Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 13:22:38 Player: Wyvric Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (283) 1415 Value Destroyed (13719) 13719 Prototype IDs (74) 1480 Alien Tech Used (5) 1000 Bonus (12088) 12088 TOTAL SCORE: 40202 Bonus ------- High Alert Combat Kills 1591 Follower Combat Kills 340 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2010 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -453 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Walking (172) Ox1 Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Biometal-Myomer Exoskeleton > --- UTILITY (12) ----- High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Biometal Leg Huge Storage Unit Advanced Terrain Scan Processor Beam Splitter Advanced Component Analysis Suite Long-range Tractor Beam Gamma Rifle Gamma Rifle Gamma Rifle Phase Gun Phase Gun Vortex Driver (30) Core Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Biometal-Myomer Exoskeleton Cooled Linear Gravjet Improved Q-thruster > --- UTILITY ---------- Armored Scrap Engine 2N-1CE's Frost Array High-capacity Storage Unit Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Quantum Capacitor > --- WEAPON ----------- Cooled Nova Cannon Hpw. Energy Plasma Construct/G Particle Cleaver > --- INVENTORY -------- Advanced Heavy Siege Treads Advanced Coolant Injector Advanced Energy Well Precision Energy Filter Improved Transmission Jammer Beam Splitter Advanced Component Analysis Suite Improved System Restoration Module Long-range Tractor Beam Core Reset Matrix Vortex Driver Core Cannon Gamma Bomb Array Vortex Catalyst Activator [Rating: 226] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Constructs Treads Armored Treads Leg Constructs Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Phasing Sabre Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 2 . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . 1 . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Parts Attached 704 | 4 5 8 17 4 . 6 4 22 2 38 30 11 1 22 86 28 13 10 10 20 25 20 47 30 59 44 36 32 66 4 Power 24 | 1 . 1 1 1 . 1 . 2 . . . . . . 6 . . 1 . 1 . 3 1 1 . . 3 . 1 . Engine 5 | 1 . . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Core 9 | . . 1 . . . . . 1 . . . . . . 6 . . . . . . 1 . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . 1 . 1 . 2 1 1 . . 3 . 1 . Propulsion 70 | 2 . . 4 . . 1 3 5 . 11 1 . . . 6 1 3 2 . 2 2 . 3 4 6 2 6 2 4 . Treads 18 | 2 . . 2 . . 1 1 4 . . . . . . 4 1 2 . . 1 . . . . . . . . . . Leg 7 | . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . 1 . 2 . Wheel 4 | . . . . . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . Hover 26 | . . . . . . . . . . 6 . . . . 2 . 1 2 . 1 2 . 1 1 2 2 4 1 1 . Flight 15 | . . . . . . . . . . 2 1 . . . . . . . . . . . 2 3 4 . 1 1 1 . Utility 469 | 1 2 6 5 1 . 3 1 6 1 22 24 10 . 18 57 25 8 6 5 16 18 15 32 22 40 26 22 29 46 2 Device 379 | . 1 6 4 . . 3 . 1 1 19 20 9 . 13 52 16 6 5 4 11 14 14 25 19 29 23 14 28 41 1 Storage 8 | 1 1 . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . 2 1 Processor 17 | . . . 1 1 . . 1 2 . 1 1 . . . 1 . . . . . . . . . 2 1 3 1 2 . Hackware 5 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . 1 . . . Protection 60 | . . . . . . . . 3 . 2 3 1 . 5 1 8 2 1 1 2 4 1 7 3 9 2 4 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 141 | . 3 1 7 2 . 1 . 9 1 5 5 1 1 4 17 2 2 1 5 1 5 2 11 3 13 16 5 1 15 2 Energy Gun 22 | . 2 1 1 1 . . . 2 1 . . . . . 5 . . . . . . . . . 1 . . . 7 1 Energy Cannon 23 | . . . 2 . . 1 . . . . . . . . 1 . . . . . . . 2 . 4 6 2 1 4 . Ballistic Gun 8 | . 1 . 2 1 . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 48 | . . . . . . . . 2 . . 2 1 1 3 3 2 2 1 2 1 4 1 6 2 3 6 2 . 3 1 Special Weapon 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon 9 | . . . 1 . . . . 3 . 3 2 . . . . . . . . . . . . . . . . . . . Slashing Weapon 26 | . . . . . . . . . . . 1 . . 1 7 . . . 3 . 1 1 3 1 2 4 1 . 1 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . . . . . 2 . . . . . . . . . 1 . . . . 9 . . . 1 . . 1 Parts Lost 55 | . . 1 5 . . 2 . 12 . . . . . . 2 . 2 . . . . . . . . . . 1 17 13 Power 10 | . . 1 1 . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . . 3 1 Propulsion 12 | . . . 1 . . . . 4 . . . . . . 1 . . . . . . . . . . . . . 2 4 Utility 18 | . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . 1 5 7 Weapon 15 | . . . 2 . . 1 . 3 . . . . . . . . 1 . . . . . . . . . . . 7 1 Highest Loss Streak 10 | . . 1 2 . . 1 . 7 . . . . . . 1 . 2 . . . . . . . . . . 1 7 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 91 99 99 100 100 99 100 77 69 81 85 86 80 86 74 76 65 65 75 76 70 73 69 66 70 68 63 59 68 37 Engine 3 | . 14 5 2 11 11 11 9 2 . 3 6 6 6 6 . . 1 . . . . . . . . . . . . . Core 2 | . . 8 8 . . . . 3 8 2 . . . . 9 11 4 5 5 1 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 5 8 9 10 6 4 4 4 5 4 4 . Treads 8 | . 28 28 20 22 22 22 18 23 6 . . . . . 12 17 6 . . . . . . . . . . . 1 . Wheel 1 | . . . . . . . 18 5 9 4 . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . 4 17 27 26 26 26 5 . 6 13 17 14 12 15 11 . 10 14 1 7 . . Flight 1 | . . . . . . . . . . 3 4 6 6 6 . . . . . . . . 3 13 2 . 6 . . . Device 15 | . 6 14 26 21 11 11 9 1 9 19 18 13 6 11 15 14 13 11 11 20 18 20 18 16 17 18 20 18 16 10 Storage 6 | . 14 14 11 11 11 11 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 7 Processor 11 | . . . 6 12 22 22 18 10 9 5 7 13 13 13 11 11 11 11 11 10 10 10 10 10 13 14 13 15 18 14 Energy Gun 3 | . 22 14 3 1 11 11 9 7 8 2 . . . . 1 2 . . . . 4 5 . . . . . . 3 . Energy Cannon 1 | . . . 11 . . 4 9 1 . . . . . . . . . . . . . . . . 