Cogmind - Beta 14 *** ADVENTURER MODE // 2024.12.29 @ 21:02:28 // Winter2019/RPGLIKE Player: MoYuYu Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (149) 745 Value Destroyed (5214) 5214 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (563) 563 TOTAL SCORE: 9782 Bonus ------- High Alert Combat Kills 363 Entered Garrisons 200 Cogmind --------- Core Integrity 0/2000 Matter 207/400 Energy 49/290 System Corruption 0% Temperature Cool (82) Movement Rolling (90) Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Fusion Compressor > --- PROPULSION (5) --- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY (8) ------ Improved Targeting Computer Core Analyzer Armor Integrity Analyzer Kinecellerator Weapon Cycler Improved Light Armor Plating > --- WEAPON (5) ------- Flak Gun Flak Gun Flak Gun Heavy Flak Cannon > --- INVENTORY (2) ---- Hardened Medium Armor Plating Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Trap Scanner Improved Targeting Computer Core Analyzer Armor Integrity Analyzer Kinecellerator Weapon Cycler Improved Light Armor Plating Force Field > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun Flak Gun Heavy Flak Cannon > --- INVENTORY -------- Fusion Compressor Long-range Missile Launcher [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Wheel Wheel Utility Improved Targeting Computer Device Trap Scanner Storage Medium Battery Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Flak Gun Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Welding Torch Impact Weapon Flail Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Slots Evolved 16 | 4 2 3 3 1 1 2 Power 1 | 1 . . . . . . Propulsion 4 | 1 . . 2 . . 1 Utility 7 | 1 1 2 1 1 . 1 Weapon 4 | 1 1 1 . . 1 . Parts Attached 83 | 6 4 16 22 17 4 14 Power 8 | 2 . . 3 1 1 1 Engine 6 | 2 . . 3 . 1 . Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 13 | 2 . 2 4 . . 5 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 13 | 2 . 2 4 . . 5 Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | . 3 8 4 7 1 6 Device 15 | . 1 4 2 5 . 3 Storage 1 | . 1 . . . . . Processor 9 | . 1 2 1 2 . 3 Hackware 1 | . . 1 . . . . Protection 3 | . . 1 1 . 1 . Artifact . | . . . . . . . Weapon 33 | 2 1 6 11 9 2 2 Energy Gun 9 | 2 1 4 2 . . . Energy Cannon 9 | . . 2 7 . . . Ballistic Gun 6 | . . . . 6 . . Ballistic Cannon 4 | . . . . 2 . 2 Launcher 3 | . . . . 1 2 . Special Weapon 1 | . . . 1 . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 2 | . . . . 1 1 . Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 1 | . . . . . 1 . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . 1 1 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 97 89 86 97 93 94 Engine 11 | . 23 15 13 6 5 5 Core 2 | . . . . 3 5 5 Wheel 20 | . 23 15 20 23 22 23 Device 18 | . 10 13 17 26 22 20 Processor 8 | . 11 7 6 5 11 12 Hackware 1 | . . 3 4 . . . Protection 4 | . . 6 6 5 3 5 Energy Gun 5 | . 26 14 . . . . Energy Cannon 6 | . . 7 15 8 . . Ballistic Gun 7 | . . . . 9 22 20 Peak Build Rating 64 | 6 10 21 34 48 52 64 Average Rating 33 | 4 8 16 26 41 49 58 On Entrance 24 | . 6 10 21 34 48 51 Naked Turns . | . . . . . . . Heaviest Build 57 | 13 17 28 46 49 51 57 Greatest Support 67 | 20 20 20 45 45 45 67 Greatest Overweight (x) 2 | . . 2 1 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 2 | 1 1 2 2 2 2 2 Average Capacity 1 | . 1 1 2 2 2 2 Most Carried 2 | 1 1 2 2 2 2 2 Average Carried 1 | . . 1 1 1 1 1 Final Capacity 2 | 1 1 2 2 2 2 2 Final Carried 2 | 1 1 1 1 2 2 2 Class Distribution -------------------- 53% | Scavenger-Gunner 24% | Hacker-Mutant 10% | Gunner 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Matter Collected 3119 | 260 40 160 226 635 714 1084 Remotely . | . . . . . . . Salvage Created 4836 | . 