Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.19 @ 17:22:17 Player: jimmyl Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (116) 580 Value Destroyed (3610) 3610 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 10814 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 68 Cogmind --------- Core Integrity 0/1450 Matter 287/300 Energy 100/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Advanced Targeting Computer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Centrium Wheel Impulse Thruster Array Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Centrium Wheel Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Advanced Heat Sink Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Makeshift ECM Suite Advanced Shield Generator Hacking Suite Makeshift Hacking Suite Advanced System Shield > --- WEAPON ----------- Wave Gun Advanced Plasma Cannon > --- INVENTORY -------- (None) [Rating: 82] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Improved Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Spear Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Fac Res Res Slots Evolved 16 | . . 2 . . 4 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . . . . . Utility 11 | . . 2 . . 2 . . 2 . 2 1 2 Weapon 2 | . . . . . . . . . 2 . . . Parts Attached 112 | . 7 10 29 2 14 3 . 18 11 . 11 7 Power 11 | . 1 2 2 . 1 . . 1 1 . 2 1 Engine 8 | . 1 2 2 . 1 . . 1 1 . . . Core . | . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 2 1 Propulsion 29 | . 2 . 9 1 4 2 . 4 3 . 2 2 Treads 12 | . 2 . 9 1 . . . . . . . . Leg 1 | . . . . . . 1 . . . . . . Wheel 2 | . . . . . . 1 . . . . 1 . Hover 6 | . . . . . . . . 4 2 . . . Flight 8 | . . . . . 4 . . . 1 . 1 2 Utility 38 | . 1 4 5 . 4 1 . 11 5 . 4 3 Device 16 | . . 1 . . 2 1 . 4 4 . 3 1 Storage . | . . . . . . . . . . . . . Processor 9 | . 1 1 1 . 1 . . 2 1 . . 2 Hackware 7 | . . . . . 1 . . 5 . . 1 . Protection 6 | . . 2 4 . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 34 | . 3 4 13 1 5 . . 2 2 . 3 1 Energy Gun 4 | . 1 1 1 . . . . . . . 1 . Energy Cannon 6 | . 1 . 1 . . . . . 2 . 1 1 Ballistic Gun 11 | . 1 2 6 1 . . . . . . 1 . Ballistic Cannon 2 | . . . . . 1 . . 1 . . . . Launcher 1 | . . . . . . . . 1 . . . . Special Weapon 6 | . . . 5 . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . 1 . . . . . . . Piercing Weapon 2 | . . . . . 2 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 2 . . . . . 1 . . . Corrupted Parts 1 | . . . . . . . . 1 . . . . System Corruption 1 | . . . . . . . . 1 . . . . Parts Lost 59 | . 4 3 5 1 5 3 . 11 6 3 13 5 Power 9 | . 1 1 . . 1 . . 1 2 . 2 1 Propulsion 18 | . 2 . 2 . 2 3 . 3 2 1 2 1 Utility 21 | . 1 1 3 . 1 . . 4 1 2 6 2 Weapon 11 | . . 1 . 1 1 . . 3 1 . 3 1 Highest Loss Streak 13 | . 3 2 3 1 2 2 . 8 4 3 13 2 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 77 | . 68 85 92 98 81 71 69 82 52 52 61 20 Engine 5 | . 3 10 10 11 6 . . 3 2 . . . Treads 9 | . 11 22 21 22 1 . . . . . . . Leg 1 | . 7 . . . . 3 7 . . . . . Hover 2 | . . . . . . . . 15 7 8 . . Flight 3 | . . . . . 23 5 . . 1 5 7 2 Device 5 | . . 9 . . 8 15 15 6 6 9 13 . Storage 6 | . 14 11 11 11 4 . . . . . . . Processor 14 | . 