Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.22 @ 19:52:34 // Winter2019/RPGLIKE Player: PyroDawn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (255) 1275 Value Destroyed (9180) 9180 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (5701) 5701 TOTAL SCORE: 19116 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3525 Follower Combat Kills 145 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -169 Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 154/160 System Corruption 0% Temperature Cool (15) Movement Flying (29) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Advanced Signal Interpreter Maneuvering Thrusters Cloak of Protection Improved Recalibrator > --- WEAPON (3) ------- Guided Plasma Cannon Improved Datajack Scythe > --- INVENTORY (3) ---- Experimental Sensor Array Skeleton Box Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Experimental Sensor Array Advanced Signal Interpreter Cloak of Protection Improved Recalibrator > --- WEAPON ----------- Guided Plasma Cannon Improved Datajack Scythe > --- INVENTORY -------- Maneuvering Thrusters Skeleton Box Gauss Rifle [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Cloak of Protection Device Cloak of Protection Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Scythe Energy Gun Medium Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Gauss Rifle Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 7 | 3 1 . . . 1 . 2 . Power . | . . . . . . . . . Propulsion 2 | 1 . . . . . . 1 . Utility 3 | 1 1 . . . 1 . . . Weapon 2 | 1 . . . . . . 1 . Parts Attached 91 | 1 20 2 6 25 7 5 17 8 Power 7 | 1 4 1 . 1 . . . . Engine 6 | 1 4 1 . . . . . . Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 12 | . 7 . . . . 1 4 . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 12 | . 7 . . . . 1 4 . Utility 22 | . 3 . 3 1 2 4 8 1 Device 17 | . 1 . 3 1 1 2 8 1 Storage . | . . . . . . . . . Processor 2 | . 1 . . . 1 . . . Hackware 3 | . 1 . . . . 2 . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 50 | . 6 1 3 23 5 . 5 7 Energy Gun 3 | . 2 . . 1 . . . . Energy Cannon 20 | . . . 2 10 2 . 2 4 Ballistic Gun 22 | . 3 1 1 12 1 . 1 3 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 4 | . 1 . . . 1 . 2 . Unidentified Prototypes 4 | . . . 3 1 . . . . Parts Lost 1 | . 1 . . . . . . . Power 1 | . 1 . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak 1 | . 1 . . . . . . . Average Slot Usage (%) 98 | . 87 100 99 99 99 100 100 100 Engine 3 | . 12 12 12 6 . . . . Core 7 | . . . . 5 11 11 10 9 Flight 23 | . 21 25 25 25 22 22 22 27 Device 27 | . 8 12 22 31 33 33 30 27 Processor 9 | . 12 12 2 . 8 11 10 9 Hackware 2 | . 6 12 12 5 . . . . Energy Cannon 2 | . . . . 1 2 . 4 6 Ballistic Gun 8 | . 14 12 11 9 8 11 5 2 Slashing Weapon 7 | . . . . . 11 11 10 9 Special Melee Weapon 4 | . 6 12 12 12 . . 4 9 Naked Turns . | . . . . . . . . . Heaviest Build 29 | 3 7 6 15 25 28 22 29 28 Greatest Support 38 | 8 13 13 18 18 28 28 38 38 Greatest Overweight (x) 1 | . . . . 1 1 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 3 | . . 2 2 2 3 3 3 3 Average Capacity 2 | . . 1 2 2 2 3 3 3 Most Carried 3 | . . 2 2 2 3 3 3 3 Average Carried 2 | . . 1 2 1 2 3 2 3 Final Capacity 3 | . . 2 2 2 3 3 3 3 Final Carried 3 | . . 2 2 2 3 3 3 3 Class Distribution -------------------- 66% | Hacker-Ninja 19% | Hacker-Mutant 7% | Hacker-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Ninja | -9/Mines Hacker-Ninja | -8/Materials Hacker-Ninja | -8/Garrison Hacker-Ninja | -8/Materials Hacker-Sprinter | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Matter Collected 3102 | 210 393 47 . 