Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.20 @ 23:28:36 Player: Err. String Expected Got Nil Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (124) 620 Value Destroyed (3650) 3650 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (2798) 2798 TOTAL SCORE: 15208 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 130 Aligned with FarCom 300 Win 3000 Friendly Fire -680 Cogmind --------- Core Integrity 1376/1600 Matter 223/300 Energy 231/240 System Corruption 0% Temperature Cool (21) Movement Flying (16) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Neutrino Core Light Neutrino Core > --- PROPULSION (8) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled Impulse Thruster Cooled Q-thruster > --- UTILITY (12) ----- Advanced Heat Sink Cloaking Device Graphene Brace Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (3) ------- Heavy Plasma Cannon Great Axe > --- INVENTORY (5) ---- Light Fission Core Cooled VTOL Module Cooled VTOL Module Q-thruster Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Neutrino Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled Impulse Thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Heat Sink Transmission Jammer Cloaking Device Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Heavy Plasma Cannon Great Axe > --- INVENTORY -------- Light Fission Core Cooled VTOL Module Cooled VTOL Module Q-thruster [Rating: 127] Favorites ----------- Power Light Neutrino Core Engine Improved Ion Engine Power Core Light Neutrino Core Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Transmission Jammer Storage Large Storage Unit Hackware Hacking Suite Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . 2 . . . 1 . 1 2 . . Utility 10 | . . . . . 2 2 . . . 2 1 . 2 1 Weapon 1 | . . . . . . . . . . . . . . 1 Parts Attached 188 | 7 19 2 2 2 50 14 8 20 8 25 8 9 9 5 Power 18 | 1 2 . . . 3 . . 4 1 6 . . 1 . Engine 4 | 1 2 . . . . . . . 1 . . . . . Core 14 | . . . . . 3 . . 4 . 6 . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 49 | 2 4 . . . 16 2 4 8 3 2 1 2 2 3 Treads 14 | 2 4 . . . 8 . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . . Wheel 7 | . . . . . 5 2 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 27 | . . . . . 2 . 4 8 3 2 1 2 2 3 Utility 26 | 2 3 . . . 4 3 2 . . 3 3 3 2 1 Device 11 | 1 1 . . . 2 1 1 . . 1 2 1 1 . Storage 3 | 1 2 . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . Hackware 12 | . . . . . 2 2 1 . . 2 1 2 1 1 Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 95 | 2 10 2 2 2 27 9 2 8 4 14 4 4 4 1 Energy Gun 18 | 1 7 1 1 1 5 2 . . . . . . . . Energy Cannon 17 | . . . . . 1 . . . 2 7 2 2 2 1 Ballistic Gun 5 | 1 . . . . 2 2 . . . . . . . . Ballistic Cannon 21 | . . . . . 11 4 1 5 . . . . . . Launcher 14 | . 2 1 . 1 8 . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 18 | . . . . . . 1 . 2 2 7 2 2 2 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . 1 . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 3 . . . 1 . . . . 2 Parts Lost 29 | . 5 . . . 15 . . . . 1 1 3 . 4 Power 4 | . 1 . . . 3 . . . . . . . . . Propulsion 10 | . 2 . . . 8 . . . . . . . . . Utility 9 | . . . . . 1 . . . . 1 1 2 . 4 Weapon 6 | . 2 . . . 3 . . . . . . 1 . . Highest Loss Streak 9 | . 2 . . . 9 . . . . 1 1 2 . 2 To Critical Strikes 2 | . . . . . 