Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.13 @ 22:07:39 Player: sentrybuster Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (193) 965 Value Destroyed (8647) 8647 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (6181) 6181 TOTAL SCORE: 24993 Bonus ------- Pacifist 200 High Alert Combat Kills 1856 Follower Combat Kills 432 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1496 Met Warlord at Research 2000 Friendly Fire -1103 Cogmind --------- Core Integrity 0/1600 Matter 233/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Weapon Cycler Layered Heavy Armor Plating Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Cooled Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Compact Battery Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Launcher Guidance Computer Launcher Loader Reaction Control System Improved Light Armor Plating Layered Heavy Armor Plating Improved Remote Shield > --- WEAPON ----------- Improved Proton Missile Launcher Plasma Sword > --- INVENTORY -------- Antigrav Array Advanced Weapon Cycler Heavy Neutron Cannon Improved Proton Missile Launcher Heavy Shock Bomb Launcher Heavy Missile Launcher Advanced Remote Datajack Vortex Lance [Rating: 156] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Cooled Antigrav System Treads Light Treads Hover Unit Cooled Antigrav System Flight Unit Biomechanical Wings Utility Medium Storage Unit Device Launcher Loader Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Light Armor Plating Weapon Heavy Missile Launcher Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Plasma Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . . . . . . 2 . . . . 2 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 1 1 . . . . . . . . . . . 1 1 . . Utility 12 | . . 2 1 1 . . . . . . . 2 . . . . 1 1 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 162 | 6 . 14 30 12 5 . 9 6 1 . 4 17 1 3 6 1 11 11 17 8 Power 12 | 1 . 1 3 2 . . 2 . . . 1 . . 1 1 . . . . . Engine 5 | 1 . . 1 . . . 2 . . . 1 . . . . . . . . . Core 6 | . . 1 2 2 . . . . . . . . . 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . . . . . Propulsion 33 | 2 . 2 9 1 . . 3 1 . . 2 2 . . 2 . 2 1 4 2 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 30 | . . 2 9 1 . . 2 1 . . 2 2 . . 2 . 2 1 4 2 Flight 1 | . . . . . . . 1 . . . . . . . . . . . . . Utility 58 | 1 . 7 10 2 4 . 1 2 1 . 1 5 . . 3 1 5 9 4 2 Device 27 | . . 3 4 . 3 . . 2 1 . 1 1 . . 1 . 2 6 2 1 Storage 5 | 1 . . 1 . . . . . . . . 1 . . . . . 1 1 . Processor 8 | . . 2 1 1 . . . . . . . 1 . . 1 . . 1 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 18 | . . 2 4 1 1 . 1 . . . . 2 . . 1 1 3 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 . 4 8 7 1 . 3 3 . . . 10 1 2 . . 4 1 9 4 Energy Gun 8 | . . 4 1 2 1 . . . . . . . . . . . . . . . Energy Cannon 8 | . . . . 3 . . . 2 . . . 2 . . . . . . 1 . Ballistic Gun 8 | 2 . . 3 . . . 1 . . . . . . . . . . . 2 . Ballistic Cannon 2 | . . . 1 . . . . . . . . . . . . . . . 1 . Launcher 22 | . . . 3 1 . . 2 . . . . 6 1 1 . . 1 1 2 4 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 8 | . . . . 1 . . . . . . . 2 . 1 . . 3 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 3 1 . . 2 . . . . 1 . . 4 . 1 2 2 . Parts Lost 51 | . . 1 13 10 . . 4 . 1 . . 1 . 1 2 . . . 2 16 Power 7 | . . . 3 2 . . . . . . . . . 1 . . . . . 1 Propulsion 18 | . . . 6 2 . . 2 . . . . . . . 1 . . . . 7 Utility 19 | . . 1 2 3 . . 2 . 1 . . 1 . . 1 . . . 2 6 Weapon 7 | . . . 2 3 . . . . . . . . . . . . . . . 2 Highest Loss Streak 13 | . . 1 10 5 . . 3 . 1 . . 1 . 1 2 . . . 1 13 Average Slot Usage (%) 81 | . 85 95 94 79 64 66 70 69 72 73 76 86 88 87 84 75 76 83 80 66 Engine 3 | . 14 1 1 . . . 5 6 6 6 8 11 11 9 1 . . . . . Core 2 | . . 9 6 6 6 6 2 . . . . . . 1 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . 3 5 5 4 4 3 Treads 1 | . 28 6 . . . . . . . . . . . . . . . . . . Hover 20 | . . 