310 954 418 598 172 Remotely . | . . . . . . . . . Salvage Created 8304 | . 748 171 . 381 2411 866 2838 889 Parts 512 | . 56 12 . 24 145 52 174 49 Haulers Intercepted 9 | . 2 . . . 1 . 6 . Recyclers Shooed 2 | . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 204 | . 22 4 . 14 48 28 58 30 Melee 27 | . . . . . 3 3 9 12 Guns 106 | . 22 4 . . 30 25 20 5 Cannons 70 | . . . . 14 15 . 29 12 Classes Destroyed 15 | . 6 . . 2 7 . . . Worker 8 | . . . . . 7 . 1 . Builder 6 | . . . . . 2 . 4 . Tunneler 2 | . . . . 1 1 . . . Hauler 9 | . 2 . . . 1 . 6 . Recycler 6 | . 2 1 . . . . 3 . Mechanic 3 | . . . . . 1 . 2 . Operator 4 | . 1 . . . 1 . 2 . Watcher 12 | . 3 . . . 5 . 4 . Swarmer 61 | . 12 3 . 11 4 17 6 8 Grunt 96 | . 10 1 . 2 24 8 34 17 Brawler 4 | . . . . . 3 . 1 . Duelist 7 | . . . . 1 1 . 4 1 Protector 5 | . . . . . 1 . 3 1 Sentry 27 | . . . . . 11 3 10 3 Hunter 4 | . . . . . 4 . . . Thug 1 | . . . . 1 . . . . Best Kill Streak 8 | . 8 3 . 4 7 5 7 7 Combat Bots Only 8 | . 8 3 . 4 5 5 5 7 Max Kills in Single Turn 2 | . 1 1 . 1 2 2 2 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Damage Taken 4442 | . 1080 84 . 125 749 498 676 1230 Core 3575 | . 908 70 . 96 598 393 533 977 Absorbed by Shields 49 | . . . . . . . . 49 Redirected to Core 2816 | . 540 48 . 85 497 316 484 846 Core Remaining (%) 100 | 100 . . . 100 . . . . Volleys Fired 855 | . 170 27 . 30 271 87 199 71 Largest 2 | . 2 1 . 1 1 1 1 1 Hottest 120 | . 100 20 . 120 120 28 120 120 Shots Fired 908 | . 230 27 . 30 270 87 197 67 Gun 700 | . 230 27 . . 226 87 107 23 Cannon 208 | . . . . 30 44 . 90 44 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 668 | . 198 27 . . 226 87 107 23 Thermal 240 | . 32 . . 30 44 . 90 44 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 59 | . 11 7 . 14 22 29 57 59 Robot Miss Streak 5 | . 5 3 . . 5 1 2 1 Penetration Max 1 | . . . . . 1 1 1 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 696 | . 152 22 . 13 184 83 181 61 Core Hits 360 | . 58 11 . 16 97 37 104 37 Critical Hits 16 | . 1 . . . 5 1 4 5 Critical Kills 7 | . . . . . 2 1 1 3 Critical Parts Destroyed 9 | . 1 . . . 3 . 3 2 Melee Attacks 209 | . 4 7 . . 7 25 103 63 Impact . | . . . . . . . . . Slashing 195 | . . . . . 7 25 101 62 Piercing . | . . . . . . . . . Sneak Attacks 19 | . 3 3 . . . . 13 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 22260 | . 1233 127 . 971 5768 1996 8677 3488 Guns 10136 | . 1233 127 . . 4071 1877 2245 583 Cannons 7405 | . . . . 971 1575 . 3249 1610 Explosions . | . . . . . . . . . Melee 4719 | . . . . . 122 119 3183 1295 Ramming . | . . . . . . . . . Kinetic 9998 | . 1095 127 . . 4071 1877 2245 583 Thermal 7543 | . 138 . . 971 1575 . 3249 1610 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 4719 | . . . . . 122 119 3183 1295 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 753 | . . . . 37 24 . 501 191 Projectiles 355 | . . . . 37 13 . 154 151 Explosions . | . . . . . . . . . Melee 398 | . . . . . 11 . 347 40 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 608 | . 608 13 . 504 . . . . Average Temperature 111 | . 89 3 . 230 . . . . Received Heat Transfer 1593 | . 357 30 . . 225 117 333 531 Effects 21 | . 15 . . 6 . . . . Shutdowns 4 | . 2 . . 2 . . . . Energy Bleed 1 | . 1 . . . . . . . Interference 7 | . 5 . . 2 . . . . Matter Decay 2 | . 1 . . 1 . . . . Damage (minor) 3 | . 2 . . 1 . . . . Damage (major) 3 | . 3 . . . . . . . Damage (core) 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 33 | . . . . 7 12 . 11 3 Heat Transferred 15940 | . 407 . . 2240 3520 . 