Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 15:29:10 Player: Minty Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (3016) 3016 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (756) 756 TOTAL SCORE: 7352 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 134 Met Imprinter 300 Was Imprinted 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 274/300 Energy 100/100 System Corruption 3% Temperature Cool (61) Movement Treading (250) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (4) ------- Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY (20) --- Advanced Terrain Scanner Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Device] Authchip [Processor] Corruption Screen Improved Spread Laser Heavy Beamcaster Flak Gun Heavy Battle Rifle Heavy Battle Rifle Bore Cannon Bore Cannon Datajack Remote Datajack Makeshift Hammer Phasing Sabre CR-A16's Pointy Stick GAL Module Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Heat Sink Machine Analyzer Light Armor Plating Tractor Beam Heavy Laser Improved Spread Laser Flak Gun Flak Gun Assault Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Grenade Launcher Rocket Launcher Datajack Remote Datajack Makeshift Hammer Katana [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Makeshift Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Improved Propulsion Shielding Weapon Enhanced Autogun Energy Gun Heavy Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . 1 . 1 . . . . Weapon 2 | . . 1 . 1 . . . . Parts Attached 86 | . 8 10 4 10 19 9 10 16 Power 4 | . . 1 1 . 1 1 . . Engine 1 | . . 1 . . . . . . Core 3 | . . . 1 . 1 1 . . Reactor . | . . . . . . . . . Propulsion 15 | . 2 2 2 . 4 . 1 4 Treads 13 | . 2 2 2 . 4 . . 3 Leg 1 | . . . . . . . 1 . Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | . 1 3 . 2 7 . 2 . Device 8 | . 1 . . 2 5 . . . Storage 1 | . . 1 . . . . . . Processor 1 | . . 1 . . . . . . Hackware . | . . . . . . . . . Protection 5 | . . 1 . . 2 . 2 . Artifact . | . . . . . . . . . Weapon 52 | . 5 4 1 8 7 8 7 12 Energy Gun 3 | . . . . 2 . . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 35 | . 4 4 1 5 4 5 3 9 Ballistic Cannon 6 | . . . . . 3 . 1 2 Launcher 4 | . . . . 1 . 2 . 1 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 3 | . . . . . . . . 3 Parts Lost 25 | . . . . . 8 5 . 12 Power 3 | . . . . . 2 1 . . Propulsion 9 | . . . . . 3 2 . 4 Utility 4 | . . . . . 1 1 . 2 Weapon 9 | . . . . . 2 1 . 6 Highest Loss Streak 10 | . . . . . 7 2 . 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 77 | . 97 99 100 99 82 83 68 65 Engine 1 | . 14 11 3 . . . . . Core 1 | . . . 5 7 2 5 . . Treads 14 | . 13 22 36 30 21 15 7 19 Leg 2 | . 14 . . . . . 3 . Device 10 | . 12 4 . 12 15 15 11 . Storage 7 | . 14 11 9 7 7 7 7 7 Protection 7 | . . 6 9 7 4 6 8 7 Energy Gun 2 | . . . . . . . 5 . Ballistic Gun 16 | . 24 32 27 29 19 20 7 25 Ballistic Cannon 5 | . . . . . 8 8 6 1 Impact Weapon 2 | . . . . . . . 4 . Naked Turns . | . . . . . . . . . Heaviest Build 80 | 13 16 57 59 65 66 80 63 66 Greatest Support 92 | 20 40 44 88 88 92 72 22 68 Greatest Overweight (x) 20 | . . 1 . . 1 3 3 20 Average Overweight (x) 1 | . . . . . . 1 2 . Largest Inventory Capacity 20 | . 8 20 20 20 20 20 20 20 Average Capacity 18 | . 8 12 20 20 20 20 20 20 Most Carried 20 | . 8 14 20 20 20 20 20 20 Average Carried 18 | . 7 9 16 19 19 20 19 19 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 Final Carried 20 | 6 8 14 20 20 20 20 20 20 Class Distribution -------------------- 31% | Tank 29% | Derelict-Tank 11% | Gunner 11% | Derelict-Gunner 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Derelict-Tank | -7/Zion Derelict-Tank | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Matter Collected 3388 | 200 254 194 336 214 980 512 215 483 Remotely 106 | . . . . . 