Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.14 @ 00:42:40 Player: Horse Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (228) 1140 Value Destroyed (7604) 7604 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1984) 1984 TOTAL SCORE: 14168 Bonus ------- High Alert Combat Kills 1466 Follower Combat Kills 289 Entered Garrisons 400 Friendly Fire -171 Cogmind --------- Core Integrity 0/700 Matter 210/300 Energy 290/290 System Corruption 4% Temperature Cool (9) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ Large Storage Unit Advanced Terrain Scan Processor Target Analyzer Core Analyzer Improved Light Armor Plating Trap Extractor (1/4 Blade) > --- WEAPON (2) ------- Mace Flail > --- INVENTORY (15) --- Light Ion Engine Carbon-fiber Leg Titanium Leg Wheel Wheel Small Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Improved Signal Interpreter Authchip [R/Combat] System Restoration Module Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scan Processor Target Analyzer Core Analyzer Improved Shield Generator System Shield System Restoration Module > --- WEAPON ----------- Plasma Cannon Heavy Machine Gun > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Gravmag System Gravmag System Improved Cooling System High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Weapon Shielding Authchip [R/Combat] Trap Extractor Recalibrator Improved Datajack Plasma Cutter Plasma Cutter [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Fac Slots Evolved 6 | . . . 2 2 . . . 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . . 1 Utility 5 | . . . 2 2 . . . 1 Weapon . | . . . . . . . . . Parts Attached 273 | 8 9 14 49 39 15 35 12 92 Power 24 | 1 . 1 7 3 . 2 . 10 Engine 18 | 1 . 1 7 2 . 2 . 5 Core 6 | . . . . 1 . . . 5 Reactor . | . . . . . . . . . Propulsion 46 | 2 1 3 4 5 2 5 2 22 Treads . | . . . . . . . . . Leg 41 | 2 1 3 4 3 2 5 2 19 Wheel 3 | . . . . 2 . . . 1 Hover 2 | . . . . . . . . 2 Flight . | . . . . . . . . . Utility 106 | 2 4 6 20 20 6 21 2 25 Device 59 | 1 . 3 11 15 5 9 . 15 Storage 10 | 1 3 . 3 . . 1 . 2 Processor 7 | . . . 1 1 . 2 1 2 Hackware 4 | . . . 1 1 . . . 2 Protection 26 | . 1 3 4 3 1 9 1 4 Artifact . | . . . . . . . . . Weapon 97 | 3 4 4 18 11 7 7 8 35 Energy Gun 22 | 1 1 2 6 4 1 1 . 6 Energy Cannon 7 | . . . . . . . . 7 Ballistic Gun 32 | 2 1 1 7 5 2 5 4 5 Ballistic Cannon . | . . . . . . . . . Launcher 19 | . 2 1 5 2 2 1 4 2 Special Weapon 9 | . . . . . . . . 9 Impact Weapon 3 | . . . . . . . . 3 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 5 | . . . . . 2 . . 3 Unidentified Prototypes 6 | . . 1 2 1 . . . 2 Parts Lost 59 | . . 6 5 7 2 5 4 30 Power 11 | . . 1 2 2 . . . 6 Propulsion 16 | . . 3 . 2 . 3 . 8 Utility 18 | . . 1 1 2 2 1 4 7 Weapon 14 | . . 1 2 1 . 1 . 9 Highest Loss Streak 7 | . . 4 2 3 1 3 3 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 100 93 98 97 98 98 83 92 Engine 7 | . 14 10 10 7 . 8 9 4 Core 1 | . . . . . 9 . . 2 Leg 20 | . 28 27 22 13 16 17 18 19 Device 9 | . 7 4 8 20 3 7 9 14 Storage 9 | . 14 14 11 9 9 9 9 7 Processor 11 | . . . 10 9 9 16 15 19 Hackware 7 | . . . 4 9 18 15 . 5 Protection 5 | . 6 8 7 5 12 4 4 1 Energy Gun 5 | . 8 13 10 7 . 5 . . Energy Cannon 1 | . . . . . . . . 5 Ballistic Gun 9 | . 16 8 8 8 11 10 17 4 Launcher 2 | . 3 6 3 1 4 1 . . Naked Turns . | . . . . . . . . . Heaviest Build 66 | 15 33 33 41 47 47 52 49 66 Greatest Support 54 | 20 20 20 20 29 30 39 30 54 Greatest Overweight (x) 14 | . 