Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.19 @ 19:10:19 Player: Burt Bravo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (25) 125 Value Destroyed (736) 736 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (180) 180 TOTAL SCORE: 4661 Bonus ------- Follower Combat Kills 180 Cogmind --------- Core Integrity 0/850 Matter 259/300 Energy 12/450 System Corruption 8% Temperature Cool (18) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Energy Well Improved Terrain Scan Processor ECM Suite Hardened Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Force Field Remote Shield Corruption Screen Drone Bay (0/2) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Antimatter Reactor Particle Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Antigrav System > --- UTILITY ---------- Power Amplifier Improved Sensor Array Advanced Terrain Scanner Improved Terrain Scan Processor Advanced ECM Suite > --- WEAPON ----------- Backup Laser III Backup Laser III > --- INVENTORY -------- Light Fission Core Nuclear Pulse Thruster Nuclear Pulse Thruster Improved Cooling System Hardened Medium Armor Plating [Rating: 74] Favorites ----------- Power Fusion Compressor Engine Angular Momentum Engine Power Core Fusion Compressor Reactor Particle Reactor Propulsion Gravmag Array Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility Improved Terrain Scan Processor Device Advanced ECM Suite Storage Energy Well Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Backup Laser III Energy Gun Backup Laser III Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 2 . . Power 2 | . . 1 . . . 1 . . Propulsion 3 | . . . . 2 1 . . . Utility 3 | . . 1 . . 1 1 . . Weapon . | . . . . . . . . . Parts Attached 76 | 5 10 9 2 15 13 10 6 6 Power 17 | 1 1 2 1 3 2 2 4 1 Engine 9 | 1 1 2 1 . 2 . 1 1 Core 6 | . . . . 3 . 2 1 . Reactor 2 | . . . . . . . 2 . Propulsion 22 | 2 3 2 . 6 3 3 2 1 Treads . | . . . . . . . . . Leg 4 | . . . . 4 . . . . Wheel 5 | 2 3 . . . . . . . Hover 4 | . . . . . . 3 1 . Flight 9 | . . 2 . 2 3 . 1 1 Utility 25 | . 3 3 1 5 4 5 . 4 Device 16 | . . 2 . 4 4 4 . 2 Storage 1 | . . . . . . . . 1 Processor 2 | . . . 1 . . 1 . . Hackware . | . . . . . . . . . Protection 6 | . 3 1 . 1 . . . 1 Artifact . | . . . . . . . . . Weapon 12 | 2 3 2 . 1 4 . . . Energy Gun 5 | . 2 1 . . 2 . . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 5 | 2 1 1 . . 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 49 | . 6 6 . 13 7 3 . 14 Power 11 | . 1 1 . 2 2 1 . 4 Propulsion 17 | . 3 1 . 6 2 1 . 4 Utility 11 | . 1 3 . 2 1 . . 4 Weapon 10 | . 1 1 . 3 2 1 . 2 Highest Loss Streak 12 | . 5 6 . 6 3 1 . 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 68 | . 78 74 96 45 47 71 80 74 Engine 7 | . 13 14 22 3 6 5 4 5 Core 3 | . . . . 6 . 12 6 . Reactor 3 | . . . . . . . 6 10 Leg 2 | . . . . 11 5 . . . Wheel 4 | . 26 12 . . . . . . Hover 8 | . . . . . . 17 17 15 Flight 2 | . . 7 22 6 4 . . . Device 18 | . . 7 22 9 22 25 26 22 Processor 3 | . . . 8 3 . 4 6 6 Protection 2 | . 8 13 . . . . . . Energy Gun 7 | . 3 17 11 3 5 2 12 10 Ballistic Gun 3 | . 24 2 11 1 . . . . Peak Build Rating 74 | 5 8 9 11 17 31 66 74 74 Average Rating 36 | 2 5 7 9 12 20 59 67 62 On Entrance 21 | . 5 8 8 11 14 24 52 74 Naked Turns 17 | . . . . 17 . . . . Heaviest Build 57 | 8 13 16 14 17 20 30 57 57 Greatest Support 56 | 32 32 32 8 54 36 56 51 51 Greatest Overweight (x) 18 | . 