Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 19:09:10 Player: Holy_Ghost Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1249) 1249 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (198) 198 TOTAL SCORE: 3377 Bonus ------- High Alert Combat Kills 198 Cogmind --------- Core Integrity 535/550 Matter 160/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Salvage Targeting Computer > --- WEAPON (4) ------- Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher > --- INVENTORY (10) --- Improved Treads Improved Treads Huge Storage Unit High-capacity Matter Pod (200) Improved Targeting Computer Improved Targeting Computer Light Assault Rifle Improved Light Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Salvage Targeting Computer > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Improved Treads Improved Treads Huge Storage Unit High-capacity Matter Pod Improved Targeting Computer Improved Targeting Computer Light Assault Rifle Rocket Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Salvage Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . 2 . Parts Attached 23 | . 4 16 3 Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | . 2 2 . Treads 4 | . 2 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | . 2 2 2 Device . | . . . . Storage 1 | . 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 12 | . . 11 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 8 | . . 8 . Ballistic Cannon 1 | . . 1 . Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 3 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 3 | . . 2 1 Highest Loss Streak 2 | . . 2 1 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 98 96 88 Engine 11 | . 14 11 9 Treads 22 | . 26 21 18 Storage 11 | . 14 11 9 Processor 1 | . . . 17 Protection 10 | . 12 10 . Ballistic Gun 35 | . 28 39 26 Launcher 1 | . . . 8 Naked Turns . | . . . . Heaviest Build 39 | 12 18 39 32 Greatest Support 46 | 20 46 46 46 Greatest Overweight (x) 3 | . 3 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 8 9 10 10 Most Carried 10 | 6 10 10 10 Average Carried 9 | 6 8 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 10 8 Class Distribution -------------------- 64% | Tank 25% | Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1429 | 200 79 1090 60 Remotely . | . . . . Salvage Created 1566 | . 113 1309 144 Parts 112 | . 7 94 11 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 41 | . 2 32 7 Guns 31 | . 2 26 3 Cannons 2 | . . 2 . AOE 8 | . . 4 4 Classes Destroyed 8 | . 2 6 . Worker 2 | . . 2 . Builder 4 | . . 4 . Hauler 3 | . 1 2 . Swarmer 14 | . . 9 5 Grunt 19 | . 2 15 2 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 6 | . . 6 . Best Kill Streak 8 | . 2 8 5 Combat Bots Only 7 | . 2 7 5 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1367 | . 54 1007 306 Core 129 | . 9 105 15 Absorbed by Shields . | . . . . Redirected to Shielding 2 | . 2 . . Regen/Repaired (Parts) 125 | . . 125 . Core Remaining (%) 89 | 100 96 73 . Volleys Fired 84 | . 8 65 11 Largest 4 | . 2 4 3 Hottest 105 | . 40 105 66 Shots Fired 287 | . 16 244 27 Gun 270 | . 16 230 24 Cannon 10 | . . 10 . Launcher 7 | . . 4 3 Special . | . . . . Kinetic 280 | . 16 240 24 Thermal . | . . . . Explosive 7 | . . 4 3 Electromagnetic . | . . . . Robot Hit Streak 14 | . 7 14 9 Robot Miss Streak 3 | . 3 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 175 | . 11 146 18 Core Hits 87 | . 5 69 13 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . . 2 . Destroy 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3061 | . 140 2464 457 Guns 2355 | . 140 1981 234 Cannons 145 | . . 145 . Explosions 549 | . . 326 223 Melee . | . . . . Ramming 12 | . . 12 . Kinetic 2500 | . 140 2126 234 Thermal . | . . . . Explosive 505 | . . 282 223 Electromagnetic 44 | . . 44 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 24 | . . 24 . Message Errors 7 | . . 7 . Matter Fused 7 | . . 7 . Heat Flow Errors 2 | . . 2 . Energy Discharges 1 | . . 1 . Parts Rejected 1 | . . 1 . Misfires 2 | . . 2 . Alerts 1 | . . 1 . Weapon Failures 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 2 | . . 2 . Projectiles . | . . . . Explosions 2 | . . 2 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 57 | . . 57 . Shots 3 | . . 3 . Rammed 4 | . . 