Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.26 @ 00:30:11 Player: Lunace Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (161) 805 Value Destroyed (4793) 4793 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (8032) 8032 TOTAL SCORE: 24150 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 209 Follower Combat Kills 149 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 332 Met Warlord at Research 2000 Win 3000 Friendly Fire -258 Cogmind --------- Core Integrity 1600/1600 Matter 244/300 Energy 234/240 System Corruption 0% Temperature Cool (16) Movement Flying (19) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (6) --- Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (15) ----- Enhanced Optical Array Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Advanced Transmission Jammer Improved Cloaking Device Improved System Shield Improved Corruption Screen > --- WEAPON (2) ------- Kinetic Spear > --- INVENTORY (5) ---- Stasis Canceller Tactical Quantum Warhead Advanced Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Nanoactuators Advanced Transmission Jammer Improved Cloaking Device Improved Hacking Suite Improved System Shield Improved Corruption Screen > --- WEAPON ----------- Tactical Quantum Warhead Kinetic Spear > --- INVENTORY -------- Cooled Impulse Thruster Stasis Canceller Advanced Datajack [Rating: 191] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Hover Unit Combat Gravmag System Flight Unit Improved VTOL Module Utility Experimental Core Analyzer Device Seismic Detector Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Phasing Sabre Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Phasing Sabre Piercing Weapon Kinetic Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . . . 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . 2 . . . . Utility 13 | . . . 1 . . . 1 2 2 . . . . . . 2 . . . . . 1 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 196 | 8 5 . 5 7 2 3 24 14 15 . 5 2 4 9 3 11 10 1 6 3 5 21 2 24 7 Power 19 | 1 1 . . 1 . 1 1 1 2 . . . 1 . 1 . 1 . 1 . . 4 . 2 1 Engine 10 | 1 1 . . 1 . 1 1 1 1 . . . 1 . 1 . . . 1 . . . . . . Core 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . 4 . 2 1 Propulsion 52 | 2 2 . 2 2 . . 7 4 2 . . . . . . 6 3 . 1 . 4 9 . 6 2 Treads 13 | 2 2 . 2 2 . . 5 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Flight 37 | . . . . . . . 1 4 2 . . . . . . 6 3 . . . 4 9 . 6 2 Utility 73 | 2 1 . 1 . 2 1 5 6 8 . 5 . 1 7 1 3 2 1 2 2 1 6 . 13 3 Device 27 | 1 . . 1 . . 1 2 3 . . 2 . 1 1 . 1 . . . 2 . 4 . 7 1 Storage 4 | 1 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . Processor 25 | . . . . . 1 . . 3 5 . 1 . . 4 . 2 1 . 1 . . 2 . 4 1 Hackware 7 | . . . . . . . . . 1 . . . . 1 1 . 1 . . . . . . 2 1 Protection 10 | . . . . . . . 3 . 2 . 2 . . 1 . . . 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 3 1 . 2 4 . 1 11 3 3 . . 2 2 2 1 2 4 . 2 1 . 2 2 3 1 Energy Gun 8 | 1 . . 2 1 . . . . . . . . . . . . . . 1 . . 1 2 . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 2 . . . 1 . . 5 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . 1 . . 2 . 1 3 . . . . 1 1 1 1 1 4 . 1 . . . . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . 2 2 2 . . 1 1 1 . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Special Melee Weapon 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . Unidentified Prototypes 19 | . . . 1 . . . 3 . . . . . . 3 . . 1 . 1 . 1 4 . 5 . Parts Lost 38 | . . . . 7 . . 2 . . . 1 . 3 . 2 . 4 6 . 4 . 1 1 . 7 Power 7 | . . . . 2 . . . . . . . . 2 . . . 1 1 . . . . . . 1 Propulsion 13 | . . . . 2 . . . . . . . . . . 1 . 2 3 . 2 . . 1 . 2 Utility 13 | . . . . . . . 1 . . . 1 . 1 . 1 . 1 2 . 2 . . . . 4 Weapon 5 | . . . . 3 . . 1 . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 7 | . . . . 7 . . 1 . . . 1 . 3 . 1 . 2 5 . 3 . 1 1 . 6 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Average Slot Usage (%) 88 | . 100 100 96 97 87 83 94 93 92 93 92 93 89 83 85 92 90 89 66 67 60 69 76 90 93 Engine 4 | . 14 14 11 9 . . 9 7 3 . . . . . 5 5 3 . 4 5 5 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 6 9 8 7 Treads 11 | . 28 28 33 32 33 33 31 . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . 29 26 26 26 26 26 26 21 21 22 19 5 . 8 21 28 26 23 Device 10 | . 14 14 19 22 16 6 11 16 13 13 13 13 16 1 . 3 1 . . 3 . 4 2 13 16 Storage 4 | . 14 14 11 11 11 11 9 . . . . . . . . . . . . . 2 . . . . Processor 22 | . . . . . 5 11 9 22 28 26 31 33 33 38 36 40 41 40 38 35 30 26 28 30 33 Hackware 2 | . . . . . . . . . 