Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 00:07:23 Player: Rainy Days Result: Destroyed by Alpha 7 with Heavy Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (289) 1445 Value Destroyed (11411) 11411 Prototype IDs (60) 1200 Alien Tech Used (1) 200 Bonus (3480) 3480 TOTAL SCORE: 26736 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1463 Follower Combat Kills 268 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -651 Cogmind --------- Core Integrity 0/1450 Matter 134/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Layered Heavy Armor Plating Layered Heavy Armor Plating Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Particle Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Biometal Leg Heavy Shield Leg > --- UTILITY ---------- Coolant Network Large Storage Unit Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Armor Integrity Analyzer Improved Weapon Cycler Experimental EM Disruption Field Advanced Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Layered Heavy Armor Plating Layered Heavy Armor Plating Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Disruptor Cannon Heavy Disruptor Cannon Neutron Cannon Nova Cannon Enhanced Nova Cannon Precision Grenade Launcher Precision Grenade Launcher [Rating: 166] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Reactive Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Neutron Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Tes Slots Evolved 16 | . . . 2 . . . 2 . 2 . . . . 2 . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . 1 1 . . Utility 9 | . . . . . . . 2 . 1 . . . . 1 . . 2 . . . . 1 1 1 . Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 186 | 6 8 5 9 . . 1 1 19 7 9 10 . 8 18 2 4 12 1 3 4 1 9 30 15 4 Power 21 | 1 1 1 1 . . . . 1 1 . 2 . 1 1 1 . 1 . . 1 . . 5 3 . Engine 7 | 1 1 1 . . . . . . . . . . . 1 1 . . . . . . . 2 . . Core 7 | . . . 1 . . . . 1 1 . 2 . . . . . 1 . . . . . . 1 . Reactor 7 | . . . . . . . . . . . . . 1 . . . . . . 1 . . 3 2 . Propulsion 48 | 2 2 1 4 . . . . 5 . 3 5 . 2 7 . 1 1 . . . . 3 11 . 1 Treads 16 | 2 . . 3 . . . . 5 . 3 2 . 1 . . . . . . . . . . . . Leg 32 | . 2 1 1 . . . . . . . 3 . 1 7 . 1 1 . . . . 3 11 . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 56 | 1 3 2 1 . . . 1 4 3 3 . . 2 5 . 1 6 1 2 3 . 3 8 5 2 Device 24 | . 1 1 . . . . . 2 1 1 . . 1 2 . . 3 1 2 1 . . 4 3 1 Storage 8 | 1 2 . . . . . . . 1 . . . . . . . 1 . . 1 . . 1 1 . Processor 12 | . . 1 . . . . . . 1 1 . . 1 2 . 1 2 . . . . 1 1 . 1 Hackware 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Protection 10 | . . . . . . . 1 2 . 1 . . . 1 . . . . . 1 . 2 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 2 1 3 . . 1 . 9 3 3 3 . 3 5 1 2 4 . 1 . 1 3 6 7 1 Energy Gun 20 | . . . 1 . . . . 4 1 1 . . . . . 1 3 . . . 1 . 3 5 . Energy Cannon 6 | . 1 . 1 . . . . . . . . . 1 . . . 1 . . . . . . 1 1 Ballistic Gun 19 | 2 1 1 1 . . . . 1 1 1 . . . 4 . 1 . . . . . 2 3 1 . Ballistic Cannon 3 | . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . . Launcher 9 | . . . . . . 1 . 3 1 1 1 . . . . . . . 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . . 1 . 2 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . . . . . 2 . . . . 2 . . 1 . . 4 . . 1 2 1 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . Parts Lost 84 | . 5 . . . . . . 8 . 8 13 . 6 . . 6 . . . . 1 6 24 1 6 Power 10 | . . . . . . . . . . . 3 . 2 . . . . . . . . 1 4 . . Propulsion 32 | . 2 . . . . . . 4 . 3 5 . 2 . . 1 . . . . . 2 8 1 4 Utility 15 | . 1 . . . . . . 2 . 1 1 . . . . 2 . . . . 1 1 6 . . Weapon 27 | . 2 . . . . . . 2 . 4 4 . 2 . . 3 . . . . . 2 6 . 2 Highest Loss Streak 10 | . 5 . . . . . . 4 . 6 10 . 3 . . 5 . . . . 1 5 6 1 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 13 | 3 9 14 13 15 14 15 14 14 14 13 11 10 12 14 14 14 15 15 15 15 14 12 12 13 10 Power 1 | . 1 1 1 1 1 1 1 1 2 3 1 1 1 1 1 1 1 1 1 1 1 . . . . Propulsion 2 | 1 3 3 2 2 3 3 3 3 3 1 1 2 2 2 3 2 1 1 1 1 2 1 2 . . Utility 4 | . 3 7 6 5 5 6 5 4 4 4 4 5 7 6 4 3 2 2 2 1 . 1 1 1 2 Weapon 5 | . . 2 4 6 5 5 5 5 4 3 2 2 2 4 6 6 9 11 11 11 11 9 8 11 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 1 6 3 2 1 2 . 2 5 . . . . 6 1 . 3 . . 1 . 5 2 5 5 Power 6 | . . 1 . . . . . 1 . . . . . 2 . . 1 . . 1 . . . . . Propulsion 6 | . 1 2 2 . . . . . . . . . . . . . . . . . . . 1 . . Utility 15 | . . 3 . 2 . 1 . . 3 . . . . 3 1 . . . . . . . 1 1 . Weapon 23 | . . . 1 . 1 1 . 1 2 . . . . 1 . . 2 . . . . 5 . 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 88 98 99 100 100 100 90 97 98 98 88 84 91 96 100 99 88 100 100 96 98 92 83 92 72 Engine 2 | . 13 14 7 . . . . . . . . . . 4 6 6 3 . . . . . . . . Core 4 | . . . 3 11 11 11 9 9 7 7 6 7 2 . . . 1 5 5 5 5 4 . 4 . Treads 11 | . 12 . 15 33 33 33 27 26 23 22 8 . 6 1 . . . . . . . . . . . Leg 15 | . 14 28 17 . . . . . . . 13 23 14 24 26 26 23 23 23 23 23 25 25 25 17 Device 10 | . 6 9 . . . . . 5 7 11 8 7 13 17 20 20 23 29 29 25 22 10 3 11 8 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 5 5 5 5 5 5 4 6 3 Processor 7 | . . 3 1 . . . . . 7 7 15 15 15 9 6 8 7 11 11 11 11 14 17 17 15 Hackware 3 | . . . 9 11 11 11 9 9 7 4 . . . . . . . . . . . . 3 4 3 Protection 3 | . . . . . . . 