Cogmind - Beta 11 --- EXPLORER MODE // 2022.04.10 @ 13:52:43 Player: Grimbling Result: Destroyed by M Guard with Ragnarok Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (92) 460 Value Destroyed (2586) 2586 Prototype IDs (86) 1720 Alien Tech Used (3) 600 Bonus (6845) 6845 TOTAL SCORE: 22511 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 189 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Met Warlord at Command 2000 Friendly Fire -255 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 481/485 System Corruption 11% Temperature Cool (8) Movement Flying (31) Location -1/Command Parts ------- > --- POWER (6) -------- Neutrino Core Light Particle Reactor Light Quantum Reactor > --- PROPULSION (9) --- Combat Linear Gravjet Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY (9) ------ Advanced Heat Sink Advanced Heat Sink Improved Melee Analysis Suite Advanced Target Analyzer Improved Focal Shield EM Disruption Field > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- Advanced VSS Leg Combat Linear Gravjet Field Propulsion Array Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Cooled Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Coolant Network Advanced Gravity Neutralizer Enhanced Optical Array 0b10 Decoder Chip [Skirmisher] Advanced Transmission Jammer Advanced ECM Suite Reaction Control System > --- WEAPON ----------- Force Lance Plasma Lance > --- INVENTORY -------- Antigrav System Antigrav System Antigrav System Advanced Heat Sink [Rating: 189] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Hover Unit Treads Armored Medium Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Field Propulsion Array Utility Enhanced Optical Array Device Experimental Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Protection Experimental Propulsion Shielding Weapon Phasing Sabre Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Improved KE Penetrator Launcher Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Phasing Sabre Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 19 | . 1 . 2 . . . 2 2 . 2 . . . . . 2 . . . . 2 . . . . 2 2 2 . Power 5 | . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . 1 1 . . Propulsion 7 | . 1 . 2 . . . 1 1 . . . . . . . . . . . . 1 . . . . . . 1 . Utility 7 | . . . . . . . . 1 . 1 . . . . . 2 . . . . . . . . . 1 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 313 | 7 6 2 9 2 2 . 14 10 2 13 . . 6 53 12 36 2 . 3 . 17 . . 9 1 25 25 20 37 Power 68 | 1 . . 1 . . . 4 . . 4 . . . 8 4 8 . . 1 . 5 . . 4 . 6 8 6 8 Engine 12 | 1 . . 1 . . . 3 . . 2 . . . 3 . . . . . . . . . . . 1 1 . . Core 26 | . . . . . . . 1 . . 2 . . . 2 2 7 . . 1 . 4 . . 1 . 3 1 1 1 Reactor 30 | . . . . . . . . . . . . . . 3 2 1 . . . . 1 . . 3 . 2 6 5 7 Propulsion 111 | 2 3 1 5 . . . 4 8 . 4 . . 3 20 5 12 . . . . 10 . . . . 10 3 10 11 Treads 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Leg 12 | 2 3 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 78 | . . . 5 . . . 4 8 . 4 . . 3 17 . 5 . . . . 7 . . . . 10 3 10 2 Flight 20 | . . . . . . . . . . . . . . 2 4 7 . . . . 3 . . . . . . . 4 Utility 92 | 2 . 1 . 2 2 . 4 2 1 4 . . 2 14 3 8 2 . . . 2 . . 5 1 9 12 3 13 Device 55 | . . 1 . 1 1 . 4 1 1 1 . . 2 7 2 4 1 . . . . . . 3 1 5 8 3 9 Storage 5 | 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . 1 . . . Processor 11 | 1 . . . . . . . . . 1 . . . . . 2 1 . . . 1 . . . . . 1 . 4 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 21 | . . . . 1 1 . . 1 . 2 . . . 6 1 2 . . . . . . . 1 . 3 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 3 . 3 . . . 2 . 1 1 . . 1 11 . 8 . . 2 . . . . . . . 2 1 5 Energy Gun 24 | 2 3 . 3 . . . 2 . 1 1 . . . 9 . 2 . . . . . . . . . . . . 1 Energy Cannon 5 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . 2 Ballistic Gun 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . 1 1 1 1 . 1 . . 4 . . 1 9 . 5 1 . . . 1 . . 5 . 3 9 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Lost 83 | . . . . . . . 1 . . 2 . . 6 28 2 1 1 . . . . . . . 1 3 5 25 8 Power 16 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . 1 2 7 1 Propulsion 37 | . . . . . . . 1 . . 2 . . 4 15 2 . . . . . . . . . . . 1 11 1 Utility 21 | . . . . . . . . . . . . . 2 3 . . 1 . . . . . . . 1 2 1 5 6 Weapon 9 | . . . . . . . . . . . . . . 5 . 1 . . . . . . . . . . 1 2 . Highest Loss Streak 24 | . . . . . . . 1 . . 1 . . 6 21 2 1 1 . . . . . . . 1 1 2 24 3 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Average Slot Usage (%) 85 | . 98 100 100 100 100 100 98 100 100 94 93 93 89 72 67 89 90 94 94 94 92 95 95 94 92 93 94 76 42 Engine 5 | . 