6 1 3 6 7 . Ballistic Gun 3 | . 5 14 5 20 11 5 . 3 2 4 6 6 . . . . 2 . . . . . . . . . . . . . Launcher 2 | . . . . . . . . 1 . . . 3 6 12 2 2 1 3 5 5 3 5 5 4 . 5 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . 2 . . 4 5 5 5 4 5 1 . 4 4 1 3 3 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 195 | 8 28 31 36 37 36 37 35 38 38 55 55 55 50 55 69 48 54 73 73 113 116 111 112 111 128 123 134 147 195 84 Greatest Support 187 | 40 40 40 40 40 40 40 26 60 45 75 75 65 65 65 165 105 117 127 127 137 127 127 179 118 187 187 186 158 169 144 Greatest Overweight (x) 3 | 2 . . 1 . . . 1 2 3 3 . . . . . . 1 . . . . . . . 1 . 1 1 1 1 Average Overweight (x) . | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 25 20 Average Capacity 16 | 7 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 21 20 Most Carried 21 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 21 18 Average Carried 16 | 5 7 13 14 14 14 14 14 12 14 14 14 14 14 14 14 14 14 14 14 19 19 19 18 19 19 19 19 19 18 15 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 10 15 13 15 15 15 15 14 15 15 15 15 14 15 15 15 15 15 15 19 20 18 20 20 19 19 20 20 19 15 Scrap Engine Consumption 317 | . . . . . . . . . 45 39 3 12 . 3 51 6 4 2 9 24 6 4 19 6 7 8 39 8 22 . Constructs Created 19 | . . . . . . . . . 5 1 . . . . 1 . 2 . . . 2 . . 4 . . 4 . . . Constructs Modified 66 | . . . . . . . . . 8 5 . . . . 4 . 9 . . . 4 . 1 3 . . 15 1 14 2 Class Distribution -------------------- 55% | Mutant 10% | Scout 9% | Derelict-Mutant 8% | Construct 7% | Gunner 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -9/Exiles Derelict-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Construct | -8/Recycling Mutant | -6/Factory Scout | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Assassin | -5/Upper Caves Construct | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Construct | -2/Testing Gunner | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Matter Collected 11271 | 217 84 119 176 89 . 123 . 382 108 239 461 121 . 273 820 822 481 150 483 180 341 197 989 676 779 402 835 386 1338 . Remotely 2182 | . . . . . . . . . . . 48 . . . . 240 . . . . 29 122 775 116 109 . 20 . 723 . Salvage Created 12172 | . 206 121 482 88 . 253 . 739 112 239 209 38 . 273 606 297 220 90 837 366 366 90 522 381 636 525 291 557 3448 180 Parts 603 | . 6 7 23 6 . 17 . 30 8 20 5 1 . 10 38 16 12 . 22 15 13 4 18 35 45 42 16 29 162 3 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . Parts Field Recycled 109 | . . . . . . . . . . 9 31 25 . 8 . . 5 . . 7 14 10 . . . . . . . . Retrieved Matter 967 | . . . . . . . . . . 135 113 225 . 125 . . 20 . . 108 177 64 . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . 3 1 . 2 . 2 9 . 3 . 4 . . 18 . . . . . . Prevented 49 | . . . . . . . . . . . . . . 6 . 6 1 . 17 . 7 2 . 10 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 242 | . 5 5 10 4 . 9 . 19 2 7 6 2 . 5 14 7 10 . 9 4 7 1 16 17 14 6 1 11 48 3 Melee 10 | . . . . . . . . 1 . . . . . . 8 . . . . . . . . . . . . . 1 . Guns 64 | . 5 5 4 4 . 8 . 12 2 7 . . . . . . . . . . . . . . . . . . 17 . Cannons 45 | . . . 5 . . 1 . . . . . . . . . . . . . . . . . . 6 6 . 9 18 . AOE 93 | . . . . . . . . 6 . . 3 2 . 4 6 5 10 . 5 4 5 . 14 16 8 . . . 2 3 Classes Destroyed 23 | . 1 1 1 . . . . 4 . 1 2 . . 1 3 . . . 1 2 . . 4 1 . . . . 1 . Worker 13 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 2 4 2 1 1 . Builder 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . Hauler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycler 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 1 . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . Drone 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . Watcher 11 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 2 . . 6 . Swarmer 73 | . . 3 . 3 . 6 . . . 5 3 . . . 5 2 5 . . . 4 . 3 14 11 . . 5 4 . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . Grunt 70 | . 5 2 10 1 . 3 . 13 . 1 2 . . 2 1 . 2 . 5 . 2 . 5 . . . . . 13 3 Brawler 7 | . . . . . . . . 1 . . . . . 1 . . 1 . 2 . . . . . . . . . 2 . Duelist 6 | . . . . . . . . 2 . . . 1 . . . . . . . . 1 . . . . . . . 2 . Protector 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Sentry 12 | . . . . . . . . 1 2 . . 1 . . 1 1 . . . . . 1 . . . . 1 . 4 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 17 | . . . . . . . . . . . . . . 2 . . 2 . . . . . . . 1 2 . 2 8 . Programmer 39 | . . . . . . . . . . 1 . . . . 7 1 . . . 4 . . 3 . 2 4 . 4 13 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Thug 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 2 3 3 3 . 3 . 12 2 3 3 1 . 2 8 3 10 . 4 3 4 1 9 11 7 4 1 6 11 3 Combat Bots Only 12 | . 2 3 3 3 . 3 . 12 2 3 3 1 . 2 6 3 10 . 4 2 4 1 9 11 6 3 1 6 9 3 Max Kills in Single Turn 8 | . 1 1 2 1 . 1 . 3 1 1 2 1 . 1 4 1 8 . 1 3 2 1 3 4 4 1 1 1 3 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 8 | . . . . . . . . 3 . . 2 1 . 1 4 1 8 . 1 2 2 . 2 4 3 . . . 2 3 Melee 1 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Hostile Shots Fired 1507 | . 32 19 87 13 . 64 . 144 10 63 13 . . 13 144 18 53 . 23 13 7 . 23 34 39 43 6 85 330 231 Missed 493 | . 7 7 21 4 . 16 . 24 4 22 6 . . 2 38 5 12 . 11 6 2 . 7 18 17 13 4 46 113 88 Damage Taken 19132 | . 312 152 867 65 . 485 . 2039 84 524 117 . . 214 1752 242 806 . 222 124 83 . 378 330 432 507 66 858 4840 3633 Core 2646 | . 60 19 194 . . 71 . 241 29 35 . . . . 134 . 68 . 34 29 . . 14 32 . 58 . 72 406 1150 Absorbed by Shields 208 | . . . . . . . . . . 156 6 . . . . . 13 . 33 . . . . . . . . . . . Redirected to Shielding 227 | . . . . . . . . 108 . . . . . . . . . . . . . . 9 . . . . . 