9 10 7 5 1 . . 2 6 3 . . . . 4 9 5 1 1 Energy Gun 9 | . . . 10 11 11 11 9 16 24 21 2 . . . . . 10 17 17 17 17 13 3 12 10 Energy Cannon 2 | . 6 14 3 . . . . . . . . . 2 5 1 . 1 5 4 . 1 4 . 3 3 Ballistic Gun 9 | . 20 14 18 22 22 21 18 5 . 2 2 . . 10 20 19 7 . . . . 2 10 . . Launcher 1 | . . . . . . . . 1 . 2 9 15 7 3 . 3 . . . 3 . . . . . Slashing Weapon 2 | . . . . . . . . 4 3 2 7 7 17 6 . . . . . 1 3 . 1 . . Peak Build Rating 166 | 6 8 14 21 21 21 21 24 31 42 45 48 41 51 70 71 71 78 79 82 84 90 107 126 151 166 Average Rating 50 | 5 7 12 18 21 21 20 24 27 38 41 41 41 44 62 70 69 69 77 78 78 85 99 99 137 129 On Entrance 50 | . 6 7 12 21 21 21 21 24 29 40 45 41 41 46 70 71 54 78 78 80 78 84 106 102 149 Avg Prop Armor Cover (%) 12 | . . . 5 . . . . . . . . . 13 17 . . . . . . . 2 11 . . Naked Turns 32 | . . . . . . . . . . . . . . . . . . . . . . . . . 32 Heaviest Build 122 | 11 30 32 34 34 34 34 37 47 72 55 54 37 48 60 63 74 99 64 69 66 70 90 90 122 122 Greatest Support 153 | 40 40 20 60 60 60 60 60 60 60 60 66 50 35 76 72 72 70 68 68 68 68 102 144 133 153 Greatest Overweight (x) 3 | . 3 1 1 . . . . . 1 . 1 . 1 1 . 1 1 . 1 . 1 1 1 1 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 15 15 15 15 15 15 20 20 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 15 15 15 15 15 15 15 13 Most Carried 19 | 7 14 15 15 15 15 15 14 15 16 15 15 10 15 15 15 15 19 15 15 15 15 15 15 15 15 Average Carried 13 | 3 9 14 13 14 14 14 14 14 14 13 11 10 12 14 14 14 15 15 15 14 14 14 13 14 13 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 14 15 15 15 15 15 14 14 15 12 10 10 15 14 15 12 15 15 15 15 14 15 14 15 5 Class Distribution -------------------- 29% | Scavenger-Gunner 18% | Mutant 12% | Gunner 11% | Scavenger-Skirmisher 8% | Tank 6% | Scavenger-Tank 5% | Derelict-Gladiator 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Gladiator | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Gunner | -5/Zhirov Gunner | -4/Proximity Caves Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Tes Matter Collected 6792 | 188 511 192 364 104 . 82 . 478 162 263 456 . 302 469 230 392 240 30 78 111 . 597 1291 213 39 Remotely 263 | . . . . . . . . . . . . . . . . . . . . . . . 263 . . Salvage Created 12162 | 125 633 300 767 134 . 242 . 709 466 598 741 . 248 776 128 304 788 138 35 339 . 1579 2222 532 358 Parts 555 | 5 25 21 52 13 . 11 . 56 28 17 20 . 12 61 6 16 29 2 4 10 . 53 93 19 2 Haulers Intercepted 10 | . 1 . 3 . . . . . . . . . . . . . 2 . . . . 1 2 1 . Recyclers Shooed 26 | . 3 2 2 . . . . . 2 . . . . 1 . . 2 . . . . 2 10 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . . . . . . . . 13 13 . 16 . 11 16 . 2 3 8 . . . . . Prevented 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Broken 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Tes Combat Hostiles Destroyed 216 | . 7 11 4 9 . 4 . 26 2 12 21 . 9 17 6 10 1 1 5 . . 28 30 4 9 Melee 7 | . . . . . . . . 4 2 . 1 . . . . . . . . . . . . . . Guns 114 | . 5 7 4 9 . 2 . 13 . 5 7 . . 6 4 7 1 1 1 . . 21 18 2 1 Cannons 22 | . 2 4 . . . . . . . . 3 . . 6 . . . . . . . 3 1 2 1 AOE 72 | . . . . . . 1 . 9 . 7 10 . 9 5 2 3 . . 4 . . 4 11 . 7 Classes Destroyed 21 | 2 4 1 2 1 . 2 . 2 . 1 1 . 1 1 . . . . . . . 1 1 1 . Worker 15 | 1 . . 5 . . 1 . . 6 . . . . . . . . . . . . . . 2 . Builder 14 | . . . 2 . . . . . 1 . . . . 1 . . 1 . . . . 3 6 . . Tunneler 4 | . . 1 . 1 . . . . . . . . . 1 . . 1 . . . . . . . . Hauler 10 | . 1 . 3 . . . . . . . . . . . . . 2 . . . . 1 2 1 . Recycler 22 | 1 4 . 4 . . . . . 1 . . . . 1 . . 4 . . . . 2 5 . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 10 | . 2 . 2 . . . . . 3 . . . . 2 . . . . . . . 1 . . . Swarmer 70 | . 3 7 1 8 . . . 12 . . 4 . 5 9 6 5 . . 5 . . 2 3 . . Cutter 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Grunt 68 | . 4 4 2 . . 2 . 4 . 7 7 . 3 . . 3 1 . . . . 9 16 . 6 Brawler 5 | . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . 2 Duelist 6 | . . . . . . 1 . . . 2 1 . . . . 1 . . . . . . 1 . . Protector 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Sentry 19 | . . . 2 . . . . 4 . 2 2 . . 3 . . . . . . . 2 2 2 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Specialist 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hunter 7 | . . . . . . 1 . . . . 1 . . 2 . . . 1 . . . . 2 . . Programmer 19 | . . . . . . . . 3 2 . . . . 1 . 1 . . . . . 8 3 1 . Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Assembled 5 | . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 3 3 7 4 . 3 . 9 3 6 7 . 3 7 3 3 7 1 5 . . 12 10 3 9 Combat Bots Only 9 | . 3 3 2 4 . 3 . 9 1 6 7 . 3 6 3 3 1 1 5 . . 7 8 1 9 Max Kills in Single Turn 4 | 1 1 2 2 1 . 1 . 3 2 4 3 . 3 3 2 2 1 1 2 . . 2 3 1 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 4 | . . . . . . 1 . 3 . 3 3 . 3 3 2 2 . . 2 . . 2 3 . 4 Melee 1 | . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Tes Hostile Shots Fired 1177 | . 69 25 11 19 . 7 . 82 21 37 135 . 32 95 17 77 4 6 8 . 2 115 208 14 193 Missed 373 | . 15 6 3 6 . 3 . 15 6 13 42 . 8 32 7 31 2 2 4 . 1 41 69 7 60 Hits 804 | . 54 19 8 13 . 4 . 67 15 24 93 . 24 63 10 46 2 4 4 . 1 74 139 7 133 Melee 47 | . . . . . . . . 11 . 2 18 . . . . 3 . . . . . 