Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.23 @ 14:27:09 Player: Logjam Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1490) 1490 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (415) 415 TOTAL SCORE: 4210 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 338 Cogmind --------- Core Integrity 221/550 Matter 294/300 Energy 72/100 System Corruption 8% Temperature Cool (33) Location -8/Storage Parts ------- Power (2) Propulsion (2) Utility (5) Medium Storage Unit Improved Sensor Array Melee Analysis Suite Core Shielding Utility Shielding Weapon (2) Inventory (8) Light Deuterium Engine Flight Unit Flight Unit Electrolaser Improved Datajack Peak State ------------ Power Deuterium Engine Light Nuclear Core Propulsion Armored Huge Wheel Utility Medium Storage Unit Improved Sensor Array Utility Shielding System Backup Module Weapon Guided Missile Launcher Inventory Light Deuterium Engine Flight Unit Flight Unit Electrolaser High-powered Shotgun [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Utility Shielding Weapon Light Assault Rifle Energy Gun EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 99 | 6 1 9 47 6 30 Power 24 | 1 1 1 14 . 7 Engine 23 | 1 1 1 14 . 6 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 25 | 2 . 3 12 1 7 Treads . | . . . . . . Leg 3 | 2 . 1 . . . Wheel 3 | . . . 1 1 1 Hover 6 | . . . 3 . 3 Flight 13 | . . 2 8 . 3 Utility 25 | 1 . 3 8 3 10 Device 12 | . . 2 5 1 4 Storage 4 | 1 . 1 . 1 1 Processor 3 | . . . 2 . 1 Hackware 1 | . . . . . 1 Protection 5 | . . . 1 1 3 Artifact . | . . . . . . Weapon 25 | 2 . 2 13 2 6 Energy Gun 2 | . . . 1 . 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 13 | 2 . 1 7 . 3 Ballistic Cannon . | . . . . . . Launcher 5 | . . . 2 1 2 Special Weapon 3 | . . 1 2 . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 28 | . . . 14 . 14 Power 6 | . . . 2 . 4 Propulsion 6 | . . . 4 . 2 Utility 8 | . . . 4 . 4 Weapon 8 | . . . 4 . 4 Highest Loss Streak 5 | . . . 5 . 5 Average Slot Usage (%) 75 | . 85 92 58 55 73 Engine 10 | . 14 14 10 . 8 Core 1 | . . . . . 6 Leg 6 | . 28 8 . . . Wheel 2 | . . . 1 9 6 Hover 1 | . . . 3 . 2 Flight 9 | . . 18 12 . . Device 12 | . . 20 12 8 9 Storage 5 | . 14 5 . 6 5 Processor 3 | . . . 4 9 7 Protection 3 | . . . 1 11 14 Ballistic Gun 13 | . 28 19 8 . 3 Launcher 1 | . . . . 7 5 Special Weapon 1 | . . 3 . . . Naked Turns . | . . . . . . Heaviest Build 37 | 10 10 11 13 21 37 Greatest Support 28 | 20 20 20 14 28 28 Greatest Overweight (x) 12 | . . 3 3 . 12 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 6 6 4 8 8 Average Capacity 5 | 4 6 4 4 6 6 Most Carried 8 | 2 5 6 4 8 8 Average Carried 4 | 1 3 4 3 5 5 Final Capacity 8 | . . . . . 8 Final Carried 5 | . . . . . 5 Class Distribution -------------------- 55% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 1759 | 204 114 191 625 45 580 Remotely . | . . . . . . Salvage Created 1309 | . 114 181 525 127 362 Parts 104 | . 9 12 56 11 16 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 45 | . 5 5 21 3 11 Guns 31 | . 5 5 15 . 6 AOE 14 | . . . 6 3 5 Classes Destroyed 10 | . 2 1 4 2 1 Worker 1 | . . . . 1 . Builder 3 | . . . 3 . . Tunneler 1 | . . 1 . . . Hauler 1 | . . . . 1 . Operator 2 | . . . 1 1 . Swarmer 17 | . 3 3 11 . . Grunt 16 | . 2 2 5 1 6 Brawler 1 | . . . 1 . . Duelist 2 | . . . . . 2 Sentry 9 | . . . 4 2 3 Best Kill Streak 7 | . 3 3 7 4 5 Combat Bots Only 7 | . 3 3 7 2 5 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 3030 | . 160 90 1209 183 1388 Core 692 | . 17 6 340 55 274 Absorbed by Shields 218 | . . . . 36 182 Core Remaining (%) 68 | 100 . 90 15 . . Volleys Fired 177 | . 9 52 61 11 44 Largest 2 | . 2 2 2 1 2 Hottest 120 | . 40 100 120 30 90 Shots Fired 216 | . 