6615 3158 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Peak Influence 1969 | . 478 362 . 305 1077 1264 1734 1969 Average Influence 812 | . 269 289 . 141 630 887 1206 1558 Maximum Alert Level 5 | . 2 1 . 1 3 4 5 5 Low Security (%) 10 | 100 24 7 . 66 6 . . . Level 1 21 | . 66 92 . 33 21 . . . Level 2 12 | . 9 . . . 29 27 3 . Level 3 23 | . . . . . 41 44 32 . Level 4 24 | . . . . . . 27 55 60 Level 5 2 | . . . . . . . 8 5 High Security 3 | . . . . . . . . 34 Max Security . | . . . . . . . . . Squads Dispatched 32 | . 4 1 . . 10 . 9 8 Investigation 9 | . 3 . . . 3 . 3 . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 . . . 3 . 1 . Assault 16 | . . 1 . . 3 . 4 8 Garrison 2 | . . . . . 1 . 1 . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Distress Signals 7 | . 2 . . . 1 . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 285 | . 39 12 . 8 49 29 61 87 Peak Tracking Total 34 | . 11 4 . 3 5 5 6 34 Tactical Retreats 23 | . 4 1 . 1 2 4 3 8 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 8 | . 2 . . . . 2 . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts 107 | . 70 . . . . . 25 12 Triggered . | . . . . . . . . . Disarmed 6 | . 6 . . . . . . . Reprogrammed 17 | . 7 . . . . . 6 4 Reused 8 | . 3 1 . . . . . 4 Traps Extracted . | . . . . . . . . . Installed 4 | . . 4 . . . . . . Triggered 8 | . 3 1 . . . . . 4 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 23 | . . . . . 12 4 2 5 Max in Single Turn 2 | . . . . . 2 1 1 1 Garrison Relay 7 | . . . . . . 4 . 3 Machines Sabotaged 1 | . . . . . . . 1 . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 45 | . 8 . 4 1 16 . 16 . Terminals 27 | . 6 . . . 11 . 10 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 6 | . 2 . . . 2 . 2 . Scanalyzers 4 | . . . . . 2 . 2 . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 236 | . 34 . 48 1 74 . 79 . Successful 195 | . 30 . 48 1 60 . 56 . Failed 40 | . 4 . . . 13 . 23 . Catastrophic . | . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . Manual 126 | . 23 . 1 . 56 . 46 . Terminals 136 | . 23 . . . 57 . 56 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . Recycling Units 29 | . 11 . . . 7 . 11 . Scanalyzers 14 | . . . . . 7 . 7 . Garrison Access 6 | . . . . . 3 . 3 . Terminal Hacks 83 | . 9 . 48 1 13 . 12 . Record 48 | . . . 48 . . . . . Part Schematic 1 | . . . . . . . 1 . Prototype ID Bank 10 | . 3 . . . 5 . 2 . Open Door 1 | . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . Branch Access Points 3 | . 1 . . . 1 . 1 . Machine Index 2 | . 1 . . . . . 1 . Terminal Index 2 | . 1 . . . 1 . . . Alert Level 2 | . . . . . . . 2 . Unreport Threat 4 | . . . . . 3 . 1 . Locate Traps 1 | . 1 . . . . . . . Hauler Manifests 4 | . 1 . . . 1 . 2 . Registered Components 2 | . 1 . . . 1 . . . Registered Prototypes 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 7 | . 2 . . . 2 . 3 . Report Inventory 3 | . 1 . . . 2 . . . Retrieve Components 4 | . 1 . . . . . 3 . Scanalyzer 11 | . . . . . 5 . 6 . Insert Component 5 | . . . . . 3 . 2 . Analyze 6 | . . . . . 2 . 4 . Garrison Access Hacks 3 | . . . . . 1 . 2 . Unlock Access 2 | . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks 196 | . 39 . . . 83 . 74 . Terminals 67 | . 10 . . . 32 . 25 . Track 16 | . 1 . . . 10 . 5 . Assimilate 7 | . 1 . . . 2 . 4 . Botnet 27 | . 6 . . . 11 . 10 . Disrupt 9 | . 1 . . . 5 . 3 . Operators 7 | . 1 . . . 4 . 2 . Sabotage 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 16 | . 9 . . . 3 . 4 . Monitor 3 | . 2 . . . . . 1 . Reject 5 | . 2 . . . 2 . 1 . Recyclers 4 | . 2 . . . 1 . 1 . Mask 2 | . 2 . . . . . . . Tunnel 2 | . 1 . . . . . 