4 3 . 6 Projectile 757 | . 54 19 8 13 . 4 . 56 15 22 75 . 24 63 10 43 2 4 4 . 1 70 136 7 127 AOE 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . Critical Strikes 46 | . 1 . . . . . . 7 1 2 7 . 2 . . 2 . 1 . . . 4 14 . 5 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Taken 16009 | . 664 207 116 104 . 65 . 1104 226 538 1744 . 655 563 159 824 36 69 87 . 21 1753 3570 416 3088 Core 3045 | . 94 33 20 17 . 16 . 159 16 30 377 . 126 49 . 94 18 . 12 . . 138 384 . 1462 Absorbed by Shields 504 | . . . . . . . . . . . . . . 168 20 68 . 8 . . . 120 120 . . Redirected to Shielding 218 | . . . . . . . . . . . . . . . . . . . . . . 83 135 . . Ignored by Resistances 139 | . . . . . . . . 8 . . . . . . . . . . . . . 131 . . . Regen/Repaired (Parts) 125 | . . . . . . . . . . . . . . . . . . . . . . 125 . . . Core Remaining (%) 73 | 100 . 49 . . . 86 . 71 . . . . 21 . . 83 . . . . 97 88 70 . . Volleys Fired 627 | 9 62 21 37 13 . 10 . 43 11 24 40 . 12 46 8 19 19 3 6 . 15 78 89 37 25 Largest 4 | 2 2 2 3 3 . 3 . 3 4 4 4 . 2 4 4 4 4 4 3 . 1 4 4 4 3 Hottest 330 | 40 80 85 148 111 . 111 . 163 200 200 184 . 66 130 130 120 330 330 240 . 90 330 241 315 240 Shots Fired 1404 | 18 106 42 111 39 . 22 . 94 34 57 85 . 15 123 18 48 47 12 8 . 15 203 208 66 33 Gun 1082 | 18 90 21 103 39 . 18 . 81 34 50 57 . . 83 13 42 43 9 3 . . 157 179 31 11 Cannon 216 | . 16 21 8 . . . . . . . 14 . . 35 3 . 4 3 2 . 15 40 11 35 9 Launcher 106 | . . . . . . 4 . 13 . 7 14 . 15 5 2 6 . . 3 . . 6 18 . 13 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 703 | 18 90 21 66 26 . 12 . 33 . 12 44 . . 83 15 39 30 . . . . 71 139 4 . Thermal 508 | . 16 21 45 13 . 6 . 34 . 1 27 . . 35 1 3 17 12 5 . 15 126 51 62 18 Explosive 96 | . . . . . . . . 7 . 7 14 . 15 5 2 6 . . 3 . . 6 18 . 13 Electromagnetic 97 | . . . . . . 4 . 20 34 37 . . . . . . . . . . . . . . 2 Robot Hit Streak 18 | 4 10 9 11 6 . 6 . 8 4 14 18 . 5 12 2 8 11 12 6 . . 16 18 17 17 Robot Miss Streak 5 | 3 4 3 5 4 . 3 . 4 2 2 2 . 1 5 4 3 5 3 1 . . 5 3 1 . Penetration Max 2 | . . . . . . . . . . 1 1 . . . . . . . . . . 1 2 . . Secondary Targets 12 | . 2 . . 1 . . . 1 . . . . . . . 1 . . . . . 2 5 . . Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 . . . . . . . 1 . . . . . 1 1 . . Shots Hit Robots 824 | 8 61 24 58 19 . 13 . 60 24 34 59 . 9 57 3 23 30 9 2 7 . 132 143 32 17 Core Hits 641 | 3 22 13 29 12 . 9 . 36 16 29 56 . 25 32 6 16 19 7 5 3 . 108 124 17 54 Critical Kills 8 | . . 1 . . . . . . . . 2 . . . . . 1 . . . . . 3 1 . Critical Parts Destroyed 4 | . . . . . . . . 2 . . 1 . . . . . . . . . . 1 . . . Critical Strikes 20 | . . 1 . . . 1 . 4 2 . 5 . . . . . 1 . . . . 1 4 1 . Burn 4 | . . . . . . 1 . 2 . . . . . . . . . . . . . . 1 . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 11 | . . 1 . . . . . 2 . . 3 . . . . . 1 . . . . 1 3 . . Sever 4 | . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . Melee Attacks 84 | . . . . . . . . 27 14 . 6 . 4 8 . . 2 . . 7 . . 16 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 84 | . . . . . . . . 27 14 . 6 . 4 8 . . 2 . . 7 . . 16 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . 4 . . . . 3 . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31627 | 88 803 476 1079 288 . 342 . 1581 932 1542 2679 . 1550 2066 230 938 738 229 408 506 . 4340 6572 1258 2982 Guns 15136 | 88 681 251 1009 288 . 160 . 883 323 594 924 . . 828 122 568 701 153 11 . . 3070 3591 767 124 Cannons 2390 | . 122 211 70 . . . . . . . 183 . . 549 . . 37 76 . . . 486 231 353 72 Explosions 12046 | . . . . . . 182 . 460 175 948 1425 . 1386 466 108 370 . . 397 . . 757 2603 . 2769 Melee 1823 | . . . . . . . . 238 434 . 147 . 164 223 . . . . . 506 . . 111 . . Ramming 232 | . . 14 . . . . . . . . . . . . . . . . . . . 27 36 138 17 Kinetic 9394 | 88 681 251 687 151 . 76 . 397 . 263 532 . . 828 122 547 407 . . . . 1246 3040 78 . Thermal 7604 | . 122 211 392 137 . 84 . 310 175 122 575 . . 549 . 21 331 229 11 . . 2387 782 1042 124 Explosive 11460 | . . . . . . . . 440 . 826 1425 . 1386 466 108 370 . . 397 . . 670 2603 . 2769 Electromagnetic 1114 | . . . . . . 182 . 196 323 331 . . . . . . . . . . . 10 . . 72 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1823 | . . . . . . . . 238 434 . 147 . 164 223 . . . . . 506 . . 111 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 1 3 3 7 7 7 4 4 9 . . . . . 9 4 . . Average Corruption 3 | . . . . . . . . 1 2 3 6 7 7 3 4 4 . . . . . 3 3 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 160 | . . . . . . . . 8 15 19 24 3 23 14 16 14 . . . . . 10 14 . . Message Errors 33 | . . . . . . . . 1 4 2 5 1 8 2 4 3 . . . . . 1 2 . . Matter Fused 33 | . . . . . . . . 1 4 8 5 1 1 2 5 3 . . . . . 1 2 . . Heat Flow Errors 21 | . . . . . . . . 1 1 2 1 . 5 2 3 1 . . . . . 1 4 . . Energy Discharges 21 | . . . . . . . . 2 3 . 3 . . 2 2 3 . . . . . 4 2 . . Parts Rejected 3 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . Parts Fused 3 | . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . Data Loss (minor) 22 | . . . . . . . . . 1 2 4 1 6 3 . 3 . . . . . 1 1 . . Data Loss (major) 7 | . . . . . . . . 1 . 1 5 . . . . . . . . . . . . . . Misfires 11 | . . . . . . . . 2 1 3 . . 2 . 1 . . . . . . 