Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 20:29:16 Player: Patryk Z Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (162) 810 Value Destroyed (5623) 5623 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (766) 766 TOTAL SCORE: 12099 Bonus ------- High Alert Combat Kills 108 Follower Combat Kills 658 Cogmind --------- Core Integrity 0/1150 Matter 146/300 Energy 5/100 System Corruption 15% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg > --- UTILITY (6) ------ Gravity Neutralizer Improved Signal Interpreter Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Improved Signal Interpreter Hardened Heavy Armor Plating Splice Drone Bay > --- WEAPON ----------- Autogun Minigun Minigun High-powered Shotgun Improved Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Light Nuclear Core Advanced Treads Advanced Cooling System Gravity Neutralizer Hardened Heavy Armor Plating Improved Medium Armor Plating Layered Heavy Armor Plating Hacking Suite Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Hunter] Improved System Restoration Module High-powered Shotgun Gauss Rifle KE Penetrator Remote Datajack [Rating: 71] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Slots Evolved 12 | . . 2 . 2 . 2 2 2 2 Power . | . . . . . . . . . . Propulsion 4 | . . . . 1 . 1 1 . 1 Utility 4 | . . . . 1 . 1 1 . 1 Weapon 4 | . . 2 . . . . . 2 . Parts Attached 192 | 8 2 18 3 28 29 55 3 17 29 Power 8 | 1 . 3 . . . 1 . . 3 Engine 6 | 1 . 3 . . . 1 . . 1 Core 2 | . . . . . . . . . 2 Reactor . | . . . . . . . . . . Propulsion 30 | 2 . 4 . 4 3 7 1 1 8 Treads 26 | . . 4 . 4 3 7 1 1 6 Leg 2 | . . . . . . . . . 2 Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 111 | 2 2 1 . 24 23 38 1 10 10 Device 65 | 1 1 . . 18 14 18 1 7 5 Storage 3 | 1 1 . . . . 1 . . . Processor 4 | . . 1 . 1 1 . . 1 . Hackware 1 | . . . . . . . . . 1 Protection 38 | . . . . 5 8 19 . 2 4 Artifact . | . . . . . . . . . . Weapon 43 | 3 . 10 3 . 3 9 1 6 8 Energy Gun 6 | 2 . 3 . . . . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 32 | 1 . 6 2 . 3 9 1 5 5 Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon 3 | . . . 1 . . . . . 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . 1 . . . . 1 Parts Lost 47 | . . 3 . . 1 9 . 1 33 Power 6 | . . 2 . . . . . . 4 Propulsion 12 | . . . . . . 1 . . 11 Utility 10 | . . . . . . 4 . . 6 Weapon 19 | . . 1 . . 1 4 . 1 12 Highest Loss Streak 29 | . . 2 . . 1 4 . 1 29 To Critical Strikes 2 | . . . . . . . . . 2 Average Slot Usage (%) 97 | . 100 98 100 97 99 98 92 95 81 Engine 8 | . 14 10 11 9 9 6 6 5 4 Treads 25 | . . 18 22 27 27 29 32 29 24 Wheel 1 | . 28 3 . . . . . . . Device 6 | . 14 4 . 6 7 6 13 10 4 Storage 8 | . 14 11 11 9 9 7 6 5 4 Processor 7 | . . 6 11 9 9 7 6 5 9 Protection 2 | . . . . . . 6 . 2 5 Energy Gun 1 | . 14 13 . . . . . . . Ballistic Gun 32 | . 14 30 42 36 35 29 26 34 26 Naked Turns . | . . . . . . . . . . Heaviest Build 137 | 14 29 40 40 48 48 117 105 130 137 Greatest Support 135 | 26 26 46 40 60 63 94 108 109 135 Greatest Overweight (x) 38 | . 1 1 . . . 1 . 1 38 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 25 Average Capacity 18 | 6 13 15 15 15 15 20 25 25 24 Most Carried 25 | 5 10 15 15 15 15 25 24 23 24 Average Carried 15 | 2 8 12 14 13 14 16 23 20 19 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 5 Final Carried 25 | 5 10 15 15 14 14 25 23 23 . Class Distribution -------------------- 42% | Scavenger-Skirmisher 18% | Scavenger-Gunner 11% | Skirmisher 8% | Executioner 6% | Scavenger-Executioner 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Executioner | -5/Factory Scavenger-Executioner | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Matter Collected 5869 | 286 . 710 264 826 647 1699 . 