Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.31 @ 13:02:42 Player: Rohain Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (93) 465 Value Destroyed (3416) 3416 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (390) 390 TOTAL SCORE: 11291 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 33 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 22% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Recoil Nullifier Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Centrium Leg Improved Gyrokinetic Inverter Field Propulsion Array > --- UTILITY ---------- Advanced Signal Interpreter Quantum Capacitor Advanced Reaction Control System Advanced System Restoration Module > --- WEAPON ----------- High-powered Shock Rifle > --- INVENTORY -------- Recoil Nullifier [Rating: 89] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Reactor Light Particle Reactor Propulsion Constructs Treads Improved Treads Leg Aluminum Leg Hover Unit Constructs Flight Unit Q-thruster Utility Advanced Targeting Computer Device Armored Scrap Engine Storage Medium Storage Unit Processor Advanced Targeting Computer Weapon Constructs Energy Gun Constructs Energy Cannon Compact HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Slots Evolved 16 | . . . . . 4 . . 4 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 . . 1 . 1 . . Utility 9 | . . . . . 1 . . 2 2 1 1 2 Weapon 2 | . . . . . 1 . . . . . 1 . Parts Attached 86 | 5 4 2 1 3 4 5 5 8 11 12 13 13 Power 14 | 1 2 . . 3 . 1 . 1 . 2 2 2 Engine 8 | 1 2 . . 3 . 1 . 1 . . . . Core 2 | . . . . . . . . . . 1 1 . Reactor 4 | . . . . . . . . . . 1 1 2 Propulsion 18 | 2 . . . . 1 4 . . . 1 3 7 Treads 1 | . . . . . . 1 . . . . . . Leg 9 | 2 . . . . 1 3 . . . . . 3 Wheel . | . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . 1 1 3 Flight 3 | . . . . . . . . . . . 2 1 Utility 28 | . 2 . . . 1 . 1 7 9 3 2 3 Device 19 | . . . . . . . 1 5 7 3 1 2 Storage 2 | . 1 . . . . . . . . . 1 . Processor 7 | . 1 . . . 1 . . 2 2 . . 1 Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 26 | 2 . 2 1 . 2 . 4 . 2 6 6 1 Energy Gun 13 | 1 . . 1 . 1 . 3 . . 5 1 1 Energy Cannon 3 | . . . . . . . . . . . 3 . Ballistic Gun 4 | 1 . 1 . . 1 . . . . 1 . . Ballistic Cannon 2 | . . . . . . . . . . . 2 . Launcher 2 | . . 1 . . . . . . 1 . . . Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . 1 1 . 1 . Corrupted Parts 4 | . . . . . . . . . . . 1 3 System Corruption 29 | . . . . . . . . . . . 11 18 Parts Lost 39 | . . . . . 1 . 1 1 11 10 2 13 Power 6 | . . . . . . . . . 2 2 . 2 Propulsion 14 | . . . . . 1 . . . 3 1 2 7 Utility 12 | . . . . . . . 1 . 3 5 . 3 Weapon 7 | . . . . . . . . 1 3 2 . 1 Highest Loss Streak 9 | . . . . . 1 . 1 1 4 9 1 8 To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Slot Usage (%) 57 | . 87 100 91 83 66 80 58 53 48 42 13 26 Engine 5 | . 14 14 14 12 9 9 8 4 . . . . Core 1 | . . . . . . . . 1 5 4 2 . Leg 9 | . 28 28 28 28 17 23 6 5 2 . . 5 Hover 1 | . . . . . . . . . 2 6 4 3 Device 9 | . . . . . . . 8 15 18 15 1 3 Storage 3 | . 12 14 14 14 9 9 . . . . . . Processor 10 | . 3 14 14 14 16 18 9 10 11 9 . 2 Energy Gun 7 | . 14 14 14 14 12 18 20 3 5 3 . 2 Ballistic Gun 4 | . 14 6 5 . 1 . . 9 . 1 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 41 | 7 19 21 23 23 26 29 29 26 41 35 19 30 Greatest Support 80 | 20 20 20 20 20 25 48 48 70 70 30 24 80 Greatest Overweight (x) 5 | . . 