Cogmind - Beta 14 *** ADVENTURER MODE // 2024.12.29 @ 21:02:28 // Winter2019/RPGLIKE
Player: MoYuYu
Result: Destroyed by X-67 Chaingunner with Minigun
Performance
-------------
Evolutions (4) 2000
Regions Visited (6) 1200
Robots Destroyed (149) 745
Value Destroyed (5214) 5214
Prototype IDs (3) 60
Alien Tech Used (0) 0
Bonus (563) 563
TOTAL SCORE: 9782
Bonus
-------
High Alert Combat Kills 363
Entered Garrisons 200
Cogmind
---------
Core Integrity 0/2000
Matter 207/400
Energy 49/290
System Corruption 0%
Temperature Cool (82)
Movement Rolling (90)
Location -6/Factory
Parts
-------
> --- POWER (2) --------
Improved Deuterium Engine
Fusion Compressor
> --- PROPULSION (5) ---
Wheel
Wheel
Compact Wheel
Compact Wheel
> --- UTILITY (8) ------
Improved Targeting Computer
Core Analyzer
Armor Integrity Analyzer
Kinecellerator
Weapon Cycler
Improved Light Armor Plating
> --- WEAPON (5) -------
Flak Gun
Flak Gun
Flak Gun
Heavy Flak Cannon
> --- INVENTORY (2) ----
Hardened Medium Armor Plating
Long-range Missile Launcher
Peak State
------------
> --- POWER ------------
Improved Deuterium Engine
Micro Nuclear Core
> --- PROPULSION -------
Wheel
Wheel
Wheel
Wheel
Compact Wheel
> --- UTILITY ----------
Trap Scanner
Improved Targeting Computer
Core Analyzer
Armor Integrity Analyzer
Kinecellerator
Weapon Cycler
Improved Light Armor Plating
Force Field
> --- WEAPON -----------
Flak Gun
Flak Gun
Flak Gun
Flak Gun
Heavy Flak Cannon
> --- INVENTORY --------
Fusion Compressor
Long-range Missile Launcher
[Rating: 64]
Favorites
-----------
Power Ion Engine
Engine Ion Engine
Power Core Micro Nuclear Core
Propulsion Wheel
Wheel Wheel
Utility Improved Targeting Computer
Device Trap Scanner
Storage Medium Battery
Processor Improved Targeting Computer
Hackware Hacking Suite
Protection Light Armor Plating
Weapon Flak Gun
Energy Gun Small Laser
Energy Cannon Heavy Particle Cannon
Ballistic Gun Flak Gun
Ballistic Cannon Heavy Flak Cannon
Launcher Heavy Rocket Launcher
Special Weapon Welding Torch
Impact Weapon Flail
Build | -11 -10 -9 -8 -7 -7 -6
------- Run | Yrd Mat Mat Mat Fac Gar Fac
Slots Evolved 16 | 4 2 3 3 1 1 2
Power 1 | 1 . . . . . .
Propulsion 4 | 1 . . 2 . . 1
Utility 7 | 1 1 2 1 1 . 1
Weapon 4 | 1 1 1 . . 1 .
Parts Attached 83 | 6 4 16 22 17 4 14
Power 8 | 2 . . 3 1 1 1
Engine 6 | 2 . . 3 . 1 .
Core 2 | . . . . 1 . 1
Reactor . | . . . . . . .
Propulsion 13 | 2 . 2 4 . . 5
Treads . | . . . . . . .
Leg . | . . . . . . .
Wheel 13 | 2 . 2 4 . . 5
Hover . | . . . . . . .
Flight . | . . . . . . .
Utility 29 | . 3 8 4 7 1 6
Device 15 | . 1 4 2 5 . 3
Storage 1 | . 1 . . . . .
Processor 9 | . 1 2 1 2 . 3
Hackware 1 | . . 1 . . . .
Protection 3 | . . 1 1 . 1 .
Artifact . | . . . . . . .
Weapon 33 | 2 1 6 11 9 2 2
Energy Gun 9 | 2 1 4 2 . . .
Energy Cannon 9 | . . 2 7 . . .
