Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 04:15:17 Player: CONM Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (82) 410 Value Destroyed (2021) 2021 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1848) 1848 TOTAL SCORE: 11019 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 444 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 228/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Improved Antigrav System Improved Linear Gravjet > --- UTILITY ---------- Large Storage Unit Weight Redist. System Experimental Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Melee Analysis Suite Focal Shield Advanced Thermal Shield > --- WEAPON ----------- Hardcell Cannon Phasing Sabre Force Lance > --- INVENTORY -------- Fission Core Hover Unit Advanced Power Amplifier Cryofiber Web Enhanced Optical Array 0b10 Decoder Chip [Scout] Stasis Canceller Makeshift ECM Suite Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Mass Driver [Rating: 110] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Gravmag Array Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Hardened Medium Armor Plating Weapon Axe Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 2 2 . . . 4 2 . . . . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 1 . . . 1 . . . . . 1 . Utility 8 | . . . 1 1 . . . 2 1 . . . . 1 2 Weapon 1 | . . . . . . . . 1 . . . . . . . Parts Attached 127 | 6 3 . 22 4 16 6 3 12 8 . 1 5 8 25 8 Power 12 | 1 . . 3 . . . 1 1 2 . . . 1 2 1 Engine 6 | 1 . . 3 . . . 1 . 1 . . . . . . Core 6 | . . . . . . . . 1 1 . . . 1 2 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 37 | 2 . . 7 1 5 4 . 3 1 . . 1 3 8 2 Treads . | . . . . . . . . . . . . . . . . Leg 8 | 2 . . 6 . . . . . . . . . . . . Wheel 11 | . . . 1 1 5 4 . . . . . . . . . Hover 17 | . . . . . . . . 3 1 . . 1 3 8 1 Flight 1 | . . . . . . . . . . . . . . . 1 Utility 39 | 1 2 . 4 2 5 1 2 4 3 . . 2 1 9 3 Device 18 | . 1 . 3 2 1 1 . 1 3 . . 1 1 4 . Storage 3 | 1 1 . . . 1 . . . . . . . . . . Processor 10 | . . . . . 1 . 1 2 . . . 1 . 3 2 Hackware 2 | . . . . . 1 . 1 . . . . . . . . Protection 6 | . . . 1 . 1 . . 1 . . . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 39 | 2 1 . 8 1 6 1 . 4 2 . 1 2 3 6 2 Energy Gun 2 | 1 . . . . 1 . . . . . . . . . . Energy Cannon 2 | . 1 . 1 . . . . . . . . . . . . Ballistic Gun 12 | 1 . . 7 1 2 . . . . . . . . . 1 Ballistic Cannon 4 | . . . . . . . . 1 . . 1 . . 1 1 Launcher 4 | . . . . . 1 . . 1 1 . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . Slashing Weapon 11 | . . . . . . 1 . 2 1 . . 2 2 3 . Piercing Weapon 2 | . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . . 1 . . . Parts Lost 53 | . . . 9 1 5 . . 1 3 . . 1 14 11 8 Power 7 | . . . 1 . . . . . 1 . . . 3 1 1 Propulsion 22 | . . . 3 1 2 . . . 1 . . . 4 7 4 Utility 12 | . . . 2 . . . . 1 . . . 1 3 3 2 Weapon 12 | . . . 3 . 3 . . . 1 . . . 4 . 1 Highest Loss Streak 11 | . . . 6 1 3 . . 1 2 . . 1 11 7 4 To Critical Strikes 2 | . . . . . . . . . 1 . . . . . 1 Average Slot Usage (%) 80 | . 87 85 85 82 87 83 100 80 76 70 72 85 68 63 13 Engine 6 | . 14 14 9 9 9 9 9 5 1 5 5 10 4 . . Core 1 | . . . . . . . . . 3 . . . 1 5 . Leg 4 | . 28 28 28 20 . . . . . . . . . . . Wheel 9 | . . . . 6 24 19 36 6 . . . . . . . Hover 8 | . . . . . . . . 14 15 17 17 17 12 16 4 Device 14 | . 