 23 102 197 1 56 Missed 150 | . 11 2 41 79 . 17 Damage Taken 3220 | . 466 247 771 1287 34 415 Core 1068 | . 53 23 290 580 34 88 Absorbed by Shields 216 | . . . . 216 . . Core Remaining (%) 79 | 100 78 94 47 . . . Volleys Fired 39 | . 28 11 . . . . Largest 2 | . 2 2 . . . . Hottest 80 | . 80 45 . . . . Shots Fired 64 | . 43 21 . . . . Gun 64 | . 43 21 . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 45 | . 25 20 . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 19 | . 18 1 . . . . Robot Hit Streak 13 | . 7 13 . . . . Robot Miss Streak 2 | . 2 2 . . . . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 101 | . 28 16 20 25 . 12 Core Hits 37 | . 14 9 8 4 . 2 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 7 | . . . 4 1 . 2 Smash 2 | . . . . . . 2 Sever 5 | . . . 4 1 . . Melee Attacks 71 | . . . 25 29 . 17 Impact 17 | . . . . . . 17 Slashing 51 | . . . 24 27 . . Piercing . | . . . . . . . Sneak Attacks 9 | . . . 6 2 . 1 Combat Hostiles 1 | . . . . 1 . . Follow-up Attacks 3 | . . . 1 . . 2 Damage Inflicted 2538 | . 295 144 767 836 . 496 Guns 439 | . 295 144 . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 2099 | . . . 767 836 . 496 Ramming . | . . . . . . . Kinetic 302 | . 175 127 . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 137 | . 120 17 . . . . Impact 496 | . . . . . . 496 Slashing 1603 | . . . 767 836 . . Piercing . | . . . . . . . Highest Corruption 22 | . . 1 . 5 18 22 Average Corruption 15 | . . 1 . 2 12 21 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 34 | . . . . 3 8 23 Message Errors 7 | . . . . 1 1 5 Matter Fused 9 | . . . . . 1 8 Heat Flow Errors 3 | . . . . . 1 2 Energy Discharges 5 | . . . . . 3 2 Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 3 | . . . . . 1 2 Alerts 1 | . . . . 1 . . Misdirections 3 | . . . . . 1 2 Overload Shots . | . . . . . . . Overflow Damage 281 | . . . 36 49 . 196 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 281 | . . . 36 49 . 196 Knockbacks 3 | . . . . . . 3 Impact 3 | . . . . . . 3 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 271 | . 237 50 4 . 149 271 Average Temperature 90 | . 118 23 2 . 81 113 Received Heat Transfer 897 | . 207 150 198 294 . 48 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions 8 | . . . . . . 8 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 197 | . 131 197 184 129 22 127 Initial 83 | . . 55 83 59 7 8 Average 70 | . 56 113 111 60 14 49 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . 2 1 3 . 2 Investigation . | . . . . . . . Extermination 2 | . . . . 1 . 1 Reinforcement 4 | . . 2 1 . . 1 Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 2 | . . 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 7 13 37 26 4 4 Peak Tracking Total 14 | . 3 7 10 14 4 2 Tactical Retreats 15 | . . 3 8 3 1 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts 8 | . . . 8 . . . Triggered . | . . . . . . . Disarmed 1 | . . . 1 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 14 | . 4 1 3 1 . 5 Terminals 8 | . 3 . 1 . . 4 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 3 | . 1 1 1 . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 1 . . Total Hacks 35 | . 11 3 8 2 . 11 Successful 18 | . 6 2 5 . . 5 Failed 17 | . 5 1 3 2 . 6 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 18 | . 9 . 2 . . 7 Fabricators 4 | . . . . . . 4 Repair Stations . | . . . . . . . Recycling Units 10 | . 2 3 5 . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 1 2 . . Terminal Hacks 10 | . 4 . 2 . . 4 Record 5 | . . . 2 . . 3 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 2 | . 1 . . . . 1 Dispatch Records 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 6 | . 2 2 2 . . . Process 2 | . 1 . 1 . . . Report Inventory 3 | . 1 1 1 . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 4 1 2 1 . 5 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 22 | . 16 . 6 . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . 3 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . 1 . . Non-combat . | . . . . . . . Combat 1 | . . . . 1 . . Robot Hacks Applied 1 | . . . . 1 . . parse_system 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 2699 | 65 366 368 494 762 169 475 Spaces Moved 2200 | 69 315 288 511 511 196 310 Core 561 | 19 . . 73 273 196 . Treads 201 | . . . . . . 201 Legs . | . . . . . . . Wheels 1139 | 50 315 288 413 73 . . Hover 299 | . . . 25 165 . 109 Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 50 50 50 70 Average Speed 97 | 71 80 92 76 126 84 123 Slowest Speed 250 | 80 95 110 250 200 150 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 36 26 29 13 88 8 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2606 | 84 391 374 581 599 198 379 Wait 96 | . 