1 1 1 2 1 5 . 1 1 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 6 | 5 9 10 10 10 10 10 5 5 5 5 5 5 Most Carried 10 | 4 6 8 10 10 10 10 10 5 5 5 5 3 Average Carried 4 | 1 4 7 9 9 9 9 3 3 4 3 2 1 Final Capacity 10 | 5 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 2 6 8 10 9 10 10 5 5 4 3 2 1 Scrap Engine Consumption 75 | . . . . . . . 22 35 18 . . . Constructs Created 5 | . . . . . . . 3 1 1 . . . Constructs Modified 22 | . . . . . . . 3 13 6 . . . Class Distribution -------------------- 42% | Mutant 40% | Construct 7% | Commander-Construct 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Commander-Construct | -8/Recycling Construct | -6/Factory Construct | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Matter Collected 1348 | 131 153 33 . . 115 50 108 180 206 83 159 130 Remotely . | . . . . . . . . . . . . . Salvage Created 3765 | . 156 . . 56 460 264 424 1051 724 157 87 386 Parts 166 | . 12 . . 7 34 9 16 39 31 3 3 12 Haulers Intercepted 2 | . 1 . . . . . . 1 . . . . Recyclers Shooed 3 | . 1 . . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Combat Hostiles Destroyed 77 | . 6 . . 4 14 5 7 21 13 2 1 4 Melee 1 | . . . . . . . . . 1 . . . Guns 60 | . 6 . . 4 14 4 6 16 9 1 . . AOE 2 | . . . . . . . . . 1 1 . . Classes Destroyed 13 | . 3 . . . 5 . 3 2 . . . . Worker 4 | . . . . . . . . 3 1 . . . Builder 1 | . . . . . . . . 1 . . . . Hauler 2 | . 1 . . . . . . 1 . . . . Recycler 4 | . . . . . 1 . 2 . 1 . . . Operator 1 | . . . . . 1 . . . . . . . Watcher 4 | . . . . . 2 1 . 1 . . . . Swarmer 31 | . 5 . . 4 11 . . 7 4 . . . Grunt 15 | . 1 . . . . 2 . 4 5 . . 3 Brawler 1 | . . . . . . . 1 . . . . . Protector 1 | . . . . . . . 1 . . . . . Sentry 15 | . . . . . 2 3 2 4 1 1 1 1 Hunter 4 | . . . . . 1 . . 2 . 1 . . Programmer 10 | . . . . . . . 3 4 3 . . . Best Kill Streak 7 | . 3 . . 4 5 2 7 4 5 1 1 2 Combat Bots Only 5 | . 3 . . 4 4 2 5 4 4 1 1 2 Max Kills in Single Turn 2 | . 1 . . 1 2 1 2 2 1 1 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . Exploded 1 | . . . . . . . . . 1 1 . . Melee 1 | . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Damage Taken 10352 | . 141 . . 6 368 115 316 1807 2122 1079 1333 3065 Core 3363 | . 38 . . 6 82 . 82 273 308 360 764 1450 Absorbed by Shields 135 | . . . . . . . 29 106 . . . . Regen/Repaired (Parts) 968 | . . . . . . . 26 521 421 . . . Core Remaining (%) 71 | 100 . . . 82 . . 70 67 69 68 41 . Volleys Fired 226 | . 17 . . . 10 11 22 79 36 19 8 24 Largest 3 | . 2 . . . 1 1 3 3 2 2 2 1 Hottest 209 | . 70 . . . 63 63 166 209 190 153 160 60 Shots Fired 459 | . 34 . . 4 61 34 54 159 49 24 15 25 Gun 434 | . 34 . . 4 61 34 43 159 49 24 1 25 Cannon 14 | . . . . . . . . . . . 14 . Launcher . | . . . . . . . . . . . . . Special 11 | . . . . . . . 11 . . . . . Kinetic 77 | . 17 . . . 4 . . . 49 . 7 . Thermal 334 | . 17 . . 4 57 34 43 159 . 19 1 . Explosive . | . . . . . . . . . . . . . Electromagnetic 37 | . . . . . . . . . . 5 7 25 Robot Hit Streak 24 | . 5 . . 6 9 17 24 19 23 16 12 11 Robot Miss Streak 4 | . 4 . . . 2 1 1 3 2 1 3 1 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 6 | . 1 . . . . . . 4 1 . . . Max Gunslinging Chain 2 | . 1 . . . . . . 2 1 . . . Capacitor 20 | . . . . . . . . . . . 1 19 Autonomous 94 | . . . . 4 51 23 16 . . . . . Shots Hit Robots 373 | . 19 . . 4 44 31 49 122 51 23 10 20 Core Hits 139 | . 10 . . 