15 25 20 13 13 13 17 20 20 21 23 23 23 23 17 22 26 26 19 Device 9 | . . 9 9 5 10 13 12 10 15 20 20 9 5 5 5 5 9 8 11 16 Storage 8 | . 14 11 9 7 6 6 6 6 6 6 6 10 11 11 11 11 10 9 6 6 Processor 9 | . . 8 9 11 13 13 13 7 6 6 6 9 11 11 11 11 10 10 10 9 Protection 9 | . . 9 17 13 6 6 5 6 3 . . 7 11 11 10 10 10 11 11 5 Energy Gun 1 | . . 7 5 1 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . 1 6 6 6 5 6 6 6 3 . . . . . . . . Ballistic Gun 2 | . 28 14 5 . . . . . . . . . . . . . . . 1 . Launcher 4 | . . . 3 4 . . 2 6 6 6 6 6 10 10 11 11 5 4 2 2 Naked Turns 80 | . . . . . . . . . . . . . . . . . . . . 80 Heaviest Build 127 | 13 13 17 28 29 27 24 49 50 51 51 58 72 70 70 83 78 78 104 106 127 Greatest Support 134 | 40 40 40 33 30 24 24 60 52 52 52 73 77 77 77 85 57 87 123 123 134 Greatest Overweight (x) 2 | . . . 2 1 1 . 1 1 . . . . . . 1 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 12 | 6 6 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 Average Capacity 8 | 5 6 6 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 12 10 Most Carried 12 | 4 4 6 8 8 8 8 8 8 7 6 7 8 8 8 8 8 8 12 12 11 Average Carried 7 | 2 4 5 5 7 7 8 7 6 6 6 6 7 7 7 7 7 7 10 11 9 Final Capacity 12 | 6 6 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 12 4 Final Carried 12 | 4 4 6 7 8 8 8 8 7 6 6 6 8 8 8 8 7 8 12 12 4 Class Distribution -------------------- 79% | Mutant 10% | Sprinter 5% | Scavenger-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Scout | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Sprinter | -3/Research Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 4122 | 186 . 324 338 275 97 163 142 186 64 . 67 534 134 323 143 58 104 319 489 176 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 8692 | . . 395 536 742 97 . 673 190 126 . 22 878 480 793 794 29 128 838 549 1422 Parts 328 | . . 22 49 19 . . 19 11 3 . . 25 13 25 24 3 7 35 26 47 Haulers Intercepted 11 | . . 2 1 . 1 . 1 . . . . 1 . . . . 1 2 1 1 Recyclers Shooed 4 | . . . 2 1 . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 8 1 . 3 . 3 2 2 2 . . . . Prevented 44 | . . . . . . . . . . . . . 8 13 23 . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 142 | . . 7 16 13 . . 9 7 4 . 1 13 11 12 15 1 3 7 8 15 Melee 9 | . . . . 6 . . . . . . . . . . . . . . 1 2 Guns 12 | . . 5 6 1 . . . . . . . . . . . . . . . . Cannons 7 | . . . 2 . . . 2 1 . . . 2 . . . . . . . . AOE 88 | . . 2 8 6 . . 7 6 4 . 1 8 9 9 10 1 3 3 7 4 Classes Destroyed 17 | . . 5 7 1 . . 1 1 . . . . . 1 1 . . . . . Worker 12 | . . . 1 4 . . 2 . . . . . . . . . . 1 3 1 Builder 4 | . . . 1 . . . . . . . . . . . . . . 1 1 1 Tunneler 2 | . . 1 . . . . . . . . . . . . . . . 1 . . Hauler 11 | . . 2 1 . 1 . 1 . . . . 1 . . . . 1 2 1 1 Recycler 3 | . . . . 1 . . 1 . . . . 1 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . Mechanic 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Operator 4 | . . . 1 . . . 2 . . . . 1 . . . . . . . . Watcher 9 | . . 1 2 . . . . . . . . 2 . . . . . 1 2 1 Swarmer 27 | . . 3 6 . . . . 6 . . . . 5 . . . 3 3 . 1 Saboteur 2 | . . . . . . . . . . . . . . . 2 . . . . . Grunt 74 | . . 4 7 11 . . 8 . 4 . 1 5 5 5 13 . . . . 11 Brawler 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Duelist 4 | . . . 1 1 . . . . . . . 1 . . . . . . . 1 Sentry 12 | . . . 1 . . . 1 . . . . 2 1 1 . . . 4 2 . Hunter 5 | . . . 1 1 . . . . . . . . . . . . . . 2 1 Programmer 12 | . . . . . . . . 1 . . . 4 . 2 . 1 . . 4 . Thug 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 . Savage 1 | . . . . . . . 1 . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . 3 . . . . . . Best Kill Streak 15 | . . 3 4 8 1 . 10 3 4 . 1 9 4 4 15 1 3 3 5 5 Combat Bots Only 15 | . . 3 4 4 . . 7 3 4 . 1 7 4 4 15 1 3 3 3 5 Max Kills in Single Turn 7 | . . 1 2 3 1 . 7 2 2 . 1 2 3 2 4 1 3 1 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 2 2 . . 2 2 2 . 1 2 3 2 4 1 3 1 1 1 Melee 1 | . . . . 1 . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Damage Taken 8422 | . . 