Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.07 @ 14:44:18 Player: Malak Gallen Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (22) 110 Value Destroyed (382) 382 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1161) 1161 TOTAL SCORE: 6273 Bonus ------- High Alert Combat Kills 14 Follower Combat Kills 247 Entered Garrisons 400 Entered DSFs 500 Cogmind --------- Core Integrity 507/1000 Matter 39/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Gyrokinetic Inverter Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Weight Redist. System Signal Interpreter Transmission Jammer ECM Suite Hacking Suite > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Deuterium Engine Nuclear Core Cesium-ion Thruster Cesium-ion Thruster Datajack [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Signal Interpreter Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac DSF Fac Gar Slots Evolved 10 | . . 2 . 2 2 . 2 . 2 . Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . 2 . . . . 1 . 1 . Utility 3 | . . . . 2 1 . . . . . Weapon 2 | . . . . . . . 1 . 1 . Parts Attached 72 | 6 8 6 14 27 7 . . 1 . 3 Power 15 | 1 2 1 3 4 2 . . 1 . 1 Engine 10 | 1 2 1 3 2 . . . . . 1 Core 5 | . . . . 2 2 . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 28 | 2 3 3 3 14 1 . . . . 2 Treads . | . . . . . . . . . . . Leg 3 | . . . . 3 . . . . . . Wheel 3 | 2 1 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 22 | . 2 3 3 11 1 . . . . 2 Utility 18 | 1 2 1 8 4 2 . . . . . Device 10 | . 2 . 4 3 1 . . . . . Storage 1 | 1 . . . . . . . . . . Processor 2 | . . 1 1 . . . . . . . Hackware 1 | . . . . . 1 . . . . . Protection 4 | . . . 3 1 . . . . . . Artifact . | . . . . . . . . . . . Weapon 11 | 2 1 1 . 5 2 . . . . . Energy Gun 2 | 1 . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 6 | 1 1 . . 2 2 . . . . . Ballistic Cannon 2 | . . . . 2 . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Parts Lost 19 | . . . 3 3 . . . 3 2 8 Power 4 | . . . . . . . . 1 1 2 Propulsion 10 | . . . 3 2 . . . 1 . 4 Utility 5 | . . . . 1 . . . 1 1 2 Weapon . | . . . . . . . . . . . Highest Loss Streak 8 | . . . 3 2 . . . 3 2 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 94 89 97 82 96 100 86 81 42 28 Engine 6 | . 14 9 11 3 . . . . . 1 Core 5 | . . . . 5 15 15 13 13 8 3 Leg 1 | . . . . 6 . . . . . . Wheel 2 | . 20 . . . . . . . . . Flight 26 | . 7 35 42 15 30 30 26 23 11 7 Device 13 | . 12 14 6 15 19 23 20 20 15 8 Storage 1 | . 10 . . . . . . . . . Processor 7 | . . 7 11 9 7 7 6 6 5 5 Hackware 1 | . . . . . 2 7 6 6 . . Protection 3 | . . . 4 8 4 . . . . . Energy Gun 5 | . 10 10 10 . . . . . . . Ballistic Gun 10 | . 17 11 10 8 9 15 13 10 . . Ballistic Cannon 1 | . . . . 6 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 20 | 11 13 10 14 14 20 20 20 20 15 9 Greatest Support 36 | 26 26 16 16 36 26 26 26 26 16 21 Greatest Overweight (x) 3 | . 3 . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 5 4 4 4 4 5 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 5 4 5 2 Class Distribution -------------------- 32% | Mutant 29% | Scavenger-Sprinter 21% | Infiltrator-Sprinter 11% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -9/Storage Mutant | -8/Materials Infiltrator-Sprinter | -7/Factory Infiltrator-Sprinter | -7/Garrison Infiltrator-Sprinter | -6/Factory Infiltrator-Sprinter | -6/DSF Infiltrator-Sprinter | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac DSF Fac Gar Matter Collected 876 | 238 43 128 125 326 6 . . 10 . . Remotely . | . . . . . . . . . . . Salvage Created 406 | . 43 . . 357 6 . . . . . Parts 41 | . 8 . . 32 1 . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac DSF Fac Gar Combat Hostiles Destroyed 18 | . 3 . . 15 . . . . . . Guns 11 | . 3 . . 8 . . . . . . Cannons 7 | . . . . 7 . . . . . . Classes Destroyed 4 | . 1 . . 3 . . . . . . Recycler 1 | . . . . 1 . . . . . . Operator 3 | . . . . 2 1 . . . . . Swarmer 14 | . 3 . . 11 . . . . . . Grunt 4 | . . . . 4 . . . . . . Best Kill Streak 10 | . 3 . . 10 1 . . . . . Combat Bots Only 8 | . 3 . . 8 . . . . . . Max Kills in Single Turn 1 | . 1 . . 1 1 . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac DSF Fac Gar Hostile Shots Fired 273 | . 6 37 47 65 9 7 . 12 18 72 Missed 139 | . 4 22 23 27 6 5 . 7 11 34 Damage Taken 2071 | . 79 202 253 382 49 30 . 192 198 686 Core 776 | . . 68 97 85 33 . . . 