Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.10 @ 21:54:14 // AFD2020/Player2 Player: P2 Freaking Sucks Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (90) 450 Value Destroyed (3240) 3240 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (5207) 5207 TOTAL SCORE: 15237 Bonus ------- Triggered High Security 500 High Alert Combat Kills 505 Follower Combat Kills 3127 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Friendly Fire -525 Cogmind --------- Core Integrity 0/850 Matter 58/300 Energy 150/160 System Corruption 0% Temperature Warm (145) Movement Rolling (130) Ox2 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (6) ------ Improved Coolant Injector Huge Storage Unit Layered Heavy Armor Plating Thief Drone Bay (1/3) Hacking Drone Bay (1/1) > --- WEAPON (4) ------- XL Autogun Array > --- INVENTORY (25) --- Improved Deuterium Engine VTOL Module High-capacity Storage Unit Zionite Biocell (600) Zionite Biocell (600) Machine Analyzer Advanced Sensor Array Improved Weapon Shielding System Backup Module Long-range Tractor Beam Bomb Factory No. 2 High-powered Shock Rifle Flak Gun Heavy Missile Launcher Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Coolant Injector Huge Storage Unit Layered Heavy Armor Plating Thief Drone Bay Hacking Drone Bay > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Improved Deuterium Engine VTOL Module High-capacity Storage Unit Zionite Biocell Zionite Biocell Machine Analyzer Advanced Sensor Array Improved Weapon Shielding System Backup Module Long-range Tractor Beam Bomb Factory No. 2 High-powered Shock Rifle Flak Gun Heavy Missile Launcher Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap [Rating: 101] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Active Sensor Suite Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Missile Launcher Energy Gun AWS/Thermal Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 4 | . . . . . . 2 . . . . 2 . . . . . Weapon 2 | . . . . . 2 . . . . . . . . . . . Parts Attached 126 | 12 10 7 4 9 28 17 4 2 . 3 8 5 3 3 8 3 Power 11 | 1 1 2 . 1 2 1 . 1 . . 1 . 1 . . . Engine 9 | 1 1 2 . 1 2 . . 1 . . 1 . . . . . Core 2 | . . . . . . 1 . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 25 | 4 . . . 4 6 4 1 1 . 3 1 1 . . . . Treads 3 | 2 . . . . . 1 . . . . . . . . . . Leg 12 | 2 . . . 4 4 1 1 . . . . . . . . . Wheel 9 | . . . . . 2 2 . 1 . 2 1 1 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . . . . . . Utility 43 | 2 6 2 1 . 2 10 1 . . . 3 2 1 3 7 3 Device 17 | 1 1 1 . . . 4 1 . . . 2 1 . 2 2 2 Storage 7 | 1 2 . 1 . 1 1 . . . . . . . . 1 . Processor 2 | . . . . . . 2 . . . . . . . . . . Hackware 5 | . 1 . . . 1 2 . . . . 1 . . . . . Protection 12 | . 2 1 . . . 1 . . . . . 1 1 1 4 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 47 | 5 3 3 3 4 18 2 2 . . . 3 2 1 . 1 . Energy Gun 13 | 1 . . 2 2 7 . . . . . . . 1 . . . Energy Cannon 6 | . 3 2 . . 1 . . . . . . . . . . . Ballistic Gun 18 | 3 . . . . 10 1 1 . . . 2 . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 9 | . . 1 1 2 . 1 1 . . . 1 2 . . . . Special Weapon 1 | 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . 3 . . . . 1 . . . 2 3 . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . System Corruption 4 | . . . . . . . . . . . . . 4 . . . Parts Lost 6 | . . . . 1 . 1 1 . . . . . 2 . . 1 Power 2 | . . . . . . 1 . . . . . . 1 . . . Propulsion 2 | . . . . 1 . . 1 . . . . . . . . . Utility 2 | . . . . . . . . . . . . . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . 1 . 1 1 . . . . . 2 . . 1 Average Slot Usage (%) 83 | . 