4 18 8 13 51 18 6 2 9 Critical Kills 5 | . . . . . . . . 1 4 . . . Critical Parts Destroyed 19 | . . . . . . . . 8 11 . . . Critical Strikes 31 | . . . . . . . 1 14 15 1 . . Burn 7 | . . . . . . . 1 5 . 1 . . Destroy 18 | . . . . . . . . 9 9 . . . Smash 6 | . . . . . . . . . 6 . . . Melee Attacks 17 | . . . . . . . . . 17 . . . Impact 17 | . . . . . . . . . 17 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9392 | . 252 25 . 124 1174 807 763 2316 2348 689 353 541 Guns 7734 | . 252 . . 124 1174 807 763 2243 1284 546 33 508 Cannons 320 | . . . . . . . . . . . 320 . Explosions 689 | . . . . . . . . . 546 143 . . Melee 505 | . . . . . . . . . 505 . . . Ramming 144 | . . 25 . . . . . 73 13 . . 33 Kinetic 1683 | . 138 . . . 54 . . . 1284 . 207 . Thermal 6360 | . 114 . . 124 1120 807 763 2243 546 610 33 . Explosive . | . . . . . . . . . . . . . Electromagnetic 700 | . . . . . . . . . . 79 113 508 Impact 505 | . . . . . . . . . 505 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . 1 5 7 . 23 21 Average Corruption 3 | . . . . . . . 1 2 3 . 15 15 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 46 | . . . . . . . 6 16 4 . 12 8 Message Errors 12 | . . . . . . . . 4 1 . 5 2 Matter Fused 8 | . . . . . . . 1 4 1 . . 2 Heat Flow Errors 5 | . . . . . . . 3 . 1 . 1 . Energy Discharges 2 | . . . . . . . . 2 . . . . Parts Rejected 2 | . . . . . . . 1 . . . . 1 Parts Fused 2 | . . . . . . . . . 1 . 1 . Data Loss (minor) 5 | . . . . . . . . 2 . . 3 . Data Loss (major) 4 | . . . . . . . 1 2 . . . 1 Misfires 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 . . . . Misdirections 3 | . . . . . . . . . . . 2 1 Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 487 | . . . . . . . . . 487 . . . Projectiles . | . . . . . . . . . . . . . Explosions 194 | . . . . . . . . . 194 . . . Melee 293 | . . . . . . . . . 293 . . . Knockbacks 5 | . . . . . . . . . 4 . 1 . Impact 4 | . . . . . . . . . 4 . . . Kinetic 1 | . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 215 | . . . . . . . . . 144 58 . 13 Shots 3 | . . . . . . . . . 2 1 . . Rammed 13 | . . . . . . . . . . . . 13 Targets Rammed 26 | . . 5 . . . . . 7 1 . . 13 Kicked 13 | . . 5 . . . . . 7 1 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 413 | . 36 . . . 30 57 413 296 324 335 350 165 Average Temperature 98 | . 13 . . . 12 20 149 108 92 199 121 68 Received Heat Transfer 998 | . 12 . . . 81 63 28 202 207 18 36 351 Effects 7 | . . . . . . . 2 . 3 1 1 . Shutdowns 2 | . . . . . . . . . . 1 1 . Energy Bleed 2 | . . . . . . . 2 . . . . . Interference 3 | . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . 1 4 Combat Hostiles 5 | . . . . . . . . . . . 1 4 Parts Fried 3 | . . . . . . . . . . . . 3 Impact Corruptions 9 | . . . . . . . . 1 8 . . . Robots Melted 7 | . . . . . . 1 1 5 . . . . Combat Hostiles 7 | . . . . . . 1 1 5 . . . . Parts Melted 39 | . . . . . 8 2 4 22 . 3 . . Heat Transferred 11133 | . 333 . . 148 1517 1184 1311 5463 300 840 37 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Peak Influence 505 | . 185 72 . 90 281 280 250 376 505 259 169 126 Initial 214 | . . 72 . . 35 118 109 30 184 214 20 16 Average 136 | . 129 50 . 87 129 184 151 122 220 172 57 60 Maximum Alert Level 2 | . . . . . 1 1 1 1 2 1 . . Low Security (%) 76 | 100 100 100 . 100 71 68 61 86 61 28 100 100 Level 1 18 | . . . . . 28 31 38 13 11 71 . . Level 2 4 | . . . . . . . . . 