1 4 1 3 1 8 5 18 Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 Average Carried 3 | 2 2 2 4 3 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 3 5 5 3 5 5 5 Class Distribution -------------------- 43% | Mutant 23% | Skirmisher 11% | Scout 11% | Infiltrator-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Mutant | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Matter Collected 1097 | 250 200 173 . 24 95 . 355 . Remotely . | . . . . . . . . . Salvage Created 846 | . 332 394 . 24 96 . . . Parts 47 | . 22 21 . 3 1 . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 22 | . 9 13 . . . . . . Guns 22 | . 9 13 . . . . . . Classes Destroyed 6 | . 3 1 . 1 1 . . . Worker 1 | . 1 . . . . . . . Builder 1 | . . . . 1 . . . . Recycler 1 | . . . . . 1 . . . Swarmer 6 | . 2 4 . . . . . . Grunt 15 | . 7 8 . . . . . . Sentry 1 | . . 1 . . . . . . Best Kill Streak 5 | . 5 4 . 1 1 . . . Combat Bots Only 5 | . 5 4 . . . . . . Max Kills in Single Turn 2 | . 2 1 . 1 1 . . . Gunslinging 1 | . 1 . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Hostile Shots Fired 741 | . 70 72 9 149 161 76 . 204 Missed 289 | . 20 16 2 51 84 42 . 74 Damage Taken 5769 | . 604 563 58 1461 765 559 35 1724 Core 1827 | . 107 126 6 473 264 75 35 741 Absorbed by Shields 84 | . . . . . 84 . . . Redirected to Shielding 50 | . 50 . . . . . . . Regen/Repaired (Parts) 209 | . . . . . . . 148 61 Core Remaining (%) 60 | 100 57 . 67 14 62 . . . Volleys Fired 90 | . 33 44 . 3 9 . . 1 Largest 2 | . 2 2 . 1 2 . . 1 Hottest 132 | . 40 105 . 33 132 . . 40 Shots Fired 143 | . 63 64 . 3 12 . . 1 Gun 137 | . 63 64 . . 9 . . 1 Cannon 3 | . . . . . 3 . . . Launcher 3 | . . . . 3 . . . . Special . | . . . . . . . . . Kinetic 71 | . 63 8 . . . . . . Thermal 66 | . . 56 . . 9 . . 1 Explosive . | . . . . . . . . . Electromagnetic 6 | . . . . 3 3 . . . Robot Hit Streak 18 | . 18 7 . 3 5 . . 1 Robot Miss Streak 3 | . 3 2 . 1 3 . . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 106 | . 51 45 . 1 8 . . 1 Core Hits 45 | . 18 22 . 2 3 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . Burn 1 | . . 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1529 | . 605 589 . 154 125 38 . 18 Guns 1304 | . 605 586 . . 100 . . 13 Cannons 17 | . . . . . 17 . . . Explosions 147 | . . . . 147 . . . . Melee . | . . . . . . . . . Ramming 61 | . . 3 . 7 8 38 . 5 Kinetic 638 | . 605 33 . . . . . . Thermal 666 | . . 553 . . 100 . . 13 Explosive . | . . . . . . . . . Electromagnetic 164 | . . . . 147 17 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . 5 . . 8 Average Corruption 3 | . . . . . 4 . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . . 3 . . 2 Message Errors 1 | . . . . . 1 . . . Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . 1 . . . Alerts 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . Impact 1 | . . . . . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 27 | . . 1 . 1 4 19 . 2 Shots 1 | . . . . 1 . . . . Rammed 9 | . . 2 . 2 2 2 . 1 Targets Rammed 11 | . . 2 . 4 2 2 . 1 Kicked 2 | . . . . 2 . . . . Crushed . | . . . . . . . . . Highest Temperature 614 | . 9 614 . 14 114 9 20 261 Average Temperature 155 | . 5 264 . 5 39 3 9 34 Received Heat Transfer 1609 | . 300 195 . 549 187 117 . 261 Effects 19 | . . 19 . . . . . . Shutdowns 5 | . . 5 . . . . . . Energy Bleed 1 | . . 1 . . . . . . Interference 2 | . . 2 . . . . . . Matter Decay 2 | . . 2 . . . . . . Short Circuit 2 | . . 2 . . . . . . Damage (minor) 1 | . . 1 . . . . . . Damage (major) 6 | . . 6 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . Heat Transferred 1538 | . . 1316 . . 185 . . 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Peak Influence 311 | . 