Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 16:58:50 Player: Sherlockkat Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (206) 1030 Value Destroyed (9425) 9425 Prototype IDs (60) 1200 Alien Tech Used (1) 200 Bonus (2739) 2739 TOTAL SCORE: 23794 Bonus ------- High Alert Combat Kills 109 Follower Combat Kills 1162 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 704 Friendly Fire -1136 Cogmind --------- Core Integrity 1421/1450 Matter 276/300 Energy 660/660 System Corruption 0% Temperature Warm (100) Movement Immobile (Siege) Location -2/Research Parts ------- > --- POWER (3) -------- Particle Reactor Particle Reactor Light Particle Reactor > --- PROPULSION (6) --- Armored Medium Treads Armored Medium Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY (11) ----- Advanced Coolant Injector Large Storage Unit Enhanced Optical Array Advanced Sensor Array Experimental Targeting Computer Experimental Core Analyzer Improved Weapon Cycler Advanced Transmission Jammer Graphene Brace Advanced Shield Generator Ghost Barrier > --- WEAPON (3) ------- Matter Neutralizer Heavy Neutron Cannon Enhanced Coil Gun > --- INVENTORY (15) --- Quantum Reactor Vortex Chain Reactor Advanced Heavy Treads Coolant Network Advanced Energy Well (500) Force Field Transdimensional Reconstructor Heavy Neutron Cannon Enhanced Nova Cannon Linear Accelerator Thermoblaster CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Light Particle Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Enhanced Optical Array Advanced Sensor Array Experimental Targeting Computer Experimental Core Analyzer Improved Weapon Cycler Advanced Transmission Jammer Graphene Brace Advanced Shield Generator Ghost Barrier > --- WEAPON ----------- Matter Neutralizer Heavy Neutron Cannon Enhanced Coil Gun > --- INVENTORY -------- Quantum Reactor Vortex Chain Reactor Advanced Heavy Treads Coolant Network Advanced Energy Well Force Field Transdimensional Reconstructor Heavy Neutron Cannon Enhanced Nova Cannon Linear Accelerator Thermoblaster CR-A16's Pointy Stick [Rating: 167] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Pulse Rifle Energy Cannon Vortex Cannon Ballistic Gun KE Penetrator Ballistic Cannon Flak Cannon Launcher Fusion Bomb Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Mace Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . . . 4 . 2 2 . . . . 2 . . . . . . 2 . . . . 2 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . . . . . . . 1 . . . . . . 1 . . . . . . Utility 9 | . . . . . 2 . 1 2 . . . . . . . . . . . 1 . . . . 2 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 222 | 6 2 1 . . 13 24 26 5 2 12 11 6 . 5 16 6 1 11 8 16 4 1 7 10 17 12 Power 17 | 1 . . . . 1 1 5 . . 2 . . . . 1 . . . . 1 . . 1 1 . 3 Engine 7 | 1 . . . . 1 . 3 . . 2 . . . . . . . . . . . . . . . . Core 4 | . . . . . . 1 2 . . . . . . . 1 . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 3 Propulsion 41 | 2 . 1 . . 4 8 7 1 . 2 . . . 1 3 1 . . 1 3 . . . 2 3 2 Treads 38 | . . . . . 4 8 7 1 . 2 . . . 1 3 1 . . 1 3 . . . 2 3 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 75 | 1 1 . . . 4 6 5 2 2 3 2 3 . 1 5 1 1 8 . 9 2 1 4 1 7 6 Device 42 | . . . . . 1 3 2 . 2 2 2 2 . 1 1 1 . 4 . 5 1 . 3 . 7 5 Storage 4 | 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Processor 10 | . . . . . 3 1 . 1 . . . . . . . . . 3 . . . 1 . . . 1 Hackware 7 | . . . . . . . . 1 . . . . . . 3 . . . . 3 . . . . . . Protection 12 | . . . . . . 1 3 . . 1 . 1 . . 1 . 1 1 . 1 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 89 | 2 1 . . . 4 9 9 2 . 5 9 3 . 3 7 4 . 3 7 3 2 . 2 6 7 1 Energy Gun 14 | 1 . . . . . 1 3 . . 4 2 1 . 1 1 . . . . . . . . . . . Energy Cannon 16 | . . . . . . . . 1 . . . . . . 2 2 . 1 3 . . . 1 2 4 . Ballistic Gun 27 | 1 1 . . . 4 5 4 1 . . 1 1 . 1 . 2 . 1 . . . . 1 . 3 1 Ballistic Cannon 7 | . . . . . . 1 2 . . 1 . . . . 1 . . . . 2 . . . . . . Launcher 12 | . . . . . . 2 . . . . . 1 . 1 2 . . 1 1 . 1 . . 3 . . Special Weapon 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . 1 . . . 3 1 1 . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . . . . 5 1 . . 2 1 . . 2 . . 6 1 3 . . 4 . 1 2 Parts Lost 59 | . 2 . 1 . 2 4 13 1 . 9 . 4 . 2 . 1 . . . 8 2 4 . 4 2 . Power 5 | . . . 1 . . . 2 . . . . . . . . . . . . 1 . 1 . . . . Propulsion 23 | . 1 . . . 2 2 5 . . 3 . 2 . 1 . . . . . 2 1 1 . 3 . . Utility 18 | . . . . . . 1 2 1 . 3 . 1 . 1 . . . . . 4 1 1 . 1 2 . Weapon 13 | . 1 . . . . 1 4 . . 3 . 1 . . . 1 . . . 1 . 1 . . . . Highest Loss Streak 6 | . 1 . 1 . 2 3 6 1 . 5 . 2 . 2 . 1 . . . 4 1 1 . 2 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 76 76 81 57 85 99 88 91 98 85 92 83 70 51 83 93 94 93 93 80 79 75 69 77 80 88 Engine 4 | . 