Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 17:30:53 Player: JaideBun Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (15) 75 Value Destroyed (345) 345 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 620 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 65/100 System Corruption 1% Temperature Warm (172) Movement Walking (120) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Weapon Shielding > --- WEAPON (2) ------- Beam Cannon Beam Cannon > --- INVENTORY (10) --- Heat Sink High-capacity Battery (250) Grenade Launcher Welding Torch Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Hover Unit [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 19 | 8 11 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 8 | 4 4 Treads . | . . Leg 5 | 2 3 Wheel 2 | 2 . Hover 1 | . 1 Flight . | . . Utility 5 | 1 4 Device 2 | . 2 Storage 2 | 1 1 Processor . | . . Hackware . | . . Protection 1 | . 1 Artifact . | . . Weapon 5 | 2 3 Energy Gun 1 | 1 . Energy Cannon 2 | . 2 Ballistic Gun 1 | 1 . Ballistic Cannon . | . . Launcher 1 | . 1 Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 5 | . 5 Power 1 | . 1 Propulsion 2 | . 2 Utility 1 | . 1 Weapon 1 | . 1 Highest Loss Streak 5 | . 5 To Critical Strikes . | . . Average Backups 1 | . 2 Power . | . . Propulsion . | . . Utility 1 | . 1 Weapon . | . . Tool/Special . | . . Unused Backups 2 | . 2 Power . | . . Propulsion . | . . Utility 1 | . 1 Weapon . | . . Tool/Special 1 | . 1 Average Slot Usage (%) 81 | . 81 Engine 6 | . 6 Leg 23 | . 23 Hover 1 | . 1 Device 4 | . 4 Storage 14 | . 14 Protection 4 | . 4 Energy Gun 7 | . 7 Energy Cannon 6 | . 6 Ballistic Gun 5 | . 5 Launcher 5 | . 5 Peak Build Rating 7 | 6 7 Average Rating 5 | 4 5 On Entrance 3 | . 6 Avg Prop Armor Cover (%) . | . . Naked Turns . | . . Heaviest Build 17 | 11 17 Greatest Support 20 | 20 20 Greatest Overweight (x) 4 | . 4 Average Overweight (x) . | . . Largest Inventory Capacity 10 | 8 10 Average Capacity 9 | 6 9 Most Carried 6 | 2 6 Average Carried 2 | . 2 Final Capacity 10 | 8 10 Final Carried 5 | . 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 381 | 233 148 Remotely . | . . Salvage Created 537 | . 537 Parts 28 | . 28 Haulers Intercepted 1 | . 1 Recyclers Shooed 2 | . 2 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 11 | . 11 Guns 7 | . 7 Cannons 4 | . 4 Classes Destroyed 4 | . 4 Hauler 1 | . 1 Recycler 3 | . 3 Swarmer 3 | . 3 Grunt 8 | . 8 Best Kill Streak 5 | . 5 Combat Bots Only 4 | . 4 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 101 | . 101 Missed 36 | . 36 Hits 65 | . 65 Projectile 65 | . 65 Damage Taken 889 | . 889 Core 260 | . 260 Absorbed by Shields . | . . Redirected to Shielding 21 | . 21 Core Remaining (%) 100 | 100 . Volleys Fired 47 | . 47 Largest 2 | . 2 Hottest 120 | . 120 Shots Fired 72 | . 72 Gun 43 | . 43 Cannon 26 | . 26 Launcher 3 | . 3 Special . | . . Kinetic 20 | . 20 Thermal 49 | . 49 Explosive 3 | . 3 Electromagnetic . | . . Robot Hit Streak 7 | . 7 Robot Miss Streak 6 | . 6 Penetration Max . | . . Secondary Targets 2 | . 2 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 43 | . 43 Core Hits 22 | . 22 Critical Kills 1 | . 1 Critical Parts Destroyed . | . . Critical Strikes 2 | . 2 Burn 1 | . 1 Meltdown 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 659 | . 659 Guns 294 | . 294 Cannons 279 | . 279 Explosions 74 | . 74 Melee . | . . Ramming 12 | . 12 Kinetic 94 | . 94 Thermal 479 | . 479 Explosive 74 | . 74 Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 1 | . 1 Average Corruption 1 | . 1 Corruption Purged . | . . Corruption Blocked . | . . Effects 3 | . 3 Message Errors 2 | . 2 Parts Fused 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 54 | . 54 Shots 2 | . 2 Rammed . | . . Targets Rammed 9 | . 