1 1 2 3 2 3 1 14 Average Overweight (x) . | . . 1 1 1 1 . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 Most Carried 15 | 3 14 15 15 15 15 15 15 15 Average Carried 13 | 1 9 14 14 13 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 3 14 15 15 15 15 14 14 13 Class Distribution -------------------- 53% | Scavenger-Mutant 31% | Mutant 11% | Hacker-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 ----------- Run | Jun Mat Min Mat Mat Gar Mat Gar Fac Matter Collected 5628 | 305 238 174 1083 664 531 831 429 1373 Remotely 528 | . . . 270 258 . . . . Salvage Created 8648 | 83 580 206 1300 808 356 1348 523 3444 Parts 484 | 3 51 16 101 50 24 72 28 139 Haulers Intercepted 12 | . 1 . 5 3 . 2 . 1 Recyclers Shooed 17 | 1 . 1 1 4 . 1 . 9 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Fac Combat Hostiles Destroyed 155 | . 15 7 26 15 12 18 14 48 Melee 3 | . . . . . . . . 3 Guns 87 | . 8 5 18 9 6 16 12 13 Cannons 18 | . . . . . . . . 18 AOE 42 | . 7 2 8 6 6 2 2 9 Classes Destroyed 17 | 2 5 . 5 1 . 1 . 3 Worker 9 | . . . 1 2 . 2 . 4 Builder 12 | . 2 . 3 3 . 2 . 2 Tunneler 1 | 1 . . . . . . . . Hauler 12 | . 1 . 5 3 . 2 . 1 Recycler 23 | 1 1 1 2 1 . 4 . 13 Mechanic 3 | . . . 1 . . 1 . 1 Operator 4 | . . . 2 1 . 1 . . Watcher 9 | . 3 . 3 . . 2 . 1 Swarmer 45 | . 6 5 11 4 6 3 3 7 Grunt 59 | . 9 2 9 6 3 7 7 16 Brawler 5 | . . . . . . 1 2 2 Duelist 3 | . . . 1 . . . . 2 Protector 1 | . . . . . . . . 1 Sentry 18 | . . . 5 3 3 4 . 3 Specialist 3 | . . . . . . . . 3 Hunter 14 | . . . . 2 . 3 2 7 Programmer 7 | . . . . . . . . 7 Best Kill Streak 12 | 1 7 4 7 6 5 4 4 12 Combat Bots Only 6 | . 5 3 6 4 5 2 4 6 Max Kills in Single Turn 5 | 1 3 3 2 2 4 2 2 5 Gunslinging 1 | . . . . . . . 1 . Exploded 5 | . 3 2 2 2 4 2 1 5 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Jun Mat Min Mat Mat Gar Mat Gar Fac Damage Taken 9068 | 37 415 489 838 1056 545 1199 658 3831 Core 1555 | . 88 116 171 137 43 201 89 710 Absorbed by Shields 687 | . . . . 152 44 . . 491 Redirected to Shielding 105 | . . . . . . . . 105 Regen/Repaired (Parts) 640 | . 265 . 82 . . . . 293 Core Remaining (%) 47 | 100 . 18 57 . . . 14 . Volleys Fired 569 | 8 39 28 110 70 53 80 37 144 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 160 | 40 70 60 101 108 91 91 61 160 Shots Fired 1029 | 12 73 55 206 131 81 155 65 251 Gun 853 | 12 67 54 193 122 74 153 59 119 Cannon 115 | . . . . . . . . 115 Launcher 47 | . 6 1 13 9 7 2 6 3 Special 14 | . . . . . . . . 14 Kinetic 579 | 11 49 27 100 70 73 97 59 93 Thermal 339 | . . 27 76 40 1 56 . 139 Explosive 47 | . 6 1 13 9 7 2 6 3 Electromagnetic 64 | 1 18 . 17 12 . . . 16 Robot Hit Streak 19 | 2 7 8 14 11 19 13 12 14 Robot Miss Streak 6 | 2 6 3 4 4 3 3 2 6 Penetration Max 1 | . . . . . 1 1 1 1 Secondary Targets 7 | . 1 1 1 . 1 . 3 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . 1 . Shots Hit Robots 702 | 6 42 37 132 92 47 105 44 197 Core Hits 351 | 3 32 14 57 36 21 52 25 111 Critical Kills 6 | . . . . 1 . . 1 4 Critical Parts Destroyed 13 | . . . . . . . 1 12 Critical Strikes 30 | . . . 5 3 . 2 2 18 Burn 9 | . . . 5 2 . 2 . . Meltdown 1 | . . . . . . . . 1 Destroy 7 | . . . . 1 . . 2 4 Corrupt 1 | . . . . . . . . 1 Smash 11 | . . . . . . . . 11 Sever 1 | . . . . . . . . 1 Melee Attacks 57 | . . . . . 11 . . 46 Impact 42 | . . . . . . . . 