2 14 12 19 12 16 18 12 16 17 17 22 10 9 . Storage 7 | . 14 14 11 9 9 9 9 6 5 5 5 5 5 4 . Processor 8 | . . . . . 3 . 8 9 11 11 11 11 17 17 3 Protection 1 | . . . 1 . 8 1 . 4 3 . . . . . . Energy Cannon 1 | . 12 14 4 . . . . . . . . . . . . Ballistic Gun 3 | . 13 . 16 18 12 . . . . . . . . . . Impact Weapon 3 | . . . . . 2 9 9 6 5 5 5 . . . . Slashing Weapon 5 | . . . . . . 2 9 9 8 5 4 9 9 4 . Peak Build Rating 110 | 6 8 7 13 13 23 23 25 61 73 59 64 87 87 110 34 Average Rating 40 | 5 6 7 10 12 19 20 23 47 62 59 60 76 69 70 21 On Entrance 31 | . 6 7 7 11 13 20 23 25 61 59 59 62 87 41 21 Naked Turns 29 | . . . . . . . . . . . . . . 1 28 Heaviest Build 66 | 13 25 19 26 24 41 39 34 47 49 39 48 52 51 66 20 Greatest Support 70 | 20 20 20 30 30 44 60 60 60 49 47 47 52 52 70 26 Greatest Overweight (x) 10 | . 1 . 1 2 3 3 . 1 1 . 1 1 9 10 5 Average Overweight (x) . | . . . . 1 . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 9 10 10 10 14 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 4 10 10 10 10 15 15 15 15 15 15 15 15 15 15 4 Average Carried 12 | 2 6 10 8 9 12 14 14 14 14 15 14 14 12 10 1 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 10 10 8 10 14 15 15 15 15 15 15 15 7 5 . Class Distribution -------------------- 32% | Mutant 21% | Assassin 17% | Ninja 13% | Gladiator 8% | Scavenger-Mutant 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Assassin | -8/Scraptown Scout | -6/Factory Ninja | -5/Factory Ninja | -5/Upper Caves Ninja | -5/Upper Caves Gladiator | -5/Warlord Gladiator | -4/Proximity Caves Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Matter Collected 2066 | 221 . . 562 53 260 . 178 60 204 . 88 86 63 259 32 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2574 | 89 13 . 589 53 433 . . 204 574 . . . 96 465 58 Parts 167 | 15 . . 43 3 23 . . 15 17 . . . 6 43 2 Haulers Intercepted 6 | . . . . . 3 . . 1 2 . . . . . . Recyclers Shooed 3 | . . . . . 2 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . 9 . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 48 | . 1 . 13 1 11 . . 2 4 . . . 5 9 2 Melee 14 | . . . . . . . . 2 . . . . 4 8 . Guns 14 | . 1 . 8 1 3 . . . . . . . . . 1 Cannons 7 | . . . 5 . . . . . . . . . . 1 1 AOE 11 | . . . . . 7 . . . 3 . . . 1 . . Classes Destroyed 15 | 1 1 . 4 . 3 . . 2 2 . . . 1 1 . Worker 8 | . . . . . . . . 1 5 . . . . 2 . Builder 8 | . . . . . 1 . . 1 2 . . . . 4 . Tunneler 6 | 5 . . . . . . . . 1 . . . . . . Hauler 6 | . . . . . 3 . . 1 2 . . . . . . Recycler 1 | . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . Watcher 3 | . . . 2 . . . . . 1 . . . . . . Swarmer 22 | . 1 . 3 . 4 . . 2 3 . . . 4 3 2 Cutter 2 | . . . . . . . . . . . . . . 2 . Grunt 10 | . . . 6 . 4 . . . . . . . . . . Sentry 7 | . . . 4 1 2 . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . Programmer 5 | . . . . . . . . . 1 . . . . 4 . Best Kill Streak 11 | 2 1 . 3 1 11 . . 2 5 . . . 3 5 1 Combat Bots Only 8 | . 1 . 3 1 8 . . 2 3 . . . 3 4 1 Max Kills in Single Turn 4 | 1 1 . 1 1 4 . . 1 2 . . . 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . . . 2 . . . 1 . . Melee 2 | . . . . . . . . 1 . . . . 2 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Hostile Shots Fired 875 | . 11 . 121 16 70 . . 32 66 . 4 18 225 114 198 Missed 309 | . 6 . 30 3 16 . . 14 30 . 3 9 97 33 68 Damage Taken 9912 | . 