Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.27 @ 20:16:15 Player: Zable Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (863) 863 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4283 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 564/700 Matter 100/300 Energy 30/100 System Corruption 0% Temperature Cool (0) Movement Treading (225) Ox1 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (5) ------ Large Storage Unit Improved Terrain Scanner Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON (4) ------- Gauss Cannon > --- INVENTORY (15) --- Nuclear Core Advanced Treads Advanced Treads Advanced Treads High-capacity Matter Pod (200) Hacking Suite Heavy EM Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Flak Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Seismic Detector Heavy Armor Plating > --- WEAPON ----------- Heavy EM Shotgun High-powered Shotgun High-powered Shotgun Missile Launcher > --- INVENTORY -------- Nuclear Core Advanced Treads Advanced Treads Wheel High-capacity Matter Pod Light Armor Plating Hardened Medium Armor Plating Hacking Suite High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Flak Cannon [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . 1 . 1 1 . Weapon 2 | . . 1 . 1 . . Parts Attached 36 | 2 2 10 1 13 3 5 Power 3 | . . 1 . 2 . . Engine 1 | . . 1 . . . . Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 8 | . 1 3 . 2 1 1 Treads 3 | . . . . 2 1 . Leg 4 | . 1 3 . . . . Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 1 1 . 1 2 1 Device 2 | 1 . . . 1 . . Storage 1 | . 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . . 1 . . 2 1 Artifact . | . . . . . . . Weapon 18 | 1 . 5 1 8 . 3 Energy Gun 6 | 1 . 2 . 3 . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | . . 3 . 3 . . Ballistic Cannon 4 | . . . . 1 . 3 Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 13 | . 1 2 . . . 10 Power 1 | . . . . . . 1 Propulsion 4 | . 1 1 . . . 2 Utility 3 | . . . . . . 3 Weapon 5 | . . 1 . . . 4 Highest Loss Streak 10 | . 1 2 . . . 10 To Critical Strikes . | . . . . . . . Average Backups 11 | 6 6 10 14 14 13 13 Power 1 | 1 1 1 2 1 1 1 Propulsion 3 | 4 3 3 4 3 3 3 Utility 3 | . . 3 5 5 4 4 Weapon 2 | 1 1 2 2 3 5 5 Tool/Special . | . . . . . . . Unused Backups 19 | . . . . 10 . 9 Power 2 | . . . . 1 . 1 Propulsion 4 | . . . . 2 . 2 Utility 9 | . . . . 7 . 2 Weapon 4 | . . . . . . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 100 94 100 99 92 85 Engine 8 | . 14 11 11 2 . . Core 1 | . . . . 6 7 6 Treads 3 | . . . . 10 23 21 Leg 18 | . 28 22 22 7 . . Device 13 | . 14 11 11 17 15 12 Storage 10 | . 14 11 11 9 7 7 Protection 6 | . . 7 11 9 7 6 Energy Gun 13 | . 28 13 8 6 7 5 Ballistic Gun 14 | . . 17 22 20 15 12 Ballistic Cannon 2 | . . . . 7 . 4 Peak Build Rating 39 | 7 7 13 13 32 39 39 Average Rating 16 | 6 6 11 12 27 38 37 On Entrance 16 | 6 7 7 13 13 32 39 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 60 | 15 30 38 38 48 60 60 Greatest Support 66 | 20 20 20 20 44 66 66 Greatest Overweight (x) 4 | . 1 1 1 2 . 4 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 8 11 15 15 15 15 15 Most Carried 15 | 7 8 14 15 15 15 15 Average Carried 11 | 6 6 10 14 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 7 14 15 15 13 12 Class Distribution -------------------- 44% | Scavenger-Tank 28% | Mutant 19% | Tank 3% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Matter Collected 1020 | 210 70 365 169 123 . 