1 1 . . Alerts 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Weapon Failures 4 | . . . . . . . . . 1 . 1 . . 1 . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 572 | . . . . . . . . 67 25 23 3 . 71 60 . 20 7 . 21 143 . 74 36 16 6 Projectiles 60 | . . . . . . . . . . . . . . . . . 7 . . . . 42 11 . . Explosions 265 | . . . . . . . . 67 . 23 3 . 71 10 . 20 . . 21 . . 32 12 . 6 Melee 247 | . . . . . . . . . 25 . . . . 50 . . . . . 143 . . 13 16 . Knockbacks 3 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 678 | . . . . . . . . 196 . 80 . . 224 . 31 31 . . 32 . . 76 . . 8 Shots 20 | . . . . . . . . 4 . 2 . . 9 . 1 1 . . 1 . . 2 . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 14 | . . 3 . . . . . . . . . . . . . . . . . . . 1 3 6 1 Kicked 13 | . . 3 . . . . . . . . . . . . . . . . . . . 1 3 6 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 670 | . 114 282 453 192 . 144 . 670 137 404 594 . 272 196 244 144 314 205 45 . 14 448 229 116 3 Average Temperature 106 | . 33 100 101 62 . 60 . 182 39 139 142 . 97 68 85 59 112 83 28 . 7 156 46 42 3 Received Heat Transfer 2582 | . 333 54 45 . . . . 207 . 108 378 . 176 69 . 154 18 . . . . 97 484 9 450 Effects 23 | . . 1 . . . . . 11 . 2 8 . . . . . . . . . . 1 . . . Shutdowns 6 | . . . . . . . . 3 . 1 2 . . . . . . . . . . . . . . Energy Bleed 7 | . . 1 . . . . . 4 . 1 1 . . . . . . . . . . . . . . Interference 3 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 29 | . . . 2 . . 1 . . . . 2 . . 1 . . . 3 . . . 14 1 5 . Heat Transferred 12363 | . 259 444 851 296 . 259 . 777 100 50 1288 . . 666 . 37 675 350 25 . . 4050 1126 999 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Tes Maximum Alert Level 5 | . . . 1 . . . . 3 2 . . . . 2 . . . . . . . 2 3 2 5 Low Security (%) 55 | 100 100 100 66 100 . 100 100 30 6 . . . . 28 . . 100 . . . . 59 . . . Level 1 26 | . . . 33 . . . . 9 75 . . . . 63 . . . . . . . 29 42 98 . Level 2 12 | . . . . . . . . 33 18 . . . . 7 . . . . . . . 11 53 1 . Level 3 3 | . . . . . . . . 25 . . . . . . . . . . . . . . 4 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 99 Peak Influence 1929 | 5 60 84 244 102 . 62 10 1044 548 . . . . 421 . . 34 . . . . 629 720 407 1929 Initial 548 | . . . . 75 . . 5 6 548 . . . . 300 . . . . . . . . 323 387 209 Average 236 | . 11 25 117 31 . 11 5 495 322 . . . . 254 . . 10 . . . . 177 495 370 1655 Influence Increases 7571 | 10 221 329 501 189 . 105 5 1118 194 216 323 . 286 894 112 196 126 30 110 15 . 959 1017 226 389 Destroy 0b10 Robot/C 4164 | . 140 240 220 160 . 80 . 560 48 192 288 . 200 320 96 160 20 20 100 . . 480 600 80 160 Destroy 0b10 Robot/NC 420 | 10 35 5 85 5 . 5 . . 48 4 5 . 15 23 . . 40 . . 15 . 35 65 20 5 Destroy Leader 744 | . 36 40 52 20 . 20 . 30 30 8 30 . 30 84 16 24 4 10 10 . . 114 124 42 20 Allied During Kill 160 | . . 44 24 4 . . . 13 2 . . . 41 32 . . . . . . . . . . . Successful Hack 104 | . 9 . 14 . . . 5 6 . . . . . 8 . . 24 . . . . 14 24 . . Disable Machine 345 | . . . 45 . . . . . 36 . . . . 84 . . 15 . . . . 120 . 30 15 Anti-Garrison Action 350 | . . . . . . . . 350 . . . . . . . . . . . . . . . . . Destroy Structure 645 | . 1 . 1 . . . . 129 30 . . . . 28 . . 8 . . . . 196 114 54 84 Advance Influence 300 | . . . . . . . . . . . . . . 300 . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . 15 . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 309 | . . . 60 . . . . 15 . 12 . . . 15 . 12 15 . . . . . 75 . 105 Influence Decreases 7033 | 10 218 332 307 347 36 91 9 84 1044 410 265 58 286 494 434 274 119 37 6 119 . 342 944 543 224 Entered New Map 1830 | . . 3 . 119 36 . 9 4 496 73 . 58 . . 148 15 . 4 . 104 . . 294 303 164 Time Decay 4327 | 10 204 329 287 228 . 91 . . 398 267 171 . 262 474 286 225 119 33 6 15 . 282 410 230 . Lost Part 686 | . 14 . . . . . . 80 . 70 94 . 24 . . 34 . . . . . 60 240 10 60 Lost Ally 40 | . . . 20 . . . . . . . . . . 20 . . . . . . . . . . . Purge Threat 150 | . . . . . . . . . 150 . . . . . . . . . . . . . . . . Squads Dispatched 50 | . . 1 1 . . . . . 3 . 1 . . 10 . 1 1 . . . . 9 7 3 13 Investigation 4 | . . 1 . . . . . . . . . . . 2 . . . . . . . . 1 . . Extermination 9 | . . . . . . . . . 2 . . . . 3 . . . . . . . 2 1 1 . Reinforcement 16 | . . . 1 . . . . . 1 . . . . 4 . . 1 . . . . 3 4 2 . Assault 17 | . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . 13 Garrison 4 | . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Construction Impeded 5 | . . . . . . . . . . . . . . 1 . . . . . . . 3 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Tes Distress Signals 10 | . 1 . 1 1 . . . . . . . . . 1 . . 1 . . . . 1 4 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 317 | . 10 12 21 9 . 4 . 30 7 12 22 . 12 21 7 20 3 1 5 . 3 34 37 5 42 Peak Tracking Total 22 | . 4 3 6 3 . 3 . 5 2 7 7 . 3 5 4 9 2 1 5 . 3 5 8 1 22 Tactical Retreats 12 | . . . 2 1 . . . 1 . 1 . . . 1 . 1 1 . . . . . 2 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Tes Traps Triggered 10 | . 4 . . . . . . . 1 . . . . 2 . . . . . . . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Tes Machines Disabled 33 | . . . 3 . . . . 7 3 1 1 . . 6 . . 1 . . . . 8 . 2 1 Max in Single Turn 6 | . . . 