Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.27 @ 18:33:39 Player: Derk Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (133) 665 Value Destroyed (4876) 4876 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2380) 2380 TOTAL SCORE: 14441 Bonus ------- High Alert Combat Kills 498 Follower Combat Kills 1658 Registered with UFD 300 Friendly Fire -76 Cogmind --------- Core Integrity 717/1150 Matter 181/300 Energy 326/500 System Corruption 37% Temperature Cool (9) Movement Rolling (70) Location -4/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Improved Treads Overtuned Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY (11) ----- Advanced Heat Sink Advanced Heat Sink Energy Well Gravity Neutralizer System Shield Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Treads Heavy Treads Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Scrap Suit Improved Cooling System Makeshift Microdissipator Network Large Storage Unit Energy Well Enhanced Optical Array Advanced Targeting Computer Force Field Improved Hacking Suite > --- WEAPON ----------- Improved Arc Projector Heavy Plasma Cannon Powered Hammer > --- INVENTORY -------- Micro Nuclear Core Mini Fusion Reactor Overtuned Scrapsphere Overtuned Scrapsphere Advanced Heat Sink Gravity Neutralizer Gauss Rifle Improved Proton Missile Launcher Improved Plasma Cutter Vortex Trap Botcube [Rating: 85] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Overtuned Scrapsphere Hover Unit Antigrav System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun Overtuned Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Improved Proton Missile Launcher Special Weapon CPS Tube Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 . . . 2 . . . 4 . . 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . 1 Utility 9 | . . . 2 . . . 1 . . . 4 . . 1 1 Weapon 1 | . . . . . . . . . . . . . . 1 . Parts Attached 251 | 8 10 3 25 3 1 4 9 30 7 10 88 11 7 12 23 Power 24 | 1 . 1 3 1 . . . 2 1 . 9 1 . 2 3 Engine 9 | 1 . 1 1 1 . . . 2 1 . 2 . . . . Core 11 | . . . 2 . . . . . . . 6 . . 1 2 Reactor 4 | . . . . . . . . . . . 1 1 . 1 1 Propulsion 69 | 2 5 . 5 . . . 2 17 . 4 20 . 3 3 8 Treads 33 | . 2 . 5 . . . 2 14 . 4 2 . . . 4 Leg 6 | . . . . . . . . . . . 6 . . . . Wheel 13 | 2 3 . . . . . . . . . 4 . . 2 2 Hover 17 | . . . . . . . . 3 . . 8 . 3 1 2 Flight . | . . . . . . . . . . . . . . . . Utility 93 | 2 3 1 12 2 . 2 5 6 2 5 37 4 1 2 9 Device 34 | 1 . . 2 1 . 2 2 1 2 1 14 4 . . 4 Storage 6 | 1 2 . . . . . . . . 1 1 . 1 . . Processor 21 | . 1 . 4 . . . 1 1 . 1 12 . . 1 . Hackware 5 | . . . . . . . . . . . 2 . . 1 2 Protection 27 | . . 1 6 1 . . 2 4 . 2 8 . . . 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 65 | 3 2 1 5 . 1 2 2 5 4 1 22 6 3 5 3 Energy Gun 13 | 1 . . 1 . . 1 1 . . 1 7 . . . 1 Energy Cannon 10 | . . . 2 . 1 1 . 2 1 . . . . 2 1 Ballistic Gun 20 | 2 2 1 . . . . . 1 . . 9 3 . 2 . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . Launcher 4 | . . . . . . . . . . . 1 . 2 . 1 Special Weapon 4 | . . . . . . . . . . . 2 2 . . . Impact Weapon 4 | . . . . . . . . . . . 2 . 1 1 . Slashing Weapon 3 | . . . 2 . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . . 1 2 3 . . . . . . Unidentified Prototypes 10 | . . . . . . . 1 3 . . 5 1 . . . Corrupted Parts 4 | . . . . . . 1 . . . . . . . . 3 System Corruption 26 | . . . . . . 2 . . . . . . . . 24 Parts Lost 68 | . . 1 9 . . 1 1 2 1 . 23 . 2 9 19 Power 10 | . . . 2 . . . . . . . 4 . . 2 2 Propulsion 12 | . . . . . . . . 1 . . 6 . . 3 2 Utility 28 | . . . 6 . . . 1 1 1 . 7 . 1 3 8 Weapon 18 | . . 1 1 . . 1 . . . . 6 . 1 1 7 Highest Loss Streak 10 | . . 1 6 . . 1 1 2 1 . 6 . 1 4 10 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 93 | . 99 100 97 92 89 99 99 99 100 96 87 91 89 92 57 Engine 6 | . 14 14 2 11 11 11 9 8 9 9 3 . . . . Core 1 | . . . 7 . . . . . . . 