51 . 1146 192 900 . . 270 628 . 20 206 2058 1656 2785 Core 3126 | . . . 143 14 204 . . 45 107 . . 54 787 471 1301 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 69 | . . . . . . . . . . . . . . 69 . Regen/Repaired (Parts) 225 | . . . 57 . . . . . . . . 115 . 53 . Core Remaining (%) 68 | 100 . 100 64 . . . 60 94 . . . . 5 59 . Volleys Fired 158 | 7 3 . 68 3 31 . . 10 7 . 7 . 8 5 9 Largest 2 | 2 2 . 2 2 2 . . 1 1 . 1 . 1 1 1 Hottest 91 | 60 80 . 83 46 91 . . 44 33 . 57 . 57 65 66 Shots Fired 256 | 14 6 . 129 6 54 . . 10 7 . 7 . 8 6 9 Gun 164 | 14 3 . 92 6 44 . . . . . . . . . 5 Cannon 71 | . 3 . 37 . . . . 8 . . 7 . 6 6 4 Launcher 21 | . . . . . 10 . . 2 7 . . . 2 . . Special . | . . . . . . . . . . . . . . . . Kinetic 185 | 7 3 . 92 6 41 . . 8 . . 7 . 6 6 9 Thermal 50 | 7 3 . 37 . 3 . . . . . . . . . . Explosive 21 | . . . . . 10 . . 2 7 . . . 2 . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 6 4 . 20 7 16 . . . 3 . . . 2 1 2 Robot Miss Streak 4 | 1 2 . 4 . 2 . . . 2 . . . 4 1 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 217 | 8 4 . 98 6 44 . . 8 18 . . . 7 20 4 Core Hits 102 | 5 2 . 26 2 26 . . 5 12 . . . 9 13 2 Critical Kills 1 | . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 7 | . . . 1 . . . . . 6 . . . . . . Critical Strikes 13 | . . . 1 . . . . . 7 . . . 1 3 1 Destroy 1 | . . . 1 . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . 1 1 Smash 7 | . . . . . . . . . 7 . . . . . . Sever 2 | . . . . . . . . . . . . . 1 1 . Impale 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 137 | . . . . . 7 2 . 23 29 . . . 8 60 8 Impact 40 | . . . . . 7 1 . 14 18 . . . . . . Slashing 72 | . . . . . . 1 . 9 11 . . . 8 43 . Piercing 25 | . . . . . . . . . . . . . . 17 8 Sneak Attacks 18 | . . . . . . . . 3 10 . . . . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . 2 2 . . . 2 3 . Damage Inflicted 7431 | 89 62 . 1481 104 1326 . . 525 1670 . . . 586 1407 181 Guns 1759 | 89 26 . 986 104 505 . . . . . . . . . 49 Cannons 681 | . 36 . 495 . . . . . . . . . . 74 76 Explosions 1776 | . . . . . 758 . . 36 392 . . . 365 225 . Melee 3150 | . . . . . 63 . . 489 1269 . . . 221 1108 . Ramming 65 | . . . . . . . . . 9 . . . . . 56 Kinetic 1836 | 36 26 . 986 104 485 . . . . . . . . 74 125 Thermal 829 | 53 36 . 495 . 20 . . . . . . . . 225 . Explosive 1551 | . . . . . 758 . . 36 392 . . . 365 . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 1399 | . . . . . 63 . . 288 1048 . . . . . . Slashing 1586 | . . . . . . . . 201 221 . . . 221 943 . Piercing 165 | . . . . . . . . . . . . . . 165 . Highest Corruption 6 | . . . 2 . 2 2 . . . . . 1 1 6 . Average Corruption 1 | . . . 2 . 2 2 . . . . . 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 22 | . . . 9 . 1 5 . . . . . . 3 4 . Message Errors 6 | . . . 5 . . . . . . . . . . 1 . Matter Fused 3 | . . . 2 . . . . . . . . . 1 . . Heat Flow Errors 5 | . . . 1 . . 2 . . . . . . 1 1 . Energy Discharges 1 | . . . . . . 1 . . . . . . . . . Parts Rejected 2 | . . . . . 1 . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . 1 . . . . . . . 1 . Data Loss (major) 2 | . . . 1 . . 1 . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1220 | . . . 4 . 17 . . 104 752 . . . 31 296 16 Projectiles 20 | . . . 4 . . . . . . . . . . . 16 Explosions 46 | . . . . . . . . . 