1 . . . . 2 1 1 1 . . 1 . . 1 . . . . 6 . 1 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Tes Machines Accessed 58 | . 8 2 5 . 1 . 1 3 5 1 . 4 . 8 1 . 1 . 1 9 . 3 2 3 . Terminals 25 | . 7 . 4 . . . . 3 3 . . . . 4 . . 1 . . . . . 1 2 . Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 4 | . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Scanalyzers 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . Garrison Access 4 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . . . Total Hacks 166 | . 20 2 14 . 1 . 2 4 9 1 . 29 . 15 1 . 3 . 1 48 . 5 4 7 . Successful 121 | . 7 2 9 . 1 . 2 2 5 1 . 29 . 6 1 . 2 . 1 48 . 2 3 . . Failed 44 | . 13 . 4 . . . . 2 4 . . . . 9 . . 1 . . . . 3 1 7 . Catastrophic 7 | . 1 . . . . . . . . . . . . 3 . . . . . . . 1 1 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 19 | . 5 . 4 . 1 . . . 3 . . . . . . . . . . . . . . 6 . Terminals 53 | . 16 . 9 . . . . 4 5 . . . . 8 . . 3 . . . . . 2 6 . Fabricators 4 | . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Recycling Units 8 | . 4 . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . Scanalyzers 8 | . . . 5 . . . . . . . . . . 1 . . . . . . . 2 . . . Garrison Access 8 | . . . . . . . 2 . 2 . . . . 3 . . . . . . . 1 . . . Terminal Hacks 104 | . 6 2 4 . 1 . . 2 3 1 . 29 . 3 1 . 2 . 1 48 . . 1 . . Record 52 | . . . 1 . . . . . . . . 11 . 1 . . 2 . . 36 . . 1 . . Part Schematic 14 | . . . . . . . . . . . . 10 . . . . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 9 | . 2 . . . . . . . . . . 3 . . . . . . . 4 . . . . . Open Door 6 | . . 2 . . . . . 1 . 1 . . . . 1 . . . 1 . . . . . . Open DSF 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 3 | . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 6 . 3 . . . . 2 3 . . . . 6 . . 1 . . . . 3 2 3 . Full Trace Events 3 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . 10 . . . . . . . 4 . . . . . Parts Built 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 258 | . . . . . . . . . . . . . . 152 . . . . . . . . 106 . . Total Part Build Rating 17 | . . . . . . . . . . . . . . 5 . . . . . . . . 12 . . Part Studies Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 34 | . . . . . . . . . . . . . . . . . . . . . . 34 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . 2 . . . . 7 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . Machine Destruction 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Tes Total Allies 7 | . . 3 . 1 . . . 2 . . . . 1 . . . . . . . . . . . . Largest Group 3 | . . 3 3 1 . . . 2 1 . . . 1 1 . . . . . . . . . . . Highest-Rated Group 96 | . . 40 40 31 . . . 64 39 . . . 96 96 . . . . . . . . . . . Highest-Rated Ally 96 | . . 16 16 31 . . . 39 39 . . . 96 96 . . . . . . . . . . . Initial Warlord ECA Mod 6 | . . . . . . . . . 6 6 6 6 5 5 5 5 4 4 4 4 3 3 2 1 1 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 91 | . . 13 49 1 . . . 10 7 . . . 6 5 . . . . . . . . . . . Total Damage 1211 | . . 121 489 20 . . . 240 51 . . . 232 58 . . . . . . . . . . . Kills 19 | . . 1 9 . . . . 3 2 . . . 3 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Tes Active Infowar (turns) 3409 | . 411 883 . . . . . . . . . . . . . . 151 400 806 268 391 98 1 . . A.S.S. 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terrain 883 | . . 883 . . . . . . . . . . . . . . . . . . . . . . . Seismic 411 | . 411 . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Jamming 2113 | . . . . . . . . . . . . . . . . . 150 400 806 268 391 98 . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . 1 1 . . . 1 . . 2 2 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Tes Turns Passed 18109 | 145 895 1300 702 1072 628 631 13 1477 955 977 1032 111 671 1213 621 569 496 400 814 268 391 1017 993 495 223 Spaces Moved 10315 | 73 456 573 320 644 392 370 8 763 503 563 653 91 315 733 496 432 255 316 507 191 281 512 445 288 135 Core 62 | 11 1 . . . . . . . . . . . . . . . . . . . . . . . 50 Treads 3876 | 62 196 . 184 644 392 370 8 763 503 563 177 . 14 . . . . . . . . . . . . Legs 6377 | . 259 573 136 . . . . . . . 476 91 301 733 496 432 255 316 507 191 281 512 445 288 85 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 160 160 160 160 160 160 160 160 123 123 125 118 120 120 120 120 120 120 120 118 112 118 50 Average Speed 145 | 143 150 190 172 160 160 160 160 160 160 160 133 123 196 133 120 120 139 120 130 120 127 127 121 118 112 Slowest Speed 260 | 160 200 190 190 160 160 160 160 160 200 160 220 123 250 195 120 190 190 120 190 120 190 187 190 188 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 72 94 23 94 77 75 2 85 15 71 77 70 55 19 69 46 10 53 57 62 34 14 14 8 24 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 5 | . . . . . . . . . . 1 . 1 . . . . . . . 3 . . . . . Known Exits Taken 13 | . 1 1 1 . . . 1 . 1 1 1 1 1 1 . 1 1 . . . 1 . . . . Unknown Exits Taken 11 | 1 . . . 1 1 1 . . . . . . . . 1 . . 1 1 1 . 1 1 1 . Scrap Searched 25 | . . 1 . 2 . 3 . . . 3 2 . 4 . 2 4 . 3 1 . . . . . . Spaces Dug 88 | . . . . . . . . 3 3 . . . . 10 12 . 4 . . . 12 9 15 14 6 Terrain Destroyed 833 | . . . . . . . . 182 33 54 75 . 104 25 21 40 4 1 19 . 15 142 57 26 35 Melee 22 | . . . . . . . . 3 3 . . . . 