361 753 1239 795 893 795 Parts 283 | . 22 54 79 48 39 41 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 111 | . 13 18 20 17 27 16 Guns 60 | . 13 6 . 6 20 15 Cannons 39 | . . 12 20 6 . 1 AOE 12 | . . . . 5 7 . Classes Destroyed 14 | . 3 3 4 2 1 1 Worker 6 | . . . 3 3 . . Builder 12 | . . . 4 6 . 2 Recycler 3 | . . 1 . 1 . 1 Operator 2 | . . 1 1 . . . Watcher 15 | . 2 4 5 2 . 2 Swarmer 18 | . 3 6 . . 6 3 Grunt 61 | . 10 10 10 10 16 5 Brawler 2 | . . . . 2 . . Duelist 1 | . . . 1 . . . Protector 1 | . . . . . . 1 Sentry 15 | . . 2 7 2 3 1 Specialist 2 | . . . . . 2 . Hunter 6 | . . . 2 1 . 3 Programmer 5 | . . . . 2 . 3 Best Kill Streak 9 | . 3 3 9 8 7 3 Combat Bots Only 7 | . 3 3 6 5 7 3 Max Kills in Single Turn 4 | . 2 1 2 4 4 2 Gunslinging 1 | . 1 . . . 1 . Exploded 3 | . . . . 3 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Hostile Shots Fired 408 | . 36 50 65 76 94 87 Missed 105 | . 7 15 7 28 37 11 Damage Taken 2652 | . 241 312 761 473 343 522 Core 2002 | . 196 235 570 360 258 383 Absorbed by Shields 720 | . . . 20 186 223 291 Redirected to Core 1544 | . 139 172 410 271 209 343 Ignored by Resistances 1070 | . 77 93 213 186 207 294 Regen/Repaired (Parts) 125 | . . 29 41 . . 55 Core Remaining (%) 60 | 100 82 62 37 . 19 . Volleys Fired 242 | . 44 44 63 29 31 31 Largest 5 | . 3 4 4 4 5 5 Hottest 280 | . 130 186 280 264 151 165 Shots Fired 710 | . 95 110 151 94 123 137 Gun 431 | . 95 63 2 31 116 124 Cannon 259 | . . 47 149 50 . 13 Launcher 20 | . . . . 13 7 . Special . | . . . . . . . Kinetic 289 | . . . . 36 116 137 Thermal 401 | . 95 110 151 45 . . Explosive 20 | . . . . 13 7 . Electromagnetic . | . . . . . . . Robot Hit Streak 27 | . 18 25 26 27 15 24 Robot Miss Streak 7 | . 3 3 4 5 7 6 Penetration Max . | . . . . . . . Secondary Targets 10 | . 1 . . . 8 1 Max Gunslinging Chain 2 | . 1 . . . 2 1 Shots Hit Robots 477 | . 59 73 108 66 71 100 Core Hits 455 | . 26 29 47 70 128 155 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 1 1 . . . . Burn 2 | . 1 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12853 | . 704 1327 2861 3319 2428 2214 Guns 5728 | . 701 550 . 585 1750 2142 Cannons 4545 | . . 750 2825 898 . 72 Explosions 2510 | . . . . 1832 678 . Melee . | . . . . . . . Ramming 70 | . 3 27 36 4 . . Kinetic 4577 | . . . . 613 1750 2214 Thermal 6303 | . 701 1300 2825 1477 . . Explosive 1903 | . . . . 1225 678 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . 3 1 3 3 . Average Corruption 1 | . . 1 1 2 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 30 | . . 5 9 9 7 . Message Errors 6 | . . 1 1 3 1 . Matter Fused 8 | . . . 3 2 3 . Heat Flow Errors 4 | . . 2 2 . . . Energy Discharges 4 | . . 1 1 1 1 . Data Loss (minor) 4 | . . 1 1 1 1 . Data Loss (major) 3 | . . . . 2 1 . Misfires 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 257 | . . 40 38 166 13 . Projectiles 78 | . . 40 38 . . . Explosions 179 | . . . . 166 13 . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 89 | . 1 12 17 59 . . Shots 2 | . . . . 2 . . Rammed 13 | . 1 5 6 1 . . Targets Rammed 13 | . 1 5 6 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 198 | . . 198 197 191 25 139 Average Temperature 50 | . . 52 62 79 10 28 Received Heat Transfer 884 | . 162 132 289 94 182 25 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 27 | . 5 8 13 1 . . Heat Transferred 10197 | . 1921 2585 4070 1621 . . Parts Sabotaged 4 | . . . . . . 4 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Peak Influence 868 | . 307 327 398 448 868 488 Initial 394 | . . 32 97 87 217 394 Average 262 | . 