Ballistic Gun 6 | . . . . 6 . .
Ballistic Cannon 4 | . . . . 2 . 2
Launcher 3 | . . . . 1 2 .
Special Weapon 1 | . . . 1 . . .
Impact Weapon 1 | . . . 1 . . .
Slashing Weapon . | . . . . . . .
Piercing Weapon . | . . . . . . .
Special Melee Weapon . | . . . . . . .
Unidentified Prototypes . | . . . . . . .
Parts Lost 2 | . . . . 1 1 .
Power 1 | . . . . 1 . .
Propulsion . | . . . . . . .
Utility 1 | . . . . . 1 .
Weapon . | . . . . . . .
Highest Loss Streak 1 | . . . . 1 1 .
To Critical Strikes . | . . . . . . .
Average Slot Usage (%) 92 | . 97 89 86 97 93 94
Engine 11 | . 23 15 13 6 5 5
Core 2 | . . . . 3 5 5
Wheel 20 | . 23 15 20 23 22 23
Device 18 | . 10 13 17 26 22 20
Processor 8 | . 11 7 6 5 11 12
Hackware 1 | . . 3 4 . . .
Protection 4 | . . 6 6 5 3 5
Energy Gun 5 | . 26 14 . . . .
Energy Cannon 6 | . . 7 15 8 . .
Ballistic Gun 7 | . . . . 9 22 20
Peak Build Rating 64 | 6 10 21 34 48 52 64
Average Rating 33 | 4 8 16 26 41 49 58
On Entrance 24 | . 6 10 21 34 48 51
Naked Turns . | . . . . . . .
Heaviest Build 57 | 13 17 28 46 49 51 57
Greatest Support 67 | 20 20 20 45 45 45 67
Greatest Overweight (x) 2 | . . 2 1 1 1 1
Average Overweight (x) . | . . . . . . .
Largest Inventory Capacity 2 | 1 1 2 2 2 2 2
Average Capacity 1 | . 1 1 2 2 2 2
Most Carried 2 | 1 1 2 2 2 2 2
Average Carried 1 | . . 1 1 1 1 1
Final Capacity 2 | 1 1 2 2 2 2 2
Final Carried 2 | 1 1 1 1 2 2 2
Class Distribution
--------------------
53% | Scavenger-Gunner
24% | Hacker-Mutant
10% | Gunner
10% | Mutant
Dominant Class
----------------
Mutant | -10/Materials
Hacker-Mutant | -9/Materials
Hacker-Mutant | -8/Materials
Scavenger-Gunner | -7/Factory
Scavenger-Gunner | -7/Garrison
Scavenger-Gunner | -6/Factory
Resources | -11 -10 -9 -8 -7 -7 -6
----------- Run | Yrd Mat Mat Mat Fac Gar Fac
Matter Collected 3119 | 260 40 160 226 635 714 1084
Remotely . | . . . . . . .
Salvage Created 4836 | . 361 753 1239 795 893 795
Parts 283 | . 22 54 79 48 39 41
Haulers Intercepted . | . . . . . . .
Recyclers Shooed . | . . . . . . .
Parts Field Recycled . | . . . . . . .
Retrieved Matter . | . . . . . . .
Parts Self-Destructed . | . . . . . . .
Prevented . | . . . . . . .
Kills | -11 -10 -9 -8 -7 -7 -6
------- Run | Yrd Mat Mat Mat Fac Gar Fac
Combat Hostiles Destroyed 111 | . 13 18 20 17 27 16
Guns 60 | . 13 6 . 6 20 15
Cannons 39 | . . 12 20 6 . 1
AOE 12 | . . . . 5 7 .
Classes Destroyed 14 | . 3 3 4 2 1 1
Worker 6 | . . . 3 3 . .
Builder 12 | . . . 4 6 . 2
Recycler 3 | . . 1 . 1 . 1
Operator 2 | . . 1 1 . . .
Watcher 15 | . 2 4 5 2 . 2
Swarmer 18 | . 3 6 . . 6 3
Grunt 61 | . 10 10 10 10 16 5
Brawler 2 | . . . . 2 . .
