Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.19 @ 21:12:52 Player: Blade Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (42) 210 Value Destroyed (1521) 1521 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (277) 277 TOTAL SCORE: 5928 Bonus ------- Follower Combat Kills 77 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 76/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Advanced ECM Suite Datajack Katana Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Cooled VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Seismic Detector Transport Network Coupler Improved Transmission Jammer > --- WEAPON ----------- Mini Grenade Launcher Datajack > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Flight Unit Flight Unit Improved Flight Unit Improved EM Shotgun Maul [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power . | . . . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . 1 Utility 5 | . . . 1 . 2 1 . . 1 Weapon . | . . . . . . . . . . Parts Attached 55 | 7 3 . 7 3 9 4 3 10 9 Power 8 | 1 . . 1 . 2 . . 2 2 Engine 4 | 1 . . 1 . 1 . . . 1 Core 4 | . . . . . 1 . . 2 1 Reactor . | . . . . . . . . . . Propulsion 15 | 2 . . 3 . . 2 2 5 1 Treads . | . . . . . . . . . . Leg 2 | 2 . . . . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight 12 | . . . 3 . . 2 2 5 . Utility 12 | 1 1 . 1 . 3 2 . . 4 Device 4 | . . . . . 2 1 . . 1 Storage 1 | 1 . . . . . . . . . Processor 6 | . 1 . 1 . 1 1 . . 2 Hackware 1 | . . . . . . . . . 1 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 20 | 3 2 . 2 3 4 . 1 3 2 Energy Gun 8 | 1 2 . 1 1 2 . . 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | 2 . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . 1 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . 1 . . . 1 1 . Slashing Weapon 2 | . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . 1 . Unidentified Prototypes 5 | . . . 2 . 1 1 . . 1 Parts Lost 27 | . . . 1 . . . 4 7 15 Power 4 | . . . 1 . . . . 1 2 Propulsion 10 | . . . . . . . 2 4 4 Utility 10 | . . . . . . . 1 1 8 Weapon 3 | . . . . . . . 1 1 1 Highest Loss Streak 8 | . . . 1 . . . 3 5 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 76 | . 86 100 77 92 91 92 89 72 45 Engine 6 | . 14 14 11 11 7 . . . 3 Core 2 | . . . . . 1 7 7 7 1 Leg 7 | . 28 28 14 . . . . . . Flight 14 | . . . 11 33 27 30 24 24 3 Device 3 | . . . . . 5 7 14 4 3 Storage 7 | . 14 14 11 11 9 7 7 7 . Processor 17 | . 1 14 11 22 26 23 23 23 18 Energy Gun 8 | . 26 28 18 3 1 . . 1 . Launcher 1 | . . . . 3 1 7 6 . . Slashing Weapon 1 | . . . . . . . . . 6 Special Melee Weapon 1 | . . . . . 7 7 3 . . Naked Turns 2 | . . . . . . . . . 2 Heaviest Build 17 | 14 16 16 16 13 15 15 17 15 15 Greatest Support 20 | 20 20 20 20 15 15 19 19 20 18 Greatest Overweight (x) 4 | . . . 3 . . . 1 4 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 5 Most Carried 8 | 1 4 4 8 8 8 7 8 8 6 Average Carried 2 | . 3 4 4 7 7 6 7 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 4 4 8 7 7 7 6 2 4 Class Distribution -------------------- 86% | Mutant 7% | Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Garrison Sprinter | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Matter Collected 813 | 210 53 . 97 80 . . . 75 298 Remotely . | . . . . . . . . . . Salvage Created 1477 | . 69 62 217 288 63 . 210 75 493 Parts 80 | . 6 1 14 10 4 . 13 3 29 Haulers Intercepted 5 | . 1 . 2 . . . . . 2 Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Combat Hostiles Destroyed 35 | . 1 2 5 7 2 . 8 1 9 Melee 9 | . . . 1 1 . . . 1 6 Guns 10 | . 1 2 4 3 . . . . . AOE 13 | . . . . 1 1 . 8 . 3 Classes Destroyed 10 | . 3 . 2 1 . . . . 4 Worker 2 | . 1 . . . . . . . 1 Builder 1 | . . . . . . . . . 1 Hauler 5 | . 1 . 2 . . . . . 2 Swarmer 7 | . . . 2 . 1 . . . 4 Grunt 19 | . 1 2 2 6 . . 7 . 1 Brawler 1 | . . . . . . . . . 1 Duelist 2 | . . . . 1 . . 1 . . Sentry 3 | . . . 1 . 1 . . 1 . Hunter 2 | . . . . . . . . . 2 Assembled 1 | . . . . . . . . . 