Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 05:42:37 Player: ktur Result: Destroyed by Piercing Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (755) 755 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1285 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 196/200 System Corruption 0% Temperature Cool (2) Movement Treading (260) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Spiked Treads Spiked Treads > --- UTILITY (2) ------ Disposable Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY (20) --- Subdweller Power Source Subdweller Power Source Compact Wheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Small Storage Unit ECM Suite Gun Armor Subdweller Laser Subdweller Laser Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Battle Cannon Subdweller Shrapnel Launcher Hammer Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Spiked Treads Spiked Treads > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Compact Wheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Small Storage Unit ECM Suite Gun Armor Subdweller Laser Subdweller Laser Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Battle Cannon Subdweller Shrapnel Launcher Hammer [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Spiked Treads Treads Spiked Treads Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Weapon Particle Cannon Energy Gun Subdweller Laser Energy Cannon Particle Cannon Ballistic Gun Subdweller Machine Gun Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | 6 4 18 Power 5 | 1 . 4 Engine 5 | 1 . 4 Core . | . . . Reactor . | . . . Propulsion 8 | 2 . 6 Treads 5 | 2 . 3 Leg . | . . . Wheel 3 | . . 3 Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device 2 | . 1 1 Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 3 6 Energy Gun 4 | 1 . 3 Energy Cannon 3 | . 2 1 Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 3 | . . 3 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 13 | 4 7 14 Power 1 | . 1 1 Propulsion 4 | 1 2 4 Utility 2 | . . 2 Weapon 5 | 1 3 5 Tool/Special . | . . . Unused Backups 15 | . 2 13 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 8 | . 2 6 Tool/Special . | . . . Average Slot Usage (%) 91 | . 92 91 Engine 13 | . 14 13 Treads 23 | . 28 22 Wheel 4 | . . 5 Device 7 | . 8 6 Storage 14 | . 14 14 Energy Gun 9 | . 4 10 Energy Cannon 11 | . 17 11 Ballistic Gun 5 | . 4 5 Impact Weapon 1 | . . 1 Peak Build Rating 17 | 6 10 17 Average Rating 11 | 5 8 12 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) 12 | . . 12 Naked Turns . | . . . Heaviest Build 54 | 11 17 54 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 8 20 Average Capacity 15 | 7 8 16 Most Carried 20 | 7 8 20 Average Carried 13 | 4 7 14 Final Capacity 20 | 8 8 20 Final Carried 19 | 5 8 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 542 | 293 50 199 Remotely . | . . . Salvage Created 920 | 78 144 698 Parts 52 | 10 15 27 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 5 15 Guns 6 | . . 6 Cannons 12 | . 5 7 Classes Destroyed 6 | 1 3 2 Builder 2 | . 2 . Tunneler 4 | 4 . . Swarmer 3 | . 3 . Grunt 4 | . 2 2 Sentry 1 | . . 1 Subdweller 12 | . . 12 Best Kill Streak 4 | 1 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 109 | . 22 87 Missed 27 | . 5 22 Hits 82 | . 17 65 Projectile 82 | . 17 65 Damage Taken 1624 | . 170 1454 Core 251 | . . 251 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 94 | 11 12 71 Largest 2 | 2 2 2 Hottest 136 | 60 136 136 Shots Fired 182 | 22 24 136 Gun 61 | 22 . 39 Cannon 121 | . 24 97 Launcher . | . . . Special . | . . . Kinetic 15 | 11 . 4 Thermal 167 | 11 24 132 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 47 | 9 4 47 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 127 | 18 10 99 Core Hits 37 | 5 7 25 Critical Kills 2 | . . 2 Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Meltdown 2 | . . 2 Melee Attacks 36 | . 5 31 Impact 36 | . 