14 14 12 . 6 7 5 6 6 6 6 6 5 5 6 5 5 5 5 2 . . . . . . Core 1 | . . . . . . 1 1 . . . . . . . 3 5 5 5 5 5 5 5 5 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 2 5 4 3 8 9 11 Treads 17 | . . . . . 28 35 25 26 26 19 20 10 5 3 12 23 23 23 23 18 18 14 10 9 13 17 Device 13 | . . . . . 7 8 4 4 6 14 20 20 17 17 12 11 11 11 17 11 12 15 15 14 24 27 Storage 6 | . 14 14 14 14 9 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 Processor 12 | . . . . . 12 18 15 19 18 13 13 13 11 11 11 11 11 14 11 10 10 9 10 10 9 9 Hackware 2 | . . . . . . . . . 6 1 . . . . 5 5 5 1 . 6 10 10 10 5 4 4 Protection 2 | . . . . . . . 4 6 6 5 6 5 5 . 3 5 5 4 5 4 . . . 4 . . Energy Gun 2 | . 2 . . . . 3 5 4 . 5 6 7 5 . 5 3 . . . . . . . . . . Energy Cannon 2 | . . . . . . . . 1 6 1 . . . . . 2 11 10 4 1 . . 1 4 4 8 Ballistic Gun 6 | . 24 28 26 14 17 13 10 8 13 4 . 11 11 . 5 9 5 5 11 7 . . 1 2 5 4 Ballistic Cannon 1 | . . . . . . 1 4 4 . 4 5 . . . 3 . . . . 2 5 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 11 25 25 25 21 32 40 53 55 59 59 59 53 53 53 64 64 67 78 76 95 90 85 70 87 83 114 Greatest Support 205 | 26 26 26 26 26 80 80 84 92 92 98 76 76 28 70 146 146 146 146 146 201 201 178 150 178 205 205 Greatest Overweight (x) 15 | . 1 1 . . . . . . . 1 . 1 1 15 . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . 1 11 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 7 6 8 10 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 14 15 15 15 15 Average Carried 14 | 2 4 6 6 8 13 14 12 14 14 11 14 14 14 14 14 14 14 14 14 14 14 13 14 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 6 6 8 10 15 15 15 15 15 9 14 14 14 15 15 13 15 15 15 15 14 14 14 14 15 15 Class Distribution -------------------- 31% | Gunner 28% | Mutant 13% | Hacker-Mutant 8% | Scavenger-Gunner 5% | Scavenger-Mutant 5% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Derelict-Gunner | -5/Proximity Caves Derelict-Gunner | -5/Factory Mutant | -5/Waste Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Tank | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Matter Collected 7023 | 217 . 83 . 13 111 836 677 392 162 365 177 221 . 439 251 204 22 160 104 406 451 258 329 384 553 208 Remotely 1227 | . . . . . . . . . . 50 155 221 . 439 . . . 90 104 168 . . . . . . Salvage Created 10563 | . 89 18 . . 111 1017 661 591 175 1148 . 991 . 1343 207 404 53 198 220 714 388 159 331 567 1086 92 Parts 373 | . 2 1 . . 6 73 22 12 8 35 . 36 . 5 8 22 4 12 9 28 18 8 6 21 35 2 Haulers Intercepted 9 | . . . . . 1 2 1 2 . . . . . . 1 . . . . 1 . . . . . 1 Recyclers Shooed 7 | . . . . . . 2 3 1 . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 180 | . . . . . . . . . 14 35 7 32 . . . 21 8 . 9 . 25 12 5 12 . . Prevented 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 173 | . 2 1 . . 1 16 16 3 3 21 . 17 . 6 1 12 2 6 4 8 11 5 . 21 16 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guns 81 | . 2 1 . . 1 15 8 2 2 8 . 13 . . 1 11 . . 2 4 . . . 1 9 1 Cannons 60 | . . . . . . . 8 1 1 13 . . . . . 1 2 1 2 4 6 5 . 12 4 . AOE 28 | . . . . . . 1 . . . . . 4 . 6 . . . 5 . . 4 . . 8 . . Classes Destroyed 22 | . 1 1 . . 2 6 3 1 . 1 . 1 . 1 . . . 1 . . 1 1 . 1 . 1 Worker 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Builder 4 | . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . Hauler 9 | . . . . . 1 2 1 2 . . . . . . 1 . . . . 1 . . . . . 1 Recycler 7 | . . . . . . . 1 2 . . . . . . 1 . . . . 2 . . . . 1 . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Watcher 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Swarmer 41 | . . . . . . 2 2 . . 5 . 5 . . . 9 2 1 . . 7 3 . 5 . . Grunt 64 | . 2 . . . . 10 7 3 2 9 . 10 . . . 1 . 2 . 3 1 1 . 8 5 . Brawler 6 | . . . . . . . . . . 4 . 1 . . . . . . . . . . . 1 . . Duelist 9 | . . . . . . . 2 . 1 1 . . . . . . . . . . 1 . . 1 3 . Sentry 20 | . . . . . 1 6 2 . . 2 . 1 . . . 1 . . 1 1 2 . . 1 2 . Demolisher 3 | . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 9 | . . . . . . 1 . . . . . 1 . . . 1 . 1 . 2 . . . 3 . . Programmer 14 | . . . . . . . 3 . . . . . . . 1 . . 1 1 2 . . . . 6 . Compactor 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Samaritan 4 | . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . Master Thief 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 8 | . 2 1 . . 1 7 4 5 3 8 . 6 . 3 2 4 1 5 6 3 5 3 . 5 3 1 Combat Bots Only 8 | . 2 1 . . 1 6 4 3 3 8 . 6 . 3 1 4 1 5 6 3 5 3 . 5 3 1 Max Kills in Single Turn 5 | . 1 1 . . 1 2 1 1 1 2 . 2 . 1 1 2 1 5 1 2 3 1 . 3 1 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploded 5 | . . . . . . 1 . . . . . 2 . 1 . . . 5 . . 3 . . 