42 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 21 | . . . . . 11 . . 10 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 17532 | 109 960 536 2694 2185 1214 2112 1188 6534 Guns 9717 | 66 534 386 1983 1443 715 2010 792 1788 Cannons 2167 | . . . . . . . . 2167 Explosions 4211 | 43 426 150 710 742 499 102 396 1143 Melee 1342 | . . . . . . . . 1342 Ramming 1 | . . . 1 . . . . . Kinetic 6477 | 54 315 131 1091 786 715 1280 792 1313 Thermal 5743 | 43 70 255 777 534 . 730 . 3334 Explosive 3249 | . 356 150 678 742 499 102 396 326 Electromagnetic 720 | 12 219 . 147 123 . . . 219 Impact 1342 | . . . . . . . . 1342 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . 1 1 2 8 4 Average Corruption 2 | . . . . 1 1 1 5 1 Corruption Purged 4 | . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . Effects 81 | . . . . 1 14 23 20 23 Message Errors 14 | . . . . 1 1 5 2 5 Matter Fused 19 | . . . . . 3 5 9 2 Heat Flow Errors 13 | . . . . . 3 2 2 6 Energy Discharges 7 | . . . . . . 2 2 3 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 3 | . . . . . 1 . 1 1 Data Loss (minor) 10 | . . . . . 2 5 1 2 Data Loss (major) 5 | . . . . . 1 1 1 2 Misfires 5 | . . . . . 3 2 . . Alerts 2 | . . . . . . . 2 . Weapon Failures 2 | . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 849 | . 45 . 64 40 74 . . 626 Projectiles 6 | . . . . . . . . 6 Explosions 310 | . 45 . 64 40 74 . . 87 Melee 533 | . . . . . . . . 533 Knockbacks 6 | . . . . . . . . 6 Impact 6 | . . . . . . . . 6 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 246 | 37 9 3 70 26 37 . 23 41 Shots 10 | 1 1 1 2 1 2 . 1 1 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 392 | 12 66 116 205 237 194 392 183 317 Average Temperature 77 | 12 29 51 45 62 62 113 34 96 Received Heat Transfer 3173 | . 150 189 231 383 228 513 225 1254 Effects 10 | . . . . . . 8 . 2 Shutdowns 1 | . . . . . . 1 . . Energy Bleed 2 | . . . . . . 1 . 1 Interference 5 | . . . . . . 5 . . Short Circuit 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 9 | . . . . . . . . 9 Impact Corruptions 22 | . . . . . . . . 22 Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 10 | . . . 2 . . 2 . 6 Heat Transferred 11224 | 100 150 550 2298 1295 . 1702 . 5129 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | 1 2 . 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Fac Peak Influence 1303 | 10 201 102 402 307 1073 832 834 1303 Initial 522 | . 6 31 23 113 187 522 400 437 Average 434 | 3 95 43 219 167 633 637 695 677 Maximum Alert Level 4 | . 1 . 2 1 3 3 3 4 Low Security (%) 29 | 100 99 100 36 63 2 . . . Level 1 25 | . . . 62 36 22 . . 29 Level 2 19 | . . . . . 32 66 32 21 Level 3 22 | . . . . . 42 33 67 35 Level 4 3 | . . . . . . . . 13 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 34 | . 4 . 5 5 . 4 . 16 Investigation 15 | . 3 . 4 2 . 2 . 4 Extermination 5 | . . . . . . . . 5 Reinforcement 10 | . 1 . 1 2 . 2 . 4 Assault 2 | . . . . . . . . 2 Garrison 2 | . . . . 1 . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Jun Mat Min Mat Mat Gar Mat Gar Fac Distress Signals 17 | . . . 4 3 . 7 . 3 Communications Jammed 20 | . . . . . . 2 . 18 Distress Signals 19 | . . . . . . 1 . 18 Times Spotted 247 | . 19 8 51 31 14 35 14 75 Peak Tracking Total 11 | . 5 3 7 6 3 5 5 11 Tactical Retreats 15 | . . . . 7 . 2 1 5 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Fac Traps Triggered 13 | . 