690 747 Remotely . | . . . . . . . . . . Salvage Created 6985 | 77 16 1402 400 947 721 1914 . 675 833 Parts 420 | 8 4 98 26 53 35 119 . 39 38 Haulers Intercepted 3 | . . 2 . . 1 . . . . Recyclers Shooed 11 | . . 3 . . 1 2 . 3 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Combat Hostiles Destroyed 115 | . . 26 13 17 9 32 . 8 10 Melee 1 | . . . . . . . . 1 . Guns 114 | . . 26 13 17 9 32 . 7 10 Classes Destroyed 15 | 2 1 5 . 3 . 2 . . 2 Worker 10 | . . . . 1 1 5 . 2 1 Builder 8 | . 1 2 . . 1 4 . . . Tunneler 2 | 1 . . 1 . . . . . . Hauler 3 | . . 2 . . 1 . . . . Recycler 8 | 1 . 1 . 2 1 1 . 1 1 Mechanic 5 | . . . . 1 1 . . 2 1 Operator 1 | . . . . 1 . . . . . Watcher 10 | . . 4 . . 2 4 . . . Swarmer 20 | . . 5 7 5 . 3 . . . Grunt 55 | . . 13 6 8 7 16 . . 5 Duelist 1 | . . . . . . 1 . . . Sentry 22 | . . 8 . 4 2 4 . 4 . Hunter 2 | . . . . . . . . . 2 Programmer 14 | . . . . . . 8 . 4 2 Heavy 1 | . . . . . . . . . 1 Best Kill Streak 8 | 1 1 4 3 4 5 8 . 3 5 Combat Bots Only 4 | . . 4 3 3 3 3 . 2 4 Max Kills in Single Turn 2 | 1 1 2 2 1 2 2 . 1 2 Gunslinging 1 | . . 1 1 . . . . . 1 Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Hostile Shots Fired 951 | . . 89 29 42 21 287 . 44 439 Missed 258 | . . 24 6 9 4 72 . 6 137 Damage Taken 11833 | . . 801 213 473 270 2814 . 858 6404 Core 1672 | . . 107 51 12 13 314 . 25 1150 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 105 | . . 8 . . 97 . . . . Core Remaining (%) 86 | 100 100 . 60 . 95 55 100 97 . Volleys Fired 346 | 2 1 72 40 46 25 96 . 21 43 Largest 6 | 2 2 4 4 4 4 4 . 6 6 Hottest 167 | 60 60 140 100 92 92 101 . 143 167 Shots Fired 1297 | 4 2 273 94 184 95 375 . 105 165 Gun 1271 | 4 2 271 72 184 95 375 . 105 163 Cannon . | . . . . . . . . . . Launcher 2 | . . 2 . . . . . . . Special 24 | . . . 22 . . . . . 2 Kinetic 1166 | 2 1 169 72 184 95 375 . 105 163 Thermal 110 | 2 1 85 22 . . . . . . Explosive 2 | . . 2 . . . . . . . Electromagnetic 17 | . . 17 . . . . . . . Robot Hit Streak 22 | 3 4 11 12 19 15 22 . 12 12 Robot Miss Streak 9 | . . 4 8 9 2 4 . 3 3 Penetration Max 1 | . . . . . . 1 . . 1 Secondary Targets 12 | . . 2 1 . . 1 . . 8 Max Gunslinging Chain 1 | . . 1 1 . . 1 . . 1 Shots Hit Robots 808 | 3 1 160 34 111 63 233 . 83 120 Core Hits 334 | 2 1 62 19 44 32 96 . 31 47 Critical Kills 4 | . . 1 . . . . . 2 1 Critical Parts Destroyed 3 | . . . . . 1 1 . . 1 Critical Strikes 7 | . . 1 . . 1 1 . 2 2 Destroy 7 | . . 1 . . 1 1 . 2 2 Melee Attacks 4 | . . . . . . . . 4 . Impact . | . . . . . . . . . . Slashing 4 | . . . . . . . . 4 . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13649 | 37 10 1872 503 1722 957 4066 . 1900 2582 Guns 13398 | 37 10 1872 503 1722 957 4066 . 1666 2565 Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 173 | . . . . . . . . 173 . Ramming 78 | . . . . . . . . 61 17 Kinetic 12601 | 15 . 1107 503 1722 957 4066 . 1666 2565 Thermal 631 | 22 10 599 . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 166 | . . 166 . . . . . . . Impact . | . . . . . . . . . . Slashing 173 | . . . . . . . . 173 . Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . . . . 2 . 3 15 Average Corruption 2 | . . . . . . 1 . 2 6 Corruption Purged 7 | . . . . . . . . 5 2 Corruption Blocked . | . . . . . . . . . . Effects 30 | . . . . . . 4 . 15 11 Message Errors 7 | . . . . . . . . 5 2 Matter Fused 6 | . . . . . . 1 . 3 2 Heat Flow Errors 5 | . . . . . . 2 . 2 1 Energy Discharges 3 | . . . . . . . . 3 . Data Loss (minor) 3 | . . . . . . . . 1 2 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . 1 . . . Alerts 1 | . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 46 | . . . . . . . . 46 . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 46 | . . . . . . . . 46 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 10 | . . . . . . . . 