Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.02 @ 19:07:00 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (840) 840 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2855 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 292/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Treads Heat Sink Improved Heat Sink Improved Weapon Shielding Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink Cooling System Small Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Improved Weapon Shielding Hacking Suite [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 34 | . . 12 14 8 Power 6 | . . 1 4 1 Engine 6 | . . 1 4 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | . . 2 3 . Treads 3 | . . . 3 . Leg 2 | . . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | . . 3 2 5 Device 8 | . . 3 2 3 Storage . | . . . . . Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 13 | . . 6 5 2 Energy Gun 9 | . . 6 3 . Energy Cannon . | . . . . . Ballistic Gun 4 | . . . 2 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . . . 9 12 Power 4 | . . . 2 2 Propulsion 4 | . . . 2 2 Utility 4 | . . . 1 3 Weapon 9 | . . . 4 5 Highest Loss Streak 10 | . . . 5 10 Average Slot Usage (%) 89 | . 85 92 90 83 Engine 12 | . 14 11 15 12 Treads 6 | . . . 13 15 Leg 12 | . 28 22 3 . Device 17 | . . 15 22 22 Storage 9 | . 14 11 9 7 Energy Gun 23 | . 28 32 19 9 Ballistic Gun 4 | . . . 6 12 Naked Turns . | . . . . . Heaviest Build 29 | 13 13 23 28 29 Greatest Support 42 | 20 20 26 42 42 Greatest Overweight (x) 3 | . . . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 6 6 6 6 5 Most Carried 6 | 6 6 6 6 4 Average Carried 4 | 6 6 5 2 3 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 6 6 6 2 4 Class Distribution -------------------- 51% | Skirmisher 29% | Gunner 12% | Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 573 | 200 . 118 98 157 Remotely . | . . . . . Salvage Created 1105 | . 92 345 250 418 Parts 47 | . 5 12 8 22 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 16 | . 1 5 5 5 Guns 14 | . . 5 4 5 AOE 1 | . 1 . . . Classes Destroyed 8 | . 2 3 1 2 Builder 1 | . . . . 1 Hauler 1 | . 1 . . . Recycler 2 | . . 1 . 1 Operator 1 | . . . . 1 Watcher 2 | . . 2 . . Grunt 3 | . 1 . 2 . Sentry 12 | . . 5 2 5 Hunter 1 | . . . 1 . Best Kill Streak 3 | . 2 2 3 3 Combat Bots Only 3 | . 1 1 3 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 2558 | . . 351 697 1510 Core 618 | . . 56 67 495 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 100 86 . . Volleys Fired 80 | . 6 33 18 23 Largest 3 | . 2 3 3 3 Hottest 186 | . 80 186 186 119 Shots Fired 183 | . 12 61 49 61 Gun 183 | . 12 61 49 61 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 55 | . . . 7 48 Thermal 93 | . . 53 35 5 Explosive . | . . . . . Electromagnetic 35 | . 12 8 7 8 Robot Hit Streak 16 | . 8 14 8 16 Robot Miss Streak 7 | . 1 7 4 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 124 | . 9 47 33 35 Core Hits 63 | . 3 27 16 17 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2079 | . 151 901 437 590 Guns 1708 | . 108 591 433 576 Cannons . | . . . . . Explosions 347 | . 43 304 . . Melee . | . . . . . Ramming 24 | . . 6 4 14 Kinetic 507 | . . . 19 488 Thermal 1198 | . 43 777 363 15 Explosive . | . . . . . Electromagnetic 350 | . 108 118 51 73 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Effects 3 | . . 3 . . Message Errors 2 | . . 2 . . Energy Discharges 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 102 | . . 102 . . Projectiles . | . . . . . Explosions 102 | . . 102 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 4 | . . 3 . 1 Shots . | . . . . . Rammed 8 | . . 1 1 6 Targets Rammed 8 | . . 1 1 6 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 279 | . 90 108 279 . Average Temperature 82 | . 50 29 182 . Received Heat Transfer 666 | . . 117 162 387 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 4 | . . 3 1 . Heat Transferred 1931 | . . 1064 830 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 253 | . 71 227 121 253 Initial 50 | . . 29 32 50 Average 89 | . 32 87 73 119 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 93 | 100 100 94 100 85 Level 1 6 | . . 5 . 14 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 3 3 3 Investigation 4 | . 1 2 1 . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault 1 | . . . 1 . Garrison 3 | . . . 1 2 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 2 16 7 25 Peak Tracking Total 13 | . 1 3 4 13 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . . 6 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 5 | . 1 4 . . Max in Single Turn 4 | . 1 4 . . Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 15 | . 2 8 2 3 Terminals 12 | . 2 6 2 2 Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 60 | . 11 33 8 8 Successful 41 | . 7 24 5 5 Failed 18 | . 4 8 3 3 Catastrophic 3 | . . 1 1 1 Database Lockouts 1 | . . 1 . . Manual 43 | . 9 22 8 4 Terminals 49 | . 11 25 8 5 Fabricators . | . . . . . Repair Stations 8 | . . 5 . 3 Recycling Units 3 | . . 3 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 21 | . 5 11 3 2 Record 3 | . . 3 . . Prototype ID Bank 4 | . 4 . . . Open Door 1 | . . . . 1 Emergency Access Points 1 | . . 1 . . Repair Station Index 1 | . . 