1 Best Kill Streak 5 | . 3 2 2 3 1 . 4 1 5 Combat Bots Only 5 | . 1 2 1 3 1 . 4 1 5 Max Kills in Single Turn 3 | . 1 2 1 1 1 . 2 1 3 Gunslinging 1 | . . 1 . . . . . . . Exploded 3 | . . . . 1 1 . 2 . 3 Melee 1 | . . . 1 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Hostile Shots Fired 424 | . 4 6 34 19 20 . 70 145 126 Missed 165 | . 3 1 17 7 5 . 34 54 44 Damage Taken 2919 | . 8 48 269 101 176 . 331 577 1409 Core 1471 | . . 16 84 52 65 . 161 240 853 Absorbed by Shields 35 | . . . . . . . 35 . . Ignored by Resistances 859 | . 3 15 74 32 53 . 113 181 388 Core Remaining (%) 77 | 100 . 93 . 66 88 . . 42 . Volleys Fired 65 | . 4 3 12 19 10 . 12 5 . Largest 2 | . 2 2 2 1 1 . 1 1 . Hottest 130 | . 130 130 130 45 45 . 30 45 . Shots Fired 78 | . 8 6 18 19 10 . 12 5 . Gun 62 | . 8 6 18 17 8 . . 5 . Cannon . | . . . . . . . . . . Launcher 16 | . . . . 2 2 . 12 . . Special . | . . . . . . . . . . Kinetic 10 | . . . . 10 . . . . . Thermal 32 | . 8 6 18 . . . . . . Explosive 16 | . . . . 2 2 . 12 . . Electromagnetic 20 | . . . . 7 8 . . 5 . Robot Hit Streak 16 | . 15 12 8 11 13 . 6 16 . Robot Miss Streak 4 | . 3 2 4 1 1 . 1 . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 111 | . 8 6 18 24 8 2 7 9 29 Core Hits 102 | . 12 10 24 11 5 . 17 5 18 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 2 | . . . 1 1 . . . . . Critical Strikes 7 | . . . 1 1 . . . 1 4 Smash 3 | . . . 1 1 . . . 1 . Sever 4 | . . . . . . . . . 4 Melee Attacks 50 | . . . 1 7 . 2 1 4 35 Impact 12 | . . . 1 7 . . 1 3 . Slashing 35 | . . . . . . . . . 35 Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . . 2 . . 3 Combat Hostiles 2 | . . . . . . 2 . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4196 | . 153 123 364 674 183 . 742 186 1771 Guns 961 | . 140 123 212 249 143 . . 94 . Cannons . | . . . . . . . . . . Explosions 1758 | . . . 111 129 40 . 724 . 754 Melee 1458 | . . . 41 296 . . 18 86 1017 Ramming 19 | . 13 . . . . . . 6 . Kinetic 104 | . . . . 104 . . . . . Thermal 1229 | . 140 123 212 . . . . . 754 Explosive 1004 | . . . 111 129 40 . 724 . . Electromagnetic 382 | . . . . 145 143 . . 94 . Impact 441 | . . . 41 296 . . 18 86 . Slashing 1017 | . . . . . . . . . 1017 Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 5 Average Corruption 2 | . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 508 | . . . 57 46 . . . . 405 Projectiles . | . . . . . . . . . . Explosions 357 | . . . 16 . . . . . 341 Melee 151 | . . . 41 46 . . . . 64 Knockbacks 1 | . . . . 1 . . . . . Impact 1 | . . . . 1 . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 519 | . . . 88 . . . 110 3 318 Shots 10 | . . . 1 . . . 5 . 4 Rammed 3 | . . . . . . . . 2 1 Targets Rammed 6 | . 3 . . . . . . 2 1 Kicked 3 | . 3 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 276 | . 276 243 172 39 27 . 4 16 5 Average Temperature 77 | . 142 125 69 17 16 . 3 11 5 Received Heat Transfer 801 | . 6 36 72 72 63 . 126 210 216 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 5 | . . . . 3 2 . . . . Impact Corruptions 4 | . . . 1 3 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1055 | . 175 150 280 . . . . . 450 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Peak Influence 361 | . 62 70 282 332 356 150 361 184 350 Initial 154 | . . 20 22 92 109 138 92 154 73 Average 59 | . 16 67 91 203 172 138 224 168 243 Maximum Alert Level 1 | . . . 1 1 1 . 1 . 1 Low Security (%) 88 | 100 100 100 86 47 62 100 50 100 34 Level 1 11 | . . . 13 52 37 . 49 . 65 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . . . . 1 1 1 . . 4 Investigation 2 | . . . . . . 1 . . 1 Extermination 1 | . . . . . . . . . 1 Reinforcement 4 | . . . . 1 1 . . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Distress Signals 7 | . . . 4 . 2 . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 87 | . 4 2 12 10 19 . 9 6 25 Peak Tracking Total 10 | . 3 2 5 3 10 . 3 5 10 Tactical Retreats 11 | . . . 2 . 3 . . 