Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 21:08:27 Player: Valerie Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (742) 742 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-144) -144 TOTAL SCORE: 2553 Bonus ------- Friendly Fire -144 Cogmind --------- Core Integrity 0/550 Matter 288/300 Energy 49/100 System Corruption 0% Temperature Cool (18) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Heat Sink Sensor Array Targeting Computer > --- WEAPON ----------- Beam Rifle Grenade Launcher Mace > --- INVENTORY -------- Light Ion Engine Huge Storage Unit Terrain Scan Processor Heavy EM Pulse Gun Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Mace Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon 1 | . . . . 1 Parts Attached 29 | 6 6 7 3 7 Power 3 | 1 1 . . 1 Engine 3 | 1 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 4 1 1 Treads 1 | . . . . 1 Leg 7 | 2 . 4 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 3 2 1 2 Device 4 | 1 2 . 1 . Storage 2 | . 1 . . 1 Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 9 | 2 2 1 1 3 Energy Gun 4 | 1 1 . . 2 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 2 | . . 1 . 1 Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . . 2 13 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 5 | . . . 1 4 Weapon 6 | . . . 1 5 Highest Loss Streak 13 | . . . 1 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 98 100 92 69 Engine 11 | . 14 11 11 7 Leg 22 | . 28 22 22 15 Device 23 | . 26 22 24 21 Processor 7 | . . 11 11 9 Protection 4 | . . 11 1 . Energy Gun 6 | . 14 7 . 3 Ballistic Gun 3 | . 12 . . . Launcher 7 | . 1 11 11 5 Special Weapon 3 | . . 3 8 . Impact Weapon 1 | . . . 2 8 Naked Turns 3 | . . . . 3 Heaviest Build 80 | 8 13 16 14 80 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 26 | . . . . 26 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 5 25 5 5 25 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 Average Carried 3 | . 2 2 4 4 Final Capacity 25 | 5 5 5 5 25 Final Carried 5 | . 5 4 5 . Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 720 | 272 80 180 125 63 Remotely . | . . . . . Salvage Created 690 | 50 140 253 148 99 Parts 51 | 2 7 25 11 6 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 21 | 1 3 7 7 3 Guns 6 | 1 3 2 . . AOE 15 | . . 5 7 3 Classes Destroyed 8 | 1 . 4 2 1 Worker 1 | . . . 1 . Builder 5 | . . 5 . . Tunneler 1 | . . 1 . . Watcher 2 | . . 2 . . Swarmer 5 | . . . 5 . Grunt 14 | 1 3 6 2 2 Duelist 1 | . . 1 . . Sentry 1 | . . . . 1 Thug 1 | . . . 1 . Best Kill Streak 6 | 1 3 6 4 2 Combat Bots Only 3 | 1 3 3 3 2 Max Kills in Single Turn 4 | 1 1 3 4 2 Gunslinging . | . . . . . Exploded 3 | . . 2 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 147 | 1 22 12 14 98 Missed 41 | . 7 3 4 27 Damage Taken 1784 | 11 169 236 202 1166 Core 675 | . 21 37 58 559 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 91 . 76 . Volleys Fired 51 | 4 10 15 9 13 Largest 2 | 2 2 2 1 2 Hottest 95 | 60 85 95 30 86 Shots Fired 77 | 8 20 25 9 15 Gun 50 | 8 20 14 . 8 Cannon . | . . . . . Launcher 27 | . . 11 9 7 Special . | . . . . . Kinetic 14 | 4 10 . . . Thermal 23 | . 1 14 . 8 Explosive 27 | . . 11 9 7 Electromagnetic 13 | 4 9 . . . Robot Hit Streak 10 | 4 5 10 3 6 Robot Miss Streak 3 | 1 3 3 1 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 49 | 5 12 14 5 13 Core Hits 62 | 2 6 29 14 11 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Smash 1 | . . . . 1 Melee Attacks 8 | . . . . 8 Impact 8 | . . . . 8 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2225 | 63 158 1010 488 506 Guns 433 | 63 158 139 . 73 Cannons . | . . . . . Explosions 1624 | . . 871 488 265 Melee 168 | . . . . 168 Ramming . | . . . . . Kinetic 144 | 37 107 . . . Thermal 212 | . . 139 . 73 Explosive 1624 | . . 871 488 265 Electromagnetic 77 | 26 51 . . . Impact 168 | . . . . 168 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 29 | . . . . 29 Projectiles . | . . . . . Explosions . | . . . . . Melee 29 | . . . . 29 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 186 | . . 117 69 . Shots 8 | . . 5 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 42 | 6 . 