Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.29 @ 19:38:18 Player: Vineheart01 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1678) 1678 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4748 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 175/300 Energy 99/100 System Corruption 55% Temperature Cool (21) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (5) ------ Medium Storage Unit Salvage Targeting Computer Salvage Targeting Computer Salvage Targeting Computer Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Coolant Injector Huge Storage Unit Seismic Detector Hardened Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Light Nuclear Core Antimatter Reactor Antimatter Reactor Improved Heat Sink Improved Cooling System Compact Matter Pod Compact Matter Pod Matter Filter Particle Charger ECM Suite Advanced ECM Suite Improved Propulsion Shielding Improved Propulsion Shielding Improved Utility Shielding Light Armor Plating System Restoration Module Tractor Beam Heavy Ion Cannon High-powered Shotgun Rocket Launcher Missile Launcher Missile Launcher Heavy Mace [Rating: 61] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 3 | . . 1 1 1 . . Weapon 1 | . . . . 1 . . Parts Attached 94 | 7 5 18 24 6 15 19 Power 9 | 1 . 2 1 1 1 3 Engine 3 | 1 . 2 . . . . Core 5 | . . . 1 1 . 3 Reactor 1 | . . . . . 1 . Propulsion 20 | 2 . 4 7 1 2 4 Treads 16 | 2 . 3 7 1 2 1 Leg 3 | . . 1 . . . 2 Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 2 2 1 6 1 6 6 Device 8 | 1 . 1 4 . 1 1 Storage 5 | 1 2 . 1 . . 1 Processor 4 | . . . . . . 4 Hackware . | . . . . . . . Protection 7 | . . . 1 1 5 . Artifact . | . . . . . . . Weapon 41 | 2 3 11 10 3 6 6 Energy Gun 8 | . 1 3 . . . 4 Energy Cannon 15 | . . 5 7 . 3 . Ballistic Gun 5 | 2 1 . . . 1 1 Ballistic Cannon . | . . . . . . . Launcher 9 | . 1 3 2 2 1 . Special Weapon . | . . . . . . . Impact Weapon 4 | . . . 1 1 1 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . . Corrupted Parts 3 | . . . . . 2 1 System Corruption 12 | . . . . . 11 1 Parts Lost 22 | . 1 . . . 5 16 Power 3 | . . . . . . 3 Propulsion 3 | . . . . . . 3 Utility 9 | . . . . . 3 6 Weapon 7 | . 1 . . . 2 4 Highest Loss Streak 6 | . 1 . . . 4 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 100 99 99 99 74 48 Engine 4 | . 14 11 . . . . Core 4 | . . . 8 7 3 2 Treads 27 | . 28 25 35 29 18 9 Leg 1 | . . 7 . . . 2 Device 16 | . 14 22 18 15 15 8 Storage 8 | . 14 11 9 7 3 1 Protection 6 | . . . 8 15 15 5 Energy Gun 2 | . 4 5 . . . 3 Energy Cannon 9 | . . 11 14 15 9 . Ballistic Gun 3 | . 14 . . . 1 1 Launcher 4 | . 9 4 3 4 . . Peak Build Rating 61 | 7 8 17 27 36 61 53 Average Rating 22 | 5 7 12 22 32 48 31 On Entrance 20 | . 7 8 16 27 36 47 Naked Turns . | . . . . . . . Heaviest Build 121 | 14 31 38 109 121 121 33 Greatest Support 140 | 40 40 60 80 80 140 140 Greatest Overweight (x) 4 | 4 . . 1 1 1 4 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 10 Average Capacity 15 | 7 11 15 17 25 15 6 Most Carried 25 | 4 15 15 20 24 25 4 Average Carried 12 | 2 10 13 15 19 13 1 Final Capacity 25 | 8 15 15 25 25 5 10 Final Carried 24 | 4 15 15 20 24 5 . Class Distribution -------------------- 44% | Mutant 40% | Scavenger-Mutant 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1675 | 222 219 254 635 . 273 72 Remotely . | . . . . . . . Salvage Created 2978 | 25 219 528 783 . 1251 172 Parts 136 | 5 19 37 51 . 19 5 Haulers Intercepted 3 | . . 2 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 41 | . 8 11 14 . 5 3 Melee 2 | . . . . . 1 1 Guns 8 | . 4 3 . . . 1 Cannons 17 | . . 3 12 . 2 . AOE 9 | . 4 4 1 . . . Classes Destroyed 13 | 1 3 4 4 . 1 . Worker 2 | . . . 2 . . . Tunneler 1 | 1 . . . . . . Hauler 3 | . . 