2 . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 100 100 90 86 83 99 95 99 100 99 93 87 Engine 4 | . 13 14 14 14 2 . . . 6 . . . . . Core 5 | . . . . . 5 7 7 7 6 10 10 9 7 8 Treads 10 | . 27 28 28 28 12 . . . . . . . . . Wheel 5 | . . . . . 17 18 13 . . . . . . . Flight 12 | . . . . . . . 2 30 28 29 31 37 33 32 Device 10 | . 14 14 14 14 8 7 3 7 6 11 10 9 17 14 Storage 6 | . 14 14 14 14 9 7 6 . . . . . . . Hackware 20 | . . . . . 17 28 34 38 33 34 36 32 30 27 Energy Gun 8 | . 23 27 23 27 6 2 . . . . . . . . Ballistic Gun 1 | . 4 . . . . 1 . . . . . . . . Ballistic Cannon 4 | . . . . . 7 9 13 11 . . . . . . Launcher 1 | . . . . . . . . 1 6 5 5 3 . . Slashing Weapon 1 | . . . . . . 1 . 1 5 4 4 3 3 4 Peak Build Rating 127 | 7 12 12 13 14 32 48 50 54 62 80 90 100 109 127 Average Rating 41 | 4 9 12 12 13 24 42 47 49 58 77 86 96 106 117 On Entrance 44 | . 7 12 12 13 14 30 48 44 54 62 79 87 100 108 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 38 | 12 34 34 34 34 38 38 38 20 17 23 23 29 30 34 Greatest Support 80 | 40 40 40 40 40 80 56 56 20 25 35 42 56 45 54 Greatest Overweight (x) 8 | . 1 . . . 8 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 10 | 7 13 15 15 15 15 15 14 5 5 5 5 5 5 5 Most Carried 15 | 5 15 15 15 15 15 15 15 5 5 5 5 5 4 5 Average Carried 9 | 2 10 14 14 14 13 14 14 4 4 4 4 4 3 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 2 15 15 15 15 15 15 5 5 5 5 5 5 4 4 Class Distribution -------------------- 28% | Mutant 20% | Wizard-Sprinter 18% | Hacker-Sprinter 17% | Hacker-Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 3840 | 246 299 36 . 26 1207 143 400 644 296 222 28 240 40 13 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4239 | 12 779 38 . 80 1348 140 50 497 467 222 58 464 84 . Parts 259 | 3 47 6 . 5 80 10 2 38 21 14 10 18 5 . Haulers Intercepted 11 | . 2 . . . 5 . . 2 1 . . 1 . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 67 | . 16 3 . 3 27 3 1 13 . . . 1 . . Melee 1 | . . . . . . . . . . . . 1 . . Guns 19 | . 12 1 . . 6 . . . . . . . . . Cannons 24 | . . . . . 13 3 1 7 . . . . . . AOE 22 | . 4 2 . 3 7 . . 6 . . . . . . Classes Destroyed 14 | 1 5 1 . . 5 1 . 1 . . . . . . Worker 5 | . . 1 . . 3 . . . 1 . . . . . Builder 2 | . . . . . 2 . . . . . . . . . Tunneler 4 | 1 . . . . 2 . . . . 1 . . . . Hauler 11 | . 2 . . . 5 . . 2 1 . . 1 . . Recycler 7 | . . . . . 2 . . 1 2 1 . 1 . . Operator 14 | . 2 . . . 3 2 . 1 3 1 1 1 . . Watcher 14 | . 2 . . . 3 . . 1 . 2 1 3 2 . Swarmer 15 | . 3 3 . . 4 . 1 4 . . . . . . Grunt 35 | . 13 . . 3 14 . . 5 . . . . . . Brawler 1 | . . . . . . . . 1 . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . Sentry 7 | . . . . . 6 1 . . . . . . . . Hunter 4 | . . . . . 2 1 . 1 . . . . . . Programmer 4 | . . . . . . 1 . 2 . . . 1 . . Best Kill Streak 6 | 1 3 2 . 3 6 2 1 3 2 2 2 2 1 . Combat Bots Only 5 | . 3 2 . 3 5 2 1 3 . . . 1 . . Max Kills in Single Turn 6 | 1 3 2 . 3 6 1 1 2 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . 3 2 . 3 5 . . 2 . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 471 | . 102 9 . 2 182 26 1 43 . 6 5 34 4 57 Missed 169 | . 23 3 . 1 59 15 . 15 . 2 3 16 3 29 Damage Taken 4786 | . 1044 42 . 12 2051 100 18 422 48 87 80 339 18 525 Core 925 | . 135 12 . . 335 35 . 74 . . . 110 . 