3 6 . . . 4 8 11 11 10 5 3 . . . 3 6 Protection 2 | . . . . . . . 6 . 5 6 5 6 1 5 6 1 . 4 . 5 5 2 . . . Energy Gun 2 | . 10 . 8 10 11 8 . . . . . . . . . . . . 4 . . . 4 . . Ballistic Gun 3 | . 14 14 2 1 11 11 11 . . . . . . . . . . . . . . . . . . Launcher 2 | . 3 14 11 9 . 2 3 . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 6 5 6 6 5 5 5 6 5 5 4 . 5 5 4 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 46 | 15 31 31 32 33 27 37 46 20 20 20 20 20 31 8 15 16 25 17 12 13 22 40 42 42 39 Greatest Support 83 | 40 40 40 63 63 63 63 83 20 20 20 20 20 20 10 20 28 28 27 22 22 29 43 42 42 42 Greatest Overweight (x) 2 | 1 . . . . . . . . . . . . 1 2 . . . . . . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 10 10 5 5 5 Average Capacity 8 | 7 14 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 7 5 5 5 5 Most Carried 15 | 2 13 10 13 15 10 10 15 15 5 5 5 5 5 5 5 5 5 5 5 4 7 7 5 5 5 Average Carried 6 | 1 7 10 11 12 9 9 12 2 4 5 4 4 3 4 4 4 4 3 4 4 5 4 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 10 5 5 5 5 Final Carried 15 | 2 10 10 13 9 9 9 15 3 5 5 4 4 3 5 5 5 3 5 5 4 7 5 5 5 3 Class Distribution -------------------- 34% | Mutant 15% | Scout 10% | Sprinter 6% | Ninja 6% | Skirmisher 5% | Hacker-Mutant 3% | Hacker-Ninja 3% | Scavenger-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Sprinter | -3/Research Sprinter | -3/Quarantine Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Matter Collected 4224 | 259 212 . 70 133 . 298 403 300 160 . 50 300 110 90 235 240 395 50 200 20 30 210 . 270 189 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5988 | 35 377 . 150 75 . 188 1034 233 168 . 468 387 240 . 393 486 301 58 10 232 99 276 . 440 338 Parts 275 | 4 25 . 16 . . 9 61 12 9 . 13 5 7 . 14 35 8 5 3 7 1 5 . 23 13 Haulers Intercepted 16 | . 1 . . . . . 4 . 1 . 3 . . . . 2 . . . . 1 1 . 3 . Recyclers Shooed 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . . . 6 . 14 . 6 3 . 7 . . . . . Prevented 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Combat Hostiles Destroyed 116 | . 12 . 8 20 . 6 16 1 . . 2 5 7 . 7 7 7 1 6 3 . 2 . . 6 Melee 28 | . . . . . . . 4 1 . . 2 1 4 . 3 2 3 1 . 3 . 2 . . 2 Guns 20 | . 9 . 3 4 . 2 2 . . . . . . . . . . . . . . . . . . Cannons 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . AOE 63 | . 3 . 5 16 . 4 5 . . . . 4 3 . 4 5 4 . 6 . . . . . 4 Classes Destroyed 18 | 1 4 . 2 2 . 2 1 2 . . . 1 1 . . . . . 1 . . . . . 1 Worker 16 | . . . 1 . . . 4 1 . . . . . . . 10 . . . . . . . . . Builder 3 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . Tunneler 5 | 2 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Hauler 16 | . 1 . . . . . 4 . 1 . 3 . . . . 2 . . . . 1 1 . 3 . Recycler 4 | . . . . . . 1 . 1 . . . . . . . 2 . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Operator 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . Watcher 15 | . 1 . . . . . 2 1 2 . 1 . . . . 1 . . . . . 1 . 4 2 Swarmer 38 | . 6 . 4 . . 3 1 . . . . . 4 . 4 7 7 . 2 . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . Grunt 38 | . 6 . 4 . . 2 12 . . . 2 4 2 . 2 . . . 1 . . . . . 3 Brawler 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 5 | . . . . . . . 2 . . . . . 1 . 1 . . . . 1 . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . . . . . . . . 1 . . . . . 1 . 2 . 2 . . . Programmer 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Packrat 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Assembled 19 | . . . . 19 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 20 | 2 5 . 5 20 . 3 9 1 1 . 2 5 3 . 7 16 4 1 6 2 1 2 . 2 5 Combat Bots Only 20 | . 5 . 5 20 . 3 4 1 . . 1 5 3 . 6 5 4 1 6 2 . 2 . . 5 Max Kills in Single Turn 13 | 1 2 . 2 8 . 3 2 1 1 . 1 2 3 . 3 13 4 1 4 1 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . 2 . 2 8 . 3 2 . . . . 2 3 . 3 4 4 . 4 . . . . . 2 Melee 1 | . . . . . . . 1 1 . . 1 1 1 . 1 1 1 1 . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Hostile Shots Fired 534 | . 52 . 19 49 . 5 53 13 . . 5 38 56 . 14 2 33 56 . 48 . 48 8 3 32 Missed 185 | . 11 . 9 10 . . 12 6 . . 4 13 22 . 6 . 17 28 . 12 . 20 2 1 12 Damage Taken 5588 | . 383 . 142 971 . 42 688 67 . . 14 511 237 . 175 34 246 450 . 356 . 518 154 68 532 Core 1152 | . 64 . 24 130 . 17 73 22 . . . 117 39 . . . 54 203 . 150 . 234 25 . . Absorbed by Shields 525 | . . . . . . . . 24 . . 5 83 100 . . . . . . 313 . . . . . Regen/Repaired (Parts) 318 | . . . . . . . 142 39 . . 137 . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 74 . . . 57 86 96 . . . . . . 81 . . . . 59 100 . 80 100 100 Volleys Fired 173 | 3 41 . 20 24 . 9 56 . . . . 4 1 . 3 2 5 . 2 . . . . . 3 Largest 2 | 2 2 . 2 2 . 2 2 . . . . 1 1 . 1 1 1 . 1 . . . . . 1 Hottest 94 | 70 70 . 91 94 . 73 86 . . . . 20 20 . 20 20 20 . 20 . . . . . 20 Shots Fired 265 | 6 74 . 25 35 . 13 92 . . . . 4 1 . 3 2 5 . 2 . . . . . 3 Gun 170 | 6 70 . 16 21 . 8 49 . . . . . . . . . . . . . . . . . . Cannon 28 | . . . . . . . 28 . . . . . . . . . . . . . . . . . . Launcher 67 | . 4 . 9 14 . 5 15 . . . . 4 1 . 3 2 5 . 2 . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 111 | 3 39 . 7 9 . 4 49 . . . . . . . . . . . . . . . . . . Thermal 59 | 3 31 . 9 12 . 4 . . . . . . . . . . . . . . . . . . . Explosive 67 | . 4 . 9 14 . 5 15 . . . . 4 1 . 3 2 5 . 2 . . . . . 3 Electromagnetic 28 | . . . . . . . 28 . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 2 9 . 5 5 . 5 11 . . . . 9 . . 1 2 . . 1 . . . . . 4 Robot Miss Streak 5 | 1 2 . 1 4 . 5 3 . . . . . . . 1 . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 320 | 4 46 . 11 17 . 5 70 8 9 . 14 12 14 . 11 14 9 4 1 14 3 17 . 16 21 Core Hits 262 | 2 26 . 16 39 . 11 48 4 2 . 6 12 8 . 11 22 8 2 13 6 2 6 . 5 13 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 27 | . 3 . . . . . . . 1 . 2 . 2 . 1 . . . . 2 1 3 . 6 6 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sever 12 | . . . . . . . . . 1 . 2 . 2 . 1 . . . . 2 1 3 . . . Impale 12 | . . . . . . . . . . . . . . . . . . . . . . . . 6 6 Melee Attacks 299 | . . . . . . . 11 25 22 . 22 8 16 . 11 18 14 9 . 16 4 26 1 60 36 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 201 | . . . . . . . 11 24 21 . 22 8 16 . 11 18 14 9 . 16 4 26 1 . . Piercing 96 | . . . . . . . . . . . . . . . . . . . . . . . . 60 36 Sneak Attacks 34 | . . . . . . . 2 4 3 . 5 . 1 . 2 6 2 . . . 1 2 . 4 2 Combat Hostiles 3 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19911 | 51 784 . 609 1197 . 401 2378 495 577 . 1207 1910 1189 . 1198 1976 928 180 694 583 172 876 . 1084 1422 Guns 1528 | 51 576 . 144 167 . 74 516 . . . . . . . . . . . . . . . . . . Cannons 526 | . . . . . . . 526 . . . . . . . . . . . . . . . . . . Explosions 7428 | . 208 . 465 1030 . 327 917 . . . . 1010 251 . 460 1146 430 . 694 . . . . . 490 Melee 10429 | . . . . . . . 419 495 577 . 1207 900 938 . 738 830 498 180 . 583 172 876 . 1084 932 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1033 | 26 274 . 75 93 . 49 516 . . . . . . . . . . . . . . . . . . Thermal 533 | 25 302 . 69 74 . 25 38 . . . . . . . . . . . . . . . . . . Explosive 7390 | . 208 . 465 1030 . 327 879 . . . . 1010 251 . 460 1146 430 . 694 . . . . . 490 Electromagnetic 526 | . . . . . . . 526 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8413 | . . . . . . . 419 495 577 . 1207 900 938 . 738 830 498 180 . 583 172 876 . . . Piercing 2016 | . . . . . . . . . . . . . . . . . . . . . . . . 1084 932 Highest Corruption 2 | . . . . . . . . 1 . . 2 . 1 2 . . . . . . . . . . . Average Corruption 1 | . . . . . . . . 1 . . 1 . 1 1 . . . . . . . . . . . Corruption Purged 4 | . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . Corruption Blocked 36 | . . . . . . . . . . . . . . . . . . . . . . . . 31 5 Effects 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Message Errors 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1920 | . 8 . . 28 . . . 97 67 . 52 520 25 . . 340 191 . . . . 31 . 448 113 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 216 | . 8 . . 28 . . . . . . . 76 . . . 98 6 . . . . . . . . Melee 1704 | . . . . . . . . 97 67 . 52 444 25 . . 242 185 . . . . 31 . 448 113 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 498 | . . . 24 128 . . 32 . . . . 194 . . 55 . 65 . . . . . . . . Shots 13 | . . . 1 4 . . 2 . . . . 4 . . 1 . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 474 | 27 132 . 474 14 . . 32 . . . . 10 . . . . . . . . . 206 . 92 7 Average Temperature 35 | 14 41 . 222 6 . . 10 . . . . 7 . . . . . . . . . 43 . 22 4 Received Heat Transfer 1012 | . 132 . 69 180 . . 396 6 . . 6 84 30 . 18 . 9 51 . 4 . . 18 . 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 3 . . . . . . . . . . . . . 1 . . . . . . . . . 1 Heat Transferred 1567 | 74 1036 . 148 185 . 74 50 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Peak Influence 1617 | 10 203 49 267 103 . 109 354 341 239 62 241 . . . . 471 . . . . 49 157 1617 1296 881 Initial 1100 | . 6 49 18 103 . . 42 120 142 26 43 . . . . 106 . . . . 