2 1 . . . Recycler 1 | . . 1 . . . . Operator 1 | . . . 1 . . . Watcher 5 | . 1 2 2 . . . Swarmer 7 | . 3 4 . . . . Grunt 15 | . 5 4 4 . . 2 Brawler 2 | . . 1 1 . . . Duelist 2 | . . . 2 . . . Sentry 8 | . . 2 5 . . 1 Hunter 2 | . . . 2 . . . Compactor 5 | . . . . . 5 . Best Kill Streak 5 | 1 3 5 5 . 2 2 Combat Bots Only 4 | . 3 4 3 . 2 2 Max Kills in Single Turn 2 | 1 2 2 2 . 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 2 1 . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 600 | . 35 21 44 . 13 487 Missed 227 | . 9 7 15 . . 196 Damage Taken 4099 | . 277 184 476 . 641 2521 Core 778 | . 23 25 29 . 86 615 Absorbed by Shields . | . . . . . . . Redirected to Shielding 222 | . . . . . 20 202 Regen/Repaired (Parts) 73 | . . . 33 40 . . Core Remaining (%) 94 | 100 90 93 94 . . . Volleys Fired 146 | 2 18 25 50 . 29 22 Largest 3 | 2 2 2 2 . 3 2 Hottest 195 | 40 70 136 143 . 195 120 Shots Fired 258 | 4 28 43 96 . 59 28 Gun 77 | 4 21 15 . . 9 28 Cannon 165 | . . 25 93 . 47 . Launcher 16 | . 7 3 3 . 3 . Special . | . . . . . . . Kinetic 23 | 4 10 . . . 9 . Thermal 187 | . . 40 93 . 47 7 Explosive 16 | . 7 3 3 . 3 . Electromagnetic 32 | . 11 . . . . 21 Robot Hit Streak 16 | 1 10 4 14 . 16 11 Robot Miss Streak 3 | 2 2 3 2 . 3 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 180 | 1 18 25 65 . 50 21 Core Hits 80 | 1 16 17 28 . 10 8 Critical Kills 4 | . 1 . 1 . 2 . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 7 | . 1 . 1 . 3 2 Meltdown 3 | . . . 1 . 2 . Destroy 2 | . 1 . . . 1 . Corrupt 1 | . . . . . . 1 Smash 1 | . . . . . . 1 Melee Attacks 12 | . . . 2 2 1 7 Impact 12 | . . . 2 2 1 7 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4841 | 12 537 694 1684 . 1523 391 Guns 814 | 12 228 130 . . 192 252 Cannons 2881 | . . 341 1508 . 1032 . Explosions 958 | . 309 223 176 . 250 . Melee 158 | . . . . . 49 109 Ramming 30 | . . . . . . 30 Kinetic 305 | 12 101 . . . 192 . Thermal 3110 | . . 471 1508 . 1032 99 Explosive 958 | . 309 223 176 . 250 . Electromagnetic 280 | . 127 . . . . 153 Impact 158 | . . . . . 49 109 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 55 | . . . . . 46 55 Average Corruption 39 | . . . . . 26 49 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 55 | . . . . . 21 34 Message Errors 10 | . . . . . 4 6 Matter Fused 11 | . . . . . 2 9 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 5 | . . . . . 3 2 Parts Rejected 6 | . . . . . 3 3 Data Loss (minor) 5 | . . . . . 2 3 Data Loss (major) 3 | . . . . . 2 1 Alerts 3 | . . . . . 1 2 Misdirections 7 | . . . . . 2 5 Weapon Failures 3 | . . . . . 2 1 Overload Shots . | . . . . . . . Overflow Damage 56 | . 14 . 12 . . 30 Projectiles 12 | . . . 12 . . . Explosions 14 | . 14 . . . . . Melee 30 | . . . . . . 30 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 215 | . 31 . 13 . 143 28 Shots 6 | . 2 . 1 . 3 . Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 405 | . 42 204 405 . 105 168 Average Temperature 78 | . 20 76 105 . 35 64 Received Heat Transfer 1215 | . 90 75 225 . . 825 Effects 2 | . . . 2 . . . Energy Bleed 1 | . . . 1 . . . Interference 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions 1 | . . . . . . 1 Robots Melted 4 | . . 1 1 . 2 . Combat Hostiles 4 | . . 1 1 . 2 . Parts Melted 9 | . . 2 2 . 5 . Heat Transferred 4958 | . . 999 2331 . 1406 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 433 | 5 280 258 433 196 9 60 Initial 196 | . 3 . 72 196 9 . Average 133 | 2 75 114 294 124 3 24 Maximum Alert Level 2 | . 1 1 2 . . . Low Security (%) 75 | 100 96 82 20 100 100 100 Level 1 23 | . 3 17 74 . . . Level 2 1 | . . . 4 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 2 . 5 . . 6 Investigation 3 | . 2 . . . . 