3 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Hostile Shots Fired 1135 | . 15 . 6 . 12 160 162 21 9 185 . 63 . . 19 55 5 10 8 100 38 114 . 75 74 4 Missed 309 | . . . . . . 46 45 4 5 65 . 17 . . 8 13 . 3 . 24 9 32 . 26 11 1 Damage Taken 13582 | . 205 58 165 . 176 1757 1809 323 76 1334 . 864 . 110 280 588 57 147 249 1288 459 1298 . 991 1238 110 Core 1457 | . 40 27 52 . 46 186 286 20 . 90 . 78 . . 69 72 21 6 16 86 30 114 . 118 71 29 Absorbed by Shields 1712 | . . . . . . . . . . 370 . . . . . 166 21 53 90 201 152 70 . 154 397 38 Reduced by Siege Mode 182 | . . . . . . . . . . . . . . . . 29 . . . 62 25 2 . . 64 . Regen/Repaired (Parts) 591 | . . . . . . . . . . . . . . 336 93 . . 162 . . . . . . . . Core Remaining (%) 73 | 100 . . . 52 . 57 59 . . . . 77 . . . . . . 81 . . . . 69 94 . Volleys Fired 523 | . 12 2 7 . 17 103 55 19 5 43 14 28 . 21 9 20 3 5 13 29 14 19 . 31 46 8 Largest 3 | . 2 2 2 . 2 2 3 3 3 3 3 3 . 1 3 3 3 1 3 3 1 1 . 2 3 3 Hottest 245 | . 60 40 40 . 45 86 147 147 91 159 162 148 . 52 137 175 208 50 121 128 90 90 . 88 245 245 Shots Fired 1070 | . 24 4 14 . 34 163 158 57 15 117 16 74 . 21 20 58 9 5 29 70 14 19 . 38 95 16 Gun 748 | . 24 4 14 . 34 146 127 38 10 75 2 70 . . 13 54 3 . 16 47 . . . 6 60 5 Cannon 264 | . . . . . . 13 31 19 5 42 1 . . . 5 4 6 4 13 23 10 19 . 23 35 11 Launcher 45 | . . . . . . 4 . . . . . 4 . 21 2 . . 1 . . 4 . . 9 . . Special 13 | . . . . . . . . . . . 13 . . . . . . . . . . . . . . . Kinetic 702 | . 20 4 14 . 34 123 110 38 10 79 1 41 . . 12 36 3 . 16 61 10 19 . 6 60 5 Thermal 231 | . . . . . . 36 48 19 5 33 1 22 . . 6 22 6 . . . . . . . 22 11 Explosive 54 | . . . . . . 4 . . . . 13 . . 21 2 . . 1 . . 4 . . 9 . . Electromagnetic 21 | . 4 . . . . . . . . 5 1 11 . . . . . . . . . . . . . . Entropic 62 | . . . . . . . . . . . . . . . . . . 4 13 9 . . . 23 13 . Robot Hit Streak 31 | . 8 5 1 . 20 16 19 15 6 17 . 15 . 4 7 12 5 2 9 31 7 3 . 6 26 26 Robot Miss Streak 10 | . 9 . 1 . 2 7 6 3 1 7 . 3 . 3 3 3 1 4 2 3 1 3 . 10 2 1 Penetration Max 1 | . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . 1 . Secondary Targets 11 | . . . . . . 5 . . . . . 3 . . . 2 . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . 1 . . . 1 . . . 1 . . . . . . Shots Hit Robots 758 | . 12 3 1 . 26 122 120 47 11 78 . 55 . 8 11 34 6 3 18 58 15 15 11 28 66 10 Core Hits 512 | . 6 1 1 . 6 69 68 30 8 47 . 40 . 13 11 18 2 19 9 21 35 5 4 67 29 3 Critical Kills 8 | . . . . . . . . . . 1 . 1 . . . . . . 1 1 . . . . 4 . Critical Parts Destroyed 8 | . . . . . . 1 1 1 . . . . . . . 1 . . . 2 . . . . 2 . Critical Strikes 41 | . . . . . . 3 4 1 . 1 . 1 . . . 1 . . 5 7 1 1 1 6 9 . Burn 5 | . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Destroy 13 | . . . . . . 1 1 1 . 1 . 1 . . . 1 . . 1 3 . . . . 3 . Blast 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Sunder 15 | . . . . . . . . . . . . . . . . . . . 4 2 . . . 6 3 . Melee Attacks 77 | . . . . . . . . . . . 40 . . . 3 . . . 9 1 7 4 11 1 1 . Impact 40 | . . . . . . . . . . . 40 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 37 | . . . . . . . . . . . . . . . 3 . . . 9 1 7 4 11 1 1 . Sneak Attacks 13 | . . . . . . . . . . . . . . . . . . . . . 7 4 . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27970 | . 100 26 8 . 219 2474 2229 1136 342 1958 . 1762 . 3097 322 732 171 731 706 2119 1636 1105 719 3390 2601 387 Guns 10264 | . 100 26 8 . 219 1887 1516 675 183 928 . 1057 . . 124 645 27 . 343 1010 . . . 60 1366 90 Cannons 8807 | . . . . . . 283 713 461 159 1030 . . . . 95 87 144 134 363 1008 666 834 . 1367 1166 297 Explosions 7311 | . . . . . . 303 . . . . . 705 . 3097 103 . . 597 . 101 514 . . 1891 . . Melee 1587 | . . . . . . . . . . . . . . . . . . . . . 456 271 719 72 69 . Ramming 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 11690 | . 100 26 8 . 219 1696 1573 663 183 1032 . 632 . . 185 372 27 . 343 1615 666 834 . 60 1366 90 Thermal 4518 | . . . . . . 474 656 473 159 857 . 555 . . 34 360 144 . . 101 . . . . 408 297 Explosive 6505 | . . . . . . 303 . . . . . . . 3097 103 . . 597 . . 514 . . 1891 . . Electromagnetic 644 | . . . . . . . . . . 69 . 575 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1587 | . . . . . . . . . . . . . . . . . . . . . 456 271 719 72 69 . Entropic 3025 | . . . . . . . . . . . . . . . . . . 134 363 403 . . . 1367 758 . Highest Corruption 4 | . . . 1 1 . . 2 . . 3 3 . . . . . . . 1 3 3 3 3 3 4 . Average Corruption 2 | . . . 1 1 . . 1 . . 3 3 . . . . . . . 1 2 3 3 3 3 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Effects 83 | . . . 1 . . . 4 . . 8 4 . . . . . . . 4 12 5 11 5 17 12 . Message Errors 26 | . . . . . . . 2 . . 1 . . . . . . . . 1 4 1 6 1 6 4 . Matter Fused 19 | . . . . . . . 