111 382 Absorbed by Shields 45 | . . . . . . . . . . 45 Redirected to Shielding 44 | . . . 6 37 1 . . . . . Regen/Repaired (Parts) 31 | . . 31 . . . . . . . . Core Remaining (%) 89 | 100 100 . 58 84 . 95 . 100 . . Volleys Fired 55 | . 6 1 5 35 8 . . . . . Largest 2 | . 2 2 2 2 1 . . . . . Hottest 76 | . 70 76 76 62 23 . . . . . Shots Fired 100 | . 12 2 10 68 8 . . . . . Gun 66 | . 12 2 10 34 8 . . . . . Cannon 34 | . . . . 34 . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 90 | . 8 1 5 68 8 . . . . . Thermal 10 | . 4 1 5 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 11 | . 3 4 5 11 2 . . . . . Robot Miss Streak 5 | . 1 1 2 5 3 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 66 | . 4 1 7 44 10 . . . . . Core Hits 30 | . 3 . 2 23 2 . . . . . Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . . . . 3 . . . . . . Destroy 1 | . . . . 1 . . . . . . Blast 2 | . . . . 2 . . . . . . Melee Attacks 9 | . . . . 3 6 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . 1 5 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 923 | . 50 15 76 699 77 . . . . 6 Guns 568 | . 50 15 76 350 77 . . . . . Cannons 336 | . . . . 336 . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 19 | . . . . 13 . . . . . 6 Kinetic 796 | . . . 33 686 77 . . . . . Thermal 108 | . 50 15 43 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . 1 1 . . 1 . . . 2 Average Corruption 1 | . . 1 1 . . 1 . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 6 | . . 1 5 . . . . . . . Message Errors 1 | . . . 1 . . . . . . . Heat Flow Errors 1 | . . . 1 . . . . . . . Data Loss (minor) 3 | . . 1 2 . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 3 | . . . . 3 . . . . . . Projectiles 3 | . . . . 3 . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . 2 . . . . . . Impact . | . . . . . . . . . . . Kinetic 2 | . . . . 2 . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . 3 Shots . | . . . . . . . . . . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 3 | . . . . 2 . . . . . 1 Kicked 2 | . . . . 2 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 114 | . 60 39 114 22 12 . . . . . Average Temperature 31 | . 21 21 51 7 7 . . . . . Received Heat Transfer 411 | . . 24 120 99 12 . . . 66 90 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 272 | . 148 37 87 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac DSF Fac Gar Peak Influence 597 | . 119 165 175 597 302 211 125 87 48 108 Initial 214 | . . 50 69 18 214 211 110 87 29 33 Average 144 | . 46 58 97 293 252 211 123 83 24 73 Maximum Alert Level 2 | . . . . 2 1 1 . . . . Low Security (%) 71 | 100 100 100 100 37 . . 100 100 100 100 Level 1 21 | . . . . 23 100 100 . . . . Level 2 7 | . . . . 38 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 1 1 4 2 2 . 1 1 2 . Investigation 5 | . . . . 2 1 . . . 2 . Extermination . | . . . . . . . . . . . Reinforcement 7 | . 1 1 2 . 1 . 1 1 . . Assault 2 | . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac DSF Fac Gar Distress Signals 6 | . . 1 1 3 . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 145 | . 10 21 36 37 5 2 1 4 13 16 Peak Tracking Total 16 | . 3 16 12 9 2 2 1 3 7 12 Tactical Retreats 24 | . 1 2 6 6 2 1 . 1 3 2 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac DSF Fac Gar Traps Triggered 10 | . 2 2 . 1 1 1 . 1 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac DSF Fac Gar Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac DSF Fac Gar Machines Accessed 32 | . 4 4 6 6 5 1 1 . 4 1 Terminals 26 | . 4 3 6 5 2 1 1 . 3 1 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 2 | . . 1 . 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . Total Hacks 89 | . 16 15 16 19 7 2 1 . 9 4 Successful 36 | . 5 7 7 8 4 . 1 . 3 1 Failed 53 | . 11 8 9 11 3 2 . . 6 3 Catastrophic 15 | . 3 2 1 4 3 . . . 1 1 Database Lockouts . | . . . . . . . . . . . Manual 14 | . 4 . 2 5 2 . . . 1 . Terminals 74 | . 16 9 16 15 4 2 1 . 7 4 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 10 | . . 6 . 4 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 3 | . . . . . 1 . . . 2 . Terminal Hacks 28 | . 5 3 7 7 2 . 1 . 2 1 Record 3 | . . 1 . . 1 . . . 1 . Part Schematic 1 | . . . 1 . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . Prototype ID Bank 3 | . 1 . 1 1 . . . . . . Open Door 3 | . . . 3 . . . . . . . Open DSF 2 | . . . . . . . 1 . 1 . Emergency Access Points 1 | . . . . . . . . . . 