Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 12:11:19 Player: monkeman Result: Destroyed by ZG-Z4P(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (114) 570 Value Destroyed (4265) 4265 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (2294) 2294 TOTAL SCORE: 11769 Bonus ------- High Alert Combat Kills 110 Follower Combat Kills 1427 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Friendly Fire -343 Cogmind --------- Core Integrity 0/700 Matter 81/300 Energy 30/100 System Corruption 0% Temperature Critical (530) Movement Rolling (145) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (5) ------ Huge Storage Unit Target Analyzer > --- WEAPON (3) ------- Heavy Beamcaster > --- INVENTORY (25) --- High-capacity Matter Pod (200) Structural Scanner Encrypted Comm Array Medium Reactive Plating Makeshift Hacking Suite Dynamic Insulation System Long-range Tractor Beam Heavy EM Pulse Gun Shock Rifle Heavy Beamcaster Mini Grenade Launcher Plasma Cutter Thunder Hammer Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Target Analyzer Makeshift Light Armor Plating System Restoration Module > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Hypervelocity Gauss Rifle > --- INVENTORY -------- Antimatter Reactor Heavy Treads Armored Huge Wheel High-capacity Matter Pod Structural Scanner Improved Signal Interpreter Improved Particle Charger Hardened Medium Armor Plating Hardened Medium Armor Plating Medium Reactive Plating Damper Plating System Shield Dynamic Insulation System Long-range Tractor Beam Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Cooled Particle Cannon Mini Grenade Launcher Thunder Hammer [Rating: 69] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Target Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Beamcaster Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Thunder Hammer Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 . 2 . . . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . Utility 3 | . . . . . 2 . 1 . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 139 | 7 8 4 . 2 26 20 26 8 4 8 13 . 13 Power 10 | 1 1 . . 1 2 1 1 1 . . 2 . . Engine 3 | 1 1 . . . 1 . . . . . . . . Core 4 | . . . . 1 1 1 1 . . . . . . Reactor 3 | . . . . . . . . 1 . . 2 . . Propulsion 26 | 2 2 . . . 7 3 9 1 . . . . 2 Treads 14 | 2 1 . . . 5 3 1 1 . . . . 1 Leg . | . . . . . . . . . . . . . . Wheel 12 | . 1 . . . 2 . 8 . . . . . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 63 | 2 4 3 . 1 10 7 8 3 2 8 8 . 7 Device 31 | 1 1 2 . . 4 4 2 3 1 3 6 . 4 Storage 3 | 1 2 . . . . . . . . . . . . Processor 6 | . . . . . 2 1 2 . . 1 . . . Hackware 4 | . . . . . 1 1 1 . 1 . . . . Protection 19 | . 1 1 . 1 3 1 3 . . 4 2 . 3 Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 1 1 . . 7 9 8 3 2 . 3 . 4 Energy Gun 14 | 1 . . . . 4 3 2 1 . . 1 . 2 Energy Cannon 7 | . 1 . . . . . 2 . 2 . 1 . 1 Ballistic Gun 13 | 1 . 1 . . 2 5 3 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . . . . . 1 . 1 Special Weapon 2 | . . . . . . 1 1 . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 1 . . . . Parts Lost 57 | . . 2 . . 17 7 14 . 1 . 2 . 14 Power 4 | . . . . . 1 . 1 . . . 1 . 1 Propulsion 17 | . . . . . 6 3 5 . . . . . 3 Utility 16 | . . 1 . . 3 1 5 . . . . . 6 Weapon 20 | . . 1 . . 7 3 3 . 1 . 1 . 4 Highest Loss Streak 14 | . . 1 . . 7 5 7 . 1 . 1 . 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 99 100 100 93 98 75 85 83 83 83 84 79 Engine 3 | . 