106 . . . Salvage Created 3190 | . 436 161 769 147 791 522 . 364 Parts 135 | . 16 11 45 6 34 11 . 12 Haulers Intercepted 3 | . . . 1 2 . . . . Recyclers Shooed 2 | . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 55 | . . . . . 29 8 4 14 Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 70 | . 6 3 15 1 19 15 . 11 Melee 1 | . . . . . 1 . . . Guns 57 | . 6 3 15 1 18 6 . 8 Cannons 3 | . . . . . . 1 . 2 AOE 9 | . . . . . . 8 . 1 Classes Destroyed 16 | . 4 2 3 . 3 3 . 1 Builder 2 | . 1 . 1 . . . . . Hauler 3 | . . . 1 2 . . . . Recycler 6 | . 2 2 2 . . . . . Minesweeper 1 | . . . . . . 1 . . Mechanic 1 | . . . 1 . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 20 | . . 2 4 . 8 2 . 4 Grunt 31 | . 6 . 7 1 6 7 . 4 Brawler 2 | . . . . . . 2 . . Duelist 4 | . . . 1 . . 3 . . Sentry 10 | . . 1 3 . 3 1 . 2 Hunter 1 | . . . . . . . . 1 Behemoth 1 | . . . . . 1 . . . Decomposer 2 | . . . . . 1 1 . . Samaritan 1 | . . . . . . 1 . . Mutant 1 | . . . . . 1 . . . Best Kill Streak 11 | . 4 2 11 2 11 9 . 6 Combat Bots Only 11 | . 2 2 8 1 11 9 . 6 Max Kills in Single Turn 2 | . 2 2 2 1 2 2 . 1 Gunslinging 1 | . . 1 . . 1 . . . Exploded 2 | . . . . . . 2 . 1 Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Hostile Shots Fired 432 | . 19 21 46 5 148 61 . 132 Missed 111 | . 7 4 14 1 37 17 . 31 Damage Taken 5472 | . 146 184 439 65 1864 792 . 1982 Core 750 | . 12 . 27 . 162 175 . 374 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 80 | . . . . . . . . 80 Core Remaining (%) 97 | 100 95 100 95 . . . . . Volleys Fired 184 | . 31 9 25 7 56 20 . 36 Largest 4 | . 2 3 3 4 4 4 . 4 Hottest 146 | . 40 75 75 100 138 146 . 146 Shots Fired 573 | . 58 27 75 28 204 74 1 106 Gun 512 | . 58 27 75 28 186 52 1 85 Cannon 52 | . . . . . 18 14 . 20 Launcher 9 | . . . . . . 8 . 1 Special . | . . . . . . . . . Kinetic 559 | . 58 27 75 28 204 66 1 100 Thermal 5 | . . . . . . . . 5 Explosive 9 | . . . . . . 8 . 1 Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | . 11 7 6 7 13 9 . 6 Robot Miss Streak 10 | . 3 3 6 4 4 10 . 7 Penetration Max . | . . . . . . . . . Secondary Targets 22 | . 1 1 7 . 10 2 . 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . 1 Shots Hit Robots 359 | . 41 18 52 14 124 53 . 57 Core Hits 221 | . 21 8 42 7 40 72 . 31 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 4 | . 2 . . . . . . 2 Critical Strikes 7 | . 2 . 1 . 1 1 . 2 Destroy 4 | . 2 . 1 . . . . 1 Blast 2 | . . . . . 1 1 . . Smash 1 | . . . . . . . . 1 Melee Attacks 7 | . . . . . . 1 5 1 Impact 2 | . . . . . . 1 . 1 Slashing 5 | . . . . . . . 5 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7521 | . 533 240 983 269 2263 1967 . 1266 Guns 5710 | . 530 238 975 265 2051 782 . 869 Cannons 634 | . . . . . 201 198 . 235 Explosions 1018 | . . . . . . 920 . 98 Melee 100 | . . . . . . 36 . 64 Ramming 59 | . 3 2 8 4 11 31 . . Kinetic 6344 | . 530 238 975 265 2252 980 . 1104 Thermal . | . . . . . . . . . Explosive 1018 | . . . . . . 920 . 98 Electromagnetic . | . . . . . . . . . Impact 100 | . . . . . . 36 . 64 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . 6 7 7 7 3 Average Corruption 5 | . . . . 2 6 7 7 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 99 | . . . . 3 61 24 4 7 Message Errors 22 | . . . . . 12 5 1 4 Matter Fused 25 | . . . . 1 16 7 . 1 Heat Flow Errors 15 | . . . . . 9 5 . 1 Energy Discharges 6 | . . . . 1 4 . 