3 2 20 22 17 23 23 24 14 13 8 7 Hackware 5 | . . . . . 4 7 7 19 11 10 13 6 Protection 3 | . . 7 7 11 . . . . . . . . Energy Gun 3 | . 5 6 7 11 . . . . 1 . 2 . Energy Cannon 2 | . 8 6 . . . . . . 3 5 3 . Ballistic Gun 5 | . 14 8 12 9 . . . . . . . . Ballistic Cannon 1 | . . . . . . 7 7 4 . . . . Piercing Weapon 2 | . . . . . 7 7 7 5 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 47 | 12 12 22 22 22 22 10 10 15 17 12 47 21 Greatest Support 44 | 20 40 40 43 40 40 19 10 44 17 17 16 32 Greatest Overweight (x) 3 | . 2 . 1 . . 3 . . 3 . 2 . Average Overweight (x) . | . . . . . . . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 8 8 8 8 8 6 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 8 8 5 5 5 4 3 4 5 Average Carried 5 | 6 7 7 7 7 6 4 5 3 1 2 . 3 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 6 7 8 8 8 5 5 5 2 2 3 1 4 Class Distribution -------------------- 57% | Mutant 28% | Hacker-Mutant 7% | Commander-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Fac Res Res Matter Collected 2057 | 191 119 184 724 68 131 104 21 90 118 . 165 142 Remotely . | . . . . . . . . . . . . . Salvage Created 4385 | . 438 1109 1436 140 345 154 . 103 125 . 465 70 Parts 251 | . 24 68 85 3 28 4 . 8 6 . 24 1 Haulers Intercepted 7 | . . 3 4 . . . . . . . . . Recyclers Shooed 4 | . . 1 2 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Fac Res Res Combat Hostiles Destroyed 83 | . 12 22 24 3 5 6 . 4 . . 6 1 Melee 7 | . . . . . 5 . . 2 . . . . Guns 54 | . 9 16 24 3 . . . . . . 2 . Cannons 17 | . 2 6 . . . 6 . 1 . . 2 . AOE 2 | . 1 . . . . . . 1 . . . . Classes Destroyed 13 | . 5 4 . 1 1 1 . . 1 . . . Worker 2 | . . . . . . . . . 1 . 1 . Tunneler 1 | . 1 . . . . . . . . . . . Hauler 7 | . . 3 4 . . . . . . . . . Recycler 6 | . 1 . 4 . . . . . 1 . . . Operator 7 | . 1 2 2 . 2 . . . . . . . Watcher 10 | . . 4 1 . 3 . . 1 1 . . . Swarmer 20 | . 6 6 4 . 1 . . 3 . . . . Grunt 32 | . 6 11 8 . 1 5 . . . . 1 . Brawler 2 | . . . . 2 . . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . . Sentry 18 | . . 4 11 1 1 . . . . . 1 . Hunter 3 | . . . . . . 1 . . . . 2 . Programmer 6 | . . . . . 2 . . 1 . . 2 1 Best Kill Streak 7 | . 7 6 5 2 2 4 . 2 2 . 4 1 Combat Bots Only 6 | . 5 6 5 2 1 4 . 2 . . 4 1 Max Kills in Single Turn 3 | . 3 2 1 1 1 1 . 1 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . 1 . . . . Melee 1 | . . . . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Fac Res Res Hostile Shots Fired 879 | . 92 61 108 4 38 29 2 145 . 35 221 144 Missed 322 | . 24 16 25 . 24 9 2 55 . 20 88 59 Damage Taken 9259 | . 688 587 1285 63 299 317 . 1603 63 291 2051 2012 Core 3912 | . 237 71 252 15 67 115 . 651 . 66 981 1457 Absorbed by Shields 143 | . . . . . . . . . . . 118 25 Regen/Repaired (Parts) 242 | . . 1 . . . . . 137 . . 104 . Core Remaining (%) 54 | 100 5 . . 15 . . 74 23 100 94 24 . Volleys Fired 316 | . 55 69 89 6 . 24 . 24 7 3 30 9 Largest 2 | . 2 2 2 2 . 1 . 1 1 1 2 1 Hottest 179 | . 80 116 88 88 . 48 . 48 98 98 179 120 Shots Fired 540 | . 110 125 176 14 . 24 . 24 7 3 48 9 Gun 382 | . 94 71 175 13 . . . . . . 29 . Cannon 155 | . 16 54 . . . 24 . 23 7 3 19 9 Launcher 1 | . . . . . . . . 1 . . . . Special 2 | . . . 1 1 . . . . . . . . Kinetic 267 | . 