150 311 136 120 34 81 72 98 Initial 121 | . . 31 121 52 . 6 5 . Average 40 | . 69 173 123 50 8 32 19 6 Maximum Alert Level 1 | . . 1 . . . . . . Low Security (%) 96 | 100 100 49 100 100 100 100 100 100 Level 1 3 | . . 50 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 2 2 . . 6 . . 4 Investigation 2 | . . 1 . . 1 . . . Extermination 2 | . . . . . 1 . . 1 Reinforcement 6 | . 2 1 . . . . . 3 Assault 1 | . . . . . 1 . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Distress Signals 7 | . 1 . . 2 . 1 . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 124 | . 14 14 1 25 9 29 5 27 Peak Tracking Total 9 | . 6 6 1 5 3 9 1 9 Tactical Retreats 33 | . . 1 . 9 3 11 . 9 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Traps Triggered 6 | . . 1 . 2 2 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Machines Disabled 7 | . 1 . . . . . . 6 Max in Single Turn 1 | . 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Machines Accessed 3 | . 1 . . . 1 . . 1 Terminals 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 8 | . 1 . . . 5 . . 2 Successful 7 | . 1 . . . 5 . . 1 Failed 1 | . . . . . . . . 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 Scanalyzers 5 | . . . . . 5 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer 5 | . . . . . 5 . . . Insert Component 4 | . . . . . 4 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . 1 . . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . . . . . 9 Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . Machine Destruction 2 | . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Total Allies 20 | . . . . . . . 20 . Largest Group 20 | . . . . . . . 20 9 Highest-Rated Group 715 | . . . . . . . 715 340 Highest-Rated Ally 50 | . . . . . . . 50 46 Total Orders . | . . . . . . . . . Ally Attacks 186 | . . . . . . . 165 21 Total Damage 7167 | . . . . . . . 6471 696 Kills 17 | . . . . . . . 14 3 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Turns Passed 4360 | 50 554 315 152 441 784 620 606 838 Spaces Moved 3380 | 49 358 152 123 333 659 721 453 532 Core 270 | 20 6 17 . 75 . 12 . 140 Treads . | . . . . . . . . . Legs 490 | . . . . 161 329 . . . Wheels 457 | 29 352 76 . . . . . . Hover 1535 | . . . . . . 697 451 387 Flight 628 | . . 59 123 97 330 12 2 5 Fastest Speed 32 | 50 100 37 117 50 32 52 52 40 Average Speed 91 | 79 100 110 117 112 85 72 82 101 Slowest Speed 950 | 100 100 250 117 275 120 450 440 950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 3 45 12 27 32 14 14 95 15 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Total 4530 | 60 494 236 132 398 867 821 689 833 Wait 834 | . 78 18 1 12 173 66 207 279 Move 3368 | 48 357 151 122 332 653 721 452 532 Hop 3 | . . . . . 3 . . . Pick Up 102 | 7 12 10 5 22 10 14 13 9 Fast Attach . | . . . . . . . . . Attach 62 | 5 8 7 1 12 12 9 2 6 Detach 5 | . . . . . 2 2 . 1 Swap 14 | . 2 2 1 3 1 1 4 . Drop 42 | . 4 2 2 10 3 6 11 4 Fire 90 | . 33 44 . 3 9 . . 1 Melee . | . . . . . . . . . Ram 8 | . . 2 . 2 1 2 . 1 Kick 2 | . . . . 