3 . . 2 . . . . . 11 . . Projectile 154 | . . . . . . . . . . . 6 . . 16 3 1 2 1 2 . 15 65 10 26 7 AOE 655 | . . . . . . . . 179 30 54 69 . 104 6 18 39 . . 17 . . 77 34 . 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Tes Total 12309 | 94 562 748 397 660 393 393 8 907 608 603 737 90 348 902 513 458 361 328 652 218 298 735 698 414 184 Wait 717 | . 10 128 8 . . 8 . 39 45 . 16 . . 52 1 . 46 6 131 . . 106 73 33 15 Move 10285 | 72 455 572 319 643 391 369 7 757 502 562 652 90 314 732 495 431 254 315 506 190 280 511 444 287 135 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 151 | 7 12 9 11 2 1 2 . 12 9 4 7 . 7 13 2 1 11 . . 3 . 14 16 8 . Fast Attach 121 | 6 13 2 3 . . . . 5 6 2 4 . 7 12 1 1 9 2 4 7 . 6 16 12 3 Attach 75 | . 4 1 4 . . . 1 9 2 7 9 . 2 4 . 3 4 . . . 1 5 14 4 1 Detach 11 | . 1 . . . . . . . 2 . . . . 1 . . 1 . . . . . . 6 . Swap 78 | . 1 2 3 . . 2 . 10 5 3 3 . 1 10 3 2 3 . 1 1 2 4 19 1 2 Drop 147 | . 4 10 12 2 1 2 . 5 12 1 . . 2 24 3 1 12 2 4 10 . 10 8 20 2 Fire 627 | 9 62 21 37 13 . 10 . 43 11 24 40 . 12 46 8 19 19 3 6 . 15 78 89 37 25 Melee 83 | . . . . . . . . 27 14 . 6 . 3 8 . . 2 . . 7 . . 16 . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 13 | . . 3 . . . . . . . . . . . . . . . . . . . 1 3 6 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Met a group of wandering Federalists 300 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 4) 479 | -10/Materials | Identified exit to Mines 605 | -10/Materials | Lost 5 parts (2n1u2w) 801 | -10/Materials | Discovered new exit (range 5) 1041 | -10/Materials | Entered Mines 1053 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1113 | -10/Mines | Met a Derelict shopkeep closing up shop 1119 | -10/Mines | Learned Materials terminal intel 1382 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1612 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1962 | -10/Mines | Core integrity fell below 50% 1964 | -10/Mines | Discovered new exit (range 14) 1988 | -10/Mines | Discovered new exit (range 8) 2010 | -10/Mines | Identified exit to Materials 2341 | -10/Mines | Entered Materials 2341 | -9/Materials | Accompanied by 3 allies 2341 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2342 | -9/Materials | Loaded intel: 12 terminal locations 2425 | -9/Materials | Identified exit to Mines 2648 | -9/Materials | Build established: Gunner 2694 | -9/Materials | Central database locked down 2836 | -9/Materials | Lost 3 allies 2838 | -9/Materials | Discovered new exit (range 15) 3043 | -9/Materials | Entered Mines 3114 | -9/Mines | Build established: Scavenger-Gunner 3142 | -9/Mines | Assembled infested the area 3186 | -9/Mines | Discovered new exit (range 10) 3378 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3550 | -9/Mines | Learned location of 1 exit from Materials 3582 | -9/Mines | Discovered new exit (range 10) 3728 | -9/Mines | Escorted by a lone wolf Derelict 3800 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4056 | -9/Mines | Found a hidden stash of uninstalled traps 4107 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4109 | -9/Mines | Discovered new exit (range 5) 4115 | -9/Mines | Entered Exiles 4115 | -9/Exiles | Accompanied by 1 ally 4154 | -9/Exiles | Met 8R-AWN 4237 | -9/Exiles | Met EX-HEX 4287 | -9/Exiles | Met EX-BIN 4312 | -9/Exiles | Aligned with FarCom system 4314 | -9/Exiles | Given EX-Vault access code 4352 | -9/Exiles | Opened EX-Vault 4367 | -9/Exiles | Found 0b10 Alert Chip 4402 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4443 | -9/Exiles | Met EX-DEC 4579 | -9/Exiles | Visited The Gauntlet 4720 | -9/Exiles | Discovered new exit (range 14) 4743 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 4743 | -9/Exiles | Entered Mines 5034 | -8/Mines | Build established: Scavenger-Skirmisher 5281 | -8/Mines | Discovered new exit (range 13) 5374 | -8/Mines | Entered Materials 5374 | -8/Materials | Evolved 2 slots: Utility x2 5375 | -8/Materials | Identified exit to Storage 5385 | -8/Materials | Identified exit to Garrison 5387 | -8/Materials | Entered Garrison 5485 | -8/Garrison | Triggered checkpoint 5508 | -8/Garrison | Garrison Relay disabled 5656 | -8/Garrison | Phase Generator disabled 5817 | -8/Garrison | Triggered checkpoint 5861 | -8/Garrison | Triggered checkpoint 5891 | -8/Garrison | Destroyed 9 combat bots 5929 | -8/Garrison | Discovered new exit (range 7) 5944 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5974 | -8/Garrison | Build established: Scavenger-Tank 5979 | -8/Garrison | Triggered checkpoint 6043 | -8/Garrison | Lost 4 parts (2n2u) 6044 | -8/Garrison | Garrison Relay disabled 6056 | -8/Garrison | Garrison Relay disabled 6309 | -8/Garrison | Triggered checkpoint 6330 | -8/Garrison | Discovered new exit (range 15) 6332 | -8/Garrison | Build established: Scavenger-Mutant 6559 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6585 | -8/Garrison | Rescued a captive Derelict 6586 | -8/Garrison | Rescued a captive Derelict 6755 | -8/Garrison | Triggered checkpoint 6853 | -8/Garrison | Discovered new exit (range 8) 6864 | -8/Garrison | Entered Factory 6864 | -7/Factory | Accompanied by 1 ally 6864 