12 12 10 10 10 10 13 7 7 7 6 6 6 4 5 . . . . . . . . . . 1 3 . . Core 5 | . . . . . . . 2 7 7 10 12 12 12 5 1 11 11 11 11 11 13 15 15 15 15 8 8 4 . Reactor 3 | . . . . . . . . . . . . . . 2 . 4 5 5 5 5 5 5 5 5 5 8 11 13 6 Leg 6 | . 36 37 7 . . . . . . . . . . 1 6 . . . . . . . . . . . . . . Hover 21 | . . . 42 50 50 50 48 50 50 38 37 37 35 23 10 1 . . . . 20 30 30 30 30 35 32 28 2 Flight 4 | . . . . . . . . . . . . . . . 7 30 33 33 33 33 13 5 5 5 5 . . . 9 Device 11 | . . 9 10 5 . . 7 7 12 12 12 12 10 9 11 13 16 16 16 16 15 15 15 14 12 14 17 17 11 Storage 4 | . 12 12 10 10 10 10 8 7 7 6 6 6 6 3 . . . . . . . . . . . . . . . Processor 7 | . 12 2 . . . . . . . 2 6 6 6 6 6 14 13 16 16 16 14 15 15 15 15 10 8 6 5 Protection 1 | . . . . 5 9 10 . 7 1 3 . . . 2 5 2 . . . . . . . . . 3 2 . . Energy Gun 8 | . 24 25 20 20 20 20 16 14 14 12 12 12 10 8 . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 6 11 10 10 10 10 10 9 6 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 18 20 21 24 26 26 26 42 32 37 60 56 56 59 53 22 38 30 30 41 41 53 48 48 48 48 67 96 98 60 Greatest Support 138 | 20 30 30 30 30 30 30 39 60 60 65 63 63 67 85 24 41 41 41 41 41 55 51 51 61 61 91 112 124 138 Greatest Overweight (x) 3 | 3 . . . . . . 1 . . 1 . . 1 1 1 1 . . . . 1 . . . . 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 8 5 5 5 5 5 5 5 5 Average Capacity 7 | 9 10 10 10 10 10 10 10 10 10 10 10 10 10 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 6 5 5 5 5 5 5 5 5 Average Carried 6 | 3 9 9 9 9 9 10 9 9 9 9 9 10 9 7 4 4 5 5 5 5 4 5 5 4 4 4 4 3 3 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 5 10 10 10 10 10 10 10 10 10 9 10 10 8 4 5 5 5 5 5 5 5 5 5 5 4 5 4 1 4 Class Distribution -------------------- 34% | Hacker-Mutant 24% | Generator-Mutant 22% | Generator-Sprinter 9% | Scavenger-Mutant 9% | Scavenger-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Generator-Mutant | -6/Factory Generator-Mutant | -6/Lower Caves Generator-Mutant | -6/Lower Caves Generator-Mutant | -6/Zion Generator-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Warlord Generator-Sprinter | -4/Proximity Caves Generator-Mutant | -4/Factory Generator-Mutant | -4/Upper Caves Generator-Mutant | -4/Upper Caves Generator-Sprinter | -4/Zhirov Generator-Sprinter | -3/Proximity Caves Generator-Sprinter | -3/Research Generator-Sprinter | -2/Research Generator-Sprinter | -1/Access Generator-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 3208 | 233 97 20 90 . . . 175 90 30 110 18 . 30 430 147 247 145 7 30 . 178 . . . 105 235 260 146 385 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3837 | . 379 226 362 . . . 482 . 43 207 . . 20 641 86 261 . . . . 154 . . . 106 475 317 78 . Parts 219 | . 27 15 24 . . . 15 . 7 7 . . 5 33 6 11 . . . . 5 . . . 7 35 16 6 . Haulers Intercepted 7 | . 1 . 3 . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 64 | . 7 4 5 . . . 8 . 2 5 . . 1 16 3 5 . . . . . . . . 3 2 3 . . Melee 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 3 . . Guns 45 | . 6 4 5 . . . 8 . 2 5 . . 1 13 . 1 . . . . . . . . . . . . . Cannons 5 | . . . . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . AOE 4 | . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . Classes Destroyed 15 | . 5 1 3 . . . 1 . 1 1 . . . 3 . . . . . . . . . . . . . . . Worker 4 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . 1 . Builder 6 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Hauler 7 | . 1 . 3 . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . Recycler 4 | . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Operator 4 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . Watcher 13 | . 3 . 2 . . . 2 . . . . . . . . . . . . . . . . . . 3 3 . . Swarmer 25 | . 4 2 2 . . . 2 . . 2 . . . . 3 4 . . . . . . . . 3 . 3 . . Cutter 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Grunt 12 | . 3 2 1 . . . 5 . . 1 . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . 2 . . . Z-Technician 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Assembled 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 8 | . 5 2 2 . . . 5 . 1 2 . . 1 8 3 4 . . . . 2 . . . 3 2 3 2 . Combat Bots Only 5 | . 3 2 1 . . . 5 . 1 2 . . 1 5 3 4 . . . . . . . . 3 2 3 . . Max Kills in Single Turn 2 | . 1 2 1 . . . 1 . 1 1 . . 1 2 1 2 . . . . 1 . . . 1 1 1 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Damage Taken 9532 | . 106 72 135 . . . 261 . 90 470 . 75 608 1919 100 66 11 . 129 . 19 . 83 . 240 464 682 2536 1466 Core 2524 | . 11 16 . . . . 37 . 11 32 . . 82 461 9 . . . . . . . . . 