Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.06 @ 21:10:05 Player: ptdel Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (58) 290 Value Destroyed (1636) 1636 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (268) 268 TOTAL SCORE: 3294 Bonus ------- High Alert Combat Kills 268 Cogmind --------- Core Integrity 93/400 Matter 114/500 Energy 36/100 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit High-capacity Matter Pod Weight Redist. System Weight Redist. System > --- WEAPON (2) ------- Assault Cannon (fused) Assault Cannon > --- INVENTORY (15) --- Light Deuterium Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Heat Sink Heat Sink Weight Redist. System Sensor Array Improved Signal Interpreter Improved Signal Interpreter Terrain Scanner Improved Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Weight Redist. System > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Light Deuterium Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Heat Sink Weight Redist. System Sensor Array Improved Signal Interpreter Improved Signal Interpreter Terrain Scanner Improved Terrain Scan Processor Assault Cannon [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Matter Pod Device Weight Redist. System Storage High-capacity Matter Pod Processor Transport Network Coupler Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 66 | 7 8 51 Power 11 | 2 1 8 Engine 11 | 2 1 8 Core . | . . . Reactor . | . . . Propulsion 15 | 2 3 10 Treads 13 | . 3 10 Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 15 | 1 2 12 Device 2 | . . 2 Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection 9 | . . 9 Artifact . | . . . Weapon 25 | 2 2 21 Energy Gun 6 | . . 6 Energy Cannon . | . . . Ballistic Gun 7 | 2 2 3 Ballistic Cannon 9 | . . 9 Launcher 3 | . . 3 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 21 | . . 21 Power 4 | . . 4 Propulsion 5 | . . 5 Utility 5 | . . 5 Weapon 7 | . . 7 Highest Loss Streak 5 | . . 5 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 96 | . 98 95 Engine 11 | . 14 10 Treads 21 | . 22 21 Wheel 1 | . 5 . Device 1 | . . 1 Storage 22 | . 26 22 Processor 6 | . . 7 Protection 7 | . . 9 Energy Gun 4 | . . 5 Ballistic Gun 13 | . 27 9 Ballistic Cannon 4 | . . 5 Naked Turns . | . . . Heaviest Build 48 | 14 33 48 Greatest Support 52 | 32 40 52 Greatest Overweight (x) 10 | . 1 10 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 13 15 Most Carried 15 | 5 15 15 Average Carried 13 | 2 10 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 15 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 1479 | 241 401 837 Remotely . | . . . Salvage Created 1674 | . 251 1423 Parts 112 | . 20 92 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 47 | . 9 38 Guns 27 | . 9 18 Cannons 12 | . . 12 AOE 8 | . . 8 Classes Destroyed 10 | . 3 7 Tunneler 1 | . . 1 Hauler 1 | . . 1 Recycler 1 | . . 1 Mechanic 2 | . . 2 Operator 1 | . . 1 Watcher 5 | . 1 4 Swarmer 13 | . 6 7 Grunt 25 | . 3 22 Duelist 1 | . . 1 Sentry 8 | . . 8 Best Kill Streak 9 | . 3 9 Combat Bots Only 8 | . 3 8 Max Kills in Single Turn 4 | . 1 4 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 3239 | . 306 2933 Core 363 | . 56 307 Absorbed by Shields . | . . . Regen/Repaired (Parts) 56 | . 37 19 Core Remaining (%) 88 | 100 77 . Volleys Fired 127 | . 21 106 Largest 2 | . 2 2 Hottest 109 | . 40 109 Shots Fired 252 | . 42 210 Gun 157 | . 42 115 Cannon 82 | . . 82 Launcher 13 | . . 13 Special . | . . . Kinetic 180 | . 42 138 Thermal 38 | . . 38 Explosive 13 | . . 13 Electromagnetic 21 | . . 21 Robot Hit Streak 15 | . 10 15 Robot Miss Streak 6 | . 4 6 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 151 | . 24 127 Core Hits 82 | . 14 68 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 8 | . . 8 Burn 4 | . . 4 Destroy 1 | . . 1 Blast 3 | . . 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3547 | . 314 3233 Guns 1552 | . 305 1247 Cannons 1076 | . . 1076 Explosions 910 | . . 910 Melee . | . . . Ramming 9 | . 9 . Kinetic 1866 | . 305 1561 Thermal 445 | . . 445 Explosive 910 | . . 910 Electromagnetic 317 | . . 317 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 37 | . . 37 Message Errors 6 | . . 6 Matter Fused 9 | . . 9 Heat Flow Errors 7 | . . 7 Energy Discharges 5 | . . 5 Parts Fused 1 | . . 1 Data Loss (minor) 4 | . . 4 Misfires 3 | . . 3 Alerts 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 5 | . . 5 Projectiles . | . . . Explosions 5 | . . 5 Melee . | . . . Knockbacks 10 | . . 10 Impact . | . . . Kinetic 10 | . . 10 Secondary . | . . . Self-Inflicted Damage 143 | . 4 139 Shots 4 | . . 4 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 274 | . 2 274 Average Temperature 88 | . 1 88 Received Heat Transfer 1119 | . 93 1026 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1258 | . . 1258 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 967 | . 