Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 19:34:55 Player: OldWhovian Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1451) 1451 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (658) 658 TOTAL SCORE: 5134 Bonus ------- High Alert Combat Kills 116 Follower Combat Kills 42 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Improved Heat Sink Superbattery (1500) Weight Redist. System Experimental Sensor Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Experimental Sensor Array Targeting Computer > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Gauss Rifle > --- INVENTORY -------- Carbon-fiber Leg Improved Heat Sink Superbattery [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Weight Redist. System Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 27 | 6 2 1 1 . 17 . Power 5 | 1 . 1 . . 3 . Engine 2 | 1 . 1 . . . . Core 3 | . . . . . 3 . Reactor . | . . . . . . . Propulsion 7 | 2 . . . . 5 . Treads 4 | 2 . . . . 2 . Leg 3 | . . . . . 3 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 1 . 1 . 3 . Device 2 | . . . . . 2 . Storage 2 | 1 . . 1 . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 9 | 2 1 . . . 6 . Energy Gun 4 | . . . . . 4 . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 . . . . 1 . Ballistic Cannon 1 | . . . . . 1 . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 19 | . . . . . 18 1 Power 3 | . . . . . 3 . Propulsion 7 | . . . . . 7 . Utility 1 | . . . . . 1 . Weapon 8 | . . . . . 7 1 Highest Loss Streak 7 | . . . . . 7 1 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 93 | . 97 100 100 100 83 18 Engine 11 | . 14 14 14 14 5 . Treads 24 | . 28 28 28 28 16 . Device 2 | . . . . . 10 . Storage 12 | . 14 14 14 14 8 . Processor 12 | . 11 14 14 14 9 9 Energy Gun 1 | . . . . . 8 . Ballistic Gun 13 | . 21 14 14 14 4 9 Launcher 10 | . 6 14 14 14 6 . Naked Turns . | . . . . . . . Heaviest Build 32 | 13 15 15 18 18 32 4 Greatest Support 68 | 40 40 40 40 40 68 3 Greatest Overweight (x) 3 | 3 . . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 5 Average Capacity 8 | 7 8 8 9 10 9 5 Most Carried 10 | 4 8 8 9 9 10 5 Average Carried 7 | 2 6 7 8 9 7 5 Final Capacity 10 | 8 8 8 10 10 5 5 Final Carried 9 | 4 8 8 9 9 5 5 Class Distribution -------------------- 82% | Mutant 15% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 1377 | 223 324 134 . 24 672 . Remotely . | . . . . . . . Salvage Created 1496 | 20 381 146 . . 949 . Parts 101 | 2 27 10 . . 62 . Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed 2 | . . 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 39 | . 5 10 . . 24 . Guns 18 | . 5 1 . . 12 . Cannons 2 | . . . . . 2 . AOE 18 | . . 9 . . 9 . Classes Destroyed 10 | 1 5 1 . . 3 . Worker 7 | . 2 1 . . 4 . Builder 6 | . 2 . . . 4 . Tunneler 1 | 1 . . . . . . Hauler 2 | . 1 . . . 1 . Recycler 1 | . 1 . . . . . Mechanic 1 | . . . . . 1 . Swarmer 12 | . . 6 . . 6 . Grunt 22 | . 5 4 . . 13 . Sentry 2 | . . . . . 2 . Hunter 3 | . . . . . 3 . Best Kill Streak 12 | 1 3 6 . . 12 . Combat Bots Only 6 | . 2 5 . . 6 . Max Kills in Single Turn 3 | 1 2 3 . . 3 . Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 309 | . 31 12 . . 243 23 Missed 96 | . 8 3 . . 72 13 Damage Taken 2817 | . 260 119 . . 2313 125 Core 610 | . 50 . . . 479 81 Absorbed by Shields . | . . . . . . . Core Remaining (%) 90 | 100 . . . 80 . . Volleys Fired 131 | 3 39 16 . . 73 . Largest 3 | 2 2 2 . . 3 . Hottest 150 | 40 50 50 . . 150 . Shots Fired 272 | 6 78 25 . . 163 . Gun 198 | 6 67 16 . . 109 . Cannon 26 | . . . . . 26 . Launcher 48 | . 11 9 . . 28 . Special . | . . . . . . . Kinetic 144 | 6 67 16 . . 55 . Thermal 80 | . . . . . 80 . Explosive 48 | . 11 9 . . 28 . Electromagnetic . | . . . . . . . Robot Hit Streak 22 | 1 22 4 . . 11 . Robot Miss Streak 8 | 2 1 1 . . 8 . Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . 1 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 133 | 2 48 5 . . 78 . Core Hits 105 | 1 25 17 . . 62 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3923 | 34 738 634 . . 2517 . Guns 1908 | 34 508 106 . . 1260 . Cannons 146 | . . . . . 146 . Explosions 1865 | . 