Duelist 1 | . . . 1 . . .
Protector 1 | . . . . . . 1
Sentry 15 | . . 2 7 2 3 1
Specialist 2 | . . . . . 2 .
Hunter 6 | . . . 2 1 . 3
Programmer 5 | . . . . 2 . 3
Best Kill Streak 9 | . 3 3 9 8 7 3
Combat Bots Only 7 | . 3 3 6 5 7 3
Max Kills in Single Turn 4 | . 2 1 2 4 4 2
Gunslinging 1 | . 1 . . . 1 .
Exploded 3 | . . . . 3 3 .
Melee . | . . . . . . .
Uniques/NPCs Destroyed . | . . . . . . .
Combat | -11 -10 -9 -8 -7 -7 -6
-------- Run | Yrd Mat Mat Mat Fac Gar Fac
Hostile Shots Fired 408 | . 36 50 65 76 94 87
Missed 105 | . 7 15 7 28 37 11
Damage Taken 2652 | . 241 312 761 473 343 522
Core 2002 | . 196 235 570 360 258 383
Absorbed by Shields 720 | . . . 20 186 223 291
Redirected to Core 1544 | . 139 172 410 271 209 343
Ignored by Resistances 1070 | . 77 93 213 186 207 294
Regen/Repaired (Parts) 125 | . . 29 41 . . 55
Core Remaining (%) 60 | 100 82 62 37 . 19 .
Volleys Fired 242 | . 44 44 63 29 31 31
Largest 5 | . 3 4 4 4 5 5
Hottest 280 | . 130 186 280 264 151 165
Shots Fired 710 | . 95 110 151 94 123 137
Gun 431 | . 95 63 2 31 116 124
Cannon 259 | . . 47 149 50 . 13
Launcher 20 | . . . . 13 7 .
Special . | . . . . . . .
Kinetic 289 | . . . . 36 116 137
Thermal 401 | . 95 110 151 45 . .
Explosive 20 | . . . . 13 7 .
Electromagnetic . | . . . . . . .
Robot Hit Streak 27 | . 18 25 26 27 15 24
Robot Miss Streak 7 | . 3 3 4 5 7 6
Penetration Max . | . . . . . . .
Secondary Targets 10 | . 1 . . . 8 1
Max Gunslinging Chain 2 | . 1 . . . 2 1
Shots Hit Robots 477 | . 59 73 108 66 71 100
Core Hits 455 | . 26 29 47 70 128 155
Critical Kills . | . . . . . . .
Critical Parts Destroyed . | . . . . . . .
Critical Strikes 2 | . 1 1 . . . .
Burn 2 | . 1 1 . . . .
Melee Attacks . | . . . . . . .
Impact . | . . . . . . .
Slashing . | . . . . . . .
Piercing . | . . . . . . .
Sneak Attacks . | . . . . . . .
Combat Hostiles . | . . . . . . .
Follow-up Attacks . | . . . . . . .
Damage Inflicted 12853 | . 704 1327 2861 3319 2428 2214
Guns 5728 | . 701 550 . 585 1750 2142
Cannons 4545 | . . 750 2825 898 . 72
Explosions 2510 | . . . . 1832 678 .
Melee . | . . . . . . .
Ramming 70 | . 3 27 36 4 . .
Kinetic 4577 | . . . . 613 1750 2214
Thermal 6303 | . 701 1300 2825 1477 . .
Explosive 1903 | . . . . 1225 678 .
Electromagnetic . | . . . . . . .
Impact . | . . . . . . .
Slashing . | . . . . . . .
Piercing . | . . . . . . .
Highest Corruption 3 | . . 3 1 3 3 .
Average Corruption 1 | . . 1 1 2 3 .
Corruption Purged . | . . . . . . .
Corruption Blocked . | . . . . . . .
Effects 30 | . . 5 9 9 7 .
Message Errors 6 | . . 1 1 3 1 .
Matter Fused 8 | . . . 3 2 3 .
Heat Flow Errors 4 | . . 2 2 . . .
Energy Discharges 4 | . . 1 1 1 1 .
Data Loss (minor) 4 | . . 1 1 1 1 .