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7002 | -7/Factory | Build established: Scavenger-Skirmisher 7482 | -7/Factory | Identified exit to Lower Caves 7664 | -7/Factory | Discovered new exit (range 4) 7819 | -7/Factory | Entered Lower Caves 7866 | -7/Lower Caves | Met a Warlord Commander 7867 | -7/Lower Caves | Learned location of Warlord (-4) 7868 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7911 | -7/Lower Caves | Encountered a Warlord checkpoint 8113 | -7/Lower Caves | Build established: Scavenger-Tank 8381 | -7/Lower Caves | Spotted B-75 Beast 8478 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8525 | -7/Lower Caves | Lost 6 parts (2n1u3w) 8729 | -7/Lower Caves | Discovered new exit (range 8) 8796 | -7/Lower Caves | Identified exit to Lower Caves 8796 | -7/Lower Caves | Entered another Lower Caves area 8834 | -7/Lower Caves | Ambushed by wild Derelicts 8946 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8995 | -7/Lower Caves | Learned Factory stockpile data 9105 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9154 | -7/Lower Caves | Destroyed 7 combat bots 9208 | -7/Lower Caves | Core integrity fell below 50% 9244 | -7/Lower Caves | Lost 10 parts (2p3n1u4w) 9491 | -7/Lower Caves | Discovered new exit (range 14) 9494 | -7/Lower Caves | Build established: Mutant 9508 | -7/Lower Caves | Identified exit to Factory 9801 | -7/Lower Caves | Discovered new exit (range 15) 9826 | -7/Lower Caves | Identified exit to Data Miner 9828 | -7/Lower Caves | Entered Data Miner 9828 | -7/Data Miner | Discovered new exit (range 6) 9837 | -7/Data Miner | Identified exit to Proximity Caves 9854 | -7/Data Miner | Met Data Miner 9883 | -7/Data Miner | Learned location of Section 7 (-3) 9883 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9907 | -7/Data Miner | Received God Mode back door access code from Data Miner 9939 | -7/Data Miner | Entered Proximity Caves 9980 | -6/Proximity Caves | Lost 3 parts (2n1w) 10163 | -6/Proximity Caves | Escorted by Enhanced Grunt 10182 | -6/Proximity Caves | Spotter reported a threat 10332 | -6/Proximity Caves | Build established: Derelict-Gladiator 10427 | -6/Proximity Caves | Spotter reported a threat 10589 | -6/Proximity Caves | Discovered exit to Factory (range 11) 10610 | -6/Proximity Caves | Entered Factory 10610 | -6/Factory | Accompanied by 1 ally 10610 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10865 | -6/Factory | Discovered new exit (range 15) 11007 | -6/Factory | Identified exit to Factory 11563 | -6/Factory | Build established: Tank 11696 | -6/Factory | Fabricated Lgt. Regenerative Plating? 11701 | -6/Factory | Garrison activated, responded to threat 11741 | -6/Factory | Incoming investigation squad redirected 11813 | -6/Factory | Discovered new exit (range 5) 11821 | -6/Factory | Identified exit to Lower Caves 11823 | -6/Factory | Entered Lower Caves 12016 | -6/Lower Caves | Learned Factory trap positions 12148 | -6/Lower Caves | Encountered a Warlord checkpoint 12258 | -6/Lower Caves | Discovered new exit (range 4) 12444 | -6/Lower Caves | Entered another Lower Caves area 12484 | -6/Lower Caves | Encountered a Warlord checkpoint 12484 | -6/Lower Caves | Discovered exit to Factory (range 11) 12623 | -6/Lower Caves | Spotted B-75 Beast 12979 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13013 | -6/Lower Caves | Entered Factory 13013 | -5/Factory | Evolved 2 slots: Utility x2 13014 | -5/Factory | Identified exit to Upper Caves 13015 | -5/Factory | Loaded intel: 61 trap records 13041 | -5/Factory | Lost 5 parts (1n1u3w) 13434 | -5/Factory | Discovered exit to Upper Caves (range 12) 13509 | -5/Factory | Entered Upper Caves 13636 | -5/Upper Caves | Build established: Scavenger-Gunner 13706 | -5/Upper Caves | Learned Factory garrison access intel 13795 | -5/Upper Caves | Learned Factory security intel 13844 | -5/Upper Caves | Discovered new exit (range 11) 13909 | -5/Upper Caves | Entered another Upper Caves area 13909 | -5/Upper Caves | Discovered new exit (range 12) 14468 | -5/Upper Caves | Learned Factory stockpile data 14690 | -5/Upper Caves | Discovered new exit (range 16) 14723 | -5/Upper Caves | Entered Zhirov 14723 | -5/Zhirov | Discovered new exit (range 3) 14745 | -5/Zhirov | Met Zhirov 14767 | -5/Zhirov | Learned location of Quarantine (-3) 14767 | -5/Zhirov | Learned location of Testing (-2) 14767 | -5/Zhirov | Learned location of Command (-1) 14797 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14819 | -5/Zhirov | Found Alien Artifact 14819 | -5/Zhirov | Identified Integrated Dissipator 14819 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14991 | -5/Zhirov | Entered Proximity Caves 15041 | -4/Proximity Caves | Learned Research emergency access door positions 15141 | -4/Proximity Caves | Identified exit to Factory 15148 | -4/Proximity Caves | Build established: Gunner 15246 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15382 | -4/Proximity Caves | Entered Factory 15382 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15385 | -4/Factory | Loaded intel: 4 garrison access locations 15481 | -4/Factory | Found Hvy. Reflective Plating 15486 | -4/Factory | Found Hvy. Reflective Plating 15592 | -4/Factory | Repaired Biometal Leg 15815 | -4/Factory | Spotted B-86 Titan 15970 | -4/Factory | Garrison activated, responded to threat 16031 | -4/Factory | Destroyed 7 combat bots 16178 | -4/Factory | Assembled infested ambush trap array 16233 | -4/Factory | Destroyed 7 combat bots 16235 | -4/Factory | Lost 5 parts (1p1n1u2w) 16374 | -4/Factory | Discovered new exit (range 15) 16382 | -4/Factory | First assault squad dispatched 16399 | -4/Factory | Entered Research 16399 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16609 | -3/Research | Fabricated Imp. Kinecellerator? 