39 90 100 956 680 Absorbed by Shields 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 85 | . . . . . . . . . . . . . . . . . . . . . . . . . . 85 . . . Core Remaining (%) 88 | 100 . 89 . . . 100 93 . 98 . . . . . 31 . . . . 100 . . . . 90 93 93 . . Volleys Fired 201 | . 23 17 26 . . . 34 . 5 18 . . 2 52 6 16 . . . . . . . . . . . . 2 Largest 2 | . 2 2 2 . . . 2 . 2 2 . . 2 2 1 2 . . . . . . . . . . . . 2 Hottest 130 | . 115 115 130 . . . 112 . 112 117 . . 97 121 63 123 . . . . . . . . . . . . 114 Shots Fired 368 | . 44 34 51 . . . 68 . 10 36 . . 4 91 6 21 . . . . . . . . . . . . 3 Gun 336 | . 44 34 51 . . . 68 . 10 36 . . 2 80 . 10 . . . . . . . . . . . . 1 Cannon 28 | . . . . . . . . . . . . . . 10 6 11 . . . . . . . . . . . . 1 Launcher 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Thermal 316 | . 44 34 51 . . . 68 . 10 36 . . 2 60 . 9 . . . . . . . . . . . . 2 Explosive 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . Electromagnetic 31 | . . . . . . . . . . . . . . 15 6 9 . . . . . . . . . . . . 1 Phasic 15 | . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . Robot Hit Streak 35 | . 9 20 10 . . . 35 . 8 21 . . 5 23 13 17 . . . . . . . . . . . . 7 Robot Miss Streak 3 | . 2 3 3 . . . 2 . 1 2 . . . 2 . 1 . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 327 | . 34 26 37 . . . 53 . 7 28 . . 3 71 6 19 . . . . 3 . 2 . 5 20 8 4 1 Core Hits 142 | . 15 9 13 . . . 22 . 4 11 . . 4 32 3 8 . . . . 2 . . . 3 9 6 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Critical Strikes 34 | . 7 1 6 . . . 9 . . 3 . . . 4 1 1 . . . . . . . . . 1 . 1 . Burn 30 | . 7 1 6 . . . 9 . . 3 . . . 4 . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 67 | . . . . . . . . . . . . . . . . . 2 . . . 4 . 2 . 7 22 10 15 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 42 | . . . . . . . . . . . . . . . . . . . . . 4 . 2 . 7 22 7 . . Piercing 25 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 15 5 Sneak Attacks 11 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 1 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . Damage Inflicted 8589 | . 439 361 550 . . . 898 . 117 572 . . 119 1834 135 663 . . . . 198 . 84 . 248 1270 619 432 50 Guns 4639 | . 439 361 550 . . . 898 . 117 572 . . 40 1508 . 154 . . . . . . . . . . . . . Cannons 602 | . . . . . . . . . . . . . . 110 135 316 . . . . . . . . . . . . 41 Explosions 474 | . . . . . . . . . . . . . 65 216 . 193 . . . . . . . . . . . . . Melee 2851 | . . . . . . . . . . . . . . . . . . . . . 198 . 84 . 248 1270 619 432 . Ramming 23 | . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . 9 Kinetic 31 | . . . . . . . . . . . . . . . . 31 . . . . . . . . . . . . . Thermal 4489 | . 439 361 550 . . . 898 . 117 572 . . 40 1046 . 466 . . . . . . . . . . . . . Explosive 281 | . . . . . . . . . . . . . 65 216 . . . . . . . . . . . . . . . Electromagnetic 485 | . . . . . . . . . . . . . . 143 135 166 . . . . . . . . . . . . 41 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2249 | . . . . . . . . . . . . . . . . . . . . . 198 . 84 . 248 1270 449 . . Piercing 602 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 170 432 . Phasic 429 | . . . . . . . . . . . . . . 429 . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . 1 1 1 1 1 2 2 2 2 2 1 . . . . . . 1 4 11 Average Corruption 2 | . . . . . . . . . . 1 1 1 1 1 1 1 2 2 1 1 . . . . . . 1 1 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 27 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . 19 . . Effects 56 | . . . . . . . . . . 3 1 . 1 5 6 1 3 . . 1 . . . . . . . 1 34 Message Errors 13 | . . . . . . . . . . 1 . . . 3 2 1 1 . . . . . . . . . . . 5 Matter Fused 11 | . . . . . . . . . . 1 . . . . 1 . 1 . . 1 . . . . . . . . 7 Heat Flow Errors 8 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 5 Energy Discharges 11 | . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . 7 Data Loss (minor) 9 | . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . 6 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 601 | . . . . . . . . . . . . . . . . 51 . . . . 1 . . . 8 333 50 158 . Projectiles 18 | . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . Explosions 33 | . . . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . Melee 550 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 8 333 50 158 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . 4 Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Targets Rammed 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 390 | . 199 294 342 1 1 1 308 . . 345 . 5 156 390 . 306 177 21 160 184 50 . 2 . . 66 . 