110 . Ignored by Resistances 1324 | . . . . . . . . . . . . . . . 481 . . . . 12 6 . 13 54 48 . 14 133 563 . Regen/Repaired (Parts) 3804 | . . . . . . . . . 22 82 . . . . 192 52 567 . 13 12 387 . 125 344 40 25 425 39 1099 380 Core Remaining (%) 77 | 100 . 68 . . . 33 . . 50 . . . . 95 . . . . 76 . . . . 86 . 95 . 95 . . Volleys Fired 601 | . 21 12 22 7 . 29 1 42 3 24 4 4 . 12 28 23 11 . 17 6 17 8 25 29 31 27 5 43 149 1 Largest 4 | . 2 2 2 2 . 2 2 2 2 2 1 1 . 2 2 1 1 . 1 1 1 1 1 1 2 1 1 1 4 1 Hottest 316 | . 90 85 112 43 . 143 143 143 88 76 43 43 . 82 156 43 81 . 36 49 88 36 50 49 151 100 57 124 316 20 Shots Fired 833 | . 42 24 40 14 . 57 2 76 6 38 4 4 . 18 35 24 10 . 16 6 17 8 25 29 38 27 5 43 224 1 Gun 397 | . 42 24 10 14 . 50 1 66 6 38 . . . . 26 1 7 . . . 2 . . . . . . . 110 . Cannon 257 | . . . 28 . . 7 1 3 . . . . . . 1 . . . . . . . . . 34 27 5 43 108 . Launcher 177 | . . . . . . . . 7 . . 4 4 . 18 8 23 3 . 16 6 15 8 25 29 4 . . . 6 1 Special 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 149 | . 7 12 6 14 . 21 . 38 6 28 . . . . . . 7 . . . . . . . 10 . . . . . Thermal 419 | . 35 12 2 . . 36 2 31 . 10 . . . . 27 1 . . . . 2 . . . 21 . . 43 197 . Explosive 61 | . . . . . . . . 7 . . 4 4 . 5 5 5 3 . . 6 . . 10 8 4 . . . . . Electromagnetic 169 | . . . 32 . . . . . . . . . . 13 3 18 . . 16 . 15 8 15 21 . . 5 . 23 . Entropic 35 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 27 . . 4 1 Robot Hit Streak 21 | . 13 8 12 10 . 11 3 20 4 5 6 8 . 15 21 3 5 . 4 9 11 . 15 . 12 6 6 7 21 11 Robot Miss Streak 5 | . 2 1 1 2 . 3 . 2 2 3 . . . . 2 2 3 . 1 . 1 . 5 . 2 1 . 2 3 . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Secondary Targets 9 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . 6 . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . Capacitor 188 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 27 5 43 109 . Shots Hit Robots 584 | . 31 18 32 11 . 35 2 57 5 24 5 2 . 7 53 4 7 6 9 6 12 . 7 . 21 26 9 19 175 1 Core Hits 493 | . 12 7 14 5 . 13 1 38 4 15 5 7 . 13 25 10 27 1 20 12 17 2 62 23 34 10 5 11 96 4 Critical Kills 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 . Critical Parts Destroyed 11 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . 8 . Critical Strikes 38 | . . . 1 . . 4 . 1 . . 2 . . . 2 . . . . . . . . . 2 7 . 2 17 . Burn 5 | . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . Meltdown 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 . Destroy 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 10 . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Sunder 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . . . . Melee Attacks 218 | . . . . . . . . 9 . 18 8 1 . 1 85 . 3 6 3 20 . . . . 29 16 10 9 . . Impact 35 | . . . . . . . . 9 . 18 8 . . . . . . . . . . . . . . . . . . . Slashing 169 | . . . . . . . . . . . . 1 . 1 85 . 3 6 3 20 . . . . 15 16 10 9 . . Piercing 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . Sneak Attacks 19 | . . . . . . . . 1 . . 1 . . . 2 . . . . 1 . . . . 4 7 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34394 | . 374 266 757 144 . 665 42 1716 101 475 736 391 . 651 2979 603 1092 546 1245 615 626 131 2510 1978 2042 2012 428 1118 9334 817 Guns 6375 | . 374 251 128 144 . 624 22 874 101 475 . . . . 493 . 90 . . . 27 . . . . . . . 2772 . Cannons 9161 | . . . 544 . . 41 20 21 . . . . . . . . . . . . . . . . 614 1415 107 1118 5281 . Explosions 14956 | . . . 85 . . . . 686 . . 443 391 . 651 1142 603 1002 . 1047 516 599 131 2510 1978 1074 . . . 1281 817 Melee 3873 | . . . . . . . . 121 . . 293 . . . 1344 . . 546 198 99 . . . . 354 597 321 . . . Ramming 29 | . . 15 . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . Kinetic 1835 | . 61 101 73 144 . 202 . 509 101 353 . . . . . . 90 . . . . . . . 201 . . . . . Thermal 11326 | . 313 150 85 . . 463 42 386 . 122 . . . . 658 21 . . 25 . 88 . 23 . 261 . . 1118 7571 . Explosive 9208 | . . . . . . . . 686 . . 443 391 . 283 906 83 1002 . . 516 . . 2083 1741 1074 . . . . . Electromagnetic 4665 | . . . 599 . . . . . . . . . . 368 71 499 . . 1022 . 538 131 404 237 . . 107 . 689 . Impact 414 | . . . . . . . . 121 . . 293 . . . . . . . . . . . . . . . . . . . Slashing 3422 | . . . . . . . . . . . . . . . 1344 . . 546 198 99 . . . . 317 597 321 . . . Piercing 37 | . . . . . . . . . . . . . . . . . . . . . . . . . 37 . . . . . Entropic 3458 | . . . . . . . . . . . . . . . . . . . . . . . . . 152 1415 . . 1074 817 Highest Corruption 11 | . . . . . . . . 5 5 3 3 3 3 3 7 7 7 7 7 1 1 1 1 . . 4 . 2 11 11 Average Corruption 4 | . . . . . . . . 5 5 2 3 3 3 3 5 7 7 7 7 1 1 1 1 . . 2 . 1 5 7 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 Corruption Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . Effects 248 | . . . . . . . . 3 29 14 15 11 . 19 30 28 23 5 23 1 7 5 2 . . 8 . . 20 5 Message Errors 57 | . . . . . . . . 1 9 4 4 2 . 3 4 8 8 2 6 . 1 . . . . 1 . . 3 1 Matter Fused 72 | . . . . . . . . . 8 5 1 4 . 8 9 7 9 1 5 . 2 2 1 . . 1 . . 6 3 Heat Flow Errors 31 | . . . . . . . . . 3 3 3 1 . 3 3 5 1 . 4 . . 1 . . . . . . 4 . Energy Discharges 19 | . . . . . . . . . 1 . 2 1 . 1 3 3 2 . . 1 1 . 1 . . . . . 2 1 Parts Rejected 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Parts Fused 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . Data Loss (minor) 40 | . . . . . . . . 1 5 1 2 2 . 3 7 2 2 1 7 . 3 1 . . . 2 . . 1 . Data Loss (major) 9 | . . . . . . . . . 1 . 1 1 . . . 2 . . . . . 1 . . . 3 . . . . Misfires 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Alerts 6 | . . . . . . . . . 2 . 2 . . . 1 . . 1 . . . . . . . . . . . . Weapon Failures 6 | . . . . . . . . . . 1 . . . 1 . . 1 . 1 . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1646 | . . . 15 . . . . 19 . . 214 29 . . 326 7 . . 102 . 6 . 21 96 47 368 . 47 338 11 Projectiles 523 | . . . . . . . . . . . . . . . . . . . . . . . . . . 216 . 47 260 . Explosions 474 | . . . 15 . . . . 19 . . 1 29 . . 154 7 . . 20 . 6 . 21 96 17 . . . 78 11 Melee 649 | . . . . . . . . . . . 213 . . . 172 . . . 82 . . . . . 30 152 . . . . Knockbacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 521 | . . . 37 . . . . 71 . . . . . . 42 6 19 . 20 . . . 14 71 . . . . 241 . Shots 20 | . . . 1 . . . . 3 . . . . . . 1 1 1 . 1 . . . 1 3 . . . . 8 . Rammed 9 | . . 3 . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . . 3 . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 415 | . 228 7 60 4 . 109 21 243 270 246 188 136 . 142 347 278 167 . 196 . 10 235 13 171 58 60 233 197 415 . Average Temperature 83 | . 120 3 17 3 . 29 14 104 94 116 82 71 . 34 117 79 77 . 91 . 7 140 6 48 6 33 84 79 106 . Received Heat Transfer 3181 | . 207 66 486 12 . 99 . 972 45 90 72 . . 45 117 45 87 . 53 21 9 . 9 197 27 . 9 63 315 135 Effects 4 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 . Shutdowns 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Longest Duration 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robots Corrupted 17 | . . . 1 . . . . . . . . . . 1 . 2 . . 4 . 2 1 2 1 . . 1 . 2 . Combat Hostiles 17 | . . . 1 . . . . . . . . . . 1 . 2 . . 4 . 2 1 2 1 . . 1 . 2 . Parts Fried 29 | . . . 5 . . . . . . . 5 . . 2 . 1 . . 4 . 6 1 3 1 . . . . 1 . Impact Corruptions 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 . Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 . Parts Melted 44 | . 1 . . . . 3 . 2 . . . . . . 6 . . . . . . . . . . . . 6 26 . Heat Transferred 11277 | . 842 370 150 . . 1110 74 888 . 250 . . . . 729 100 . . 50 . 87 . 50 . . . . 703 5874 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 1 . . . . . . . . . . . . 1 . . 1 . 1 . 1 . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Peak Influence 1557 | . 171 136 192 216 . 175 63 429 139 405 . . . . 445 . . . . 443 . . . . 597 469 148 530 1557 1099 Initial 960 | . . 66 . 74 . . 33 . 88 316 . . . . . . . . . 206 . . . . 131 281 110 4 264 960 Average 220 | . 85 52 60 60 . 47 41 257 62 309 . . . . 264 . . . . 258 . . . . 350 295 52 230 585 1032 Maximum Alert Level 4 | . . . . 1 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 4 3 Low Security (%) 54 | 100 100 100 100 93 . 100 100 37 100 . . . . . 13 . . . . 9 . . . . 11 26 100 39 11 . Level 1 33 | . . . . 6 . . . 31 . 93 . . . . 82 . . . . 77 . . . . 62 53 . 46 39 . Level 2 7 | . . . . . . . . 30 . 6 . . . . 4 . . . . 12 . . . . 26 20 . 14 15 . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 100 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . . . 3 . . . 1 3 . 3 . . . . 9 . . . . 5 . . . . 4 3 1 8 10 2 Investigation 8 | . . . 1 . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . 1 . 2 Extermination 19 | . . . . . . . . . . 1 . . . . 5 . . . . 2 . . . . 2 2 . 2 5 . Reinforcement 19 | . . . 2 . . . 1 . . 2 . . . . 2 . . . . 2 . . . . 1 1 1 5 2 . Assault 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . 3 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Distress Signals 11 | . . . 1 . . . . . . . . . . . 2 . . . . . . . . . 2 . 5 1 . . Communications Jammed 95 | . . . . . . . . . . . . . . . 70 . . . . 5 . . . . 1 1 . 4 14 . Distress Signals 94 | . . . . . . . . . . . . . . . 70 . . . . 5 . . . . 1 1 . 3 14 . Times Spotted 428 | . 8 5 19 4 . 13 2 23 2 32 8 2 . 9 44 6 12 . 11 10 8 2 24 11 23 12 8 44 71 15 Peak Tracking Total 15 | . 2 3 6 3 . 5 2 13 2 6 3 5 . 4 11 4 10 . 4 4 4 1 5 5 6 3 4 15 11 12 Tactical Retreats 45 | . . . . . . 2 . 2 . 5 2 . . 3 8 1 . . 1 2 1 1 1 3 2 . . 6 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Traps Triggered 15 | . . . . . . . . . . 2 . . . . 4 . . . . 4 . . . . . . . 1 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . . . . . . 2 . . . 2 . 14 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Disabled 37 | . . . 1 . . . . 5 . 1 1 . . 1 3 . . . . 5 1 . 3 . 2 1 . 4 9 . Max in Single Turn 4 | . . . 1 . . . . 1 . 1 1 . . 1 2 . . . . 4 1 . 1 . 1 1 . 1 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Accessed 78 | . 3 . 4 1 . . . 1 10 6 1 1 4 1 10 . . 9 . 5 . . 1 . 5 4 2 5 3 2 Terminals 40 | . 3 . 3 1 . . . . 6 3 . . . . 6 . . . . 3 . . . . 1 4 1 4 3 2 Fabricators 7 | . . . . . . . . . . 1 . . . . 4 . . . . 1 . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 8 | . . . 1 . . . . 1 4 1 . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Total Hacks 222 | . 7 . 11 1 . . . 3 34 11 1 1 33 1 17 . . 48 . 12 . . 1 . 7 10 4 13 3 4 Successful 145 | . 3 . 6 1 . . . 1 16 5 1 1 33 1 9 . . 48 . 7 . . 1 . 4 2 . 5 . 1 Failed 76 | . 4 . 5 . . . . 2 17 6 . . . . 8 . . . . 5 . . . . 3 8 4 8 3 3 Catastrophic 21 | . 1 . 1 . . . . . 4 1 . . . . 4 . . . . . . . . . . 2 1 3 3 1 Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 62 | . 6 . 11 . . . . 3 13 . . . . . 10 . . . . 1 1 . 1 . 2 4 4 6 . . Terminals 95 | . 7 . 10 1 . . . . 23 5 . . . . 11 . . . . 6 . . . . 2 10 1 12 3 4 Fabricators 13 | . . . . . . . . . . 3 . . . . 6 . . . . 3 . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 20 | . . . 1 . . . . 3 11 2 . . . . . . . . . 3 . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . Garrison Access 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . Terminal Hacks 120 | . 2 . 4 1 . . . . 11 2 1 1 33 1 3 . . 48 . 3 . . 1 . 1 2 . 5 . 1 Record 51 | . . . . . . . . . 3 . . . 11 1 . . . 36 . . . . . . . . . . . . Part Schematic 23 | . . . 3 . . . . . 3 . . . 13 . . . . 