Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.11 @ 14:12:15 Player: canerib Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (67) 335 Value Destroyed (2133) 2133 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5208 Bonus ------- None Cogmind --------- Core Integrity 4/700 Matter 187/300 Energy 61/100 System Corruption 0% Temperature Cool (4) Movement Flying (40) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster > --- UTILITY (4) ------ Medium Storage Unit Weight Redist. System System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Seismic Detector Launcher Guidance Computer Hacking Suite Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Compact Wheel Gravmag System Flight Unit Xenon Bombardment Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Signal Interpreter System Shield System Shield > --- WEAPON ----------- Particle Gun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Weight Redist. System Seismic Detector Advanced Focal Shield Advanced Focal Shield System Shield Shock Rifle Remote Datajack [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility System Shield Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Gauss Rifle Launcher Improved Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 4 | . . 2 . 2 . . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 99 | 7 12 9 11 17 40 3 Power 8 | 1 2 1 1 1 2 . Engine 5 | 1 2 . 1 1 . . Core 3 | . . 1 . . 2 . Reactor . | . . . . . . . Propulsion 53 | 2 4 7 6 10 23 1 Treads 2 | . . . . . 2 . Leg 22 | 2 4 7 2 . 7 . Wheel 3 | . . . . . 3 . Hover 3 | . . . . . 3 . Flight 23 | . . . 4 10 8 1 Utility 13 | 2 1 . 1 1 7 1 Device 5 | 1 . . 1 1 1 1 Storage 3 | 1 1 . . . 1 . Processor 1 | . . . . . 1 . Hackware 3 | . . . . . 3 . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 25 | 2 5 1 3 5 8 1 Energy Gun 13 | 2 5 1 . . 4 1 Energy Cannon . | . . . . . . . Ballistic Gun 9 | . . . 3 4 2 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 2 | . . . . . 2 . Corrupted Parts 1 | . . . . . 1 . System Corruption 1 | . . . . . 1 . Parts Lost 43 | . 6 2 1 9 24 1 Power 3 | . 1 . 1 . 1 . Propulsion 29 | . 2 . . 9 18 . Utility 3 | . . 1 . . 2 . Weapon 8 | . 3 1 . . 3 1 Highest Loss Streak 12 | . 3 1 1 7 12 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 96 98 99 87 76 38 Engine 5 | . 13 7 2 9 1 . Core 3 | . . 3 8 . 5 . Treads 1 | . . . . . 3 . Leg 21 | . 26 43 42 . 10 . Wheel 2 | . . . . . 5 . Flight 7 | . . . 1 52 9 7 Device 7 | . 14 10 11 9 . 7 Storage 9 | . 14 11 11 9 6 7 Processor 1 | . . . . . 4 . Hackware 6 | . . . . . 14 15 Energy Gun 13 | . 26 21 20 . 3 . Ballistic Gun 1 | . . . 1 7 1 . Launcher 1 | . . . . . 2 . Peak Build Rating 40 | 9 10 16 14 15 40 18 Average Rating 17 | 4 9 13 13 13 25 14 On Entrance 8 | . 9 10 13 10 6 9 Naked Turns . | . . . . . . . Heaviest Build 30 | 15 30 30 30 25 28 10 Greatest Support 40 | 20 20 40 40 25 40 12 Greatest Overweight (x) 3 | . 2 . 1 1 3 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 Average Capacity 12 | 6 14 15 15 14 9 10 Most Carried 15 | 5 15 15 15 15 10 6 Average Carried 9 | 2 8 14 14 12 8 4 Final Capacity 15 | 8 15 15 15 5 10 10 Final Carried 15 | 3 14 15 12 5 7 4 Class Distribution -------------------- 33% | Scavenger-Mutant 32% | Mutant 26% | Hacker-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 1240 | 260 125 90 64 137 564 . Remotely . | . . . . . . . Salvage Created 2250 | 110 775 359 187 137 682 . Parts 138 | 6 45 25 15 9 38 . Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 54 | . 14 10 9 3 18 . Guns 43 | . 13 10 9 3 8 . AOE 11 | . 1 . . . 10 . Classes Destroyed 13 | 2 4 2 . . 