12 25 87 1100 658 Average 296 | 3 60 49 185 64 . 55 205 236 154 32 143 . . . . 239 . . . . 16 72 1524 1180 692 Maximum Alert Level 5 | . 1 . 1 . . . 1 1 1 . 1 . . . . 2 . . . . . . 5 4 3 Low Security (%) 60 | 100 98 100 75 100 . 100 45 41 58 100 69 . . . . 51 . . . . 100 100 5 . . Level 1 19 | . 1 . 24 . . . 54 58 41 . 30 . . . . 18 . . . . . . . . . Level 2 4 | . . . . . . . . . . . . . . . . 30 . . . . . . . . 58 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . 14 41 Level 4 10 | . . . . . . . . . . . . . . . . . . . . . . . . 85 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . 94 . . Squads Dispatched 29 | . 3 . 1 . . . 2 4 5 . 5 . . . . 2 . . . . . 1 . 1 5 Investigation 9 | . . . . . . . 1 . 3 . 4 . . . . . . . . . . 1 . . . Extermination 4 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . 1 Reinforcement 11 | . 3 . 1 . . . . 1 1 . 1 . . . . 2 . . . . . . . 1 1 Assault 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Distress Signals 12 | . . . . . . . 6 1 . . . . . . . . . . . . . . . 5 . Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 Times Spotted 203 | . 16 . 11 22 . 6 29 13 6 5 4 6 8 . 4 9 11 13 6 3 . 2 4 14 11 Peak Tracking Total 12 | . 6 . 6 12 . 3 7 5 1 5 2 4 4 . 1 5 9 9 7 2 . 2 4 4 2 Tactical Retreats 20 | . . . . . . 1 3 5 . . 1 . 1 . . . 5 2 . . . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Traps Triggered 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 123 | . . . . . . . . 92 31 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 5 1 . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . Triggered 12 | . . . . . . . . 3 . . . . 3 . . . . . 6 . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Machines Disabled 7 | . . . 1 . . . 1 2 1 . . . . . . . . . . . . 1 . 1 . Max in Single Turn 1 | . . . 1 . . . 1 1 1 . . . . . . . . . . . . 1 . 1 . Garrison Access 5 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Machines Accessed 73 | . 4 . . . 2 . 8 8 14 . 12 . 1 . . 5 . . 1 . 4 6 . 2 6 Terminals 40 | . 3 . . . . . 7 4 9 . 6 . 1 . . 2 . . . . 1 3 . . 4 Fabricators 7 | . . . . . . . . . 2 . 2 . . . . 2 . . . . . 1 . . . Repair Stations 7 | . . . . . . . 1 1 . . 2 . . . . . . . . . 1 1 . 1 . Recycling Units 8 | . 1 . . . . . . 2 1 . . . . . . 1 . . . . 2 . . . 1 Scanalyzers 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 1 . . . . . . . . . . . . 1 . 1 1 Total Hacks 160 | . 18 . . . 2 . 15 17 34 . 31 . 1 . . 11 . . 1 . 5 12 . 2 11 Successful 66 | . 6 . . . 2 . 6 5 17 . 12 . 1 . . 5 . . 1 . 3 1 . 2 5 Failed 94 | . 12 . . . . . 9 12 17 . 19 . . . . 6 . . . . 2 11 . . 6 Catastrophic 19 | . . . . . . . 4 5 2 . 5 . . . . . . . . . 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 63 | . 6 . . . 1 . 10 9 20 . 11 . . . . 3 . . . . 1 . . . 2 Terminals 93 | . 14 . . . . . 13 9 23 . 15 . 1 . . 4 . . . . 1 6 . . 7 Fabricators 17 | . . . . . . . . . 6 . 5 . . . . 5 . . . . . 1 . . . Repair Stations 16 | . . . . . . . 2 3 . . 7 . . . . . . . . . 1 2 . 1 . Recycling Units 16 | . 4 . . . . . . 4 1 . . . . . . 2 . . . . 3 . . . 2 Scanalyzers 6 | . . . . . . . . . 2 . 4 . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 1 2 . . . . . . . . . . . . 3 . 1 2 Terminal Hacks 20 | . 5 . . . 2 . 4 . 3 . . . 1 . . . . . 1 . . 1 . . 3 Record 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 Part Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . 2 . 2 . . . . 3 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Build 4 | . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . Repair Station Hacks 9 | . . . . . . . 2 2 . . 3 . . . . . . . . . 1 . . 1 . Scan Component 6 | . . . . . . . 1 1 . . 2 . . . . . . . . . 1 . . 1 . Repair 3 | . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . Retrieve Components 5 | . 1 . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . Scanalyzer 4 | . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . Insert Component 4 | . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Seal Access 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Unauthorized Hacks 18 | . . . . . . . . 2 9 . 5 . . . . 1 . . . . . . . . 1 Terminals 16 | . . . . . . . . 2 8 . 4 . . . . 1 . . . . . . . . 1 Assimilate 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Botnet 13 | . . . . . . . . 2 6 . 3 . . . . 1 . . . . . . . . 1 Fabricators 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 4 . . . . . 8 8 13 . 11 . . . . 4 . . . . 1 6 . 1 6 Full Trace Events 8 | . . . . . . . . . 3 . 4 . . . . . . . . . . 