55 26 129 5 . 24 . 23 . . 5 . Thermal 272 | . 55 99 47 9 . . . . 7 3 43 9 Explosive 1 | . . . . . . . . 1 . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 25 | . 9 10 25 12 . 22 . 8 2 . 9 6 Robot Miss Streak 6 | . 6 3 5 6 . 1 . 2 2 . 2 1 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 7 | . 3 1 2 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . Shots Hit Robots 376 | . 55 83 135 8 13 23 . 20 3 . 28 8 Core Hits 229 | . 36 40 97 10 8 11 . 7 4 . 16 . Critical Kills 2 | . . . . . . . . . . . 2 . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 16 | . . 5 . . 2 2 . 4 . . 3 . Burn 6 | . . 5 . . . . . . . . 1 . Meltdown 2 | . . . . . . . . . . . 2 . Blast 3 | . . . . . . 2 . 1 . . . . Impale 5 | . . . . . 2 . . 3 . . . . Melee Attacks 35 | . . . . . 24 . . 11 . . . . Impact . | . . . . . . . . . . . . . Slashing 2 | . . . . . 2 . . . . . . . Piercing 33 | . . . . . 22 . . 11 . . . . Sneak Attacks 3 | . . . . . 3 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . . . . Damage Inflicted 8121 | . 824 1462 2132 123 551 620 . 714 361 . 888 446 Guns 3956 | . 432 829 2128 110 . . . . . . 457 . Cannons 2728 | . 176 633 . . . 620 . 319 126 . 422 432 Explosions 630 | . 216 . . . . . . 179 235 . . . Melee 748 | . . . . . 551 . . 197 . . . . Ramming 48 | . . . 4 2 . . . 19 . . 9 14 Kinetic 3016 | . 199 332 1428 14 . 620 . 319 . . 104 . Thermal 3679 | . 409 1130 700 107 . . . . 126 . 775 432 Explosive 414 | . . . . . . . . 179 235 . . . Electromagnetic 216 | . 216 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 86 | . . . . . 86 . . . . . . . Piercing 662 | . . . . . 465 . . 197 . . . . Highest Corruption 31 | . . 5 6 6 1 1 1 4 . . 9 31 Average Corruption 4 | . . 3 5 6 1 1 1 2 . . 5 14 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 105 | . . 22 44 18 1 6 . 5 . . 1 8 Message Errors 27 | . . 3 10 6 1 2 . 2 . . 1 2 Matter Fused 22 | . . 4 10 4 . 1 . 2 . . . 1 Heat Flow Errors 12 | . . 1 3 4 . 2 . . . . . 2 Energy Discharges 9 | . . 2 4 . . . . 1 . . . 2 Parts Rejected 1 | . . . 1 . . . . . . . . . Parts Fused 2 | . . . 2 . . . . . . . . . Data Loss (minor) 13 | . . 6 6 . . . . . . . . 1 Data Loss (major) 4 | . . . 2 1 . 1 . . . . . . Misfires 6 | . . 1 2 3 . . . . . . . . Alerts 3 | . . 2 1 . . . . . . . . . Weapon Failures 6 | . . 3 3 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 375 | . 8 10 . . 133 7 . 142 20 . . 55 Projectiles 82 | . 8 10 . . . 7 . . 2 . . 55 Explosions 78 | . . . . . . . . 60 18 . . . Melee 215 | . . . . . 133 . . 82 . . . . Knockbacks 11 | . . . 1 . . 4 . 6 . . . . Impact 1 | . . . 1 . . . . . . . . . Kinetic 8 | . . . . . . 4 . 4 . . . . Secondary 2 | . . . . . . . . 2 . . . . Self-Inflicted Damage 110 | . 29 . . . . . . 8 63 . 4 6 Shots 2 | . 1 . . . . . . . 1 . . . Rammed 13 | . . . 2 1 . . . 6 . . 2 2 Targets Rammed 13 | . . . 2 1 . . . 6 . . 2 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 468 | . 145 183 236 261 2 187 . 10 68 49 214 468 Average Temperature 62 | . 38 65 52 71 2 94 . 5 27 26 67 213 Received Heat Transfer 1355 | . 249 207 351 18 30 153 . 225 . 45 68 9 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . . . . . 2 1 Parts Melted 19 | . 1 8 . . . . . . . . 