2 . . 1 1 . . . . . . . 1 2 1 4 1 4 2 . Heat Flow Errors 6 | . . . . . . . . . . 1 2 . . . . . . . . 2 . . . 1 . . Energy Discharges 8 | . . . . . . . . . . 1 . . . . . . . . . 2 2 . . 1 2 . Parts Rejected 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 15 | . . . . . . . . . . 3 1 . . . . . . . 1 2 1 1 2 2 2 . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 979 | . . . . . . 3 5 32 . 13 . 24 . 7 . . 8 6 . 168 69 177 66 305 41 55 Projectiles 708 | . . . . . . . 5 32 . 13 . . . . . . 8 3 . 122 69 124 . 236 41 55 Explosions 152 | . . . . . . 3 . . . . . 24 . 7 . . . 3 . 46 . . . 69 . . Melee 119 | . . . . . . . . . . . . . . . . . . . . . . 53 66 . . . Knockbacks 48 | . . . . . . 9 20 4 . 8 . . . . . . . . . 2 . 5 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 43 | . . . . . . 9 17 3 . 7 . . . . . . . . . 2 . 5 . . . . Secondary 5 | . . . . . . . 3 1 . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 568 | . . . . . . 179 . . . . . . . 110 . . . 30 . . 78 . . 171 . . Shots 18 | . . . . . . 4 . . . . . . . 2 . . . 1 . . 4 . . 7 . . Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 198 | . 85 . . . 16 177 180 87 51 155 162 42 . . 96 198 196 30 180 198 183 196 . 112 177 160 Average Temperature 57 | . 32 . . . 10 57 51 27 27 28 54 13 . . 44 107 92 14 58 92 87 90 . 30 41 52 Received Heat Transfer 2830 | . 132 . . . 72 639 552 207 36 405 . 291 . . 36 36 . 6 . 93 35 31 . 135 124 . Siege Activations 21 | . . . . . . . . . . . . . . . . 5 2 . 1 3 1 1 . 2 5 1 Total Turns 209 | . . . . . . . . . . . . . . . . 52 11 . 9 46 19 9 . 8 52 3 Longest Duration 23 | . . . . . . . . . . . . . . . . 19 9 . 9 23 19 9 . 7 18 3 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Melted 13 | . . . . . . . 1 . . 1 . . . . . 1 1 . . . . . . . 9 . Heat Transferred 7134 | . . . . . . 1184 1371 620 250 1350 . 866 . . 74 703 185 . . 50 . . . . 370 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 6 | . . . . . . . . . . 4 . . . . . . . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Peak Influence 954 | . 40 45 . . 77 333 227 168 . . . . 115 138 954 . . . . 242 . . . . 490 386 Initial 435 | . . 15 . . . 12 112 51 . . . . 115 40 9 . . . . 46 . . . . 435 236 Average 132 | . 22 39 . . 41 127 72 73 . . . . 115 34 365 . . . . 88 . . . . 407 334 Maximum Alert Level 3 | . . . . . . 1 1 . . . . . . . 3 . . . . 1 . . . . 2 1 Low Security (%) 78 | 100 100 100 . 100 100 82 98 100 . . . . 100 100 43 . . . . 89 . . . . . 8 Level 1 14 | . . . . . . 17 1 . . . . . . . 21 . . . . 10 . . . . 43 91 Level 2 5 | . . . . . . . . . . . . . . . 9 . . . . . . . . . 56 . Level 3 1 | . . . . . . . . . . . . . . . 25 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . . . 5 3 2 . 1 . . . . 8 . . . . 1 . . . . 2 . Investigation 3 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . Extermination 8 | . . . . . . . 3 . . . . . . . 2 . . . . 1 . . . . 2 . Reinforcement 8 | . 1 . . . . 1 . 1 . . . . . . 5 . . . . . . . . . . . Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Distress Signals 37 | . 1 1 . . . 2 . . . . . . . . . . . 3 22 . . . . 1 . 7 Communications Jammed 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 11 Distress Signals 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 11 Times Spotted 260 | . 2 3 4 . 6 28 19 6 3 26 . 21 . 6 25 14 2 11 7 11 12 9 . 22 19 4 Peak Tracking Total 12 | . 2 2 12 . 2 5 5 3 3 10 . 5 . 3 7 5 1 8 2 3 5 5 . 5 3 1 Tactical Retreats 7 | . . . 2 . . . . . . 2 . . . . . 1 . . 1 . . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Traps Triggered 6 | . . . . . . . 2 . . . . . 1 . 1 . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . . . . . . . . 17 . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Machines Disabled 20 | . . . . . . 4 . . . . 2 . . . 1 . . 1 4 5 . . . . 1 2 Max in Single Turn 3 | . . . . . . 3 . . . . 1 . . . . . . 1 1 2 . . . . 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Machines Accessed 26 | . . . 1 . 1 6 3 2 . 1 . . . . 2 . 1 1 . 3 . . 4 . . 1 Terminals 12 | . . . . . 1 6 . 1 . . . . . . 2 . . . . 2 . . . . . . Fabricators 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Total Hacks 55 | . . . 1 . 2 15 3 3 . 1 . . . . 2 . 1 1 . 7 . . 17 . . 2 Successful 32 | . . . 1 . 2 2 3 . . 1 . . . . 2 . 1 1 . 2 . . 17 . . . Failed 23 | . . . . . . 13 . 3 . . . . . . . . . . . 5 . . . . . 2 Catastrophic 7 | . . . . . . 4 . 1 . . . . . . . . . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 14 | . . . 1 . . 7 3 2 . . . . . . . . . 1 . . . . . . . . Terminals 25 | . . . . . 2 15 . 1 . . . . . . 2 . . . . 5 . . . . . . Fabricators 5 | . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 Terminal Hacks 28 | . . . 