1 Extermination . | . . . . . . . Reinforcement 4 | . . . 2 . . 2 Assault . | . . . . . . . Garrison 6 | . . . 3 . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 10 12 28 . 6 16 Peak Tracking Total 5 | . 3 4 4 . 2 5 Tactical Retreats 10 | . . . 6 . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 3 | . 1 . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . 1 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 4 | . 1 1 2 . . . Max in Single Turn 1 | . 1 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 17 | . 7 1 5 3 . 1 Terminals 13 | . 7 . 3 2 . 1 Fabricators . | . . . . . . . Repair Stations 3 | . . . 2 1 . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 48 | . 18 2 17 8 . 3 Successful 23 | . 10 2 9 2 . . Failed 25 | . 8 . 8 6 . 3 Catastrophic 3 | . 1 . 1 . . 1 Database Lockouts . | . . . . . . . Manual 10 | . 6 1 1 1 . 1 Terminals 33 | . 18 . 8 4 . 3 Fabricators . | . . . . . . . Repair Stations 13 | . . . 9 4 . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 6 . 2 . . . Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Locate Traps 1 | . . . 1 . . . Disarm Traps 1 | . 1 . . . . . Zone Layout 4 | . 3 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . . 6 2 . . Scan Component 5 | . . . 4 1 . . Repair 3 | . . . 2 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 4 . 1 . . . Terminals 5 | . 4 . 1 . . . Botnet 5 | . 4 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 15 | . 7 . 4 3 . 1 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 2 1 . . Time 65 | . . . 52 13 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 8 | . . . . . 8 . Total Damage 145 | . . . . . 145 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 4308 | 121 852 609 1166 670 406 484 Spaces Moved 1994 | 58 466 305 483 266 169 247 Core 118 | 15 . . . . . 103 Treads 1852 | 43 466 305 483 266 169 120 Legs 16 | . . . . . . 16 Wheels 8 | . . . . . . 8 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 50 Average Speed 172 | 166 160 160 170 240 171 145 Slowest Speed 250 | 250 160 160 240 240 240 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 5 85 34 54 7 83 8 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 8 | . . . 2 2 . 4 Terrain Destroyed 134 | . 38 24 51 2 15 4 Melee 8 | . . . 2 2 . 4 Projectile 16 | . . . 14 . 2 . AOE 110 | . 38 24 35 . 13 . Terrain Rammed 8 | . . . . . . 8 Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2594 | 75 545 388 740 295 234 317 Wait 222 | 5 37 11 142 13 3 11 Move 1989 | 57 465 304 482 266 168 247 Hop . | . . . . . . . Pick Up 66 | 4 15 13 18 7 9 . Fast Attach 32 | 7 . 2 2 1 7 13 Attach 19 | . 1 3 2 2 6 5 Detach . | . . . . . . . Swap 43 | . 4 13 20 3 2 1 Drop 55 | . 5 17 22 1 9 1 Fire 146 | 2 18 25 50 . 29 22 Melee 12 | . . . 2 2 1 7 Ram 10 | . . . . . . 10 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 8) 607 | -10/Materials | Discovered new exit (range 16) 731 | -10/Materials | Discovered new exit (range 12) 942 | -10/Materials | Discovered new exit (range 6) 974 | -10/Materials | Entered another Materials area 974 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1529 | -9/Materials | Discovered new exit (range 9) 1583 | -9/Materials | Entered another Materials area 1583 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1833 | -8/Materials | Build established: Scavenger-Mutant 1919 | -8/Materials | Garrison activated, responded to threat 2474 | -8/Materials | Discovered new exit (range 15) 2544 | -8/Materials | Repaired Lgt. Treads 2571 | -8/Materials | Repaired Seismic Detector 2749 | -8/Materials | Entered Factory 2749 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3056 | -7/Factory | Build established: Scavenger-Tank 3246 | -7/Factory | Repaired