Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 15:10:19 Player: jam Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (81) 405 Value Destroyed (2736) 2736 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1889) 1889 TOTAL SCORE: 10050 Bonus ------- Follower Combat Kills 1019 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/1000 Matter 4/300 Energy 100/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Light Angular Momentum Engine Nuclear Pulse Array Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Machine Analyzer Improved Light Armor Plating Layered Medium Armor Plating Improved Focal Shield > --- WEAPON ----------- Phase Cannon Gauss Rifle Mass Driver Power Sword > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Flexi-carbon Leg Armored Leg Thunder Leg Advanced Energy Well Weapon Cycler Improved Light Armor Plating EM Disruption Field Long-range Missile Launcher [Rating: 87] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Armored Medium Treads Leg Improved Aluminum Leg Hover Unit Combat Airjet Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 . . . 6 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . 2 . . . 1 . . . . . Utility 4 | . . . . . . 3 . . . . 1 Weapon 2 | . . . . . . 1 . . . . 1 Parts Attached 131 | 7 4 22 3 2 9 19 3 1 . 24 37 Power 17 | 1 1 2 . . . 4 . 1 . 2 6 Engine 10 | 1 1 2 . . . 2 . . . 1 3 Core 7 | . . . . . . 2 . 1 . 1 3 Reactor . | . . . . . . . . . . . . Propulsion 37 | 2 . 9 1 . 4 7 . . . 7 7 Treads 12 | . . 3 . . . . . . . 4 5 Leg 21 | 2 . 6 1 . 4 3 . . . 3 2 Wheel . | . . . . . . . . . . . . Hover 4 | . . . . . . 4 . . . . . Flight . | . . . . . . . . . . . . Utility 40 | 2 1 5 . 1 1 6 . . . 10 14 Device 21 | 1 . . . . 1 4 . . . 7 8 Storage 4 | 1 1 . . . . . . . . . 2 Processor 8 | . . 5 . 1 . . . . . 2 . Hackware 1 | . . . . . . 1 . . . . . Protection 6 | . . . . . . 1 . . . 1 4 Artifact . | . . . . . . . . . . . . Weapon 37 | 2 2 6 2 1 4 2 3 . . 5 10 Energy Gun 13 | . 2 4 1 1 1 . 2 . . 2 . Energy Cannon 5 | . . . . . . 2 . . . 1 2 Ballistic Gun 10 | 2 . . 1 . 1 . . . . 1 5 Ballistic Cannon 2 | . . . . . 1 . . . . . 1 Launcher 3 | . . 1 . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . 1 . . . . Slashing Weapon 2 | . . . . . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . . . 1 . . . . 2 Corrupted Parts 8 | . . 2 . . 2 1 . . . 2 1 System Corruption 36 | . . 5 . . 4 5 . . . 14 8 Parts Lost 51 | . . 4 . . 4 . . . . 14 29 Power 6 | . . 1 . . . . . . . 1 4 Propulsion 15 | . . 1 . . 3 . . . . 3 8 Utility 15 | . . . . . 1 . . . . 6 8 Weapon 15 | . . 2 . . . . . . . 4 9 Highest Loss Streak 15 | . . 2 . . 3 . . . . 4 15 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Backups 7 | 3 7 8 9 8 8 7 10 10 10 4 6 Power . | 1 1 . 1 1 1 . 1 1 1 . . Propulsion 1 | 1 2 1 1 1 . 1 2 2 2 . 1 Utility 3 | . 1 3 3 3 4 3 4 4 4 2 2 Weapon 2 | . 2 4 4 3 2 2 3 3 3 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 15 | . . 3 . . 1 2 . . . . 9 Power 3 | . . 1 . . . . . . . . 2 Propulsion 3 | . . . . . . 1 . . . . 2 Utility 6 | . . 1 . . 1 1 . . . . 3 Weapon 2 | . . 1 . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 98 86 100 99 89 89 93 93 93 53 80 Engine 7 | . 14 10 11 11 11 12 . . . 1 3 Core 2 | . . . . . . . 13 13 13 2 6 Treads 2 | . . 5 . . . . . . . . 12 Leg 24 | . 27 26 44 44 40 21 . . . 6 10 Hover 3 | . . . . . . 4 26 26 26 5 . Device 7 | . 14 . . . 1 13 13 13 13 15 14 Storage 7 | . 14 11 11 11 11 6 6 6 6 1 3 Processor 5 | . . 9 11 11 2 . . . . 4 5 Hackware 1 | . . . . . . 5 6 6 6 1 . Protection 1 | . . . . . . 2 6 6 6 . 4 Energy Gun 10 | . 