1 Alert Level 2 | . . . 1 1 . . . . . . Unreport Threat 2 | . . 1 . 1 . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . Dispatch Records 2 | . 1 . 1 . . . . . . . Transport Status 1 | . . . . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 3 | . . . . 2 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Network Status 1 | . . . . . 1 . . . . . Repair Station Hacks 5 | . . 4 . 1 . . . . . . Scan Component 2 | . . 2 . . . . . . . . Repair 2 | . . 2 . . . . . . . . Refit 1 | . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 . Unlock Access 2 | . . . . . 1 . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . Used 1 | . . . . 1 . . . . . . Hacking Detections 26 | . 3 4 4 6 4 1 . . 3 1 Full Trace Events 5 | . . . 1 1 1 . . . 2 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . . Time 52 | . . 52 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Gar Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked 7 | . . . . 2 5 . . . . . Non-combat 6 | . . . . 1 5 . . . . . Combat 1 | . . . . 1 . . . . . . Robot Hacks Applied 7 | . . . . 2 5 . . . . . parse_system 1 | . . . . 1 . . . . . . no_distress 3 | . . . . 1 2 . . . . . find_chute 2 | . . . . . 2 . . . . . find_recycling 1 | . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac DSF Fac Gar Total Allies 12 | . . . 12 . . . . . . . Largest Group 12 | . . . 12 . . . . . . . Highest-Rated Group 150 | . . . 150 . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 66 | . . . 66 . . . . . . . Total Damage 919 | . . . 919 . . . . . . . Kills 9 | . . . 9 . . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac DSF Fac Gar Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac DSF Fac Gar Turns Passed 1952 | 40 224 201 477 385 242 76 90 61 79 77 Spaces Moved 2983 | 32 242 281 574 355 564 188 232 137 202 176 Core 32 | 2 . . . . . . . . . 30 Treads . | . . . . . . . . . . . Legs 33 | . . . . 33 . . . . . . Wheels 164 | 30 134 . . . . . . . . . Hover 18 | . . . . 18 . . . . . . Flight 2736 | . 108 281 574 304 564 188 232 137 202 146 Fastest Speed 26 | 50 37 31 31 26 26 26 26 26 32 29 Average Speed 35 | 86 67 33 31 47 26 26 26 27 32 34 Slowest Speed 280 | 90 280 34 40 160 26 26 26 32 32 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 53 | . 2 9 17 3 6 4 4 . 2 6 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 4 49 28 72 33 13 30 8 87 9 28 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 2 | . . . . 2 . . . . . . Melee . | . . . . . . . . . . . Projectile 2 | . . . . 2 . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac DSF Fac Gar Total 3717 | 41 292 375 844 498 642 210 257 160 214 184 Wait 548 | . 19 91 252 54 57 12 28 21 13 1 Move 2872 | 31 237 263 540 348 551 181 223 136 198 164 Hop 48 | . 2 8 16 3 6 2 4 . 2 5 Pick Up 28 | 4 7 2 6 5 2 . 1 . 1 . Fast Attach 31 | 6 4 3 2 14 2 . . . . . Attach 15 | . . 2 4 4 1 . . 1 . 3 Detach 10 | . 2 2 3 3 . . . . . . Swap 26 | . 4 1 8 9 4 . . . . . Drop 47 | . 11 2 8 18 5 . 1 2 . . Fire 55 | . 6 1 5 35 8 . . . . . Melee 9 | . . . . 3 6 . . . . . Ram 1 | . . . . . . . . . . 1 Kick 2 | . . . . 2 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 23 | . . . . . . 15 . . . 8 Rewire 2 | . . . . . . . . . . 2 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -7/Garrison -6/Factory -6/DSF -5/Factory -5/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 41 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 8) 148 | -10/Materials | Discovered new exit (range 14) 255 | -10/Materials | Discovered new exit (range 6) 265 | -10/Materials | Entered another Materials area 265 | -9/Materials | Evolved 2 slots: Propulsion x2 353 | -9/Materials | Repaired Lgt. Ion Engine 381 | -9/Materials | Repaired Flight Unit 423 | -9/Materials | Discovered new exit (range 15) 459 | -9/Materials | Discovered new exit (range 11) 461 | -9/Materials | Discovered new exit (range 16) 465 | -9/Materials | Identified exit to Storage 466 | -9/Materials | Entered Storage 505 | -9/Storage | Met a pair of Derelict thieves 582 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 658 | -9/Storage | Lost 12 allies 896 | -9/Storage | Build established: Scavenger-Sprinter 937 | -9/Storage | Discovered new exit (range 16) 943 | -9/Storage | Identified exit to Materials 943 | -9/Storage | Entered Materials 943 | -8/Materials | Evolved 2 slots: Utility x2 970 | -8/Materials | Lost 3 parts (3n) 1219 | -8/Materials | Destroyed 8 combat bots 1323 | -8/Materials | Discovered new exit (range 16) 1328 | -8/Materials | Identified exit to Factory 1328 | -8/Materials | Entered Factory 1328 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1568 | -7/Factory | Identified exit to Garrison 1570 | -7/Factory | Entered Garrison 1612 | -7/Garrison | Triggered checkpoint 1618 | -7/Garrison | Triggered checkpoint 1640 | -7/Garrison | Discovered new exit (range 9) 1646 | -7/Garrison | Identified exit to Factory 1646 | -7/Garrison | Entered Factory 1646 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1677 | -6/Factory | Spotted B-75 Beast 1689 | -6/Factory | Identified exit to DSF 1736 | -6/Factory | Entered DSF 1742 | -6/DSF | Build established: Infiltrator-Sprinter 1767 | -6/DSF | Additional patrols routed to DSF 1792 | -6/DSF | Discovered new exit (range 16) 1796 | -6/DSF | Identified exit to Factory 1797 | -6/DSF | Entered Factory 1797 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1827 | -5/Factory | Lost 3 parts (1p1n1u) 1875 | -5/Factory | Identified exit to Garrison 1876 | -5/Factory | Entered Garrison 1888 | -5/Garrison | Triggered checkpoint 1889 | -5/Garrison | Triggered checkpoint 1896 | -5/Garrison | Triggered checkpoint 1914 | -5/Garrison | Discovered new exit (range 12) 1918 | -5/Garrison | Identified exit to Factory 1918 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1953 | -5/Garrison | Self-destructed Last Messages --------------- 01932_ Slug penetrates Wall. 01933_ Field strength at 37. 01934_ Field strength at 31. 01935_ Field strength at 25. 01935_ Penetrated by Slug. 01936_ Field strength at 6. 01937_ Stasis field depleted. 01938_ Connecting with Garrison Terminal... >>Access(Emergency) Found 49 emergency access points. Map updated. 01945_ Attempting to rewire W-25 Informer. 01945_ W-25 Informer is dormant, system inaccessible. 01946_ Attempting to rewire W-25 Informer. 01946_ W-25 Informer is dormant, system inaccessible. 01948_ Deuterium Engine destroyed. 01950_ W-25 Informer springs to life. 01951_ Weight Redist. System destroyed. Map ----- +----------------------------------------------------+ | ????????????# ## ## ###???????????????????? | | ????????????# ## ## ###???????????????????? | | ????????????" #???????????????????? | | ????????????" #??????????????????## | | ????????????" #????????????????###! | | ????????????" +????????????????# | | ????????????# ## ## #??????????????????# #! | | ????????????# ## ## #### ############### ## | | ??????????? | | ??+??????? ########## # | | ???????? ####+## #????????# # | | ????????###+###### ## ##?????# #????????##+## | | ?????????????????# ????# #??????# #????????????? | | ??????????????????+????# #??????# #????????????? | | ??+???+????????????????# #??????+ +????????????? | | ??+????????????????????# #??????# #????????????? | | ???????????????????????# +??????# #????????????? | | ???????????????????????# g###????# #????????##+## | | ???????????????????????# #T###### #????????# # | | ???????????????????????#h g ########## # | | ???????????????????????# gg | | ??+????????????????????##g######## ########### ## | | ????????????????????????#p#??????# #?????????# #! | | ????????????????????????# ###????# #?????????# | | ????????????????????????# Y #????# #?????????###! | | ????????????????????????#@###????# #???????????## | | ??????????????????????### ###????# #????????????? | | ??????????????????????#! w !#????# ############## | | ??????+???????????????#! !+????+ # | | ??????????????????????#! !#????# # | | ??????????????????????#!! !!#????##+########## < # | | ??????????????????????#######????????????????# # | | ?????????????????????????????????????????????##+## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | +????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 24 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 6 Propulsion Shielding 33 Evasion (%) 71 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Weight Redist. System | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Slippery One Challenges ------------ None Game ------ Seed MyomerAlphaRefractor Manual? 0 Play Time 01:07:13 Cumulative 11.9 hours Start 2024.06.07 @ 13:13:23 End 2024.06.07 @ 14:44:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e99650ce-4118-483f-9dcc-3b60fb72601a