15 . . . 31 . . Melee 1154 | . . . . . 17 . . 104 737 . . . . 296 . Knockbacks 4 | . . . . . . . . 1 2 . . . . . 1 Impact 4 | . . . . . . . . 1 2 . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 269 | . . . . . 160 . . . 4 . . . 79 . 26 Shots 8 | . . . . . 6 . . . . . . . 2 . . Rammed 8 | . . . . . . . . . 1 . . . . . 7 Targets Rammed 8 | . . . . . . . . . 1 . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 314 | . 36 . 255 . 108 217 . 12 9 . . 9 116 314 16 Average Temperature 69 | . 17 . 62 . 25 98 . 5 9 . . 9 31 92 16 Received Heat Transfer 1483 | . 24 . 486 117 342 . . 9 63 . 9 42 96 87 208 Effects 7 | . . . . . . . . . . . . . . 7 . Interference 7 | . . . . . . . . . . . . . . 7 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 . . 1 4 . . . . . . Combat Hostiles 2 | . . . . . 1 . . . 1 . . . . . . Parts Fried 4 | . . . . . . . . . 4 . . . . . . Impact Corruptions 21 | . . . . . 1 . . 3 16 . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . Heat Transferred 1472 | 125 74 . 1036 . 37 . . . . . . . . 200 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Peak Influence 832 | 25 113 43 290 94 455 178 . 198 264 . . . . 626 832 Initial 613 | . 16 43 16 37 39 177 . . 32 . . . . 613 285 Average 195 | 6 70 43 151 69 162 177 . 38 118 . . . . 441 435 Maximum Alert Level 3 | . . . 1 . 2 . . . 1 . . . . 2 3 Low Security (%) 62 | 100 100 100 67 100 77 100 . 100 76 . . . . . . Level 1 22 | . . . 32 . 6 . . . 23 . . . . 48 49 Level 2 14 | . . . . . 16 . . . . . . . . 51 42 Level 3 . | . . . . . . . . . . . . . . . 7 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 1 2 1 . . 3 2 . . . . 4 3 Investigation 2 | . . . . . . . . . 1 . . . . . 1 Extermination 4 | . . . . . . . . . . . . . . 3 1 Reinforcement 11 | . 1 . 1 2 1 . . 3 1 . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . 1 . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Distress Signals 8 | . . . 2 . 3 . . . . . . 1 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 205 | . 7 . 28 6 16 . . 12 16 . 7 35 27 18 33 Peak Tracking Total 12 | . 3 . 5 3 7 . . 3 5 . 4 11 9 8 12 Tactical Retreats 31 | . 1 . 2 . 1 . . 4 5 . 2 2 4 2 8 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Traps Triggered 3 | . . . 1 . 1 . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . 8 1 . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Machines Disabled 9 | . . . 1 . 3 . . . . . . . . 5 . Max in Single Turn 5 | . . . 1 . 1 . . . . . . . . 5 . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Machines Accessed 36 | . 4 . 4 1 . 4 4 5 6 . . . . 7 1 Terminals 20 | . 4 . 2 1 . 2 . 3 3 . . . . 5 . Fabricators 1 | . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . 1 . Recycling Units 3 | . . . . . . 2 . . . . . . . . 1 Scanalyzers 3 | . . . 1 . . . . 1 1 . . . . . . Garrison Access 3 | . . . . . . . . 1 1 . . . . 1 . Total Hacks 89 | . 6 . 12 1 . 4 14 10 25 . . . . 16 1 Successful 60 | . 3 . 7 1 . 3 14 6 18 . . . . 7 1 Failed 29 | . 3 . 5 . . 1 . 4 7 . . . . 9 . Catastrophic 7 | . 1 . . . . 1 . 1 2 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 19 | . 1 . . . 1 1 . 7 3 . . . . 5 1 Terminals 42 | . 6 . 5 1 . 2 . 7 9 . . . . 12 . Fabricators 3 | . . . . . . . . . 3 . . . . . . Repair Stations 4 | . . . 2 . . . . . . . . . . 2 . Recycling Units 3 | . . . . . . 