83 Remotely . | . . . . . . . Salvage Created 1341 | 45 226 663 93 250 . 64 Parts 88 | 8 15 45 3 13 . 4 Haulers Intercepted 2 | . . 1 . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 24 | . 6 13 2 2 . 1 Guns 24 | . 6 13 2 2 . 1 Classes Destroyed 10 | 1 4 3 1 1 . . Worker 1 | . . . 1 . . . Builder 1 | . . . . 1 . . Tunneler 3 | 2 1 . . . . . Hauler 2 | . . 1 . 1 . . Recycler 4 | . . 3 . 1 . . Operator 3 | . 1 1 . 1 . . Watcher 2 | . 1 1 . . . . Swarmer 10 | . 3 7 . . . . Grunt 7 | . 3 2 2 . . . Sentry 7 | . . 4 . 2 . 1 Best Kill Streak 8 | 2 3 8 2 2 . 1 Combat Bots Only 7 | . 3 7 2 1 . 1 Max Kills in Single Turn 2 | 1 1 2 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Hostile Shots Fired 216 | . 46 40 16 2 . 112 Missed 65 | . 8 13 4 2 . 38 Hits 151 | . 38 27 12 . . 74 Projectile 151 | . 38 27 12 . . 74 Critical Strikes 3 | . 1 1 . . . 1 Damage Taken 2634 | . 378 269 153 83 . 1751 Core 253 | . 56 61 . . . 136 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 9 | . . 9 . . . . Core Remaining (%) 90 | 100 77 . 84 100 . . Volleys Fired 90 | 6 27 33 8 10 . 6 Largest 4 | 2 2 3 3 4 . 4 Hottest 145 | 100 100 140 99 137 . 145 Shots Fired 226 | 12 54 84 23 32 . 21 Gun 212 | 12 54 84 23 27 . 12 Cannon 13 | . . . . 4 . 9 Launcher 1 | . . . . 1 . . Special . | . . . . . . . Kinetic 92 | . . 34 16 24 . 18 Thermal 123 | 12 54 50 7 . . . Explosive 1 | . . . . 1 . . Electromagnetic 10 | . . . . 7 . 3 Robot Hit Streak 18 | 3 7 10 6 18 . 6 Robot Miss Streak 8 | 2 4 3 4 8 . 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 139 | 6 28 58 13 18 . 16 Core Hits 70 | 3 14 30 6 11 . 6 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 11 | . 5 4 . . . 2 Burn 8 | . 5 3 . . . . Destroy 2 | . . 1 . . . 1 Blast 1 | . . . . . . 1 Melee Attacks 15 | . . . 15 . . . Impact 15 | . . . 15 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2427 | 94 364 743 295 549 . 382 Guns 1927 | 94 364 743 183 296 . 247 Cannons 155 | . . . . 20 . 135 Explosions 233 | . . . . 233 . . Melee 112 | . . . 112 . . . Ramming . | . . . . . . . Kinetic 972 | . . 302 123 234 . 313 Thermal 1192 | 94 364 441 60 233 . . Explosive . | . . . . . . . Electromagnetic 151 | . . . . 82 . 69 Impact 112 | . . . 112 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 1 1 . . . Average Corruption 1 | . 2 1 1 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . 1 2 4 . . . Message Errors 4 | . 1 1 2 . . . Matter Fused 3 | . . 1 2 . . . Overload Shots . | . . . . . . . Overflow Damage 97 | . . . 97 . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 97 | . . . 97 . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 83 | . . . . 83 . . Shots 3 | . . . . 3 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 366 | 78 366 209 315 123 . 6 Average Temperature 90 | 33 130 65 151 43 . 3 Received Heat Transfer 246 | . 117 27 84 . . 18 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . 1 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 2 2 1 . . . Heat Transferred 3483 | 272 1443 1420 148 200 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 2 . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 140 | 10 73 140 40 35 18 43 Initial 17 | . . . 17 . 9 8 Average 27 | 1 19 87 3 5 9 19 Influence Increases 873 | 10 215 396 56 148 13 35 Destroy 0b10 Robot/C 480 | . 120 260 40 40 . 20 Destroy 0b10 Robot/NC 80 | 10 15 30 5 20 . . Destroy Leader 118 | . 22 64 10 22 . . Successful Hack 51 | . 13 9 . 16 13 . Disable Machine 60 | . . 30 . 