171 158 213 266 582 353 Maximum Alert Level 3 | . 1 1 1 2 3 2 Low Security (%) 35 | 100 58 71 39 30 . . Level 1 49 | . 41 28 60 52 15 70 Level 2 13 | . . . . 17 55 29 Level 3 2 | . . . . . 29 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . 5 4 5 4 . 5 Investigation 13 | . 5 4 2 1 . 1 Extermination 4 | . . . . 2 . 2 Reinforcement 3 | . . . . 1 . 2 Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Distress Signals 5 | . . 2 1 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 142 | . 18 29 26 17 28 24 Peak Tracking Total 6 | . 6 3 3 6 6 6 Tactical Retreats 5 | . 2 2 . . 1 . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Traps Triggered 7 | . 3 1 1 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Disabled 8 | . . . 3 4 1 . Max in Single Turn 2 | . . . 1 2 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Accessed 24 | . 7 6 6 2 . 3 Terminals 16 | . 7 4 3 1 . 1 Fabricators . | . . . . . . . Repair Stations 4 | . . 1 2 . . 1 Recycling Units 1 | . . 1 . . . . Scanalyzers 2 | . . . 1 . . 1 Garrison Access 1 | . . . . 1 . . Total Hacks 65 | . 20 17 16 4 . 8 Successful 35 | . 8 9 10 2 . 6 Failed 30 | . 12 8 6 2 . 2 Catastrophic 10 | . 6 1 1 1 . 1 Database Lockouts . | . . . . . . . Manual 36 | . 20 6 6 3 . 1 Terminals 41 | . 20 9 8 3 . 1 Fabricators . | . . . . . . . Repair Stations 14 | . . 4 6 . . 4 Recycling Units 4 | . . 4 . . . . Scanalyzers 5 | . . . 2 . . 3 Garrison Access 1 | . . . . 1 . . Terminal Hacks 16 | . 8 3 4 1 . . Record 1 | . . . 1 . . . Robot Analysis 1 | . 1 . . . . . Level Access Points 2 | . . 1 1 . . . Branch Access Points 3 | . 2 1 . . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 5 | . 2 1 1 1 . . Unreport Threat 2 | . 1 . 1 . . . Recall Investigation 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . . 4 4 . . 4 Scan Component 6 | . . 2 2 . . 2 Repair 6 | . . 2 2 . . 2 Recycling Unit Hacks 2 | . . 2 . . . . Retrieve Components 2 | . . 2 . . . . Scanalyzer 4 | . . . 2 . . 2 Insert Component 3 | . . . 2 . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 18 | . 6 5 4 1 . 2 Full Trace Events 14 | . 5 4 3 1 . 1 Feedback Events 2 | . . 1 1 . . . Corruption 2 | . . 1 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . . 2 2 . . 2 Time 156 | . . 52 52 . . 52 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . 10 . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Turns Passed 6084 | 72 694 1115 1408 981 426 1388 Spaces Moved 5025 | 74 648 878 1223 853 333 1016 Core 11 | 11 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 5014 | 63 648 878 1223 853 333 1016 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 80 Average Speed 86 | 75 80 92 83 86 84 88 Slowest Speed 110 | 80 80 110 95 95 95 95 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 4 78 56 74 16 38 21 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . 3 . . . Terrain Destroyed 260 | . . 13 23 166 58 . Melee . | . . . . . . . Projectile 36 | . . 13 23 . . . AOE 224 | . . . . 166 58 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Total 6278 | 86 733 1090 1475 1032 420 1442 Wait 823 | 6 35 127 139 109 42 365 Move 5019 | 73 647 877 1222 852 332 1016 Hop . | . . . . . . . Pick Up 24 | 1 1 6 6 6 . 4 Fast Attach 51 | 6 4 9 11 10 1 10 Attach 19 | . . 2 8 6 2 1 Detach 11 | . . . 5 4 2 . Swap 13 | . . 5 3 1 1 3 Drop 55 | . 1 15 12 14 1 12 Fire 242 | . 44 44 63 29 31 31 Melee . | . . . . . . . Ram 13 | . 1 5 6 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . 8 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Upgraded with Power slot (x1) 12 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 12 | -11/Scrapyard | Upgraded with Utility slot (x1) 12 | -11/Scrapyard | Upgraded with Weapon slot (x1) 73 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 16) 188 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 16) 568 | -10/Materials | Reached level 2 571 | -10/Materials | Upgraded with Utility slot (x1) 571 | -10/Materials | Upgraded with Weapon slot (x1) 642 | -10/Materials | Discovered new exit (range 9) 767 | -10/Materials | Entered another Materials area 769 | -9/Materials | Reached level 3 788 | -9/Materials | Discovered new exit (range 16) 808 | -9/Materials | Identified exit to Mines 830 | -9/Materials | Reached level 4 835 | -9/Materials | Upgraded with Utility slot (x1) 835 | -9/Materials | Upgraded with Weapon slot (x1) 896 | -9/Materials | Build established: Gunner 909 | -9/Materials | Identified exit to Materials 1080 | -9/Materials | Repaired Wheel 1506 | -9/Materials | Reached level 5 1515 | -9/Materials | Upgraded with Utility slot (x1) 1593 | -9/Materials | Build established: Hacker-Mutant 1609 | -9/Materials | Repaired Wheel 1882 | -9/Materials | Entered another Materials area 1884 | -8/Materials | Reached level 6 1884 | -8/Materials | Reached level 7 2107 | -8/Materials | Upgraded with Propulsion slot (x1) 2169 | -8/Materials | Discovered new exit (range 9) 2291 | -8/Materials | Repaired Wheel 2317 | -8/Materials | Repaired Lgt. Armor Plating 2349 | -8/Materials | Core integrity fell below 50% 2445 | -8/Materials | Discovered new exit (range 10) 2496 | -8/Materials | Reached level 8 2499 | -8/Materials | Upgraded with Propulsion slot (x1) 2499 | -8/Materials | Upgraded with Utility slot (x1) 2553 | -8/Materials | Garrison activated, responded to threat 2772 | -8/Materials | Discovered new exit (range 15) 2790 | -8/Materials | Identified exit to Factory 2888 | -8/Materials | Reached level 9 3146 | -8/Materials | Build established: Scavenger-Gunner 3290 | -8/Materials | Entered Factory 3291 | -7/Factory | Core integrity fell below 50% 3292 | -7/Factory | Reached level 10 3293 | -7/Factory | Upgraded with Utility slot (x1) 3299 | -7/Factory | Identified exit to Garrison 3631 | -7/Factory | Reached level 11 4137 | -7/Factory | Reached level 12 4271 | -7/Factory | Entered Garrison 4281 | -7/Garrison | Triggered checkpoint 4318 | -7/Garrison | Core integrity fell below 20% 4319 | -7/Garrison | Reached level 13 4345 | -7/Garrison | Triggered checkpoint 4345 | -7/Garrison | Upgraded with Weapon slot (x1) 4441 | -7/Garrison | Triggered checkpoint 4489 | -7/Garrison | Triggered checkpoint 4495 | -7/Garrison | Triggered checkpoint 4499 | -7/Garrison | Triggered checkpoint 4528 | -7/Garrison | Reached level 14 4549 | -7/Garrison | Destroyed 7 combat bots 4567 | -7/Garrison | Triggered checkpoint 4610 | -7/Garrison | Discovered new exit (range 11) 4697 | -7/Garrison | Entered Factory 4698 | -6/Factory | Core integrity fell below 50% 4698 | -6/Factory | Core integrity fell below 20% 4699 | -6/Factory | Reached level 15 4699 | -6/Factory | Upgraded with Propulsion slot (x1) 5125 | -6/Factory | Repaired Wheel 5155 | -6/Factory | Repaired Wheel 5423 | -6/Factory | Reached level 16 5432 | -6/Factory | Upgraded with Utility slot (x1) 6081 | -6/Factory | Cargo convoy interrupted 6085 | -6/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- Interpreter. 05919_ Acquired 64 matter. 05922_ R-10 Processor collects Carbon-fiber Leg. 05926_ R-10 Processor collects Adv. Heat Sink. 05930_ R-10 Processor collects Hvy. Laser. 05937_ Acquired 44 matter. 05938_ Acquired 1 matter. 05946_ Acquired 8 matter. 06026_ Connecting with Garrison Access... 06080_ I-36 Angel destroyed. 06081_ ALERT: Cargo convoy interrupted, initiating access lockdown. 