4 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 13 | . . . . . . . . . 3 1 . . 3 . 1 . . 4 . . . . . . . 1 . . . . Open Door 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . Branch Access Points 6 | . 1 . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Zone Layout 5 | . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . 2 . . Fabricator Hacks 8 | . . . . . . . . . . 1 . . . . 5 . . . . 2 . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . Build 4 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . . . 1 2 2 . . . . . . . . . 2 . . . . . . . . . . Report Inventory 5 | . . . . . . . . 1 2 1 . . . . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . 2 . . . . . 3 . . . . . 1 . . . . . . . . . 1 . . . . . Terminals 4 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Botnet 4 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 3 . 3 . . . . 2 6 6 . . . . 9 . . . . 4 . . . . 4 4 2 5 3 1 Full Trace Events 9 | . 1 . . . . . . 1 3 . . . . . 2 . . . . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . 3 . . . . . 3 . . . 13 . . . . 4 . . . . . . . . . . . . Parts Built 5 | . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 368 | . . . . . . . . . . . . . . . 275 . . . . 93 . . . . . . . . . . Total Part Build Rating 32 | . . . . . . . . . . . . . . . 25 . . . . 7 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total Allies 15 | . . . . 2 . . . 2 . . 3 . . . . . . . . . . . . . . . . . . 8 Largest Group 8 | . . . . 2 1 . . 2 . . 3 3 . . . . . . . . . . . . . . . . . 8 Highest-Rated Group 110 | . . . . 43 12 . . 62 . . 60 60 . . . . . . . . . . . . . . . . . 110 Highest-Rated Ally 31 | . . . . 31 12 . . 31 . . 20 20 . . . . . . . . . . . . . . . . . 15 Total Orders 39 | . . . . . . . . . . . . . . . 11 . 2 . 1 2 . . . . 4 16 . 3 . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . EXPLORE 21 | . . . . . . . . . . . . . . . 5 . . . . 2 . . . . 4 8 . 2 . . RETURN 16 | . . . . . . . . . . . . . . . 4 . 2 . 1 . . . . . . 8 . 1 . . Ally Attacks 89 | . . . . 12 . . . 15 . . . 3 . . 21 . 15 . 14 3 . . . . . . . . . 6 Total Damage 1757 | . . . . 191 . . . 230 . . . 35 . . 514 . 308 . 285 71 . . . . . . . . . 123 Kills 8 | . . . . 2 . . . 1 . . . 1 . . 2 . 1 . 1 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . . . . 2 1 . 1 . 1 2 . 2 . 2 . . . . . . . . . Drone Launches 31 | . . . . . . . . . . . . . . . 10 . 2 . 2 1 . . . . 4 8 . 4 . . Drone Recoveries 17 | . . . . . . . . . . . . . . . 4 . 2 . 1 . . . . . 3 6 . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Turns Passed 24534 | 71 329 1090 695 992 1144 1144 463 407 1071 999 1110 822 46 849 2031 946 779 180 766 622 724 555 623 642 841 578 1357 614 1880 164 Spaces Moved 23888 | 43 154 629 321 557 671 606 215 153 709 897 1561 1302 84 1211 1737 963 888 198 965 891 942 946 824 967 1092 740 1544 959 1000 119 Core 17 | 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6405 | 26 154 629 310 557 671 606 145 64 11 . . . . . 1428 963 348 . . . 2 . . . . . . . 491 . Legs 610 | . . . 11 . . . . . 11 1 . . . . . . . . . . . . . . . . . . 468 119 Wheels 1151 | . . . . . . . 70 89 687 305 . . . . . . . . . . . . . . . . . . . . Hover 13045 | . . . . . . . . . . 591 1561 1302 84 1211 309 . 540 198 965 891 940 946 499 11 1092 740 200 959 6 . Flight 2660 | . . . . . . . . . . . . . . . . . . . . . . . 325 956 . . 1344 . 35 . Fastest Speed 33 | 50 160 160 160 170 170 170 105 105 120 48 48 53 53 53 53 83 72 53 53 40 53 53 35 35 37 33 33 42 44 130 Average Speed 78 | 135 160 160 167 170 170 170 202 136 124 75 52 53 53 53 78 83 79 65 53 52 53 53 52 36 48 40 45 45 138 130 Slowest Speed 270 | 160 160 160 250 170 170 170 250 250 270 270 53 53 53 53 124 83 250 72 53 62 83 53 62 48 96 46 104 99 183 172 Overloaded Moves 3123 | . . . . . . . . . . . . . . . . . . . . 41 . . 23 . 435 600 1066 958 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 65 | 4 28 99 41 98 93 100 22 25 99 24 96 95 71 94 42 94 97 62 94 30 80 84 91 86 31 90 35 78 35 9 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 11 | . . . 1 1 . . . . 3 . . . 1 . . 1 1 3 . . . . . . . . . . . . Known Exits Taken 26 | . 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 39 | . . 3 . 1 . 1 . . . . 2 7 . 3 . 4 4 . 2 . 4 4 . 4 . . . . . . Spaces Dug 375 | . . . 2 . . . . 13 . 15 11 1 . 38 46 15 3 . . 43 . . 42 63 29 11 6 24 13 . Terrain Destroyed 1326 | . . . 8 . . . . 34 . 15 61 41 . 61 69 69 71 . 7 131 5 . 191 180 151 20 6 28 146 32 Melee 116 | . . . . . . . . 1 . 15 2 1 . . 36 . 3 . . 19 . . . . 19 8 6 6 . . Projectile 101 | . . . 2 . . . . . . . . . . . 2 . . . . . . . . . 15 12 . 22 48 . AOE 1108 | . . . 6 . . . . 33 . . 59 40 . 61 31 69 67 . 7 112 5 . 191 180 117 . . . 98 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total 28795 | 54 194 684 435 591 676 664 243 259 904 1147 1817 1424 85 1386 2230 1074 941 242 1195 1013 1156 994 997 1252 1310 985 2193 1121 1401 128 Wait 2649 | . 10 23 54 16 . 16 8 8 162 125 167 99 . 136 221 53 4 1 196 27 161 13 61 198 65 126 505 50 142 2 Move 23858 | 42 153 628 320 556 670 605 214 152 708 896 1560 1301 83 1210 1736 962 887 197 964 890 941 945 823 966 1091 739 1543 958 999 119 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 298 | 8 4 8 13 4 3 5 8 11 9 19 5 4 . 3 27 3 8 13 1 24 4 1 14 9 9 12 34 12 23 . Fast Attach 126 | 4 1 . 1 . . . 1 8 1 10 2 . . . 19 3 4 4 3 4 . 4 10 2 13 6 18 3 5 . Attach 125 | . 2 1 7 1 . 3 2 6 1 6 2 . 1 1 12 . 5 4 2 6 2 1 6 3 6 7 10 5 18 5 Detach 43 | . . . . . . . . . 3 2 1 . . . 5 . 1 . . . 3 . 4 4 4 2 5 2 6 1 Swap 457 | . 2 7 9 3 . 3 1 8 . 22 26 11 . 21 55 25 4 3 5 10 23 15 33 25 40 31 8 24 43 . Drop 368 | . 