30 . . Destroy Structure 24 | . . 3 1 20 . . Lose Combat Pursuer 60 | . 45 . . . . 15 Influence Decreases 873 | 10 215 350 102 126 23 47 Entered New Map 46 | . . . 29 . 13 4 Time Decay 754 | 10 205 330 73 126 10 . Lost Part 73 | . 10 20 . . . 43 Squads Dispatched 7 | . 2 2 . 1 . 2 Investigation 2 | . . 1 . 1 . . Extermination . | . . . . . . . Reinforcement 5 | . 2 1 . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Distress Signals 2 | . . 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . 14 20 3 3 . 10 Peak Tracking Total 7 | . 3 6 2 1 . 7 Tactical Retreats 3 | . 2 . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Disabled 4 | . . 2 . 2 . . Max in Single Turn 1 | . . 1 . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Accessed 18 | . 5 6 . 5 2 . Terminals 17 | . 5 5 . 5 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 44 | . 13 14 . 11 6 . Successful 21 | . 5 7 . 6 3 . Failed 23 | . 8 7 . 5 3 . Catastrophic 5 | . 2 1 . 1 1 . Database Lockouts . | . . . . . . . Manual 34 | . 11 8 . 14 1 . Terminals 43 | . 13 13 . 11 6 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 2 3 . 3 2 . Record 1 | . . . . . 1 . Robot Analysis 4 | . 1 2 . 1 . . Open DSF 1 | . . . . . 1 . Level Access Points 1 | . . . . 1 . . Branch Access Points 1 | . . . . 1 . . Locate Traps 1 | . 1 . . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 3 4 . 3 1 . Terminals 10 | . 3 3 . 3 1 . Track 1 | . . 1 . . . . Botnet 9 | . 3 2 . 3 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Patch 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . Used . | . . . . . . . Hacking Detections 13 | . 4 4 . 3 2 . Full Trace Events 2 | . . 1 . 1 . . Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Active Infowar (turns) 3448 | 2 832 794 720 932 31 137 Terrain 1099 | . . . . 931 31 137 Seismic 3413 | 2 832 794 720 932 31 102 Robot Analysis Total 4 | . 1 2 . 1 . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Turns Passed 3510 | 64 832 794 720 932 31 137 Spaces Moved 1490 | 36 375 328 322 351 19 59 Core . | . . . . . . . Treads 295 | . . . . 218 19 58 Legs 1194 | 36 375 328 322 133 . . Wheels 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 190 190 190 145 140 Average Speed 186 | 120 151 190 190 233 145 147 Slowest Speed 305 | 120 190 190 190 305 145 225 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 65 26 71 26 1 44 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug 12 | . . . 1 11 . . Terrain Destroyed 23 | . . . 1 22 . . Melee 1 | . . . 1 . . . Projectile . | . . . . . . . AOE 22 | . . . . 22 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Total 2018 | 45 586 429 389 451 23 95 Wait 328 | 1 178 53 41 40 . 15 Move 1484 | 35 374 327 321 350 18 59 Hop . | . . . . . . . Pick Up 27 | . 3 4 2 16 . 2 Fast Attach 6 | 1 . 2 . . . 3 Attach 17 | 1 1 3 1 3 3 5 Detach 7 | 1 . 1 . . 2 3 Swap 19 | . 1 6 . 12 . . Drop 25 | . 2 . 1 20 . 2 Fire 90 | 6 27 33 8 10 . 6 Melee 15 | . . . 15 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -7/DSF History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 65 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 11) 516 | -10/Materials | Discovered new exit (range 14) 861 | -10/Materials | Discovered new exit (range 15) 897 | -10/Materials | Entered another Materials area 897 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1050 | -9/Materials | Destroyed 7 combat bots 1191 | -9/Materials | Discovered new exit (range 7) 1424 | -9/Materials | Build