7 21 19 19 9 1 2 13 13 5 2 Energy Cannon 1 | . . . . . . 7 10 . . 2 2 Ballistic Gun 2 | . 19 . 2 2 1 . . . . . 6 Ballistic Cannon 1 | . . . . . 7 3 . . . . 1 Slashing Weapon 1 | . . . . . 2 5 4 . . . 2 Peak Build Rating 87 | 9 10 20 21 21 29 63 59 59 59 59 87 Average Rating 35 | 5 9 13 19 20 24 49 57 59 59 36 66 On Entrance 32 | . 9 10 20 19 21 25 57 59 59 59 49 Avg Prop Armor Cover (%) 6 | . . 5 . . . 6 . . . 12 6 Naked Turns 172 | . . . . . . . . . . 122 50 Heaviest Build 73 | 11 17 24 24 24 28 72 41 36 36 43 73 Greatest Support 135 | 20 20 60 46 46 61 78 48 48 48 51 135 Greatest Overweight (x) 6 | 3 1 1 . . 1 4 . . . 6 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 6 8 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 3 7 8 9 9 9 8 10 10 10 4 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 6 9 10 10 10 10 10 10 10 10 1 5 Class Distribution -------------------- 66% | Scavenger-Mutant 15% | Mutant 6% | Derelict-Mutant 6% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Matter Collected 1892 | 230 122 253 36 20 225 264 . 47 . 307 388 Remotely . | . . . . . . . . . . . . Salvage Created 2941 | 113 40 972 163 . 215 137 . 70 . 467 764 Parts 161 | 7 7 66 18 . 8 6 . 5 . 8 36 Haulers Intercepted 4 | . . 4 . . . . . . . . . Recyclers Shooed 3 | . 1 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . 27 . 1 8 . 15 . Prevented 13 | . . . . . 10 . . 1 . 2 . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 62 | . 3 16 6 . 4 4 . 3 . 9 17 Melee 4 | . . . . . 1 . . . . 1 2 Guns 31 | . 3 10 6 . 3 . . 3 . 3 3 Cannons 9 | . . . . . . 4 . . . . 5 AOE 14 | . . 5 . . . . . . . 2 7 Classes Destroyed 16 | 2 1 8 . . 1 . . . . . 4 Worker 4 | . . 1 . . . . . . . . 3 Builder 4 | . . 2 . . . . . . . . 2 Tunneler 2 | 1 . 1 . . . . . . . . . Hauler 4 | . . 4 . . . . . . . . . Recycler 2 | 1 . 1 . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . Watcher 2 | . . 2 . . . . . . . . . Swarmer 22 | . 3 4 4 . . 3 . 3 . 1 4 Grunt 18 | . . 9 . . 2 1 . . . 3 3 Brawler 3 | . . . . . 1 . . . . 1 1 Duelist 4 | . . 1 . . 1 . . . . 2 . Sentry 7 | . . 2 2 . . . . . . 2 1 Specialist 2 | . . . . . . . . . . . 2 Hunter 3 | . . . . . . . . . . . 3 Programmer 2 | . . . . . . . . . . . 2 Fireman 1 | . . . . . . . . . . . 1 Best Kill Streak 15 | 2 3 15 4 . 2 3 . 3 . 7 8 Combat Bots Only 7 | . 3 4 4 . 2 3 . 3 . 7 6 Max Kills in Single Turn 5 | 1 1 3 2 . 1 1 . 1 . 2 5 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 . . . . . . . 2 3 Melee 1 | . . . . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 1004 | . 40 75 40 . 71 23 2 6 . 162 585 Missed 313 | . 17 20 12 . 26 4 1 3 . 48 182 Hits 691 | . 23 55 28 . 45 19 1 3 . 114 403 Melee 13 | . . . . . 4 . . . . 7 2 Projectile 678 | . 23 55 28 . 41 19 1 3 . 107 401 Critical Strikes 28 | . 1 2 . . 4 . . . . 10 11 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 11166 | . 180 570 311 . 909 289 20 44 . 2459 6384 Core 1838 | . 36 136 15 . 65 17 . 12 . 546 1011 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 28 | . . . . . . . 13 . . 15 . Ignored by Resistances 985 | . . . . . . . . . . . 985 Regen/Repaired (Parts) 306 | . . . . 306 . . . . . . . Core Remaining (%) 65 | 100 85 . . . 46 . . . . 32 . Volleys Fired 187 | 7 15 47 15 . 13 13 . 3 . 23 51 Largest 4 | 2 2 2 2 . 2 2 . 2 . 2 4 Hottest 203 | 40 40 108 108 . 119 134 . 135 . 166 203 Shots Fired 357 | 14 30 90 25 . 29 26 . 6 . 36 101 Gun 281 | 14 30 89 25 . 24 . . 6 . 31 62 Cannon 67 | . . . . . 5 26 . . . 1 35 Launcher 9 | . . 1 . . . . . . . 4 4 Special . | . . . . . . . . . . . . Kinetic 120 | 14 30 . . . 11 7 . . . . 58 Thermal 140 | . . 32 16 . 18 13 . 3 . 