1 2 9 4 3 3 8 8 17 25 7 4 1 2 41 5 14 14 4 23 5 7 21 16 22 19 55 14 14 . Fire 601 | . 21 12 22 7 . 29 1 42 3 24 4 4 . 12 28 23 11 . 17 6 17 8 25 29 31 27 5 43 149 1 Melee 218 | . . . . . . . . 9 . 18 8 1 . 1 85 . 3 6 3 20 . . . . 29 16 10 9 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . 3 . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 2 . Rewire 37 | . . . . . . . . . . . 35 . . . 1 . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 348 | -10/Materials | Identified exit to Mines 401 | -10/Materials | Entered Mines 530 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 534 | -10/Mines | Found Prototype Device 535 | -10/Mines | Identified Exp. Sensor Array 1084 | -10/Mines | Discovered new exit (range 9) 1364 | -10/Mines | Discovered new exit (range 5) 1491 | -10/Mines | Entered Materials 1491 | -9/Materials | Evolved 2 slots: Utility x2 1505 | -9/Materials | Identified exit to Mines 2186 | -9/Materials | Entered Mines 2200 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2200 | -9/Mines | Discovered new exit (range 5) 2221 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2277 | -9/Mines | Found a hidden stash of uninstalled traps 2336 | -9/Mines | Discovered new exit (range 7) 2566 | -9/Mines | Identified exit to Materials 2979 | -9/Mines | Learned location of Storage (-8) 3137 | -9/Mines | Identified exit to Zion 3176 | -9/Mines | Identified exit to Exiles 3178 | -9/Mines | Entered Exiles 3178 | -9/Exiles | Accompanied by 1 ally 3202 | -9/Exiles | Discovered new exit (range 15) 3241 | -9/Exiles | Met 8R-AWN 3274 | -9/Exiles | Met EX-HEX 3354 | -9/Exiles | Met EX-DEC 3355 | -9/Exiles | Build established: Derelict-Mutant 3390 | -9/Exiles | Visited The Gauntlet 3692 | -9/Exiles | Discovered new exit (range 15) 4104 | -9/Exiles | Met EX-BIN 4320 | -9/Exiles | Identified exit to Mines 4322 | -9/Exiles | Entered Mines 4631 | -8/Mines | Discovered exit to Materials (range 10) 4765 | -8/Mines | Core integrity fell below 50% 5448 | -8/Mines | Discovered exit to Materials (range 5) 5466 | -8/Mines | Entered Materials 5466 | -8/Materials | Evolved 2 slots: Propulsion x2 5467 | -8/Materials | Identified exit to Storage 5715 | -8/Materials | Build established: Mutant 5929 | -8/Materials | Entered Storage 5937 | -8/Storage | Met a pair of Derelict thieves 6079 | -8/Storage | Lost 7 parts (1p2n2u2w) 6194 | -8/Storage | Lost 5 parts (2n2u1w) 6198 | -8/Storage | Destroyed 12 combat bots 6331 | -8/Storage | Used back door to open Recycling access 6331 | -8/Storage | Discovered new exit (range 5) 6336 | -8/Storage | Entered Recycling 6337 | -8/Recycling | Found Scrap Engine 6820 | -8/Recycling | Discovered new exit (range 6) 6839 | -8/Recycling | Build established: Construct 7407 | -8/Recycling | Entered Factory 7407 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7692 | -6/Factory | Discovered new exit (range 7) 7700 | -6/Factory | Identified exit to Factory 8161 | -6/Factory | Spotted B-75 Beast 8239 | -6/Factory | Identified exit to Lower Caves 8239 | -6/Factory | Identified exit to Extension 8406 | -6/Factory | Entered Lower Caves 8454 | -6/Lower Caves | Learned Factory security intel 8617 | -6/Lower Caves | Encountered a Warlord checkpoint 8722 | -6/Lower Caves | Build established: Scout 9327 | -6/Lower Caves | Learned 4 Factory zone layouts 9372 | -6/Lower Caves | Discovered new exit (range 15) 9379 | -6/Lower Caves | Identified exit to Lower Caves 9480 | -6/Lower Caves | Build established: Mutant 9516 | -6/Lower Caves | Entered another Lower Caves area 9516 | -6/Lower Caves | Accompanied by 3 allies 9535 | -6/Lower Caves | Discovered exit to Factory (range 9) 10045 | -6/Lower Caves | Encountered a Warlord checkpoint 10242 | -6/Lower Caves | Discovered new exit (range 9) 10273 | -6/Lower Caves | Learned Factory garrison access intel 10337 | -6/Lower Caves | Identified exit to Data Miner 10338 | -6/Lower Caves | Entered Data Miner 10339 | -6/Data Miner | Discovered new exit (range 6) 10342 | -6/Data Miner | Identified exit to Proximity Caves 10349 | -6/Data Miner | Met Data Miner 10361 | -6/Data Miner | Learned location of Section 7 (-2) 10361 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10370 | -6/Data Miner | Received God Mode back door access code from Data Miner 10384 | -6/Data Miner | Entered Proximity Caves 10523 | -5/Proximity Caves | Found Alien Artifact 11049 | -5/Proximity Caves | Learned Factory emergency access door positions 11173 | -5/Proximity Caves | Discovered exit to Factory (range 9) 11233 | -5/Proximity Caves | Entered Factory 11233 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11237 | -5/Factory | Loaded intel: 4 garrison access locations 11508 | -5/Factory | Discovered new exit (range 6) 11510 | -5/Factory | Identified exit to Factory 11910 | -5/Factory | Fabricated Adv. Medium Treads? 11945 | -5/Factory | Fabricated Combat Drone Bay (x1) 11962 | -5/Factory | Fabricated Lgt. Regenerative Plating? 