100 100 86 84 94 90 86 76 76 75 72 73 70 77 69 65 Engine 7 | . 14 14 14 14 9 1 . 3 7 7 6 6 4 . . . Core 1 | . . . . . . 5 7 3 . . . . . 6 6 6 Leg 13 | . 28 28 28 27 24 9 6 . . . . . . . . . Wheel 9 | . . . . . 11 20 23 23 23 22 13 13 13 13 13 13 Device 6 | . 9 . . . . 8 8 7 7 7 12 9 11 10 14 19 Storage 7 | . 9 . 13 14 9 7 7 7 7 7 6 6 6 6 6 6 Hackware 5 | . 4 14 14 14 9 6 . . . . 5 2 . . . . Protection 4 | . 4 14 . . . . 1 . . . . 5 6 13 11 12 Energy Gun 4 | . . . 12 13 11 7 . . . . . . . 6 3 . Energy Cannon 5 | . 26 27 2 . . . . . . . . . . . . . Ballistic Gun 9 | . . . . . 19 15 22 23 23 23 24 16 11 6 6 6 Launcher 3 | . . . . . . . 6 7 7 7 1 9 13 13 5 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 145 | 13 25 20 20 18 41 107 110 111 111 111 116 121 121 145 145 128 Greatest Support 56 | 40 20 20 20 20 43 44 44 52 52 56 56 56 56 56 56 56 Greatest Overweight (x) 4 | 1 1 . . 1 1 4 3 3 2 2 2 2 2 2 2 2 Average Overweight (x) 1 | . . . . . . 2 2 2 2 1 1 2 1 2 2 1 Largest Inventory Capacity 25 | 8 10 5 8 8 15 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 16 | 6 7 5 7 8 10 22 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 8 5 8 8 15 25 25 25 25 25 25 25 25 25 21 24 Average Carried 15 | 2 5 4 7 7 9 21 24 23 25 24 24 24 23 23 16 21 Final Capacity 25 | 8 5 5 8 8 15 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 5 5 8 8 15 21 24 25 25 25 25 25 25 21 18 22 Class Distribution -------------------- 42% | Mutant 23% | Scavenger-Mutant 14% | Skirmisher 7% | Scavenger-Skirmisher 5% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Zion Mutant | -6/Deep Caves Tank | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Matter Collected 2961 | 357 120 58 . 191 534 253 257 74 . 29 293 365 14 26 263 127 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3937 | 174 537 319 . 261 663 916 190 132 . . 334 67 . . 132 212 Parts 198 | 16 32 21 . 13 45 31 5 3 . . 19 1 . . 2 10 Haulers Intercepted 3 | . . . . . 3 . . . . . . . . . . . Recyclers Shooed 6 | . 2 . . 2 1 . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . 21 5 . 15 . 8 . . . 11 Prevented 1 | . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 72 | . 7 6 . 11 9 15 3 3 . . 5 . . . 8 5 Guns 53 | . . . . 8 9 15 3 1 . . 4 . . . 8 5 Cannons 11 | . 5 6 . . . . . . . . . . . . . . AOE 8 | . 2 . . 3 . . . 2 . . 1 . . . . . Classes Destroyed 19 | 2 3 2 . 1 5 3 1 . . . . . . . 1 1 Worker 2 | . . . . . 1 1 . . . . . . . . . . Builder 3 | . . . . . 1 . . . . . 2 . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . Hauler 3 | . . . . . 3 . . . . . . . . . . . Recycler 7 | 1 2 1 . . 1 1 . . . . 1 . . . . . Mechanic 2 | . . . . . 1 . . . . . 1 . . . . . Operator 3 | . 2 . . . 1 . . . . . . . . . . . Watcher 5 | . 2 . . . . 2 . . . . 1 . . . . . Swarmer 8 | . . 2 . . 4 . . . . . . . . . . 2 Grunt 31 | . 7 2 . 5 4 8 . 2 . . 3 . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . Duelist 4 | . . . . . . 2 . 1 . . . . . . . 1 Sentry 4 | . . 2 . . . 1 . . . . . . . . . 1 Demolisher 1 | . . . . . . . . . . . . . . . . 1 Hunter 1 | . . . . . . 1 . . . . . . . . . . Programmer 5 | . . . . . . 3 . . . . 2 . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . 1 . Packrat 1 | . . . . . . . . . . . . 1 . . . . Assembled 12 | . . . . 6 . . . . . . . . . . 6 . Thug 1 | . . . . . . . 1 . . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 7 | 6 3 2 . 6 2 7 1 3 . . 2 . . . 3 3 Combat Bots Only 6 | . 2 2 . 6 2 5 1 3 . . 2 . . . 3 3 Max Kills in Single Turn 2 | 1 2 2 . 1 2 1 1 2 . . 2 1 . . 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . Exploded 2 | . 2 . . 1 . . . 2 . . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Damage Taken 3058 | . 76 101 . 294 593 361 64 42 . 67 625 76 145 . 283 331 Core 551 | . 14 24 . 54 111 45 12 . . . 173 18 12 . 44 44 Absorbed by Shields 156 | . . . . . . 137 19 . . . . . . . . . Core Remaining (%) 59 | 100 . . . 22 59 . . . . 55 . . . . . . Volleys Fired 246 | 12 30 16 1 5 41 28 12 5 . . 33 7 2 . 35 19 Largest 4 | 2 2 2 1 1 4 2 4 3 . . 4 2 2 . 2 1 Hottest 209 | 40 112 112 33 33 209 46 113 74 . . 107 56 56 . 88 60 Shots Fired 615 | 24 56 30 1 35 145 97 41 13 . . 97 14 4 . 39 19 Gun 509 | 24 . . . 30 145 96 40 12 . . 86 14 4 . 39 19 Cannon 82 | . 52 30 . . . . . . . . . . . . . . Launcher 20 | . . . 1 5 . 1 1 1 . . 11 . . . . . Special 4 | . 4 . . . . . . . . . . . . . . . Kinetic 382 | 24 . . . . 115 54 34 12 . . 86 14 4 . 20 19 Thermal 112 | . 4 . . 30 30 42 6 . . . . . . . . . Explosive 20 | . . . 1 5 . 1 1 1 . . 11 . . . . . Electromagnetic 101 | . 52 30 . . . . . . . . . . . . 19 . Robot Hit Streak 18 | 7 9 9 . 12 10 18 10 5 . . 7 6 5 . 7 6 Robot Miss Streak 9 | 2 3 5 . 4 5 3 5 2 . . 7 3 3 . 7 9 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . Secondary Targets 7 | . . . . . 4 1 1 . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . 1 . . . . . Autonomous 80 | . . . . 30 1 42 7 . . . . . . . . . Shots Hit Robots 374 | 17 28 16 . 20 77 74 31 8 . . 47 9 3 . 28 16 Core Hits 205 | 7 14 11 . 20 35 31 12 7 . . 29 4 2 . 20 13 Critical Kills 1 | . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . . . . . 1 . . . Critical Strikes 4 | . . . . . 1 . 1 . . . 1 . 1 . . . Burn 1 | . . . . . 1 . . . . . . . . . . . Destroy 3 | . . . . . . . 1 . . . 1 . 1 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 9865 | 209 794 384 . 1004 1183 1698 589 340 . . 2039 189 59 . 433 944 Guns 6995 | 196 . . . 591 1183 1698 551 167 . . 984 189 59 . 433 944 Cannons 1085 | . 708 377 . . . . . . . . . . . . . . Explosions 1737 | . 65 . . 406 . . 38 173 . . 1055 . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 48 | 13 21 7 . 7 . . . . . . . . . . . . Kinetic 4808 | 196 . . . . 902 563 384 167 . . 984 189 59 . 420 944 Thermal 2447 | . 65 . . 591 281 1135 167 . . . 208 . . . . . Explosive 1464 | . . . . 406 . . 38 173 . . 847 . . . . . Electromagnetic 1098 | . 708 377 . . . . . . . . . . . . 13 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . 1 1 1 1 . 4 . . . . . . 4 4 . . Average Corruption 1 | . 1 1 1 1 . 2 . . . . . . 4 4 . . Corruption Purged 4 | . . . . . . 4 . . . . . . . . . . Effects 26 | . . 11 10 2 . 2 . . . . . . . 1 . . Message Errors 9 | . . 5 3 . . 1 . . . . . . . . . . Matter Fused 2 | . . . . . . 1 . . . . . . . 1 . . Energy Discharges 11 | . . 4 6 1 . . . . . . . . . . . . Data Loss (minor) 3 | . . 1 1 1 . . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 26 | . 8 . . 17 . . . . . . 1 . . . . . Projectiles 8 | . 8 . . . . . . . . . . . . . . . Explosions 18 | . . . . 17 . . . . . . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 15 | 3 4 5 . 3 . . . . . . . . . . . . Kicked 15 | 3 4 5 . 3 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 398 | 1 219 249 . . 398 . 30 6 . . 84 . . . 20 186 Average Temperature 61 | 1 64 101 . . 66 . 12 4 . . 26 . . . 8 60 Received Heat Transfer 758 | . 45 30 . 36 216 114 21 9 . . 231 18 . . 38 . Effects 1 | . . . . . 1 . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . 1 1 . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . . 1 . 4 . . . . . . . . . . Heat Transferred 3224 | . 100 . . 749 675 1378 222 . . . 100 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . 1 . . . . 