23 35 Explosive 9 | . . 1 . . . . . . . 4 4 Electromagnetic 88 | . . 57 9 . . 6 . 3 . 9 4 Robot Hit Streak 18 | 8 3 15 11 . 8 6 . 2 . 18 9 Robot Miss Streak 8 | 1 8 4 3 . 4 4 . 2 . 5 5 Penetration Max 1 | . . . . . 1 . . . . . . Secondary Targets 7 | . 1 2 2 . . . . . . . 2 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . 1 Shots Hit Robots 247 | 11 11 64 17 . 23 16 . 3 . 34 68 Core Hits 156 | 4 6 37 9 . 18 13 . 4 . 18 47 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . 3 . Critical Strikes 14 | . . 1 . . 1 . . . . 6 6 Burn 10 | . . 1 . . 1 . . . . 3 5 Smash 3 | . . . . . . . . . . 3 . Sever 1 | . . . . . . . . . . . 1 Melee Attacks 29 | . . 1 . . 2 . . . . 9 17 Impact 10 | . . 1 . . . . . . . 9 . Slashing 19 | . . . . . 2 . . . . . 17 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7134 | 82 112 1253 283 . 486 393 . 73 . 1413 3039 Guns 2978 | 82 112 863 283 . 377 . . 73 . 452 736 Cannons 1176 | . . . . . 62 393 . . . . 721 Explosions 2242 | . . 338 . . . . . . . 576 1328 Melee 690 | . . 52 . . 47 . . . . 375 216 Ramming 48 | . . . . . . . . . . 10 38 Kinetic 1317 | 82 112 . . . 217 161 . . . . 745 Thermal 2410 | . . 452 207 . 222 162 . 40 . 290 1037 Explosive 1450 | . . 127 . . . . . . . 576 747 Electromagnetic 1219 | . . 622 76 . . 70 . 33 . 162 256 Impact 427 | . . 52 . . . . . . . 375 . Slashing 263 | . . . . . 47 . . . . . 216 Piercing . | . . . . . . . . . . . . Highest Corruption 35 | . . 5 5 5 7 5 5 5 5 22 35 Average Corruption 9 | . . 4 5 5 6 5 5 5 5 17 17 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 141 | . . 7 14 2 23 11 9 5 2 47 21 Message Errors 27 | . . . 5 . 6 1 3 1 . 8 3 Matter Fused 29 | . . 2 1 . 7 2 1 . 2 9 5 Heat Flow Errors 19 | . . 2 2 . 2 1 . 2 . 7 3 Energy Discharges 19 | . . . 2 1 2 4 1 . . 5 4 Parts Rejected 4 | . . . . . 1 . . . . 1 2 Parts Fused 2 | . . . 1 . . . 1 . . . . Data Loss (minor) 16 | . . 3 . . 1 . 3 1 . 8 . Data Loss (major) 4 | . . . . 1 . . . 1 . 1 1 Misfires 10 | . . . 1 . 4 1 . . . 4 . Alerts 2 | . . . 1 . . 1 . . . . . Misdirections 4 | . . . . . . . . . . 3 1 Weapon Failures 5 | . . . 1 . . 1 . . . 1 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 315 | . . 6 . . . . . . . 239 70 Projectiles . | . . . . . . . . . . . . Explosions 75 | . . . . . . . . . . 5 70 Melee 240 | . . 6 . . . . . . . 234 . Knockbacks 8 | . . . . . . 7 . . . . 1 Impact . | . . . . . . . . . . . . Kinetic 7 | . . . . . . 6 . . . . 1 Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 173 | . . 26 . . . . . . . 93 54 Shots 8 | . . 1 . . . . . . . 3 4 Rammed 4 | . . . . . . . . . . . 4 Targets Rammed 8 | . . . . . . . . . . 3 5 Kicked 4 | . . . . . . . . . . 3 1 Crushed . | . . . . . . . . . . . . Highest Temperature 271 | . . 237 271 . 209 219 . 225 . 199 260 Average Temperature 74 | . . 49 120 . 82 64 . 77 . 46 97 Received Heat Transfer 1593 | . . 192 54 . 211 27 9 . . 714 386 Effects 3 | . . . 1 . . . . . . . 2 Energy Bleed 1 | . . . 1 . . . . . . . . Interference 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Robots Corrupted 4 | . . 1 . . . . . . . 3 . Combat Hostiles 4 | . . 1 . . . . . . . 3 . Parts Fried 10 | . . 4 1 . . . . . . 4 1 Impact Corruptions 8 | . . 1 . . . . . . . 7 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . 1 . . . . . . . . 2 Heat Transferred 4895 | . . 708 444 . 555 222 . 74 . 985 1907 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . 4 . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . 1 . . . 1 . . . . 2 Low Security (%) 80 | 100 100 70 100 . . 67 . . . . 77 Level 1 19 | . . 29 . . . 32 . . . . 21 Level 2 . | . . . . . . . . . . . 