Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.29 @ 04:04:08 // Halloween2019/Abominations Player: Messyblue Result: Destroyed by Lesser Abomination with Etherial Claws Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (802) 802 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1862 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 251/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Location -9/Materials Parts ------- Power (1) Propulsion (4) Utility (2) Medium Storage Unit Weapon (2) Inventory (8) Light Ion Engine Heat Sink Sensor Array Peak State ------------ Power Ion Engine Propulsion Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Utility Medium Storage Unit Light Armor Plating Weapon Assault Rifle Heavy Assault Rifle Inventory Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Sensor Array Small Laser Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 30 | 6 8 16 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 16 | 2 3 11 Treads . | . . . Leg 16 | 2 3 11 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 5 | 2 . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . 1 13 Power 3 | . 1 2 Propulsion 6 | . . 6 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 13 | . 1 13 Average Slot Usage (%) 95 | . 98 93 Engine 12 | . 14 10 Leg 34 | . 28 41 Storage 13 | . 15 11 Protection 10 | . 11 9 Energy Gun 4 | . 5 2 Ballistic Gun 19 | . 22 17 Naked Turns . | . . . Heaviest Build 21 | 12 20 21 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 8 Average Capacity 7 | 5 8 8 Most Carried 8 | 6 8 8 Average Carried 6 | 3 6 7 Final Capacity 8 | 6 8 8 Final Carried 8 | 6 8 3 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 799 | 220 236 343 Remotely . | . . . Salvage Created 672 | . 140 532 Parts 61 | . 9 52 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 16 | . 3 13 Guns 16 | . 3 13 Classes Destroyed 3 | . 2 1 Grunt 6 | . 1 5 Sentry 1 | . . 1 Abomination 9 | . 2 7 Best Kill Streak 4 | . 1 4 Combat Bots Only 4 | . 1 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2678 | . 469 2209 Core 494 | . 68 426 Absorbed by Shields . | . . . Core Remaining (%) 86 | 100 72 . Volleys Fired 86 | . 29 57 Largest 2 | . 2 2 Hottest 60 | . 40 60 Shots Fired 165 | . 51 114 Gun 165 | . 51 114 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 152 | . 51 101 Thermal 13 | . . 13 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 31 | . 13 31 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 138 | . 42 96 Core Hits 50 | . 14 36 Critical Hits 1 | . 1 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1694 | . 427 1267 Guns 1694 | . 427 1267 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1571 | . 427 1144 Thermal 123 | . . 123 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 20 | . 4 20 Average Corruption 5 | . 3 6 Corruption Purged . | . . . Effects 16 | . 5 11 Message Errors 3 | . 3 . Matter Fused 3 | . 1 2 Energy Discharges 2 | . 1 1 Misfires 1 | . . 1 Alerts 1 | . . 1 Misdirections 1 | . . 1 Targeting Errors 4 | . . 4 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 383 | . 215 383 Average Temperature 88 | . 56 115 Received Heat Transfer 258 | . 66 192 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 275 | . . 275 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 195 | . 36 195 Average Influence 60 | . 18 110 Maximum Alert Level . | . . . Low Security (%) 100 | . . . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 11 | . 4 7 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 4 | . . 4 Assault 6 | . 3 3 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 10 | . 3 7 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 6 17 Peak Tracking Total 6 | . 3 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 6 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 15 3 Successful 11 | . 10 1 Failed 7 | . 5 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 12 | . 9 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 7 1 Record 4 | . 4 . Robot Analysis 2 | . 2 . Prototype ID Bank 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 5 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1018 | 68 469 481 Spaces Moved 524 | 48 298 178 Core 27 | 6 . 21 Treads . | . . . Legs 497 | 42 298 157 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 111 120 123 Slowest Speed 200 | 120 120 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 3 58 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 745 | 59 357 329 Wait 76 | . 9 67 Move 520 | 47 297 176 Hop . | . . . Pick Up 21 | 6 8 7 Fast Attach 9 | 6 3 . Attach 8 | . 1 7 Detach . | . . . Swap 13 | . 4 9 Drop 12 | . 6 6 Fire 86 | . 29 57 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 5) 538 | -10/Materials | Entered another Materials area 538 | -9/Materials | Evolved 2 slots: Propulsion x2 564 | -9/Materials | Discovered new exit (range 16) 922 | -9/Materials | Core integrity fell below 50% 954 | -9/Materials | Build established: Scavenger-Mutant 958 | -9/Materials | System corruption reached 10% 1002 | -9/Materials | Core integrity fell below 20% 1019 | -9/Materials | Lost 13 parts (2p6n1u4w) 1019 | -9/Materials | Destroyed by Lesser Abomination with Etherial Claws Last Messages --------------- 00968_ Zapped by an electromagnetic arc from EM Anomaly. 00969_ 26 Matter blinks away. 00969_ Hungry Anomaly eats Wheel. 00970_ Lesser Abomination absorbs Signal Interpreter. 00972_ System corrupted: IFF burst signal emitted. 00972_ Lesser Abomination absorbs Med. Matter Pod. 00975_ Assault Rifle destroyed. 00975_ Ion Engine destroyed. 00975_ Aluminum Leg destroyed. 00985_ System corrupted: Lgt. Assault Rifle targeting data glitched. 00985_ Critical hit. 00985_ Lgt. Assault Rifle destroyed. 00987_ Aluminum Leg destroyed. 00988_ Unstable Anomaly suddenly flashes brightly. 00988_ Lgt. Ion Engine destroyed. 00990_ System corrupted: Matter fused (-9). 01013_ Zapped by an electromagnetic arc from EM Anomaly. 01014_ U-05 Engineer destroyed. 01015_ Lesser Abomination absorbs Lgt. Ion Engine. 01016_ Lesser Abomination absorbs Structural Scanner. 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"## ### # ##"" # | | ??????????? % " ##% ##"T # | | ???????????""""""#######% #"" # | | ?????????? % % % # = # | | ?????????? % < / """ # | | ?????????? # """ # | | ???????????#"#######+### # """ # | | ?????????????# ####### # | | ?????????????# ??????# % %# | | ?????????????# """ ??????#= # | | ?????????????? """"" ???????# # | | ?????????????????""" ???????####### | | ??????????????????"" ??????????????? | | ??????????????????" ???????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldBurstThruster Manual? 0 Play Time 00:46:35 Cumulative 2.2 hours Start 2019.10.28 @ 23:21:17 End 2019.10.29 @ 04:04:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 299ac1ca-777c-4241-939e-f2dcdc39ffb8