14 14 14 4 3 . . . . . . . . Core 2 | . . . . 9 4 9 5 6 . . . . . Reactor 2 | . . . . . . . . . 7 7 6 7 6 Treads 13 | . 24 14 14 14 20 26 9 5 7 7 7 7 6 Wheel 6 | . 3 14 14 14 4 . 5 10 7 7 7 7 6 Device 7 | . 10 3 14 1 6 4 8 7 2 12 7 7 7 Storage 9 | . 14 14 14 14 9 9 7 7 7 7 7 7 7 Processor 8 | . . . . . 8 13 9 7 7 7 15 15 11 Hackware 1 | . . . . . 2 . . 7 12 . . . . Protection 6 | . 3 9 . 12 8 8 4 7 7 7 7 7 7 Energy Gun 6 | . 1 . . . 9 16 9 5 6 . 5 7 7 Energy Cannon 8 | . 12 14 14 14 3 . 3 7 7 15 14 15 14 Ballistic Gun 7 | . 14 14 14 14 11 8 7 2 7 7 1 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 127 | 14 96 96 90 96 115 116 114 125 126 127 126 124 127 Greatest Support 70 | 40 40 10 10 10 60 60 60 70 70 28 28 28 28 Greatest Overweight (x) 33 | . 9 9 8 9 11 1 33 2 4 4 4 4 4 Average Overweight (x) 4 | . 2 8 8 8 5 1 3 1 3 4 4 4 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 16 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 21 25 25 25 25 23 25 25 25 25 25 25 25 Average Carried 22 | 3 13 23 24 25 20 20 23 24 24 22 22 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 20 24 25 25 19 20 22 25 25 23 24 25 13 Class Distribution -------------------- 28% | Scavenger-Gunner 27% | Mutant 26% | Scavenger-Skirmisher 7% | Scavenger-Mutant 5% | Skirmisher 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Matter Collected 2701 | 286 257 191 10 29 378 332 391 235 142 138 282 . 30 Remotely . | . . . . . . . . . . . . . . Salvage Created 4727 | 79 463 262 . 136 696 562 1131 543 115 12 650 . 78 Parts 218 | 7 31 20 . 4 25 40 53 11 6 . 16 . 5 Haulers Intercepted 5 | . 1 . . . 2 . . . 2 . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . 7 18 4 . Prevented 2 | . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 92 | . 11 11 . 2 16 20 16 . 1 1 10 . 4 Guns 56 | . 4 4 . 1 13 19 13 . . . 1 . 1 Cannons 30 | . 7 7 . 1 . . 3 . 1 1 8 . 2 AOE 5 | . . . . . 3 1 . . . . . . 1 Classes Destroyed 17 | 1 5 1 . . 2 1 3 . . . 2 . 2 Worker 3 | . . . . . 1 . 2 . . . . . . Builder 2 | . . . . . . . 2 . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 5 | . 1 . . . 2 . . . 2 . . . . Recycler 4 | . . 1 . 1 . . 2 . . . . . . Operator 3 | . 2 . . . . . 1 . . . . . . Watcher 4 | . 3 . . . . . 1 . . . . . . Swarmer 32 | . 6 9 . . 3 12 1 . 1 . . . . Grunt 32 | . 5 2 . 2 8 4 7 . . 1 3 . . Brawler 2 | . . . . . . . 1 . . . 1 . . Duelist 3 | . . . . . . . . . . . 3 . . Protector 1 | . . . . . . . . . . . 1 . . Sentry 9 | . . . . . 5 1 2 . . . 1 . . Hunter 1 | . . . . . . . 1 . . . . . . Programmer 8 | . . . . . . 3 4 . . . 1 . . Z-Light 1 | . . . . . . . . . . . . . 1 Assembled 3 | . . . . . . . . . . . . . 3 Wasp 1 | . . . . . . . . 1 . . . . . Best Kill Streak 5 | 2 5 4 . 2 4 3 3 . 1 1 5 . 3 Combat Bots Only 5 | . 4 4 . 2 3 3 3 . 1 1 5 . 3 Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 2 1 1 1 1 . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 1 | . . . . . 1 1 . . . . . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Hostile Shots Fired 725 | . 49 38 . 15 171 113 144 . 12 17 58 . 108 Missed 172 | . 13 5 . 8 44 21 38 . 2 10 17 . 14 Damage Taken 9391 | . 373 308 . 107 1832 1015 1479 . 391 202 810 . 2874 Core 1056 | . 69 30 . . 163 94 144 . 28 7 68 . 453 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 103 | . . . . . . . . . . . . . 103 Ignored by Resistances 201 | . . . . . 135 24 42 . . . . . . Regen/Repaired (Parts) 163 | . . . . . . . . 