5 . Worker 1 | . 1 . . . . . Builder 2 | . . . . . 2 . Tunneler 2 | 2 . . . . . . Hauler 2 | . 1 . . . 1 . Recycler 2 | 1 . . . . 1 . Operator 1 | . . . . . 1 . Watcher 3 | . 3 . . . . . Swarmer 15 | . . 4 7 1 3 . Grunt 28 | . 14 2 2 1 9 . Duelist 1 | . . . . . 1 . Sentry 5 | . . 4 . 1 . . Hunter 1 | . . . . . 1 . Programmer 4 | . . . . . 4 . Best Kill Streak 5 | 2 5 4 4 1 4 . Combat Bots Only 4 | . 3 4 4 1 3 . Max Kills in Single Turn 3 | 1 1 1 2 1 3 . Gunslinging 1 | . . . 1 . . . Exploded 3 | . 1 . . . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 568 | . 85 63 42 54 310 14 Missed 218 | . 29 22 11 24 127 5 Damage Taken 4385 | . 760 494 282 450 2263 136 Core 1091 | . 176 20 62 137 594 102 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 62 | . . 62 . . . . Core Remaining (%) 70 | 100 29 . 79 75 . . Volleys Fired 222 | 6 68 40 23 34 50 1 Largest 2 | 2 2 2 2 2 2 1 Hottest 105 | 90 90 96 96 40 105 69 Shots Fired 346 | 8 107 72 46 41 71 1 Gun 333 | 8 107 72 46 41 58 1 Cannon . | . . . . . . . Launcher 13 | . . . . . 13 . Special . | . . . . . . . Kinetic 61 | . . . . 41 20 . Thermal 205 | 2 50 72 46 . 34 1 Explosive 13 | . . . . . 13 . Electromagnetic 67 | 6 57 . . . 4 . Robot Hit Streak 17 | 2 15 12 17 12 15 . Robot Miss Streak 5 | 1 3 5 3 2 5 2 Penetration Max . | . . . . . . . Secondary Targets 7 | . 3 1 1 . 2 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 235 | 5 72 48 30 35 45 . Core Hits 124 | 4 35 17 11 13 44 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 1 1 1 . 3 . Burn 6 | . 1 1 1 . 3 . Melee Attacks 2 | . . . . 2 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4494 | 65 1172 555 385 269 2029 19 Guns 2835 | 65 944 555 385 269 598 19 Cannons . | . . . . . . . Explosions 1659 | . 228 . . . 1431 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 469 | . . . . 269 200 . Thermal 2147 | 13 624 555 385 . 551 19 Explosive 1246 | . . . . . 1246 . Electromagnetic 632 | 52 548 . . . 32 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 1 5 . Average Corruption 2 | . . . . 1 2 . Corruption Purged 5 | . . . . . 5 . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . 11 . Message Errors 2 | . . . . . 2 . Matter Fused 4 | . . . . . 4 . Energy Discharges 2 | . . . . . 2 . Parts Rejected 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 194 | . 3 . . . 191 . Projectiles . | . . . . . . . Explosions 194 | . 3 . . . 191 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 488 | . 98 . . . 390 . Shots 15 | . 4 . . . 11 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 403 | 30 403 246 363 50 111 4 Average Temperature 73 | 18 90 66 134 16 40 3 Received Heat Transfer 1212 | . 372 165 66 144 465 . Effects 5 | . 4 . 1 . . . Shutdowns 2 | . 1 . 1 . . . Energy Bleed 1 | . 1 . . . . . Interference 1 | . 1 . . . . . Short Circuit 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 15 | . 1 6 3 . 5 . Heat Transferred 5025 | 37 1439 1383 993 . 1136 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 4 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Peak Influence 334 | 15 173 334 158 230 319 . Initial 74 | . 9 29 73 50 74 . Average 95 | 4 54 163 89 112 109 . Maximum Alert Level 1 | . . 1 . 1 1 . Low Security (%) 88 | 100 100 62 100 93 82 . Level 1 11 | . . 37 . 6 17 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 4 3 . 2 10 . Investigation 9 | . 4 1 . 1 3 . Extermination 4 | . . . . . 4 . Reinforcement 6 | . . 2 . 1 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 7 | . 2 1 . 3 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 107 | . 23 16 9 17 37 5 Peak Tracking Total 9 | . 