1 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 402 | 5 60 284 109 . . 295 . . . . 402 Initial 109 | . . 8 109 . . 23 . . . . 32 Average 99 | . 17 143 69 . . 125 . . . . 103 Influence Increases 3286 | 10 81 521 160 . 569 396 45 100 . 495 909 Destroy 0b10 Robot/C 1800 | . 60 320 120 . 380 160 . 60 . 260 440 Destroy 0b10 Robot/NC 100 | 10 . 60 . . 5 . . . . . 25 Destroy Leader 262 | . 10 72 10 . 30 30 . 10 . 20 80 Allied During Kill 226 | . . . . . 139 24 . . . 20 43 Successful Hack 28 | . 11 13 . . . 4 . . . . . Disable Machine 150 | . . 15 . . . 15 . . . . 120 Anti-Garrison Action 150 | . . . . . . 150 . . . . . Destroy Structure 195 | . . 26 . . . 13 . . . . 156 Lose Combat Pursuer 375 | . . 15 30 . 15 . 45 30 . 195 45 Influence Decreases 3073 | 10 61 259 403 39 532 261 217 60 40 442 749 Entered New Map 363 | . . 12 173 39 . 14 64 . 40 . 21 Time Decay 2079 | 10 61 207 230 . 392 207 153 60 . 331 428 Lost Part 450 | . . 40 . . 40 . . . . 90 280 Lost Ally 181 | . . . . . 100 40 . . . 21 20 Squads Dispatched 14 | . . 2 . . 1 5 . . . 1 5 Investigation 2 | . . 1 . . . 1 . . . . . Extermination 3 | . . . . . . 1 . . . . 2 Reinforcement 4 | . . 1 . . . . . . . . 3 Assault 4 | . . . . . 1 2 . . . 1 . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Distress Signals 5 | . . 2 . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 149 | . 5 21 8 . 20 10 3 5 . 24 53 Peak Tracking Total 13 | . 4 4 4 . 8 4 3 4 . 8 13 Tactical Retreats 17 | . . 1 1 . 1 . 1 1 . 6 6 ECM-based Alert Blocks 5 | . . . . . . . . . . . 5 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 5 | . 2 1 . . . . . . . . 2 Indirectly 2 | . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 1 | . . . 1 1 . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 12 | . . 1 . . . 2 . . . 1 8 Max in Single Turn 2 | . . 1 . . . 1 . . . 1 2 Garrison Access 2 | . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 17 | . 2 2 . . . 2 2 . 4 . 5 Terminals 5 | . 2 2 . . . 1 . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 Repair Stations 2 | . . . . . . . . . . . 2 Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 61 | . 7 6 . . . 2 7 . 31 . 8 Successful 50 | . 4 3 . . . 1 7 . 31 . 4 Failed 11 | . 3 3 . . . 1 . . . . 4 Catastrophic 4 | . 1 . . . . 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 18 | . 5 6 . . . 2 . . . . 5 Terminals 14 | . 7 6 . . . 1 . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 Repair Stations 3 | . . . . . . . . . . . 3 Recycling Units 2 | . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 Terminal Hacks 46 | . 4 3 . . . 1 7 . 31 . . Record 17 | . . . . . . . 6 . 11 . . Part Schematic 9 | . . . . . . . . . 9 . . Robot Schematic 8 | . . . . . . . . . 8 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Open Door 1 | . . . . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 2 2 . . . 1 . . . . 4 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . 3 . . . . 8 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . 13 . . . . 9 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . 2 . . . . 2 . Allies Hacked 2 | . . . . . . 1 . . . . 1 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Total Allies 16 | . . . . 7 2 . . . . 3 4 Largest Group 7 | . . . . 7 7 3 . . . 2 4 Highest-Rated Group 254 | . . . . 254 254 110 . . . 96 113 Highest-Rated Ally 96 | . . . . 41 41 40 . . . 96 96 Zionite Dispatches 2 | . . . . . . . . . . . 2 Fire 1 | . . . . . . . . . . . 1 Melee Resupply 1 | . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . Ally Attacks 120 | . . . . . 67 11 . . . 23 19 Total Damage 4469 | . . . . . 2371 679 . . . 710 709 Kills 31 | . . . . . 