06083_ C-30 ARC bursts open, deploying its payload. 06083_ X-67 Chaingunner unfolds itself. 06085_ Trap Scanner blown off. 06085_ Flak Gun blown off. 06085_ Wheel blown off. 06085_ Force Field blown off. 06085_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# """""""!#% | | ???????????????????????????????????# ] """""""%+ | | ???????????????????????????????????# """""""[## | | ???????????????????????????????????# """"""" #? | | ????####################???????????# #? | | ????# ] #???????????# #? | | ????# ###################+####### | | ????# ## ## | | ????# = ## ## | | ????# ! ## ## | | ????# !] ## [ ## | | ????# ## + | | ????# ## ## ###+# | | ????##########+########## ## #?# | | % # ## #?# | | # ## #?# | | # ## #?# | | # ## #?# | | % # ## #?# | | ? ################ # ## ########?# | | ??????????????????# k###+#;### #????????# | | ??????????????????# ###??????# | | ??????????????????# T"#??????# | | ??????????????????# A ""#??????# | | ??????????????????# x[%% ###??????# | | ??????????????????# * xx@! #????????### | | ??????????????????# !%x%###############??????????? | | ??????????????????#% ! # #???????????? | | ??????????????????# ?# #???????????? | | ??????????????????#% + """ """? #???????????? | | ??????????????????# # """ """ #???????????? | | ?????????????????## # """ """ #???????????? | | ??????????#+####### # #???????????? | | ? ????##??# # """ """ #???????????? | | ? ????# ######### # """ """ #???????????? | | # ????# ## # """ " #???????????? | | ????# """ ## # "F" ????????????? | | ????# "R" ## # """ #???????????? | | ????# " " ## # #???????????? | | ????# / #####+########???????????? | | #???# ]/ ## #???# #??????????????????? | | #???# !/ ## #???# #??????????????????? | | #???# ## #???# #??????????????????? | | #???# % ## #???# #??????????????????? | | #########+##### ##??# #??????????????????? | | % #??????????????????? | | #??????????????????? | | """ """ """ """ """ #??????????????????? | | # """ """ """ """ """ ###???????????????????? | | # """ """ """ """ """ #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 50 Energy Generation 36 Energy Capacity 550 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 150 Resistance: KI 25 Resistance: TH 25 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 6 Melee Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Fusion Compressor | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() More Dakka Please Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Levels Raised 15 | . 1 3 4 3 2 2 XP Earned 27684 | 4000 1740 5052 5528 4360 3399 3605 XP Spent 26165 | 3180 1945 4100 5475 4305 2820 4340 Upgrades 68 | 18 5 4 14 11 7 9 Power Slot 1 | 1 . . . . . . Propulsion Slot 4 | 1 . . 2 . . 1 Utility Slot 7 | 1 1 2 1 1 . 1 Weapon Slot 4 | 1 1 1 . . 1 . Core Integrity 28 | 8 3 . 9 4 4 . Heat Dissipation 7 | 5 . . . 2 . . Matter Storage 2 | . . . . 2 . . Mass Support 1 | . . . 1 . . . Inventory Capacity 2 | 1 . 1 . . . . Sensor Range 5 | . . . . . . 5 Terrain Scan Density 2 | . . . . . . 2 Ranged Accuracy 1 | . . . . 1 . . KI Resistance % 1 | . . . . . 1 . TH Resistance % 1 | . . . . . 1 . KI Damage % 1 | . . . . 1 . . TH Damage % 1 | . . . 1 . . . Protomatter Created 1104 | . 221 159 385 98 190 51 Protomatter Decayed 881 | . 221 196 295 47 94 28 Game ------ Seed TractorFactoryKit Manual? 0 Play Time 02:28:55 Cumulative 14.5 hours Start 2024.12.28 @ 15:07:41 End 2024.12.29 @ 21:02:28 Sessions 8 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 12 Rogue 4 Adventurer 3 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 20/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2c540ce-0da3-4b19-a756-cf711693411a