10 39 7 26 . 14 Move 2195 | 68 314 287 510 511 195 310 Hop . | . . . . . . . Pick Up 70 | 10 15 9 10 12 1 13 Fast Attach 14 | . 1 3 2 2 1 5 Attach 48 | 6 5 6 5 14 1 11 Detach 9 | . . 2 2 2 . 3 Swap 27 | . 8 8 6 3 . 2 Drop 33 | . 10 9 7 . . 7 Fire 39 | . 28 11 . . . . Melee 67 | . . . 24 29 . 14 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 8 | . . . 8 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Lost 4 parts (1p1n2w) 373 | -10/Materials | Discovered new exit (range 12) 432 | -10/Materials | Entered another Materials area 432 | -9/Materials | Evolved 2 slots: Utility x2 582 | -9/Materials | Build established: Scavenger-Mutant 747 | -9/Materials | Discovered new exit (range 13) 800 | -9/Materials | Entered another Materials area 800 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1247 | -8/Materials | Discovered new exit (range 11) 1252 | -8/Materials | Lost 6 parts (2p3n1u) 1294 | -8/Materials | Entered Factory 1294 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1467 | -7/Factory | Lost 4 parts (2p1n1u) 1525 | -7/Factory | Build established: Mutant 1906 | -7/Factory | Garrison activated, responded to threat 1912 | -7/Factory | Core integrity fell below 50% 2020 | -7/Factory | Cargo convoy interrupted 2048 | -7/Factory | Core integrity fell below 20% 2056 | -7/Factory | Manually triggered Chute Trap 2056 | -7/Factory | Sucked down chute 2056 | -7/Factory | Entered Waste 2071 | -7/Waste | EMP discharged 2071 | -7/Waste | System corruption reached 10% 2074 | -7/Waste | Lost 8 parts (3n3u2w) 2093 | -7/Waste | Spotted C-40 Crusher 2100 | -7/Waste | Spotted C-40 Crusher 2107 | -7/Waste | Spotted C-40 Crusher 2135 | -7/Waste | Spotted C-40 Crusher 2171 | -7/Waste | EMP discharged 2172 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2200 | -7/Waste | Spotted C-40 Crusher 2215 | -7/Waste | Discovered new exit (range 19) 2225 | -7/Waste | Entered Factory 2700 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02575_ Acquired 34 matter. 02591_ System corrupted: Heat flow error (+294). 02611_ L9H6Y9E3W2M0IDF=NLRP:ID&15U 02616_ K-01 Serf cleans the Nuclear Reactor. 02623_ K-01 Serf collects debris. 02624_ Sneak attack on K-01 Serf. 02624_ Destroyed Wheel. 02624_ K-01 Serf system corrupted by crushing effect. 02624_ K-01 Serf destroyed. 02626_ K-01 Serf collects debris. 02627_ Acquired 16 matter. 02629_ K-01 Serf collects debris. 02630_ Acquired Lgt. Ion Engine. 02632_ System corrupted: Heat flow error (+130). 02635_ K-01 Serf collects debris. 02669_ V2NCZH0V7XLLG3WWOJNKD&RL TYQTL1#EI&O 02698_ Hvy. Mace follow-up attack on Y-54 Guardian. 02700_ Lgt. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????# ?????????????????? | | ????????????????????????# ?????????????????? | | ????????????????????????# ????????##????????? | | ????????????????????????# ???????? ???????? | | ????????????????????????# ????????? ???????? | | ????????????????????????# ????????? "???????? | | ????????????????????????# ?????????? 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""" | | ????????????????????????# #??# """ | | ???????????????????# #######/####### ^ """ | | ???????????????????# | | ???????????????????# """ """ | | ???????????????????# """ """ | | ???????????????????## ####+####### """ """ | | ????????????????????# ????????????# | | ????????????????????# ?????????????# """ """ | | ????????????????????# #??????????????# """ """ | | ????????????????????#????????????????# """ """ | | ???????????????H?????????????????????# | | ?????????????????????????????????????# """ """ | | ?????????????????????????????????????# """ """ | | ?????????????????????????????????????# ^ """ """ | | ?????????????????????????????????????# | | ?????????????????????????????????????# """ | | ?????????????????????????????######### """ | | ????????????????????????????# """ | | ????????????????????????????+ ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 655 Matter Stores 350 Matter Capacity 350 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 EM Shielding 2 Armor Coverage 375 Melee Speed Boost 20 Evasion (%) 53 Melee Accuracy 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Wheee! Challenges ------------ None Game ------ Seed DisruptorMagneticAmplifier Manual? 0 Play Time 01:33:10 Cumulative 13.1 hours Start 2024.04.16 @ 22:22:17 End 2024.04.17 @ 00:05:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 748f5fde-cc26-4fd3-930c-baa167e1824d