Data Loss (major) 3 | . . . . 2 1 .
Misfires 1 | . . . 1 . . .
Overload Shots . | . . . . . . .
Overflow Damage 257 | . . 40 38 166 13 .
Projectiles 78 | . . 40 38 . . .
Explosions 179 | . . . . 166 13 .
Melee . | . . . . . . .
Knockbacks 1 | . . . . . . 1
Impact . | . . . . . . .
Kinetic 1 | . . . . . . 1
Secondary . | . . . . . . .
Self-Inflicted Damage 89 | . 1 12 17 59 . .
Shots 2 | . . . . 2 . .
Rammed 13 | . 1 5 6 1 . .
Targets Rammed 13 | . 1 5 6 1 . .
Kicked . | . . . . . . .
Crushed . | . . . . . . .
Highest Temperature 198 | . . 198 197 191 25 139
Average Temperature 50 | . . 52 62 79 10 28
Received Heat Transfer 884 | . 162 132 289 94 182 25
Siege Activations . | . . . . . . .
Robots Corrupted . | . . . . . . .
Combat Hostiles . | . . . . . . .
Parts Fried . | . . . . . . .
Impact Corruptions . | . . . . . . .
Robots Melted . | . . . . . . .
Combat Hostiles . | . . . . . . .
Parts Melted 27 | . 5 8 13 1 . .
Heat Transferred 10197 | . 1921 2585 4070 1621 . .
Parts Sabotaged 4 | . . . . . . 4
Parts Stolen . | . . . . . . .
Parts Stripped . | . . . . . . .
Power Chain Reactions . | . . . . . . .
Alert | -11 -10 -9 -8 -7 -7 -6
------- Run | Yrd Mat Mat Mat Fac Gar Fac
Peak Influence 868 | . 307 327 398 448 868 488
Initial 394 | . . 32 97 87 217 394
Average 262 | . 171 158 213 266 582 353
Maximum Alert Level 3 | . 1 1 1 2 3 2
Low Security (%) 35 | 100 58 71 39 30 . .
Level 1 49 | . 41 28 60 52 15 70
Level 2 13 | . . . . 17 55 29
Level 3 2 | . . . . . 29 .
Level 4 . | . . . . . . .
Level 5 . | . . . . . . .
High Security . | . . . . . . .
Max Security . | . . . . . . .
Squads Dispatched 23 | . 5 4 5 4 . 5
Investigation 13 | . 5 4 2 1 . 1
Extermination 4 | . . . . 2 . 2
Reinforcement 3 | . . . . 1 . 2
Assault . | . . . . . . .
Garrison 3 | . . . 3 . . .
Intercept . | . . . . . . .
Searches Triggered . | . . . . . . .
Construction Impeded 2 | . . . . 1 . 1
Haulers Reinforced . | . . . . . . .
Active Scanning Responses . | . . . . . . .
Cargo Convoy Interrupts 1 | . . . . . . 1
Stealth | -11 -10 -9 -8 -7 -7 -6
--------- Run | Yrd Mat Mat Mat Fac Gar Fac
Distress Signals 5 | . . 2 1 1 . 1
Communications Jammed . | . . . . . . .
Distress Signals . | . . . . . . .
Times Spotted 142 | . 18 29 26 17 28 24
Peak Tracking Total 6 | . 6 3 3 6 6 6
Tactical Retreats 5 | . 2 2 . . 1 .
Traps | -11 -10 -9 -8 -7 -7 -6
------- Run | Yrd Mat Mat Mat Fac Gar Fac
Traps Triggered 7 | . 3 1 1 1 1 .
Indirectly . | . . . . . . .
Trap Hack Attempts . | . . . . . . .
Triggered . | . . . . . . .
Disarmed . | . . . . . . .
Reprogrammed . | . . . . . . .
Reused . | . . . . . . .
Traps Extracted . | . . . . . . .
Installed . | . . . . . . .
Triggered . | . . . . . . .
Machines | -11 -10 -9 -8 -7 -7 -6
---------- Run | Yrd Mat Mat Mat Fac Gar Fac
Machines Disabled 8 | . . . 3 4 1 .