2 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 465 | -10/Materials | Lost 5 parts (1p2n1u1w) 563 | -10/Materials | Discovered new exit (range 12) 605 | -10/Materials | Entered another Materials area 605 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 819 | -9/Materials | Lost 6 parts (1p1n3u1w) 909 | -9/Materials | Discovered new exit (range 8) 920 | -9/Materials | Entered Mines 954 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1009 | -9/Mines | Discovered new exit (range 7) 1072 | -9/Mines | Entered Materials 1072 | -8/Materials | Evolved 2 slots: Propulsion x2 1176 | -8/Materials | Build established: Scavenger-Mutant 1221 | -8/Materials | Lost 3 parts (1p2n) 1280 | -8/Materials | Core integrity fell below 50% 1335 | -8/Materials | Core integrity fell below 20% 1365 | -8/Materials | Lost 6 parts (1p2n2u1w) 1423 | -8/Materials | Discovered new exit (range 16) 1490 | -8/Materials | Build established: Mutant 1513 | -8/Materials | Entered Factory 1513 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2012 | -7/Factory | Build established: Infiltrator-Mutant 2132 | -7/Factory | Lost 3 parts (1p2w) 2215 | -7/Factory | Discovered new exit (range 12) 2297 | -7/Factory | Entered another Factory area 2297 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2917 | -6/Factory | Sucked down chute 2917 | -6/Factory | Entered Waste 2918 | -6/Waste | Met a frightened Derelict 2941 | -6/Waste | Warlord forces began an assault 3078 | -6/Waste | Spotted C-40 Crusher 3089 | -6/Waste | Allies destroyed C-40 Crusher 3120 | -6/Waste | Spotted C-40 Crusher 3154 | -6/Waste | Spotted C-40 Crusher 3160 | -6/Waste | Spotted C-40 Crusher 3167 | -6/Waste | Allies destroyed C-40 Crusher 3181 | -6/Waste | Spotted C-40 Crusher 3192 | -6/Waste | Allies destroyed C-40 Crusher 3223 | -6/Waste | Lost 6 allies 3264 | -6/Waste | Spotted C-40 Crusher 3322 | -6/Waste | Discovered new exit (range 16) 3523 | -6/Waste | Entered Factory 3523 | -6/Factory | Accompanied by 9 allies 3536 | -6/Factory | Build established: Skirmisher 3613 | -6/Factory | Lost 6 allies 3646 | -6/Factory | Spotted B-75 Beast 4194 | -6/Factory | Discovered new exit (range 11) 4241 | -6/Factory | Core integrity fell below 50% 4272 | -6/Factory | Found Prototype Processor 4275 | -6/Factory | Lost 12 parts (3p3n4u2w) 4310 | -6/Factory | Core integrity fell below 20% 4361 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04328_ ALERT: Cargo convoy en route, clear transfer corridor. 04329_ K-01 Serf cleans the Terminal. 04330_ System corrupted: Heat flow error (+298). 04341_ Acquired Energy Well. 04348_ Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 9 components... Wheel Nuclear Pulse Thruster Flexi-carbon Leg Corrupted Lgt. Ion Engine Corrupted Flexi-carbon Leg Corrupted Wheel Particle Gun Imp. Cooling System Hvy. Beamcaster 04349_ Acquired Wheel. 04357_ Fusion Modulator explodes. 04357_ Recycling Unit disabled. 04357_ G-50 Soldier destroyed. 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""" " | | ???#??"""""" ; l@#???#####?#?##### """ " | | ???????""""" ; [g=[=#?????##########? | | ???????""""" g p=[ #?????#??#?###?##+####?# | | ???? ; = #?????? ? ## ? ? ? | | ? ; [ #???????"" ??# ? ? ? | | ?? ; #????????" #?? ?? ? | | ??###########+###;;;;;#####????????? ? ## ? ? | | ??????????????? ##???????????????? ?? ? | | ?????????????? ??????????????????????????#??? | | ????????????? ??????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ???????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 61 Energy Capacity 765 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Power Amplification 20 Additional Mass Support 6 Armor Coverage 450 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Serviceable Loadout The More The Merrier We Are Legion Challenges ------------ None Game ------ Seed PhaseVisualWeb Manual? 0 Play Time 01:40:00 Cumulative 11.1 hours Start 2024.09.18 @ 21:06:10 End 2024.09.19 @ 19:10:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: cdab8890-cb15-4b07-ac3e-0b5bf17260db