3 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Peak Influence 1717 | 30 356 252 . 204 636 1717 . . . . 976 . . . . . Initial 289 | . 19 39 . . 79 289 . . . . 91 . . . . . Average 287 | 22 129 147 . 60 305 844 . . . . 309 . . . . . Maximum Alert Level 5 | . 1 1 . 1 2 5 . . . . 3 . . . . . Low Security (%) 48 | 100 64 66 . 84 22 . . . . . 53 . . . . . Level 1 32 | . 35 33 . 15 55 14 . . . . 23 . . . . . Level 2 12 | . . . . . 22 46 . . . . 11 . . . . . Level 3 2 | . . . . . . 5 . . . . 11 . . . . . Level 4 2 | . . . . . . 19 . . . . . . . . . . Level 5 . | . . . . . . 1 . . . . . . . . . . High Security 1 | . . . . . . 13 . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 3 . . 1 6 11 . . . . 6 . . . . . Investigation 6 | . 3 . . . 1 2 . . . . . . . . . . Extermination 3 | . . . . . . 1 . . . . 2 . . . . . Reinforcement 10 | . . . . . 4 3 . . . . 3 . . . . . Assault 6 | . . . . 1 . 4 . . . . 1 . . . . . Garrison 2 | . . . . . 1 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 . . . . . Haulers Reinforced 3 | . . . . . 1 1 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Distress Signals 16 | . 2 . . . 2 1 . . . . . . . . . 11 Communications Jammed 2 | . . . . . . . . . . . 2 . . . . . Distress Signals 2 | . . . . . . . . . . . 2 . . . . . Times Spotted 207 | . 21 10 . 28 36 27 14 6 . 4 23 5 3 . 12 18 Peak Tracking Total 13 | . 5 3 9 13 6 4 4 3 . 4 6 3 3 . 3 7 Tactical Retreats 2 | . . . . . 2 . . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Traps Triggered 3 | . 1 . . . . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . 5 . Triggered 3 | . 1 1 . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Disabled 47 | . 1 2 1 . 2 8 . . . . 29 . . . 2 2 Max in Single Turn 9 | . 1 1 1 . . . . . . . 9 . . . 1 . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Accessed 26 | . 9 1 2 . 3 4 . . 3 . 3 1 . . . . Terminals 13 | . 7 . . . 2 1 . . . . 3 . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . Total Hacks 75 | . 25 1 2 . 8 8 . . 24 . 6 1 . . . . Successful 58 | . 16 1 2 . 6 5 . . 24 . 3 1 . . . . Failed 16 | . 8 . . . 2 3 . . . . 3 . . . . . Catastrophic 1 | . 1 . . . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 22 | . 9 . 1 . 1 5 . . . . . . . 6 . . Terminals 37 | . 22 . . . 6 3 . . . . 6 . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . . . . . . Garrison Access 3 | . . . . . 2 1 . . . . . . . . . . Terminal Hacks 49 | . 12 1 2 . 5 1 . . 24 . 3 1 . . . . Record 7 | . . . 1 . . . . . 6 . . . . . . . Part Schematic 8 | . . . . . . . . . 8 . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . 1 . . . 3 . 1 . . . . . Open Door 2 | . . 1 . . . . . . . . . 1 . . . . Branch Access Points 4 | . 1 . . . 1 1 . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . Alert Level 3 | . 1 . . . 1 . . . . . 1 . . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . . . . 2 . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . Hacking Detections 15 | . 6 . . . 3 3 . . . . 3 . . . . . Full Trace Events 2 | . 1 . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 2 . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total Allies 13 | . 1 . . 4 . . 2 . . 1 . . . 4 . 1 Largest Group 5 | . 1 1 1 4 1 1 3 3 2 3 2 1 1 5 5 2 Highest-Rated Group 230 | . 64 65 65 105 78 86 140 140 118 213 185 114 123 230 230 159 Highest-Rated Ally 133 | . 64 65 65 68 78 86 89 87 87 95 105 114 123 123 124 133 Total Orders 20 | . . . . . . . 5 . . . . 3 2 . . 10 EXPLORE 7 | . . . . . . . 2 . . . . . . . . 5 RETURN 13 | . . . . . . . 3 . . . . 3 2 . . 5 Ally Attacks 396 | . 12 16 . 27 46 37 27 14 . 32 62 12 40 . 52 19 Total Damage 15006 | . 