Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 06:06:01 Player: Carpathian Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (536) 536 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (203) 203 TOTAL SCORE: 2629 Bonus ------- Pacifist 200 High Alert Combat Kills 30 Follower Combat Kills 114 Friendly Fire -141 Cogmind --------- Core Integrity 513/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (5) ------ Heat Sink Medium Storage Unit Improved Signal Interpreter Heavy Armor Plating > --- WEAPON (2) ------- Minigun > --- INVENTORY (10) --- Carbon-fiber Leg Heavy Particle Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit Improved Signal Interpreter Heavy Armor Plating > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Heavy Particle Cannon Heavy Assault Rifle Rocket Launcher Mining Laser [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Heavy Armor Plating Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 27 | 7 . 1 10 9 Power 5 | 2 . . 1 2 Engine 4 | 2 . . 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads 2 | . . . 2 . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 . . 4 3 Device 2 | . . . 2 . Storage 3 | 1 . . 1 1 Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 10 | 2 . 1 3 4 Energy Gun 2 | 1 . . 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 4 | 1 . . . 3 Ballistic Cannon . | . . . . . Launcher 3 | . . 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 85 85 89 86 Engine 10 | . 14 14 11 9 Core 2 | . . . . 6 Treads 8 | . . . 3 18 Leg 13 | . 28 28 18 . Device 7 | . . . 9 11 Storage 13 | . 14 14 19 8 Processor 5 | . . . 6 8 Protection 2 | . . . . 6 Energy Gun 7 | . 14 14 10 2 Energy Cannon 1 | . . . 3 . Ballistic Gun 6 | . 14 1 . 13 Launcher 5 | . . 12 7 2 Naked Turns . | . . . . . Heaviest Build 41 | 13 13 16 21 41 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 6 8 8 8 9 Most Carried 6 | 5 4 5 5 6 Average Carried 3 | 2 3 4 3 3 Final Capacity 10 | 8 8 8 8 10 Final Carried 5 | 3 4 4 5 3 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 691 | 160 . . 353 178 Remotely . | . . . . . Salvage Created 583 | . . . 342 241 Parts 46 | . . . 33 13 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 14 | . . . 9 5 Guns 7 | . . . 3 4 Cannons 3 | . . . 3 . AOE 3 | . . . 2 1 Classes Destroyed 6 | . . . 5 1 Tunneler 1 | . . . 1 . Watcher 2 | . . . 2 . Swarmer 4 | . . . 4 . Grunt 6 | . . . 3 3 Sentry 4 | . . . 3 1 Hunter 1 | . . . . 1 Best Kill Streak 5 | . . . 5 3 Combat Bots Only 4 | . . . 4 3 Max Kills in Single Turn 4 | . . . 4 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 67 | . 5 . 39 23 Missed 24 | . 1 . 16 7 Damage Taken 626 | . 46 . 312 268 Core 93 | . . . 56 37 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 . 100 86 . Volleys Fired 34 | . . . 20 14 Largest 2 | . . . 2 2 Hottest 138 | . . . 138 86 Shots Fired 58 | . . . 30 28 Gun 41 | . . . 14 27 Cannon 13 | . . . 13 . Launcher 4 | . . . 3 1 Special . | . . . . . Kinetic 21 | . . . . 21 Thermal 33 | . . . 27 6 Explosive 4 | . . . 3 1 Electromagnetic . | . . . . . Robot Hit Streak 15 | . . . 15 4 Robot Miss Streak 6 | . . . 6 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 36 | . . . 18 18 Core Hits 26 | . . . 13 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 801 | . . . 505 296 Guns 404 | . . . 136 268 Cannons 275 | . . . 275 . Explosions 110 | . . . 82 28 Melee . | . . . . . Ramming 12 | . . . 12 . Kinetic 201 | . . . . 201 Thermal 478 | . . . 411 67 Explosive 110 | . . . 82 28 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 552 | . . . 552 17 Average Temperature 168 | . . . 217 5 Received Heat Transfer 252 | . 24 . 102 126 Effects 8 | . . . 8 . Shutdowns 3 | . . . 3 . Interference 1 | . . . 1 . Damage (major) 4 | . . . 4 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 3 | . . . 3 . Heat Transferred 888 | . . . 740 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 469 | . 15 5 469 344 Initial 197 | . . 5 1 197 Average 197 | . 6 5 270 276 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 45 | 100 100 100 28 19 Level 1 45 | . . . 44 80 Level 2 9 | . . . 27 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 2 . 20 7 Peak Tracking Total 7 | . 2 . 7 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . 1 . Successful 1 | . . . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 1 Highest-Rated Group 40 | . . 40 40 16 Highest-Rated Ally 16 | . . 16 16 16 Total Orders . | . . . . . Ally Attacks 51 | . . . 38 13 Total Damage 466 | . . . 377 89 Kills 7 | . . . 6 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1004 | 61 57 165 342 379 Spaces Moved 623 | 50 47 136 200 190 Core 21 | 21 . . . . Treads 218 | . . . 28 190 Legs 384 | 29 47 136 172 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 160 Average Speed 133 | 90 120 120 126 163 Slowest Speed 240 | 120 120 120 190 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 14 29 22 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 38 | . . . 31 7 Melee . | . . . . . Projectile 2 | . . . 2 . AOE 36 | . . . 29 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 741 | 64 47 138 259 233 Wait 24 | . . . 16 8 Move 619 | 49 46 135 199 190 Hop . | . . . . . Pick Up 24 | 8 1 1 8 6 Fast Attach 1 | 1 . . . . Attach 14 | 5 . . 5 4 Detach . | . . . . . Swap 12 | 1 . 1 5 5 Drop 12 | . . 1 5 6 Fire 34 | . . . 20 14 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 5) 119 | -10/Materials | Entered Mines 126 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 149 | -10/Mines | Learned Materials emergency access door positions 185 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 277 | -10/Mines | Discovered new exit (range 5) 284 | -10/Mines | Entered Materials 284 | -9/Materials | Accompanied by 3 allies 284 | -9/Materials | Evolved 2 slots: Utility x2 328 | -9/Materials | Build established: Mutant 592 | -9/Materials | Discovered new exit (range 9) 626 | -9/Materials | Entered another Materials area 626 | -8/Materials | Accompanied by 1 ally 626 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1005 | -8/Materials | Self-destructed Last Messages --------------- 00744_ Acquired Minigun. 00750_ Acquired Imp. Signal Interpreter. 00793_ Dropped Sml. Storage Unit. 00800_ Acquired Med. Storage Unit. 00830_ Dropped Rocket Launcher. 00831_ Dropped Hvy. Assault Rifle. 00917_ Trooper 1b destroyed. 00928_ G-47 Trooper destroyed. 00936_ Acquired 75 matter. 00939_ Acquired 11 matter. 00947_ H-55 Commando destroyed. 00955_ Acquired 24 matter. 00958_ Acquired Carbon-fiber Leg. 01001_ Triggered Blade Trap. 01001_ Massive razor-sharp blades shoot up from within the floor. 01001_ Minigun severed. 01001_ Lgt. Treads severed. 01002_ Triggered Blade Trap. 01002_ Massive razor-sharp blades shoot up from within the floor. 01002_ Lgt. Ion Engine severed. 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