250 1272 1070 39 . 297 159 149 . . 491 159 206 253 19 12 396 648 3002 Core 2543 | . . 39 382 243 19 . 21 28 31 . . 38 . . 19 . 12 24 43 1644 Absorbed by Shields 58 | . . . . . . . . . . . . . . . . . . . . 58 Core Remaining (%) 86 | 100 100 90 30 65 . . . . . . 88 . . . . 94 98 98 97 . Volleys Fired 399 | . 2 36 72 26 8 . 46 8 5 . 5 35 16 36 14 2 3 24 34 27 Largest 2 | . 2 2 2 2 2 . 2 2 1 . 1 2 1 1 1 1 1 1 1 1 Hottest 143 | . 40 60 81 110 143 . 119 119 39 . 39 129 46 46 46 39 46 46 50 46 Shots Fired 487 | . 4 72 105 35 11 . 52 9 5 . 5 37 13 35 14 2 3 24 34 27 Gun 183 | . 4 72 75 19 3 . 1 . . . . . . . . . . . 9 . Cannon 87 | . . . 19 7 8 . 45 1 . . . 7 . . . . . . . . Launcher 212 | . . . 11 9 . . 6 8 5 . 5 30 13 35 14 2 3 24 20 27 Special 5 | . . . . . . . . . . . . . . . . . . . 5 . Kinetic 116 | . 4 40 61 1 . . 1 . . . . . . . . . . . 9 . Thermal 80 | . . . . 16 11 . 45 1 . . . 7 . . . . . . . . Explosive 97 | . . . 11 9 . . 6 8 5 . 5 15 4 9 . 2 2 . 16 5 Electromagnetic 189 | . . 32 33 9 . . . . . . . 15 9 26 14 . 1 24 4 22 Robot Hit Streak 27 | . . 5 8 7 5 . 11 2 1 . . 12 9 10 7 1 . 9 20 27 Robot Miss Streak 7 | . 4 7 5 3 1 . 2 2 1 . . 1 1 1 1 1 . 1 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 326 | . . 34 51 28 8 . 38 4 3 . . 27 9 19 8 1 2 26 46 22 Core Hits 360 | . . 15 36 26 4 . 33 9 11 . 5 33 20 25 28 3 5 16 42 49 Critical Hits 7 | . . 1 . . . . 1 . . . . . . . . . . 2 3 . Critical Kills 2 | . . . . . . . . . . . . . . . . . . 1 1 . Critical Parts Destroyed 5 | . . 1 . . . . 1 . . . . . . . . . . 1 2 . Melee Attacks 82 | . . . . 15 . . . 1 . . . 2 . 6 . . 9 12 21 16 Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . Slashing 81 | . . . . 15 . . . . . . . 2 . 6 . . 9 12 21 16 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . 3 . . . . . . . . . . . . 1 6 3 . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25761 | . . 605 1856 2257 209 . 2611 748 608 . 225 2845 1156 1789 2148 92 658 1868 3168 2918 Guns 1490 | . . 476 571 147 51 . 25 . . . . . . . . . . . 220 . Cannons 1636 | . . . 274 54 158 . 819 30 . . . 301 . . . . . . . . Explosions 19141 | . . 129 1011 1442 . . 1754 583 608 . 225 2544 1156 1661 2148 92 459 815 1768 2746 Melee 3474 | . . . . 614 . . . 135 . . . . . 128 . . 199 1053 1180 165 Ramming 20 | . . . . . . . 13 . . . . . . . . . . . . 7 Kinetic 950 | . . 192 513 . . . 25 . . . . . . . . . . . 220 . Thermal 5328 | . . 129 . 714 209 . 1950 30 . . . 946 118 . 701 . 459 72 . . Explosive 9078 | . . . 1011 806 . . 623 583 608 . 225 1410 460 478 . 92 . . 1681 1101 Electromagnetic 6911 | . . 284 332 123 . . . . . . . 489 578 1183 1447 . . 743 87 1645 Impact 135 | . . . . . . . . 135 . . . . . . . . . . . . Slashing 3339 | . . . . 614 . . . . . . . . . 128 . . 199 1053 1180 165 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . 2 . . . 1 1 1 1 5 5 5 5 . . . 1 7 Average Corruption 2 | . . . . 2 . . . 1 1 1 1 3 5 5 5 . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 32 | . . . . 6 . . . 1 1 . 1 1 9 11 1 . . . 1 . Message Errors 6 | . . . . 2 . . . 1 . . 1 . 1 . 1 . . . . . Matter Fused 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Heat Flow Errors 6 | . . . . 1 . . . . . . . . 1 4 . . . . . . Energy Discharges 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Data Loss (minor) 8 | . . . . . . . . . 1 . . . 3 3 . . . . 1 . Targeting Errors 4 | . . . . 2 . . . . . . . . 1 1 . . . . . . Weapon Failures 4 | . . . . . . . . . . . . . 3 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1732 | . . . 39 159 3 . 232 129 18 . . 305 95 56 60 . 157 331 102 46 Projectiles 171 | . . . 35 . 3 . 90 . . . . 43 . . . . . . . . Explosions 1020 | . . . 4 94 . . 142 9 18 . . 262 95 56 60 . 157 29 48 46 Melee 541 | . . . . 65 . . . 120 . . . . . . . . . 302 54 . Knockbacks 3 | . . . 3 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . 3 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 406 | . . . 