4 . Targets Rammed 4 | . . 4 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 395 | . . 395 59 Average Temperature 71 | . . 76 23 Received Heat Transfer 501 | . 30 273 198 Effects 6 | . . 6 . Shutdowns 1 | . . 1 . Interference 5 | . . 5 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 736 | . 109 736 551 Initial 310 | . . . 310 Average 353 | . 44 449 476 Maximum Alert Level 3 | . . 3 2 Low Security (%) 35 | 100 100 16 . Level 1 20 | . . 27 17 Level 2 42 | . . 51 82 Level 3 2 | . . 3 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 1 7 3 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 8 | . 1 5 2 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 6 48 14 Peak Tracking Total 10 | . 3 10 7 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 6 | . . 5 1 Indirectly 1 | . . 1 . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 1 3 2 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 26 | . 9 8 9 Successful 23 | . 6 8 9 Failed 3 | . 3 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 9 1 1 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 13 | . . 5 8 Garrison Access . | . . . . Terminal Hacks 8 | . 6 1 1 Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 1 1 . Level Access Points 1 | . . . 1 Emergency Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 13 | . . 5 8 Insert Component 6 | . . 2 4 Analyze 7 | . . 3 4 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 2 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 6 | . . 2 4 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 6 | . . 2 4 Part Schematics Acquired 6 | . . 2 4 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2019 | 3 485 1357 174 Spaces Moved 910 | 3 283 557 67 Core 1 | . 1 . . Treads 891 | . 267 557 67 Legs 18 | 3 15 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 159 | 120 158 160 160 Slowest Speed 240 | 120 200 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 2 54 55 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 46 | . . 25 21 Melee . | . . . . Projectile . | . . . . AOE 46 | . . 25 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1280 | 2 306 860 112 Wait 232 | . 1 200 31 Move 907 | 2 282 556 67 Hop . | . . . . Pick Up 14 | . 6 8 . Fast Attach 9 | . 3 6 . Attach 4 | . . 2 2 Detach . | . . . . Swap 10 | . 1 8 1 Drop 16 | . 5 11 . Fire 84 | . 8 65 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . . 4 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 13) 489 | -10/Materials | Entered another Materials area 489 | -9/Materials | Evolved 2 slots: Weapon x2 799 | -9/Materials | Build established: Tank 1061 | -9/Materials | Discovered new exit (range 16) 1214 | -9/Materials | Repaired Imp. Treads 1311 | -9/Materials | Destroyed 7 combat bots 1660 | -9/Materials | Discovered new exit (range 5) 1689 | -9/Materials | First assault squad dispatched 1846 | -9/Materials | Entered another Materials area 1846 | -8/Materials | Evolved 2 slots: Utility x2 1920 | -8/Materials | Identified exit to Factory 2020 | -8/Materials | Self-destructed Last Messages --------------- 01983_ Critical hit (Burn: +37). 01985_ K-01 Serf collects debris. 01989_ G-47 Trooper destroyed. 01990_ K-01 Serf collects debris. 01994_ Acquired 60 matter. 01994_ K-01 Serf collects debris. 01995_ Triggered Alarm Trap. 01995_ An alarm sounds. 01995_ ALERT: Alarm triggered, dispatching investigation squad. 02002_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 02007_ R-06 Scavenger collects Aluminum Leg. 02008_ K-01 Serf collects debris. 02009_ G-47 Trooper destroyed. 02010_ U-05 Engineer lays Concrete. 02010_ Critical hit (Burn: +37). 02010_ R-06 Scavenger collects Imp. Heat Sink. 02013_ R-06 Scavenger collects Particle Gun. 02015_ Assault Rifle destroyed. 02017_ R-06 Scavenger collects Aluminum Leg. 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Targeting Computer | -9/Materials | Scanalyzed Salvage Targeting Computer | -9/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Visual Processing Unit | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionCoolingBlaster Manual? 0 Play Time 00:25:31 Cumulative 23.4 hours Start 2022.03.21 @ 18:44:59 End 2022.03.21 @ 19:09:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc85256d-764b-4652-943a-71aa6547ce15