60 103 . . . . Core Remaining (%) 71 | 100 . . . 60 . 53 . . . . . . . Volleys Fired 391 | 17 59 22 . 9 59 67 71 12 15 2 33 4 21 Largest 3 | 2 2 2 . 2 3 3 3 2 3 3 3 3 3 Hottest 261 | 70 80 80 . 80 134 154 185 98 179 93 141 201 261 Shots Fired 925 | 34 118 44 . 18 145 154 196 22 43 7 94 8 42 Gun 667 | 34 59 22 . 9 131 145 175 12 28 2 27 2 21 Cannon 238 | . 59 22 . 9 7 . 19 10 15 5 67 6 19 Launcher 9 | . . . . . 7 . . . . . . . 2 Special 11 | . . . . . . 9 2 . . . . . . Kinetic 354 | 17 59 22 . 9 72 49 86 12 12 2 14 . . Thermal 493 | 17 59 22 . 9 66 67 79 10 31 5 80 8 40 Explosive 9 | . . . . . 7 . . . . . . . 2 Electromagnetic 69 | . . . . . . 38 31 . . . . . . Robot Hit Streak 28 | 6 9 5 . 9 28 13 18 10 7 3 16 . 5 Robot Miss Streak 4 | 4 4 3 . 1 3 3 3 1 4 2 2 . 4 Penetration Max 3 | . . . . . . . . 1 3 1 . . . Secondary Targets 9 | . . . . . 2 4 3 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . . . . Shots Hit Robots 562 | 20 62 23 . 14 118 82 120 22 20 4 56 . 21 Core Hits 234 | 6 26 14 . 6 47 32 55 5 10 2 21 . 10 Critical Kills 3 | . . . . . . . 1 1 . . 1 . . Critical Parts Destroyed 8 | . . . . . 1 . 2 2 1 . 2 . . Critical Strikes 37 | . . . . . 4 5 13 8 3 . 4 . . Burn 12 | . . . . . 3 2 4 . 2 . 1 . . Meltdown 1 | . . . . . . . . . . . 1 . . Destroy 14 | . . . . . 1 . 3 7 1 . 2 . . Corrupt 9 | . . . . . . 3 6 . . . . . . Smash 1 | . . . . . . . . 1 . . . . . Melee Attacks 3 | . . . . . . . . 3 . . . . . Impact 3 | . . . . . . . . 3 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10320 | 206 870 321 . 178 1989 1256 1942 581 476 152 1464 . 885 Guns 5427 | 206 267 70 . 66 1316 1176 1499 85 228 14 209 . 291 Cannons 3729 | . 603 247 . 112 87 . 346 264 242 138 1255 . 435 Explosions 902 | . . . . . 577 80 86 . . . . . 159 Melee 232 | . . . . . . . . 232 . . . . . Ramming 30 | . . 4 . . 9 . 11 . 6 . . . . Kinetic 2104 | 97 267 70 . 66 605 266 538 85 65 14 31 . . Thermal 6512 | 109 603 247 . 112 798 642 1035 264 405 138 1433 . 726 Explosive 736 | . . . . . 577 . . . . . . . 159 Electromagnetic 706 | . . . . . . 348 358 . . . . . . Impact 232 | . . . . . . . . 232 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 8 16 16 16 16 12 12 . Average Corruption 13 | . . . . . . 7 13 16 16 12 12 12 . Corruption Purged 4 | . . . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 208 | . . . . . . 21 55 31 46 22 30 3 . Message Errors 48 | . . . . . . 7 11 4 17 7 1 1 . Matter Fused 46 | . . . . . . 4 10 10 9 5 8 . . Heat Flow Errors 24 | . . . . . . 1 8 3 6 2 4 . . Energy Discharges 26 | . . . . . . 3 8 2 7 1 4 1 . Parts Rejected 1 | . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 25 | . . . . . . 2 10 4 1 1 7 . . Data Loss (major) 14 | . . . . . . 1 4 3 2 3 1 . . Misfires 9 | . . . . . . 1 . 2 2 1 3 . . Alerts 9 | . . . . . . 1 3 2 2 . . 1 . Weapon Failures 5 | . . . . . . 1 1 1 . . 2 . . Overload Shots 16 | . . . . . . . . . . . 2 4 10 Effects 1 | . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . 1 Overflow Damage 221 | . 2 . . . 43 . 10 80 . 13 42 . 31 Projectiles 94 | . 2 . . . . . 10 . . 13 42 . 27 Explosions 47 | . . . . . 43 . . . . . . . 4 Melee 80 | . . . . . . . . 80 . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 112 | . . . . . 68 24 20 . . . . . . Shots 7 | . . . . . 5 1 1 . . . . . . Rammed 6 | . . 1 . . 3 . 1 . 1 . . . . Targets Rammed 7 | . . 2 . . 3 . 1 . 1 . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . Highest Temperature 802 | 102 422 222 . 270 348 480 291 237 376 216 249 141 802 Average Temperature 128 | 42 106 103 . 117 108 152 99 84 124 103 74 65 419 Received Heat Transfer 2934 | . 156 93 . 51 918 90 468 . 108 24 261 . 765 Effects 50 | . 3 . . . . 8 1 . 2 . . . 36 Shutdowns 6 | . 1 . . . . 2 . . . . . . 3 Energy Bleed 8 | . 1 . . . . 1 1 . . . . . 5 Interference 11 | . . . . . . 2 . . 2 . . . 7 Matter Decay 9 | . 1 . . . . 2 . . . . . . 6 Short Circuit 3 | . . . . . . . . . . . . . 3 Damage (minor) 6 | . . . . . . 1 . . . . . . 5 Damage (major) 7 | . . . . . . . . . . . . . 7 Siege Activations 2 | . . . . . . . . . . . . . 2 Total Turns 25 | . . . . . . . . . . . . . 25 Longest Duration 17 | . . . . . . . . . . . . . 17 Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . 4 1 2 . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Melted 30 | . 1 . . 1 10 3 6 . . . 9 . . Heat Transferred 11768 | 333 1258 518 . 222 2220 1432 2209 370 685 185 1791 . 545 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 2 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Peak Influence 1281 | 15 220 112 . 78 240 738 452 76 1281 . . . . Initial 387 | . 9 37 . . 22 118 387 76 . . . . . Average 200 | 6 107 72 . 55 80 438 239 42 354 . . . . Maximum Alert Level 4 | . 1 . . . 1 3 2 . 4 . . . . Low Security (%) 61 | 100 74 100 . 100 98 8 38 100 44 . . . . Level 1 23 | . 25 . . . 1 32 53 . 17 . . . . Level 2 12 | . . . . . . 45 8 . 29 . . . . Level 3 2 | . . . . . . 13 . . 6 . . . . Level 4 . | . . . . . . . . . 2 . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . . . 3 . 6 . 7 . 1 . . Investigation 1 | . . . . . . . 1 . . . . . . Extermination 6 | . . . . . . . 4 . 2 . . . . Reinforcement 6 | . 2 . . . . . 1 . 3 . . . . Assault 3 | . . . . . . . . . 2 . 1 . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Distress Signals 3 | . 1 . . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 152 | . 24 11 . 5 25 22 21 . 16 9 13 . 6 Peak Tracking Total 12 | . 6 3 . 3 6 4 5 . 5 4 12 . 3 Tactical Retreats 4 | . . . . . 1 1 1 . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Traps Triggered 12 | . 1 . . . . 5 5 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . . . Triggered 4 | . . . . . 2 . 1 . . . 1 . . Most Traps Carried 4 | . . 4 4 4 4 2 2 1 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Machines Disabled 18 | . 1 . . . 1 5 . . 6 . . 4 1 Max in Single Turn 1 | . 1 . . . 1 1 . . 1 . . 1 1 Garrison Access 1 | . . . . . . . . . 1 . . . . Garrison Relay 4 | . . . . . . 4 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Machines Accessed 28 | . 8 1 1 . 4 1 4 . 7 2 . . . Terminals 18 | . 6 1 . . 3 1 2 . 5 . . . . Fabricators 2 | . . . . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 61 | . 21 2 1 . 9 2 6 . 15 5 . . . Successful 30 | . 13 1 1 . 4 . 2 . 4 5 . . . Failed 30 | . 7 1 . . 5 2 4 . 11 . . . . Catastrophic 8 | . 1 . . . . 1 3 . 3 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 22 | . 9 . 1 . 6 . 1 . 5 . . . . Terminals 45 | . 19 2 . . 8 2 2 . 12 . . . . Fabricators 5 | . . . . . . . 3 . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Terminal Hacks 21 | . 10 1 1 . 2 . . . 2 5 . . . Record 4 | . . . . . . . . . . 4 . . . Part Schematic 2 | . 1 . . . . . . . 1 . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Locate Traps 5 | . 4 . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . Build 1 | . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . 1 . 1 . . . . Report Inventory 4 | . 2 . . . . . 1 . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 3 | . 1 . . . 1 . . . 1 . . . . Terminals 3 | . 1 . . . 1 . . . 1 . . . . Botnet 3 | . 1 . . . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . 1 . . . . Hacking Detections 20 | . 5 1 . . 3 1 4 . 6 . . . . Full Trace Events 2 | . . . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 134 | . . . . . . . 134 . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . 15 . . 6 . . . . Machine Destruction 17 | . . . . . . 15 . . 2 . . . . Programmers 4 | . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Total Allies 25 | . . 1 . 3 . . . 20 . . 1 . . Largest Group 20 | . . 1 . 3 . . . 20 19 7 6 1 1 Highest-Rated Group 540 | . . 31 . 40 . . . 540 526 211 176 20 20 Highest-Rated Ally 35 | . . 31 . 16 . . . 35 35 35 35 20 20 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 146 | . . . . 11 . . . . 104 21 10 . . Total Damage 7209 | . . . . 103 . . . . 5137 1371 598 . . Kills 60 | . . . . 2 . . . . 45 9 4 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Turns Passed 13726 | 210 1268 1152 527 329 1100 1498 2268 712 1004 598 797 1863 400 Spaces Moved 6146 | 94 606 493 264 130 357 514 668 326 570 359 412 1154 199 Core 42 | 1 . . . . . . 41 . . . . . . Treads 1818 | 93 452 . . . 176 514 347 212 24 . . . . Legs . | . . . . . . . . . . . . . . Wheels 4286 | . 154 493 264 130 181 . 280 114 546 359 412 1154 199 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 200 200 200 215 240 110 116 160 160 160 160 145 Average Speed 194 | 158 173 209 200 213 231 240 282 196 163 160 160 160 159 Slowest Speed 1700 | 160 215 215 200 215 560 240 1700 240 240 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 94 75 69 31 27 53 14 95 21 54 64 79 22 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . 2 . . . Known Exits Taken 5 | . . . . . 1 . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 17 | . . . . 1 . . . . . 10 2 4 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 63 | . . . . . 19 1 13 . 2 . 7 . 21 Melee . | . . . . . . . . . . . . . . Projectile 13 | . . . . . . . 2 . 2 . 7 . 2 AOE 50 | . . . . . 19 1 11 . . . . . 19 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Total 7128 | 121 714 566 264 166 504 640 900 381 609 377 475 1166 245 Wait 262 | . 17 36 . 23 34 17 113 . 11 1 4 . 6 Move 6134 | 93 605 492 263 129 357 512 668 325 569 358 411 1153 199 Hop . | . . . . . . . . . . . . . . Pick Up 103 | 4 19 8 1 1 15 12 13 13 3 4 3 5 2 Fast Attach 51 | 7 2 . . . 6 2 18 5 3 3 5 . . Attach 42 | . . 2 . . 14 8 4 1 . 1 3 . 9 Detach 2 | . 1 . . . . . . . . . 1 . . Swap 47 | . 6 2 . 2 6 10 4 2 2 4 5 . 4 Drop 69 | . 5 2 . 2 8 2 8 20 5 4 5 4 4 Fire 391 | 17 59 22 . 9 59 67 71 12 15 2 33 4 21 Melee 3 | . . . . . . . . 3 . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 7 | . . 2 . . 3 . 1 . 1 . . . . Escape Stasis 10 | . . . . . . 10 . . . . . . . Rewire 5 | . . . . . . . . . . . 5 . . Trap 2 | . . . . . 