1 . Parts Rejected 1 | . . . . 1 . . . . Parts Fused 2 | . . . . . 1 1 . . Data Loss (minor) 11 | . . . . . 8 2 1 . Data Loss (major) 5 | . . . . . 4 1 . . Misfires 6 | . . . . . 2 2 1 1 Alerts 1 | . . . . . 1 . . . Weapon Failures 5 | . . . . . 4 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 67 | . . . . . . 3 . 64 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 67 | . . . . . . 3 . 64 Knockbacks 8 | . . . . . . 1 . 7 Impact . | . . . . . . . . . Kinetic 8 | . . . . . . 1 . 7 Secondary . | . . . . . . . . . Self-Inflicted Damage 78 | . . . . . . 47 . 31 Shots 3 | . . . . . . 2 . 1 Rammed 9 | . 1 1 1 2 2 2 . . Targets Rammed 11 | . 1 1 1 2 4 2 . . Kicked . | . . . . . . . . . Crushed 2 | . . . . . 2 . . . Highest Temperature 537 | . 2 42 195 165 537 403 . 284 Average Temperature 110 | . 2 12 69 65 142 112 . 130 Received Heat Transfer 2027 | . 78 18 234 54 692 432 . 519 Effects 10 | . . . . . 7 1 . 2 Shutdowns 3 | . . . . . 2 1 . . Energy Bleed 1 | . . . . . . . . 1 Interference 5 | . . . . . 4 . . 1 Damage (minor) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 3 | . . . . . . 2 . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Peak Influence 457 | . 182 154 457 241 . . . . Initial 207 | . . 18 . 207 . . . . Average 164 | . 75 115 296 215 . . . . Maximum Alert Level 2 | . . . 2 1 . . . . Low Security (%) 63 | . 100 100 26 . . . . . Level 1 24 | . . . 22 100 . . . . Level 2 11 | . . . 50 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 2 . 1 3 . 1 . 1 Investigation 4 | . 2 . . 1 . . . 1 Extermination . | . . . . . . . . . Reinforcement 2 | . . . 1 1 . . . . Assault 1 | . . . . . . 1 . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Distress Signals 7 | . . . 6 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 97 | . 13 4 20 2 19 19 1 19 Peak Tracking Total 11 | . 4 2 8 2 11 10 1 10 Tactical Retreats 3 | . . . 1 . . 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts 44 | . 44 . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . Reused 1 | . 1 . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Disabled 11 | . . 2 . . 3 2 . 4 Max in Single Turn 2 | . . 1 . . 1 2 . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Accessed 12 | . 5 4 . 1 1 . . 1 Terminals 10 | . 4 3 . 1 1 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 36 | . 16 11 . 3 3 . . 3 Successful 20 | . 6 7 . 1 3 . . 3 Failed 16 | . 10 4 . 2 . . . . Catastrophic 2 | . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual 8 | . 5 3 . . . . . . Terminals 30 | . 12 9 . 3 3 . . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 4 2 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 14 | . 3 4 . 1 3 . . 3 Record 6 | . . . . . 3 . . 3 Emergency Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . . 1 . . . . . . Alert Level 2 | . . 1 . 1 . . . . Locate Traps 1 | . . 1 . . . . . . Security Status 1 | . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . 1 2 . . . . . . Report Inventory 2 | . 1 1 . . . . . . Retrieve Components 1 | . . 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . 2 1 . . . . . . Terminals 2 | . 1 1 . . . . . . Botnet 2 | . 1 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Reject 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 5 3 . 1 1 . . 1 Full Trace Events 7 | . 3 1 . 1 1 . . 1 Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total Allies 5 | . . . . . . 1 4 . Largest Group 4 | . . . . . . 1 4 4 Highest-Rated Group 152 | . . . . . . 20 152 152 Highest-Rated Ally 39 | . . . . . . 20 39 39 Total Orders . | . . . . . . . . . Ally Attacks 12 | . . . . . . . . 