Lgt. Treads 3419 | -7/Factory | Sucked down chute 3419 | -7/Factory | Entered Waste 3420 | -7/Waste | Met a frightened Derelict 3434 | -7/Waste | EMP discharged 3434 | -7/Waste | System corruption reached 10% 3466 | -7/Waste | Spotted C-40 Crusher 3475 | -7/Waste | Destroyed C-40 Crusher 3489 | -7/Waste | Spotted C-40 Crusher 3493 | -7/Waste | Destroyed C-40 Crusher 3514 | -7/Waste | Spotted C-40 Crusher 3518 | -7/Waste | Spotted C-40 Crusher 3526 | -7/Waste | Destroyed C-40 Crusher 3534 | -7/Waste | EMP discharged 3535 | -7/Waste | Crushed by Compactor (1 part destroyed) 3543 | -7/Waste | Destroyed C-40 Crusher 3592 | -7/Waste | Spotted C-40 Crusher 3613 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3619 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3622 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3628 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3631 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3634 | -7/Waste | EMP discharged 3634 | -7/Waste | System corruption reached 30% 3634 | -7/Waste | Crushed by Compactor (1 part destroyed) 3637 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3642 | -7/Waste | Destroyed C-40 Crusher 3665 | -7/Waste | Lost 4 parts (3u1w) 3734 | -7/Waste | EMP discharged 3746 | -7/Waste | Spotted C-40 Crusher 3809 | -7/Waste | Discovered new exit (range 10) 3825 | -7/Waste | Entered Factory 3860 | -7/Factory | Garrison activated, responded to threat 3955 | -7/Factory | Lost 6 parts (1p4u1w) 4055 | -7/Factory | Core integrity fell below 50% 4088 | -7/Factory | Lost 4 parts (1p1n2w) 4159 | -7/Factory | Core integrity fell below 20% 4189 | -7/Factory | Lost 3 parts (1p2u) 4215 | -7/Factory | Build established: Mutant 4309 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- K-01 Serf cleans the DSF Access. Slammed into Y-54 Guardian. Salvage Targeting Computer broken. Destabilizing: Short circuit. Broken Hvy. Treads destroyed. System corrupted: IFF burst signal emitted. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+1). ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. System corrupted: Matter fused (-9). System corrupted: Matter fused (-5). K-01 Serf cleans the Terminal. System corrupted: Minigun rejected. K-01 Serf collects debris. Acquired Com. Wheel. Dropped Broken Imp. Titanium Leg. System corrupted: Heat flow error (+191). K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????#! ???????????????????????? | | ????????????????????# ???????????????????????? | | ???####????######???# ???????????????????????? | | ####T ##### ????+ ???????????????????????? | | #?????# ! ????????????????????????? | | #?????? g ????????????????????????? | | #??????? k ?????????????? ?????????? | | #########g########### ?????????? | | """"" t ????????? | | ""T"" Y ????????? | | #/###### " " " "k^ a @ ????????? | | ## " " " " #########???????????????? | | ## " " " " #???????????????????????? | | ## " " " " #???????????????????????? | | ## " " " " #???????????????????????? | | ## " " " " #???????????????????????? | | ## " " " " =! #???????????????????????? | | ## " " " " !! #???????????????????????? | | ## " " " " #???????????????????????? | | ## Y #???????????????????????? | | ## #???????????????????????? | | ## #######+###???????????????????????? | | ## #?????????????????????????????????? | | ###########+####?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 4 Particle Charging 15 Salvage Targeting 4 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed GuidancePointyRouter Manual? 0 Play Time 00:57:05 Cumulative 13.6 hours Start 2024.11.29 @ 18:38:54 End 2024.11.29 @ 19:38:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0ad0066a-559c-44ca-a3ae-25105ccc0395