224 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 478 | . 133 . . . 32 59 . . . 91 . . 163 . Core Remaining (%) 84 | 100 . . . 41 39 . . 84 100 100 100 91 100 86 Volleys Fired 373 | 1 87 4 . 1 139 11 22 56 12 16 4 5 11 4 Largest 2 | 2 2 2 . 1 2 2 2 2 1 1 1 1 1 1 Hottest 120 | 70 115 112 . 30 120 96 96 96 90 90 90 90 90 90 Shots Fired 615 | 2 167 7 . 1 218 22 44 101 13 16 4 5 11 4 Gun 274 | 2 160 6 . . 102 4 . . . . . . . . Cannon 310 | . . . . . 106 18 44 94 9 15 4 5 11 4 Launcher 31 | . 7 1 . 1 10 . . 7 4 1 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 312 | 1 45 . . . 108 20 44 94 . . . . . . Thermal 272 | 1 115 6 . . 100 2 . . 9 15 4 5 11 4 Explosive 29 | . 7 1 . 1 8 . . 7 4 1 . . . . Electromagnetic 2 | . . . . . 2 . . . . . . . . . Robot Hit Streak 21 | 1 9 2 . 3 10 10 21 13 . . . . . . Robot Miss Streak 8 | . 5 1 . . 5 3 1 8 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 371 | 1 98 3 2 1 129 17 41 40 8 7 2 17 2 3 Core Hits 192 | 1 44 4 . 5 79 8 3 24 6 5 2 8 2 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 31 | . 5 1 . . 15 1 . 3 . . . 5 . 1 Burn 12 | . 5 1 . . 6 . . . . . . . . . Blast 12 | . . . . . 9 1 . 2 . . . . . . Sever 7 | . . . . . . . . 1 . . . 5 . 1 Melee Attacks 124 | . . . 2 . . 1 . 13 11 23 6 44 11 13 Impact . | . . . . . . . . . . . . . . . Slashing 122 | . . . . . . 1 . 13 11 23 6 44 11 13 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . 2 . . 1 . 2 6 4 1 3 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11443 | 12 1405 180 . 130 3726 420 1159 1753 656 536 180 969 143 174 Guns 2258 | 12 1210 60 . . 917 59 . . . . . . . . Cannons 4164 | . . . . . 1781 280 1159 944 . . . . . . Explosions 2021 | . 184 115 . 130 1028 . . 518 . 46 . . . . Melee 2984 | . . . . . . 81 . 291 656 490 180 969 143 174 Ramming 16 | . 11 5 . . . . . . . . . . . . Kinetic 4332 | . 227 . . . 1693 309 1159 944 . . . . . . Thermal 2152 | 12 983 60 . . 1005 30 . 62 . . . . . . Explosive 1888 | . 173 115 . 130 968 . . 456 . 46 . . . . Electromagnetic 71 | . 11 . . . 60 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2984 | . . . . . . 81 . 291 656 490 180 969 143 174 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 1 . . 1 1 . . 7 . . Average Corruption 1 | . . . . . 1 . . 1 1 . . 3 . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 18 | . . . . . 7 . . 4 1 . . 6 . . Message Errors 5 | . . . . . 1 . . 1 . . . 3 . . Matter Fused 6 | . . . . . 4 . . 1 . . . 1 . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . Energy Discharges 2 | . . . . . . . . 1 . . . 1 . . Data Loss (minor) 2 | . . . . . 1 . . . . . . 1 . . Misfires 1 | . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 496 | . 31 . . . 52 . . 139 137 54 . 46 . 37 Projectiles 44 | . . . . . 32 . . 12 . . . . . . Explosions 62 | . 31 . . . 20 . . . . 11 . . . . Melee 390 | . . . . . . . . 127 137 43 . 46 . 37 Knockbacks 26 | . . . . . 8 5 . 13 . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 24 | . . . . . 8 4 . 12 . . . . . . Secondary 2 | . . . . . . 1 . 1 . . . . . . Self-Inflicted Damage 145 | . 52 . . . 44 . . . 49 . . . . . Shots 4 | . 2 . . . 1 . . . 1 . . . . . Rammed 3 | . 3 . . . . . . . . . . . . . Targets Rammed 4 | . 3 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . Highest Temperature 407 | 30 323 72 . . 