17 4 . . . 4 6 Allies Corrupted 2 | . . . . . 1 . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Active Infowar (turns) 2605 | 34 259 34 . . . 310 350 175 57 424 962 Optics 1 | . . 1 . . . . . . . . . Sensors 1142 | . . . . . . 310 350 175 57 250 . Terrain 326 | 34 259 33 . . . . . . . . . Seismic 20 | . . . . . . . . . . . 20 Machine Analysis 1105 | . . . . . . . . . . 163 942 Jamming 11 | . . . . . . . . . . 11 . ECM 699 | . . . . . . . . . . 103 596 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 2 . 2 . 1 1 . 2 . Drone Launches 4 | . . . . . . . . . . 4 . Drone Recoveries 2 | . . . . . . . . . . 2 . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Turns Passed 7673 | 80 259 456 496 1635 1023 680 350 175 57 1143 1319 Spaces Moved 5648 | 37 171 206 375 1278 716 421 485 232 81 928 718 Core 326 | 15 . . . . . . . . . 224 87 Treads 256 | . . 17 . . . . . . . 17 222 Legs 3925 | 22 171 189 375 1278 716 343 . . . 422 409 Wheels . | . . . . . . . . . . . . Hover 1141 | . . . . . . 78 485 232 81 265 . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 71 71 71 71 50 50 Average Speed 115 | 121 121 128 120 120 120 141 71 71 71 106 140 Slowest Speed 370 | 200 190 190 120 120 190 370 71 71 71 350 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 52 | 4 33 24 82 90 85 12 68 45 69 93 24 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 6 | . . . 1 3 . . . 1 1 . . Known Exits Taken 1 | . . 1 . . . . . . . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . 1 2 3 . 1 . . 2 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 126 | . . 24 . . 1 3 . . . 21 77 Melee . | . . . . . . . . . . . . Projectile 15 | . . . . . 1 3 . . . . 11 AOE 110 | . . 24 . . . . . . . 21 65 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Total 6407 | 58 196 307 396 1381 849 479 490 236 80 1029 906 Wait 209 | . . . . 95 77 . . . . 22 15 Move 5637 | 36 170 205 374 1277 715 420 484 231 80 927 718 Hop . | . . . . . . . . . . . . Pick Up 64 | 8 5 13 1 2 3 9 . . . 4 19 Fast Attach 84 | 5 2 10 1 . 8 12 3 . . 12 31 Attach 42 | 2 3 7 . 2 1 5 . . . 12 10 Detach 4 | . . 1 . . . 2 . . . . 1 Swap 25 | . 1 5 2 . 6 3 . 1 . 1 6 Drop 79 | . . 18 3 3 8 15 3 1 . 4 24 Fire 187 | 7 15 47 15 . 13 13 . 3 . 23 51 Melee 29 | . . 1 . . 2 . . . . 9 17 Ram 1 | . . . . . . . . . . . 1 Kick 4 | . . . . . . . . . . 3 1 Crush 3 | . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . Rewire 39 | . . . . 2 16 . . . . 12 9 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 4) 317 | -10/Materials | Build established: Mutant 340 | -10/Materials | Entered another Materials area 340 | -9/Materials | Evolved 2 slots: Propulsion x2 739 | -9/Materials | Identified exit to Mines 796 | -9/Materials | Entered Mines 802 | -9/Mines | Learned 4 Materials zone layouts 831 | -9/Mines | Found a hidden stash of uninstalled traps 910 | -9/Mines | Build established: Scavenger-Mutant 1112 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1267 | -9/Mines | Discovered new exit (range 6) 1279 | -9/Mines | Learned location of Zion (-7) 1282 | -9/Mines | Discovered new exit (range 7) 1287 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1292 | -9/Mines | Entered Zion 1375 | -7/Zion | System corruption cleaned by Quarantine Array 1441 | -7/Zion | Learned Factory emergency access door positions 1641 | -7/Zion | Learned location of Data Miner (-6) 1689 | -7/Zion | Found Prototype Device 1715 | -7/Zion | Learned location of Armory (-3) 1957 | -7/Zion | Learned location of Recycling (-7) 2119 | -7/Zion | Gained Derelict followers 2390 | -7/Zion | Met Imprinter 2413 | -7/Zion | Imprinted 