26 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . . . . . 1 . . 6 3 1 4 6 Investigation 1 | . . . . . . . . . . 1 . . Extermination 6 | . . . . . . . . 3 2 . . 1 Reinforcement 10 | . . . . . 1 . . 3 . . 4 2 Assault 1 | . . . . . . . . . 1 . . . Garrison 3 | . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Distress Signals 9 | . . . . . 2 1 . 2 1 . 2 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 175 | . 8 . . 3 25 6 8 46 19 5 37 18 Peak Tracking Total 20 | . 3 . . 3 6 3 3 5 5 2 20 11 Tactical Retreats 17 | . 1 . . . . . . 7 2 1 3 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Traps Triggered 8 | . . . . . 1 . . 4 1 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Machines Disabled 7 | . . . . . . . . . 6 . . 1 Max in Single Turn 3 | . . . . . . . . . 3 . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Machines Accessed 17 | . 1 . 4 . 2 1 4 2 2 . 1 . Terminals 12 | . 1 . . . 2 1 3 2 2 . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 51 | . 1 . 26 . 6 3 5 4 4 . 2 . Successful 39 | . 1 . 26 . . 2 4 2 3 . 1 . Failed 12 | . . . . . 6 1 1 2 1 . 1 . Catastrophic 2 | . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 22 | . 1 . 1 . 6 5 3 4 2 . . . Terminals 24 | . 1 . . . 6 3 4 4 4 . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 32 | . 1 . 26 . . 1 1 . 2 . 1 . Record 27 | . . . 25 . . . 1 . 1 . . . Open DSF 1 | . . . . . . . . . . . 1 . Branch Access Points 3 | . 1 . . . . 1 . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . . 1 2 2 1 . . . Terminals 6 | . . . . . . 1 2 2 1 . . . Assimilate 1 | . . . . . . . . 1 . . . . Botnet 5 | . . . . . . 1 2 1 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . . . . . 1 1 2 2 2 . 1 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Total Allies 6 | . . . . . . . 5 1 . . . . Largest Group 5 | . . . . . . . 5 5 . . . . Highest-Rated Group 84 | . . . . . . . 84 84 . . . . Highest-Rated Ally 27 | . . . . . . . 27 27 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . 7 10 . . . . Total Damage 212 | . . . . . . . 88 124 . . . . Kills 1 | . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Turns Passed 8065 | 56 267 568 396 106 686 204 659 2317 1448 560 431 367 Spaces Moved 6077 | 43 170 367 251 54 358 99 491 1829 1037 325 779 274 Core 64 | 8 . . . . . . 9 . . . . 47 Treads 235 | . . . . . . 24 211 . . . . . Legs 4060 | 35 170 367 251 54 358 75 218 1775 631 . . 126 Wheels 107 | . . . . . . . 53 54 . . . . Hover 972 | . . . . . . . . . 406 325 153 88 Flight 639 | . . . . . . . . . . . 626 13 Fastest Speed 39 | 50 120 120 120 190 120 120 85 103 103 70 39 40 Average Speed 111 | 106 120 152 152 190 184 171 108 103 113 138 48 91 Slowest Speed 300 | 120 120 190 190 190 260 240 300 103 175 237 125 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . 9 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 37 58 62 13 47 19 96 40 23 11 25 9 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . 1 . . . Terrain Destroyed 88 | . . . . . 12 2 3 . 55 14 2 . Melee . | . . . . . . . . . . . . . Projectile 30 | . . . . . 12 2 3 . 11 . 2 . AOE 58 | . . . . . . . . . 44 14 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Total 6980 | 51 197 376 265 58 374 122 594 2110 1231 410 812 380 Wait 457 | . 5 . 12 . . 1 38 170 117 48 11 55 Move 6047 | 42 169 366 250 53 357 98 490 1828 1036 324 760 274 Hop 9 | . . . . . . . . . . . 