174 3 225 241 336 252 249 407 190 406 Average Temperature 62 | 18 64 38 . . 24 3 90 56 70 56 57 78 88 146 Received Heat Transfer 1494 | . 603 . . 6 675 12 . 135 . 18 . 9 9 27 Effects 4 | . . . . . . . . 2 . . . 1 . 1 Shutdowns 2 | . . . . . . . . . . . . 1 . 1 Interference 2 | . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Melted 9 | . 6 . . . 3 . . . . . . . . . Heat Transferred 6423 | 37 3062 222 . . 2978 74 . 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Peak Influence 528 | 5 248 109 . 75 528 239 60 451 160 130 245 314 201 235 Initial 120 | . 3 36 . . 29 78 39 42 112 . 55 81 97 120 Average 133 | 2 108 50 . 11 241 120 50 125 87 58 131 158 130 141 Maximum Alert Level 2 | . 1 . . . 2 1 . 2 . . 1 1 1 1 Low Security (%) 81 | 100 93 100 . 100 46 89 100 82 100 100 97 70 98 88 Level 1 15 | . 6 . . . 41 10 . 14 . . 2 29 1 11 Level 2 2 | . . . . . 11 . . 2 . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 36 | . 3 . . 1 6 3 . 6 6 5 2 2 1 1 Investigation 17 | . 1 . . 1 1 1 . 4 5 2 1 . . 1 Extermination 6 | . . . . . . 1 . 2 . 1 . 2 . . Reinforcement 13 | . 2 . . . 5 1 . . 1 2 1 . 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 3 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 14 | . 1 . . . 5 1 . 1 . . . 4 . 2 Communications Jammed 5 | . . . . . . . . . . . . 5 . . Distress Signals 5 | . . . . . . . . . . . . 5 . . Times Spotted 184 | . 28 3 . 3 51 8 1 24 3 9 9 22 6 17 Peak Tracking Total 15 | . 3 2 . 3 7 6 1 3 1 2 5 7 4 15 Tactical Retreats 18 | . . . . . . 1 . 1 . 4 4 5 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 15 | . 1 . . . 3 1 . 5 . 1 1 3 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . 2 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 34 | . . . . . . . . 6 . 17 . 6 . 5 Reused 5 | . . . . . . . . . . 4 . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 4 . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled 25 | . 3 1 . . 7 . . 12 1 . . . . 1 Max in Single Turn 8 | . 3 1 . . 1 . . 8 1 . . . . 1 Garrison Access 8 | . . . . . 1 . . 2 1 1 2 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 79 | . 6 . 1 1 7 4 . 14 10 15 5 7 3 6 Terminals 51 | . 5 . . . 5 3 . 7 5 11 2 7 1 5 Fabricators 10 | . . . . . . . . 5 2 2 1 . . . Repair Stations 6 | . 1 . . . 1 1 . . . 1 . . 2 . Recycling Units 1 | . . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . Garrison Access 8 | . . . . . 1 . . 2 1 1 2 . . 1 Total Hacks 244 | . 13 . 1 1 17 10 . 49 29 57 15 23 12 17 Successful 188 | . 5 . 1 1 16 4 . 41 19 48 11 20 10 12 Failed 56 | . 8 . . . 1 6 . 8 10 9 4 3 2 5 Catastrophic 7 | . 2 . . . . 1 . 1 1 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 141 | . 8 . 1 . 9 8 . 25 16 37 8 12 6 11 Terminals 174 | . 10 . . . 12 8 . 30 17 44 8 23 6 16 Fabricators 32 | . . . . . . . . 14 7 6 5 . . . Repair Stations 21 | . 3 . . . 4 2 . . . 6 . . 6 . Recycling Units 1 | . . . . . . . . . 1 . . . . . Scanalyzers 3 | . . . . . . . . . 3 . . . . . Garrison Access 11 | . . . . . 1 . . 5 1 1 2 . . 1 Terminal Hacks 93 | . 2 . 1 1 9 . . 16 5 24 5 18 3 9 Record 11 | . . . . . . . . . . 1 1 7 . 2 Part Schematic 1 | . . . . . . . . 1 . . . . . . Robot Analysis 5 | . . . . . . . . . . 3 1 1 . . Prototype ID Bank 2 | . . . . . . . . 1 . 1 . . . . Open Door 2 | . . . . 