1 . . Alert Level 5 | . 1 3 1 . Unreport Threat 1 | . . 1 . . Disarm Traps 1 | . . . . 1 Assault Status 2 | . . . 2 . Recall Investigation 1 | . . 1 . . Recall Reinforcements 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 4 . 2 Scan Component 3 | . . 2 . 1 Repair 3 | . . 2 . 1 Recycling Unit Hacks 2 | . . 2 . . Report Inventory 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 2 7 2 1 Terminals 11 | . 2 6 2 1 Botnet 11 | . 2 6 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Recyclers 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 10 | . 2 6 1 1 Full Trace Events 5 | . 1 3 . 1 Feedback Events 2 | . 1 1 . . Corruption 2 | . 1 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 2 . 1 Time 90 | . . 64 . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . 3 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . 4 . Machine Destruction 4 | . . . 4 . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 8 | . . . . 8 Drone Recoveries 2 | . . . . 2 Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 1514 | 5 70 734 325 380 Spaces Moved 881 | 5 44 465 164 203 Core 64 | . . . . 64 Treads 267 | . . . 128 139 Legs 550 | 5 44 465 36 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 120 120 50 Average Speed 127 | 120 120 120 151 125 Slowest Speed 200 | 120 120 120 160 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 2 21 48 16 39 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 30 | . 3 27 . . Melee . | . . . . . Projectile . | . . . . . AOE 30 | . 3 27 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1115 | 4 49 588 198 276 Wait 96 | . . 68 . 28 Move 877 | 4 43 464 163 203 Hop . | . . . . . Pick Up 4 | . . 2 1 1 Fast Attach 14 | . . 4 4 6 Attach 9 | . . 1 7 1 Detach 1 | . . . . 1 Swap 11 | . . 7 3 1 Drop 12 | . . 8 1 3 Fire 80 | . 6 33 18 23 Melee . | . . . . . Ram 2 | . . . . 2 Kick 1 | . . 1 . . Crush 5 | . . . 1 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 3 | . . . . 3 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 4) 76 | -10/Materials | Entered another Materials area 76 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 167 | -9/Materials | Discovered new exit (range 16) 425 | -9/Materials | Repaired Cooling System 458 | -9/Materials | Repaired EM Shotgun 756 | -9/Materials | Build established: Skirmisher 756 | -9/Materials | Discovered new exit (range 15) 776 | -9/Materials | Central database locked down 810 | -9/Materials | Entered another Materials area 810 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 866 | -8/Materials | Garrison activated, responded to threat 912 | -8/Materials | Lost 5 parts (2n3w) 1021 | -8/Materials | Lost 3 parts (2p1w) 1045 | -8/Materials | Discovered new exit (range 10) 1135 | -8/Materials | Entered Storage 1183 | -8/Storage | Repaired Ion Engine 1401 | -8/Storage | Garrison activated, responded to threat 1469 | -8/Storage | Core integrity fell below 50% 1491 | -8/Storage | Core integrity fell below 20% 1514 | -8/Storage | Lost 10 parts (2p2n3u3w) 1515 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01492_ Connecting with Door Terminal... >>Open Sealed Heavy Doors opened. 01493_ Acquired Drone Bay. 01496_ Drone released from Drone Bay. 01496_ Acquired Drone Bay. 01497_ Drone released from Drone Bay. 01499_ Drone retrieved by Drone Bay. 01499_ Drone released from Drone Bay. 01503_ Drone retrieved by Drone Bay. 01507_ Drone destroyed. 01507_ Drone released from Drone Bay. 01508_ Drone destroyed. 01509_ S-10 Pest destroyed. 01510_ Dropped Drone Bay. 01511_ >> Lost connection to Drone. 01511_ Slammed into S-10 Pest. 01511_ >> Lost connection to Drone. 01512_ Acquired 7 matter. 01513_ Drone destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????###?????############# | | ????????????????######T#?????# | | ????????????????#@gg!# ####### | | ????????????????#%%ssgYsgY | | ????????????????#!gsn# ########/########## | | ????????????????########???# ###??? | | ???????????????####### #???# ""#??? | | ???????????????# ##### T"#??? | | ???????????????# """ ## + ""#??? | | ???????????????# """ / # ###??? | | ???????????????# """ ## # """" #????? | | ???????????????# """ ## # """" #????? | | ???????????????# "" ## # """" #????? | | ???????????????# + # """" #????? | | ???????????????# ## ##########????? | | ???????????????# ## #?????????????? | | ???????????????# ## #?????????????? | | ???????????????# ! ## ##????????????? | | ?????????# #######+## #????????????? | | ?????????+ #???????????? | | ?????????# = +?????????? | | ?????????# ##########%! #?????????? | | ???????????????????????## ###?????????? | | ????????????????????????# #??????????? | | ????????????????????????# #??????????? | | ????????????????????##### #??????????? | | ????????????????????# ############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 19 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionCloakAxe Manual? 0 Play Time 00:15:30 Cumulative 339.8 hours Start 2021.10.02 @ 18:54:28 End 2021.10.02 @ 19:07:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 54 Adventurer 61 Explorer 110 Win Type - Total 19 Types 17/0/1/0/0/0/0/1/0 Lore% 63 Gallery% 86 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5990def7-b620-42cd-856c-7423a5ddfe44