42 . 14 Average Temperature 10 | 5 . 12 . 6 Received Heat Transfer 906 | 6 96 48 36 720 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 518 | . . 333 . 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 350 | 20 73 350 305 245 Initial 118 | . 13 30 58 118 Average 149 | 3 47 194 231 176 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 68 | 100 100 52 45 72 Level 1 31 | . . 47 54 27 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 1 . 2 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | 1 4 11 7 8 Peak Tracking Total 5 | 1 4 3 2 5 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . . 1 2 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 3 | . 1 2 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 4 6 . . Successful 6 | . 2 4 . . Failed 4 | . 2 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 4 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . 5 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 1 . . Record 1 | . 1 . . . Alert Level 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . 3 . . Recycle Component 1 | . . 1 . . Process 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 2 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . 1 . . Recycled Matter 57 | . . 57 . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1453 | 117 373 428 387 148 Spaces Moved 1004 | 89 254 285 302 74 Core 24 | 18 . . . 6 Treads 3 | . . . . 3 Legs 977 | 71 254 285 302 65 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 119 | 105 120 120 120 134 Slowest Speed 1350 | 120 120 120 120 1350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 6 28 22 58 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 5 | . . 5 . . Terrain Destroyed 211 | . . 89 73 49 Melee . | . . . . . Projectile . | . . . . . AOE 211 | . . 89 73 49 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1178 | 104 304 349 316 105 Wait 42 | . 19 21 . 2 Move 1000 | 88 253 284 301 74 Hop . | . . . . . Pick Up 31 | 6 11 12 2 . Fast Attach 4 | . . . 2 2 Attach 21 | 6 6 4 . 5 Detach . | . . . . . Swap 4 | . . 3 1 . Drop 17 | . 5 10 1 1 Fire 51 | 4 10 15 9 13 Melee 8 | . . . . 8 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 94 | -11/Scrapyard | Discovered new exit (range 8) 118 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 15) 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Utility x2 869 | -9/Materials | Discovered new exit (range 8) 919 | -9/Materials | Entered Mines 930 | -9/Mines | Build established: Scavenger-Mutant 1177 | -9/Mines | Discovered new exit (range 4) 1200 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1247 | -9/Mines | Discovered new exit (range 6) 1306 | -9/Mines | Entered Materials 1306 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1307 | -8/Materials | Identified exit to Factory 1332 | -8/Materials | Garrison activated, responded to threat 1442 | -8/Materials | Core integrity fell below 50% 1451 | -8/Materials | Core integrity fell below 20% 1454 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-50 Soldier knocked back. R-06 Scavenger collects Wheel. Sensor Array destroyed. Targeting Computer destroyed. Mace destroyed. Critical hit (Burn: +37). G-50 Soldier misfires. K-01 Serf collects debris. Lgt. Ion Engine destroyed. Hvy. EM Pulse Gun destroyed. Critical hit (Burn: +37). To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Mining Laser destroyed. Acquired 37 matter. U-05 Engineer lays Concrete. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###???????????????#####??????????? | | ??????????????? ???????????????# #??????????? | | ?????????????# """ ?#######??????# #??????????? | | ?????????????# """ ## # ##?????# #??????????? | | ?????????????# """ # ####### #??????????? | | ?????????????# #??????????? | | ?????????????? """ #??????????? | | ?????????????? """ # = #??????????? | | ?????????????# """ # # ###+##### #??????????? | | ?????????????# #a ## #? #??????????? | | ?????????????# """ # ## """ #? #??????????? | | ?????????????+ """ #a #### """ #? #??????????? | | ??????????????? 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