18 61 81 11 45 Gun 181 | . 18 59 70 . 34 Cannon 1 | . . . . . 1 Launcher 30 | . . . 9 11 10 Special 4 | . . 2 2 . . Kinetic 170 | . 18 59 64 . 29 Thermal 5 | . . 2 2 . 1 Explosive 30 | . . . 9 11 10 Electromagnetic 11 | . . . 6 . 5 Robot Hit Streak 26 | . 5 7 14 23 26 Robot Miss Streak 4 | . 1 4 4 . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 116 | . 10 10 49 9 38 Core Hits 105 | . 7 10 48 11 29 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2876 | . 97 114 1186 512 967 Guns 1109 | . 97 114 402 . 496 Cannons 22 | . . . . . 22 Explosions 1693 | . . . 756 512 425 Melee . | . . . . . . Ramming 28 | . . . 4 . 24 Kinetic 942 | . 97 114 313 . 418 Thermal 46 | . . . 24 . 22 Explosive 1693 | . . . 756 512 425 Electromagnetic 167 | . . . 89 . 78 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . 1 . 8 Average Corruption 2 | . . . 1 . 8 Corruption Purged . | . . . . . . Effects 10 | . . . 2 . 8 Message Errors 2 | . . . 1 . 1 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . 1 . . Data Loss (major) 1 | . . . . . 1 Targeting Errors 3 | . . . . . 3 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 24 | . . . 3 16 5 Projectiles . | . . . . . . Explosions 24 | . . . 3 16 5 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 81 | . . . 2 5 74 Shots 3 | . . . . 1 2 Rammed 4 | . . . 1 . 3 Targets Rammed 4 | . . . 1 . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 221 | . 9 56 80 . 221 Average Temperature 23 | . 6 8 34 . 31 Received Heat Transfer 996 | . 72 15 411 63 435 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 87 | . . . 50 . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 547 | . 140 125 395 275 547 Average Influence 148 | . 37 27 198 206 345 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 65 | . . . . . . Level 1 28 | . . . . . . Level 2 6 | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . 2 . 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . . . 2 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 9 | . 2 . 4 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 103 | . 11 5 43 9 35 Peak Tracking Total 7 | . 3 3 7 3 5 Tactical Retreats 10 | . . . 4 3 3 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled 8 | . . . 3 1 4 Max in Single Turn 2 | . . . 2 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 11 | . . . 5 . 6 Terminals 7 | . . . 2 . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . 2 . 1 Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 20 | . . . 11 . 9 Successful 16 | . . . 9 . 7 Failed 4 | . . . 2 . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . . . 4 . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . . . 5 . 2 Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 9 | . . . 4 . 5 Record 4 | . . . 3 . 1 Open Door 2 | . . . . . 2 Alert Level 2 | . . . 1 . 1 Unreport Threat 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . . . 3 . 2 Report Inventory 3 | . . . 2 . 1 Retrieve Components 2 | . . . 1 . 1 Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 4 | . . . 2 . 2 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 18 | . . . 9 . 9 Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies 11 | . . 1 . . 10 Largest Group 10 | . . 1 . . 10 Highest-Rated Group 173 | . . 31 . . 173 Highest-Rated Ally 31 | . . 31 . . 29 Total Orders . | . . . . . . Ally Attacks 114 | . . . . . 114 Total Damage 1578 | . . . . . 1578 Kills 15 | . . . . . 15 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 3032 | 55 437 914 828 233 565 Spaces Moved 2121 | 43 307 503 699 172 397 Core 45 | 10 . 3 27 4 1 Treads . | . . . . . . Legs 542 | 33 307 202 . . . Wheels 539 | . . . 104 168 267 Hover 192 | . . . 140 . 52 Flight 803 | . . 298 428 . 