Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.18 @ 22:47:18 Player: Waste Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (103) 103 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1043 Bonus ------- None Cogmind --------- Core Integrity 51/400 Matter 2/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Small Storage Unit Improved Terrain Scanner Seismic Detector Hardened Light Armor Plating Assault Rifle Light Cannon Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle Autogun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Small Storage Unit Improved Terrain Scanner Assault Rifle Light Cannon Grenade Launcher Mining Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 13 | 6 5 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 3 | 2 1 . Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 75 | . 85 69 Engine 11 | . 14 10 Treads 23 | . 28 20 Storage 12 | . 14 11 Ballistic Gun 27 | . 27 27 Naked Turns . | . . . Heaviest Build 49 | 11 46 49 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 14 | 7 11 20 Most Carried 13 | 8 10 13 Average Carried 9 | 5 8 11 Final Capacity 20 | 8 20 20 Final Carried 12 | 8 10 12 Class Distribution -------------------- 68% | Mutant 31% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 118 | 112 . 6 Remotely . | . . . Salvage Created 243 | 168 46 29 Parts 15 | 9 1 5 Haulers Intercepted . | . . . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 2 | . 1 1 Guns 1 | . 1 . AOE 1 | . . 1 Classes Destroyed 4 | 3 1 . Worker 1 | 1 . . Tunneler 4 | 3 . 1 Recycler 1 | 1 . . Grunt 2 | . 1 1 Best Kill Streak 3 | 3 1 1 Combat Bots Only 1 | . 1 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 51 | . 7 44 Missed 8 | . 2 6 Damage Taken 810 | . 57 753 Core 349 | . . 349 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 28 | 16 7 5 Largest 3 | 2 2 3 Hottest 63 | 40 40 63 Shots Fired 53 | 32 13 8 Gun 50 | 32 12 6 Cannon . | . . . Launcher 3 | . 1 2 Special . | . . . Kinetic 50 | 32 12 6 Thermal . | . . . Explosive 3 | . 1 2 Electromagnetic . | . . . Robot Hit Streak 10 | 10 5 4 Robot Miss Streak 2 | 2 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 37 | 23 9 5 Core Hits 13 | 6 2 5 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 599 | 241 128 230 Guns 401 | 237 113 51 Cannons . | . . . Explosions 161 | . 15 146 Melee . | . . . Ramming 37 | 4 . 33 Kinetic 401 | 237 113 51 Thermal . | . . . Explosive 161 | . 15 146 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 45 | . 5 40 Shots 2 | . 1 1 Rammed 14 | 1 . 13 Targets Rammed 15 | 1 . 14 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature 16 | . 6 16 Average Temperature 7 | . 6 12 Received Heat Transfer 174 | . 30 144 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 75 | 25 75 46 Initial 31 | . 16 31 Average 30 | 6 39 33 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 6 | . 3 3 Peak Tracking Total 3 | . 3 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 1 | . 1 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 782 | 154 263 365 Spaces Moved 313 | 59 128 126 Core 6 | 6 . . Treads 307 | 53 128 126 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 199 | 148 181 240 Slowest Speed 320 | 160 320 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 5 27 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 8 | . 8 . Terrain Destroyed 16 | . 8 8 Melee . | . . . Projectile . | . . . AOE 16 | . 8 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 391 | 93 146 152 Wait 7 | 4 1 2 Move 311 | 58 127 126 Hop . | . . . Pick Up 14 | 8 3 3 Fast Attach 8 | 6 1 1 Attach 1 | . . 1 Detach 1 | . 1 . Swap 4 | . 4 . Drop 2 | . 2 . Fire 28 | 16 7 5 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush 14 | 1 . 13 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 155 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Central database locked down 312 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 5) 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Evolved 2 slots: Weapon x2 772 | -9/Materials | Core integrity fell below 50% 783 | -9/Materials | Core integrity fell below 20% 783 | -9/Materials | Self-destructed Last Messages --------------- 00665_ U-05 Engineer completes Electrolysis Chamber. 00676_ Acquired Seismic Detector. 00678_ Electrolysis Chamber comes online. 00694_ Slammed into U-05 Engineer. 00740_ Slammed into L-31 Rogue. 00740_ Lgt. Assault Rifle severed. 00742_ Slammed into L-31 Rogue. 00745_ Assault Rifle severed. 00749_ Slammed into L-31 Rogue. 00754_ Lgt. Treads severed. 00754_ Slammed into G-34 Mercenary. 00762_ Lgt. Ion Engine destroyed. 00764_ Slammed into G-34 Mercenary. 00767_ Autogun severed. 00767_ Lgt. Treads destroyed. 00771_ G-34 Mercenary destroyed. 00775_ Slammed into L-31 Rogue. 00777_ Grenade Launcher severed. 00778_ U-05 Engineer lays Concrete. 00779_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????##?????????????????? | | ??????????###########???? ??????????????????? | | ??????????# #???? ??????????????????? | | ??????????# #??? ???????????????????? | | ??????????# #??? ????????????????????? | | ??????????# #?? ????????????????????? | | ??????????# #?? ?????????????????????? | | ??????????# ##+###???????????????????? | | ??????????? + ????????????????????? | | ????????????? ??# #?????????????????????? | | ??????#########+##### u##????????????????????? | | ??????# # [ g##????????????????????? | | ??????# + ## ] ###??????????????????? | | ??????# """ # # [@ #??????????????????? | | ??????# """ + # l%[ #??????????????????? | | ??????# """ # # ! #??????????????????? | | ??????# # # #??????????????????? | | ??????######## # #??????????????????? | | ??????# !?# # = #??????????????????? | | ??????# # + ! #??????????????????? | | ??????# """ # # #??????????????????? | | ??????# """ + # #??????????????????? | | ??????# """ # ### ##??????????????????? | | ??????# # # ##???????????????????? | | ??????######?# # #????????????????????? | | ?????????????# # """ #????????????????????? | | ?????????????# + """ #????????????????????? | | ?????????????# # """ #????????????????????? | | ?????????????# # #????????????????????? | | ???########### ########????????????????????? | | ???# # #???????????????????????????? | | ???# """ """ # #???????????????????????????? | | ???# """ """ # #???????????????????????????? | | ???# """ """ + #???????????????????????????? | | ???# # #???????????????????????????? | | ???# # #???????????????????????????? | | ???# # #???????????????????????????? | | ???# # #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 139 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaSpacefoldPlatform Manual? 0 Play Time 00:04:48 Cumulative 277.5 hours Start 2024.07.18 @ 22:43:57 End 2024.07.18 @ 22:47:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 347 Rogue 347 Adventurer 0 Explorer 0 Win Type - Total 13 Types 6/1/2/1/1/0/0/1/1 Lore% 74 Gallery% 79 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8f8b19f-2159-4065-b7f8-26019c7ca98f