Max in Single Turn 2 | . . . 1 2 1 .
Machines Repaired . | . . . . . . .
Machines Dismantled . | . . . . . . .
Machines Sabotaged . | . . . . . . .
Overloaded Fab Kills . | . . . . . . .
Hacking | -11 -10 -9 -8 -7 -7 -6
--------- Run | Yrd Mat Mat Mat Fac Gar Fac
Machines Accessed 24 | . 7 6 6 2 . 3
Terminals 16 | . 7 4 3 1 . 1
Fabricators . | . . . . . . .
Repair Stations 4 | . . 1 2 . . 1
Recycling Units 1 | . . 1 . . . .
Scanalyzers 2 | . . . 1 . . 1
Garrison Access 1 | . . . . 1 . .
Total Hacks 65 | . 20 17 16 4 . 8
Successful 35 | . 8 9 10 2 . 6
Failed 30 | . 12 8 6 2 . 2
Catastrophic 10 | . 6 1 1 1 . 1
Database Lockouts . | . . . . . . .
Manual 36 | . 20 6 6 3 . 1
Terminals 41 | . 20 9 8 3 . 1
Fabricators . | . . . . . . .
Repair Stations 14 | . . 4 6 . . 4
Recycling Units 4 | . . 4 . . . .
Scanalyzers 5 | . . . 2 . . 3
Garrison Access 1 | . . . . 1 . .
Terminal Hacks 16 | . 8 3 4 1 . .
Record 1 | . . . 1 . . .
Robot Analysis 1 | . 1 . . . . .
Level Access Points 2 | . . 1 1 . . .
Branch Access Points 3 | . 2 1 . . . .
Emergency Access Points 1 | . 1 . . . . .
Alert Level 5 | . 2 1 1 1 . .
Unreport Threat 2 | . 1 . 1 . . .
Recall Investigation 1 | . 1 . . . . .
Fabricator Hacks . | . . . . . . .
Repair Station Hacks 12 | . . 4 4 . . 4
Scan Component 6 | . . 2 2 . . 2
Repair 6 | . . 2 2 . . 2
Recycling Unit Hacks 2 | . . 2 . . . .
Retrieve Components 2 | . . 2 . . . .
Scanalyzer 4 | . . . 2 . . 2
Insert Component 3 | . . . 2 . . 1
Analyze 1 | . . . . . . 1
Garrison Access Hacks 1 | . . . . 1 . .
Unlock Access 1 | . . . . 1 . .
Unauthorized Hacks . | . . . . . . .
Terminals . | . . . . . . .
Fabricators . | . . . . . . .
Repair Stations . | . . . . . . .
Recycling Units . | . . . . . . .
Scanalyzers . | . . . . . . .
Garrison Access . | . . . . . . .
Data Cores Recovered 1 | . . . 1 . . .
Used . | . . . . . . .
Hacking Detections 18 | . 6 5 4 1 . 2
Full Trace Events 14 | . 5 4 3 1 . 1
Feedback Events 2 | . . 1 1 . . .
Corruption 2 | . . 1 1 . . .
Feedback Blocked . | . . . . . . .
Robot Schematics Acquired . | . . . . . . .
Robots Built . | . . . . . . .
Authchips . | . . . . . . .
Time . | . . . . . . .
Total Robot Build Rating . | . . . . . . .
Part Schematics Acquired 1 | . . . . . . 1
Parts Built . | . . . . . . .
Authchips . | . . . . . . .
Time . | . . . . . . .
Total Part Build Rating . | . . . . . . .
Parts Repaired 6 | . . 2 2 . . 2
Time 156 | . . 52 52 . . 52
Parts Recycled . | . . . . . . .
Recycled Matter . | . . . . . . .
Retrieved Matter . | . . . . . . .
Retrieved Components 10 | . . 10 . . . .
Parts Scanalyzed 1 | . . . . . . 1
Part Schematics Acquired 1 | . . . . . . 1
Parts Damaged . | . . . . . . .
Bothacking | -11 -10 -9 -8 -7 -7 -6
------------ Run | Yrd Mat Mat Mat Fac Gar Fac
Used RIF Installer . | . . . . . . .