2416 | -7/Zion | Declared Zion's savior 2615 | -7/Zion | Visited the Megawrench Repair Shop 2615 | -7/Zion | Megawrench repaired 7 parts 2841 | -7/Zion | Discovered new exit (range 14) 2927 | -7/Zion | Entered Proximity Caves 2927 | -6/Proximity Caves | Accompanied by 7 allies 3000 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3046 | -6/Proximity Caves | Lost 5 allies 3151 | -6/Proximity Caves | Core integrity fell below 50% 3187 | -6/Proximity Caves | Lost 3 parts (2n1u) 3320 | -6/Proximity Caves | Learned Factory terminal intel 3352 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3793 | -6/Proximity Caves | Learned Factory garrison access intel 3801 | -6/Proximity Caves | Discovered new exit (range 7) 3950 | -6/Proximity Caves | Entered Factory 3950 | -6/Factory | Accompanied by 3 allies 3950 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 3952 | -6/Factory | Loaded intel: 26 terminal locations 3952 | -6/Factory | Identified Bomb Factory No. 2 3953 | -6/Factory | Loaded intel: 4 garrison access locations 4035 | -6/Factory | Identified exit to DSF 4216 | -6/Factory | Garrison activated, responded to threat 4625 | -6/Factory | Discovered new exit (range 7) 4630 | -6/Factory | Entered Lower Caves 4648 | -6/Lower Caves | Learned Factory emergency access door positions 4894 | -6/Lower Caves | Entered an active Warlord outpost 4902 | -6/Lower Caves | Learned 8 Research zone layouts 4902 | -6/Lower Caves | Learned Factory emergency access door positions 4902 | -6/Lower Caves | Learned Armory terminal intel 4977 | -6/Lower Caves | Discovered new exit (range 5) 4980 | -6/Lower Caves | Entered another Lower Caves area 5149 | -6/Lower Caves | Discovered new exit (range 8) 5155 | -6/Lower Caves | Entered Data Miner 5155 | -6/Data Miner | Discovered new exit (range 6) 5169 | -6/Data Miner | Met Data Miner 5182 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5182 | -6/Data Miner | Learned location of Section 7 (-2) 5197 | -6/Data Miner | Received God Mode back door access code from Data Miner 5212 | -6/Data Miner | Entered Proximity Caves 5326 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5364 | -5/Proximity Caves | Spotted B-75 Beast 5432 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5479 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 5491 | -5/Proximity Caves | Destroyed 7 combat bots 5493 | -5/Proximity Caves | System corruption reached 10% 5504 | -5/Proximity Caves | Core integrity fell below 50% 5526 | -5/Proximity Caves | Released all parts (7) 5538 | -5/Proximity Caves | Lost 4 parts (1n1u2w) 5643 | -5/Proximity Caves | Learned Factory trap positions 5950 | -5/Proximity Caves | Build established: Derelict-Mutant 6142 | -5/Proximity Caves | Escorted by Enhanced Grunt 6143 | -5/Proximity Caves | Lost 4 allies 6164 | -5/Proximity Caves | Lost 3 parts (2u1w) 6168 | -5/Proximity Caves | Discovered new exit (range 11) 6177 | -5/Proximity Caves | Learned 4 Factory zone layouts 6355 | -5/Proximity Caves | Entered Factory 6355 | -5/Factory | Accompanied by 1 ally 6355 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6357 | -5/Factory | Loaded intel: 110 trap records 6679 | -5/Factory | Zion Melee Resupply teleported in 6700 | -5/Factory | Zion Fire squad teleported in 6913 | -5/Factory | Build established: Scavenger-Tank 6971 | -5/Factory | Lost 3 parts (1p2w) 7118 | -5/Factory | Cargo convoy interrupted 7371 | -5/Factory | System corruption reached 10% 7401 | -5/Factory | Lost 5 parts (3u2w) 7514 | -5/Factory | Core integrity fell below 50% 7541 | -5/Factory | System corruption reached 30% 7608 | -5/Factory | Core integrity fell below 20% 7624 | -5/Factory | Released all parts (7) 7655 | -5/Factory | Lost 15 parts (3p7n2u3w) 7674 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07624_ Released Imp. Focal Shield. 