1 . 2 2 . . . 1 . . . . 2 . 1 1 . 1 . . 17 . . . Record 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Part Schematic 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Open Door 4 | . . . . . . 1 . . . 1 . . . . . . 1 1 . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Fabnet 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . . . . 5 . 2 . . . . . . 2 . . . . 2 . . . . . 1 Full Trace Events 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . 1 . . . . 16 . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . 3 . 2 . . . . 1 2 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . 3 . 2 . . . . 1 2 . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % 9 | . . . . . . . . 9 9 9 9 3 3 3 3 3 3 3 . . . . . . . . Autooverrided 8 | . . . . . . . . . . 3 . 2 . . . . 1 2 . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Total Allies 40 | . . . . . . 10 . . . 5 . 2 . 20 . . 1 2 . . . . . . . . Largest Group 19 | . . . . . . 10 . . . 2 2 2 . 19 18 . 1 . . . . . . . . . Highest-Rated Group 702 | . . . . . . 173 . . . 50 50 50 . 702 675 . 12 . . . . . . . . . Highest-Rated Ally 50 | . . . . . . 29 . . . 30 30 30 . 50 50 . 12 . . . . . . . . . Total Orders 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 3 EXPLORE 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 3 Ally Attacks 245 | . . . . . . 26 . . . 18 . 12 . 18 167 . 3 1 . . . . . . . . Total Damage 6167 | . . . . . . 371 . . . 240 . 331 . 319 4821 . 47 38 . . . . . . . . Kills 37 | . . . . . . 3 . . . 1 . 2 . . 28 . 1 2 . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . 1 1 2 . . . . 2 1 . . . 1 . . . . . Drone Launches 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 3 Drone Recoveries 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Turns Passed 21179 | 69 138 229 314 33 561 1697 1387 411 833 723 2169 526 34 3536 861 459 410 1248 717 964 461 570 359 777 936 757 Spaces Moved 10287 | 64 84 170 327 35 333 844 728 202 525 323 1225 196 15 544 521 228 243 766 372 519 245 315 194 398 453 418 Core 408 | 3 . . . . . . . . . . . . . 405 . . . . . . . . . . . . Treads 9127 | . . . . . 258 844 728 202 525 323 1225 196 15 139 521 228 243 766 372 519 245 315 194 398 453 418 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 752 | 61 84 170 327 35 75 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 160 153 155 155 158 163 163 240 145 145 156 156 156 156 152 160 160 160 160 160 162 Average Speed 180 | 87 101 105 90 90 144 160 155 155 155 163 163 217 240 636 150 156 156 156 156 156 160 160 160 166 161 162 Slowest Speed 800 | 90 115 115 90 90 160 160 160 155 155 245 163 245 240 800 156 156 156 156 156 160 160 160 160 240 163 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 18 57 62 11 19 79 19 7 74 55 84 41 1 89 21 46 56 85 53 16 43 62 61 69 19 21 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 6 | . . 1 . . . . . . . . 1 . . . . . 1 . . . . . 3 . . . Known Exits Taken 4 | . . . . . . . . . . . . . . . 1 1 . . 1 1 . . . . . . Unknown Exits Taken 20 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 1 . . 1 1 1 1 1 . Scrap Searched 18 | . . . . 1 . . . . 2 2 4 . . . . 2 3 . . . 1 2 . 1 . . Spaces Dug 134 | . . . . . . 16 . . . . 2 . . 68 32 . . . 4 1 . . . . 10 1 Terrain Destroyed 869 | . . . . . . 34 . 3 . 6 2 2 . 368 33 2 1 24 5 33 45 8 . 273 29 1 Melee 5 | . . . . . . . . . . . 1 . . . 3 . . . . 1 . . . . . . Projectile 87 | . . . . . . 2 . 3 . 6 . 2 . . 1 1 1 1 5 15 1 8 . 11 29 1 AOE 776 | . . . . . . 32 . . . . 1 . . 368 29 . . 23 . 17 44 . . 262 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Total 11846 | 74 117 216 335 36 387 1040 870 259 534 427 1315 238 15 595 573 286 267 818 466 611 278 354 219 460 572 484 Wait 488 | . 15 44 . . 7 42 31 28 . 28 . 5 . 19 7 31 20 12 60 29 9 15 . 16 40 30 Move 10262 | 63 83 169 326 34 332 843 727 201 524 322 1224 195 15 543 520 227 242 765 371 518 244 314 193 397 452 418 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 115 | 5 3 . 2 2 13 9 14 2 2 5 15 1 . 2 7 . 1 7 1 7 . 1 2 2 9 3 Fast Attach 91 | 5 1 1 . . 5 3 12 3 . 1 3 2 . 4 6 . . 9 2 9 . 1 5 2 10 7 Attach 59 | 1 1 . . . 7 3 10 1 2 10 3 2 . . 1 1 . 1 . 4 1 . 3 2 5 1 Detach 22 | . 1 . . . 1 . 2 . 1 . 1 2 . 1 2 . . 4 . 1 . . 1 2 2 1 Swap 75 | . . . . . 1 18 6 1 . 1 5 2 . 1 9 5 1 1 6 3 3 . . 6 2 4 Drop 114 | . 1 . . . 4 17 13 4 . . 10 1 . 4 9 2 . 14 4 10 . . 3 1 5 12 Fire 523 | . 12 2 7 . 17 103 55 19 5 43 14 28 . 21 9 20 3 5 13 29 14 19 . 31 46 8 Melee 77 | . . . . . . . . . . . 40 . . . 3 . . . 9 1 7 4 11 1 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 19 | . . . . . . 1 . . . 17 . . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: [*Acc] / Qua) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 16) 198 | -10/Materials | Met 8R-AWN 208 | -10/Materials | Entered Mines 210 | -10/Mines | Followed 8R-AWN into the Mines 229 | -10/Mines | Assembled infested the area 267 | -10/Mines | Discovered new exit (range 7) 315 | -10/Mines | Build established: Mutant 431 | -10/Mines | Discovered new exit (range 5) 437 | -10/Mines | Entered Exiles 449 | -10/Exiles | Discovered new exit (range 15) 460 | -10/Exiles | Welcomed by 8R-AWN 474 | -10/Exiles | Met EX-HEX 504 | -10/Exiles | Met EX-BIN 557 | -10/Exiles | Aligned with FarCom system 558 | -10/Exiles | Given EX-Vault access code 580 | -10/Exiles | Opened EX-Vault 585 | -10/Exiles | Found Superbattery 605 | -10/Exiles | Warned to stay clear of 0b10 Research branches 635 | -10/Exiles | Met EX-DEC 670 | -10/Exiles | Discovered new exit (range 12) 716 | -10/Exiles | Attacked by the Exiles 751 | -10/Exiles | Left Exiles lab with Superbattery 751 | -10/Exiles | Entered Mines 757 | -9/Mines | Discovered new exit (range 8) 761 | -9/Mines | Learned Materials terminal intel 784 | -9/Mines | Entered Materials 784 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 785 | -8/Materials | Loaded intel: 12 terminal locations 785 | -8/Materials | Discovered new exit (range 13) 1345 | -8/Materials | Entered Storage 1719 | -8/Storage | Build established: Scavenger-Mutant 1817 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2118 | -8/Storage | Build established: Commander-Mutant 2236 | -8/Storage | Discovered new exit (range 15) 2296 | -8/Storage | Lost 4 allies 2569 | -8/Storage | Build established: Scavenger-Mutant 2691 | -8/Storage | Garrison activated, responded to threat 2759 | -8/Storage | Lost 3 parts (1n1u1w) 3042 | -8/Storage | Entered Factory 3042 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3367 | -7/Factory | Build established: Scavenger-Gunner 3565 | -7/Factory | Lost 6 parts (3n1u2w) 3659 | -7/Factory | Lost 3 parts (1n1u1w) 4075 | -7/Factory | Build established: Gunner 4163 | -7/Factory | Discovered new exit (range 16) 4429 | -7/Factory | Entered another Factory area 4429 | -6/Factory | Evolved 2 slots: Utility x2 4566 | -6/Factory | Spotted B-75 Beast 4653 | -6/Factory | Discovered new exit (range 14) 4840 | -6/Factory | Entered Lower Caves 5454 | -6/Lower Caves | Learned Factory emergency access door positions 5543 | -6/Lower Caves | Encountered a Warlord checkpoint 5664 | -6/Lower Caves | Discovered new exit (range 7) 5673 | -6/Lower Caves | Entered another Lower Caves area 5711 | -6/Lower Caves | Discovered new exit (range 9) 5713 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5816 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5892 | -6/Lower Caves | Destroyed 8 combat bots 5946 | -6/Lower Caves | Lost 5 parts (1n1u3w) 6126 | -6/Lower Caves | Encountered a Warlord checkpoint 6278 | -6/Lower Caves | Spotted GI-6SH(f) 6279 | -6/Lower Caves | Spotted F0-338(f) 6280 | -6/Lower Caves | Encountered a Master Thief 6280 | -6/Lower Caves | Encountered a Master Thief 6280 | -6/Lower Caves | Spotted FT-HWR(f) 6280 | -6/Lower Caves | Spotted WA-Q38(f) 6281 | -6/Lower Caves | Encountered a Master Thief 6281 | -6/Lower Caves | Encountered a Master Thief 6281 | -6/Lower Caves | Superbattery stolen by Master Thief 6281 | -6/Lower Caves | Lrg. Matter Pod stolen by Master Thief 6281 | -6/Lower Caves | Hpw. Shock Rifle stolen by Master Thief 6289 | -6/Lower Caves | Lgt. Angular Momentum Engine stolen by Master Thief 6314 | -6/Lower Caves | Learned 4 Factory zone layouts 6385 | -6/Lower Caves | Discovered new exit (range 7) 6396 | -6/Lower Caves | Entered Zion 6396 | -6/Zion | Accompanied by 2 allies 6438 | -6/Zion | Learned 12 Factory zone layouts 6462 | -6/Zion | Discovered new exit (range 13) 6553 | -6/Zion | System corruption cleaned by Quarantine Array 6663 | -6/Zion | Given the Hacking Drone Bay 6680 | -6/Zion | Found Prototype Device 6760 | -6/Zion | Received a visual enhancement algorithm 6815 | -6/Zion | Found Prototype Special Weapon 6818 | -6/Zion | Found Prototype Special Weapon 6820 | -6/Zion | Found Prototype Special Weapon 6824 | -6/Zion | Found Prototype Special Weapon 7063 | -6/Zion | Found CR-A16's Pointy Stick 7239 | -6/Zion | Found Prototype Device 7239 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 7293 | -6/Zion | Learned 8 Factory zone layouts 7329 | -6/Zion | Identified RU-N14's Throwing Claymores (x4) 7958 | -6/Zion | Build established: Mutant 8565 | -6/Zion | Entered Proximity Caves 8565 | -5/Proximity Caves | Accompanied by 2 allies 8585 | -5/Proximity Caves | Identified Hacking Drone Bay 8636 | -5/Proximity Caves | Build