1 1 . 2 1 Treads 17 | . 7 28 22 22 22 22 27 26 27 27 5 . . . 2 Leg 1 | . . . . . . . . . . . 6 . . . . Wheel 2 | . 20 . . . . . . . . . 1 20 . 6 7 Hover 1 | . . . . . . . . . . . 3 . 20 10 2 Device 13 | . 9 . 10 11 11 11 12 9 17 18 13 26 26 20 9 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 6 6 7 11 6 Processor 13 | . 4 3 7 11 11 11 9 18 18 11 22 6 6 10 1 Hackware 1 | . . . . . . . . . . . 2 6 6 7 8 Protection 5 | . . 10 13 11 11 11 13 8 . 2 3 6 2 . 4 Energy Gun 2 | . . . 8 4 . 1 5 3 . 2 3 . . 2 1 Energy Cannon 1 | . . . 3 . 1 8 . 2 6 . . . . 4 . Ballistic Gun 5 | . 28 28 7 . . . . . . . 3 10 5 3 5 Slashing Weapon 5 | . . . 3 11 11 11 9 9 9 9 4 . . . . Special Melee Weapon 2 | . . . . . . . 3 2 2 6 . . . . . Peak Build Rating 85 | 7 8 8 19 19 20 23 27 32 31 36 73 68 74 85 80 Average Rating 37 | 5 7 7 15 16 19 21 25 27 29 33 58 62 70 79 62 On Entrance 29 | . 7 8 8 13 19 19 23 25 28 30 36 63 65 74 61 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 75 | 15 30 32 39 38 41 41 47 41 42 45 75 61 65 70 59 Greatest Support 140 | 26 40 40 40 40 40 40 60 68 63 68 69 36 33 33 140 Greatest Overweight (x) 5 | . 1 . . . 1 1 . 4 . . 3 2 1 5 5 Average Overweight (x) . | . . . . . . . . . . . . 1 1 2 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 8 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 14 14 14 15 Average Carried 13 | 3 9 14 14 14 14 14 14 14 14 14 14 11 12 11 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 14 15 15 15 15 15 15 15 15 13 14 11 12 4 Class Distribution -------------------- 54% | Scavenger-Mutant 25% | Mutant 6% | Scrapper 6% | Commander-Mutant 5% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Fac Matter Collected 4777 | 232 316 65 230 78 . 115 80 319 82 82 2297 226 60 269 326 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6344 | 121 381 . 698 . . 412 289 827 330 . 2004 . 86 649 547 Parts 347 | 5 31 . 37 . . 24 15 43 18 . 125 . 2 23 24 Haulers Intercepted 5 | . . . 1 . . . . 3 . . 1 . . . . Recyclers Shooed 4 | . 1 . . . . . . 2 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . . 28 1 . . Prevented 1 | . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Fac Combat Hostiles Destroyed 100 | . 9 . 16 . . 7 5 6 2 . 36 . 2 9 8 Melee 18 | . . . 1 . . 3 3 1 1 . 9 . . . . Guns 61 | . 9 . 8 . . . 2 4 . . 27 . . 5 6 Cannons 16 | . . . 6 . . 4 . 1 1 . . . . 4 . AOE 3 | . . . . . . . . . . . . . 1 . 2 Classes Destroyed 18 | 2 3 . 4 . . 2 1 2 1 . 3 . . . . Worker 7 | . . . . . . 1 . 2 . . 1 . . 3 . Builder 2 | . . . . . . . . 1 . . . . . . 1 Tunneler 4 | 2 . . . . . . . . . . . . . 2 . Hauler 5 | . . . 1 . . . . 3 . . 1 . . . . Recycler 7 | 1 1 . . . . . . 3 1 . 1 . . . . Mechanic 2 | . . . . . . . 1 . . . . . . 1 . Operator 3 | . . . . . . . . 1 . . 1 . . 1 . Drone 1 | . . . . . . . . . . . 1 . . . . Watcher 4 | . 3 . . . . . . 1 . . . . . . . Swarmer 20 | . 6 . 2 . . . . . . . 9 . 1 2 . Grunt 35 | . 3 . 8 . . 6 2 2 . . 8 . . 4 2 Brawler 2 | . . . 1 . . . 1 . . . . . . . . Duelist 3 | . . . 1 . . . . 1 . . 1 . . . . Sentry 17 | . . . 4 . . . 2 3 1 . 1 . 1 1 4 Demolisher 1 | . . . . . . . . . . . 1 . . . . Specialist 2 | . . . . . . . . . . . 2 . . . . Hunter 7 | . . . . . . 1 . . . . 5 . . . 1 Programmer 12 | . . . . . . . . . 1 . 8 . . 2 1 Best Kill Streak 4 | 3 4 . 4 . . 4 3 3 1 . 4 . 1 4 2 Combat Bots Only 4 | . 3 . 4 . . 4 3 2 1 . 4 . 1 3 2 Max Kills in Single Turn 1 | 1 1 . 1 . . 1 1 1 1 . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . 1 . 1 Melee 1 | . . . 1 . . 1 1 1 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Fac Hostile Shots Fired 1088 | . 41 5 94 . . 46 23 62 11 . 405 3 84 98 216 Missed 314 | . 6 3 21 . . 12 5 14 3 . 116 2 40 27 65 Damage Taken 13739 | . 317 16 1208 . . 459 266 988 107 . 5245 10 373 1081 3669 Core 2004 | . 80 . 128 . . 80 58 207 7 . 763 10 51 187 433 Absorbed by Shields 272 | . . . . . . . . . 