Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 20:06:21 Player: RNGesus Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (83) 415 Value Destroyed (1788) 1788 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (95) 95 TOTAL SCORE: 3658 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 58 Cogmind --------- Core Integrity 0/400 Matter 251/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (750) Ox14 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- Improved Assault Rifle Mini Grenade Launcher > --- INVENTORY (20) --- Light Nuclear Core Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cooling System Small Storage Unit Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Shock Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Compact Wheel Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Beamcaster Autogun > --- INVENTORY -------- Wheel Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Cooling System Small Storage Unit Light Armor Plating Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Shock Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg VSS Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 43 | 6 7 5 16 9 Power 5 | 1 1 . 1 2 Engine 5 | 1 1 . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 1 4 3 2 Treads . | . . . . . Leg 1 | . . 1 . . Wheel 10 | 2 1 3 3 1 Hover . | . . . . . Flight 1 | . . . . 1 Utility 9 | 1 2 . 4 2 Device 1 | . . . 1 . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 5 | . . . 3 2 Artifact . | . . . . . Weapon 17 | 2 3 1 8 3 Energy Gun 3 | 1 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 12 | 1 3 1 5 2 Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 20 | . 2 2 6 10 Power 4 | . 1 . . 3 Propulsion 8 | . 1 2 3 2 Utility 5 | . . . 2 3 Weapon 3 | . . . 1 2 Highest Loss Streak 4 | . 2 1 2 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 88 95 97 90 Engine 12 | . 13 14 10 8 Wheel 23 | . 27 24 21 21 Device 4 | . . . 10 5 Storage 12 | . 14 14 11 11 Processor 9 | . 4 14 11 11 Protection 4 | . . . 9 9 Energy Gun 2 | . 2 . 1 7 Ballistic Gun 23 | . 25 28 20 14 Naked Turns . | . . . . . Heaviest Build 59 | 13 48 50 57 59 Greatest Support 32 | 26 32 32 26 26 Greatest Overweight (x) 5 | . 2 3 2 5 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 6 16 20 20 20 Most Carried 20 | 2 9 16 20 20 Average Carried 12 | . 7 13 14 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 2 9 16 20 20 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1582 | 230 267 120 701 264 Remotely . | . . . . . Salvage Created 2853 | . 768 214 1108 763 Parts 215 | . 53 22 88 52 Haulers Intercepted 10 | . 2 . 6 2 Recyclers Shooed 3 | . 1 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 54 | . 15 5 19 15 Guns 48 | . 15 5 16 12 AOE 6 | . . . 3 3 Classes Destroyed 10 | . 6 1 3 . Worker 7 | . 2 . 4 1 Builder 2 | . . . 1 1 Tunneler 1 | . . 1 . . Hauler 10 | . 2 . 6 2 Recycler 3 | . 2 1 . . Operator 5 | . 3 . 2 . Watcher 1 | . . . 1 . Swarmer 18 | . 6 3 6 3 Grunt 22 | . 9 2 7 4 Sentry 14 | . . . 6 8 Best Kill Streak 6 | . 6 3 3 6 Combat Bots Only 5 | . 5 3 3 4 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2508 | . 500 196 853 959 Core 594 | . 124 56 165 249 Absorbed by Shields . | . . . . . Core Remaining (%) 64 | 100 . 28 . . Volleys Fired 217 | . 72 19 75 51 Largest 2 | . 2 2 2 2 Hottest 98 | . 70 43 98 98 Shots Fired 422 | . 144 40 145 93 Gun 415 | . 144 40 142 89 Cannon . | . . . . . Launcher 7 | . . . 3 4 Special . | . . . . . Kinetic 353 | . 119 40 138 56 Thermal 62 | . 25 . 4 33 Explosive 7 | . . . 3 4 Electromagnetic . | . . . . . Robot Hit Streak 26 | . 9 7 10 26 Robot Miss Streak 4 | . 4 4 4 3 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . 1 3 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 273 | . 90 19 96 68 Core Hits 137 | . 47 11 48 31 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . . . 2 1 Burn 1 | . . . . 1 Destroy 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4295 | . 891 262 1727 1415 Guns 3873 | . 891 262 1518 1202 Cannons . | . . . . . Explosions 422 | . . . 209 213 Melee . | . . . . . Ramming . | . . . . . Kinetic 3015 | . 667 262 1455 631 Thermal 858 | . 224 . 63 571 Explosive 422 | . . . 209 213 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . 3 3 5 7 Average Corruption 4 | . 2 3 5 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 54 | . 4 15 19 16 Message Errors 16 | . 3 4 5 4 Matter Fused 15 | . . 5 5 5 Heat Flow Errors 5 | . . 1 2 2 Energy Discharges 3 | . . 1 1 1 Parts Rejected 2 | . . . 1 1 Data Loss (minor) 7 | . 1 1 4 1 Data Loss (major) 1 | . . 1 . . Misfires 2 | . . 2 . . Weapon Failures 3 | . . . 1 2 Overload Shots . | . . . . . Overflow Damage 68 | . . . 23 45 Projectiles . | . . . . . Explosions 68 | . . . 23 45 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 41 | . . . . 41 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 355 | . 355 165 219 238 Average Temperature 73 | . 117 64 62 37 Received Heat Transfer 1035 | . 252 66 378 339 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 3 . . . Heat Transferred 1850 | . 666 . 111 1073 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 493 | . 324 65 375 493 Initial 157 | . . 1 1 157 Average 154 | . 141 20 198 329 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 62 | 100 71 100 44 13 Level 1 35 | . 28 . 55 68 Level 2 2 | . . . . 18 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 4 1 3 . Investigation 3 | . 