154 53 . . 40 27 63 . . . . 16 13 . . 10 . 30 Shots 13 | . . . 3 2 . . 1 1 1 . . . . 1 1 . . 1 . 2 Rammed 3 | . . . . . . . 1 . . . . . . . . . . . . 2 Targets Rammed 3 | . . . . . . . 1 . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 463 | . . 114 281 278 206 . 176 46 59 . 26 212 211 292 171 30 24 145 463 30 Average Temperature 68 | . . 29 31 113 88 . 48 20 32 . 14 56 72 109 101 17 16 49 91 9 Received Heat Transfer 1270 | . . 105 189 429 18 . 111 . 48 . . 27 27 36 39 . . 36 90 115 Effects 7 | . . . . 2 . . . . . . . . . . . . . . 5 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . 2 . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 27 | . . . . . . . . . . . . 3 2 3 5 . . 4 . 10 Combat Hostiles 26 | . . . . . . . . . . . . 3 2 3 5 . . 4 . 9 Parts Fried 59 | . . 2 1 . . . . . . . . 4 2 12 9 . . 8 . 21 Impact Corruptions 5 | . . . . . . . . 5 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 4 . . . . . . . 1 . . . . . Heat Transferred 4995 | . . 100 . 559 411 . 2350 50 . . . 475 100 . 600 . 350 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . 3 . 1 . . . . . . . . 1 1 7 . . 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 1195 | . 22 185 471 654 506 177 899 . . . . 886 . . . . 393 539 904 1195 Initial 420 | . . 9 78 214 319 177 123 . . . . 38 . . . . 18 206 303 420 Average 356 | . 17 83 245 417 389 177 303 . . . . 370 . . . . 223 383 696 799 Maximum Alert Level 4 | . . . 2 2 2 . 3 . . . . 3 . . . . 1 2 3 4 Low Security (%) 35 | 100 100 100 25 . . 100 39 . . . . 47 . . . . 45 . . . Level 1 29 | . . . 73 44 62 . 28 . . . . 7 . . . . 54 61 14 . Level 2 20 | . . . 1 55 37 . 30 . . . . 25 . . . . . 38 17 38 Level 3 13 | . . . . . . . 1 . . . . 19 . . . . . . 67 55 Level 4 . | . . . . . . . . . . . . . . . . . . . . 6 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 . 2 5 3 . 6 . . . . 6 . . . . 4 . 2 4 Investigation 5 | . . . 1 . 1 . 1 . . . . 1 . . . . 1 . . . Extermination 3 | . . . . . . . 1 . . . . . . . . . 1 . . 1 Reinforcement 14 | . 1 . 1 3 . . 4 . . . . 3 . . . . . . 2 . Assault 7 | . . . . 2 1 . . . . . . 2 . . . . . . . 2 Garrison 4 | . . . . . 1 . . . . . . . . . . . 2 . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 1 . . . . 1 . . . . . . . . Haulers Reinforced 5 | . . . . 1 . . 1 . . . . 2 . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 19 | . . 1 3 2 . . . . . . . 1 . . . . 1 2 8 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 247 | . 2 16 31 29 2 . 22 7 4 . 1 19 11 14 22 1 3 7 16 40 Peak Tracking Total 15 | . 2 3 4 8 2 . 4 3 4 . 1 4 4 4 12 1 3 4 5 15 Tactical Retreats 30 | . . 2 3 7 1 . . . . . . 1 1 3 . . 1 2 3 6 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 10 | . . . . 1 1 . . . . . . 2 . . 2 . . 2 1 1 Indirectly 6 | . . . . . . . . . . . . 2 . . 2 . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . 2 . . . . . Triggered 11 | . . . . . . . . . 1 . . 1 . . 9 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 51 | . . 2 . 6 1 . 13 . . . . 12 . . 1 . 11 1 . 4 Max in Single Turn 11 | . . 2 . 4 1 . 9 . . . . 5 . . 1 . 11 1 . 1 Garrison Access 4 | . . . . . 1 . . . . . . 1 . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 50 | . 5 3 6 3 2 . 4 . . 4 . 5 3 2 5 . 2 3 1 2 Terminals 25 | . 5 3 5 2 . . 2 . . . . 3 . . . . 2 2 . 1 Fabricators 3 | . . . . . 1 . 2 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 2 | . . . . 1 . . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . 1 . . . . . . 1 1 Total Hacks 151 | . 24 10 18 5 6 . 7 . . 27 . 13 7 7 8 . 4 9 1 5 Successful 95 | . 13 7 9 4 . . 1 . . 27 . 5 7 7 8 . . 5 1 1 Failed 56 | . 11 3 9 1 6 . 6 . . . . 8 . . . . 4 4 . 4 Catastrophic 7 | . . 1 . . 2 . . . . . . 2 . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 60 | . 12 7 15 4 . . 3 . . . . 9 . . 1 . 3 6 . . Terminals 80 | . 24 10 15 4 . . 5 . . . . 8 . . . . 4 7 . 3 Fabricators 4 | . . . . . 2 . 2 . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 2 . . Recycling Units 4 | . . . . 