6 . . 10 34 222 . Ignored by Resistances 98 | . . . . . . . . . . . 98 . . . . Regen/Repaired (Parts) 353 | . . . . . . . . 56 . . 82 10 . 165 40 Core Remaining (%) 58 | 100 . 68 . . . 48 . . . 50 . . 3 81 . Volleys Fired 423 | 6 29 2 35 2 . 16 10 39 1 . 165 18 10 36 54 Largest 3 | 2 2 2 2 1 . 1 1 1 1 . 2 2 1 3 2 Hottest 183 | 60 40 40 133 65 . 65 65 68 68 . 80 58 43 183 155 Shots Fired 621 | 12 58 4 64 2 . 17 10 39 1 . 224 25 10 73 82 Gun 526 | 12 58 4 46 2 . 1 10 31 . . 222 21 6 37 76 Cannon 82 | . . . 18 . . 16 . 8 1 . . . . 35 4 Launcher 7 | . . . . . . . . . . . . . 4 1 2 Special 6 | . . . . . . . . . . . 2 4 . . . Kinetic 364 | 8 58 4 18 . . . . . . . 151 21 6 28 70 Thermal 195 | . . . 46 2 . 1 10 39 1 . 53 . . 35 8 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 56 | 4 . . . . . 16 . . . . 18 . 4 10 4 Robot Hit Streak 17 | 8 9 1 16 . . 7 10 8 3 . 17 11 1 11 7 Robot Miss Streak 4 | 1 3 1 4 2 . 3 2 4 . . 3 1 3 4 3 Penetration Max 1 | . . . . . . . . . . . 1 . . 1 1 Secondary Targets 2 | . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 544 | 9 37 2 58 . . 20 18 57 23 . 185 20 5 59 51 Core Hits 212 | 4 17 1 23 . . 14 9 18 5 . 74 1 3 25 18 Critical Kills 7 | . . . 1 . . . . . . . 4 . . . 2 Critical Parts Destroyed 10 | . . . . . . . . . . . 4 1 1 3 1 Critical Strikes 34 | 1 . . 3 . . . 1 3 . . 16 1 2 3 4 Burn 5 | . . . 1 . . . . 2 . . 2 . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . Destroy 14 | . . . . . . . . . . . 8 1 . 2 3 Corrupt 1 | 1 . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . . 2 1 1 Sever 9 | . . . 1 . . . 1 1 . . 6 . . . . Melee Attacks 200 | . . . 19 . . 6 10 40 23 . 86 . 3 11 2 Impact 26 | . . . . . . . . . . . 10 . 3 11 2 Slashing 151 | . . . 19 . . 6 7 34 9 . 76 . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 47 | . . . 1 . . 1 4 18 14 . 5 . . 4 . Combat Hostiles 11 | . . . . . . . . . 9 . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13755 | 113 477 17 1121 14 . 548 361 1713 459 . 4699 251 229 2008 1745 Guns 7207 | 113 477 17 458 14 . 14 129 420 . . 3458 251 37 666 1153 Cannons 1631 | . . . 290 . . 304 . 151 21 . . . . 799 66 Explosions 555 | . . . . . . . . . . . . . 84 17 454 Melee 4347 | . . . 373 . . 230 232 1142 438 . 1226 . 108 526 72 Ramming 15 | . . . . . . . . . . . 15 . . . . Kinetic 4716 | 70 477 17 85 . . . . . . . 2158 251 37 556 1065 Thermal 3742 | . . . 663 14 . 14 129 571 21 . 1067 . . 799 464 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 935 | 43 . . . . . 304 . . . . 233 . 84 127 144 Impact 752 | . . . . . . . . . . . 46 . 108 526 72 Slashing 3595 | . . . 373 . . 230 232 1142 438 . 1180 . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 37 | . . . 12 12 12 14 1 1 3 . 7 7 7 5 37 Average Corruption 6 | . . . 11 12 12 12 1 1 2 . 4 7 7 4 29 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 177 | . . . 8 18 10 13 1 9 14 . 47 20 6 10 21 Message Errors 48 | . . . 2 4 3 4 . 3 6 . 12 3 1 3 7 Matter Fused 42 | . . . 2 5 3 4 . 3 3 . 14 4 1 1 2 Heat Flow Errors 16 | . . . . 1 1 1 . . 2 . 7 2 . 2 . Energy Discharges 15 | . . . . 3 . 1 . 1 1 . 6 1 1 . 1 Parts Rejected 4 | . . . 1 . . . . . 1 . 1 . . . 1 Parts Fused 4 | . . . . 1 . . . . . . 1 2 . . . Data Loss (minor) 20 | . . . 1 4 1 1 1 1 . . 1 6 3 . 1 Data Loss (major) 10 | . . . . . 2 1 . 1 1 . 2 . . 2 1 Misfires 8 | . . . . . . 1 . . . . 3 2 . . 2 Alerts 3 | . . . 1 . . . . . . . . . . 1 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 6 | . . . 1 . . . . . . . . . . 1 4 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 770 | . . . 5 . . . . 196 51 . 101 . 42 290 85 Projectiles 58 | . . . . . . . . 15 . . . . . 43 . Explosions 85 | . . . . . . . . . . . . . . . 85 Melee 627 | . . . 5 . . . . 181 51 . 101 . 42 247 . Knockbacks 2 | . . . . . . . . . . . . . . 2 . Impact 2 | . . . . . . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 157 | . . . . . . . . . . . 7 . 21 28 101 Shots 3 | . . . . . . . . . . . . . 1 1 1 Rammed 2 | . . . . . . . . . . . 2 . . . . Targets Rammed 2 | . . . . . . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 337 | . . 6 199 87 255 302 12 87 232 . 337 149 . 312 188 Average Temperature 93 | . . 4 99 24 137 94 6 26 107 . 103 77 . 124 61 Received Heat Transfer 2610 | . 78 . 348 . . 270 108 306 16 . 729 . 61 178 516 Effects 9 | . . . . . . 4 . . . . 5 . . . . Energy Bleed 3 | . . . . . . 1 . . . . 2 . . . . Interference 6 | . . . . . . 3 . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 1 2 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Fried 10 | 1 . . . . . 1 . . . . . . 1 7 . Impact Corruptions 9 | . . . . . . . . . . . . . 1 8 . Robots Melted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Parts Melted 10 | . . . 1 . . . . 5 . . 3 . . 1 . Heat Transferred 6755 | . . . 1480 37 . 37 296 1221 37 . 2086 . . 1200 361 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Fac Peak Influence 1342 | 15 209 71 213 12 . 180 236 468 275 . 1342 . . 569 664 Initial 350 | . 9 . . 12 . . 70 27 182 . . . . 350 244 Average 216 | 4 69 3 46 10 . 96 148 225 180 . 326 . . 445 398 Maximum Alert Level 4 | . 1 . 1 . . . 1 2 1 . 4 . . 2 2 Low Security (%) 65 | 100 95 100 99 100 . 100 85 47 41 . 61 . . . . Level 1 17 | . 4 . . . . . 14 39 58 . 13 . . 32 47 Level 2 9 | . . . . . . . . 12 . . 5 . . 67 53 Level 3 4 | . . . . . . . . . . . 12 . . . . Level 4 2 | . . . . . . . . . . . 6 . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 . . . . . . 3 . . 21 . . 5 10 Investigation 9 | . 2 . . . . . . 1 . . 4 . . 1 1 Extermination 11 | . . . . . . . . . . . 9 . . 1 1 Reinforcement 10 | . . . . . . . . 1 . . 5 . . 2 2 Assault 4 | . . . . . . . . . . . 3 . . 1 . Garrison 7 | . . . . . . . . 1 . . . . . . 6 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 2 . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Fac Distress Signals 5 | . . . 2 . . . . 1 . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 228 | . 13 3 24 2 . 8 6 25 4 . 76 8 4 23 32 Peak Tracking Total 9 | . 5 2 6 1 . 4 3 4 3 . 9 3 3 6 6 Tactical Retreats 16 | . 1 . 1 . . 1 . . . . 5 . 1 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Fac Traps Triggered 6 | . 2 . . . . . 1 1 . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 87 | . . . . . . . . 87 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . Reprogrammed 9 | . . . . . . . . 9 . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . 1 Triggered 6 | . . . . . . . . . . . 1 . 4 . 1 Most Traps Carried 1 | . . . . . . . . . . 1 1 1 1 1 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Fac Machines Disabled 10 | . . . . 1 . . . . . . 4 . . . 5 Max in Single Turn 2 | . . . . 1 . . . . . . . . . . 2 Garrison Access 1 | . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Fac Machines Accessed 57 | . 7 . 5 . 1 . 2 8 5 8 16 1 . 2 2 Terminals 29 | . 6 . 5 . . . 1 5 4 . 6 . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 1 . . 3 . . 1 . Recycling Units 8 | . 1 . . . . . . 1 1 . 4 . . . 1 Scanalyzers 3 | . . . . . . . 1 . . . 2 . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . . . . Total Hacks 194 | . 21 . 25 . 1 . 9 19 13 40 54 1 . 6 5 Successful 125 | . 9 . 14 . 1 . 7 10 5 40 33 1 . 2 3 Failed 69 | . 12 . 11 . . . 2 9 8 . 21 . . 4 2 Catastrophic 13 | . 5 . . . . . 1 3 . . 2 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 62 | . 10 . 12 . . . 3 7 7 . 21 . . . 2 Terminals 108 | . 20 . 25 . . . 3 14 12 . 26 . . 4 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 10 | . . . . . . . . 2 . . 6 . . 2 . Recycling Units 12 | . 1 . . . . . . 2 1 . 7 . . . 1 Scanalyzers 19 | . . . . . . . 6 . . . 13 . . . . Garrison Access 3 | . . . . . . . . 1 . . 2 . . . . Terminal Hacks 70 | . 5 . 