210 967 Initial 44 | . . 44 Average 230 | . 80 273 Maximum Alert Level 3 | . 1 3 Low Security (%) 57 | 100 84 49 Level 1 23 | . 15 26 Level 2 10 | . . 13 Level 3 8 | . . 10 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 9 | . 1 8 Investigation 4 | . . 4 Extermination . | . . . Reinforcement 3 | . 1 2 Assault 2 | . . 2 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 85 | . 17 68 Peak Tracking Total 8 | . 3 8 Tactical Retreats 8 | . 2 6 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 12 | . 1 11 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 6 | . . 6 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 19 | . 7 12 Terminals 14 | . 6 8 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 1 | . . 1 Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 60 | . 22 38 Successful 27 | . 10 17 Failed 33 | . 12 21 Catastrophic 5 | . 1 4 Database Lockouts . | . . . Manual 14 | . 10 4 Terminals 44 | . 20 24 Fabricators . | . . . Repair Stations 4 | . 2 2 Recycling Units 3 | . . 3 Scanalyzers 9 | . . 9 Garrison Access . | . . . Terminal Hacks 15 | . 8 7 Prototype ID Bank 8 | . 4 4 Transport Status 1 | . 1 . Investigation Status 1 | . . 1 Hauler Manifests 2 | . . 2 Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 2 2 Scan Component 2 | . 1 1 Repair 2 | . 1 1 Recycling Unit Hacks 3 | . . 3 Report Inventory 1 | . . 1 Retrieve Matter 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer 5 | . . 5 Insert Component 3 | . . 3 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 15 | . 5 10 Full Trace Events 6 | . 1 5 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 1 1 Time 77 | . 26 51 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . . 1 Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 5172 | 53 1076 4043 Spaces Moved 2446 | 30 638 1778 Core 14 | 9 . 5 Treads 2242 | . 469 1773 Legs . | . . . Wheels 190 | 21 169 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 160 Average Speed 177 | 85 144 191 Slowest Speed 550 | 100 240 550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 58 | 3 95 77 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 136 | . . 136 Melee . | . . . Projectile 14 | . . 14 AOE 122 | . . 122 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 3022 | 57 753 2212 Wait 284 | 11 62 211 Move 2444 | 29 637 1778 Hop . | . . . Pick Up 79 | 10 19 50 Fast Attach 1 | . . 1 Attach 47 | 6 4 37 Detach . | . . . Swap 18 | 1 4 13 Drop 21 | . 5 16 Fire 127 | . 21 106 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) History --------- Turn | Location | Event 32 | -11/Junkyard | Discovered new exit (range 12) 54 | -11/Junkyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 7) 261 | -10/Materials | Discovered new exit (range 10) 290 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 693 | -10/Materials | Discovered new exit (range 16) 862 | -10/Materials | Repaired Ion Engine 992 | -10/Materials | Discovered new exit (range 16) 1130 | -10/Materials | Entered another Materials area 1130 | -9/Materials | Evolved 2 slots: Utility x2 2287 | -9/Materials | Discovered new exit (range 16) 2379 | -9/Materials | Repaired Imp. Flight Unit? 2965 | -9/Materials | Lost 3 parts (1n1u1w) 3772 | -9/Materials | Discovered new exit (range 16) 4305 | -9/Materials | Destroyed 8 combat bots 4314 | -9/Materials | Discovered new exit (range 10) 4315 | -9/Materials | Lost 5 parts (1p2n1u1w) 4730 | -9/Materials | First assault squad dispatched 4837 | -9/Materials | Lost 3 parts (1p1u1w) 5073 | -9/Materials | Core integrity fell below 50% 5117 | -9/Materials | Lost 4 parts (1p1n2w) 5173 | -9/Materials | Self-destructed Last Messages --------------- 05099_ G-34 Mercenary destroyed. 05100_ U-05 Engineer builds a Wall. 05101_ K-01 Serf collects debris. 05105_ U-05 Engineer builds a Wall. 05106_ Acquired Lgt. Treads. 05108_ K-01 Serf collects debris. 05109_ Acquired 15 matter. 05113_ Acquired Ion Engine. 05123_ System corrupted: Assault Cannon fused. 05130_ ALERT: Significant disruption in Zone 4S, assault force dispatched. 05139_ Y-45 Defender destroyed. 05147_ Acquired Lgt. Treads. 05157_ C-30 ARC bursts open, deploying its payload. 05157_ G-47 Trooper unfolds itself. 05157_ G-34 Mercenary unfolds itself. 05157_ M-13 Machinist unfolds itself. 05165_ Acquired 1 matter. 05169_ Ion Engine destroyed. 05172_ K-01 Serf collects debris. 05173_ M-13 Machinist fits Backup Laser I on G-34 Mercenary. 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Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledSalvageFlamer Manual? 0 Play Time 00:48:52 Cumulative 80.0 hours Start 2023.12.28 @ 21:25:44 End 2024.01.06 @ 21:10:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 80 Adventurer 15 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 41 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6449271-0712-4150-8328-82ddb2d31f56