2 . . . . . . . . 1 Scanalyzers 17 | . . . 5 . . . . 2 10 . . . . . . Garrison Access 6 | . . . . . . . . 1 3 . . . . 2 . Terminal Hacks 24 | . 2 . 1 1 . . 14 . 5 . . . . 1 . Record 15 | . . . . . . . 13 . 1 . . . . 1 . Part Schematic 1 | . . . . . . . . . 1 . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . 1 . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . . . . 2 . Scan Component 2 | . . . 1 . . . . . . . . . . 1 . Repair 2 | . . . 1 . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . Report Inventory 2 | . . . . . . 2 . . . . . . . . . Scanalyzer 15 | . . . 4 . . . . 2 9 . . . . . . Insert Component 7 | . . . 2 . . . . 1 4 . . . . . . Analyze 8 | . . . 2 . . . . 1 5 . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . 1 . Seal Access 2 | . . . . . . . . 1 . . . . . 1 . Unauthorized Hacks 11 | . 1 . . . . 1 . 3 2 . . . . 3 1 Terminals 10 | . 1 . . . . 1 . 3 2 . . . . 3 . Track 2 | . . . . . . . . 1 1 . . . . . . Botnet 7 | . 1 . . . . 1 . 1 1 . . . . 3 . Operators 1 | . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 21 | . 3 . 3 . . 1 . 4 4 . . . . 6 . Full Trace Events 1 | . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 2 . . . . 1 5 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . 117 . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . 1 . Time 69 | . . . 13 . . . . . . . . . . 56 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 2 . . . . 1 4 . . . . . . Part Schematics Acquired 7 | . . . 2 . . . . 1 4 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Total Allies 7 | . . . . . . . . . . . . 2 . . 5 Largest Group 5 | . . . . . . . . . . . . 2 . . 5 Highest-Rated Group 320 | . . . . . . . . . . . . 98 . . 320 Highest-Rated Ally 64 | . . . . . . . . . . . . 49 . . 64 Total Orders 3 | . . . . . . . . . . . . 3 . . . STAY 2 | . . . . . . . . . . . . 2 . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . Ally Attacks 56 | . . . . . . . . . . . . 13 . . 43 Total Damage 1721 | . . . . . . . . . . . . 444 . . 1277 Kills 11 | . . . . . . . . . . . . 4 . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 2 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . . . . . 9 2 Traps 7 | . . . . . . . . . . . . . . 5 2 Emergency Access 3 | . . . . . . . . . . . . . . 3 . Exits 1 | . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Turns Passed 8031 | 218 314 16 837 184 360 268 1558 712 716 83 425 719 297 1072 252 Spaces Moved 8100 | 135 228 14 431 124 216 226 1597 1007 1039 159 610 534 353 1113 314 Core 146 | 9 . . . . . . . . . . . . 16 64 57 Treads . | . . . . . . . . . . . . . . . . Legs 761 | 126 228 14 377 16 . . . . . . . . . . . Wheels 2378 | . . . 54 108 216 226 1597 177 . . . . . . . Hover 4796 | . . . . . . . . 830 1039 159 610 534 337 1049 238 Flight 19 | . . . . . . . . . . . . . . . 19 Fastest Speed 40 | 50 120 120 95 110 85 96 97 52 52 52 52 52 52 40 40 Average Speed 77 | 115 127 120 126 111 99 112 97 59 53 52 62 74 66 62 61 Slowest Speed 550 | 120 190 120 190 190 135 135 97 115 106 52 105 105 500 550 300 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 6 41 7 34 12 38 67 87 30 27 36 69 68 71 19 8 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . . 1 . 1 . . Known Exits Taken 9 | . 1 . . 1 . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 . 1 1 . 1 1 . . . . . . . 