100 267 Average Temperature 78 | . 67 100 147 1 1 1 121 . . 141 . 5 72 144 . 43 34 5 48 91 25 . 2 . . 8 . 56 94 Received Heat Transfer 1598 | . 66 57 45 . . . 207 . . 105 . 12 219 557 . . 9 . 66 . 12 . 42 . 9 57 63 27 45 Effects 10 | . . . 4 . . . 2 . . . . . . 2 . 2 . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Energy Bleed 6 | . . . 2 . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 26 | . 4 2 4 . . . 7 . . 3 . . . 5 . 1 . . . . . . . . . . . . . Heat Transferred 11225 | . 1753 1036 1813 . . . 2627 . 215 1258 . . 18 2109 . 396 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Peak Influence 683 | . 168 121 476 130 . . 225 43 77 183 . . . . . 123 . . . . 84 . . . . 271 360 683 488 Initial 163 | . . 6 . 130 . . . 33 22 30 . . . . . 24 . . . . 14 . . . . 46 . 163 105 Average 109 | . 36 45 277 130 . . 70 36 48 56 . . . . . 61 . . . . 43 . . . . 120 92 293 192 Maximum Alert Level 2 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . 1 1 2 2 Low Security (%) 82 | 100 100 100 29 100 . 100 89 100 100 100 . . . . . 100 . . . . 100 . . . . 69 93 39 67 Level 1 11 | . . . 38 . . . 10 . . . . . . . . . . . . . . . . . . 30 6 38 15 Level 2 5 | . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . 21 17 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . 2 . . . 2 . 2 2 . . . . . 3 . . . . 2 . . . . 3 1 3 11 Investigation 15 | . 1 . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 1 1 8 Extermination 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . 3 Reinforcement 10 | . . . 2 . . . 2 . 2 . . . . . . 2 . . . . . . . . . . . 2 . Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 17 | . 2 . . . . . 6 . . . . . . . . 1 . . . . 1 . . . . . 5 . 2 Communications Jammed 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 37 8 . Distress Signals 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 28 4 . Times Spotted 319 | . 14 5 21 . . . 15 . 7 10 . 1 22 29 3 7 4 . 15 2 5 7 3 . 5 21 35 36 52 Peak Tracking Total 19 | . 3 2 5 . . . 6 . 2 4 . 1 19 12 3 3 3 . 12 2 3 5 1 . 3 4 12 17 14 Tactical Retreats 59 | . . 1 1 . . . 2 . 1 3 . . 1 5 . 1 1 . 1 1 1 2 3 . 2 7 8 8 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 18 | . 2 . . . . . . . 4 2 . . . . . . . . . . 1 . . . . 4 . 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . 1 . . . . . . . . . . 3 . . . . . . 10 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 11 | . . . 1 . . . . . . . . . 2 4 . . 1 . . . . . . . . . . 3 . Max in Single Turn 2 | . . . 1 . . . . . . . . . 2 1 . . 1 . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 72 | . 7 . 3 1 . . 1 2 . 5 1 . . . . 8 2 . 11 . 1 . . 5 . 4 2 6 13 Terminals 49 | . 7 . 3 . . . 1 2 . 5 . . . . . 7 . . . . 1 . . . . 3 2 5 13 Fabricators 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 156 | . 18 . 8 1 . . 4 3 . 10 1 . . . . 20 2 . 21 . 3 . . 11 . 10 5 10 29 Successful 104 | . 12 . 4 1 . . 1 2 . 7 1 . . . . 12 2 . 21 . 2 . . 11 . 8 3 6 11 Failed 52 | . 6 . 4 . . . 3 1 . 3 . . . . . 8 . . . . 1 . . . . 2 2 4 18 Catastrophic 9 | . . . . . . . 1 . . 2 . . . . . 1 . . . . . . . . . 1 . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 24 | . . . 5 . 1 . 4 . . . . . 6 . . 3 . . 1 . . . . . . . . 1 3 Terminals 113 | . 18 . 8 . . . 4 3 . 10 . . . . . 19 . . . . 3 . . . . 7 5 7 29 Fabricators 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . 3 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 100 | . 12 . 4 1 . . 1 2 . 7 1 . . . . 11 2 . 21 . 2 . . 11 . 7 3 4 11 Record 31 | . . . . . . . . . . 2 . . . . . 3 1 . 14 . 1 . . 3 . 4 . . 3 Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 5 | . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . 1 Prototype ID Bank 21 | . 3 . 1 . . . . 1 . 2 . . . . . 2 . . 5 . . . . 4 . . 1 . 2 Open Door 8 | . . . . 1 . . . . . . 1 . . . . . 1 . 2 . . . . . . . . 3 . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 5 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 1 . Emergency Access Points 5 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Locate Traps 5 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Reprogram Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Used 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Hacking Detections 42 | . 5 . 2 . . . 1 2 . 5 . . . . . 5 . . . . 1 . . . . 4 2 3 12 Full Trace Events 14 | . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 1 8 Feedback Events 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Corruption 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 8 | . . 3 . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Largest Group 5 | . . 