Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 21:53:51 Player: Dewz Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (2555) 2555 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (97) 97 TOTAL SCORE: 5347 Bonus ------- High Alert Combat Kills 97 Cogmind --------- Core Integrity 363/700 Matter 135/300 Energy 25/100 System Corruption 5% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Visual Processing Unit Enhanced Optical Array Target Analyzer Hardened Heavy Armor Plating Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer > --- WEAPON ----------- Gatling Laser Flak Cannon Heavy Missile Launcher Chainsword > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Improved Heat Sink Visual Processing Unit Enhanced Optical Array Target Analyzer Hardened Heavy Armor Plating Hacking Suite Hacking Suite Missile Launcher Missile Launcher [Rating: 42] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 2 | . . . 1 1 Parts Attached 75 | 6 5 10 19 35 Power 15 | 1 1 1 4 8 Engine 10 | 1 1 1 2 5 Core 5 | . . . 2 3 Reactor . | . . . . . Propulsion 22 | 2 2 5 4 9 Treads 6 | . . . 2 4 Leg 16 | 2 2 5 2 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 1 1 2 5 Device 6 | . 1 . 1 4 Storage 2 | 1 . 1 . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 28 | 2 1 3 9 13 Energy Gun 16 | 1 1 1 8 5 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 5 | 1 . 1 1 2 Ballistic Cannon 1 | . . . . 1 Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 3 | . . . 2 1 System Corruption 6 | . . . 3 3 Parts Lost 43 | . . 3 12 28 Power 6 | . . . 1 5 Propulsion 16 | . . 2 6 8 Utility 4 | . . . 2 2 Weapon 17 | . . 1 3 13 Highest Loss Streak 9 | . . 2 5 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 92 98 81 85 Engine 9 | . 14 11 4 10 Core 2 | . . . 4 2 Treads 9 | . . . 3 17 Leg 16 | . 28 42 20 3 Device 7 | . 6 11 6 6 Storage 8 | . 14 11 9 7 Processor 5 | . . . 9 6 Energy Gun 11 | . 14 3 14 11 Energy Cannon 2 | . . 7 2 . Ballistic Gun 9 | . 14 11 6 9 Peak Build Rating 42 | 6 10 17 23 42 Average Rating 23 | 5 7 16 19 30 On Entrance 10 | . 6 10 17 19 Naked Turns . | . . . . . Heaviest Build 60 | 13 15 35 38 60 Greatest Support 80 | 20 20 40 40 80 Greatest Overweight (x) 11 | 3 . 1 11 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 14 | 7 8 14 15 15 Most Carried 15 | 2 8 14 13 15 Average Carried 9 | 1 5 10 10 10 Final Capacity 15 | 8 8 15 15 15 Final Carried 14 | 2 8 14 11 7 Class Distribution -------------------- 58% | Scavenger-Gunner 22% | Scavenger-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1414 | 239 78 217 240 640 Remotely . | . . . . . Salvage Created 2881 | . 327 628 667 1259 Parts 174 | . 16 42 39 77 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 4 | . . . . 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 61 | . 8 15 13 25 Guns 40 | . 8 6 11 15 Cannons 18 | . . 9 2 7 AOE 2 | . . . . 2 Classes Destroyed 12 | . 1 5 2 4 Worker 2 | . . 1 . 1 Builder 2 | . . . . 2 Tunneler 1 | . . . . 1 Hauler 1 | . . 1 . . Recycler 5 | . . 1 1 3 Operator 1 | . . . . 1 Watcher 2 | . . . 1 1 Swarmer 14 | . . 7 4 3 Grunt 31 | . 8 5 5 13 Sentry 11 | . . 3 3 5 Programmer 3 | . . . . 3 Heavy 2 | . . . 1 1 Best Kill Streak 13 | . 2 13 7 6 Combat Bots Only 11 | . 2 11 6 5 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 556 | . 40 99 63 354 Missed 203 | . 12 33 12 146 Damage Taken 5239 | . 335 687 1116 3101 Core 948 | . 132 164 315 337 Absorbed by Shields . | . . . . . Core Remaining (%) 62 | 100 47 59 42 . Volleys Fired 180 | . 27 42 37 74 Largest 4 | . 2 2 3 4 Hottest 229 | . 85 88 179 229 Shots Fired 440 | . 54 83 103 200 Gun 352 | . 54 46 92 160 Cannon 78 | . . 37 11 30 Launcher 10 | . . . . 10 Special . | . . . . . Kinetic 200 | . 27 42 30 101 Thermal 113 | . 27 4 52 30 Explosive 10 | . . . . 10 Electromagnetic 117 | . . 37 21 59 Robot Hit Streak 17 | . 10 17 14 13 Robot Miss Streak 7 | . 3 3 3 7 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 284 | . 36 48 67 133 Core Hits 167 | . 17 24 32 94 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 8 | . 4 1 2 1 Burn 7 | . 3 1 2 1 Destroy 1 | . 1 . . . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5794 | 5 410 966 1023 3390 Guns 3547 | . 410 418 892 1827 Cannons 1177 | . . 542 131 504 Explosions 1007 | . . . . 1007 Melee 34 | . . . . 34 Ramming 29 | 5 . 6 . 18 Kinetic 1988 | . 136 389 238 1225 Thermal 1431 | . 274 29 535 593 Explosive 954 | . . . . 954 Electromagnetic 1358 | . . 542 250 566 Impact . | . . . . . Slashing 34 | . . . . 34 Piercing . | . . . . . Highest Corruption 5 | . . . 3 5 Average Corruption 3 | . . . 2 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 24 | . . . . 24 Message Errors 5 | . . . . 