1 1 1 . Extermination . | . . . . . Reinforcement 5 | . 3 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 5 | . 2 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 99 | . 34 6 38 21 Peak Tracking Total 6 | . 5 3 5 6 Tactical Retreats 4 | . 1 . 2 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 6 | . 3 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 14 | . 3 1 6 4 Terminals 11 | . 2 . 5 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 25 | . 6 1 13 5 Successful 16 | . 4 1 7 4 Failed 9 | . 2 . 6 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 17 | . 5 . 8 4 Terminals 21 | . 5 . 11 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 8 | . 2 1 4 1 Open Door 2 | . . 1 . 1 Branch Access Points 1 | . . . 1 . Unreport Threat 2 | . 1 . 1 . Hauler Manifests 1 | . . . 1 . Registered Components 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 2 . 1 3 Terminals 5 | . 1 . 1 3 Botnet 3 | . . . . 3 Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 6 | . 1 . 3 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 3 | . . . 3 . Total Damage 64 | . . . 64 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 3497 | 46 943 891 1101 516 Spaces Moved 2380 | 39 675 684 710 272 Core 1 | 1 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 2379 | 38 675 684 710 272 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 105 105 Average Speed 114 | 89 105 118 117 127 Slowest Speed 155 | 100 130 145 120 155 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 63 | 3 89 98 75 52 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 1 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug 11 | . . . . 11 Terrain Destroyed 45 | . . . 13 32 Melee . | . . . . . Projectile . | . . . . . AOE 45 | . . . 13 32 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 2745 | 46 778 729 841 351 Wait 38 | . 16 7 5 10 Move 2376 | 38 674 683 709 272 Hop . | . . . . . Pick Up 47 | 2 7 10 21 7 Fast Attach 15 | 6 4 1 3 1 Attach 18 | . 1 3 9 5 Detach 6 | . 1 2 3 . Swap 10 | . 2 1 4 3 Drop 18 | . 1 3 12 2 Fire 217 | . 72 19 75 51 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 13) 297 | -10/Materials | Discovered new exit (range 16) 327 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 14) 716 | -10/Materials | Discovered new exit (range 14) 990 | -10/Materials | Entered Mines 996 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1053 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1120 | -10/Mines | Learned location of Zion (-7) 1121 | -10/Mines | Learned Materials terminal intel 1152 | -10/Mines | Learned Materials terminal intel 1182 | -10/Mines | Discovered new exit (range 5) 1266 | -10/Mines | Met a Derelict shopkeep closing up shop 1325 | -10/Mines | Core integrity fell below 50% 1490 | -10/Mines | Discovered new exit (range 8) 1745 | -10/Mines | Received a Mining Laser from a helpful Derelict 1881 | -10/Mines | Entered Materials 1881 | -9/Materials | Accompanied by 1 ally 1881 | -9/Materials | Evolved 2 slots: Utility x2 1882 | -9/Materials | Loaded intel: 12 terminal locations 1940 | -9/Materials | Discovered new exit (range 15) 2218 | -9/Materials | Build established: Scavenger-Mutant 2236 | -9/Materials | Identified exit to Mines 2236 | -9/Materials | Identified exit to Storage 2982 | -9/Materials | Entered Storage 3071 | -9/Storage | Core integrity fell below 50% 3318 | -9/Storage | Core integrity fell below 20% 3498 | -9/Storage | Destroyed self with Mini Grenade Launcher Last Messages --------------- 03384_ K-01 Serf collects debris. 03395_ G-34 Mercenary destroyed. 03395_ Switching to secondary target: G-34 Mercenary. 03396_ K-01 Serf collects debris. 03398_ G-34 Mercenary destroyed. 03399_ K-01 Serf collects debris. 03414_ Acquired Lgt. Nuclear Core. 03415_ Acquired 41 matter. 03417_ K-01 Serf collects debris. 03453_ System corrupted: Heat flow error (+210). 03487_ Lgt. Armor Plating destroyed. 03490_ S-10 Pest destroyed. 03490_ Wheel destroyed. 03494_ Destroyed Flight Unit. 03495_ The unstable cave ceiling collapses. 03498_ S-10 Pest destroyed. 03498_ Com. Wheel destroyed. 03498_ Destroyed Com. Wheel. 03498_ Imp. Ion Engine destroyed. 03498_ Destroyed Imp. Ion Engine. 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[ ??????????# #???? | | ??????????[%=??????????# #???? | | ?????????? * ??????????# #???? | | ??????????# #??????????# #???? | | ??????????# #??????????# #???? | | ??????????# #??????????# #???? | | ??????????# #?????###??# #???? | | ? ######## ####### #### #???? | | ? # # / T # #???? | | " # """ # ## # #???? | | " # """ [# ## # #???? | | " # """ =+ ## # #???? | | # ! #%## =[[ + #???? | | # ! =# ## =[] # #???? | | # #### ### ## =[ # #???? | | #! ####### # # #???? | | #%% T ####T###### #???? | | # ## #??###????# #???? | | # ######???####??# #???? | | # #????????#"""??# #???? | | # ####+######???#"Y"??# #???? | | # # #####" "### #???? | | + + #^ # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Targeting Accuracy 5 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainAnalysisLauncher Manual? 0 Play Time 00:26:37 Cumulative 279.3 hours Start 2022.03.20 @ 18:43:58 End 2022.03.20 @ 20:06:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 430 Rogue 430 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 78 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 725757ec-f818-4375-b632-4d0964aae5d7