4 7 4 9 8 5 Tactical Retreats 10 | . . 2 . 4 4 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 4 | . 2 1 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 12 | . 1 . . . 11 . Max in Single Turn 4 | . 1 . . . 4 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 16 | . 6 2 . 2 6 . Terminals 12 | . 6 1 . 2 3 . Fabricators 2 | . . . . . 2 . Repair Stations 2 | . . 1 . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 46 | . 18 8 . 7 13 . Successful 14 | . 5 3 . 2 4 . Failed 32 | . 13 5 . 5 9 . Catastrophic 11 | . 8 . . . 3 . Database Lockouts . | . . . . . . . Manual 27 | . 13 3 . 7 4 . Terminals 37 | . 18 4 . 7 8 . Fabricators 2 | . . . . . 2 . Repair Stations 7 | . . 4 . . 3 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 3 1 . 1 1 . Level Access Points 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . Alert Level 1 | . . 1 . . . . Unreport Threat 1 | . . . . 1 . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . Build 2 | . . . . . 2 . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 2 . . 1 1 . Terminals 4 | . 2 . . 1 1 . Botnet 4 | . 2 . . 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 5 2 . 2 4 . Full Trace Events 7 | . 3 . . 1 3 . Feedback Events 2 | . . . . 1 1 . Corruption 1 | . . . . 1 . . Hackware Fried 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 4 | . . . . . 4 . Authchips . | . . . . . . . Time 201 | . . . . . 201 . Total Part Build Rating 22 | . . . . . 22 . Parts Repaired 1 | . . 1 . . . . Time 13 | . . 13 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . 1 . . Non-combat 1 | . . . . 1 . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . no_distress 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 4714 | 68 1362 448 534 259 1974 69 Spaces Moved 2985 | 38 628 231 361 294 1337 96 Core 17 | 13 . . . . 4 . Treads 245 | . . . . . 245 . Legs 1513 | 25 628 231 347 . 282 . Wheels 328 | . . . . . 328 . Hover 51 | . . . . . 51 . Flight 831 | . . . 14 294 427 96 Fastest Speed 23 | 50 120 120 111 23 33 40 Average Speed 116 | 96 178 120 119 23 113 40 Slowest Speed 260 | 120 260 120 120 106 260 40 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 16 | . . . . 5 10 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 5 96 32 61 34 41 17 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 119 | . 14 . . . 105 . Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE 118 | . 14 . . . 104 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 3873 | 62 766 335 422 445 1719 124 Wait 422 | . 24 35 7 90 241 25 Move 2949 | 37 627 230 360 283 1318 94 Hop 14 | . . . . 5 8 1 Pick Up 110 | 11 27 13 10 6 43 . Fast Attach . | . . . . . . . Attach 79 | 7 9 4 6 12 38 3 Detach 13 | . . . . 7 6 . Swap 20 | . 3 5 5 5 2 . Drop 42 | 1 8 8 11 1 13 . Fire 222 | 6 68 40 23 34 50 1 Melee 2 | . . . . 2 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 12) 196 | -10/Materials | Identified exit to Mines 269 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 8) 675 | -10/Materials | Lost 3 parts (1p1n1w) 957 | -10/Materials | Discovered new exit (range 7) 1237 | -10/Materials | Identified exit to Materials 1336 | -10/Materials | Core integrity fell below 50% 1431 | -10/Materials | Entered another Materials area 1431 | -9/Materials | Evolved 2 slots: Propulsion x2 1545 | -9/Materials | Repaired Aluminum Leg 1812 | -9/Materials | Discovered new exit (range 8) 1879 | -9/Materials | Entered Mines 1915 | -9/Mines | Met a Derelict bent on vengeance 1995 | -9/Mines | Build established: Scavenger-Mutant 2016 | -9/Mines | Learned location of Storage (-7) 2323 | -9/Mines | Discovered