8 2 Targets Rammed 12 | . . . . . . . . 10 2 Kicked . | . . . . . . . . . . Crushed 2 | . . . . . . . . 2 . Highest Temperature 453 | . . 453 63 78 142 404 . 167 210 Average Temperature 81 | . . 88 24 21 45 114 . 79 79 Received Heat Transfer 2507 | . . 273 66 216 108 723 . 90 1031 Effects 6 | . . 2 . . . 4 . . . Energy Bleed 2 | . . 1 . . . 1 . . . Interference 3 | . . . . . . 3 . . . Damage (minor) 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 1425 | 50 25 1350 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Peak Influence 530 | 10 33 309 273 292 330 530 254 137 203 Initial 254 | . 6 . 53 3 122 100 254 123 47 Average 139 | 3 23 132 89 130 191 173 254 76 58 Maximum Alert Level 2 | . . 1 1 1 1 2 1 . 1 Low Security (%) 71 | 100 100 78 82 67 42 70 . 100 95 Level 1 24 | . . 21 17 32 57 14 100 . 4 Level 2 4 | . . . . . . 14 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 33 | . 2 5 1 2 3 14 . 2 4 Investigation 9 | . 1 3 1 . 2 2 . . . Extermination 10 | . . . . . . 6 . 2 2 Reinforcement 10 | . 1 2 . 2 1 2 . . 2 Assault . | . . . . . . . . . . Garrison 4 | . . . . . . 4 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Distress Signals 7 | . . 2 . 2 . 2 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 176 | . . 37 14 29 23 41 . 9 23 Peak Tracking Total 7 | . 1 5 4 5 4 3 . 2 7 Tactical Retreats 9 | . . . 2 6 1 . . . . Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Traps Triggered 5 | . 1 2 . . . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Machines Disabled 11 | . . 2 1 . 1 3 . . 4 Max in Single Turn 1 | . . 1 1 . 1 1 . . 1 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Machines Accessed 52 | . 5 9 2 3 16 8 4 3 2 Terminals 33 | . 4 6 1 3 13 4 2 . . Fabricators 4 | . . . . . . 2 . 1 1 Repair Stations 3 | . . 1 . . 1 . . 1 . Recycling Units 3 | . 1 . . . 1 1 . . . Scanalyzers 6 | . . 2 . . . 1 1 1 1 Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 139 | . 12 37 4 11 39 18 5 7 6 Successful 69 | . 7 20 1 2 19 13 2 4 1 Failed 70 | . 5 17 3 9 20 5 3 3 5 Catastrophic 20 | . 2 6 1 4 3 . 1 2 1 Database Lockouts . | . . . . . . . . . . Manual 56 | . 8 15 3 10 17 1 2 . . Terminals 85 | . 10 19 3 11 29 10 3 . . Fabricators 8 | . . . . . . 5 . 2 1 Repair Stations 8 | . . 3 . . 3 . . 2 . Recycling Units 7 | . 2 . . . 3 2 . . . Scanalyzers 25 | . . 15 . . . 1 1 3 5 Garrison Access 5 | . . . . . 4 . 1 . . Terminal Hacks 33 | . 5 4 1 2 12 8 1 . . Record 3 | . . . . . . 3 . . . Part Schematic 3 | . 2 . . . 1 . . . . Robot Analysis 2 | . 1 . . 1 . . . . . Open Door 7 | . . . 1 . 6 . . . . Branch Access Points 1 | . 1 . . . . . . . . Fabricator Index 3 | . 1 . . . 1 1 . . . Alert Level 8 | . . 2 . 1 2 2 1 . . Unreport Threat 3 | . . 2 . . 1 . . . . Locate Traps 1 | . . . . . . 1 . . . Registered Components 1 | . . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks 6 | . . . . . . 5 . 1 . Load Schematic 4 | . . . . . . 3 . 1 . Build 2 | . . . . . . 2 . . . Repair Station Hacks 5 | . . 2 . . 2 . . 1 . Scan Component 3 | . . 1 . . 1 . . 1 . Repair 2 | . . 1 . . 1 . . . . Recycling Unit Hacks 5 | . 2 . . . 3 . . . . Report Inventory 3 | . 1 . . . 2 . . . . Retrieve Components 2 | . 1 . . . 1 . . . . Scanalyzer 18 | . . 14 . . . . 1 2 1 Insert Component 10 | . . 7 . . . . 1 1 1 Analyze 8 | . . 7 . . . . . 1 . Garrison Access Hacks 2 | . . . . . 2 . . . . Seal Access 1 | . . . . . 1 . . . . Coupler Status 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 43 | . 3 8 1 3 12 8 3 3 2 Full Trace Events 6 | . . 1 1 . 2 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . 2 6 . . 1 . . 1 . Parts Built 1 | . . . . . . 1 . . . Authchips . | . . . . . . . . . . Time 113 | . . . . . . 113 . . . Total Part Build Rating 1 | . . . . . . 1 . . . Parts Repaired 2 | . . 