1 . Scrap Searched 6 | . . . . . . . 3 . . . 1 . 2 . . Spaces Dug 66 | . . . . . 2 1 . 17 7 . 5 . 1 27 6 Terrain Destroyed 222 | . . . . . 70 1 . 24 30 . 9 . 36 45 7 Melee 50 | . . . . . 2 1 . 10 7 . . . . 25 5 Projectile 21 | . . . . . . . . . . . 9 . 8 2 2 AOE 151 | . . . . . 68 . . 14 23 . . . 28 18 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Total 9334 | 180 244 13 591 162 288 236 1608 1068 1145 158 646 856 398 1393 348 Wait 723 | 29 4 . 61 28 13 . . . 60 . 28 296 25 178 1 Move 8085 | 134 227 13 430 123 215 225 1596 1006 1038 158 609 533 352 1112 314 Hop . | . . . . . . . . . . . . . . . . Pick Up 55 | 4 5 . 3 3 5 2 4 9 4 . . 4 . 12 . Fast Attach 51 | 6 2 . 8 2 1 3 1 3 2 . . 2 2 15 4 Attach 36 | . . . 5 1 3 . . 4 3 . 1 1 6 8 4 Detach 6 | . 1 . . . . . . . 2 . 1 . . 2 . Swap 40 | . 1 . 9 1 12 3 2 5 3 . . 2 . 2 . Drop 44 | . 1 . 7 1 1 2 5 12 4 . . 4 . 6 1 Fire 158 | 7 3 . 68 3 31 . . 10 7 . 7 . 8 5 9 Melee 114 | . . . . . 7 1 . 19 21 . . . 5 53 8 Ram 8 | . . . . . . . . . 1 . . . . . 7 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 14 | . . . . . . . . . . . . 14 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / Ext) -3/Research (discovered 2 exits: Res / Qua) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 219 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 533 | -10/Materials | Entered Mines 542 | -10/Mines | Discovered new exit (range 3) 549 | -10/Mines | Entered Materials 549 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 559 | -9/Materials | Discovered new exit (range 14) 870 | -9/Materials | Repaired Ion Engine 985 | -9/Materials | Discovered new exit (range 4) 1150 | -9/Materials | Lost 3 parts (1n1u1w) 1272 | -9/Materials | Lost 6 parts (1p2n1u2w) 1386 | -9/Materials | Entered another Materials area 1386 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1396 | -8/Materials | Discovered new exit (range 16) 1504 | -8/Materials | Identified exit to Storage 1570 | -8/Materials | Entered Storage 1631 | -8/Storage | Build established: Scavenger-Mutant 1788 | -8/Storage | Lost 3 parts (2n1w) 1907 | -8/Storage | Destroyed 8 combat bots 1925 | -8/Storage | Used back door to open Recycling access 1925 | -8/Storage | Discovered new exit (range 4) 1930 | -8/Storage | Entered Recycling 2034 | -8/Recycling | Build established: Mutant 2174 | -8/Recycling | Scanned before Scraplab entrance 2184 | -8/Recycling | Discovered new exit (range 11) 2187 | -8/Recycling | Entered Scraplab 2198 | -8/Recycling | Entered Scraptown 2198 | -8/Scraptown | System corruption cleaned by C-Scrubber 2340 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2409 | -8/Scraptown | Discovered new exit (range 13) 2529 | -8/Scraptown | Build established: Assassin 2538 | -8/Scraptown | Visited UFD Registry 2668 | -8/Scraptown | Registered with UFD as "Beamunit" 2738 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2812 | -8/Scraptown | Visited Science Guys 2850 | -8/Scraptown | Visited LU-1G1's Boring Crew 3072 | -8/Scraptown | Visited Abandonware Association 3084 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 3105 | -8/Scraptown | Visited Scrap Suit Storage 3270 | -8/Scraptown | Visited Spacefarers 3306 | -8/Scraptown | Visited Comm Corps 3543 | -8/Scraptown | Visited Cartography Club 3584 | -8/Scraptown | Visited