1 . . . Feedback Events 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Built 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . . . 67 . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 233 | . . . . . . . . . 47 . 47 . . . . 139 . . . . . . . . . Total Part Build Rating 19 | . . . . . . . . . 5 . 5 . . . . 9 . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . Time 108 | . . . . . . . 32 22 . . 54 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 9 . . . . . . 2 . . . . . . . . . . . . 4 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . 2 . Machine Destruction 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . 1 . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Total Allies 20 | . . 2 . 1 . . . . 2 . 1 . . 5 . 4 . . 5 . . . . . . Largest Group 5 | . . 2 2 1 1 . . . 1 1 1 1 . 5 5 3 . . 5 3 2 . . . . Highest-Rated Group 285 | . . 45 45 31 31 . . . 26 26 26 26 . 140 140 97 . . 285 195 130 . . . . Highest-Rated Ally 65 | . . 31 31 31 31 . . . 26 26 26 26 . 31 31 49 . . 65 65 65 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . 3 . . . . . . . . . . . 13 7 . . . . . . . . . Total Damage 487 | . . . 64 . . . . . . . . . . . 212 211 . . . . . . . . . Kills 6 | . . . 1 . . . . . . . . . . . 2 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . . 1 1 . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Turns Passed 10557 | 122 645 219 351 691 456 568 966 658 621 18 381 119 209 469 380 337 356 263 391 549 236 218 17 924 393 Spaces Moved 15793 | 53 266 135 155 379 283 308 433 1328 1699 63 922 298 448 637 613 579 682 417 608 576 470 321 54 3287 779 Core 120 | 3 . . . . . . . . . . . . . 117 . . . . . . . . . . . Treads 2009 | 50 266 135 155 379 283 308 433 . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 723 | . . . . . . . . . . . . . . . . . . . 44 576 103 . . . . Flight 12941 | . . . . . . . . 1328 1699 63 922 298 448 520 613 579 682 417 564 . 367 321 54 3287 779 Fastest Speed 19 | 50 160 160 160 160 160 160 160 26 26 26 26 26 26 32 26 26 34 34 45 76 34 20 20 19 19 Average Speed 46 | 155 160 160 160 160 160 160 160 26 26 26 26 26 27 53 29 33 35 36 47 79 45 27 21 19 19 Slowest Speed 160 | 160 160 160 160 160 160 160 160 26 26 26 26 26 96 150 32 36 39 45 80 80 80 120 93 20 22 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 61 | . . . . . . . . 2 5 . 8 . . . 1 8 . 1 1 . . 1 2 30 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 53 48 22 74 69 76 50 24 44 74 26 61 61 85 73 25 78 60 91 78 15 11 18 81 18 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 5 | . . . . . 1 . . . . . . . . 3 . . 1 . . . . . . . . Known Exits Taken 9 | . 1 . . . . . . 1 . . . . . . . 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 14 | 1 . 1 1 1 1 1 1 . . . 1 1 1 1 1 . . . . . . 1 1 . . Scrap Searched 23 | . . . . 2 . 2 . . . . . . 2 4 5 . 4 1 . 3 . . . . . Spaces Dug 137 | . . . . . . 8 . 12 8 . 6 . . . 1 3 46 5 . . . 3 1 35 9 Terrain Destroyed 1447 | . 4 . 40 116 . 30 84 12 8 . 6 205 65 . 178 89 270 5 145 . . 3 1 35 151 Melee 86 | . . . . . . . . 12 8 . 6 . . . 1 3 3 5 . . . 3 1 35 9 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 1361 | . 4 . 40 116 . 30 84 . . . . 205 65 . 177 86 267 . 145 . . . . . 142 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Total 18141 | 83 413 138 233 429 286 370 610 1605 1836 64 1012 315 507 765 789 682 764 513 709 639 485 398 55 3483 958 Wait 1330 | 18 82 4 49 15 . 48 57 131 47 . 64 . 24 109 160 69 47 86 25 44 . 1 . 115 135 Move 15658 | 52 265 134 154 378 282 307 432 1323 1689 62 906 297 447 636 610 562 681 414 605 575 469 318 49 3237 774 Hop 49 | . . . . . . . . 2 5 . 7 . . . 1 8 . 1 1 . . 1 2 19 2 Pick Up 76 | 1 12 . 3 3 . 1 14 2 9 1 3 2 4 2 . 2 . . 1 . 3 3 . 10 . Fast Attach 101 | 8 . . 2 1 1 2 7 5 8 . . . 1 8 2 6 2 1 4 2 5 18 . 15 3 Attach 57 | . . . 2 6 . 1 3 9 2 . 3 2 3 1 1 2 6 . 2 1 . 2 1 7 3 Detach 28 | 1 . . 1 . . . 3 . 2 . 2 . 1 3 1 1 5 2 2 . . 1 1 1 1 Swap 38 | . 5 . 1 . 1 . 14 . 5 . 2 . . . . 3 2 . . . . 1 1 2 1 Drop 135 | . 8 . 1 2 2 2 13 16 16 1 3 2 6 6 . 7 2 . 9 1 4 17 . 17 . Fire 173 | 3 41 . 20 24 . 9 56 . . . . 4 1 . 3 2 5 . 2 . . . . . 3 Melee 299 | . . . . . . . 11 25 22 . 22 8 16 . 11 18 14 9 . 16 4 26 1 60 36 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 60 | . . . . . . . . . . . . . . . . 2 . . 58 . . . . . . Trap 127 | . . . . . . . . 92 31 . . . 