2 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Traps Triggered 3 | . . . . . . . 3 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Machines Disabled 14 | . . . 1 . 2 . . . 11 Max in Single Turn 9 | . . . 1 . 1 . . . 9 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Machines Accessed 9 | . . . 3 1 1 2 . 1 1 Terminals 5 | . . . 3 . 1 . . 1 . Fabricators 2 | . . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 23 | . . . 8 1 1 5 . 5 3 Successful 11 | . . . 3 1 1 2 . 3 1 Failed 12 | . . . 5 . . 3 . 2 2 Catastrophic 2 | . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . . 3 . . . . . . Terminals 14 | . . . 8 . 1 . . 5 . Fabricators 5 | . . . . . . 2 . . 3 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . Terminal Hacks 8 | . . . 3 1 1 . . 3 . Record 1 | . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . 1 . Alert Level 2 | . . . 1 . . . . 1 . Locate Traps 2 | . . . 1 . 1 . . . . Zone Layout 1 | . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . 1 . . 1 Build 2 | . . . . . . 1 . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . . . 2 . 1 2 . 1 1 Full Trace Events 2 | . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . 1 . . 1 Authchips . | . . . . . . . . . . Time 199 | . . . . . . 106 . . 93 Total Part Build Rating 13 | . . . . . . 6 . . 7 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Total Allies 4 | . . . . 3 . 1 . . . Largest Group 3 | . . . . 3 . 1 . . . Highest-Rated Group 40 | . . . . 40 . 32 . . . Highest-Rated Ally 32 | . . . . 16 . 32 . . . Total Orders 3 | . . . . 2 . 1 . . . FOLLOW 1 | . . . . 1 . . . . . GUARD 2 | . . . . 1 . 1 . . . Ally Attacks 20 | . . . . 20 . . . . . Total Damage 134 | . . . . 134 . . . . . Kills 3 | . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Turns Passed 4786 | 2989 163 145 283 210 141 166 103 149 437 Spaces Moved 3369 | 1025 116 114 319 391 286 171 107 219 621 Core 138 | 7 . . . . . . . 15 116 Treads . | . . . . . . . . . . Legs 1388 | 1018 116 114 140 . . . . . . Wheels . | . . . . . . . . . . Hover 362 | . . . . . . . . . 362 Flight 1481 | . . . 179 391 286 171 107 204 143 Fastest Speed 28 | 50 120 120 34 34 34 28 28 28 32 Average Speed 72 | 119 120 120 73 34 34 28 30 44 47 Slowest Speed 250 | 120 120 120 250 34 34 29 101 250 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 8 | . . . 2 5 . . 1 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 95 17 31 32 50 27 6 30 5 18 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug 1 | . . . . . . . . . 1 Terrain Destroyed 152 | . . . 16 19 17 . 53 . 47 Melee 1 | . . . . . . . . . 1 Projectile . | . . . . . . . . . . AOE 151 | . . . 16 19 17 . 53 . 46 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Total 5542 | 2786 129 116 346 430 322 284 161 258 710 Wait 1927 | 1753 1 . . 12 3 106 . 16 36 Move 3344 | 1024 115 113 314 380 285 170 104 218 621 Hop 8 | . . . 2 5 . . 1 . . Pick Up 21 | 1 3 . 5 1 4 1 . 1 5 Fast Attach 25 | 7 1 . 5 . 3 2 . 1 6 Attach 20 | . . . 2 2 4 1 2 7 2 Detach 10 | . . . 1 1 5 . 1 1 1 Swap 10 | . 2 . . 1 2 1 1 2 1 Drop 18 | 1 . . 4 2 6 1 . 1 3 Fire 65 | . 4 3 12 19 10 . 12 5 . Melee 49 | . . . 1 7 . 2 1 4 34 Ram 3 | . . . . . . . . 2 1 Kick 3 | . 3 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 39 | . . . . . . . 39 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 2990 | -11/Scrapyard | Entered Materials 2991 | -10/Materials | Build established: Mutant 3113 | -10/Materials | Discovered new exit (range 9) 3153 | -10/Materials | Entered Mines 3256 | -10/Mines | Discovered new exit (range 7) 3298 | -10/Mines | Entered Materials 3298 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3520 | -9/Materials | Discovered new exit (range 13) 3581 | -9/Materials | Entered Mines 3585 | -9/Mines | Found the Drone Emporium 3589 | -9/Mines | Found Prototype Device 3619 | -9/Mines | Found a hidden stash of uninstalled traps 3695 | -9/Mines | Discovered new exit (range 12) 3715 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3791 | -9/Mines | Entered Materials 3791 | -8/Materials | Evolved 2 slots: Utility x2 3791 | -8/Materials | Identified Decoy Drone Bay 3929 | -8/Materials | Discovered new exit (range 8) 3932 | -8/Materials | Identified exit to Factory 3932 | -8/Materials | Entered Factory 3932 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4074 | -7/Factory | Fabricated Imp. Transmission Jammer (x1) 4097 | -7/Factory | Identified exit to Garrison 4098 | -7/Factory | Entered Garrison 4112 | -7/Garrison | Triggered checkpoint 4164 | -7/Garrison | Triggered checkpoint 4197 | -7/Garrison | Discovered new exit (range 10) 4201 | -7/Garrison | Identified exit to Factory 4201 | -7/Garrison | Entered Factory 4208 | -7/Factory | Identified exit to Lower Caves 4213 | -7/Factory | Build established: Sprinter 4222 | -7/Factory | Lost 3 parts (1n1u1w) 4248 | -7/Factory | Discovered new exit (range 19) 4254 | -7/Factory | Identified exit to Factory 4304 | -7/Factory | Core integrity fell below 50% 4321 | -7/Factory | Lost 5 parts (1p2n1u1w) 4350 | -7/Factory | Entered another Factory area 4350 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4469 | -6/Factory | Lost 6 parts (1p3n2u) 4658 | -6/Factory | Spotted B-75 Beast 4757 | -6/Factory | Fabricated Proton Burst Cannon? 4762 | -6/Factory | Core integrity fell below 50% 4777 | -6/Factory | Core integrity fell below 20% 4787 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04759_ Fusion Modulator explodes. 04759_ Destroyed VTOL Module. 04759_ Destroyed Lgt. Nuclear Core. 04759_ S-27 Virus destroyed. 04759_ Destroyed VTOL Module. 04759_ S-27 Virus destroyed. 04760_ Adv. Visual Processing Unit destroyed. 04770_ S-27 Virus destroyed. 04777_ Cld. Aerolev Unit destroyed. 04777_ Transport Network Coupler destroyed. 04777_ Adv. Weight Redist. System destroyed. 04777_ Transport Network Coupler destroyed. 04777_ Machine Analyzer destroyed. 04777_ System corrupted by crushing effect (+2). 04777_ S-27 Virus destroyed. 04780_ Critical hit (Burn: +37). 04780_ B-48 Gladiator destroyed. 04785_ Katana destroyed. 04786_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????################??????????????????????? | | ???????????# ] """"""" #??????????????????????? | | ???????????# """"""" #??????????????????????? | | ???????????# """"""" #########??????????????? | | ???????????# """"""" / #??????????????? | | ??????????## ####### #??????????????? | | ????????###"! #?????# #??????????????? | | ???????##"""""""""#+#######?????# #??????????????? | | ???????# " #?????????# #??????????????? | | ???????# #????????## ##############+# | | ???????# #???"""??# | | ???????# [ #???"""??# ^ | | ???????# #???"""??+ | | ???????# #????????# ############## | | ???????# ########## #???????????# | | ???????# @g ############# | | ???????# = g | | ???????# =s[ %= | | ???????# =[#* ] """ """ """ """ | | ???????# *=%# """ """ """ """ | | ???????####################+### """ """ """ """ | | ??????????????????????????????# | | ??????????????????????????????# """ """ """ """ | | ??????????????????????????????# """ """ """ """ | | ??????????????????????????????# """ """ """ """ | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????### #### | | ????????????????????????????????# ???# ####### | | ????????????????????????????????# ???# #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# ??????? | | ?????????????????????????????????????? ??????? | | ?????????????????????????????????????? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Transmission Jammer | x1 | -7/Factory | Preloaded Proton Burst Cannon | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed DisposableGrapheneDriver Manual? 0 Play Time 00:41:14 Cumulative 25.9 hours Start 2024.05.19 @ 19:13:17 End 2024.05.19 @ 21:12:52 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 34 Rogue 0 Adventurer 29 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f65bb257-380f-4bf5-b3ba-9c965b4d59ad