Robots Hacked . | . . . . . . .
Non-combat . | . . . . . . .
Combat . | . . . . . . .
Robot Hacks Applied . | . . . . . . .
Relay Couplers Released . | . . . . . . .
Fabnet Peak Effective % . | . . . . . . .
Robots Rewired . | . . . . . . .
Allies Hacked . | . . . . . . .
Hacks Repelled . | . . . . . . .
Allies | -11 -10 -9 -8 -7 -7 -6
-------- Run | Yrd Mat Mat Mat Fac Gar Fac
Total Allies . | . . . . . . .
Largest Group . | . . . . . . .
Highest-Rated Group . | . . . . . . .
Highest-Rated Ally . | . . . . . . .
Total Orders . | . . . . . . .
Ally Attacks . | . . . . . . .
Total Damage . | . . . . . . .
Kills . | . . . . . . .
Allies Corrupted . | . . . . . . .
Allies Melted . | . . . . . . .
Intel | -11 -10 -9 -8 -7 -7 -6
------- Run | Yrd Mat Mat Mat Fac Gar Fac
Robot Analysis Total 1 | . 1 . . . . .
Derelict Logs Recovered . | . . . . . . .
Drone Launches . | . . . . . . .
Drone Recoveries . | . . . . . . .
Exploration | -11 -10 -9 -8 -7 -7 -6
------------- Run | Yrd Mat Mat Mat Fac Gar Fac
Turns Passed 6084 | 72 694 1115 1408 981 426 1388
Spaces Moved 5025 | 74 648 878 1223 853 333 1016
Core 11 | 11 . . . . . .
Treads . | . . . . . . .
Legs . | . . . . . . .
Wheels 5014 | 63 648 878 1223 853 333 1016
Hover . | . . . . . . .
Flight . | . . . . . . .
Fastest Speed 50 | 50 80 80 80 80 80 80
Average Speed 86 | 75 80 92 83 86 84 88
Slowest Speed 110 | 80 80 110 95 95 95 95
Overloaded Moves . | . . . . . . .
Propulsion Burnouts . | . . . . . . .
Robots Hopped . | . . . . . . .
Cave-ins Triggered . | . . . . . . .
Exploration Rate (%) 41 | 4 78 56 74 16 38 21
Regions Visited 6
Branch Regions .
Pre-discovered Areas . | . . . . . . .
Known Exits Taken 3 | . . 1 1 1 . .
Unknown Exits Taken 2 | 1 1 . . . . .
Scrap Searched . | . . . . . . .
Spaces Dug 3 | . . . 3 . . .
Terrain Destroyed 260 | . . 13 23 166 58 .
Melee . | . . . . . . .
Projectile 36 | . . 13 23 . . .
AOE 224 | . . . . 166 58 .
Terrain Rammed . | . . . . . . .
Walls Destroyed . | . . . . . . .
Machines Disabled . | . . . . . . .
Actions | -11 -10 -9 -8 -7 -7 -6
--------- Run | Yrd Mat Mat Mat Fac Gar Fac
Total 6278 | 86 733 1090 1475 1032 420 1442
Wait 823 | 6 35 127 139 109 42 365
Move 5019 | 73 647 877 1222 852 332 1016
Hop . | . . . . . . .
Pick Up 24 | 1 1 6 6 6 . 4
Fast Attach 51 | 6 4 9 11 10 1 10
Attach 19 | . . 2 8 6 2 1
Detach 11 | . . . 5 4 2 .
Swap 13 | . . 5 3 1 1 3
Drop 55 | . 1 15 12 14 1 12
Fire 242 | . 44 44 63 29 31 31
Melee . | . . . . . . .
Ram 13 | . 1 5 6 1 . .
Kick . | . . . . . . .
Crush . | . . . . . . .
Escape Stasis 8 | . . . . . 8 .
Rewire . | . . . . . . .
Trap . | . . . . . . .