7 . 1 . . 3 2 40 10 1 . . 1 Record 41 | . . . . . 1 . . . . 39 . 1 . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . Robot Analysis 3 | . 1 . . . . . . . . . 2 . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . 1 . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . . . . . 1 . 1 . . . . Unreport Threat 3 | . . . 3 . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . . 1 . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . Zone Layout 7 | . 1 . 3 . . . . . 1 . 1 . . . 1 Derelict Proto ID Bank 1 | . . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . 2 . . 2 . . 2 . Scan Component 4 | . . . . . . . . 1 . . 2 . . 1 . Repair 2 | . . . . . . . . 1 . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . . . 5 . . . 11 . . . . Insert Component 7 | . . . . . . . 2 . . . 5 . . . . Analyze 9 | . . . . . . . 3 . . . 6 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 32 | . 4 . 7 . . . 2 4 3 . 10 . . . 2 Terminals 23 | . 3 . 7 . . . 2 2 2 . 6 . . . 1 Track 7 | . 1 . 2 . . . 1 . . . 2 . . . 1 Botnet 12 | . 1 . 3 . . . 1 2 2 . 3 . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . Operators 3 | . 1 . 1 . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . 4 . . . 1 Recycling Units 4 | . 1 . . . . . . 2 1 . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . Tunnel 2 | . 1 . . . . . . . 1 . . . . . . Fedlink 2 | . . . . . . . . . . . 2 . . . . Scrapoids 3 | . . . . . . . . . . . 2 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 40 | . 6 . 5 . . . 2 7 4 . 13 . . 2 1 Full Trace Events 6 | . . . . . . . 1 1 3 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 2 1 . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 . . . . . 1 . Time 112 | . . . . . . . . 50 . . . . . 62 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 2 . . . 4 . . . . Part Schematics Acquired 6 | . . . . . . . 2 . . . 4 . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . 1 3 . . . . . . . Non-combat 4 | . . . . . . . 1 3 . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . . 3 4 . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . . no_distress 4 | . . . . . . . 1 3 . . . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . . find_station 1 | . . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . 6 . . . . 1 1 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Fac Total Allies 42 | . . 3 . . . . . 10 6 . 15 . . 1 7 Largest Group 10 | . . 3 3 . . . . 10 6 1 9 . . 1 5 Highest-Rated Group 305 | . . 40 40 . . . . 173 80 21 305 . . 12 238 Highest-Rated Ally 72 | . . 16 16 . . . . 29 21 21 47 . . 12 72 Total Orders 6 | . . . 2 . . . . 3 . . 1 . . . . STAY 4 | . . . 1 . . . . 2 . . 1 . . . . FOLLOW 2 | . . . 1 . . . . 1 . . . . . . . Ally Attacks 451 | . . 6 16 . . . . 141 2 . 225 . . 3 58 Total Damage 7135 | . . 70 142 . . . . 1666 48 . 3933 . . 18 1258 Kills 64 | . . 3 2 . . . . 24 . . 30 . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Fac Robot Analysis Total 3 | . 1 . . . . . . . . . 2 . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 35 | . . . . . . . . . . . 35 . . . . Traps 2 | . . . . . . . . . . . 2 . . . . Emergency Access 3 | . . . . . . . . . . . 3 . . . . Items 22 | . . . . . . . . . . . 22 . . . . Machines 1 | . . . . . . . . . . . 1 . . . . Patrols 3 | . . . . . . . . . . . 3 . . . . Guards 4 | . . . . . . . . . . . 4 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Fac Turns Passed 15755 | 75 804 863 918 461 216 356 467 1593 558 3737 3979 543 158 627 400 Spaces Moved 9165 | 44 556 505 400 281 130 137 209 699 298 2359 2392 524 90 326 215 Core 19 | 2 . . . . . . . . . . 17 . . . . Treads 5799 | . 126 505 400 281 130 137 209 697 298 2359 649 . . . 8 Legs 730 | . . . . . . . . . . . 730 . . . . Wheels 1849 | 42 430 . . . . . . . . . 499 524 . 201 153 Hover 768 | . . . . . . . . 2 . . 497 . 