3 3 . . . . . . . . . 5 . . . . . . . . . . . . . . . . Highest-Rated Group 152 | . . 40 40 . . . . . . . . . 152 . . . . . . . . . . . . . . . . Highest-Rated Ally 51 | . . 16 16 . . . . . . . . . 51 . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 45 | . . . 45 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 482 | . . . 482 . . . . . . . . . . . . . . . . . . . . . . . . . . Kills 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Robot Analysis Total 5 | . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . 1 Derelict Logs Recovered 11 | . . . . . . . . . . . 2 . 1 . 3 . . 1 . 1 . 2 1 . . . . . . Drone Launches 20 | . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 102 | . . . . . . . . . . . . . . . . 19 . . . . 4 . . . . 22 17 15 25 Traps 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Items 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Machines 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrisons 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . Patrols 36 | . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . 9 6 7 9 Investigations 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 5 Guards 41 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 13 10 5 11 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 11711 | 129 876 945 390 45 247 26 556 82 117 544 225 279 305 1364 627 491 169 64 334 63 199 140 152 139 218 888 583 474 1040 Spaces Moved 20399 | 95 632 714 406 91 549 59 612 186 251 1023 587 730 670 1662 725 1333 443 215 899 262 454 355 407 338 604 2013 1161 1012 1911 Core 352 | 11 . . . . . . . . . . . . . 187 . . . . . . . . . . . . . 39 115 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1687 | 84 632 714 . . . . . . . . . . . 238 11 . . . . . . . . . . . . . 8 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13558 | . . . 406 91 549 59 612 186 251 1023 587 730 670 1235 604 1 . . . . 337 355 407 338 604 2013 1161 973 366 Flight 4802 | . . . . . . . . . . . . . . 2 110 1332 443 215 899 262 117 . . . . . . . 1422 Fastest Speed 21 | 50 120 120 44 44 44 44 40 36 36 36 38 38 38 35 58 22 24 24 24 24 21 36 36 33 33 25 24 24 31 Average Speed 43 | 119 120 120 54 44 44 44 42 36 36 39 38 38 41 55 81 25 24 24 24 24 34 36 36 34 33 30 25 29 40 Slowest Speed 200 | 200 120 120 58 44 44 44 100 36 36 98 38 38 105 120 147 110 24 24 24 24 96 36 36 36 33 102 30 94 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 55 | 4 93 99 36 22 90 30 70 4 90 24 72 77 79 91 84 32 63 45 94 46 10 59 63 63 81 34 36 27 48 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 4 | . . . . . . . . . . . 1 . 2 . . . . . . . . 1 . . . . . . . Known Exits Taken 28 | 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . . . . . . . . . . 4 2 5 . 4 . 1 3 . 2 . 2 5 . 1 . . . . Spaces Dug 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Terrain Destroyed 25 | . . . . . . . . . . . . . . 15 . 7 . . . . . . . . . . . . 3 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Projectile 6 | . . . . . . . . . . . . . . 5 . 1 . . . . . . . . . . . . . AOE 16 | . . . . . . . . . . . . . . 10 . 6 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 22734 | 106 709 770 527 94 554 58 842 200 266 1130 588 730 690 2017 756 1469 502 226 1013 261 493 366 408 358 611 2256 1433 1160 2141 Wait 1462 | . 23 28 73 . 1 . 167 . . 60 . 1 6 204 4 48 55 12 112 . . 12 . . . 159 210 110 177 Move 20339 | 94 631 713 405 90 548 58 611 185 250 1022 586 729 669 1661 724 1330 442 214 895 261 453 354 406 337 603 2012 1160 1011 1885 Hop 14 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 12 Pick Up 95 | 5 15 4 6 1 . . 7 . 1 4 1 . 1 14 4 3 . . . . 5 . . 3 . 12 6 1 2 Fast Attach 193 | 7 5 1 4 . 2 . . . . 7 . . 2 30 8 27 3 . 2 . 8 . . 6 . 17 19 12 33 Attach 70 | . 1 . 3 . . . 5 2 . 4 . . 2 14 4 5 . . . . 8 . . 2 1 6 4 6 3 Detach 36 | . . . . . 1 . . . . 3 . . . 6 3 8 . . . . 4 . . . . 4 1 . 6 Swap 54 | . . 1 2 2 . . 9 8 2 2 . . 2 9 . 4 . . 1 . 1 . . 3 . 3 2 2 1 Drop 199 | . 11 6 8 1 2 . 9 5 1 10 . . 4 26 3 27 1 . 2 . 12 . . 7 . 26 21 3 14 Fire 201 | . 23 17 26 . . . 34 . 5 18 . . 2 52 6 16 . . . . . . . . . . . . 2 Melee 59 | . . . . . . . . . . . . . . . . . 1 . . . 2 . 2 . 