07624_ Released Med. Storage Unit. 07624_ Released Seismic Detector. 07626_ Penetrated by Slug. 07629_ System corrupted: Matter fused (-9). 07633_ Slammed into T-07 Excavator. 07634_ K-01 Serf cleans the TF Node. 07642_ Acquired Lgt. Angular Momentum Engine. 07643_ Dropped Fission Core. 07644_ Acquired Lgt. Angular Momentum Engine. 07646_ V 07667_ K-01 Serf cleans the Manufacturing Mainframe. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????^? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????^?? | | ????????????????????????????????????????? ????? | | ????????????????????????????????????????? ? ? | | ????????????????????????????????????????? "? | | ???????????????????????????????????????? "" | | ???????????????????????????????????????? " "" | | ???????????????????????????????????????? "%" " | | ????????????????????????????????????????? " " | | ????????????????????????###?############? | | ???????????????????????? ^ ^ #? | | ???????????????????????"""" """" """" +? | | ???????????????????????"""" """" """" #?# | | ?????????????????????? """" """" """" #?# | | ?????????????????????# """" """" """" #?# | | ?????????????????????#^ ^ ### | | ?????????????????????# s / #? | | ????????????? ###########/#+######### +? | | ??????????????? " ss #???????# #? | | ???????????????????###### #???????# #? | | ???????????????????# # #???????# #? | | ???????????????????# /@ #???????# #? | | ???????????????????# # #???????# #? | | ???????????????????# ??# """ #???????#### +? | | ???????????????????#????# """ #??????????# #? | | ????????????????????????# """ #??????????# ###? | | ????????????????????????# #??????????# #??? | | ????????????????????????# #??????????# #??? | | ????????????????????????#### +??????????# #??? | | ???????????????????????????? #??????????# #??? | | ???????????????????????????? #??????????# #??? | | ???????????????????????????? #??????????# #??? | | ???????????????????????????? ???????????# #??? | | ???????????????????????????? ???????????# #??? | | ???????????????????????????? ############+#??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????#[ !#??? | | ????????????????????????????^??^^# ^ #??? | | ????????????????????????????^?^^?#^ """ #??? | | ?????????????????????????????????# """ ""#??? | | ?????????????????????????????????# """ ""#??? | | ???????????????????????????????? / ""#??? | | ?????????????????????????????? #^ """ ^ S#??? | | ?????????????????????????????????# ^ """ ""#??? | | ?????????????????????????????????#^ """ ""#??? | | ?????????????????????????????????# ""#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 80 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 20 Armor Coverage 525 Resistance: KI 25 Resistance: TH 20 Utility Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 5 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Lyr. Medium Armor Plating | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Remote Shield | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Great Axe | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Adventurer Challenges ------------ None Game ------ Seed AssemblyStasisMatterbank Manual? 0 Play Time 01:26:39 Cumulative 37.1 hours Start 2026.04.18 @ 13:35:05 End 2026.04.18 @ 15:10:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 62 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5985b49-35cd-48fc-9ab0-7e4497ebb6d2