5 31 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2426 | 214 250 1962 Guns 925 | 214 . 711 Cannons 1500 | . 249 1251 Explosions . | . . . Melee . | . . . Ramming 1 | . 1 . Kinetic 195 | 114 . 81 Thermal 2230 | 100 249 1881 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 315 | . 315 40 Average Temperature 103 | . 151 11 Received Heat Transfer 219 | . 42 177 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . . 2 Combat Hostiles 2 | . . 2 Parts Melted 7 | . . 7 Heat Transferred 3701 | 225 444 3032 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 75 | 5 75 . Initial . | . . . Average 12 | . 18 . Influence Increases 220 | 20 130 70 Destroy 0b10 Robot/C 160 | . 100 60 Destroy 0b10 Robot/NC 30 | 20 10 . Destroy Leader 30 | . 20 10 Influence Decreases 220 | 20 88 112 Entered New Map 21 | . . 21 Time Decay 179 | 20 88 71 Lost Part 20 | . . 20 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 5 16 Peak Tracking Total 3 | . 3 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . . 4 Successful 4 | . . 4 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . . 4 Record 4 | . . 4 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3671 | 231 416 3024 Spaces Moved 1661 | 116 157 1388 Core 3 | 3 . . Treads 1130 | 113 157 860 Legs . | . . . Wheels 528 | . . 528 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 100 Average Speed 185 | 157 160 191 Slowest Speed 360 | 160 160 360 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 6 16 64 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 6 | . . 6 Spaces Dug 10 | . . 10 Terrain Destroyed 13 | . . 13 Melee 2 | . . 2 Projectile 11 | . . 11 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1993 | 141 288 1564 Wait 124 | 1 96 27 Move 1659 | 115 156 1388 Hop . | . . . Pick Up 33 | 8 6 19 Fast Attach 11 | 3 2 6 Attach 12 | 3 1 8 Detach 3 | . 1 2 Swap 12 | . 4 8 Drop 8 | . 4 4 Fire 94 | 11 12 71 Melee 36 | . 5 31 Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Discovered new exit (range 15) 232 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 3) 648 | -10/Materials | Entered Subcaves 649 | -10/Subcaves | Approached by a straggling Scientist 691 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 826 | -10/Subcaves | Discovered new exit (range 7) 847 | -10/Subcaves | Visited Clippyterm 851 | -10/Subcaves | Learned Factory garrison access intel 1321 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1698 | -10/Subcaves | Core integrity fell below 50% 1808 | -10/Subcaves | Learned location of Mines (-8) 1857 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1996 | -10/Subcaves | Lost 3 parts (1p1u1w) 2396 | -10/Subcaves | Disturbed a concealed Subdweller 3334 | -10/Subcaves | A Subdweller sparked back to life 3334 | -10/Subcaves | A Subdweller sparked back to life 3334 | -10/Subcaves | A Subdweller sparked back to life 3359 | -10/Subcaves | Core integrity fell below 20% 3391 | -10/Subcaves | Found Prototype Protection 3471 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3471 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3672 | -10/Subcaves | Destroyed by Piercing Trap Last Messages --------------- 03337_ Sub. Laser shoots sparks and powers down. 03342_ 2Z-L4C(R) affixes Scrap Shield Fragment to Scrap Shield. 03349_ Spk. Treads destroyed. 03356_ 2Z-L4C(R) destroyed. 03356_ Switching to secondary target: NA-EOL(R). 03369_ NA-EOL(R) destroyed. 03373_ SY-M4T(R) destroyed. 03376_ Acquired 25 matter. 03391_ Acquired Prototype Protection. 03403_ Acquired Sub. Machine Gun. 03409_ Dropped Assault Rifle. 03410_ Acquired Sub. Laser. 03420_ Subatomizers dissect the Disposable Heat Sink. Sub. Machine Gun falls loose from the Twisted Machinery. Battle Rifle falls loose from the Twisted Machinery. 03501_ Dropped Particle Cannon. 03502_ Acquired Sub. Machine Gun. 03672_ Triggered Piercing Trap. 03672_ Spikes shoot up from the floor. 03672_ Critical hit (Impale). 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