Observation Area 3641 | -8/Scraptown | Visited Chapter 10 3678 | -8/Scraptown | Found DCF Scrap (25 items) 3753 | -8/Scraptown | Discovered new exit (range 3) 3755 | -8/Scraptown | Identified exit to Factory 3756 | -8/Scraptown | Entered Factory 3756 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4243 | -6/Factory | Discovered new exit (range 15) 4248 | -6/Factory | Identified exit to Factory 4250 | -6/Factory | Build established: Scout 4468 | -6/Factory | Entered another Factory area 4468 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4494 | -5/Factory | Discovered new exit (range 7) 4498 | -5/Factory | Identified exit to Factory 5169 | -5/Factory | Discovered new exit (range 3) 5170 | -5/Factory | Identified exit to Upper Caves 5184 | -5/Factory | Entered Upper Caves 5263 | -5/Upper Caves | Discovered new exit (range 6) 5266 | -5/Upper Caves | Identified exit to Upper Caves 5267 | -5/Upper Caves | Entered another Upper Caves area 5315 | -5/Upper Caves | Build established: Ninja 5360 | -5/Upper Caves | Encountered a Warlord checkpoint 5407 | -5/Upper Caves | Learned location of Armory (-3) 5683 | -5/Upper Caves | Discovered new exit (range 5) 5685 | -5/Upper Caves | Identified exit to Warlord 5692 | -5/Upper Caves | Entered Warlord 5825 | -5/Warlord | Rebuked by Warlord 5833 | -5/Warlord | Warlord's base attacked by MAIN.C 6055 | -5/Warlord | Build established: Gladiator 6183 | -5/Warlord | Warlord forces counterattacked 6221 | -5/Warlord | Spotted Executioner 6242 | -5/Warlord | Spotted Executioner 6258 | -5/Warlord | Lost 9 allies 6279 | -5/Warlord | Spotted Executioner 6320 | -5/Warlord | Lost 8 allies 6338 | -5/Warlord | Spotted Executioner 6352 | -5/Warlord | Spotted Striker 6401 | -5/Warlord | Discovered new exit (range 21) 6411 | -5/Warlord | Identified exit to Proximity Caves 6411 | -5/Warlord | Entered Proximity Caves 6413 | -4/Proximity Caves | Spotter reported a threat 6414 | -4/Proximity Caves | Spotter reported a threat 6426 | -4/Proximity Caves | Lost 15 allies 6493 | -4/Proximity Caves | Build established: Ninja 6504 | -4/Proximity Caves | Spotted B-86 Titan 6561 | -4/Proximity Caves | Learned 8 Research zone layouts 6634 | -4/Proximity Caves | Core integrity fell below 50% 6670 | -4/Proximity Caves | Core integrity fell below 20% 6681 | -4/Proximity Caves | Spotter reported a threat 6699 | -4/Proximity Caves | Lost 11 parts (1p4n2u4w) 6699 | -4/Proximity Caves | Discovered exit to Factory (range 7) 6708 | -4/Proximity Caves | Entered Factory 6708 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6709 | -4/Factory | Identified exit to Upper Caves 6936 | -4/Factory | Build established: Mutant 6958 | -4/Factory | Search patrols dispatched 7328 | -4/Factory | Discovered new exit (range 23) 7397 | -4/Factory | Identified exit to Extension 7549 | -4/Factory | Repaired Phasing Sabre? 7733 | -4/Factory | Released all parts (8) 7749 | -4/Factory | Lost 7 parts (5n2u) 7780 | -4/Factory | Entered Research 7780 | -3/Research | Evolved 2 slots: Utility x2 7781 | -3/Research | Identified exit to Research 7781 | -3/Research | Identified exit to Quarantine 7896 | -3/Research | Released all parts (2) 7909 | -3/Research | Lost 4 parts (1p2n1u) 7966 | -3/Research | Core integrity fell below 50% 8004 | -3/Research | Core integrity fell below 20% 8007 | -3/Research | Scrapoid reinforcements arrived 8032 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08014_ Slug penetrates G-67 Veteran. 