Miscellaneous . | . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / *Min)
-9/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory
-7/Garrison
-6/Factory
History
---------
Turn | Location | Event
2 | -11/Scrapyard | Met Revision 17
3 | -11/Scrapyard | Discovered new exit (range 15)
12 | -11/Scrapyard | Upgraded with Power slot (x1)
12 | -11/Scrapyard | Upgraded with Propulsion slot (x1)
12 | -11/Scrapyard | Upgraded with Utility slot (x1)
12 | -11/Scrapyard | Upgraded with Weapon slot (x1)
73 | -11/Scrapyard | Entered Materials
103 | -10/Materials | Discovered new exit (range 16)
188 | -10/Materials | Identified exit to Mines
315 | -10/Materials | Build established: Mutant
354 | -10/Materials | Discovered new exit (range 16)
568 | -10/Materials | Reached level 2
571 | -10/Materials | Upgraded with Utility slot (x1)
571 | -10/Materials | Upgraded with Weapon slot (x1)
642 | -10/Materials | Discovered new exit (range 9)
767 | -10/Materials | Entered another Materials area
769 | -9/Materials | Reached level 3
788 | -9/Materials | Discovered new exit (range 16)
808 | -9/Materials | Identified exit to Mines
830 | -9/Materials | Reached level 4
835 | -9/Materials | Upgraded with Utility slot (x1)
835 | -9/Materials | Upgraded with Weapon slot (x1)
896 | -9/Materials | Build established: Gunner
909 | -9/Materials | Identified exit to Materials
1080 | -9/Materials | Repaired Wheel
1506 | -9/Materials | Reached level 5
1515 | -9/Materials | Upgraded with Utility slot (x1)
1593 | -9/Materials | Build established: Hacker-Mutant
1609 | -9/Materials | Repaired Wheel
1882 | -9/Materials | Entered another Materials area
1884 | -8/Materials | Reached level 6
1884 | -8/Materials | Reached level 7
2107 | -8/Materials | Upgraded with Propulsion slot (x1)
2169 | -8/Materials | Discovered new exit (range 9)
2291 | -8/Materials | Repaired Wheel
2317 | -8/Materials | Repaired Lgt. Armor Plating
2349 | -8/Materials | Core integrity fell below 50%
2445 | -8/Materials | Discovered new exit (range 10)
2496 | -8/Materials | Reached level 8
2499 | -8/Materials | Upgraded with Propulsion slot (x1)
2499 | -8/Materials | Upgraded with Utility slot (x1)
2553 | -8/Materials | Garrison activated, responded to threat
2772 | -8/Materials | Discovered new exit (range 15)
2790 | -8/Materials | Identified exit to Factory
2888 | -8/Materials | Reached level 9
3146 | -8/Materials | Build established: Scavenger-Gunner
3290 | -8/Materials | Entered Factory
3291 | -7/Factory | Core integrity fell below 50%
3292 | -7/Factory | Reached level 10
3293 | -7/Factory | Upgraded with Utility slot (x1)
3299 | -7/Factory | Identified exit to Garrison
3631 | -7/Factory | Reached level 11
4137 | -7/Factory | Reached level 12
4271 | -7/Factory | Entered Garrison
4281 | -7/Garrison | Triggered checkpoint
4318 | -7/Garrison | Core integrity fell below 20%
4319 | -7/Garrison | Reached level 13
4345 | -7/Garrison | Triggered checkpoint
4345 | -7/Garrison | Upgraded with Weapon slot (x1)
4441 | -7/Garrison | Triggered checkpoint
4489 | -7/Garrison | Triggered checkpoint
4495 | -7/Garrison | Triggered checkpoint
4499 | -7/Garrison | Triggered checkpoint
4528 | -7/Garrison | Reached level 14
4549 | -7/Garrison | Destroyed 7 combat bots
4567 | -7/Garrison | Triggered checkpoint
4610 | -7/Garrison | Discovered new exit (range 11)
4697 | -7/Garrison | Entered Factory
4698 | -6/Factory | Core integrity fell below 50%
4698 | -6/Factory | Core integrity fell below 20%
4699 | -6/Factory | Reached level 15
4699 | -6/Factory | Upgraded with Propulsion slot (x1)
5125 | -6/Factory | Repaired Wheel
5155 | -6/Factory | Repaired Wheel
5423 | -6/Factory | Reached level 16
5432 | -6/Factory | Upgraded with Utility slot (x1)
6081 | -6/Factory | Cargo convoy interrupted
6085 | -6/Factory | Destroyed by X-67 Chaingunner with Minigun
Last Messages
---------------
Interpreter.