12080 | -5/Factory | Build established: Assassin 12464 | -5/Factory | Build established: Mutant 13009 | -5/Factory | Found Prototype Launcher 13085 | -5/Factory | Identified exit to Upper Caves 13264 | -5/Factory | Entered Upper Caves 13459 | -5/Upper Caves | Identified Scatter Rocket Array 13635 | -5/Upper Caves | Build established: Assassin 13717 | -5/Upper Caves | Ambushed by wild Derelicts 13872 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14058 | -5/Upper Caves | Discovered new exit (range 13) 14081 | -5/Upper Caves | Encountered a Warlord checkpoint 14210 | -5/Upper Caves | Identified exit to Upper Caves 14210 | -5/Upper Caves | Entered another Upper Caves area 14252 | -5/Upper Caves | Destroyed 10 combat bots 14259 | -5/Upper Caves | Discovered exit to Factory (range 15) 14337 | -5/Upper Caves | Encountered a Warlord checkpoint 14795 | -5/Upper Caves | Spotted B-75 Beast 14806 | -5/Upper Caves | Build established: Construct 14810 | -5/Upper Caves | Allies destroyed B-75 Beast 14941 | -5/Upper Caves | Discovered new exit (range 4) 14988 | -5/Upper Caves | Identified exit to Zhirov 14989 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14989 | -5/Upper Caves | Entered Zhirov 14990 | -5/Zhirov | Discovered new exit (range 4) 15003 | -5/Zhirov | Met Zhirov 15017 | -5/Zhirov | Learned location of Quarantine (-3) 15017 | -5/Zhirov | Learned location of Testing (-2) 15017 | -5/Zhirov | Learned location of Command (-1) 15032 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15043 | -5/Zhirov | Found Alien Artifact 15043 | -5/Zhirov | Identified Integrated Dissipator 15043 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15059 | -5/Zhirov | Found Alien Artifact 15163 | -5/Zhirov | Identified exit to Proximity Caves 15169 | -5/Zhirov | Entered Proximity Caves 15215 | -4/Proximity Caves | Spotted B-86 Titan 15278 | -4/Proximity Caves | Learned 4 Research zone layouts 15301 | -4/Proximity Caves | Build established: Mutant 15406 | -4/Proximity Caves | Spotter reported a threat 15584 | -4/Proximity Caves | Learned Research stockpile data 15688 | -4/Proximity Caves | Discovered exit to Factory (range 7) 15802 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15935 | -4/Proximity Caves | Entered Factory 15935 | -4/Factory | Evolved 2 slots: Utility x2 16243 | -4/Factory | Fabricated Assault Drone Bay? 16350 | -4/Factory | Discovered new exit (range 16) 16366 | -4/Factory | Identified exit to Upper Caves 16366 | -4/Factory | Identified exit to Armory 16391 | -4/Factory | Found Launcher Loader 16557 | -4/Factory | Entered Upper Caves 16877 | -4/Upper Caves | Identified exit to Upper Caves 17120 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 17126 | -4/Upper Caves | Found Prototype Special Weapon 17145 | -4/Upper Caves | Build established: Scout 17281 | -4/Upper Caves | Entered another Upper Caves area 17309 | -4/Upper Caves | Discovered new exit (range 8) 17313 | -4/Upper Caves | Identified exit to Research 17508 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17532 | -4/Upper Caves | Discovered new exit (range 13) 17538 | -4/Upper Caves | Identified exit to Warlord 17836 | -4/Upper Caves | Entered Warlord 17850 | -4/Warlord | Discovered new exit (range 12) 17855 | -4/Warlord | Identified exit to Proximity Caves 17856 | -4/Warlord | Identified Dimensional Node Initializer 17856 | -4/Warlord | Initialized slip node 17875 | -4/Warlord | System corruption cleaned by Quarantine Array 18057 | -4/Warlord | Found Prototype Energy Gun 18071 | -4/Warlord | Met Warlord 18076 | -4/Warlord | Opened Warlord's prototype stash 18079 | -4/Warlord | Found Prototype Reactor 18079 | -4/Warlord | Identified Vortex Chain Reactor 18096 | -4/Warlord | Warlord's base attacked by MAIN.C 18097 | -4/Warlord | Found Prototype Device 18097 | -4/Warlord | Identified Thermal Barrier 18099 | -4/Warlord | Found Prototype Processor 18106 | -4/Warlord | Identified Plasma Storm 18114 | -4/Warlord | Identified Spectral Analyzer 18122 | -4/Warlord | Found Exp. Targeting Computer 18199 | -4/Warlord | Found Prototype Energy Cannon 18200 | -4/Warlord | Identified Vortex Driver 18202 | -4/Warlord | Found Vortex Driver 18204 | -4/Warlord | Found Prototype Energy Cannon 18204 | -4/Warlord | Identified Vortex Cannon 18208 | -4/Warlord | Found Prototype Launcher 18208 | -4/Warlord | Identified Vortex Catalyst Activator 18212 | -4/Warlord | Found Vortex Cannon 18267 | -4/Warlord | Spotted B-90 Cyclops 18269 | -4/Warlord | Spotted B-86 Titan 18313 | -4/Warlord | Warlord forces counterattacked 18344 | -4/Warlord | Identified Transdimensional Reconstructor 18344 | -4/Warlord | Warped through subspace 18381 | -4/Warlord | Build established: Mutant 18417 | -4/Warlord | Spotted Striker 18421 | -4/Warlord | Destroyed Striker 18438 | -4/Warlord | Spotted Executioner 18441 | -4/Warlord | Destroyed Executioner 18450 | -4/Warlord | Lost 5 allies 18459 | -4/Warlord | Entered Proximity Caves 18480 | -3/Proximity Caves | Destroyed 11 combat bots 18618 | -3/Proximity Caves | Spotted B-86 Titan 18743 | -3/Proximity Caves | Destroyed B-86 Titan 18957 | -3/Proximity Caves | Discovered exit to Research (range 14) 19101 | -3/Proximity Caves | Entered Research 19101 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 19282 | -3/Research | Spotted B-86 Titan 19501 | -3/Research | Found Unknown Device 19501 | -3/Research | Identified Quantum Capacitor 19749 | -3/Research | Discovered new exit (range 13) 19764 | -3/Research | Identified exit to Research 19769 | -3/Research | Identified exit to Quarantine 19887 | -3/Research | First assault squad dispatched 19942 | -3/Research | Entered Quarantine 19946 | -3/Quarantine | Spotted Alpha 7 20040 | -3/Quarantine | Found Unknown Launcher 20040 | -3/Quarantine | Identified Gamma Bomb Array 20313 | -3/Quarantine | Discovered exit to Research (range 21) 20339 | -3/Quarantine | Found Alien Artifact 20446 | -3/Quarantine | Found Alien Energy Cannon 20520 | -3/Quarantine | Entered Research 20520 | -2/Research | Warlord forces began assault on 0b10 20520 | -2/Research | Evolved 2 slots: Power x1, Utility x1 20521 | -2/Research | Identified exit to Testing 20553 | -2/Research | Identified Core Cannon 20630 | -2/Research | Research machine network offline 20766 | -2/Research | Borebot