1 . . 1 . . . . Time 76 | . . 44 . . 32 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 12 | . 3 . . . 9 . . . . Parts Scanalyzed 8 | . . 6 . . . . . 1 1 Part Schematics Acquired 7 | . . 6 . . . . . 1 . Parts Damaged 1 | . . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . 3 . . . Programmers 3 | . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Total Allies 11 | . . . . 1 10 . . . . Largest Group 10 | . . . . . 10 2 . . . Highest-Rated Group 173 | . . . . . 173 31 . . . Highest-Rated Ally 29 | . . . . . 29 16 . . . Total Orders 15 | . . . . 5 8 . . . 2 ROAM 1 | . . . . . 1 . . . . FOLLOW 2 | . . . . . 2 . . . . GUARD 1 | . . . . . 1 . . . . EXPLORE 7 | . . . . 3 2 . . . 2 RETURN 4 | . . . . 2 2 . . . . Ally Attacks 170 | . . . . 11 148 7 . . 4 Total Damage 2060 | . . . . 43 1952 48 . . 17 Kills 22 | . . . . 2 20 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Robot Analysis Total 2 | . 1 . . 1 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches 21 | . . . . 13 2 . . . 6 Drone Recoveries 16 | . . . . 12 2 . . . 2 Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Turns Passed 15475 | 70 478 1642 1595 1594 2778 4461 347 1869 641 Spaces Moved 5896 | 47 433 693 811 454 1072 1338 228 582 238 Core 7 | 1 . . . . . . . . 6 Treads 5324 | . . 608 811 454 1072 1338 228 582 231 Legs 1 | . . . . . . . . . 1 Wheels 564 | 46 433 85 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 105 160 160 160 162 150 153 50 Average Speed 171 | 91 100 153 160 160 160 202 150 230 179 Slowest Speed 1950 | 100 105 240 160 160 160 242 150 233 1950 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 3 43 72 101 32 89 33 7 11 11 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug 12 | . . . 12 . . . . . . Terrain Destroyed 38 | . . 20 16 . . 1 . . 1 Melee . | . . . . . . . . . . Projectile 18 | . . . 16 . . 1 . . 1 AOE 20 | . . 20 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Total 10465 | 65 473 1105 1004 1229 2087 2864 233 1046 359 Wait 3815 | 4 29 275 140 665 932 1334 3 396 37 Move 5887 | 46 432 692 810 453 1071 1337 227 581 238 Hop . | . . . . . . . . . . Pick Up 85 | 5 6 25 5 7 5 25 . 4 3 Fast Attach 34 | 7 1 9 . . 3 5 . 4 5 Attach 106 | . . 3 2 24 20 19 2 13 23 Detach 58 | . 1 . . 22 18 6 . 10 1 Swap 54 | 1 1 6 1 4 6 31 1 . 3 Drop 63 | . 2 23 5 8 7 11 . 3 4 Fire 346 | 2 1 72 40 46 25 96 . 21 43 Melee 4 | . . . . . . . . 4 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 12 | . . . . . . . . 10 2 Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 15) 549 | -10/Materials | Entered another Materials area 549 | -9/Materials | Evolved 2 slots: Weapon x2 845 | -9/Materials | Build established: Skirmisher 1075 | -9/Materials | Discovered new exit (range 16) 1195 | -9/Materials | Identified exit to Materials 1550 | -9/Materials | Build established: Scavenger-Gunner 1643 | -9/Materials | Discovered exit to Materials (range 16) 1801 | -9/Materials | Repaired Broken Hvy. Assault Rifle 2169 | -9/Materials | Discovered new exit (range 10) 2187 | -9/Materials | Identified exit to Mines 2191 | -9/Materials | Entered Mines 2192 | -9/Mines | Learned location of Storage (-8) 2516 | -9/Mines | Discovered exit to Materials (range 11) 2671 | -9/Mines | Discovered exit to Materials (range 12) 2822 | -9/Mines | Found the Drone Emporium 2834 | -9/Mines | Found Prototype Device 2858 | -9/Mines | Learned 2 Materials zone layouts 3786 | -9/Mines | Entered Materials 3786 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3787 | -8/Materials | Identified exit to Factory 4087 | -8/Materials | Build established: Scavenger-Skirmisher 4330 | -8/Materials | Identified Splice Drone Bay 5354 | -8/Materials | Discovered new exit (range 16) 5376 | -8/Materials | Identified