new exit (range 8) 2413 | -9/Mines | Entered Materials 2413 | -8/Materials | Evolved 2 slots: Propulsion x2 2671 | -8/Materials | Discovered new exit (range 3) 2672 | -8/Materials | Entered Factory 2672 | -7/Factory | Evolved 2 slots: Utility x2 2700 | -7/Factory | Lost 7 parts (7n) 2831 | -7/Factory | Fabricated Adv. Focal Shield (x2) 2947 | -7/Factory | Build established: Hacker-Mutant 3350 | -7/Factory | System Shield fried by hacking feedback 3643 | -7/Factory | Build established: Scavenger-Mutant 3756 | -7/Factory | Lost 4 parts (2n2w) 4170 | -7/Factory | Fabricated Launcher Guidance Computer (x2) 4578 | -7/Factory | Core integrity fell below 50% 4639 | -7/Factory | Discovered new exit (range 5) 4640 | -7/Factory | Core integrity fell below 20% 4646 | -7/Factory | Entered Lower Caves 4668 | -7/Lower Caves | Build established: Hacker-Mutant 4670 | -7/Lower Caves | Lost 12 parts (1p9n1u1w) 4715 | -7/Lower Caves | Self-destructed Last Messages --------------- 04577_ U-05 Engineer lays Concrete. 04579_ Y-54 Guardian destroyed. 04579_ U-05 Engineer builds a Wall. 04580_ U-05 Engineer lays Concrete. 04580_ R-06 Scavenger collects Lgt. Ion Engine. 04581_ U-05 Engineer lays Concrete. 04595_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04606_ Xenon Bombardment Thruster destroyed. 04609_ Imp. Cesium-ion Thruster destroyed. 04620_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 04631_ Acquired Xenon Bombardment Thruster. 04636_ Hover Unit destroyed. 04639_ EXIT=FOUND 04639_ Gravmag System destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 04698_ P-60 Hacker fails to hack FC-20L(S). 04700_ FC-20L(S) destroyed. 04714_ Hvy. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? ##??????????????????? | | ??????????????????????????# #??????????????????? | | ?????????????????????##### ##?????????????????? | | ????????????????????## ##???##???????????? | | ????????????????????# #?? #???????????? | | ??????????????????### ## ????????????? | | ??????????????????? ??????????????? | | ???????????????????? ????????????####? | | ?????????????????????# s#????????????## ## | | ??????????????????????# #????????????# # | | ???????????????????????# s s #?????###?????# | | ???????????????????????# @ s #?????## ##?????# | | ??????????????????????## ###????## #?????# | | ??????????????????????# ##??????# #?????# | | ??????????????????????# #???????# #####?# | | ??????????????????????## ##????????# ### | | ???????????????????????##p#######???# | | ????????????????????????# ##?## | | ????????????????????????# ### ### | | ????????????????????????##### ## #?### | | ????????????????????????????# #???### | | ???????????????????????????# #???### | | ??????????????????????????# #????## | | ??????????????????????? ## #????? | | ???????????????????? #### #????? | | ????????????????????## ## ##??#### #????? | | ?????????????????????# #?#####???????# ##????? | | ????????????????????# #???????????????###?????? | | ??????????????????? ????????????????????????? | | ??????????????????? ?????????????????????????? | | ???????????????????####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 65 Recoil Reduction 1 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Focal Shield | x2 | -7/Factory | Preloaded Launcher Guidance Computer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadUtilityRipteeth Manual? 0 Play Time 00:39:57 Cumulative 49.7 hours Start 2024.10.31 @ 14:44:30 End 2024.11.11 @ 14:12:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 39 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9793e0f-817e-4c59-bea3-7db060536b12