1 . . . . . . . 3 . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 4 . . . . . . 2 . . . . . . 1 2 Terminal Hacks 69 | . 9 3 4 . . . . . . 27 . 1 7 7 8 . . 2 . 1 Record 29 | . . . . . . . . . . 11 . . 5 6 7 . . . . . Part Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . 2 1 1 . . . . . Alert Level 4 | . . 1 1 . . . . . . . . . . . . . . 1 . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 3 | . 2 . . . . . . . . . . 1 . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 7 | . 4 2 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . 1 . . . . . . . 1 . . . . . . . . Retrieve Components 2 | . . . . 1 . . . . . . . 1 . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 19 | . 4 4 3 3 . . 1 . . . . 3 . . . . . 1 . . Terminals 17 | . 4 4 3 3 . . 1 . . . . 1 . . . . . 1 . . Track 9 | . 3 2 1 . . . 1 . . . . 1 . . . . . 1 . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . Botnet 3 | . 1 1 1 . . . . . . . . . . . . . . . . . Detonate 2 | . . . . 2 . . . . . . . . . . . . . . . . Operators 2 | . . 1 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . . . . . Monitor 1 | . . . . . . . . . . . . 1 . . . . . . . . Recyclers 1 | . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 5 3 6 2 2 . 3 . . . . 4 . . . . 2 3 . 2 Full Trace Events 7 | . 2 . 1 . 1 . 1 . . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 1 . . . . . . 7 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . . Time 23 | . . . . . . . . . . . . . . . . . . 23 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . . . 5 . Non-combat 1 | . . . . . . . . . . . . . . . . . . . 1 . Combat 4 | . . . . . . . . . . . . . . . . . . . 4 . Robot Hacks Applied 5 | . . . . . . . . . . . . . . . . . . . 5 . parse_system 5 | . . . . . . . . . . . . . . . . . . . 5 . Relay Couplers Released 8 | . . . . . 2 . . . . . . . . . . . . . 5 1 Machine Destruction 4 | . . . . . 2 . . . . . . . . . . . . . 1 1 Programmers 4 | . . . . . . . . . . . . . . . . . . . 4 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total Allies 25 | . . . . 1 . 20 . . . . 1 . . . . . . . 3 . Largest Group 20 | . . . . 1 . 20 20 2 . . 1 1 . . . . . . 3 . Highest-Rated Group 713 | . . . . 10 . 713 713 66 . . 94 94 . . . . . . 138 . Highest-Rated Ally 94 | . . . . 10 . 50 50 33 . . 94 94 . . . . . . 46 . Total Orders 1 | . . . . 1 . . . . . . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 92 | . . . . . . . 68 . . . 4 9 . . . . . . 11 . Total Damage 3089 | . . . . . . . 2366 . . . 57 348 . . . . . . 318 . Kills 15 | . . . . . . . 11 . . . 1 2 . . . . . . 1 . Allies Corrupted 3 | . . . . . . . 2 . . . . 1 . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . 1 . . 1 . 3 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 7251 | 74 172 668 690 543 127 118 510 252 175 38 293 539 258 442 374 344 283 388 493 470 Spaces Moved 10654 | 40 97 679 721 794 202 88 619 441 352 79 418 782 500 706 805 236 571 816 904 804 Core 156 | 2 . . . . . . . . . . . . . . . . . . . 154 Treads 232 | 38 97 97 . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 10266 | . . 582 721 794 202 88 619 441 352 79 418 782 500 706 805 236 571 816 904 650 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 56 42 45 46 46 43 48 48 48 45 45 45 45 30 92 34 31 31 30 Average Speed 48 | 154 160 70 55 46 48 46 55 50 48 48 48 46 45 45 42 92 40 31 31 38 Slowest Speed 170 | 160 160 160 170 111 106 46 106 106 48 48 52 52 45 45 100 92 92 34 35 110 Overloaded Moves 106 | . . . . . . . . . . . . . . . 14 . . . . 92 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 24 29 51 14 10 72 20 66 62 69 64 23 71 76 90 39 21 25 26 29 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . . 1 . . . 2 . 1 . . . . Known Exits Taken 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . 1 . . Scrap Searched 11 | . . . . . . . . 4 . . . . 3 3 . 1 . . . . Spaces Dug 76 | . . . 6 10 . . . . . . . 1 . . . . 