7 3 Heat Transferred 6425 | . 920 2775 885 157 . . . . 200 . 1192 296 Parts Sabotaged 2 | . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Fac Res Res Peak Influence 432 | . 245 378 432 208 353 . . 164 77 15 100 147 Initial 147 | . . 4 111 147 12 . . 9 . . . 39 Average 120 | . 69 211 239 109 94 . . 39 19 . 25 110 Maximum Alert Level 2 | . 1 1 2 1 1 . . . . . . . Low Security (%) 76 | 100 92 52 36 91 75 . . 100 100 100 100 100 Level 1 22 | . 7 47 53 8 24 . . . . . . . Level 2 1 | . . . 9 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 1 2 3 . 7 . . 3 . 1 4 1 Investigation 6 | . . . 2 . 2 . . . . 1 . 1 Extermination 4 | . . . . . 2 . . 1 . . 1 . Reinforcement 12 | . 1 2 1 . 3 . . 2 . . 3 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . 1 . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Fac Res Res Distress Signals 12 | . 1 2 5 . 3 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 210 | . 18 32 33 4 38 8 3 37 1 7 22 7 Peak Tracking Total 17 | . 7 4 4 2 17 3 3 16 1 7 13 6 Tactical Retreats 24 | . 1 1 2 . 12 2 . 3 . . 1 2 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Fac Res Res Traps Triggered 17 | . 1 3 6 . 3 . . 1 2 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . 4 . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Fac Res Res Machines Disabled 8 | . 1 2 . . . . . 2 2 . 1 . Max in Single Turn 2 | . 1 1 . . . . . 1 2 . 1 . Garrison Access 4 | . . . 1 . . . . 2 . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 5 | . . . 5 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . 3 Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Fac Res Res Machines Accessed 45 | . 2 4 9 1 7 1 . 12 2 1 3 3 Terminals 29 | . 2 3 8 1 5 . . 5 1 . 2 2 Fabricators 4 | . . . . . . . . 3 . . . 1 Repair Stations 5 | . . 1 . . . . . 2 1 . 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . 2 . . 2 . 1 . . Total Hacks 99 | . 4 14 20 3 14 1 . 26 4 2 4 7 Successful 44 | . 1 7 7 . 3 1 . 18 2 1 3 1 Failed 55 | . 3 7 13 3 11 . . 8 2 1 1 6 Catastrophic 13 | . 1 1 3 . 5 . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . Manual 44 | . 4 8 8 . 7 . . 7 3 . 2 5 Terminals 71 | . 4 10 18 3 12 . . 13 3 . 2 6 Fabricators 7 | . . . . . . . . 6 . . . 1 Repair Stations 11 | . . 4 . . . . . 4 1 . 2 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 9 | . . . 2 . 2 . . 3 . 2 . . Terminal Hacks 23 | . . 4 6 . 3 1 . 7 1 . 1 . Part Schematic 1 | . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . Open Door 3 | . . . 2 . . 1 . . . . . . Level Access Points 3 | . . . . . . . . 1 1 . 1 . Branch Access Points 2 | . . 1 . . . . . 1 . . . . Emergency Access Points 2 | . . 1 . . . . . 1 . . . . Machine Index 1 | . . . . . . . . 1 . . . . Terminal Index 2 | . . 1 . . 1 . . . . . . . Alert Level 3 | . . 1 1 . 1 . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 4 . . . . Network Status 1 | . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 2 | . . . . . . . . 2 . . . . Repair Station Hacks 9 | . . 2 . . . . . 4 1 . 2 . Scan Component 4 | . . 1 . . . . . 2 . . 1 . Repair 3 | . . 1 . . . . . 1 . . 1 . Refit 2 | . . . . . . . . 1 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . . . 2 . 1 . . Seal Access 4 | . . . 