established: Gunner 8764 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8987 | -5/Proximity Caves | Build established: Derelict-Gunner 9021 | -5/Proximity Caves | Discovered new exit (range 6) 9091 | -5/Proximity Caves | Entered Factory 9091 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9092 | -5/Factory | Identified exit to Factory 9092 | -5/Factory | Identified exit to Upper Caves 9125 | -5/Factory | Sucked down chute 9125 | -5/Factory | Entered Waste 9126 | -5/Waste | Met a frightened Derelict 9150 | -5/Waste | Found Fusion Bomb Launcher 9156 | -5/Waste | Spotted C-40 Crusher 9160 | -5/Waste | Destroyed C-40 Crusher 9186 | -5/Waste | Spotted C-40 Crusher 9189 | -5/Waste | Spotted C-40 Crusher 9189 | -5/Waste | Spotted C-40 Crusher 9196 | -5/Waste | Destroyed C-40 Crusher 9200 | -5/Waste | Destroyed C-40 Crusher 9202 | -5/Waste | Destroyed C-40 Crusher 9230 | -5/Waste | Spotted C-40 Crusher 9232 | -5/Waste | Spotted C-40 Crusher 9242 | -5/Waste | Destroyed C-40 Crusher 9246 | -5/Waste | Destroyed C-40 Crusher 9439 | -5/Waste | Build established: Mutant 10372 | -5/Waste | Discovered new exit (range 13) 12442 | -5/Waste | Warlord forces began an assault 12661 | -5/Waste | Entered Factory 12661 | -5/Factory | Accompanied by 18 allies 12688 | -5/Factory | Found Prototype Launcher 12688 | -5/Factory | Identified Scatter Rocket Array 13058 | -5/Factory | P-70 Sage assimilated allied UJ-5H8(s) 13095 | -5/Factory | Lost 7 allies 13132 | -5/Factory | Discovered exit to Factory (range 4) 13222 | -5/Factory | Build established: Gunner 13522 | -5/Factory | Entered Upper Caves 13568 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13626 | -5/Upper Caves | Learned Factory terminal intel 13894 | -5/Upper Caves | Identified exit to Upper Caves 13981 | -5/Upper Caves | Entered another Upper Caves area 14327 | -5/Upper Caves | Discovered new exit (range 15) 14391 | -5/Upper Caves | Entered Warlord 14526 | -5/Warlord | Found Prototype Device 14526 | -5/Warlord | Identified Minesniffer Drone Bay 14578 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 14701 | -5/Warlord | Visited the Vortex Lab 14712 | -5/Warlord | Warlord's base attacked by MAIN.C 14713 | -5/Warlord | Found Prototype Energy Cannon 14716 | -5/Warlord | Found Prototype Energy Cannon 14716 | -5/Warlord | Identified Vortex Cannon (x2) 14721 | -5/Warlord | Found Vortex Cannon 15062 | -5/Warlord | Warlord forces counterattacked 15110 | -5/Warlord | Met Warlord 15138 | -5/Warlord | Found Prototype Processor 15138 | -5/Warlord | Identified Exp. Targeting Computer 15153 | -5/Warlord | Found Prototype Hackware 15162 | -5/Warlord | Found Prototype Reactor 15387 | -5/Warlord | Warlord base infiltrated, sounded retreat 15468 | -5/Warlord | Found Prototype Ballistic Cannon 15475 | -5/Warlord | Found Prototype Processor 15475 | -5/Warlord | Identified Exp. Core Analyzer 15613 | -5/Warlord | Discovered new exit (range 11) 15613 | -5/Warlord | Spotted Striker 15639 | -5/Warlord | Entered Proximity Caves 15651 | -4/Proximity Caves | Lost 3 allies 15755 | -4/Proximity Caves | Build established: Scavenger-Gunner 16348 | -4/Proximity Caves | Discovered exit to Factory (range 5) 16356 | -4/Proximity Caves | Entered Factory 16356 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16356 | -4/Factory | Identified Ghost Barrier 16357 | -4/Factory | Loaded intel: 25 terminal locations 16680 | -4/Factory | Lost 4 parts (2n1u1w) 16857 | -4/Factory | Lost 4 parts (1p3u) 16912 | -4/Factory | Identified Hvy. Autocannon 16962 | -4/Factory | Identified exit to Upper Caves 16962 | -4/Factory | Identified exit to Armory 17255 | -4/Factory | Found Prototype Hackware 17255 | -4/Factory | Identified Exp. System Shield 17320 | -4/Factory | Entered Upper Caves 17433 | -4/Upper Caves | Encountered a Warlord checkpoint 17591 | -4/Upper Caves | Build established: Hacker-Mutant 17596 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17727 | -4/Upper Caves | Discovered new exit (range 9) 17781 | -4/Upper Caves | Entered another Upper Caves area 17781 | -4/Upper Caves | Spotted WZ-HYK(f) 17783 | -4/Upper Caves | Encountered a Master Thief 17784 | -4/Upper Caves | Prototype Reactor stolen by Master Thief 17785 | -4/Upper Caves | Destroyed WZ-HYK(f) 17844 | -4/Upper Caves | Encountered a Warlord checkpoint 18158 | -4/Upper Caves | Spotted B-86 Titan 18319 | -4/Upper Caves | Discovered new exit (range 20) 18351 | -4/Upper Caves | Entered Zhirov 18351 | -4/Zhirov | Discovered new exit (range 3) 18380 | -4/Zhirov | Met Zhirov 18523 | -4/Zhirov | Found Alien Artifact 18523 | -4/Zhirov | Identified Integrated Reactor 18523 