08014_ G-67 Veteran destroyed. 08015_ Slug penetrates G-67 Veteran. 08015_ Slug penetrates Wall. 08015_ Slug penetrates 03R01-D. 08015_ Slug penetrates Wall. 08019_ 03R01-D cannibalizes Lgt. Antimatter Reactor to repair Lgt. Antimatter Reactor. 08019_ Slug penetrates 03R01-D. 08020_ Slug penetrates Wall. 08022_ Slug penetrates 03R01-D. 08022_ 03R01-D destroyed. 08025_ S-43 Plague destroyed. 08026_ Xenon Bombardment Thruster destroyed. 08029_ Critical hit (Destroy). 08029_ Hvy. Machine Gun destroyed. 08029_ Slammed into S-43 Plague. 08030_ Acquired 32 matter. 08030_ ALERT: Rogue bot located, Programmers report to Research Zone 2F. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????/##??????????????? | | ???????????????????????????????? #????????????? | | ???????????????????????????????? #????????????? | | ???????????????????????????????? #????????????? | | ???????????????????????????????? #????????????? | | ???????????????????????????????? #????????????? | | ???????????????????????????????? #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????#???????????????# #???????? ???? | | ???????????????# ?????????????# #?????? ==???? | | ???????????????# ############ ##### ===??? | | ???????????????# == ??? | | ???????????????# ?? | | ???????????????# @ s ?? | | ???????????????+ s=R ?? | | ???????????????# ########### #####+####???????? | | ???????????????# ###########/#????????????????? | | ???????????????# #= #????????????????? | | ???????????????# # #????????????????? | | ???????????????# # #????????????????? | | ???????????????# # #????????????????? | | ???????????????# + ! #????????????????? | | ???????????????# # #????????????????? | | ???????????????# # #????????????????? | | ???????????????# #""""###""###????????????????? | | ???????????????# " * ##??????????????????? | | ???????????????# #%[! #???????????????????? | | ???????????????# !=[ = #???????????????????? | | ?????????????# " " = !| #???????????????????? | | ??????????????#" "*%!|%%[ #???????????????????? | | ??????????????## [*[!*[%= #???????????????????? | | ??????????????#" # !%=* #???????????????????? | | ??????????????## " =[ #???????????????????? | | ???????????????# " #???????????????????? | | ???????????????# ##########???????????????????? | | ??????????????#" # #???????????????????? | | ??????????????## # #???????????????????? | | ???????????????# # #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 30 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Evasion (%) 62 Melee Accuracy 8 Defensive Hacking 10 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Gravmag Array | -6/Factory | Scanalyzed Hacking Suite | -5/Factory | Scanalyzed Focal Shield | -5/Factory | Scanalyzed Deuterium Engine | -5/Factory | Scanalyzed Rocket Launcher | -5/Factory | Scanalyzed Imp. Phase Shifter | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricHeatMapper Manual? 0 Play Time 02:23:10 Cumulative 96.3 hours Start 2024.10.14 @ 13:30:24 End 2024.10.19 @ 04:15:17 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 40 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87353e72-0b4e-4ac0-8f15-d6df6610a1c2