1 . Scanalyzers 3 | . . . . . 2 . 1 . Researchers 1 | . . . . . 1 . . . Extract 2 | . . . . . 1 . 1 . Garrison Access 3 | . . . . . 2 . 1 . Reprogram 2 | . . . . . 1 . 1 . Watchers 1 | . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 34 | . 6 . . . 13 . 15 . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 13 | . . . . . 4 . 9 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 78 | . . . . . . . 78 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 22 | . 3 . . . . . 19 . Parts Scanalyzed 4 | . . . . . 2 . 2 . Part Schematics Acquired 4 | . . . . . 2 . 2 . Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . 1 . 1 Patrol Navigation 1 | . . . . . . . . 1 Robots Hacked 6 | . 2 3 . . . . 1 . Non-combat 6 | . 2 3 . . . . 1 . Combat . | . . . . . . . . . Robot Hacks Applied 8 | . 3 4 . . . . 1 . parse_system 3 | . 2 1 . . . . . . no_distress 5 | . 1 3 . . . . 1 . Relay Couplers Released 13 | . . . . . . 7 . 6 Machine Destruction 13 | . . . . . . 7 . 6 Attached 2 | . . . . . . 2 . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Total Allies 5 | . 1 1 . . 1 . 2 . Largest Group 2 | . 1 1 1 1 1 1 2 1 Highest-Rated Group 31 | . 10 31 31 31 10 10 25 10 Highest-Rated Ally 31 | . 10 31 31 31 10 10 15 10 Total Orders 42 | . . . . . 24 4 13 1 GOTO 24 | . . . . . 14 2 7 1 FOLLOW 18 | . . . . . 10 2 6 . Ally Attacks 13 | . . 10 . . . . 3 . Total Damage 287 | . . 213 . . . . 74 . Kills 6 | . . 5 . . . . 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Turns Passed 7132 | 14 933 378 307 470 1678 791 1803 758 Spaces Moved 10542 | 25 933 624 630 917 2414 1217 2698 1084 Core 189 | 25 163 . . . . 1 . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 10353 | . 770 624 630 917 2414 1216 2698 1084 Fastest Speed 29 | 50 37 37 37 37 37 37 29 29 Average Speed 35 | 50 39 37 37 37 37 37 34 29 Slowest Speed 117 | 50 50 37 37 117 117 50 37 29 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 132 | . 8 10 . 27 37 . 35 15 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 85 | 3 99 100 92 99 96 94 99 83 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 4 | . 1 . 1 1 . . 1 . Known Exits Taken 5 | . 1 1 1 . 1 . 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . Scrap Searched 3 | . . 2 . 1 . . . . Spaces Dug 6 | . . . . . 1 . 4 1 Terrain Destroyed 12 | . . . . 2 1 . 6 3 Melee 6 | . . . . . 1 . 4 1 Projectile 6 | . . . . 2 . . 2 2 AOE . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Total 12581 | 25 1297 732 703 981 2878 1432 3189 1344 Wait 606 | . 62 61 61 18 163 44 125 72 Move 10283 | 24 916 603 629 866 2342 1215 2629 1059 Hop 118 | . 8 10 . 23 34 . 33 10 Pick Up 14 | . . 2 . 2 5 . 5 . Fast Attach 35 | 1 11 . 6 5 1 4 6 1 Attach 4 | . . . . 2 2 . . . Detach 4 | . . . 1 1 1 . 1 . Swap 52 | . 9 2 . 18 4 1 11 7 Drop 46 | . 12 2 6 7 4 5 10 . Fire 855 | . 170 27 . 30 271 87 199 71 Melee 209 | . 4 7 . . 7 25 103 63 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 54 | . . . . . . 33 . 21 Rewire . | . . . . . . . . . Trap 111 | . 70 4 . . . . 25 12 Miscellaneous 190 | . 35 14 . 9 44 18 42 28 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 4 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 4 | -11/Scrapyard | Upgraded with Utility slot (x1) 4 | -11/Scrapyard | Upgraded with Weapon slot (x1) 6 | -11/Scrapyard | Discovered new exit (range 16) 15 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 16) 51 | -10/Materials | Identified exit to Materials 72 | -10/Materials | Discovered new exit (range 16) 129 | -10/Materials | Core integrity fell below 50% 170 | -10/Materials | Destroyed 8 combat bots 347 | -10/Materials | Discovered new exit (range 10) 365 | -10/Materials | Identified exit to Mines 365 | -10/Materials | Reached level 2 427 | -10/Materials | Upgraded with Utility slot (x1) 464 | -10/Materials | Discovered exit to Materials (range 15) 722 | -10/Materials | Discovered exit to Materials (range 10) 731 | -10/Materials | Build established: Hacker-Mutant 928 | -10/Materials | Reached level 3 948 | -10/Materials | Entered Mines 953 | -10/Mines | Discovered exit to Materials (range 13) 1044 | -10/Mines | Found a hidden stash of uninstalled traps 1055 | -10/Mines | Met a Derelict testing a Signal Generator 1055 | -10/Mines | Learned Materials interactive machine intel 1058 | -10/Mines | Found Signal Generator 1159 | -10/Mines | Reached level 4 1232 | -10/Mines | Discovered exit to Materials (range 14) 1272 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1272 | -10/Mines | Discovered new exit (range 5) 1273 | -10/Mines | Identified exit to Exiles 1326 | -10/Mines | Entered Exiles 1326 | -10/Exiles | Accompanied by 1 ally 1332 | -10/Exiles | Discovered new exit (range 15) 1336 | -10/Exiles | Identified exit to Mines 1345 | -10/Exiles | Met 8R-AWN 1350 | -10/Exiles | Met EX-HEX 1363 | -10/Exiles | Met EX-BIN 1368 | -10/Exiles | Aligned with FarCom system 1368 | -10/Exiles | Given EX-Vault access code 1377 | -10/Exiles | Opened EX-Vault 1380 | -10/Exiles | Found Prototype Energy Cannon 1380 | -10/Exiles | Identified Gui. Plasma Cannon 1383 | -10/Exiles | Found Prototype Device 1383 | -10/Exiles | Identified Skeleton Box 1386 | -10/Exiles | Found Prototype Device 1386 | -10/Exiles | Identified Cloak of Protection 1411 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1423 | -10/Exiles | Met EX-DEC 1425 | -10/Exiles | Learned location of Zion (-7) 1442 | -10/Exiles | Discovered exit to Mines (range 10) 1476 | -10/Exiles | Visited The Gauntlet 1633 | -10/Exiles | Stole three prototypes: Skeleton Box, Cloak of Protection, Gui. Plasma Cannon 1633 | -10/Exiles | Entered Mines 1633 | -9/Mines | Accompanied by 1 ally 1635 | -9/Mines | Met a Derelict bent on vengeance 1640 | -9/Mines | Learned location of 1 exit from Lower Caves 1737 | -9/Mines | Reached level 5 1744 | -9/Mines | Discovered new exit (range 6) 1779 | -9/Mines | Learned location of Storage (-7) 1842 | -9/Mines | Discovered new exit (range 10) 1853 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1855 | -9/Mines | Found Prototype Device 1855 | -9/Mines | Identified Exp. Sensor Array 2029 | -9/Mines | Learned Materials terminal intel 2031 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2103 | -9/Mines | Entered Materials 2104 | -8/Materials | Identified exit to Factory 2105 | -8/Materials | Loaded intel: 19 interactive machine locations 2105 | -8/Materials | Reached level 6 2106 | -8/Materials | Loaded intel: 12 terminal locations 2142 | -8/Materials | Reached level 7 2160 | -8/Materials | Build established: Hacker-Ninja 2409 | -8/Materials | Reached level 8 2411 | -8/Materials | Upgraded with Utility slot (x1) 2435 | -8/Materials | Central database locked down 2680 | -8/Materials | Reached level 9 2903 | -8/Materials | First assault squad dispatched 2988 | -8/Materials | Reached level 10 3191 | -8/Materials | Reached level 11 3499 | -8/Materials | Garrison activated, responded to threat 3588 | -8/Materials | Discovered exit to Factory (range 16) 3706 | -8/Materials | Identified exit to Garrison 3722 | -8/Materials | Discovered exit to Factory (range 6) 3781 | -8/Materials | Entered Garrison 3781 | -8/Garrison | Accompanied by 1 ally 3783 | -8/Garrison | Installed Relay Interface Framework 3878 | -8/Garrison | Triggered checkpoint 3878 | -8/Garrison | Garrison Relay disabled 3878 | -8/Garrison | Reached level 12 3956 | -8/Garrison | Triggered checkpoint 3956 | -8/Garrison | Triggered checkpoint 4164 | -8/Garrison | Triggered checkpoint 4195 | -8/Garrison | Garrison Relay disabled 4255 | -8/Garrison | Discovered new exit (range 12) 4261 | -8/Garrison | Identified exit to Materials 4310 | -8/Garrison | Triggered checkpoint 4310 | -8/Garrison | Garrison Relay disabled 4351 | -8/Garrison | Reached level 13 4440 | -8/Garrison | Triggered checkpoint 4466 | -8/Garrison | Triggered checkpoint 4469 | -8/Garrison | Garrison Relay disabled 4495 | -8/Garrison | Discovered exit to Materials (range 14) 4555 | -8/Garrison | Discovered exit to Materials (range 8) 4572 | -8/Garrison | Entered Materials 4572 | -8/Materials | Accompanied by 1 ally 4972 | -8/Materials | First assault squad dispatched 5021 | -8/Materials | Identified exit to Garrison 5044 | -8/Materials | Garrison activated, responded to threat 5437 | -8/Materials | Reached level 14 5514 | -8/Materials | Upgraded with Weapon slot (x1) 6006 | -8/Materials | Upgraded with Propulsion slot (x1) 6168 | -8/Materials | Repaired Broken Imp. Recalibrator 6375 | -8/Materials | Entered Garrison 6375 | -8/Garrison | Accompanied by 1 ally 6458 | -8/Garrison | Triggered checkpoint 6459 | -8/Garrison | Garrison Relay disabled 6484 | -8/Garrison | Triggered checkpoint 6499 | -8/Garrison | Triggered checkpoint 6549 | -8/Garrison | Discovered exit to Factory (range 10) 6568 | -8/Garrison | Garrison Relay disabled 6568 | -8/Garrison | Reached level 15 6572 | -8/Garrison | Triggered checkpoint 6818 | -8/Garrison | Discovered exit to Factory (range 12) 6823 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 6874 | -8/Garrison | High security lockdown imminent 6878 | -8/Garrison | Garrison Relay disabled 6888 | -8/Garrison | Build established: Hacker-Sprinter 6894 | -8/Garrison | Triggered checkpoint 6954 | -8/Garrison | High security lockdown engaged 6960 | -8/Garrison | Triggered checkpoint 7078 | -8/Garrison | Core integrity fell below 50% 7101 | -8/Garrison | Triggered checkpoint 7112 | -8/Garrison | Core integrity fell below 20% 7114 | -8/Garrison | Destroyed 7 combat bots 7122 | -8/Garrison | Discovered exit to Factory (range 10) 7128 | -8/Garrison | Triggered checkpoint 7133 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07113_ Field strength at 66. 07114_ Field strength at 56. 07115_ Field strength at 38. 07116_ Field strength at 28. 07117_ Field strength at 18. 07118_ Field strength at 3. 07119_ Stasis field depleted. 07122_ EXIT=FOUND: FACTORY 07125_ Triggered Stasis Trap. 07125_ A bubble of rippling energy engulfs the area. 07125_ Field strength at 90. 07126_ Field strength at 80. 07127_ Field strength at 70. 07128_ Beams of light sweep through the air. An alarm sounds. 07128_ Field strength at 60. 07129_ Field strength at 50. 07130_ Field strength at 37. 07131_ Field strength at 23. 07132_ Field strength at 4. 07132_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#####???????????????? | | ?????????????????????????????? #???????????????? | | ??????????????????????????????< #???????????????? | | ?????????????????????????????? #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????#Y #???????????????? | | ??????????????????????????????# #???????????????? | | ????????????????????????####### #???????????????? | | ????????????????????????# YgYY ##############??? | | ????????????????????????# #####g gg b #??? | | ????????????????????????