2 . 1 1 2 1 3 3 Indirectly . | . . . . . . . . . Trap Hack Attempts 128 | . . . . . . . . 128 Triggered . | . . . . . . . . . Disarmed 1 | . . . . . . . . 1 Reprogrammed 5 | . . . . . . . . 5 Reused 3 | . . . . . . . . 3 Traps Extracted 1 | . . . . . . . . 1 Installed . | . . . . . . . . . Triggered 4 | . . . . . . . . 4 Most Traps Carried 1 | . . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 ---------- Run | Jun Mat Min Mat Mat Gar Mat Gar Fac Machines Disabled 23 | . 1 . 1 1 9 . 2 9 Max in Single Turn 5 | . 1 . 1 1 2 . 1 5 Garrison Relay 5 | . . . . . 4 . 1 . Phase Generator 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Jun Mat Min Mat Mat Gar Mat Gar Fac Machines Accessed 48 | . 7 . 11 3 3 9 2 13 Terminals 30 | . 5 . 8 1 3 6 2 5 Fabricators 2 | . . . . . . . . 2 Repair Stations 6 | . 1 . 1 . . 1 . 3 Recycling Units 3 | . 1 . . . . . . 2 Scanalyzers 4 | . . . 2 1 . 1 . . Garrison Access 3 | . . . . 1 . 1 . 1 Total Hacks 180 | . 22 . 52 14 7 43 4 38 Successful 99 | . 11 . 33 10 4 27 1 13 Failed 81 | . 11 . 19 4 3 16 3 25 Catastrophic 14 | . 3 . 2 . . . 1 8 Database Lockouts . | . . . . . . . . . Manual 72 | . 16 . 22 8 1 18 . 7 Terminals 104 | . 16 . 30 7 7 26 4 14 Fabricators 6 | . . . . . . . . 6 Repair Stations 26 | . 5 . 4 . . 3 . 14 Recycling Units 3 | . 1 . . . . . . 2 Scanalyzers 33 | . . . 18 5 . 10 . . Garrison Access 8 | . . . . 2 . 4 . 2 Terminal Hacks 31 | . 6 . 9 1 3 11 1 . Robot Schematic 2 | . 1 . . . . 1 . . Robot Analysis 6 | . 4 . 1 . . 1 . . Prototype ID Bank 5 | . 1 . 1 . . 3 . . Open Door 1 | . . . . . 1 . . . Level Access Points 1 | . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . Machine Index 1 | . . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . Alert Level 2 | . . . 1 . . 1 . . Unreport Threat 3 | . . . 1 1 . 1 . . Recall Reinforcements 2 | . . . 1 . . 1 . . Hauler Manifests 1 | . . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . . Garrison Registry 1 | . . . . . 1 . . . Security Stations 1 | . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Repair Station Hacks 16 | . 4 . 4 . . 1 . 7 Scan Component 9 | . 2 . 2 . . 1 . 4 Repair 7 | . 2 . 2 . . . . 3 Recycling Unit Hacks 2 | . 1 . . . . . . 1 Retrieve Components 2 | . 1 . . . . . . 1 Scanalyzer 32 | . . . 17 5 . 10 . . Insert Component 16 | . . . 8 3 . 5 . . Analyze 16 | . . . 9 2 . 5 . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 2 | . . . . 1 . 1 . . Unauthorized Hacks 15 | . . . 3 3 1 4 . 4 Terminals 13 | . . . 3 2 1 4 . 3 Track 1 | . . . . . . . . 1 Botnet 8 | . . . 3 1 1 3 . . Detonate 1 | . . . . . . . . 1 Disrupt 1 | . . . . . . 1 . . Operators 2 | . . . . 1 . . . 1 Fabricators 1 | . . . . . . . . 1 Haulers 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Reprogram 1 | . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 43 | . 6 . 9 2 3 9 2 12 Full Trace Events 15 | . 3 . 4 2 . 2 . 4 Feedback Events 2 | . . . . 1 . 1 . . Corruption 2 | . . . . 1 . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . 1 . . . . 1 . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 14 | . . . 7 2 . 5 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 7 | . 2 . 2 . . . . 3 Time 281 | . 52 . 134 . . . . 95 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 11 | . 1 . . . . . . 10 Parts Scanalyzed 14 | . . . 7 2 . 5 . . Part Schematics Acquired 14 | . . . 7 2 . 5 . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 ------------ Run | Jun Mat Min Mat Mat Gar Mat Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 Non-combat 2 | . . . . . . . . 2 Combat . | . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . 4 parse_system 1 | . . . . . . . . 1 no_distress 1 | . . . . . . . . 1 find_recycling 2 | . . . . . . . . 2 Relay Couplers Released 21 | . . . . . 17 . 4 . Machine Destruction 21 | . . . . . 17 . 4 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 6 | . . . . . 6 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Jun Mat Min Mat Mat Gar Mat Gar Fac Total Allies 7 | . . . . 1 6 . . . Largest Group 3 | . . . . 1 3 2 . . Highest-Rated Group 76 | . . . . 15 76 53 . . Highest-Rated Ally 31 | . . . . 15 31 28 . . Total Orders 6 | . . . . . 6 . . . STAY 3 | . . . . . 3 . . . FOLLOW 3 | . . . . . 3 . . . Ally Attacks 50 | . . . . 4 29 17 . . Total Damage 920 | . . . . 74 594 252 . . Kills 14 | . . . . 1 10 3 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Fac Robot Analysis Total 6 | . 4 . 1 . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 ------------- Run | Jun Mat Min Mat Mat Gar Mat Gar Fac Turns Passed 12206 | 92 1207 758 2450 960 1464 1459 888 2928 Spaces Moved 5094 | 51 552 341 960 367 677 566 375 1205 Core 11 | 4 . . . . . . . 7 Treads . | . . . . . . . . . Legs 4883 | 47 552 341 960 247 620 566 375 1175 Wheels 199 | . . . . 120 57 . . 22 Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 190 95 95 120 190 110 Average Speed 176 | 114 176 190 191 166 182 188 190 151 Slowest Speed 750 | 120 190 190 260 260 190 330 190 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 4 79 66 82 28 87 53 52 29 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 35 | . . 6 16 . . . 13 . Terrain Destroyed 395 | 5 45 6 98 53 108 17 17 46 Melee . | . . . . . . . . . Projectile 2 | . . . . 1 . 1 . . AOE 393 | 5 45 6 98 52 108 16 17 46 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Jun Mat Min Mat Mat Gar Mat Gar Fac Total 7219 | 69 712 397 1363 583 827 816 488 1964 Wait 909 | . 101 10 197 87 61 104 50 299 Move 5087 | 50 551 340 959 366 676 566 374 1205 Hop . | . . . . . . . . . Pick Up 102 | 3 12 5 23 12 3 13 2 29 Fast Attach 51 | 7 . 1 5 8 1 4 . 25 Attach 61 | . 1 4 10 7 1 6 1 31 Detach 12 | . . . 2 . . 3 . 7 Swap 161 | 1 8 9 34 24 13 25 11 36 Drop 67 | . . . 22 9 3 15 3 15 Fire 569 | 8 39 28 110 70 53 80 37 144 Melee 56 | . . . . . 11 . . 45 Ram . | . . . . . . . . . Kick 1 | . . . 1 . . . . . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . . 5 . 10 . Rewire . | . . . . . . . . . Trap 128 | . . . . . . . . 128 Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 16) 93 | -11/Junkyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 529 | -10/Materials | Repaired Lrg. Storage Unit 571 | -10/Materials | Repaired EM Pulse Gun 627 | -10/Materials | Discovered new exit (range 8) 869 | -10/Materials | Discovered new exit (range 10) 1300 | -10/Materials | Entered Mines 1386 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1390 | -10/Mines | Found Prototype Device 1391 | -10/Mines | Identified Exp. Sensor Array 1407 | -10/Mines | Learned 2 Materials zone layouts 1840 | -10/Mines | Discovered new exit (range 15) 1919 | -10/Mines | Core integrity fell below 50% 1949 | -10/Mines | Core integrity fell below 20% 1981 | -10/Mines | Lost 4 parts (3n1u) 2022 