1 . . . . . . . . . 1 Level Access Points 7 | . . . . . . . . 1 1 1 1 1 1 1 Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . Terminal Index 9 | . 1 . . . 1 . . 1 1 1 1 1 1 1 Fabricator Index 2 | . . . . . . . . 1 . 1 . . . . Repair Station Index 4 | . . . . . 1 . . . . 1 . 1 1 . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . Alert Level 3 | . . . . . 1 . . 1 . 1 . . . . Unreport Threat 12 | . . . . . 2 . . 3 1 2 1 1 . 2 Locate Traps 3 | . . . . . 1 . . 1 . 1 . . . . Reprogram Traps 6 | . . . . . . . . 1 . 3 . 1 . 1 Maintenance Status 2 | . . . . . . . . 1 . . . 1 . . Transport Status 1 | . . . . . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . 1 . . . . . Recall Investigation 2 | . . . . . . . . . . 2 . . . . Recall Extermination 3 | . . . . . . . . . . 1 . 2 . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . Hauler Manifests 4 | . . . . . 1 . . 2 1 . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . Zone Layout 6 | . . . . . . . . 1 . 2 . 2 . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . . . 9 4 4 2 . . . Network Status 1 | . . . . . . . . . 1 . . . . . Load Schematic 9 | . . . . . . . . 4 2 2 1 . . . Build 9 | . . . . . . . . 5 1 2 1 . . . Repair Station Hacks 20 | . 2 . . . 4 2 . . . 6 . . 6 . Scan Component 10 | . 1 . . . 2 1 . . . 3 . . 3 . Repair 10 | . 1 . . . 2 1 . . . 3 . . 3 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . Garrison Access Hacks 8 | . . . . . 1 . . 2 1 1 2 . . 1 Seal Access 8 | . . . . . 1 . . 2 1 1 2 . . 1 Unauthorized Hacks 47 | . 1 . . . 2 2 . 14 8 13 2 2 1 2 Terminals 37 | . 1 . . . 2 2 . 9 6 11 1 2 1 2 Assimilate 10 | . . . . . 1 1 . 2 3 2 . 1 . . Botnet 11 | . . . . . . 1 . 3 1 3 1 1 . 1 Operators 7 | . 1 . . . 1 . . 1 1 1 . . 1 1 Skim 9 | . . . . . . . . 3 1 5 . . . . Fabricators 9 | . . . . . . . . 5 1 2 1 . . . Prioritize 8 | . . . . . . . . 4 1 2 1 . . . Haulers 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . Tunnel 1 | . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . 1 1 . . Used . | . . . . . . . . . . . . . . . Hacking Detections 56 | . 5 . . . 3 4 . 13 8 11 3 5 1 3 Full Trace Events 14 | . 1 . . . 1 1 . 4 4 2 1 . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . Feedback Blocked 1 | . . . . . . . . . 1 . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . Parts Built 10 | . . . . . . . . 6 1 2 1 . . . Authchips . | . . . . . . . . . . . . . . . Time 435 | . . . . . . . . 201 67 134 33 . . . Total Part Build Rating 46 | . . . . . . . . 30 4 8 4 . . . Parts Repaired 10 | . 1 . . . 2 1 . . . 3 . . 3 . Time 441 | . 26 . . . 93 44 . . . 203 . . 75 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . 2 . . . . . . . . . . . Non-combat 1 | . . . 1 . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . . . . . . . . . parse_system 2 | . . . 2 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies 7 | . . . . . . 1 . 4 1 1 . . . . Largest Group 3 | . . . . . . 1 . 3 1 . . . . . Highest-Rated Group 93 | . . . . . . 26 . 93 22 . . . . . Highest-Rated Ally 31 | . . . . . . 26 . 31 22 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . 27 . . . . . . Total Damage 384 | . . . . . . . . 384 . . . . . . Kills 6 | . . . . . . . . 6 . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Robot Analysis Total 5 | . . . . . . . . . . 