progress halted 20842 | -2/Research | Borebot progress halted 20950 | -2/Research | Discovered new exit (range 4) 20951 | -2/Research | Identified exit to Access 21074 | -2/Research | Found Unknown Launcher 21074 | -2/Research | Identified Fusion Bomb Launcher 21089 | -2/Research | Met up with Warlord 21271 | -2/Research | Discovered exit to Testing (range 16) 21302 | -2/Research | Found Prototype Processor 21335 | -2/Research | Identified Exp. Melee Analysis Suite 21374 | -2/Research | Found Prototype Slashing Weapon 21385 | -2/Research | Identified Particle Cleaver 21426 | -2/Research | Found Prototype Processor 21428 | -2/Research | Identified Exp. Target Analyzer 21471 | -2/Research | Found Prototype Device 21486 | -2/Research | Identified Beam Splitter 21649 | -2/Research | Warlord invited to help at Command 21717 | -2/Research | Spotted Striker 21723 | -2/Research | Spotted Striker 21837 | -2/Research | Spotted Striker 21876 | -2/Research | Spotted Striker 21877 | -2/Research | Entered Testing 21887 | -2/Testing | Found Prototype Processor 21893 | -2/Testing | Identified Exp. Core Analyzer 21910 | -2/Testing | Found Quantum Capacitor 21928 | -2/Testing | Found Prototype Energy Cannon 21951 | -2/Testing | Identified Cld. Nova Cannon 21988 | -2/Testing | Discovered exit to Access (range 16) 22004 | -2/Testing | Build established: Construct 22083 | -2/Testing | Found Prototype Device 22088 | -2/Testing | Identified 2N-1CE's Frost Array 22168 | -2/Testing | Spotted Striker 22257 | -2/Testing | Found Gamma Bomb Array 22401 | -2/Testing | Spotted PD-WXYV9T6F7U 22491 | -2/Testing | Entered Access 22491 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 23061 | -1/Access | Spotted B-99 Colossus 23070 | -1/Access | Build established: Gunner 23617 | -1/Access | Destroyed 7 combat bots 23653 | -1/Access | Spotted B-99 Colossus 23788 | -1/Access | First assault squad dispatched 23904 | -1/Access | Destroyed 9 combat bots 24325 | -1/Access | System corruption reached 10% 24351 | -1/Access | Destroyed 8 combat bots 24360 | -1/Access | Spotted B-99 Colossus 24361 | -1/Access | Spotted B-99 Colossus 24367 | -1/Access | Discovered new exit (range 5) 24370 | -1/Access | Identified exit to Command 24371 | -1/Access | Entered Command 24444 | -1/Command | Identified Core Reset Matrix 24444 | -1/Command | Used Core Reset Matrix 24448 | -1/Command | Lost 10 parts (2p2n3u3w) 24461 | -1/Command | Core integrity fell below 50% 24493 | -1/Command | Emitted hypermatrix ping 24493 | -1/Command | Spotted B-99 Colossus 24498 | -1/Command | Assembled emerged from beneath the floor 24529 | -1/Command | Core integrity fell below 20% 24533 | -1/Command | Spotted M Guard 24533 | -1/Command | Spotted M Guard 24533 | -1/Command | Spotted Combat Programmer 24535 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 24504_ Penetrated by Slug. 24504_ Slug penetrates Wall. 24506_ K-01 Serf collects debris. 24507_ Slug penetrates P-80 Master. 24512_ Detected hypermatrix ping. 24514_ Door malfunctions. 24515_ System corrupted: Matter fused (-8). 24521_ Slug penetrates Wall. 24521_ Penetrated by Slug. 24526_ Biometal-Myomer Exoskeleton destroyed. 24526_ Biometal-Myomer Exoskeleton core remains intact and functional. 24527_ 2N-1CE's Frost Array destroyed. 24528_ M-36 Artificer repairs P-80 Master. 24534_ Knocked back. 24534_ Adv. Energy Well destroyed. 24534_ Biometal-Myomer Exoskeleton destroyed. 24534_ Biometal-Myomer Exoskeleton core remains intact and functional. 24535_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????####?????????????????????????? | | ????????????????????# # ########?#####???????????? | | ???????????????# ???# #?# #???????????? | | ???????????+#### W ## W W ### W #####+####### | | ?????????? / | | ??????????Y / | | ?????????? @ / ^ | | ??????????Y / p ^ | | ?????????? p / p " | | ??????????? ### # W W ### W #####""" " | | ???????????????# ??## #?# #??????# | | ????????????????????#### #### ##?#####??????# | | ???????????????????????##????##?????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????#%% "" | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????" % | | ???????????????????????????????????########## % | | ???????????????????????????????????# !! ## % | | ???????????????????????????????????# !! ## | | ???????????????????????????????????# !! ## % | | ???????????????????????????????????# ## | | ???????????????????????????????????# ## | | ???????????????????????????????????# ## | | ???????????????????????????????????# ## | | ???????????????????????????????????# ## | | ???????????????????????????????????# ## % | | ???????????????????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Coolant Potential 100 Energy Generation 74 Energy Capacity 1323 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Base Temperature (-) 150 EM Shielding 2 Armor Coverage 225 Resistance: KI 25 Resistance: TH 75 Resistance: EM 25 Core Shielding 40 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 20 Launcher Accuracy 40 Target Analysis 10 Core Analysis 8 Recoil Reduction 6 Energy Filtering 50 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Medium Treads | x2 | -5/Factory | Preloaded Combat Drone Bay | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Core Cannon Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingHugeBroadsword Manual? 0 Play Time 09:58:49 Cumulative 225.1 hours Start 2024.04.27 @ 02:01:14 End 2024.04.27 @ 13:22:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/2/3/1/1/0/0/0/0 Lore% 52 Gallery% 74 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43f42eaa-3cdf-49c0-83f0-c9e1a1755d9d