1 . . . . 2 . 1 . . Unauthorized Hacks 4 | . 1 1 . . . . . 1 . . . 1 Terminals 2 | . 1 1 . . . . . . . . . . Operators 2 | . 1 1 . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . 1 Liberate 1 | . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . 2 4 5 1 7 . . 8 2 1 2 2 Full Trace Events 2 | . . . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 152 | . . . . . . . . 152 . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . Authchips 1 | . . . . . . . . 1 . . . . Time 36 | . . . . . . . . 36 . . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . . Parts Repaired 3 | . . 1 . . . . . 1 . . 1 . Time 110 | . . 38 . . . . . 44 . . 28 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 10 | . . . . 10 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Fac Res Res Total Allies 10 | . . . . 10 . . . . . . . . Largest Group 9 | . . . . 9 8 . . . . . . . Highest-Rated Group 111 | . . . . 111 101 . . . . . . . Highest-Rated Ally 27 | . . . . 27 27 . . . . . . . Total Orders 2 | . . . . 1 1 . . . . . . . TUNNEL 2 | . . . . 1 1 . . . . . . . Ally Attacks 8 | . . . . 1 7 . . . . . . . Total Damage 173 | . . . . 36 137 . . . . . . . Kills 3 | . . . . 1 2 . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Fac Res Res Turns Passed 9226 | 3 1038 1233 1658 691 987 800 30 1210 413 76 774 313 Spaces Moved 7513 | 3 485 561 686 310 1906 592 26 1304 569 148 417 506 Core 561 | . 113 . . . . 7 . 35 115 . 42 249 Treads 1790 | . 189 561 686 310 44 . . . . . . . Legs 566 | 3 183 . . . . 300 26 54 . . . . Wheels 368 | . . . . . . 12 . . . . 356 . Hover 1469 | . . . . . . . . 1215 247 7 . . Flight 2759 | . . . . . 1862 273 . . 207 141 19 257 Fastest Speed 31 | 120 120 160 160 160 31 37 120 50 40 40 40 42 Average Speed 84 | 120 142 160 162 160 35 82 120 65 63 40 113 47 Slowest Speed 240 | 120 160 160 240 160 160 200 120 120 200 56 130 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 14 | . . . . . 9 . . . . 3 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 49 48 87 69 35 64 10 37 11 6 10 14 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . Scrap Searched 3 | . . . . . . 2 1 . . . . . Spaces Dug 11 | . . . . . 2 . . 2 . 3 4 . Terrain Destroyed 37 | . . . . . 2 1 . 11 14 3 5 1 Melee 2 | . . . . . 2 . . . . . . . Projectile 16 | . . . . . . 1 . 5 1 3 5 1 AOE 19 | . . . . . . . . 6 13 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Fac Res Res Total 9686 | 2 733 767 984 493 2163 881 25 1621 612 157 677 571 Wait 1454 | . 177 120 141 54 202 258 . 241 11 9 208 33 Move 7475 | 2 484 560 685 309 1887 591 25 1303 568 142 417 502 Hop 12 | . . . . . 9 . . . . 1 . 2 Pick Up 62 | . 7 4 1 1 5 3 . 11 12 1 8 9 Fast Attach 37 | . 1 9 17 . 8 1 . 1 . . . . Attach 56 | . 4 1 1 1 6 2 . 11 12 . 11 7 Detach 2 | . . . . . 1 . . . . . 1 . Swap 20 | . 2 . 11 1 . . . 6 . . . . Drop 38 | . 3 4 7 1 8 2 . 7 2 . 1 3 Fire 316 | . 55 69 89 6 . 24 . 24 7 3 30 9 Melee 33 | . . . . . 22 . . 11 . . . . Ram 9 | . . . . . . . . 6 . . 1 2 Kick . | . . . . . . . . . . . . . Crush 3 | . . . 2 1 . . . . . . . . Escape Stasis 20 | . . . . . 15 . . . . 1 . 4 Rewire 119 | . . . . 119 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 30 | . . . 