12 Total Damage 1052 | . . . . . . . . 1052 Kills 6 | . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Turns Passed 8901 | . 497 408 371 304 1758 894 3787 882 Spaces Moved 3477 | 1 242 205 179 182 796 335 1223 314 Core 2 | . . . . . . . . 2 Treads 3338 | . 120 205 179 182 796 335 1219 302 Legs 127 | 1 122 . . . . . 4 . Wheels 10 | . . . . . . . . 10 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 145 145 145 145 150 280 165 Average Speed 227 | 120 139 170 145 145 200 244 305 181 Slowest Speed 1050 | 120 160 225 145 145 240 385 350 1050 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 3 43 19 16 7 81 47 89 46 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 8 | . . . . . 1 1 4 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 60 | . . . . . . 49 . 11 Melee . | . . . . . . . . . Projectile 7 | . . . . . . . . 7 AOE 53 | . . . . . . 49 . 4 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total 4171 | . 346 249 239 214 922 371 1284 546 Wait 229 | . 4 2 16 5 18 1 12 171 Move 3469 | . 241 204 178 181 795 334 1222 314 Hop . | . . . . . . . . . Pick Up 62 | . 9 11 10 2 14 . 14 2 Fast Attach 34 | . . 2 1 6 7 1 9 8 Attach 15 | . 3 1 2 2 3 . . 4 Detach 7 | . . . 1 3 1 . . 2 Swap 37 | . 5 7 1 2 9 8 1 4 Drop 69 | . 8 12 4 4 15 1 21 4 Fire 184 | . 31 9 25 7 56 20 . 36 Melee 7 | . . . . . . 1 5 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 11 | . 1 1 1 2 4 2 . . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . . . . 3 . . Trap 44 | . 44 . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 16) 498 | -10/Materials | Entered another Materials area 498 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 784 | -9/Materials | Discovered new exit (range 18) 906 | -9/Materials | Entered another Materials area 906 | -8/Materials | Evolved 2 slots: Propulsion x2 966 | -8/Materials | Build established: Tank 1114 | -8/Materials | Destroyed 8 combat bots 1165 | -8/Materials | Met 7R-MNS 1229 | -8/Materials | Discovered new exit (range 17) 1277 | -8/Materials | Entered Factory 1277 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1278 | -7/Factory | Caught up to 7R-MNS 1557 | -7/Factory | Discovered new exit (range 9) 1565 | -7/Factory | Garrison activated, responded to threat 1581 | -7/Factory | Entered Lower Caves 1612 | -7/Lower Caves | Identified exit to Lower Caves 1622 | -7/Lower Caves | Learned Factory security intel 1700 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 1775 | -7/Lower Caves | Attracted the attention of an 0b10 base 1835 | -7/Lower Caves | Destroyed 11 combat bots 1949 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2064 | -7/Lower Caves | Spotted B-75 Beast 2172 | -7/Lower Caves | Destroyed B-75 Beast 2199 | -7/Lower Caves | Lost 7 parts (1p3n1u2w) 2454 | -7/Lower Caves | Build established: Gunner 2840 | -7/Lower Caves | Build established: Tank 3339 | -7/Lower Caves | Entered another Lower Caves area 3932 | -7/Lower Caves | Encountered a Warlord checkpoint 4072 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4105 | -7/Lower Caves | Discovered new exit (range 9) 4116 | -7/Lower Caves | Destroyed 9 combat bots 4233 | -7/Lower Caves | Entered Zion 4390 | -7/Zion | System corruption cleaned by Quarantine Array 4509 | -7/Zion | Found CR-A16's Pointy Stick 4530 | -7/Zion | Build established: Mutant 4929 | -7/Zion | Build established: Gunner 5135 | -7/Zion | Learned location of 1 exit from Factory 5527 | -7/Zion | Build established: Derelict-Gunner 5772 | -7/Zion | Learned location of Armory (-3) 6151 | -7/Zion | Discovered new exit (range 15) 6505 | -7/Zion | Build