2 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 211 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 525 | -10/Materials | Central database locked down 581 | -10/Materials | Discovered new exit (range 16) 710 | -10/Materials | Discovered new exit (range 13) 1192 | -10/Materials | Discovered new exit (range 13) 1277 | -10/Materials | Discovered new exit (range 8) 1418 | -10/Materials | Discovered new exit (range 9) 1479 | -10/Materials | Entered Mines 1624 | -10/Mines | Discovered new exit (range 7) 1627 | -10/Mines | Received a Mining Laser from a helpful Derelict 1902 | -10/Mines | Found a hidden stash of uninstalled traps 1976 | -10/Mines | Discovered new exit (range 4) 2499 | -10/Mines | Learned 8 Materials zone layouts 2623 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2623 | -10/Mines | Discovered new exit (range 5) 2631 | -10/Mines | Entered Exiles 2683 | -10/Exiles | Met 8R-AWN 2717 | -10/Exiles | Met EX-HEX 2779 | -10/Exiles | Met EX-BIN 2803 | -10/Exiles | Aligned with FarCom system 2805 | -10/Exiles | Given EX-Vault access code 2851 | -10/Exiles | Opened EX-Vault 2867 | -10/Exiles | Found 0b10 Alert Chip 2910 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2966 | -10/Exiles | Met EX-DEC 3132 | -10/Exiles | Discovered new exit (range 14) 3158 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 3158 | -10/Exiles | Entered Mines 3162 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3447 | -9/Mines | Discovered new exit (range 10) 3487 | -9/Mines | Entered Materials 3487 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3488 | -8/Materials | Identified exit to Factory 3771 | -8/Materials | Build established: Skirmisher 3879 | -8/Materials | Garrison activated, responded to threat 3966 | -8/Materials | Lost 7 parts (2n1u4w) 4319 | -8/Materials | Build established: Scavenger-Skirmisher 4511 | -8/Materials | Lost 7 parts (1p1n2u3w) 4587 | -8/Materials | Identified exit to Garrison 4587 | -8/Materials | Entered Garrison 4803 | -8/Garrison | Triggered checkpoint 4837 | -8/Garrison | Garrison Relay disabled 4933 | -8/Garrison | Triggered checkpoint 5029 | -8/Garrison | Garrison Relay disabled 5083 | -8/Garrison | Discovered exit to Factory (range 10) 5161 | -8/Garrison | Triggered checkpoint 5317 | -8/Garrison | Lost 5 parts (2n1u2w) 5335 | -8/Garrison | Garrison Relay disabled 5609 | -8/Garrison | Triggered checkpoint 5647 | -8/Garrison | Triggered checkpoint 5790 | -8/Garrison | Discovered exit to Factory (range 10) 5811 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5890 | -8/Garrison | Garrison Relay disabled 6085 | -8/Garrison | Entered Factory 6085 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6583 | -7/Factory | Lost 3 parts (1n1u1w) 7181 | -7/Factory | System corruption reached 10% 7221 | -7/Factory | Cargo convoy interrupted 7228 | -7/Factory | Lost 7 parts (1p2n3u1w) 7857 | -7/Factory | Build established: Skirmisher 8258 | -7/Factory | Build established: Scavenger-Gunner 8353 | -7/Factory | Sucked down chute 8353 | -7/Factory | Entered Waste 8354 | -7/Waste | Joined by Warlord forces that had cleared the area 8503 | -7/Waste | Found Damper Plating 8657 | -7/Waste | Build established: Scavenger-Mutant 8747 | -7/Waste | Discovered new exit (range 12) 9065 | -7/Waste | Entered Factory 9065 | -7/Factory | Accompanied by 19 allies 9453 | -7/Factory | Build established: Hacker-Skirmisher 9553 | -7/Factory | Lost 3 allies 9777 | -7/Factory | Identified exit to Lower Caves 9865 | -7/Factory | First assault squad dispatched 9884 | -7/Factory | Lost 5 allies 10069 | -7/Factory | Entered Lower Caves 10069 | -7/Lower Caves | Accompanied by 7 allies 10236 | -7/Lower Caves | Met a Warlord Commander 10237 | -7/Lower Caves | Learned location of Warlord (-5) 10238 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10244 | -7/Lower Caves | Found Encrypted Comm Array 10252 | -7/Lower Caves | Learned location of Zion (-7) 10273 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10345 | -7/Lower Caves | Build established: Scavenger-Gunner 10490 | -7/Lower Caves | Learned Research emergency access door positions 10583 | -7/Lower Caves | Discovered new exit (range 15) 10606 | -7/Lower Caves | Identified exit to Lower Caves 10667 | -7/Lower Caves | Entered another Lower Caves area 10667 | -7/Lower Caves | Accompanied by 6 allies 10779 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10845 | -7/Lower Caves | Lost 6 allies 11395 | -7/Lower Caves | Discovered new exit (range 11) 11422 | -7/Lower Caves | Identified exit to Zion 11439 | -7/Lower Caves | Learned Factory trap positions 11464 | -7/Lower Caves | Entered Zion 11464 | -7/Zion | Accompanied by 1 ally 11522 | -7/Zion | System corruption cleaned by Quarantine Array 11678 | -7/Zion | Learned Factory non-interactive machine intel 12502 | -7/Zion | Given A8's code to call for help 12552 | -7/Zion | Rebuked by Imprinter 12753 | -7/Zion | Discovered new exit (range 3) 12753 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13325 | -7/Zion | Identified exit to Deep Caves 13327 | -7/Zion | Entered Deep Caves 13327 | -7/Deep Caves | Accompanied by 1 ally 13661 | -7/Deep Caves | Attacked by Z-Imprinter 13692 | -7/Deep Caves | Core integrity fell below 50% 13718 | -7/Deep Caves | Core integrity fell below 20% 13724 | -7/Deep Caves | Z-Facility disabled 13727 | -7/Deep Caves | Destroyed by ZG-Z4P(z) with Zionite Laser-S Last Messages --------------- 13716_ Overheating: Hvy. Beamcaster damaged (-44). 13717_ Imp. Cooling System destroyed. 13718_ Overheating: System interference. 13718_ Cld. Particle Cannon temporarily disabled. 13720_ Overheating: Matter decay (-21). 13721_ Overheating: Hvy. Beamcaster damaged (-14). 13722_ Overheating: Cld. Particle Cannon damaged (-25). 13722_ Overheating: Arm. Huge Wheel damaged (-55). 13722_ Overheating: Hvy. Beamcaster damaged (-4). 13722_ Cld. Particle Cannon destroyed. 13724_ Hvy. Beamcaster broken. 13724_ Overheating: Short circuit. 13724_ Z-Facility disabled. 13727_ Overheating: Energy bleed (-7). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????###############?????????????????? | | ??????????????#### ##??????####??????? | | ?????????????## #???? #??????? | | ????????????## #### #???#### | | ????????????# ##### | | ??????????? ] | | ??????????? | | ?????????? | | ?????????? I ! | | ?????????? @ =%! | | ????????????? """"" """"" | | ????????????????"""""""""""" | | ??????????????????"""""""""" | | ????????????????????"""""""" | | ?????????????????????"""" | | ????????????????????????"""" | | ?????????????????????????""" | | ??????????????????????????"" | | ???????????????????????????" | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? ??????? | | ???????????????????????????? ?????????? | | ?????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 900 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Energy Filter | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Overkill Signs Are For Wimps We Are Legion Challenges ------------ None Game ------ Seed BiometalControlCasing Manual? 0 Play Time 01:22:04 Cumulative 55.2 hours Start 2024.05.01 @ 10:36:02 End 2024.05.01 @ 12:11:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0db2264-ce7b-4e05-b17f-88443fd65008