exit to Storage 5380 | -8/Materials | Entered Storage 6228 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6376 | -8/Storage | Repaired Autogun 6511 | -8/Storage | Build established: Commander-Skirmisher 6674 | -8/Storage | Lost 5 allies 6935 | -8/Storage | Build established: Scavenger-Skirmisher 7334 | -8/Storage | Discovered exit to Factory (range 15) 8158 | -8/Storage | Entered Factory 8158 | -7/Factory | Accompanied by 2 allies 8158 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9888 | -7/Factory | Fabricated Huge Storage Unit? 11976 | -7/Factory | Garrison activated, responded to threat 12055 | -7/Factory | Lost 3 parts (1u2w) 12132 | -7/Factory | Lost 4 parts (1n2u1w) 12435 | -7/Factory | Build established: Skirmisher 12531 | -7/Factory | Garrison activated, responded to threat 12571 | -7/Factory | Discovered new exit (range 15) 12603 | -7/Factory | Identified exit to Factory 12619 | -7/Factory | Entered another Factory area 12619 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12957 | -6/Factory | Discovered new exit (range 3) 12960 | -6/Factory | Identified exit to Factory 12966 | -6/Factory | Entered another Factory area 12966 | -5/Factory | Evolved 2 slots: Weapon x2 13254 | -5/Factory | Build established: Executioner 14735 | -5/Factory | Discovered new exit (range 9) 14754 | -5/Factory | Identified exit to Factory 14835 | -5/Factory | Entered another Factory area 14835 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14997 | -4/Factory | Build established: Scavenger-Executioner 15188 | -4/Factory | Lost 4 parts (2n1u1w) 15386 | -4/Factory | System corruption reached 10% 15446 | -4/Factory | Core integrity fell below 50% 15464 | -4/Factory | Core integrity fell below 20% 15476 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 15462_ Flexi-carbon Leg destroyed. 15463_ K-01 Serf collects debris. 15463_ Slug penetrates G-67 Veteran. 15463_ G-67 Veteran suffers critical hit (Destroy). 15465_ Acquired Plasma Rifle. 15467_ K-01 Serf collects debris. 15467_ Dropped Huge Storage Unit. 15467_ Med. Treads destroyed. 15467_ Critical hit (Burn: +50). 15469_ Plasma Rifle destroyed. 15471_ Acquired Imp. Treads. 15471_ K-01 Serf collects debris. 15472_ Imp. Treads destroyed. 15472_ Acquired 12 matter. 15473_ Acquired 8 matter. 15473_ A-15 Conveyor destroyed. 15474_ Adv. Cooling System destroyed. 15474_ K-01 Serf collects debris. 15474_ Penetrated by Slug. 15475_ Acquired Flexi-carbon Leg. 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" | | "" # ^ # #???# #???????????# T %=[" | | "" # # #???# #???????????# " [%" | | # ###########???# #???????????# %" | | ####+## ##########????# #???????????######"" # | | # #????# #????????????????##### | | # #????# #????????????????????? | | # !/ #????# #????????????????????? | | # !| #????# ?????????????????????? | | # #?????????????????????????????? | | # """ !#?????????????????????????????? | | + """ #?????????????????????????????? | | # """ +?????????????????????????????? | | # #?????????????????????????????? | | ## #######?????????????????????????????? | | ########+#####???????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 1200 Evasion (%) 50 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Imp. Treads | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Huge Storage Unit | -8/Storage | Hacked Hrd. Heavy Armor Plating | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Hey, That's Mine! Challenges ------------ None Game ------ Seed TargetingFusionAxe Manual? 0 Play Time 03:16:20 Cumulative 23.9 hours Start 2024.04.09 @ 16:56:18 End 2024.04.09 @ 20:29:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 20 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 923b5a15-ab69-4431-9d8b-079b164dd715