7 17 10 15 5 Ram 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / *Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Identified exit to Materials 17 | -11/Scrapyard | Discovered exit to Materials (range 14) 130 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Evolved 1 slot: Propulsion x1 318 | -10/Materials | Build established: Hacker-Mutant 325 | -10/Materials | Identified exit to Materials 325 | -10/Materials | Discovered exit to Materials (range 7) 415 | -10/Materials | Discovered exit to Materials (range 16) 560 | -10/Materials | Identified exit to Mines 560 | -10/Materials | Discovered exit to Mines (range 7) 759 | -10/Materials | Discovered exit to Mines (range 3) 881 | -10/Materials | Discovered exit to Materials (range 10) 1006 | -10/Materials | Entered Mines 1039 | -10/Mines | Discovered exit to Materials (range 7) 1074 | -10/Mines | Discovered exit to Materials (range 9) 1165 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1168 | -10/Mines | Found Prototype Device 1168 | -10/Mines | Identified Exp. Sensor Array 1194 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1546 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1951 | -10/Mines | Entered Materials 1951 | -9/Materials | Accompanied by 3 allies 1951 | -9/Materials | Evolved 2 slots: Propulsion x2 2004 | -9/Materials | Identified exit to Mines 2004 | -9/Materials | Identified exit to Storage 2341 | -9/Materials | Entered Mines 2342 | -9/Mines | Met a Derelict bent on vengeance 2359 | -9/Mines | Found the Drone Emporium 2361 | -9/Mines | Found Prototype Device 2362 | -9/Mines | Identified Sensor Drone Bay 2384 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2384 | -9/Mines | Identified exit to Exiles 2384 | -9/Mines | Discovered exit to Exiles (range 5) 2386 | -9/Mines | Entered Exiles 2398 | -9/Exiles | Met 8R-AWN 2405 | -9/Exiles | Met EX-HEX 2423 | -9/Exiles | Met EX-BIN 2431 | -9/Exiles | Aligned with FarCom system 2432 | -9/Exiles | Given EX-Vault access code 2445 | -9/Exiles | Opened EX-Vault 2449 | -9/Exiles | Found Prototype Device 2449 | -9/Exiles | Identified Cloak of Protection 2462 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2475 | -9/Exiles | Met EX-DEC 2490 | -9/Exiles | Visited The Gauntlet 2590 | -9/Exiles | Identified exit to Mines 2590 | -9/Exiles | Discovered exit to Mines (range 14) 2633 | -9/Exiles | Left Exiles lab with Cloak of Protection 2633 | -9/Exiles | Entered Mines 2652 | -8/Mines | Identified exit to Materials 2652 | -8/Mines | Discovered exit to Materials (range 15) 2659 | -8/Mines | Entered Materials 2659 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2738 | -8/Materials | Identified exit to Factory 2738 | -8/Materials | Discovered exit to Factory (range 27) 3057 | -8/Materials | Discovered exit to Factory (range 8) 3215 | -8/Materials | Entered Factory 3215 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3222 | -7/Factory | Identified exit to DSF 3297 | -7/Factory | Entered DSF 3323 | -7/DSF | Additional patrols routed to DSF 3327 | -7/DSF | Identified exit to Factory 3327 | -7/DSF | Discovered exit to Factory (range 12) 3414 | -7/DSF | Entered Factory 3414 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3595 | -6/Factory | Identified exit to Factory 3595 | -6/Factory | Discovered exit to Factory (range 9) 3681 | -6/Factory | Identified exit to Lower Caves 3814 | -6/Factory | Discovered exit to Factory (range 13) 3869 | -6/Factory | Build established: Generator-Mutant 3958 | -6/Factory | Entered Lower Caves 4131 | -6/Lower Caves | Identified exit to Lower Caves 4142 | -6/Lower Caves | Learned location of Extension (-5) 4183 | -6/Lower Caves | Entered another Lower Caves area 4237 | -6/Lower Caves | Encountered a Warlord checkpoint 4260 | -6/Lower Caves | Discovered exit to Factory (range 12) 4350 | -6/Lower Caves | Spotted B-75 Beast 4457 | -6/Lower Caves | Identified exit to Zion 4457 | -6/Lower Caves | Discovered exit to Zion (range 12) 4462 | -6/Lower Caves | Entered Zion 4481 | -6/Zion | System corruption cleaned by Quarantine Array 4586 | -6/Zion | Learned location of Testing (-2) 4603 | -6/Zion | Learned Factory emergency access door positions 4615 | -6/Zion | Gained Derelict followers 4665 | -6/Zion | Given the Hacking Drone Bay 4665 | -6/Zion | Found Prototype Device 4665 | -6/Zion | Identified Hacking Drone Bay 4688 | -6/Zion | Rebuked by Imprinter 4699 | -6/Zion | Attacked by Zionites 4701 | -6/Zion | Destroyed Imprinter 4706 | -6/Zion | Extracted access codes from Imprinter's data core 4748 | -6/Zion | Opened final containment barrier to the Deep Caves 4765 | -6/Zion | Identified exit to Deep Caves 4765 | -6/Zion | Discovered exit to Deep Caves (range 3) 4765 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 4767 | -6/Zion | Entered Deep Caves 4787 | -6/Deep Caves | Lost 6 parts (4n2u) 4872 | -6/Deep Caves | Z-Facility disabled 5247 | -6/Deep Caves | Found Prototype