410 495 . 519 1850 2500 867 452 . 914 2984 453 802 . 998 1762 Kills 149 | . 8 9 . 11 27 19 11 3 . 10 25 4 4 . 6 12 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . 1 . . 1 . . 1 2 . 2 Drone Launches 28 | . . . . . . 1 5 . . . 1 5 9 . 2 5 Drone Recoveries 26 | . . . . . . . 6 . . . . 5 9 . . 6 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Turns Passed 15513 | 193 1467 1257 2398 374 1391 892 575 614 112 533 1127 1072 624 1449 1018 417 Spaces Moved 9122 | 98 756 835 1084 215 681 575 323 438 78 366 675 504 434 1082 664 314 Core 11 | 11 . . . . . . . . . . . . . . . . Treads 49 | 49 . . . . . . . . . . . . . . . . Legs 3193 | 38 756 835 1084 215 265 . . . . . . . . . . . Wheels 5869 | . . . . . 416 575 323 438 78 366 675 504 434 1082 664 314 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 90 105 115 123 123 115 115 130 115 130 130 115 Average Speed 122 | 133 120 120 120 121 106 122 130 123 123 122 117 130 128 130 130 115 Slowest Speed 200 | 160 200 120 120 200 120 150 131 131 123 123 130 130 130 130 130 130 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 88 96 79 32 58 18 55 62 69 63 25 65 64 84 67 66 Regions Visited 16 Branch Regions 12 Pre-discovered Areas 7 | . 1 1 1 . . . . . 1 1 . . . 2 . . Known Exits Taken 8 | . 1 . . . . 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . . . . . . . 1 1 1 . Scrap Searched 12 | . . 2 . . . . 4 1 . 4 . . . . . 1 Spaces Dug 103 | . 2 . . 10 . 14 . . . . 77 . . . . . Terrain Destroyed 244 | . 8 . 6 56 . 17 13 13 . . 124 . . . 4 3 Melee . | . . . . . . . . . . . . . . . . . Projectile 23 | . 4 . . 7 . 3 1 . . . 1 . . . 4 3 AOE 221 | . 4 . 6 49 . 14 12 13 . . 123 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total 13080 | 133 1258 1058 2183 327 1263 708 451 507 94 450 945 911 500 1127 794 371 Wait 3290 | . 424 189 1081 78 478 61 80 36 17 78 218 377 47 35 68 23 Move 9106 | 97 755 834 1083 214 680 574 322 437 77 365 674 503 433 1081 663 314 Hop . | . . . . . . . . . . . . . . . . . Pick Up 96 | 4 12 2 4 6 10 15 5 14 . 1 3 9 5 1 1 4 Fast Attach 67 | 10 5 1 3 3 20 5 1 1 . 1 6 1 3 2 4 1 Attach 34 | 2 2 1 1 3 4 8 3 1 . . 1 2 . 1 3 2 Detach 27 | 5 2 . 2 1 2 5 1 . . . 1 1 . 1 6 . Swap 25 | . 3 5 . 3 4 4 . . . 2 1 2 . . 1 . Drop 142 | . 21 5 8 11 24 8 5 13 . 3 8 9 10 6 8 3 Fire 246 | 12 30 16 1 5 41 28 12 5 . . 33 7 2 . 35 19 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 15 | 3 4 5 . 3 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 27 | . . . . . . . 22 . . . . . . . . 5 Trap 5 | . . . . . . . . . . . . . . . 5 . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 194 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 646 | -10/Materials | Identified exit to Mines 654 | -10/Materials | Central database locked down 739 | -10/Materials | Discovered new exit (range 9) 955 | -10/Materials | Discovered new exit (range 16) 1145 | -10/Materials | Discovered new exit (range 8) 1661 | -10/Materials | Entered Mines 1661 | -10/Mines | Accompanied by 1 ally 1943 | -10/Mines | Learned location of Zion (-6) 1958 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2008 | -10/Mines | Found the Drone Emporium 2015 | -10/Mines | Found Prototype Device 2015 | -10/Mines | Identified Thief Drone Bay 2194 | -10/Mines | Discovered new exit (range 8) 2538 | -10/Mines | Learned Materials stockpile data 2556 | -10/Mines | Discovered new exit (range 6) 2902 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2902 | -10/Mines | Discovered new exit (range 5) 2918 | -10/Mines | Entered Exiles 2918 | -10/Exiles | Accompanied by 1 ally 2948 | -10/Exiles | Met 8R-AWN 2969 | -10/Exiles | Met EX-HEX 3044 | -10/Exiles | Met EX-DEC 3097 | -10/Exiles | Met EX-BIN 3113 | -10/Exiles | Aligned with FarCom system 3115 | -10/Exiles | Given EX-Vault access code 3146 | -10/Exiles | Opened EX-Vault 3154 | -10/Exiles | Found Superbattery 3159 | -10/Exiles | Found AWS/Thermal 3163 | -10/Exiles | Found XL Autogun Array 3190 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3294 | -10/Exiles | Discovered new exit (range 12) 3701 | -10/Exiles | Visited The Gauntlet 3808 | -10/Exiles | Discovered new exit (range 14) 5284 | -10/Exiles | Attacked by the Exiles 5316 | -10/Exiles | Stole three prototypes: Superbattery, XL Autogun Array, AWS/Thermal 5316 | -10/Exiles | Entered Mines 5316 | -9/Mines | Accompanied by 1 ally 5317 | -9/Mines | Met a Derelict testing a Signal Generator 5323 | -9/Mines | Found Signal Generator 5463 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5470 | -9/Mines | Assembled infested the area 5475 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5501 | -9/Mines | Core integrity fell below 50% 5615 | -9/Mines | Discovered new exit (range 7) 5690 | -9/Mines | Entered Materials 5690 | -8/Materials | Accompanied by 1 ally 5690 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 5807 | -8/Materials | Build established: Scavenger-Mutant 6435 | -8/Materials | Build established: Scavenger-Gunner 6802 | -8/Materials | Garrison activated, responded to threat 7012 | -8/Materials | Discovered new exit (range 16) 7055 | -8/Materials | Found Prototype Device 7081 | -8/Materials | Entered Factory 7081 | -7/Factory | Accompanied by 1 ally 7081 | -7/Factory | Evolved 2 slots: Utility x2 7082 | -7/Factory | Identified exit to Storage 7137 | -7/Factory | Identified Active Sensor Suite 7642 | -7/Factory | Garrison activated, responded to threat 7840 | -7/Factory | Cargo convoy interrupted 7850 | -7/Factory | High security lockdown imminent 7859 | -7/Factory | Identified exit to Lower Caves 7930 | -7/Factory | High security lockdown engaged 7973 | -7/Factory | Entered Lower Caves 7973 | -7/Lower Caves | Accompanied by 2 allies 8209 | -7/Lower Caves | Attacked by a faux Warlord 8320 | -7/Lower Caves | Learned Factory trap positions 8388 | -7/Lower Caves | Build established: Scavenger-Skirmisher 8527 | -7/Lower Caves | Discovered new exit (range 6) 8533 | -7/Lower Caves | Identified exit to Lower Caves 8548 | -7/Lower Caves | Entered another Lower Caves area 8548 | -7/Lower Caves | Accompanied by 3 allies 8548 | -7/Lower Caves | Spotted RE-OMU(f) 8549 | -7/Lower Caves | Encountered a Master Thief 8549 | -7/Lower Caves | Spotted L1-E4R(f) 8550 | -7/Lower Caves | Encountered a Master Thief 8552 | -7/Lower Caves | Allies destroyed RE-OMU(f) 8554 | -7/Lower Caves | Broken AWS/Thermal stolen by Master Thief 8587 | -7/Lower Caves | Discovered new exit (range 7) 8898 | -7/Lower Caves | Build established: Skirmisher 9143 | -7/Lower Caves | Discovered new exit (range 7) 9149 | -7/Lower Caves | Identified exit to Data Miner 9162 | -7/Lower Caves | Entered Data Miner 9162 | -7/Data Miner | Accompanied by 2 allies 9162 | -7/Data Miner | Discovered new exit (range 6) 9186 | -7/Data Miner | Met Data Miner 9209 | -7/Data Miner | Learned location of Section 7 (-2) 9209 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9226 | -7/Data Miner | Received God Mode back door access code from Data Miner 9256 | -7/Data Miner | Identified exit to Proximity Caves 9274 | -7/Data Miner | Entered Proximity Caves 9274 | -6/Proximity Caves | Accompanied by 2 allies 9312 | -6/Proximity Caves | Escorted by Enhanced Grunt 9780 | -6/Proximity Caves | Discovered new exit (range 14) 9794 | -6/Proximity Caves | Identified exit to Factory 9807 | -6/Proximity Caves | Entered Factory 9807 | -6/Factory | Accompanied by 2 allies 9807 | -6/Factory | Evolved 2 slots: Utility x2 9808 | -6/Factory | Loaded intel: 72 trap records 10318 | -6/Factory | Identified exit to Lower Caves 10665 | -6/Factory | Discovered new exit (range 12) 10857 | -6/Factory | First assault squad dispatched 10884 | -6/Factory | Incoming assault squad redirected 10934 | -6/Factory | Entered Lower Caves 10934 | -6/Lower Caves | Accompanied by 2 allies 10934 | -6/Lower Caves | Spotted R4-HAE(f) 10935 | -6/Lower Caves | Encountered a Master Thief 10941 | -6/Lower Caves | Allies destroyed R4-HAE(f) 11811 | -6/Lower Caves | Build established: Scavenger-Mutant 11997 | -6/Lower Caves | Discovered new exit (range 8) 12005 | -6/Lower Caves | Identified exit to Lower Caves 12006 | -6/Lower Caves | Entered another Lower Caves area 12006 | -6/Lower Caves | Accompanied by 2 allies 12315 | -6/Lower Caves | Encountered a Warlord checkpoint 12464 | -6/Lower Caves | Build established: Scavenger-Skirmisher 12493 | -6/Lower Caves | Spotted 7S-5K3(f) 12493 | -6/Lower Caves | Spotted YW-FYB(f) 12494 | -6/Lower Caves | Encountered a Master Thief 12494 | -6/Lower Caves | Encountered a Master Thief 12494 | -6/Lower Caves | Spotted FJ-AJF(f) 12495 | -6/Lower Caves | Encountered a Master Thief 12505 | -6/Lower Caves | Allies destroyed 7S-5K3(f) 12514 | -6/Lower Caves | Gauss Rifle stolen by Master Thief 12523 | -6/Lower Caves | Nanoactuators stolen by Master Thief 12524 | -6/Lower Caves | Allies destroyed YW-FYB(f) 12557 | -6/Lower Caves | Discovered new exit (range 12) 12630 | -6/Lower Caves | Entered Zion 12630 | -6/Zion | Accompanied by 1 ally 12668 | -6/Zion | Discovered new exit (range 15) 12698 | -6/Zion | System corruption cleaned by Quarantine Array 12814 | -6/Zion | Learned Factory security intel 12897 | -6/Zion | Gained Derelict followers 12908 | -6/Zion | Build established: Scavenger-Mutant 13076 | -6/Zion | Given the Hacking Drone Bay 13076 | -6/Zion | Found Prototype Device 13080 | -6/Zion | Identified Hacking Drone Bay 13086 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13223 | -6/Zion | Found Prototype Device 13223 | -6/Zion | Identified Bomb Factory No. 2 13372 | -6/Zion | Learned Factory emergency access door positions 13449 | -6/Zion | Learned location of Warlord (-5) 13545 | -6/Zion | Learned location of Extension (-4) 14002 | -6/Zion | Opened final containment barrier to the Deep Caves 14052 | -6/Zion | Discovered new exit (range 3) 14052 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14079 | -6/Zion | Entered Deep Caves 14079 | -6/Deep Caves | Accompanied by 5 allies 14137 | -6/Deep Caves | Build established: Mutant 14365 | -6/Deep Caves | Attacked by Z-Imprinter 14418 | -6/Deep Caves | Core integrity fell below 50% 14443 | -6/Deep Caves | Destroyed Z-Imprinter 14444 | -6/Deep Caves | Core integrity fell below 20% 14687 | -6/Deep Caves | Found Prototype Protection 14687 | -6/Deep Caves | Identified Zio. Weapon Casing 14783 | -6/Deep Caves | Discovered new exit (range 6) 14984 | -6/Deep Caves | Build established: Scavenger-Tank 15097 | -6/Deep Caves | Entered Proximity Caves 15097 | -5/Proximity Caves | Accompanied by 3 allies 15099 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15250 | -5/Proximity Caves | Learned 12 Factory zone layouts 15492 | -5/Proximity Caves | Learned Factory terminal intel 15514 | -5/Proximity Caves | Core destroyed Last Messages --------------- 15416_ G-50 Soldier destroyed. 