37 2 1 19 Terrain Destroyed 959 | . . 5 116 90 . . 62 88 70 . 71 111 60 34 15 27 58 10 108 34 Melee 22 | . . . . . . . . . . . . 1 . . . . 6 2 1 12 Projectile 7 | . . . 4 2 . . . . . . . . . . . . . . 1 . AOE 930 | . . 5 112 88 . . 62 88 70 . 71 110 60 34 15 27 52 8 106 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total 12301 | 49 110 794 900 903 220 164 737 467 357 78 505 938 532 818 841 362 607 924 1063 932 Wait 845 | . 12 40 62 45 1 77 35 6 . . 79 88 14 63 2 124 . 46 77 74 Move 10635 | 39 96 678 720 793 202 87 618 440 351 78 417 781 499 705 804 235 570 815 903 804 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 68 | 4 . 11 7 6 1 . 12 2 . . . 7 1 3 3 . 4 6 1 . Fast Attach 81 | 6 . 8 11 7 3 . 5 1 . . 1 5 . . 6 . 6 8 13 1 Attach 33 | . . . 9 2 2 . 4 3 1 . 1 1 . 1 . 1 4 1 . 3 Detach 18 | . . 1 3 1 . . 3 2 . . . 1 . . 1 . 4 1 . 1 Swap 49 | . . 6 11 3 . . . 2 . . 2 11 1 2 . . 1 2 4 4 Drop 85 | . . 14 5 5 3 . 13 1 . . . 7 1 2 9 . 6 9 10 . Fire 399 | . 2 36 72 26 8 . 46 8 5 . 5 35 16 36 14 2 3 24 34 27 Melee 82 | . . . . 15 . . . 1 . . . 2 . 6 . . 9 12 21 16 Ram 3 | . . . . . . . 1 . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . 2 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp / Arm) -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 3 exits: *Acc x2 / [*Qua]) -1/Access History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 21) 131 | -10/Materials | Discovered new exit (range 13) 247 | -10/Materials | Entered another Materials area 247 | -9/Materials | Evolved 2 slots: Utility x2 304 | -9/Materials | Build established: Mutant 626 | -9/Materials | Discovered new exit (range 14) 915 | -9/Materials | Entered another Materials area 915 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1002 | -8/Materials | Discovered new exit (range 5) 1187 | -8/Materials | Discovered new exit (range 10) 1338 | -8/Materials | Core integrity fell below 50% 1390 | -8/Materials | Lost 10 parts (2p4n2u2w) 1596 | -8/Materials | Discovered new exit (range 8) 1605 | -8/Materials | Entered Factory 1605 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1966 | -7/Factory | Lost 4 parts (1p1n2w) 2005 | -7/Factory | First assault squad dispatched 2082 | -7/Factory | Lost 5 parts (1p1n2u1w) 2120 | -7/Factory | Discovered new exit (range 16) 2148 | -7/Factory | Entered another Factory area 2148 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2166 | -6/Factory | Found Launcher Loader 2189 | -6/Factory | Garrison activated, responded to threat 2275 | -6/Factory | Sucked down chute 2275 | -6/Factory | Entered Waste 2276 | -6/Waste | Joined by Warlord forces that had cleared the area 2312 | -6/Waste | Discovered new exit (range 10) 2393 | -6/Waste | Entered Factory 2393 | -6/Factory | Accompanied by 20 allies 2644 | -6/Factory | Lost 3 parts (2n1u) 2804 | -6/Factory | Spotted B-75 Beast 2883 | -6/Factory | Discovered new exit (range 15) 2903 | -6/Factory | Entered Lower Caves 2903 | -6/Lower Caves | Accompanied by 2 allies 2916 | -6/Lower Caves | Destroyed 7 combat bots 3076 | -6/Lower Caves | Learned Factory stockpile data 3126 | -6/Lower Caves | Encountered a Warlord checkpoint 3147 | -6/Lower Caves | Discovered new exit (range 6) 3155 | -6/Lower Caves | Entered another Lower Caves area 3160 | -6/Lower Caves | Discovered new exit (range 14) 3217 | -6/Lower Caves | Encountered a Warlord checkpoint 3272 | -6/Lower Caves | Discovered new exit (range 15) 3330 | -6/Lower Caves | Entered Data Miner 3330 | -6/Data Miner | Discovered new exit (range 6) 3340 | -6/Data Miner | Met Data Miner 3348 | -6/Data Miner | Learned location of Section 7 (-2) 3348 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3357 | -6/Data Miner | Received God Mode back door access code from Data Miner 3368 | -6/Data Miner | Entered Proximity Caves 3452 | -5/Proximity Caves | Spotted B-75 Beast 3475 | -5/Proximity Caves | Escorted by Enhanced Grunt 3635 | -5/Proximity