90 125 54 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 160 160 160 160 160 160 155 160 155 80 80 112 90 70 Average Speed 140 | 90 108 160 160 160 165 220 160 158 160 156 130 84 112 123 89 Slowest Speed 310 | 100 240 160 160 160 240 240 160 310 160 160 260 90 112 280 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . Exploration Rate (%) 44 | 4 82 98 35 52 49 19 20 81 40 96 46 73 11 6 4 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 3 | . 1 . . . 1 . . . 1 . . . . . . Known Exits Taken 5 | . 1 1 . . . . 1 1 . . 1 . . . . Unknown Exits Taken 10 | 1 . . 1 1 1 1 . . 1 1 . 1 1 1 . Scrap Searched 6 | . . 2 . 1 . . . . . 2 . 1 . . . Spaces Dug 63 | . . . 5 . . . . 1 1 . 51 . . 5 . Terrain Destroyed 132 | . . . 5 . . . . 1 1 . 51 1 . 17 56 Melee 60 | . . . 5 . . . . 1 1 . 48 . . 5 . Projectile 35 | . . . . . . . . . . . 3 1 . 12 19 AOE 37 | . . . . . . . . . . . . . . . 37 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Fac Total 11164 | 63 698 557 587 296 131 166 326 1095 364 2416 2945 602 134 454 330 Wait 759 | . 81 43 83 . . 4 70 169 27 17 137 37 19 54 18 Move 9148 | 43 555 504 399 280 129 136 208 696 297 2358 2391 523 89 325 215 Hop 1 | . . . . . . . . 1 . . . . . . . Pick Up 114 | 6 13 2 13 3 . . 9 10 5 12 24 5 2 8 2 Fast Attach 98 | 7 5 . 7 1 . . 1 10 1 2 45 2 . 1 16 Attach 73 | . . 2 10 . 1 2 3 6 1 3 24 4 5 6 6 Detach 20 | . . . 2 1 1 . 1 1 . . 8 1 . . 5 Swap 81 | 1 5 1 8 2 . 2 5 14 5 5 20 5 2 5 1 Drop 140 | . 10 3 11 7 . . 9 22 4 19 43 6 3 1 2 Fire 423 | 6 29 2 35 2 . 16 10 39 1 . 165 18 10 36 54 Melee 200 | . . . 19 . . 6 10 40 23 . 86 . 3 11 2 Ram 2 | . . . . . . . . . . . 2 . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 16 | . . . . . . . . . . . . . 1 7 8 Trap 88 | . . . . . . . . 87 . . . . . . 1 Miscellaneous 1 | . . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 12) 598 | -10/Materials | Discovered new exit (range 15) 615 | -10/Materials | Identified exit to Materials 635 | -10/Materials | Identified exit to Mines 880 | -10/Materials | Entered Mines 956 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1033 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1464 | -10/Mines | Learned Materials terminal intel 1499 | -10/Mines | Discovered exit to Materials (range 10) 1547 | -10/Mines | Discovered exit to Materials (range 11) 1743 | -10/Mines | Entered Materials 1743 | -9/Materials | Accompanied by 3 allies 1743 | -9/Materials | Evolved 2 slots: Utility x2 1744 | -9/Materials | Loaded intel: 12 terminal locations 2274 | -9/Materials | Discovered new exit (range 11) 2505 | -9/Materials | System corruption reached 10% 2559 | -9/Materials | Lost 6 parts (1p4u1w) 2661 | -9/Materials | Entered Mines 2722 | -9/Mines | Met a Derelict bent on vengeance 2802 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2802 | -9/Mines | Discovered new exit (range 5) 2834 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2892 | -9/Mines | Build established: Scavenger-Mutant 3058 | -9/Mines | Assembled infested the area 3122 | -9/Mines | Entered Exiles 3170 | -9/Exiles | Met 8R-AWN 3197 | -9/Exiles | Met EX-HEX 3261 | -9/Exiles | Met EX-DEC 3267 | -9/Exiles | Learned location of Zion (-7) 3318 | -9/Exiles | Discovered new exit (range 14) 3338 | -9/Exiles | Entered Mines 3474 | -8/Mines | Discovered new exit (range 8) 3632 | -8/Mines | Core integrity fell below 50% 3694 | -8/Mines | Entered Materials 3694 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4151 | -8/Materials | Discovered new exit (range 5) 4160 | -8/Materials | Identified exit to Storage 4161 | -8/Materials | Entered Storage 4402 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4448 | -8/Storage | Met 01-MTF 4709 | -8/Storage | Build established: Commander-Mutant 4839 | -8/Storage | Identified exit to Recycling 4920 | -8/Storage | Repaired Lgt. Angular Momentum Engine? 