77 Fastest Speed 37 | 50 120 37 37 50 37 Average Speed 82 | 103 120 77 55 98 99 Slowest Speed 650 | 120 120 200 200 100 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 13 | . . 1 11 . 1 Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 45 | 3 38 95 62 17 55 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 2 | . . 1 1 . . Terrain Destroyed 193 | . . 2 60 48 83 Melee . | . . . . . . Projectile 3 | . . 2 1 . . AOE 190 | . . . 59 48 83 Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 3182 | 50 359 973 1056 222 522 Wait 702 | . 41 393 220 28 20 Move 2092 | 42 306 500 678 171 395 Hop 11 | . . 1 9 . 1 Pick Up 25 | 2 2 5 3 6 7 Fast Attach 53 | 6 . 4 24 4 15 Attach 24 | . . 2 9 2 11 Detach 23 | . . . 16 . 7 Swap 22 | . 1 3 14 . 4 Drop 48 | . . 13 21 . 14 Fire 177 | . 9 52 61 11 44 Melee . | . . . . . . Ram 4 | . . . 1 . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: [*Mat] / *Min) -8/Materials -8/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 493 | -10/Materials | Entered Mines 865 | -10/Mines | Discovered new exit (range 15) 948 | -10/Mines | Discovered new exit (range 13) 974 | -10/Mines | Learned location of Zion (-7) 983 | -10/Mines | Received a Mining Laser from a helpful Derelict 1082 | -10/Mines | Build established: Scavenger-Mutant 1240 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1241 | -10/Mines | Discovered new exit (range 5) 1407 | -10/Mines | Entered Materials 1407 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1408 | -9/Materials | Identified exit to Mines 1546 | -9/Materials | Lost 5 parts (1p3n1u) 1845 | -9/Materials | Core integrity fell below 50% 1916 | -9/Materials | Destroyed 7 combat bots 2215 | -9/Materials | Discovered new exit (range 16) 2229 | -9/Materials | Core integrity fell below 20% 2235 | -9/Materials | Entered another Materials area 2235 | -8/Materials | Evolved 2 slots: Utility x2 2255 | -8/Materials | Discovered new exit (range 16) 2257 | -8/Materials | Lost 4 parts (1p1u2w) 2464 | -8/Materials | Build established: Mutant 2468 | -8/Materials | Entered Storage 2503 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2746 | -8/Storage | Found Prototype Launcher 2746 | -8/Storage | Identified Gui. Missile Launcher 2858 | -8/Storage | Crushed by falling debris 2889 | -8/Storage | Lost 3 parts (3u) 2952 | -8/Storage | Lost 4 parts (2p1u1w) 3006 | -8/Storage | Core integrity fell below 50% 3033 | -8/Storage | Self-destructed Last Messages --------------- 02952_ C-30 ARC bursts open, deploying its payload. 02952_ G-50 Soldier unfolds itself. 02952_ G-47 Trooper unfolds itself. 02953_ System corrupted: Hvy. Assault Rifle targeting data glitched. 02955_ K-01 Serf collects debris. 02957_ Acquired 39 matter. 02958_ K-01 Serf collects debris. 02992_ System corrupted: Heat flow error (+240). 03010_ System corrupted: Hvy. Assault Rifle jammed. 03014_ Imp. Ion Engine destroyed. 03018_ 9T6NROYY:5CJ9KCK8|,AWSR0A&XAGJFIAR:F 03020_ Hvy. Assault Rifle destroyed. 03023_ Y-45 Defender destroyed. 03027_ K-01 Serf collects debris. 03027_ Component Storage disabled. 03029_ Imp. Ion Engine destroyed. 03029_ Arm. Huge Wheel destroyed. 03030_ K-01 Serf collects debris. 03031_ System corrupted: Hvy. EM Pulse Gun targeting data glitched. 03033_ Hvy. EM Pulse Gun destroyed. 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Everything Is Under Control Novice Programmer The More The Merrier Challenges ------------ None Game ------ Seed ShieldAntigravLauncher Manual? 0 Play Time 01:06:43 Cumulative 9.6 hours Start 2019.10.22 @ 20:19:55 End 2019.10.23 @ 14:27:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 10 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9de5103-21d6-4192-876a-39751a606542