established: Scavenger-Tank 1524 | -9/Materials | Discovered new exit (range 14) 1691 | -9/Materials | Entered Mines 1701 | -9/Mines | Met a Derelict bent on vengeance 1756 | -9/Mines | Learned Materials emergency access door positions 1853 | -9/Mines | Learned location of Zion (-6) 2036 | -9/Mines | Discovered new exit (range 15) 2246 | -9/Mines | Excavation squad dispatched 2246 | -9/Mines | A large section of the Mines collapsed 2411 | -9/Mines | Entered Materials 2411 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2673 | -8/Materials | Identified exit to Storage 2673 | -8/Materials | Identified exit to Factory 3094 | -8/Materials | Build established: Tank 3343 | -8/Materials | Entered Factory 3343 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3372 | -7/Factory | Identified exit to DSF 3374 | -7/Factory | Entered DSF 3401 | -7/DSF | Additional patrols routed to DSF 3511 | -7/DSF | Self-destructed Last Messages --------------- 03482_ Missile Launcher destroyed. 03484_ Acquired Gauss Cannon. 03485_ Slug penetrates H-61 Shepherd. 03486_ H-61 Shepherd calls for reinforcements. 03486_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03489_ X-67 Chaingunner knocked back. 03490_ Penetrated by Slug. 03492_ X-67 Chaingunner Adv. Heat Sink blasted off. 03493_ C-30 ARC bursts open, deploying its payload. 03493_ S-27 Virus unfolds itself. 03496_ Hpw. Shotgun destroyed. 03496_ Dropped Hrd. Medium Armor Plating. 03498_ Nuclear Core destroyed. 03500_ Acquired Hrd. Medium Armor Plating. 03501_ Wheel destroyed. 03502_ Acquired 19 matter. 03506_ Gauss Cannon destroyed. 03509_ Adv. Treads destroyed. 03509_ Gauss Cannon destroyed. 03510_ Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????"??????????????????????????? | | ????????" ????????????????????????? | | ????????# ????????????????????????? | | ????????# ????????????????????????? | | ???????#! ???#????#???????????????? | | ????????! ????????????????????????? | | ?????#?## #???????????????????????? | | ???????# ???????????????????????? | | ???????# ???????????????!???????? | | ????#??? ??????????????!!???????? | | ??????### ###########?? #????????? | | ??#???# ## #!!!#?? ^ ##???????? | | ??????# ## #!!!## % ##??????? | | ???#??# %%@ ss %" ?????? | | ?#????# % s % " ?????? | | ??????# x sH x ??????? | | #?????#!! ##[]];!!!##a #???????? | | ??????#!! ##]% ;!!!##? #?? ?????? | | ??????### ###%######?# ##???????? | | ???????#/ //###?#????! !!???????? | | ???????#/ //###??? ??! !????????? | | ??????##/ //#????##? ! !????????? | | ???????## ###????#??## ###??????? | | ???#???# //#???????? !!#??????? | | ???????# //#???????? !!#??????? | | ????#??## ##########? !!??????#? | | ??#?#?### ###//# ### #?#??#?#?? | | ????###"" ##//# =### ###??#???? | | ????""""" = #??????? | | ????"##"" ! !#??????? | | ??????#"""""## # # % ^!#??????? | | ????#?#"""""######### !!#??????? | | ??????####"###??????##"######??????? | | ??????#??#"#???##????###???????????? | | ???#?????""#????????????????????#??? | | ???????#?###???????????#?#????#??#?? | | ????????????????????##?????????#???? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Tune-up Challenges ------------ None Game ------ Seed SniperMultitargetingAutogun Manual? 0 Play Time 00:26:49 Cumulative 39.6 hours Start 2026.02.26 @ 19:08:07 End 2026.02.27 @ 20:16:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 28 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0397b9c4-c4d8-4920-a399-da6d9d5c17a2