9 Kicked 9 | . 9 Crushed . | . . Highest Temperature 216 | . 216 Average Temperature 52 | . 52 Received Heat Transfer 387 | . 387 Effects 2 | . 2 Interference 2 | . 2 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted 1 | . 1 Combat Hostiles . | . . Parts Melted 6 | . 6 Heat Transferred 1258 | . 1258 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 110 | . 110 Initial . | . . Average 46 | . 52 Influence Increases 384 | . 384 Destroy 0b10 Robot/C 220 | . 220 Destroy 0b10 Robot/NC 20 | . 20 Destroy Leader 52 | . 52 Successful Hack 24 | . 24 Disable Machine 15 | . 15 Destroy Structure 23 | . 23 Lose Combat Pursuer 30 | . 30 Influence Decreases 302 | . 302 Time Decay 262 | . 262 Lost Part 40 | . 40 Squads Dispatched 3 | . 3 Investigation . | . . Extermination . | . . Reinforcement 3 | . 3 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 2 | . 2 Communications Jammed . | . . Distress Signals . | . . Times Spotted 24 | . 24 Peak Tracking Total 7 | . 7 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 2 | . 2 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled 1 | . 1 Max in Single Turn 1 | . 1 Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 5 | . 5 Terminals 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Total Hacks 8 | . 8 Successful 6 | . 6 Failed 2 | . 2 Catastrophic 1 | . 1 Database Lockouts . | . . Manual . | . . Terminals 5 | . 5 Fabricators . | . . Repair Stations . | . . Recycling Units 3 | . 3 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 3 | . 3 Robot Analysis 1 | . 1 Zone Layout 2 | . 2 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks 3 | . 3 Recycle Component 1 | . 1 Report Inventory 2 | . 2 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 2 | . 2 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled 1 | . 1 Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) 94 | . 94 Terrain 94 | . 94 Robot Analysis Total 1 | . 1 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 728 | 82 646 Spaces Moved 434 | 63 371 Core 8 | 3 5 Treads . | . . Legs 389 | 49 340 Wheels 11 | 11 . Hover 26 | . 26 Flight . | . . Fastest Speed 50 | 50 120 Average Speed 125 | 109 128 Slowest Speed 250 | 120 250 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 36 | 4 69 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 7 | . 7 Terrain Destroyed 22 | . 22 Melee . | . . Projectile . | . . AOE 22 | . 22 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 546 | 74 472 Wait 15 | . 15 Move 433 | 62 371 Hop . | . . Pick Up 8 | . 8 Fast Attach 14 | 8 6 Attach 6 | . 6 Detach 9 | 2 7 Swap . | . . Drop 5 | 2 3 Fire 47 | . 47 Melee . | . . Ram . | . . Kick 9 | . 9 Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 362 | -10/Materials | Core integrity fell below 50% 458 | -10/Materials | Lost 5 parts (1p2n1u1w) 604 | -10/Materials | Core integrity fell below 20% 693 | -10/Materials | Discovered new exit (range 16) 729 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- survive. These swarms seem to form suddenly without any clear source, though activity appears more frequent near Recycling Units, and they are noticeably attracted to spare parts. This is not surprising; leave enough of a given resource lying around, even junk, and something will eventually evolve to make use of it. So far in Complex 0b10 I haven't seen much of the same Scrapoid activity that occasionally plagues Complex 0b1. EXIT=FOUND Acquired Hammer. Acquired Beam Cannon. W-16 Scout sends out distress signal. A-02 Transporter destroyed. R-06 Scavenger collects Weight Redist. System. K-01 Serf collects debris. R-06 Scavenger collects Mining Laser. R-06 Scavenger collects Structural Scanner. R-06 Scavenger collects Mining Laser. 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