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18543 | -4/Zhirov | Found Alien Artifact 18651 | -4/Zhirov | Learned location of Quarantine (-2) 18651 | -4/Zhirov | Learned location of Testing (-3) 18651 | -4/Zhirov | Learned location of Command (-1) 18665 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18710 | -4/Zhirov | Entered Proximity Caves 18713 | -3/Proximity Caves | Encountered a Derelict sapper outpost 18880 | -3/Proximity Caves | Spotter reported a threat 18928 | -3/Proximity Caves | Spotter reported a threat 19360 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19402 | -3/Proximity Caves | Discovered new exit (range 20) 19487 | -3/Proximity Caves | Entered Research 19487 | -3/Research | Evolved 2 slots: Utility x2 19762 | -3/Research | Search patrols dispatched 20334 | -3/Research | Build established: Hacker-Gunner 20412 | -3/Research | Discovered new exit (range 6) 20423 | -3/Research | Entered another Research area 20423 | -2/Research | Warlord forces began assault on 0b10 20423 | -2/Research | Evolved 2 slots: Power x1, Utility x1 20424 | -2/Research | Identified exit to Quarantine 20482 | -2/Research | Discovered new exit (range 36) 20533 | -2/Research | Research machine network offline 20663 | -2/Research | Build established: Hacker-Tank 20680 | -2/Research | Spotted Executioner 20805 | -2/Research | Borebot progress halted 20826 | -2/Research | Spotted Striker 20830 | -2/Research | Destroyed Striker 20983 | -2/Research | Borebot progress halted 20998 | -2/Research | Found Exp. Core Analyzer 21130 | -2/Research | Borebot progress halted 21169 | -2/Research | Spotted Striker 21176 | -2/Research | Spotted Striker 21179 | -2/Research | Spotted Striker 21180 | -2/Research | Self-destructed Last Messages --------------- 20976_ Terminal disabled. 20979_ Dropped Med. Treads. 20979_ Acquired Arm. Medium Treads. 20983_ ANNOUNCEMENT: Tunneling progress halted along central northern route. RC-RN1(T) no longer operational. 20984_ Acquired 42 matter. 20986_ Acquired 32 matter. 20992_ Dropped Mni. Drone Bay. 20998_ Acquired Exp. Core Analyzer. 21007_ Acquired 10 matter. 21022_ Slug penetrates Wall. 21123_ ANNOUNCEMENT: Unaware assault squad dispatched in southeast quadrant. 21130_ ANNOUNCEMENT: Tunneling progress halted along central route. 2O-NYJ(T) no longer operational. 21159_ Dropped Adv. Heat Sink. 21160_ Acquired Force Field. 21178_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????>?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#####+#####???#######???????????? | | ?????????????????# #?? """ #???????????? | | ?????????????????# #? "Y" #???????????? | | ?????????????????# #? " " #???????????? | | ????????????????## # ?????????????? | | ################ # # ???????????????? | | ; ?????????????????? | | ???????????????????? | | * ?????????????????????? | | #### #%! ########K######+########## = #?? | | #??# #? #???# @ %==% *%%%=%% % #?? | | #??# #? ??????# % *=[!%%%*%%[ #?? | | #######+#####+######## !%=%%*![= K#?? | | + %% %*% [ = #?? | | #### ###+######;##+#+#;#########+##### #?? | | #??# # ## #??????????????????? | | #??# + ! ## ! #??????????????????? | | #??# # ##"S #??????????????????? | | #??# # ##""" """ #??????????????????? | | #??# + ## "" """ #??????????????????? | | #??######## ## """ #??????????????????? | | #?????????# ## """ #??????????????????? | | ??????????######## """ #??????????????????? | | ?????????????????# """ #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# ? #??????????????????? | | ?????????????????# ??? #??????????????????? | | ?????????????????########???###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 100 Energy Generation 69 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 450 Weapon Cycling 20 Evasion (%) 42 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 6 Particle Charging 30 Kinecelleration 30 Offensive Hacking 34 Defensive Hacking 36 Item Schematics ----------------- Imp. Light Armor Plating | -8/Storage | Hacked Proton Cannon | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Focal Shield | -6/Zion | Archive Antigrav System | -6/Zion | Archive Beamcaster | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ O-24 Administrator | -6/Zion | Archive R-10 Processor | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed AngularNetworkTendrils Manual? 0 Play Time 01:58:20 Cumulative 434.2 hours Start 2024.06.03 @ 19:34:39 End 2024.06.06 @ 16:58:50 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 487 Rogue 487 Adventurer 0 Explorer 0 Win Type - Total 36 Types 24/3/8/1/0/0/0/0/0 Lore% 73 Gallery% 84 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ad16d07-5be9-453b-bb0c-4d20dfbdb254