4 . . . . . . . . . . . . Miscellaneous 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res / [*Qua]) -3/Quarantine -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Identified exit to Mines 219 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 618 | -10/Materials | Discovered new exit (range 14) 768 | -10/Materials | Entered Mines 970 | -10/Mines | Discovered new exit (range 8) 987 | -10/Mines | Entered Materials 987 | -9/Materials | Accompanied by 2 allies 987 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 992 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1324 | -9/Materials | Discovered new exit (range 10) 1338 | -9/Materials | Entered Mines 1403 | -9/Mines | Learned Materials emergency access door positions 1417 | -9/Mines | Met a Derelict bent on vengeance 1609 | -9/Mines | Discovered new exit (range 9) 1867 | -9/Mines | Assembled infested the area 1966 | -9/Mines | Lost 7 parts (2p2n3w) 1973 | -9/Mines | Destroyed 20 combat bots 1993 | -9/Mines | Received a Mining Laser from a helpful Derelict 2022 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2022 | -9/Mines | Discovered new exit (range 5) 2029 | -9/Mines | Entered Exiles 2029 | -9/Exiles | Accompanied by 1 ally 2069 | -9/Exiles | Met 8R-AWN 2095 | -9/Exiles | Met EX-HEX 2172 | -9/Exiles | Met EX-BIN 2189 | -9/Exiles | Aligned with FarCom system 2191 | -9/Exiles | Given EX-Vault access code 2228 | -9/Exiles | Opened EX-Vault 2240 | -9/Exiles | Found 0b10 Alert Chip 2275 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2366 | -9/Exiles | Met EX-DEC 2395 | -9/Exiles | Learned location of Zion (-6) 2467 | -9/Exiles | Discovered new exit (range 10) 2485 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2485 | -9/Exiles | Entered Mines 2974 | -8/Mines | Discovered new exit (range 12) 3023 | -8/Mines | Build established: Skirmisher 3053 | -8/Mines | Entered Materials 3053 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3103 | -8/Materials | Repaired Imp. Treads 3343 | -8/Materials | Garrison activated, responded to threat 4005 | -8/Materials | Discovered new exit (range 5) 4019 | -8/Materials | Entered Factory 4019 | -7/Factory | Evolved 2 slots: Utility x2 4237 | -7/Factory | Repaired Chainsword 4317 | -7/Factory | Build established: Scout 4647 | -7/Factory | Discovered new exit (range 15) 4656 | -7/Factory | Identified exit to Factory 4677 | -7/Factory | Entered another Factory area 4677 | -6/Factory | Evolved 2 slots: Utility x2 4952 | -6/Factory | Discovered new exit (range 11) 4986 | -6/Factory | Discovered new exit (range 3) 5060 | -6/Factory | Fabricated Imp. Hacking Suite? 5090 | -6/Factory | Discovered new exit (range 12) 5092 | -6/Factory | Found Prototype Processor 5107 | -6/Factory | Identified Exp. Targeting Computer 5298 | -6/Factory | Manually triggered Chute Trap 5298 | -6/Factory | Sucked down chute 5298 | -6/Factory | Entered Waste 5307 | -6/Waste | Spotted C-40 Crusher 5308 | -6/Waste | Discovered new exit (range 21) 5309 | -6/Waste | Spotted C-40 Crusher 5310 | -6/Waste | Spotted C-40 Crusher 5310 | -6/Waste | Spotted C-40 Crusher 5310 | -6/Waste | Spotted C-40 Crusher 5310 | -6/Waste | Spotted C-40 Crusher 5311 | -6/Waste | Found Prototype Launcher 5313 | -6/Waste | 1 allies followed down the chute 5316 | -6/Waste | Entered Factory 5327 | -6/Factory | Identified Tactical Quantum Warhead 5353 | -6/Factory | Imp. Hacking Suite fried by hacking feedback 5407 | -6/Factory | Repaired Tactical Quantum Warhead? 5539 | -6/Factory | Spotted B-75 Beast 5642 | -6/Factory | Fabricated Imp. Hacking Suite? 5671 | -6/Factory | Discovered new exit (range 22) 5697 | -6/Factory | Entered Lower Caves 5697 | -6/Lower Caves | Accompanied by 1 ally 5791 | -6/Lower Caves | Encountered a Warlord checkpoint 5793 | -6/Lower Caves | Learned Factory emergency access door positions 5812 | -6/Lower Caves | Discovered new exit (range 16) 5816 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5816 | -6/Lower Caves | Entered another Lower Caves area 5836 | -6/Lower Caves | Encountered a Warlord checkpoint 5838 | -6/Lower Caves | Learned Factory trap positions 5914 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6016 | -6/Lower Caves | Discovered new exit (range 21) 6025 | -6/Lower Caves | Entered Zion 6031 | -6/Zion | Lost 3 parts (2p1u) 6036 | -6/Zion | System corruption cleaned by Quarantine Array 6061 | -6/Zion | Learned location of Warlord (-5) 6107 | -6/Zion | Rebuked by Imprinter 6119 | -6/Zion | Found Prototype Processor 6119 | -6/Zion | Identified Exp. Core Analyzer 6122 | -6/Zion | Found Prototype Processor 6122 | -6/Zion | Identified Exp. Melee Analysis Suite 6125 | -6/Zion | Found Prototype Processor 6125 | -6/Zion | Identified Exp. Target Analyzer 6154 | -6/Zion | Found Prototype Processor 6157 | -6/Zion | Found Exp. Core Analyzer 6163 | -6/Zion | Found Exp. Core Analyzer 6343 | -6/Zion | Gained Derelict followers 6368 | -6/Zion | Discovered new exit (range 22) 6386 | -6/Zion | Given the Hacking Drone Bay 6494 | -6/Zion | Entered Proximity Caves 6494 | -5/Proximity Caves | Accompanied by 5 allies 6532 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6643 | -5/Proximity Caves | Spotted B-75 Beast 6646 | -5/Proximity Caves | Build established: Sprinter 6684 | -5/Proximity Caves | Allies destroyed B-75 Beast 6764 | -5/Proximity Caves | Discovered new exit (range 14) 6874 | -5/Proximity Caves | Entered Factory 6874 | -5/Factory | Accompanied by 2 allies 6874 | -5/Factory | Evolved 2 slots: Utility x2 6875 | -5/Factory | Loaded intel: 86 trap records 6878 | -5/Factory | Discovered new exit (range 10) 7079 | -5/Factory | Spotted B-75 Beast 7106 | -5/Factory | Fabricated B-48 Gladiator? 7115 | -5/Factory | Discovered new exit (range 21) 7122 | -5/Factory | Identified exit to Upper Caves 7154 | -5/Factory | Fabricated Enh. Nova Cannon? 7172 | -5/Factory | Build established: Hacker-Scout 7211 | -5/Factory | Entered Upper Caves 7216 | -5/Upper Caves | Spotted B-75 Beast 7257 | -5/Upper Caves | Identified Exp. Terrain Scan Processor 7475 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7537 | -5/Upper Caves | Discovered new exit (range 22) 7543 | -5/Upper Caves | Learned location of Armory (-3) 7546 | -5/Upper Caves | Build established: Hacker-Mutant 7548 | -5/Upper Caves | Identified exit to Upper Caves 7567 | -5/Upper Caves | Entered another Upper Caves area 7573 | -5/Upper Caves | Discovered new exit (range 4) 7574 | -5/Upper Caves | Identified exit to Factory 7589 | -5/Upper Caves | Spotted B-75 Beast 7731 | -5/Upper Caves | Identified exit to Warlord 7826 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7830 | -5/Upper Caves | Entered Warlord 7861 | -5/Warlord | Lost 5 parts (1p2n2u) 7999 | -5/Warlord | Visited the Vortex Lab 8002 | -5/Warlord | Found Prototype Energy Gun 8002 | -5/Warlord | Identified Vortex Rail 8006 | -5/Warlord | Found Vortex Rail 8020 | -5/Warlord | Warlord's base attacked by MAIN.C 8086 | -5/Warlord | Met Warlord 8191 | -5/Warlord | Discovered new exit (range 12) 8198 | -5/Warlord | Identified exit to Proximity Caves 8221 | -5/Warlord | Entered Proximity Caves 8221 | -4/Proximity Caves | Accompanied by 3 allies 8272 | -4/Proximity Caves | Lost 3 parts (2n1u) 8620 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8750 | -4/Proximity Caves | Discovered exit to Factory (range 6) 8770 | -4/Proximity Caves | Entered Factory 8770 | -4/Factory | Accompanied by 2 allies 8770 | -4/Factory | Evolved 2 slots: Propulsion x2 8839 | -4/Factory | Discovered new exit (range 21) 8857 | -4/Factory | Identified exit to Research 8924 | -4/Factory | Build established: Mutant 8943 | -4/Factory | Discovered exit to Research (range 10) 9006 | -4/Factory | Entered Research 9006 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9148 | -3/Research | Discovered new exit (range 20) 9220 | -3/Research | Discovered new exit (range 5) 9224 | -3/Research | Entered Quarantine 9225 | -3/Quarantine | Maximum security lockdown engaged 9232 | -3/Quarantine | Discovered new exit (range 14) 9241 | -3/Quarantine | Entered Research 9241 | -2/Research | Warlord forces began assault on 0b10 9241 | -2/Research | Evolved 2 slots: Utility x2 9303 | -2/Research | Discovered new exit (range 22) 9351 | -2/Research | Research machine network offline 9613 | -2/Research | Spotted Striker 9645 | -2/Research | Discovered new exit (range 12) 9654 | -2/Research | Build established: Ninja 9665 | -2/Research | Spotted Executioner 9665 | -2/Research | Spotted Executioner 9693 | -2/Research | Spotted Striker 9699 | -2/Research | Borebot progress halted 9804 | -2/Research | Met up with Warlord 9839 | -2/Research | Lost 3 allies 9871 | -2/Research | Borebot progress halted 9884 | -2/Research | Borebot progress halted 9886 | -2/Research | Discovered new exit (range 17) 9889 | -2/Research | Identified exit to Testing 9906 | -2/Research | Discovered new exit (range 4) 9907 | -2/Research | Identified exit to Access 9930 | -2/Research | Spotted Executioner 10019 | -2/Research | Spotted Executioner 10101 | -2/Research | Discovered