3 1 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 9869 | 80 1708 484 415 180 2108 618 376 1320 413 761 325 511 312 258 Spaces Moved 10027 | 50 807 291 255 96 1243 475 315 1379 1082 944 629 1154 423 884 Core 17 | 15 . . . . 2 . . . . . . . . . Treads 1791 | 35 807 291 255 96 307 . . . . . . . . . Legs 8 | . . . . . 8 . . . . . . . . . Wheels 1672 | . . . . . 926 475 271 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6539 | . . . . . . . 44 1379 1082 944 629 1154 423 884 Fastest Speed 5 | 50 160 160 160 160 90 90 29 26 23 5 5 5 5 5 Average Speed 58 | 127 160 160 160 160 110 96 90 27 24 22 19 18 15 14 Slowest Speed 450 | 160 240 160 160 160 450 115 100 34 26 23 20 20 17 17 Overloaded Moves 225 | . . . . . . . . . . 14 35 69 30 77 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . . . . 3 2 4 1 18 . 16 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 90 65 61 22 74 11 94 43 26 25 24 36 11 26 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . . . . . . 1 1 . . . . Known Exits Taken 7 | . 1 . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . . . . . Spaces Dug 134 | . . . . . 1 . . 11 41 27 7 23 17 7 Terrain Destroyed 383 | . 46 8 . 5 79 2 1 71 78 39 7 23 17 7 Melee 54 | . . . . . . . . 2 3 14 3 18 7 7 Projectile 101 | . . . . . 39 2 1 20 7 13 4 5 10 . AOE 228 | . 46 8 . 5 40 . . 49 68 12 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 13096 | 64 1064 301 261 123 1747 609 366 2188 1192 1424 813 1345 634 965 Wait 2214 | . 107 2 1 17 268 93 3 691 73 399 165 147 177 71 Move 9932 | 49 806 290 254 95 1242 475 314 1372 1077 935 626 1122 422 853 Hop 37 | . . . . . . . . 3 2 4 1 13 . 14 Pick Up 118 | 7 28 1 1 4 34 7 10 2 4 8 3 2 4 3 Fast Attach 28 | 2 . . . . 3 2 1 10 3 3 . 3 . 1 Attach 60 | 5 6 . . . 21 3 7 . 1 5 3 2 5 2 Detach 1 | . . . . . . . . . . 1 . . . . Swap 100 | . 13 2 2 2 26 9 . 10 4 17 5 4 4 2 Drop 77 | . 12 1 1 4 14 8 9 13 5 7 . 1 . 2 Fire 373 | 1 87 4 . 1 139 11 22 56 12 16 4 5 11 4 Melee 124 | . . . 2 . . 1 . 13 11 23 6 44 11 13 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 4 | . 3 1 . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 18 . 6 . 2 . . Rewire . | . . . . . . . . . . . . . . . Trap 2 | . 2 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / [*Sto x2]) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 5 exits: *Res x3 / Arm / [*Tes]) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 649 | -10/Materials | Discovered new exit (range 12) 747 | -10/Materials | Repaired Lgt. Treads 773 | -10/Materials | Core integrity fell below 50% 1185 | -10/Materials | Discovered new exit (range 10) 1734 | -10/Materials | Discovered new exit (range 11) 1745 | -10/Materials | Discovered new exit (range 10) 1752 | -10/Materials | Identified exit to Mines 1789 | -10/Materials | Entered Mines 1797 | -10/Mines | Found DCF Scrap (13 items) 1842 | -10/Mines | Discovered new exit (range 15) 1867 | -10/Mines | Met a Derelict bent on vengeance 1911 | -10/Mines | Learned location of Zion (-6) 2265 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2266 | -10/Mines | Discovered new exit (range 5) 2273 | -10/Mines | Entered Exiles 2313 | -10/Exiles | Met 8R-AWN 2341 | -10/Exiles | Met EX-HEX 2435 | -10/Exiles | Met EX-BIN 2454 | -10/Exiles | Aligned with FarCom system 2456 | -10/Exiles | Given EX-Vault access code 2495 | -10/Exiles | Opened EX-Vault 2507 | -10/Exiles | Found Gui. Plasma Cannon 2545 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2562 | -10/Exiles | Exiles lab attacked by MAIN.C 2674 | -10/Exiles | Discovered new exit (range 11) 2688 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2688 | -10/Exiles | Entered Mines 2821 | -9/Mines | Discovered new exit (range 5) 2836 | -9/Mines | Met a Derelict shopkeep closing up shop 2868 | -9/Mines | Entered Materials 2868 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3133 | -8/Materials | Build established: Hacker-Mutant 3598 | -8/Materials | Lost 3 parts (1p1n1u) 3670 | -8/Materials | Lost 9 parts (1p5n3w) 3903 | -8/Materials | Discovered new exit (range 15) 4040 | -8/Materials | Core integrity fell below 50% 4151 | -8/Materials | Build established: Scavenger-Mutant 4346 | -8/Materials | Repaired Mni. Grenade Launcher 4408 | -8/Materials | Repaired Broken Adv. Assault Cannon 4976 | -8/Materials | Entered Factory 4976 | -7/Factory | Evolved 2 slots: Utility x2 5315 | -7/Factory | Build established: Hacker-Mutant 5456 | -7/Factory | Repaired Adv. Assault Cannon 5594 | -7/Factory | Sucked down chute 5594 | -7/Factory | Entered Waste 5594 | -7/Waste | The area was eerily silent 5777 | -7/Waste | Discovered new exit (range 12) 5970 | -7/Waste | Entered Factory 6080 | -7/Factory | Discovered new exit (range 7) 6174 | -7/Factory | Fabricated Cld. VTOL Module? 6241 | -7/Factory | Build established: Hacker-Sprinter 6495 | -7/Factory | Fabricated Cld. VTOL Module? 6778 | -7/Factory | Identified exit to Factory 6851 | -7/Factory | Discovered new exit (range 14) 6881 | -7/Factory | Allied Derelicts emerged from ambush trap array 6916 | -7/Factory | Fabricated Cld. VTOL Module (x1) 7261 | -7/Factory | Fabricated Cld. VTOL Module (x1) 7268 | -7/Factory | Fabricated Graphene Brace? 7290 | -7/Factory | Entered another Factory area 7290 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7473 | -6/Factory | Discovered new exit (range 11) 7564 | -6/Factory | Fabricated Cld. VTOL Module (x1) 7601 | -6/Factory | Identified exit to Factory 7703 | -6/Factory | Entered another Factory area 7703 | -5/Factory | Evolved 2 slots: Utility x2 7847 | -5/Factory | Fabricated Cld. VTOL Module? 7862 | -5/Factory | Identified exit to Factory 8018 | -5/Factory | Build established: Wizard-Sprinter 8082 | -5/Factory | Fabricated Cld. VTOL Module? 8153 | -5/Factory | Learned 4 Upper Caves zone layouts 8201 | -5/Factory | Identified exit to Upper Caves 8237 | -5/Factory | Learned Testing security intel 8263 | -5/Factory | Learned location of Testing (-3) 8279 | -5/Factory | Identified exit to Extension 8294 | -5/Factory | Repaired Lgt. Neutrino Core 8307 | -5/Factory | Learned location of 2 exits from Upper Caves 8340 | -5/Factory | Repaired Great Axe 8382 | -5/Factory | Learned 4 Upper Caves zone layouts 8413 | -5/Factory | Repaired Cld. VTOL Module 8464 | -5/Factory | Entered another Factory area 8464 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8572 | -4/Factory | Fabricated Cld. VTOL Module (x1) 8612 | -4/Factory | Identified exit to Research 8621 | -4/Factory | Spotted B-86 Titan 8789 | -4/Factory | Entered Research 8789 | -3/Research | Evolved 2 slots: Propulsion x2 8790 | -3/Research | Identified exit to Armory 8806 | -3/Research | Identified exit to Research 8997 | -3/Research | Discovered new exit (range 16) 9122 | -3/Research | Spotted B-86 Titan 9300 | -3/Research | Entered another Research area 9300 | -2/Research | Evolved 2 slots: Utility x2 9304 | -2/Research | Identified exit to Access 9331 | -2/Research | Repaired Cld. VTOL Module 9371 | -2/Research | Repaired Cld. VTOL Module 9402 | -2/Research | Repaired Lgt. Neutrino Core 9597 | -2/Research | Spotted B-90 Cyclops 9612 | -2/Research | Entered Access 9612 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 9688 | -1/Access | Identified exit to Surface 9795 | -1/Access | Spotted B-99 Colossus 9870 | *** | Escaped! Last Messages --------------- 09798_ Slug penetrates Hyperwave Decoder. 09798_ Imp. System Shield destroyed. 09799_ Penetrated by Slug. 09799_ Acquired 13 matter. 09800_ Connecting with Garrison Access... >>Seal Access door sealed. Alarm Trap rendered useless by seal. 09802_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. >>Alert(Purge) Purged threat record, alert level lowered. >>Traps(Reprogram) Reprogrammed 5 Alarm Traps. 09847_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09867_ Main Access Shell breached. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ???????????# " +????????????????????# " | | ???????????# """ #????????????????????# """? | | ???????????# """ #????????????????????? 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" | | ??????????# """""" "????? ### " | | ??????????# "????? ??# # | | ??????????# "????????????# # | | ??????????# ####### ##########????????????# # | | ??????????# ??????###?????????????????????# #! | | ??????????# ?????????????????????#######??# # | | ??????????# ?????????????????????# ?# # | | ??????????# ?????????????????????# ! ?# # | | ??????????# ?????????????????????# " # # | | ??????????# ?????????????????????#""" # ## | | ??????????? ?????????????????????# """ ! + #? | | ??????????????????????????????????# " # #? | | ??????????????????????????????????# # ## | | ??????????????????????????????????# ?# | | ??????????????????????????????????# ! ?# | | ??????????????????????????????????#######??# | | ??????????????????????????????############## | | ????? ??????????????????????# + " | | ????? #?????????????????????# # "" | | ???? #?????????????????????# # " | | ???" #?????????????????????# # | | ??""" #?????????????????????# """"" # | | ??"" #?????????????????????# """"" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 33 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Base Temperature (-) 200 Evasion (%) 67 Recoil Reduction 4 Offensive Hacking 56 Defensive Hacking 36 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Graphene Brace | x2 | -7/Factory | Preloaded Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Cya! Epsilon Run No Signal Challenges ------------ None Game ------ Seed NetworkDimensionalMapper Manual? 0 Play Time 02:25:14 Cumulative 39.8 hours Start 2025.02.20 @ 20:56:12 End 2025.02.20 @ 23:28:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 29 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 833f6731-1e86-4239-85cb-e5e1b2655978