Protection 5247 | -6/Deep Caves | Identified Zio. Weapon Casing 5323 | -6/Deep Caves | Lost 4 parts (3n1w) 5510 | -6/Deep Caves | Identified exit to Proximity Caves 5510 | -6/Deep Caves | Discovered exit to Proximity Caves (range 6) 5558 | -6/Deep Caves | Spotted as-16310 5564 | -6/Deep Caves | Spotted as-71879 5614 | -6/Deep Caves | Core integrity fell below 50% 5650 | -6/Deep Caves | Lost 21 parts (4p11n2u4w) 6065 | -6/Deep Caves | Exposed GOLEM chamber 6110 | -6/Deep Caves | Build established: Scavenger-Mutant 6131 | -6/Deep Caves | Entered Proximity Caves 6711 | -5/Proximity Caves | Learned Factory terminal intel 6722 | -5/Proximity Caves | Learned Factory terminal intel 6754 | -5/Proximity Caves | Discovered exit to Factory (range 3) 6758 | -5/Proximity Caves | Entered Factory 6758 | -5/Factory | Evolved 2 slots: Utility x2 6760 | -5/Factory | Loaded intel: 27 terminal locations 6997 | -5/Factory | Identified exit to Extension 6997 | -5/Factory | Discovered exit to Extension (range 13) 7064 | -5/Factory | Spotted B-75 Beast 7121 | -5/Factory | Build established: Scavenger-Sprinter 7234 | -5/Factory | Identified exit to Factory 7234 | -5/Factory | Discovered exit to Factory (range 9) 7242 | -5/Factory | Identified exit to Upper Caves 7242 | -5/Factory | Discovered exit to Upper Caves (range 7) 7249 | -5/Factory | Entered Upper Caves 7261 | -5/Upper Caves | Found Alien Artifact 7261 | -5/Upper Caves | Identified Dimensional Node Initializer 7261 | -5/Upper Caves | Initialized slip node 7292 | -5/Upper Caves | Encountered a Warlord checkpoint 7353 | -5/Upper Caves | Identified exit to Upper Caves 7353 | -5/Upper Caves | Discovered exit to Upper Caves (range 16) 7418 | -5/Upper Caves | Entered another Upper Caves area 7419 | -5/Upper Caves | Identified exit to Warlord 7480 | -5/Upper Caves | Learned Factory emergency access door positions 7482 | -5/Upper Caves | Entered Warlord 7490 | -5/Warlord | Identified exit to Proximity Caves 7490 | -5/Warlord | Discovered exit to Proximity Caves (range 9) 7502 | -5/Warlord | System corruption cleaned by Quarantine Array 7537 | -5/Warlord | Opened side exit 7582 | -5/Warlord | Visited the Vortex Lab 7588 | -5/Warlord | Warlord's base attacked by MAIN.C 7649 | -5/Warlord | Met Warlord 7816 | -5/Warlord | Entered Proximity Caves 7874 | -4/Proximity Caves | Spotted B-86 Titan 7879 | -4/Proximity Caves | Entered Factory 7879 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7881 | -4/Factory | Loaded intel: 26 terminal locations 7933 | -4/Factory | Spotted B-86 Titan 8056 | -4/Factory | Identified exit to Upper Caves 8056 | -4/Factory | Discovered exit to Upper Caves (range 5) 8078 | -4/Factory | Entered Upper Caves 8089 | -4/Upper Caves | Encountered a Warlord checkpoint 8134 | -4/Upper Caves | Spotted B-86 Titan 8141 | -4/Upper Caves | Identified exit to Upper Caves 8176 | -4/Upper Caves | Learned location of Armory (-3) 8218 | -4/Upper Caves | Entered another Upper Caves area 8218 | -4/Upper Caves | Identified exit to Research 8218 | -4/Upper Caves | Discovered exit to Research (range 12) 8224 | -4/Upper Caves | Build established: Generator-Mutant 8357 | -4/Upper Caves | Learned location of 1 exit from Research 8368 | -4/Upper Caves | Identified exit to Zhirov 8368 | -4/Upper Caves | Discovered exit to Zhirov (range 5) 8370 | -4/Upper Caves | Entered Zhirov 8370 | -4/Zhirov | Identified exit to Proximity Caves 8370 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 8377 | -4/Zhirov | Met Zhirov 8395 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8409 | -4/Zhirov | Found Alien Artifact 8409 | -4/Zhirov | Identified Integrated Reactor 8409 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8417 | -4/Zhirov | Found Alien Artifact 8450 | -4/Zhirov | Identified Transdimensional Reconstructor 8450 | -4/Zhirov | Warped through subspace 8509 | -4/Zhirov | Entered Proximity Caves 8537 | -3/Proximity Caves | Spotted B-86 Titan 8700 | -3/Proximity Caves | Build established: Generator-Sprinter 8712 | -3/Proximity Caves | Discovered exit to Research (range 7) 8727 | -3/Proximity Caves | Entered Research 8727 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8728 | -3/Research | Identified exit to Research 9005 | -3/Research | Spotted B-86 Titan 9334 | -3/Research | Found Prototype Device 9334 | -3/Research | Identified Exp. Focal Shield 9615 | -3/Research | Entered another Research area 9615 | -2/Research | Warlord forces began assault on 0b10 9615 | -2/Research | Evolved 2 slots: Power x1, Utility x1 9666 | -2/Research | Identified