exit to Access (range 24) 10121 | -2/Research | Spotted Striker 10124 | -2/Research | Spotted Striker 10131 | -2/Research | Spotted Striker 10134 | -2/Research | Spotted Striker 10141 | -2/Research | Spotted Executioner 10141 | -2/Research | Spotted Executioner 10150 | -2/Research | Warlord destroyed during the assault 10165 | -2/Research | Entered Access 10165 | -1/Access | Evolved 2 slots: Utility x2 10179 | -1/Access | Lost 3 allies 10283 | -1/Access | Discovered new exit (range 22) 10299 | -1/Access | Garrison activated, responded to threat 10351 | -1/Access | Identified exit to Surface 10482 | -1/Access | Lost 6 parts (1p1n4u) 10558 | *** | Escaped! Last Messages --------------- 10453_ Sml. Battery melted. 10453_ P-80 Master destroyed. 10456_ Acquired 66 matter. 10457_ Acquired Adv. Target Analyzer. 10459_ Acquired Mic. Antimatter Reactor. 10462_ Connecting with Garrison Access... >>Seal Access door sealed. 10463_ U-05 Engineer lays Concrete. 10465_ The unstable cave ceiling collapses. 10465_ U-05 Engineer lays Concrete. 10466_ U-05 Engineer builds a Wall. 10466_ U-05 Engineer lays Concrete. 10472_ The unstable cave ceiling collapses. 10543_ Sneak attack on W-44 Eye. 10543_ W-44 Eye destroyed. 10546_ Sneak attack on A-15 Conveyor. 10546_ A-15 Conveyor suffers critical hit (Impale). 10547_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # """ + + Y" ######## ######## | | # """ # # "" ######## #?#####? | | # " # # "" ########## ###############?# | | + # # #######################? | | # # # ####################### ? | | #####"##### ##+###########################?#? ? ? | | ? ##### ## ############################? ?? ? | | ##### ##### ## ##########################??? ???? | | ?#### #?### ##+########################?###??#??? | | ###?# ##### # ###############???#???##??? | | ##### ##### # ###########?#?###???##????? | | # ###?#######?#??????????#??? | | + ####?#??#?##?#??????#???? ? | | #### ##### # ####??#?#?###?####????????? | | #### ##### # #?######??###?#???#?#????? | | #### #?### # #?##??###?#?#?????????????? | | #### #####* # ##??##?###?####??#?#??????? | | #### #####w!"###########?####?#???#?????????????? | | #### #####= ####################??####?##???????? | | #### ##### ####### ############???##??#??#?????? | | #### ##### """T""" """" ????? ????????? | | #### ##### """ """ """??BB? ? ????#???? | | #### ##### "?"??BB ? ?#??????? | | #### ##### """"?? ??? ?? ?????? | | #### ##### "" """" ?? ?? ?? ????? | | ## #####k @" """" ????? ???????? | | ## ##### """? ??? ?????????? | | # #### """" BB ? #?#?????? | | + #### """??BB? ??????????? | | # #### """" ?????##?? ???? | | # #### ####### ###############???###???????? | | ######### #######################???#?????????? | | ######### %########################????????????? | | ########### #########################?##??? ????? | | ########### # ##############?#?#????????? | | ########### # ###########????#???#??????? | | ########### # " ##########?#?#?#???#??????? | | ########### # """ ##########?##??#?##???????? | | ########### + """ #############?#??#????????? | | # # # " #############???#?????????? | | # # # ######## ???????????????? | | # # # #?###### ?????????????? | | # / ################## ? ??? ??????????? | | # # ################## "??????????????? | | # # ################## ?"??????????????? | | # # # ######## ???????????????? | | # # # ######## ????????????????? | | ########### # ######## ?????????????????? | | # # ######## ?????????????????? | | # + ########??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 45 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 3 Corruption Block 15 Armor Coverage 375 Core Shielding 30 Melee Speed Boost 30 Evasion (%) 66 Melee Accuracy 24 Launcher Accuracy 40 Target Analysis 12 Core Analysis 12 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Imp. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ A-27 Freighter | -3/Research | Hacked Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory B-48 Gladiator | x3 | -5/Factory | Preloaded Enh. Nova Cannon | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldNovaLattice Manual? 0 Play Time 02:50:30 Cumulative 281.8 hours Start 2024.06.25 @ 10:24:02 End 2024.06.26 @ 00:30:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 272 Rogue 267 Adventurer 5 Explorer 0 Win Type 0 Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 67 Gallery% 83 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3425536-254a-4176-a80f-d3a0a55b69f7