15416_ Thief Drone retrieved by Thief Drone Bay. 15421_ Imp. Treads fries itself beyond repair. 15428_ Acquired 19 matter. 15429_ Acquired 30 matter. 15430_ Hvy. Laser fries itself beyond repair. 15440_ The unstable cave ceiling collapses. 15470_ Thief Drone released from Thief Drone Bay. 15483_ Thief Drone retrieved by Thief Drone Bay. 15492_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 15502_ Fighter 6a destroyed. 15505_ D-63 Destroyer destroyed. 15507_ Dropped Imp. Propulsion Shielding. 15507_ Hvy. Missile intercepted. 15508_ Dropped Zio. Weapon Casing. 15510_ Imp. Launcher Guidance Computer fries itself beyond repair. 15513_ Hvy. Rocket Launcher fries itself beyond repair. 15513_ Cmb. Gravmag System fries itself beyond repair. 15513_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????? ???????????????????????? | | ???????????? ???????????????????????? | | ????????? ???????????????????????? | | ???????? ???????????????????????? | | ?????? % ???????????????????????? | | ??????? ???????????????????????? | | ?????? ######?????????????????? | | ?????? #?????????????????? | | ?????? #?????????????????? | | ?????? n #?????????????????? | | ??????? #?????????????????? | | ?????? #?????????????????? | | ???????? @ #?????????????????? | | ???????? #?????????????????? | | ?????????? #?????????????????? | | ?????????? @ #?????????????????? | | ?????????? d ! #?????????????????? | | ?????????? ######### ######?????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? #??????????????????????? | | ????????####??????????# ??????????????????????? | | ?????#### ########???## #??????????????????????? | | ?##### #???## ##?????????????????????? | | ## ##### ##????????????????????? | | # ## ###??????????????????? | | ## #??????????????????? | | ### ##??????????????????? | | ### ### ####???###?????????????? | | ##?# ##????# #?????????????? | | #?## ###?# #?????????????? | | ## #?# ## #?????????????? | | ## ##?## #??????????????? | | ###???#### ##??????????????? | | ###?????## ##???????????????? | | ###????# ##????????????????? | | # ##???# ## #?????????????????? | | #### #???### ### #???????????????? | | ???# ## ##????### #?## #???????????????? | | #### ##### #??????# #??# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 80 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . . 4 2 . . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . 2 2 . . . . 2 . . . . . . Utility 1 | . . . . 1 . . . . . . . . . . . . Weapon 1 | . . . . 1 . . . . . . . . . . . . Parts Attached 150 | . 13 3 . 2 20 23 17 2 . . 25 15 12 . 12 6 Parts Lost 32 | . . . . 1 1 5 2 . . . 10 . . . 12 1 Damage Taken 6124 | . 85 235 . 398 641 1052 208 38 . 287 1305 37 . . 1545 293 Core 1034 | . 10 16 . 77 111 218 . . . 39 36 19 . . 434 74 Player 2/Cogmind (%) 65 | . 41 40 . 58 50 82 . . . 100 17 51 . . 90 62 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Damage Inflicted 13261 | . 410 495 . 428 1850 2500 838 227 . 293 2704 447 639 . 686 1744 Player 2/Cogmind (%) 57 | . 34 56 . 29 60 59 58 40 . 100 57 70 91 . 61 64 Combat Hostiles Destroyed 106 | . 5 8 . 11 20 9 10 1 . 7 16 2 1 . 4 12 Player 2/Cogmind (%) 59 | . 41 57 . 50 68 37 76 25 . 100 76 100 100 . 33 70 Game ------ Seed NetworkFireAnalyzer Manual? 0 Play Time 01:23:14 Cumulative 2102.1 hours Start 2021.08.10 @ 20:24:48 End 2021.08.10 @ 21:54:14 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 2641 Rogue 2633 Adventurer 0 Explorer 8 Win Type - Total 238 Types 45/31/89/3/3/5/59/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91a8dd0f-611c-4cff-9bb1-33674f20e690