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2024 | -10/Mines | Discovered new exit (range 5) 2058 | -10/Mines | Entered Materials 2058 | -9/Materials | Evolved 2 slots: Utility x2 2241 | -9/Materials | Build established: Scavenger-Mutant 2672 | -9/Materials | Repaired Aluminum Leg 2782 | -9/Materials | Repaired Exp. Sensor Array 3546 | -9/Materials | Discovered new exit (range 16) 3567 | -9/Materials | Identified exit to Mines 3808 | -9/Materials | Discovered new exit (range 15) 4354 | -9/Materials | Discovered new exit (range 4) 4456 | -9/Materials | Identified exit to Materials 4508 | -9/Materials | Entered another Materials area 4508 | -8/Materials | Evolved 2 slots: Utility x2 4808 | -8/Materials | Lost 3 parts (2u1w) 5194 | -8/Materials | Lost 3 parts (1p2n) 5424 | -8/Materials | Identified exit to Garrison 5454 | -8/Materials | Garrison activated, responded to threat 5468 | -8/Materials | Entered Garrison 5468 | -8/Garrison | Accompanied by 1 ally 5504 | -8/Garrison | Triggered checkpoint 5524 | -8/Garrison | Triggered checkpoint 5556 | -8/Garrison | Garrison Relay disabled 5797 | -8/Garrison | Phase Generator disabled 5843 | -8/Garrison | Garrison Relay disabled 5930 | -8/Garrison | Triggered checkpoint 6166 | -8/Garrison | Triggered checkpoint 6200 | -8/Garrison | Triggered checkpoint 6295 | -8/Garrison | Triggered checkpoint 6310 | -8/Garrison | Triggered checkpoint 6462 | -8/Garrison | Discovered new exit (range 10) 6505 | -8/Garrison | Garrison Relay disabled 6724 | -8/Garrison | Garrison Relay disabled 6887 | -8/Garrison | Discovered new exit (range 11) 6894 | -8/Garrison | Triggered checkpoint 6903 | -8/Garrison | Discovered new exit (range 12) 6903 | -8/Garrison | Discovered new exit (range 66) 6903 | -8/Garrison | Discovered new exit (range 66) 6928 | -8/Garrison | Identified exit to Materials 6932 | -8/Garrison | Entered Materials 6932 | -8/Materials | Accompanied by 2 allies 7284 | -8/Materials | Discovered new exit (range 15) 7524 | -8/Materials | Build established: Hacker-Mutant 7874 | -8/Materials | Discovered new exit (range 15) 8252 | -8/Materials | Core integrity fell below 50% 8325 | -8/Materials | Lost 3 parts (1n1u1w) 8391 | -8/Materials | Identified exit to Garrison 8391 | -8/Materials | Entered Garrison 8461 | -8/Garrison | Learned Factory security intel 8545 | -8/Garrison | Triggered checkpoint 8667 | -8/Garrison | Garrison Relay disabled 8672 | -8/Garrison | Triggered checkpoint 8683 | -8/Garrison | Core integrity fell below 20% 8797 | -8/Garrison | Lost 3 parts (3u) 8843 | -8/Garrison | Build established: Mutant 8989 | -8/Garrison | Discovered new exit (range 12) 9122 | -8/Garrison | Triggered checkpoint 9251 | -8/Garrison | Discovered new exit (range 14) 9279 | -8/Garrison | Entered Factory 9279 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9902 | -7/Factory | Build established: Scavenger-Skirmisher 10255 | -7/Factory | Repaired Carbon-fiber Leg 10304 | -7/Factory | Repaired Carbon-fiber Leg 10488 | -7/Factory | Build established: Hacker-Mutant 10539 | -7/Factory | Cargo convoy interrupted 10613 | -7/Factory | Lost 3 parts (1p1n1u) 10805 | -7/Factory | Garrison activated, responded to threat 10838 | -7/Factory | Build established: Scavenger-Mutant 11076 | -7/Factory | Repaired Carbon-fiber Leg 11319 | -7/Factory | First assault squad dispatched 11590 | -7/Factory | Core integrity fell below 50% 11604 | -7/Factory | Lost 3 parts (2u1w) 11886 | -7/Factory | Lost 7 parts (3n1u3w) 11889 | -7/Factory | Core integrity fell below 20% 11955 | -7/Factory | Lost 5 parts (2p3n) 12122 | -7/Factory | Build established: Mutant 12207 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 12120_ Connecting with Terminal... 