05919_ Acquired 64 matter.
05922_ R-10 Processor collects Carbon-fiber Leg.
05926_ R-10 Processor collects Adv. Heat Sink.
05930_ R-10 Processor collects Hvy. Laser.
05937_ Acquired 44 matter.
05938_ Acquired 1 matter.
05946_ Acquired 8 matter.
06026_ Connecting with Garrison Access...
06080_ I-36 Angel destroyed.
06081_ ALERT: Cargo convoy interrupted,
initiating access lockdown.
06083_ C-30 ARC bursts open, deploying its
payload.
06083_ X-67 Chaingunner unfolds itself. <x3>
06085_ Trap Scanner blown off.
06085_ Flak Gun blown off.
06085_ Wheel blown off.
06085_ Force Field blown off.
06085_ E-15 Imp destroyed.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 81
Coolant Potential 50
Energy Generation 36
Energy Capacity 550
Matter Stores 400
Matter Capacity 400
Sight Range 16
Robot Scan Range 10
Terrain Scan Density 210
ECM Strength 1
Armor Coverage 150
Resistance: KI 25
Resistance: TH 25
Resistance: EX 20
Resistance: EM 20
Resistance: I 20
Resistance: S 20
Resistance: P 20
Weapon Cycling 15
Evasion (%) 44
Targeting Accuracy 6
Melee Accuracy 6
Core Analysis 6
Armor Integrity Analysis 30
Kinecelleration 30
Offensive Hacking 20
Item Schematics
-----------------
Fusion Compressor | -6/Factory | Scanalyzed
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
GoHome()
More Dakka Please
Challenges
------------
None
RPGLIKE | -11 -10 -9 -8 -7 -7 -6
--------- Run | Yrd Mat Mat Mat Fac Gar Fac
Levels Raised 15 | . 1 3 4 3 2 2
XP Earned 27684 | 4000 1740 5052 5528 4360 3399 3605
XP Spent 26165 | 3180 1945 4100 5475 4305 2820 4340
Upgrades 68 | 18 5 4 14 11 7 9
Power Slot 1 | 1 . . . . . .
Propulsion Slot 4 | 1 . . 2 . . 1
Utility Slot 7 | 1 1 2 1 1 . 1
Weapon Slot 4 | 1 1 1 . . 1 .
Core Integrity 28 | 8 3 . 9 4 4 .
Heat Dissipation 7 | 5 . . . 2 . .
Matter Storage 2 | . . . . 2 . .
Mass Support 1 | . . . 1 . . .
Inventory Capacity 2 | 1 . 1 . . . .
Sensor Range 5 | . . . . . . 5
Terrain Scan Density 2 | . . . . . . 2
Ranged Accuracy 1 | . . . . 1 . .
KI Resistance % 1 | . . . . . 1 .
TH Resistance % 1 | . . . . . 1 .
KI Damage % 1 | . . . . 1 . .
TH Damage % 1 | . . . 1 . . .
Protomatter Created 1104 | . 221 159 385 98 190 51
Protomatter Decayed 881 | . 221 196 295 47 94 28
Game
------
Seed TractorFactoryKit
Manual? 0
Play Time 02:28:55
Cumulative 14.5 hours
Start 2024.12.28 @ 15:07:41
End 2024.12.29 @ 21:02:28
Sessions 8
Manual Loads 0
Difficulty Adventurer
Special Mode Winter2019/RPGLIKE
Game No. 12
Rogue 4
Adventurer 3
Explorer 5
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 9
Gallery% 18
Achievement% 16
Wizard Run 0
Options
---------
Layout 2
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 1
Fullscreen 1
Font 20/Terminus
Map View 50x44
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: b2c540ce-0da3-4b19-a756-cf711693411a