9 . Pick Up 28 | 4 2 1 . . 2 2 4 6 4 1 1 1 Fast Attach 53 | 3 2 1 1 1 3 5 2 4 5 6 9 11 Attach 26 | 2 . 1 . 1 1 . 3 3 3 6 4 2 Detach 16 | . . 2 2 . . . 1 1 3 4 3 . Swap 7 | . 2 . . 1 . . . 1 3 . . . Drop 46 | . . . . 2 1 5 11 11 6 2 7 1 Fire 226 | . 17 . . . 10 11 22 79 36 19 8 24 Melee 17 | . . . . . . . . . 17 . . . Ram 12 | . . . . . . . . . . . . 12 Kick 13 | . . 5 . . . . . 7 1 . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 23 | . . . . . . . 23 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 3 exits: [*Fac] / Upp x2) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 57 | -11/Junkyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 13) 255 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered Mines 331 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 416 | -10/Mines | Learned location of 2 exits from Materials 707 | -10/Mines | Discovered new exit (range 8) 850 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 852 | -10/Mines | Found Prototype Device 887 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 887 | -10/Mines | Discovered new exit (range 5) 892 | -10/Mines | Entered Exiles 921 | -10/Exiles | Met 8R-AWN 942 | -10/Exiles | Met EX-HEX 975 | -10/Exiles | Met EX-BIN 999 | -10/Exiles | Aligned with FarCom system 1000 | -10/Exiles | Given EX-Vault access code 1039 | -10/Exiles | Opened EX-Vault 1054 | -10/Exiles | Found AWS/Thermal 1110 | -10/Exiles | Exiles lab attacked by MAIN.C 1263 | -10/Exiles | Discovered new exit (range 14) 1288 | -10/Exiles | Left Exiles lab with AWS/Thermal 1288 | -10/Exiles | Entered Mines 1370 | -9/Mines | Met a Derelict bent on vengeance 1373 | -9/Mines | Discovered new exit (range 12) 1394 | -9/Mines | Entered Materials 1394 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1395 | -8/Materials | Identified exit to Factory 2032 | -8/Materials | Build established: Gunner 2048 | -8/Materials | Discovered new exit (range 16) 2080 | -8/Materials | Entered Storage 2258 | -8/Storage | Identified exit to Recycling 2281 | -8/Storage | Used back door to open Recycling access 2284 | -8/Storage | Entered Recycling 2298 | -8/Recycling | Found Scrap Engine 2831 | -8/Recycling | Build established: Commander-Construct 2848 | -8/Recycling | Discovered new exit (range 10) 2943 | -8/Recycling | Entered Factory 2943 | -6/Factory | Accompanied by 5 allies 2943 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3447 | -6/Factory | Build established: Construct 4429 | -6/Factory | Discovered new exit (range 15) 4451 | -6/Factory | Identified exit to Lower Caves 4651 | -6/Factory | Discovered exit to Lower Caves (range 16) 4855 | -6/Factory | Spotted B-75 Beast 5251 | -6/Factory | Discovered new exit (range 9) 5260 | -6/Factory | Entered another Factory area 5260 | -5/Factory | Evolved 2 slots: Utility x2 5949 | -5/Factory | Identified exit to Upper Caves 6404 | -5/Factory | Found Prototype Launcher 6404 | -5/Factory | Identified Tesla Bomb Launcher 6434 | -5/Factory | Lost 4 parts (2u2w) 6648 | -5/Factory | Discovered new exit (range 16) 6669 | -5/Factory | Lost 3 parts (1p1n1u) 6691 | -5/Factory | Build established: Mutant 6708 | -5/Factory | Entered another Factory area 6708 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7256 | -4/Factory | Lost 9 parts (2p1n4u2w) 7258 | -4/Factory | Discovered new exit (range 15) 7267 | -4/Factory | Spotted B-86 Titan 7268 | -4/Factory | Entered Research 7268 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7361 | -3/Research | Spotted B-86 Titan 7551 | -3/Research | Found Quantum Capacitor 7555 | -3/Research | System corruption reached 10% 7650 | -3/Research | Spotted B-86 Titan 7654 | -3/Research | Cargo convoy interrupted 7654 | -3/Research | Spotted Executioner 7654 | -3/Research | Spotted Executioner 7658 | -3/Research | Core integrity fell below 50% 7692 | -3/Research | Discovered new exit (range 16) 7699 | -3/Research | Entered another Research area 7699 | -2/Research | Evolved 2 slots: Utility x2 7845 | -2/Research | Garrison activated, responded to threat 7879 | -2/Research | System corruption reached 10% 7951 | -2/Research | Lost 5 parts (1p1n3u) 8025 | -2/Research | Core integrity fell below 50% 8055 | -2/Research | Core integrity fell below 20% 8066 | -2/Research | Lost 8 parts (1p6n1w) 8066 | -2/Research | Core destroyed Last Messages --------------- 08033_ Penetrated by Slug. 08033_ Cmb. Antigrav System destroyed. 08035_ Penetrated by Slug. 08035_ Cmb. Antigrav System destroyed. 08035_ Penetrated by Slug. 08035_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 08050_ Catalytron disabled. 08052_ System corrupted: Matter fused (-10). 08054_ Slammed into Y-72 Warden. 08055_ Destabilizing: System interference. 08055_ Adv. Signal Interpreter temporarily disabled. 08056_ Slammed into Y-72 Warden. 08058_ Adv. Signal Interpreter broken. 08058_ Destabilizing: Short circuit. 08059_ Slammed into Y-72 Warden. 08059_ Destabilizing: Core damaged (-43). 08060_ Slug penetrates Wall. 08060_ Slammed into Y-72 Warden. 08063_ Penetrated by Slug. 08063_ Slammed into Y-72 Warden. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#Y#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#%#??????????????????????? | | ####????????????????????#%#??????????????????????? | | ##??###########??????#%#??????????????????????? | | #??# #??????# #??????????????????????? | | #???# #??????# #??????????????????????? | | #???# #??????# #??????????????????????? | | #???#""" #??????# #??????????????????????? | | #???#""" ########p#####??????????????????? | | #???#""" # pg #??????????????????? | | #?### # hgh #??????????????????? | | ### # # Y"" " #??????????????????? | | ### ###+##+# "" "" #??????????????????? | | # "" "" #??????????????????? | | # S #??????????????????? | | + "" #??????????????????? | | # "" "" #??????????????????? | | ### ######## "" """ #??????????????????? | | ### # ##??????# """ #??????????????????? | | ######???????# #??????????????????? | | #????????????# #??????????????????? | | "" #????????????##############??????????????????? | | "" #????????????????????????????????????????????? | | "" #########????????????????????????????????????? | | # ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 35 Energy Capacity 629 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: TH 25 Resistance: EX 50 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 16 Recoil Reduction 3 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed AngularChargePenetrator Manual? 0 Play Time 01:10:50 Cumulative 25.4 hours Start 2023.03.31 @ 11:50:48 End 2023.03.31 @ 13:02:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 26 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed355771-a3e8-4b01-843e-d9d947d10173