Caves | Discovered new exit (range 7) 3637 | -5/Proximity Caves | Learned Factory trap positions 3661 | -5/Proximity Caves | Entered Factory 3661 | -5/Factory | Accompanied by 1 ally 3661 | -5/Factory | Evolved 2 slots: Utility x2 3662 | -5/Factory | Loaded intel: 81 trap records 3715 | -5/Factory | Build established: Scout 3961 | -5/Factory | First assault squad dispatched 4058 | -5/Factory | Build established: Mutant 4098 | -5/Factory | Spotted B-75 Beast 4116 | -5/Factory | Destroyed 7 combat bots 4193 | -5/Factory | Discovered new exit (range 15) 4200 | -5/Factory | Entered Upper Caves 4252 | -5/Upper Caves | Learned Factory stockpile data 4253 | -5/Upper Caves | Learned Factory stockpile data 4318 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4378 | -5/Upper Caves | Learned 12 Factory zone layouts 4435 | -5/Upper Caves | Learned Factory trap positions 4435 | -5/Upper Caves | Learned Armory trap positions 4435 | -5/Upper Caves | Learned Extension stockpile data 4455 | -5/Upper Caves | Discovered new exit (range 7) 4458 | -5/Upper Caves | Entered another Upper Caves area 4472 | -5/Upper Caves | Learned location of Armory (-4) 4472 | -5/Upper Caves | Learned Factory trap positions 4472 | -5/Upper Caves | Learned Research stockpile data 4472 | -5/Upper Caves | Learned Armory stockpile data 4534 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4590 | -5/Upper Caves | Learned Factory stockpile data 4738 | -5/Upper Caves | Ambushed by wild Derelicts 4864 | -5/Upper Caves | Discovered new exit (range 15) 4900 | -5/Upper Caves | Entered Warlord 4930 | -5/Warlord | System corruption cleaned by Quarantine Array 5039 | -5/Warlord | Met Warlord 5043 | -5/Warlord | Opened Warlord's prototype stash 5046 | -5/Warlord | Found Prototype Reactor 5046 | -5/Warlord | Identified Vortex Chain Reactor 5058 | -5/Warlord | Found Prototype Processor 5058 | -5/Warlord | Identified Exp. Core Analyzer 5061 | -5/Warlord | Found Prototype Device 5061 | -5/Warlord | Identified Thermal Barrier 5064 | -5/Warlord | Warlord's base attacked by MAIN.C 5105 | -5/Warlord | Learned Research emergency access door positions 5105 | -5/Warlord | Learned Quarantine emergency access door positions 5105 | -5/Warlord | Learned Armory scanalyzer intel 5105 | -5/Warlord | Learned Research terminal intel 5149 | -5/Warlord | Found Prototype Piercing Weapon 5264 | -5/Warlord | Discovered new exit (range 14) 5274 | -5/Warlord | Entered Proximity Caves 5291 | -4/Proximity Caves | Destroyed 15 combat bots 5490 | -4/Proximity Caves | Discovered new exit (range 5) 5583 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5618 | -4/Proximity Caves | Entered Factory 5618 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5619 | -4/Factory | Identified exit to Upper Caves 5620 | -4/Factory | Identified exit to Research 5620 | -4/Factory | Identified exit to Armory 5621 | -4/Factory | Loaded intel: 80 trap records 5704 | -4/Factory | Incoming investigation squad redirected 5720 | -4/Factory | Spotted B-86 Titan 5747 | -4/Factory | Garrison activated, responded to threat 5901 | -4/Factory | Entered Research 5901 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5904 | -3/Research | Loaded intel: 17 terminal locations 6178 | -3/Research | Repaired Broken Launcher Loader 6236 | -3/Research | Discovered new exit (range 12) 6248 | -3/Research | Found Prototype Device 6248 | -3/Research | Identified Exp. Thermal Defense Suite 6281 | -3/Research | Discovered new exit (range 5) 6289 | -3/Research | Entered another Research area 6289 | -2/Research | Warlord forces began assault on 0b10 6289 | -2/Research | Evolved 2 slots: Utility x2 6290 | -2/Research | Identified exit to Access 6291 | -2/Research | Build established: Sprinter 6308 | -2/Research | Allied Derelicts emerged from ambush trap array 6352 | -2/Research | P-80 Master assimilated allied UM-FGI(g) 6399 | -2/Research | Research machine