230 528 . . 1107 . Melee . | . . . . . . . Ramming 4 | . . . . . 4 . Kinetic 1004 | 34 508 106 . . 356 . Thermal 1050 | . . . . . 1050 . Explosive 1865 | . 230 528 . . 1107 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 3 | . 1 2 . . . . Projectiles . | . . . . . . . Explosions 3 | . 1 2 . . . . Melee . | . . . . . . . Knockbacks 2 | . . . . . 2 . Impact . | . . . . . . . Kinetic 2 | . . . . . 2 . Secondary . | . . . . . . . Self-Inflicted Damage 62 | . . . . . 62 . Shots 4 | . . . . . 4 . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . 1 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 451 | . 12 5 . . 451 . Average Temperature 155 | . 7 3 . . 171 . Received Heat Transfer 1053 | . 153 45 . . 819 36 Effects 11 | . . . . . 11 . Energy Bleed 2 | . . . . . 2 . Interference 3 | . . . . . 3 . Matter Decay 4 | . . . . . 4 . Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 3 | . . . . . 3 . Heat Transferred 2146 | . . . . . 2146 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 575 | 5 109 293 . . 575 316 Initial 256 | . 3 39 . . . 256 Average 155 | 2 57 219 . . 294 271 Maximum Alert Level 2 | . . 1 . . 2 1 Low Security (%) 64 | 100 100 44 . 100 28 . Level 1 27 | . . 55 . . 43 100 Level 2 8 | . . . . . 28 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . . . . 7 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 6 | . . . . . 6 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 3 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 7 | . 1 . . . 6 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 13 7 . . 46 10 Peak Tracking Total 10 | . 4 3 . . 7 10 Tactical Retreats 3 | . . . . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 6 | . 3 2 . . 1 . Max in Single Turn 1 | . 1 1 . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 6 | . 2 . 2 . 2 . Terminals 3 | . 2 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 15 | . 6 . 3 . 6 . Successful 9 | . 3 . 3 . 3 . Failed 6 | . 3 . . . 3 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 2 | . . . 2 . . . Terminals 10 | . 6 . . . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 8 | . 3 . 3 . 2 . Record 2 | . . . 2 . . . Prototype ID Bank 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . Unreport Threat 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . . . 2 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 5 | . . 5 . . . . Largest Group 5 | . . 5 5 3 3 . Highest-Rated Group 83 | . . 83 83 40 40 . Highest-Rated Ally 31 | . . 31 31 16 16 . Total Orders . | . . . . . . . Ally Attacks 22 | . . 4 . . 18 . Total Damage 216 | . . 42 . . 174 . Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 3827 | 132 719 686 812 530 872 76 Spaces Moved 2144 | 71 372 401 504 332 387 77 Core 105 | 8 . . . . 20 77 Treads 1943 | 63 372 401 504 332 271 . Legs 96 | . . . . . 96 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 100 50 Average Speed 155 | 152 160 160 160 160 146 98 Slowest Speed 225 | 200 160 160 160 160 225 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 4 55 80 72 52 30 21 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 14 | . . 8 . . 6 . Terrain Destroyed 230 | . 46 56 . . 128 . Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE 229 | . 46 56 . . 127 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 2409 | 89 425 421 511 331 555 77 Wait 53 | . 2 . . . 51 . Move 2138 | 70 371 400 503 331 386 77 Hop . | . . . . . . . Pick Up 41 | 10 8 2 4 . 17 . Fast Attach . | . . . . . . . Attach 23 | 6 1 . . . 16 . Detach 2 | . . . . . 2 . Swap 4 | . 1 1 1 . 1 . Drop 16 | . 3 2 3 . 8 . Fire 131 | 3 39 16 . . 73 . Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 15) 650 | -10/Materials | Discovered new exit (range 15) 852 | -10/Materials | Entered Mines 852 | -10/Mines | Discovered new exit (range 15) 919 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 924 | -10/Mines | Found Prototype Device 963 | -10/Mines | Identified exit to Exiles 1046 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1488 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1524 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1538 | -10/Mines | Entered Exiles 1538 | -10/Exiles | Accompanied by 5 allies 1568 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1577 | -10/Exiles | Discovered new exit (range 15) 1610 | -10/Exiles | Met 8R-AWN 1663 | -10/Exiles | Met EX-HEX 1821 | -10/Exiles | Met EX-DEC 1954 | -10/Exiles | Met EX-BIN 1989 | -10/Exiles | Aligned with FarCom system 1991 | -10/Exiles | Given EX-Vault access code 2077 | -10/Exiles | Opened EX-Vault 2093 | -10/Exiles | Found Superbattery 2161 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2261 | -10/Exiles | Learned location of Zion (-6) 2321 | -10/Exiles | Discovered new exit (range 14) 2350 | -10/Exiles | Left Exiles lab with Superbattery 2350 | -10/Exiles | Entered Mines 2350 | -9/Mines | Accompanied by 3 allies 2376 | -9/Mines | Learned Materials stockpile data 2586 | -9/Mines | Discovered new exit (range 6) 2669 | -9/Mines | Learned 2 Materials zone layouts 2880 | -9/Mines | Entered Materials 2880 | -8/Materials | Accompanied by 3 allies 2880 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2881 | -8/Materials | Identified exit to Factory 3089 | -8/Materials | Lost 3 allies 3181 | -8/Materials | Build established: Skirmisher 3283 | -8/Materials | Lost 3 parts (1n2w) 3533 | -8/Materials | Identified Exp. Sensor Array 3602 | -8/Materials | Lost 7 parts (1p2n1u3w) 3641 | -8/Materials | Core integrity fell below 50% 3736 | -8/Materials | Core integrity fell below 20% 3751 | -8/Materials | Identified exit to Garrison 3752 | -8/Materials | Entered Garrison 3763 | -8/Garrison | Lost 3 parts (1p1n1w) 3828 | -8/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Penetrated by Slug. Kicked U-05 Engineer. ALERT: Construction progress impeded, dispatching reinforcements to local area. Titanium Leg destroyed. Penetrated by Slug. Connecting with Garrison Access... >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON Connecting with Garrison Access... LOCATION=GARRISON GOAL=ESCAPE Receiving FarCom transmissions... ALERT: Dispatching investigation squad to Materials. Garrison Door activated. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. S-10 Pest destroyed. Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????###?????# #??? | | ??????????????????????????????????? #?????# #??? | | ???????????????????????????????????# #?????# #??? | | ???????????????????????????????????# #?????# #??? | | ???????????????????????????????????# #?????# #??? | | ???????????????????????????????????# #?????# #??? | | ???????????????????????############# ####### #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# ######+## ##########??? | | ???????????????????????# ###?????# #???????????? | | ???????????????????????# g ??????# #???????????? | | ???????????????????????#gg#???????# #???????????? | | ?????????????????####??# #???????# #???????????? | | ????????????# ??# =?# #???????# #???????????? | | ????????????# ## *%## ##??????# #???????????? | | ????????????# s ######## #???????????? | | ????????????# s #???????????? | | ????????????# ^ #???????????? | | ????????????# ## ##s ###########???????????? | | ????????????# ## ## ###???????????????????? | | ????????????" C#???????????????????? | | ???????????g" C#???????????????????? | | ???????????g" sC#???????????????????? | | ????????????" ss%#???????????????????? | | ????????????# ## ## @ ###???????????????????? | | ????????????# ??# ?# #?????????????????????? | | ??????????????? ????????????????????? | | ????????????? ???????????????????? | | ????????????# ####??????????????????? | | ?????????????# ##""""## ##?????????????????????? | | ?????????????# ???ssss?# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ????????????????????????##???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Challenges ------------ None Game ------ Seed ReactiveCloakingTerminator Manual? 0 Play Time 00:33:55 Cumulative 10.5 hours Start 2024.04.02 @ 19:00:31 End 2024.04.02 @ 19:34:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 38x25 Zoom Use 86% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ca64934b-1d56-4253-b9f6-12d28bf54ebb