16612 | -3/Research | Build established: Scavenger-Gunner 16734 | -3/Research | Destroyed 7 combat bots 16742 | -3/Research | Lost 3 parts (3u) 16947 | -3/Research | Destroyed 8 combat bots 16950 | -3/Research | Lost 4 parts (1p2n1w) 17029 | -3/Research | Destroyed 7 combat bots 17038 | -3/Research | Lost 6 parts (1p3n2u) 17149 | -3/Research | First assault squad dispatched 17159 | -3/Research | Lost 4 parts (1p1u2w) 17171 | -3/Research | Incoming assault squad redirected 17324 | -3/Research | Discovered new exit (range 15) 17358 | -3/Research | Found Prototype Device 17358 | -3/Research | Identified Active Sensor Suite 17365 | -3/Research | Lost 3 parts (2n1w) 17392 | -3/Research | Entered another Research area 17392 | -2/Research | Evolved 2 slots: Power x1, Utility x1 17835 | -2/Research | Discovered new exit (range 6) 17887 | -2/Research | Entered Testing 17888 | -2/Testing | Maximum security lockdown engaged 17989 | -2/Testing | Found Prototype Device 17989 | -2/Testing | Identified Exp. EM Disruption Field 18078 | -2/Testing | Released all parts (16) 18087 | -2/Testing | Spotted Striker 18089 | -2/Testing | Spotted Striker 18090 | -2/Testing | Destroyed 9 combat bots 18096 | -2/Testing | Spotted Alpha 7 18097 | -2/Testing | Core integrity fell below 50% 18108 | -2/Testing | Lost 6 parts (4n2w) 18109 | -2/Testing | Core integrity fell below 20% 18110 | -2/Testing | Destroyed by Alpha 7 with Heavy Quantum Rifle Last Messages --------------- 18082_ The unstable cave ceiling collapses. 18083_ E-15 Imp destroyed. 18088_ ALERT: Assault forces dispatched. 18088_ E-15 Imp destroyed. 18092_ Slammed into Striker. 18095_ P-80 Master resets Striker, system corruption cleaned. 18097_ Slug penetrates Wall. 18098_ Alpha 7 knocked back. 18099_ Acquired 7 matter. 18100_ P-80 Master resets Striker, system corruption cleaned. 18102_ Machine disabled. 18104_ Penetrated by Slug. 18104_ Slug penetrates Machine. 18107_ Penetrated by Slug. 18107_ Slug penetrates Machine. 18110_ Critical hit (Impale). 18110_ Penetrated by Slug. 18110_ Slug penetrates Machine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????##########???????????????????? | | ????????????# """"""#???????????????????? | | ????????????#" """""#???????????????????? | | ????????????#" &"#???????????????????? | | ???????????## @K""#???????????????????? | | ???????????# K"""#???????????????????? | | ???????????# 7 """#???????????????????? | | ???????????####//#####???????????????????? | | ?????????????## p"#??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????## ##??????????????????????? | | ??????????????# ##??????????????????????? | | ?????????####?#% "#??????????????????????? | | ?????????#""" ; g# ???????????????????? | | ?????????" " #gg# ] #????????????????? | | ?????????" " + /? #????????????????? | | ?????????" # g#?! #????????????????? | | ?????????" # g# #????????????????? | | ?????????#" ?# g+ #????????????????? | | ?????????####?# g########????????????????? | | ???????????#### g #????????????????????? | | ???????????# =g= #????????????????????? | | ???????????# / #????????????????????? | | ???????????# ####????????????????????? | | ???????????#### #???????????????????????? | | ?????????????## ##??????????????????????? | | ?????????????# ########???????????????? | | ?????????????# T" %! #??######???????? | | ?????????????# " ! #?## #] ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 173 Energy Generation 43 Energy Capacity 590 Matter Stores 344 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: KI 20 Resistance: TH 25 Core Shielding 40 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Angular Momentum Engine | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Imp. Kinecellerator | x2 | -3/Research Repaired ---------- Biometal Leg | 30% | -4/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Shotgun | -9/Materials | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- A Problem For Future Me Construction Begets Destruction Fancy Inventory Ghost 'Em Heavy Suspicion Hornet's Nest I Have A Map? I Like You, Cogmind Live, Flee, And Rebuild Look Less Dangerous Next Time Overwhelming Some Acronyms Are Better Than Others Throw Away The Key Challenges ------------ None Game ------ Seed FrostMakeshiftRigger Manual? 0 Play Time 04:20:26 Cumulative 191.0 hours Start 2026.01.23 @ 00:02:22 End 2026.01.25 @ 00:07:23 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/0/0/1/0/0/0/0 Lore% 37 Gallery% 59 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4514e626-5c29-4974-9c49-8167a68e11e6