30 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Lost 3 parts (1p1n1u) 302 | -10/Materials | Build established: Mutant 324 | -10/Materials | Core integrity fell below 50% 410 | -10/Materials | Discovered new exit (range 15) 475 | -10/Materials | Core integrity fell below 20% 1042 | -10/Materials | Entered another Materials area 1042 | -9/Materials | Evolved 2 slots: Utility x2 1158 | -9/Materials | Discovered new exit (range 5) 1326 | -9/Materials | Discovered new exit (range 11) 1522 | -9/Materials | Discovered new exit (range 10) 1854 | -9/Materials | Identified exit to Mines 1854 | -9/Materials | Identified exit to Storage 2245 | -9/Materials | Repaired Hacking Suite 2275 | -9/Materials | Entered Storage 2413 | -9/Storage | Lost 3 parts (1n2u) 3135 | -9/Storage | Core integrity fell below 50% 3303 | -9/Storage | Discovered new exit (range 16) 3877 | -9/Storage | Core integrity fell below 20% 3886 | -9/Storage | Used back door to open Recycling access 3886 | -9/Storage | Discovered new exit (range 5) 3933 | -9/Storage | Entered Recycling 4426 | -9/Recycling | Build established: Commander-Mutant 4603 | -9/Recycling | Discovered new exit (range 8) 4624 | -9/Recycling | Entered Factory 4624 | -7/Factory | Accompanied by 8 allies 4624 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4724 | -7/Factory | Discovered new exit (range 4) 5131 | -7/Factory | Lost 3 allies 5328 | -7/Factory | Identified exit to Lower Caves 5611 | -7/Factory | Entered Lower Caves 5647 | -7/Lower Caves | Learned location of 1 exit from Factory 5687 | -7/Lower Caves | Build established: Mutant 6186 | -7/Lower Caves | Learned location of 1 exit from Factory 6231 | -7/Lower Caves | Encountered a Warlord checkpoint 6404 | -7/Lower Caves | Discovered new exit (range 8) 6410 | -7/Lower Caves | Identified exit to Lower Caves 6411 | -7/Lower Caves | Entered another Lower Caves area 6422 | -7/Lower Caves | Discovered new exit (range 13) 6440 | -7/Lower Caves | Identified exit to Factory 6441 | -7/Lower Caves | Entered Factory 6441 | -6/Factory | Evolved 2 slots: Utility x2 6442 | -6/Factory | Identified exit to Factory 6442 | -6/Factory | Identified exit to Lower Caves 6493 | -6/Factory | Fabricated Hacking Suite (x1) 6788 | -6/Factory | Build established: Hacker-Mutant 7110 | -6/Factory | Repaired Gauss Cannon 7497 | -6/Factory | Lost 3 parts (1p1u1w) 7627 | -6/Factory | Cargo convoy interrupted 7634 | -6/Factory | Core integrity fell below 50% 7651 | -6/Factory | Entered another Factory area 7651 | -5/Factory | Evolved 2 slots: Weapon x2 7668 | -5/Factory | Lost 8 parts (3n3u2w) 7828 | -5/Factory | Lost 4 parts (1p2n1w) 7944 | -5/Factory | Identified exit to Factory 8064 | -5/Factory | Entered another Factory area 8064 | -4/Factory | Evolved 2 slots: Utility x2 8075 | -4/Factory | Spotted B-86 Titan 8110 | -4/Factory | Discovered new exit (range 16) 8139 | -4/Factory | Identified exit to Research 8140 | -4/Factory | Entered Research 8140 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8164 | -3/Research | Lost 3 parts (1n2u) 8723 | -3/Research | Cargo convoy interrupted 8733 | -3/Research | Repaired Adv. Plasma Cannon 8766 | -3/Research | Identified exit to Research 8895 | -3/Research | Core integrity fell below 50% 8899 | -3/Research | Spotted B-86 Titan 8914 | -3/Research | Entered another Research area 8914 | -2/Research | Evolved 2 slots: Utility x2 8917 | -2/Research | Lost 13 parts (2p2n6u3w) 9112 | -2/Research | System corruption reached 10% 9152 | -2/Research | Core integrity fell below 50% 9209 | -2/Research | Core integrity fell below 20% 9222 | -2/Research | System corruption reached 30% 9227 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09166_ KYQH#ZH7%%ID,1Y=XW < 4ISRRH MX3 09169_ Connecting with Terminal... 09184_ System corrupted: Component data lost. 09206_ Slammed into P-80 Master. 09208_ Adv. Targeting Computer destroyed. 09212_ Acquired 72 matter. 09212_ P-80 Master resets P-80 Master, system corruption cleaned. 09215_ Antiparticle Reservoir explodes. 09215_ System corrupted: Matter fused (-10). 09215_ P-80 Master destroyed. 09221_ Fabricator zaps P-80 Master with an electromagnetic arc. 09221_ Door malfunctions. 09222_ P-80 Master resets P-80 Master, system corruption cleaned. 09223_ Fabricator zaps P-80 Master with an electromagnetic arc. 09226_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ??????# #?????????????? | | ??????# #?????????????? | | ??????# #?????????????? | | ??????# #?????????????? | | ??????# ####?????????????###+###### ###+ | | ??????# +??????????????????????# # | | ??????# #####??????????????????????# # | | ??????# #??????????????????????????# # | | ??????# #????????????? ?????????# # | | ??????# ###??????????? #????????# # | | ??????# T"#??????????# #????????# # | | ??????# ""#??????????# #????????# # | | ??????# ###??????????# #????????# # | | ??????# #????????????# #????????# # | | ??????# ############## #????????# #### | | ###???# # # #????????# | | ??# # # #????????# | | ??# # # #????????# | | ?# #### # #????????# | | ?# #??# # ########## | | # #??# """ """ # # # | | # #??# """ """ # # # """ | | + #??# """ """ / # + """ | | # #??# """ """ # # """"# """ | | # #??#= """ """ # + """"# | | ####### ##?# @ # # """"# | | * # #?# # # """"# | | # ###########p#### # # #### | | """ + ## =%* # # #??? | | """ # ## = [=[ ########## #??? | | """ # ## #????????# #??? | | ?# ## "" = =!! +????????# #??? | | ?### #### """ %! #????????# #??? | | ###????# #??# "" * #????????# #### | | ???????# #??# ""F" #????????# # | | #??????# #??# """" = #????????# # | | # ????# #??# """ !% ???????# # | | # ??# #??# | ??????# # | | # # #??# ??????# =+ | | # + #??# ! #????#### " | | # # #??#=% ?????#T"# # | | ######## #### * ####### "# # | | ????# #### | | ????# #??? | | ##??# #??? | | ??# #??? | | ?# ##########+###########??? | | "" ?# #?????# #????????? | | "" # ####### #????????? | | "" # / ! """#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 150 Evasion (%) 72 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 41 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceExperimentalRay Manual? 0 Play Time 01:16:03 Cumulative 71.0 hours Start 2024.07.19 @ 16:06:47 End 2024.07.19 @ 17:22:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 57 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3aeda2bc-c696-4152-bc57-355c6085abe2