5154 | -8/Storage | Garrison activated, responded to threat 5183 | -8/Storage | Lost 3 allies 5464 | -8/Storage | Build established: Scavenger-Mutant 5754 | -8/Storage | Entered Recycling 5754 | -8/Recycling | Accompanied by 1 ally (01-MTF) 6239 | -8/Recycling | Scanned before Scraplab entrance 6283 | -8/Recycling | Lost 6 allies 6291 | -8/Recycling | Entered Scraplab 6309 | -8/Recycling | Discovered new exit (range 2) 6312 | -8/Recycling | Entered Scraptown 6312 | -8/Scraptown | Accompanied by 1 ally 6312 | -8/Scraptown | System corruption cleaned by C-Scrubber 6415 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6791 | -8/Scraptown | Visited The Evicted 6817 | -8/Scraptown | Visited Spacefarers 6916 | -8/Scraptown | Visited Awakened 6956 | -8/Scraptown | Visited TADAMA 7432 | -8/Scraptown | Visited Shadow of the Wyrm 7494 | -8/Scraptown | Visited Cave Peace 7549 | -8/Scraptown | Visited Symbiants 7609 | -8/Scraptown | Discovered new exit (range 13) 7798 | -8/Scraptown | Visited UFD Registry 7798 | -8/Scraptown | Registered with UFD as "Fluxsink" 8007 | -8/Scraptown | Visited Botcube Research 8019 | -8/Scraptown | Found Botcube 8060 | -8/Scraptown | Visited Curators Association 8130 | -8/Scraptown | Visited Derelict Rescue Squad 8141 | -8/Scraptown | Found DRS Beacon 8230 | -8/Scraptown | Visited Chapter 10 8329 | -8/Scraptown | Visited Abandonware Association 8353 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 8353 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 8402 | -8/Scraptown | Visited Observation Area 8555 | -8/Scraptown | Found Scrap Suit 8591 | -8/Scraptown | Found Scrap Suit 8659 | -8/Scraptown | Visited Infowarlord's Domain 8694 | -8/Scraptown | Visited Scrap Suit Storage 8857 | -8/Scraptown | Visited Scrapoid Pod Storage 8871 | -8/Scraptown | Found Scrapoid Pod 8900 | -8/Scraptown | Visited Science Guys 8965 | -8/Scraptown | Build established: Mutant 9295 | -8/Scraptown | Build established: Scrapper 10042 | -8/Scraptown | Discovered new exit (range 5) 10049 | -8/Scraptown | Entered Factory 10049 | -6/Factory | Accompanied by 1 ally 10049 | -6/Factory | Evolved 4 slots: Utility x4 10354 | -6/Factory | Build established: Mutant 10718 | -6/Factory | Found Unknown Device 10718 | -6/Factory | Identified Launcher Loader 10873 | -6/Factory | Found Powered Armor 11090 | -6/Factory | Lost 3 parts (1n1u1w) 11477 | -6/Factory | Build established: Scavenger-Mutant 11533 | -6/Factory | Discovered new exit (range 12) 12102 | -6/Factory | Lost 6 parts (1p2n2u1w) 12244 | -6/Factory | Cargo convoy interrupted 12445 | -6/Factory | Core integrity fell below 50% 12698 | -6/Factory | Crushed by falling debris 12907 | -6/Factory | Scrapoid Pod released 06F05-D (x5) 13200 | -6/Factory | Scrapoids reinforcements arrived? 13248 | -6/Factory | Spotted B-75 Beast 13260 | -6/Factory | Allies destroyed B-75 Beast 13386 | -6/Factory | P-60 Hacker assimilated allied 06F09-D 13399 | -6/Factory | Found Scrap Suit 13589 | -6/Factory | Identified exit to Lower Caves 13590 | -6/Factory | First assault squad dispatched 13741 | -6/Factory | Scrapoids reinforcements arrived? 13797 | -6/Factory | Lost 7 allies 13827 | -6/Factory | Core integrity fell below 20% 13869 | -6/Factory | Found Scrap Suit 14028 | -6/Factory | Entered Lower Caves 14029 | -6/Lower Caves | Activated DRS Beacon 14087 | -6/Lower Caves | Build established: Scavenger-Scrapper 14277 | -6/Lower Caves | Learned Factory trap positions 14492 | -6/Lower Caves | Spotted B-75 Beast 14535 | -6/Lower Caves | Discovered new exit (range 11) 14571 | -6/Lower Caves | Entered another Lower Caves area 14606 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14715 | -6/Lower Caves | Discovered new exit (range 12) 14729 | -6/Lower Caves | Entered Factory 14729 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 14730 | -5/Factory | Loaded intel: 111 trap records 14803 | -5/Factory | Discovered new exit (range 18) 15029 | -5/Factory | First assault squad dispatched 15043 | -5/Factory | Lost 3 parts (1p2n) 15128 | -5/Factory | Discovered new exit (range 22) 15137 | -5/Factory | Repaired Broken Mni. Fusion Reactor 15356 | -5/Factory | Entered another Factory area 15356 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15385 | -4/Factory | Lost 4 parts (3u1w) 15405 | -4/Factory | Scrapoid reinforcements arrived 15447 | -4/Factory | System corruption reached 10% 15466 | -4/Factory | Lost 5 allies 15500 | -4/Factory | Lost 10 parts (1p2n3u4w) 15503 | -4/Factory | Found Corrupted Scrap Suit 15504 | -4/Factory | System corruption reached 30% 15509 | -4/Factory | Botcube activated 15517 | -4/Factory | Garrison activated, responded to threat 15688 | -4/Factory | Lost 3 parts (1p1u1w) 15756 | -4/Factory | Self-destructed Last Messages --------------- 15744_ U-05 Engineer builds a Wall. 15745_ K-01 Serf collects debris. 15745_ U-05 Engineer lays Concrete. 15747_ U-05 Engineer builds a Wall. 15748_ K-01 Serf collects debris. 15748_ U-05 Engineer lays Concrete. 15750_ P 15752_ Slug penetrates P-70 Sage. 15752_ Destroyed Backup Propulsion VII. 15753_ U-05 Engineer lays Concrete. 15754_ U-05 Engineer builds a Wall. 15754_ Slug penetrates P-70 Sage. 15755_ K-01 Serf collects debris. 15755_ U-05 Engineer builds a Wall. 15756_ KE Penetrator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? ??????????????? | | ????????? ?????????? | | ????????? #######+## ?????????? | | ????????? ##?# # ?????????? | | ????????? #??# # == ?????????? | | ????????? #??# # != ?????????? | | ????????? #??#"""" # """"?????????? | | ????????? #??#"""" ###### """"?????????? | | ????????? #??#"""" #????# """"?????????? | | ????????? #??#"""" #????# """"??? ?????? | | ????????? #??#"""" #????# ?? #????? | | ????????? #??#"""" #????# """""" """"?? #????? | | ????????? ####"""" #????# """""" """""" #????? | | ????????? ## !###### """""" """""" #????? | | ????????? ########; ;;;# """""" """""" #????? | | ?????????" ## # @p m % #????? | | ?????????" ## ; ;= +????? | | ????????? ###; # ########### #????? | | ????????? #?#; u!# # #????? | | ????????? ## # #= # ###### | | ????????? ## ; #[# # | | ????????? ####; # # # | | ????????? #?#; u k # # # | | ????????? #?##### ;# # +%= | | ????????? #??# ; # # #! | | ????????? #??# "" " ### # =#^ ###### | | ????????? #??# """" ### ########### #????? | | ????????? ##??# """" # #????? | | ??#?????? #???# """" # % ###??? | | ??# ##### """" # !! # #??? | | ??# " """" # = [% ###??? | | ??# ##### /= [ |%= #????? | | ??#????????# =[!*! ! ########????? | | ?????# = ####+###= % ![= = ##??????????? | | ?????# # [!%[%!= |% # #?????????? | | ?????# #! ![==!* # #????????? | | ??????????? #%[ %!%[= % * # #??????? | | ???????? " #! [* %= = #??##??????? | | ????????G" # ! ##??????????? | | ????????"" # ""######+# # # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 50 Energy Generation 21 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 12 Armor Coverage 675 Resistance: KI 30 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 24 Melee Accuracy 5 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 12 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Gauss Cannon | -8/Storage | Hacked Mni. Fusion Reactor | -6/Factory | Scanalyzed CPS Tube | -6/Factory | Scanalyzed Imp. Proton Missile Launcher | -6/Factory | Scanalyzed Gravity Neutralizer | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorCouplerRouter Manual? 0 Play Time 03:16:21 Cumulative 356.7 hours Start 2024.12.26 @ 22:23:00 End 2024.12.27 @ 18:33:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 12 Types 10/0/1/1/0/0/0/0/0 Lore% 55 Gallery% 76 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b4acb7f-7a2b-4a40-b3a0-10a549454e19