exit to Testing 9725 | -2/Research | Research machine network offline 9737 | -2/Research | Borebot progress halted 9772 | -2/Research | Met up with Warlord 9858 | -2/Research | Found Prototype Device 9858 | -2/Research | Identified Beam Splitter 9860 | -2/Research | Found Prototype Device 9860 | -2/Research | Identified Adv. EM Disruption Field 9863 | -2/Research | Found Prototype Processor 9863 | -2/Research | Identified Exp. Melee Analysis Suite 9996 | -2/Research | Spotted B-90 Cyclops 10005 | -2/Research | Found Prototype Device 10007 | -2/Research | Identified Exp. Actuator Array 10058 | -2/Research | Found Prototype Slashing Weapon 10058 | -2/Research | Identified Particle Cleaver 10126 | -2/Research | Spotted Executioner 10132 | -2/Research | Spotted Executioner 10147 | -2/Research | Spotted Striker 10147 | -2/Research | Spotted Striker 10147 | -2/Research | Spotted Striker 10179 | -2/Research | Spotted B-90 Cyclops 10192 | -2/Research | Identified exit to Access 10192 | -2/Research | Discovered exit to Access (range 22) 10198 | -2/Research | Entered Access 10198 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10469 | -1/Access | Fabricated Exp. Heat Sink? 10489 | -1/Access | Identified exit to Command 10572 | -1/Access | Spotted B-99 Colossus 10572 | -1/Access | Spotted B-99 Colossus 10638 | -1/Access | Core integrity fell below 50% 10672 | -1/Access | Entered Command 10679 | -1/Command | Lost 24 parts (6p11n5u2w) 11008 | -1/Command | Core integrity fell below 20% 11033 | -1/Command | Spotted B-99 Colossus 11037 | -1/Command | Lost 3 parts (1p2u) 11046 | -1/Command | System corruption reached 10% 11123 | -1/Command | Spotted Alpha 7 11123 | -1/Command | Spotted Striker 11123 | -1/Command | Spotted Executioner 11126 | -1/Command | Spotted Executioner 11130 | -1/Command | Identified exit to Surface 11271 | -1/Command | Disengaged cave seal 11286 | -1/Command | Welcomed Warlord to Command 11454 | -1/Command | Search patrols dispatched 11562 | -1/Command | Warlord destroyed during the assault 11708 | -1/Command | Spotted M Guard 11708 | -1/Command | Spotted M Guard 11708 | -1/Command | Spotted Combat Programmer 11709 | -1/Command | Spotted Combat Programmer 11712 | -1/Command | Destroyed by M Guard with Ragnarok Missile Launcher Last Messages --------------- 11562_ Warlord destroyed. 11568_ System corrupted: IFF burst signal emitted. 11578_ Slug penetrates Wall. 11581_ Dropped Adv. VSS Leg. 11582_ Acquired Cmb. Linear Gravjet. 11587_ System corrupted: Energy discharge (-101). 11592_ >> DECODED: Investigation location. 11617_ >> DECODED: Security location. 11617_ ORZ6YR BE>T7ARVEIBE< 11620_ Acquired Core Analyzer. 11653_ >> DECODED: Security location. 11657_ Discarded Core Analyzer. 11657_ Acquired ECM Suite. 11672_ ALERT: Rogue bot located, Programmers report to Command Zone 2I. 11682_ E>YXCV3GU3OHFL1%NZ Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###?##?????????????? | | ??????????????????????????????# ## #####?????????? | | ?????????????????????????###### # # ###?#####?? | | ?????????????????????????# # #?# #?? | | ??????????????????#+++#### W W W ### ### | | ??????????????????# @ / | | ??????????????????# Y / | | ??????????????????# / | | ??????????????????# Y p s / | | ??????????????????# p + | | ??????????????????# ### W ### ### | | ??????????????????#####??# ### #?# #?? | | ?????????????????????????#####?###########?#####?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# = | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 168 Energy Generation 134 Energy Capacity 1240 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 5 Power Amplification 40 Additional Mass Support 16 Armor Coverage 400 Resistance: KI 60 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 90 Utility Shielding 66 Phase Shifting 15 Evasion (%) 78 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Offensive Hacking 20 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Exp. Heat Sink | x1 | -1/Access Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- All-out Warlord Signs Are For Wimps The Science Guy Challenges ------------ None Game ------ Seed AntimatterRecoilCloak Manual? 0 Play Time 04:39:52 Cumulative 64.5 hours Start 2022.04.09 @ 17:20:05 End 2022.04.10 @ 13:52:43 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 15 Rogue 0 Adventurer 1 Explorer 14 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 45 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 14/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91ec2be4-b7c6-4e37-b079-abb943777b27