established: Derelict-Tank 6699 | -7/Zion | Found GAL Module 7231 | -7/Zion | Imprinted 7234 | -7/Zion | Declared Zion's savior 8020 | -7/Zion | Entered Proximity Caves 8020 | -6/Proximity Caves | Accompanied by 4 allies 8060 | -6/Proximity Caves | Core integrity fell below 50% 8098 | -6/Proximity Caves | Lost 4 allies 8110 | -6/Proximity Caves | Core integrity fell below 20% 8134 | -6/Proximity Caves | Lost 10 parts (3n2u5w) 8265 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8317 | -6/Proximity Caves | Learned Extension terminal intel 8317 | -6/Proximity Caves | Learned location of 1 exit from Factory 8317 | -6/Proximity Caves | Learned location of Extension (-4) 8648 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8902 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08723_ Acquired 17 matter. 08731_ Penetrated by Slug. 08758_ Slug penetrates Abandoned Machinery. 08758_ P6-U5D(c) destroyed. 08763_ Slug penetrates Abandoned Machinery. 08767_ Penetrated by Slug. 08774_ Slug penetrates Abandoned Machinery. 08774_ Penetrated by Slug. 08776_ Destroyed Phase Shifter. 08778_ Penetrated by Slug. 08780_ H-66 Slayer destroyed. 08785_ Lgt. Fission Core fries itself beyond repair. 08791_ Gauss Rifle fries itself beyond repair. 08855_ ZLXKPPWFMP :>| UR|ZRK5 AZN|PE5# 08861_ Acquired 48 matter. 08895_ S-27 Virus destroyed. 08898_ Med. Treads destroyed. 08899_ Lgt. Nuclear Core fries itself beyond repair. 08899_ Hvy. Battle Rifle destroyed. 08900_ Unknown Flight Unit fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#?? ?????????????????? | | ??????????????????????????? ???????????????? | | ?????????????????????????? ???????????????? | | ?????????????????????????? ????????????????? | | ??????????????# ?????????? ?????????????????? | | ?????????????## ????????? #?????????????????? | | ??????????? # ????????? #?????????????????? | | ??????????? $ ??????? #?????????????????? | | ???????????# #?????? ??????????????????? | | ?????????? ? #????? ???????????????????? | | ?????????? ? #???? #????????????????????? | | ????????? ??# #??? #????????????????????? | | ????????? ## ### ??????????????????????? | | ???????? #???????????????????????? | | ???????? ss##??????????????????????? | | ????????# @##?????????????????????? | | ????????# #?????????????????????? | | ?????????# ##### #####???????????????????? | | ?????????## #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????## """ """ #???????????????????? | | ???????????# " """" #???????????????????? | | ???????????# " " "" #???????????????????? | | ??????#????# "" "" #???????????????????? | | ?????## ??## """ """ #???????????????????? | | ?????# ## """" """ ##??????????????????? | | ?????# #??????????????????? | | ??????# """" " " #?##???????????????? | | ??????###### "" " ## #???????????????? | | ?????????### """ " #???????????????? | | ?????##### [ " "" #???????????????? | | ?????# % "" " "" %! #???????????????? | | ????# "" " """ #####???????????????? | | ????## # #####???????????????? | | ?????# ##### #???????????????? | | ?????# ?????# #???????????????? | | ?????# ?????## ### #???????????????? | | ?? ## ???## ### ###???????????????? | | ??? #?## #?#######?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 EM Shielding 2 Armor Coverage 225 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreControlLegs Manual? 0 Play Time 00:31:06 Cumulative 742.6 hours Start 2024.05.27 @ 14:59:40 End 2024.05.27 @ 15:29:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 814 Rogue 539 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29927973-e67b-479e-a1a9-937feec9d717