# #???# ggg g gg gi #??? | | ????????????????????????# #???#g######l#####l #??? | | ????????????????????????# ###??g???????????# #??? | | ??????????????????????###gggggg???????g????# #??? | | ??????????????????????# g@###??????????????# #??? | | ??????????????????????# g #????????????????# #??? | | ??????????????????????# #????????????????# #### | | ??????????????????????### #???????????b????# ## | | ????????????????????????# #???????????????##i ## | | ????????????????????????# #???????????????# | | ????????????????????????# ???????????????+ | | ????????????????????????# ???????????????# | | ????????????????????????# ???????????????# ## | | ?????????????????????????##?????????????### ## | | ????????????????????????????????????????# " | | ????????????????????????????????????????# "%" | | ????????????????????????????????????????# " | | ????????????????????????????????????????# | | ????????????????????????????????????????### ## | | ????????????????????????????????########### ## | | ????????????????????????????????# | | ????????????????????????????????# "" | | ????????????????????????????????# ######## "%%" | | ????????????????????????????????# #??????##+###" | | ????????????????????????????????# #???????# #?# | | ????????????????????????????????# #???????#"#?### | | ????????????????????????????????# #########%#???? | | ????????????????????????????????# " "#???? | | ????????????????????????????????# ###########???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 34 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 34 Terrain Scan Density 10 Cloak Strength 5 Resistance: KI 5 Resistance: TH 5 Resistance: EX 5 Evasion (%) 70 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Weight Redist. System | -8/Materials | Extracted Pulse Rifle | -8/Materials | Extracted Exp. Sensor Array | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Hacked Imp. Recalibrator | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Airjet | -8/Materials | Extracted Imp. Targeting Computer | -8/Materials | Extracted Beam Rifle | -8/Materials | Extracted Hvy. Particle Cannon | -8/Materials | Extracted Carbon-fiber Leg | -8/Materials | Extracted Adv. Signal Interpreter | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Levels Raised 14 | . 2 1 . 1 6 2 1 1 XP Earned 24463 | 3000 3028 1660 350 2175 8598 2461 2301 890 XP Spent 23725 | 2975 1300 750 2250 1650 6750 3800 2800 1450 Upgrades 51 | 12 2 2 4 11 8 4 6 2 Propulsion Slot 2 | 1 . . . . . . 1 . Utility Slot 3 | 1 1 . . . 1 . . . Weapon Slot 2 | 1 . . . . . . 1 . Heat Dissipation 11 | . . . . 11 . . . . Energy Generation 4 | . . . 3 . . . . 1 Mass Support 4 | 1 . . 1 . 2 . . . Inventory Capacity 3 | . . 2 . . 1 . . . Sensor Range 2 | 2 . . . . . . . . Ranged Accuracy 8 | . . . . . 4 4 . . Melee Accuracy 3 | . . . . . . . 2 1 Hack Attack % 2 | 2 . . . . . . . . Hack Defense % 2 | 1 1 . . . . . . . KI Resistance % 1 | 1 . . . . . . . . TH Resistance % 1 | 1 . . . . . . . . EX Resistance % 1 | 1 . . . . . . . . TH Damage % 2 | . . . . . . . 2 . Protomatter Created 2848 | . 246 . . 122 796 129 1068 487 Integrity Restored 3583 | . 738 271 . 144 782 354 816 478 Core 2975 | . 738 240 . 96 598 354 572 377 Parts 608 | . . 31 . 48 184 . 244 101 Protomatter Decayed 1828 | . . . 36 173 526 11 788 294 Game ------ Seed FlightDataRay Manual? 0 Play Time 03:31:06 Cumulative 467.7 hours Start 2020.01.21 @ 00:54:14 End 2020.01.22 @ 19:52:34 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 69 Gallery% 77 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb39a561-6454-44bd-9a14-830e26f11ada