network offline 6406 | -2/Research | Discovered new exit (range 8) 6427 | -2/Research | Spotted B-90 Cyclops 6562 | -2/Research | Discovered exit to Access (range 15) 6611 | -2/Research | Met up with Warlord 6638 | -2/Research | Borebot progress halted 6780 | -2/Research | Warlord destroyed during the assault 6782 | -2/Research | Entered Access 6782 | -1/Access | Evolved 2 slots: Utility x2 6841 | -1/Access | Garrison activated, responded to threat 6865 | -1/Access | Incoming assault squad redirected 6930 | -1/Access | Incoming assault squad redirected 7032 | -1/Access | First assault squad dispatched 7073 | -1/Access | Spotted B-99 Colossus 7109 | -1/Access | Lost 3 parts (1n2u) 7172 | -1/Access | Released all parts (7) 7199 | -1/Access | Lost 13 parts (1p6n4u2w) 7205 | -1/Access | Core integrity fell below 50% 7247 | -1/Access | Spotted B-99 Colossus 7248 | -1/Access | Spotted B-99 Colossus 7249 | -1/Access | Core integrity fell below 20% 7252 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 07204_ C-30 ARC bursts open, deploying its payload. 07204_ H-88 Terminator unfolds itself. 07204_ Penetrated by Slug. 07210_ Slug penetrates Wall. 07210_ Slug penetrates Door. 07212_ Slug penetrates Wall. 07213_ P-80 Master resets K-01 Serf, system corruption cleaned. 07215_ Slug penetrates Wall. 07215_ Penetrated by Slug. 07215_ Slug penetrates Wall. 07241_ Wave Collapse Detector explodes. 07241_ T-07 Excavator destroyed. 07242_ Terminal disabled. 07246_ Wave Collapse Detector explodes. 07248_ Knocked back. 07248_ Slug penetrates Wall. 07248_ Knocked back. 07248_ Penetrated by Slug. 07251_ K-01 Serf collects debris. 07251_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # ######?????????# ! #????????????????? | | # ########### #????????????????? | | # / #????????????????? | | # ########### ! #????????????????? | | #######/##########?##############????????????????? | | ????# = #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# " #???????????????????????????????? | | ????# """" #???????????????????????????????? | | ????# """"" #???????????????????????????????? | | ????# """"" #???????????????????????????????? | | ##### """" #???????????????????????????????? | | + " !#???????????????????????????????? | | ##### #???????????????????????????????? | | #???# #???????????????????????????????? | | #???# #???????????????????????????????? | | #???# #???????????????????????????????? | | ############+#########???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | ! = #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #??????????? ????????????? | | k######+##; BB "??????????? | | R @ "??????????? | | "??????????? | | "??????????? | | "??????????? | | # #"" # ##+########## BB "??????????? | | ?#""T""## #????????? BB "??????????? | | ??# """ ## #?????????? "??????????? | | ????######## #????????????####??????????? | | ??????????? / " #??????????????????????????? | | ???????????### """ #??????????????????????????? | | ?????????????# """ #??????????????????????????? | | ?????????????# " #??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????? #??????????????????????????? | | ??????????????#??######??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 57 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 310 Armor Coverage 600 Resistance: TH 30 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 71 Melee Accuracy 8 Launcher Accuracy 30 Core Analysis 15 Recoil Reduction 2 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Reappropriation Challenges ------------ None Game ------ Seed ShockTargetingWings Manual? 0 Play Time 01:48:18 Cumulative 215.8 hours Start 2021.05.12 @ 22:04:12 End 2021.05.13 @ 22:07:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 313 Adventurer 0 Explorer 4 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 82 Achievement% 55 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85d75454-7ac6-47f1-9e8c-5aff7660bcf6