5 Matter Fused 9 | . . . . 9 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 48 | . . . 3 45 Projectiles 4 | . . . 3 1 Explosions 44 | . . . . 44 Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage 197 | . . . . 197 Shots 5 | . . . . 5 Rammed 4 | . . . . 4 Targets Rammed 9 | 3 . 1 . 5 Kicked 4 | 3 . 1 . . Crushed 1 | . . . . 1 Highest Temperature 465 | . 130 2 465 258 Average Temperature 89 | . 48 1 127 75 Received Heat Transfer 1416 | . 204 231 243 738 Effects 3 | . . . 3 . Shutdowns 1 | . . . 1 . Interference 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . 4 1 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 13 | . 2 . 7 4 Heat Transferred 3835 | . 925 148 1480 1282 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 548 | . 250 476 548 324 Initial 200 | . . 105 200 178 Average 229 | . 110 288 376 179 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 46 | 100 83 36 . 59 Level 1 40 | . 16 27 68 40 Level 2 13 | . . 35 31 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 2 3 1 8 Investigation 2 | . 1 1 . . Extermination 3 | . . . . 3 Reinforcement 6 | . 1 2 1 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | . 12 25 16 50 Peak Tracking Total 12 | . 4 8 4 12 Tactical Retreats 8 | . . 3 4 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . 1 1 2 4 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 5 | . 2 2 . 1 Terminals 4 | . 2 2 . . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 4 2 . 1 Successful 4 | . 1 2 . 1 Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 6 | . 4 2 . . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 2 . . Locate Traps 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3393 | 92 248 686 647 1720 Spaces Moved 1471 | 42 114 412 269 634 Core 15 | 8 . . 7 . Treads 595 | . . . 70 525 Legs 861 | 34 114 412 192 109 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 165 | 119 120 121 170 202 Slowest Speed 600 | 200 120 190 600 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 31 41 28 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 65 | . . . . 65 Melee . | . . . . . Projectile . | . . . . . AOE 65 | . . . . 65 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2043 | 80 177 511 375 900 Wait 251 | 28 21 30 36 136 Move 1467 | 41 113 411 268 634 Hop . | . . . . . Pick Up 35 | 2 7 13 7 6 Fast Attach 32 | 6 1 2 6 17 Attach 21 | . . 4 7 10 Detach 2 | . . . . 2 Swap 22 | . 4 4 6 8 Drop 23 | . 4 4 8 7 Fire 180 | . 27 42 37 74 Melee 1 | . . . . 1 Ram . | . . . . . Kick 4 | 3 . 1 . . Crush 5 | . . . . 5 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 306 | -10/Materials | Core integrity fell below 50% 341 | -10/Materials | Entered another Materials area 341 | -9/Materials | Evolved 2 slots: Propulsion x2 623 | -9/Materials | Build established: Scavenger-Mutant 814 | -9/Materials | Destroyed 11 combat bots 1016 | -9/Materials | Discovered new exit (range 6) 1027 | -9/Materials | Entered another Materials area 1027 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1268 | -8/Materials | Lost 5 parts (3n1u1w) 1340 | -8/Materials | Build established: Scavenger-Gunner 1442 | -8/Materials | Lost 3 parts (1p1n1w) 1467 | -8/Materials | Discovered new exit (range 5) 1483 | -8/Materials | Core integrity fell below 50% 1511 | -8/Materials | Lost 4 parts (2n1u1w) 1674 | -8/Materials | Entered Factory 1674 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2930 | -7/Factory | Lost 6 parts (1p1n1u3w) 3083 | -7/Factory | Lost 3 parts (2n1w) 3360 | -7/Factory | Lost 8 parts (3p1n1u3w) 3378 | -7/Factory | Cargo convoy interrupted 3394 | -7/Factory | Self-destructed Last Messages --------------- 03388_ U-05 Engineer lays Concrete. 03389_ U-05 Engineer builds a Wall. 03389_ U-05 Engineer lays Concrete. 03390_ System corrupted: Matter fused (-5). 03390_ Imp. Carbon-fiber Leg destroyed. 03390_ Destroyed Imp. Carbon-fiber Leg. 03390_ Lgt. Ion Engine destroyed. 03390_ Destroyed Lgt. Ion Engine. 03390_ Slug penetrates Nuclear Reactor. 03390_ U-05 Engineer builds a Wall. 03391_ Slug penetrates X-62 Marksman. 03392_ Penetrated by Slug. 03392_ P-60 Hacker resets A-27 Freighter, system corruption cleaned. 03392_ Gatling Laser destroyed. 03393_ Penetrated by Slug. 03393_ Imp. Carbon-fiber Leg destroyed. 03393_ U-05 Engineer lays Concrete. 03393_ Penetrated by Slug. 03393_ Missile Launcher destroyed. 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""""?????????????????? | | # # # """"?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TechLightningKit Manual? 0 Play Time 00:45:36 Cumulative 24.9 hours Start 2025.01.26 @ 21:05:55 End 2025.01.26 @ 21:53:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50d471c4-0894-4bb1-b464-c42bedfa1ad1