12123_ K-01 Serf cleans the Subcomponent Replicator. 12134_ Connecting with Terminal... 12134_ ALERT: Suspicious activity at Terminal F019. Dispatching Investigation squad. 12137_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12141_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 12156_ GC5/6JM>|41%OFOY/WA %Y%L2OPIYVBGME 12161_ K-01 Serf cleans the Subcomponent Replicator. 12173_ Sneak attack on A-02 Transporter. 12173_ Destroyed Weight Redist. System. 12173_ A-02 Transporter system corrupted by crushing effect. 12174_ A-02 Transporter system terminally corrupted. 12174_ Transport Network Coupler fried. 12174_ Ion Engine fried. 12177_ Acquired Flail. 12184_ Mace follow-up attack on G-47 Trooper. 12187_ Imp. Cooling System destroyed. 12197_ G-47 Trooper suffers critical hit (Smash). 12197_ Destroyed Aluminum Leg. 12197_ G-47 Trooper system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????+!#??????????????????????? | | ????????????????????????#/#??????????????????????? | | ????????????????????????#/#??????????????????????? | | ????????????????????????#/#??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????#/#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#/#??????????????????????? | | ????????????????#########@#??????????????????????? | | ?????????/ g #??????????????????????? | | ????????????????######### #??????????????????????? | | ????????????????????????#a#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #????????????? #???????? | | ????????????????????????# #??????????? ##??????? | | ???????????????????????## ########### ???????? | | ???????????????????????# "" ????????? | | ???????????????????????# "T ????????? | | ???????????????????????+ ^ "" #??????? | | ???????????????????????# "" ##### #??????? | | ??????????????????????## """ #????????#???????? | | ??????????????????????# """ #????????????????? | | ??????????????????????# """ #????????????????? | | ??????????????????????+ ^ #????????????????? | | ??????????????????????# ^ "" #????????????????? | | ??????????????????????# ^ "" #????????????????? | | ????????? ????????# """ #????????????????? | | ????????# #???????# """ #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Resistance: EM 15 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Trap Extractor | -9/Materials | Scanalyzed Disposable Heat Sink | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Adv. Weight Redist. System | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Core Analyzer | -8/Materials | Scanalyzed Recalibrator | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked I-25 Savior | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeAdvancedThermoblaster Manual? 0 Play Time 02:33:00 Cumulative 1086.0 hours Start 2023.10.12 @ 20:16:47 End 2023.10.14 @ 00:42:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 452 Rogue 452 Adventurer 0 Explorer 0 Win Type - Total 14 Types 12/0/1/1/0/0/0/0/0 Lore% 72 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b79fea22-a095-41d2-9849-6fb09c0ef5e3