Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 22:12:25 Player: jumpy Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (213) 1065 Value Destroyed (8205) 8205 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1650) 1650 TOTAL SCORE: 17120 Bonus ------- High Alert Combat Kills 1350 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 80/100 System Corruption 28% Temperature Cool (2) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Q-thruster > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Biometal Leg High-capacity Storage Unit Molecular Deconstructor Powered Hammer Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Graphene Brace Advanced Force Field > --- WEAPON ----------- Mass Driver Mass Driver Heavy Gauss Cannon > --- INVENTORY -------- Micro Fission Core Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg Biometal Leg Enhanced Optical Array Improved Terrain Scanner System Restoration Module Long-range Proton Cannon Long-range Proton Cannon KE Penetrator Mass Driver Molecular Deconstructor Powered Hammer [Rating: 106] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Q-thruster Utility Improved Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Improved System Shield Protection Improved Light Armor Plating Weapon KE Penetrator Energy Gun Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 3 | . . 1 . 1 . . . . . . 1 . Utility 8 | . . 1 1 1 . . . . 1 1 1 2 Weapon 2 | . . . 1 . . . . . 1 . . . Parts Attached 176 | 7 . 11 27 9 2 3 . 3 14 68 11 21 Power 21 | 1 . 1 4 1 . . . . 1 9 . 4 Engine 9 | 1 . 1 3 1 . . . . 1 2 . . Core 8 | . . . 1 . . . . . . 6 . 1 Reactor 4 | . . . . . . . . . . 1 . 3 Propulsion 59 | 2 . 6 8 5 . . . 1 1 23 3 10 Treads 20 | . . . 3 5 . . . 1 1 3 . 7 Leg 30 | 2 . 6 4 . . . . . . 15 3 . Wheel 5 | . . . 1 . . . . . . 4 . . Hover . | . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . 1 . 3 Utility 49 | 2 . 1 7 2 . 3 . 1 5 21 4 3 Device 24 | 1 . . 1 1 . 1 . . 2 14 2 2 Storage 5 | 1 . . 3 . . . . . 1 . . . Processor 7 | . . 1 . . . . . 1 1 2 2 . Hackware 2 | . . . . . . . . . . 1 . 1 Protection 11 | . . . 3 1 . 2 . . 1 4 . . Artifact . | . . . . . . . . . . . . . Weapon 47 | 2 . 3 8 1 2 . . 1 7 15 4 4 Energy Gun 25 | 2 . 3 5 1 . . . . 4 8 . 2 Energy Cannon 3 | . . . . . 1 . . . . 1 1 . Ballistic Gun 14 | . . . 3 . 1 . . . 3 6 . 1 Ballistic Cannon 4 | . . . . . . . . . . . 3 1 Launcher 1 | . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 2 . . . . . . 1 . 1 Corrupted Parts 1 | . . . . . . . . 1 . . . . System Corruption 2 | . . . . . . . . 2 . . . . Parts Lost 88 | . . 1 10 . 1 . . 2 4 49 2 19 Power 13 | . . 1 2 . . . . . . 5 . 5 Propulsion 29 | . . . 5 . . . . 1 3 13 2 5 Utility 24 | . . . 2 . 1 . . 1 . 17 . 3 Weapon 22 | . . . 1 . . . . . 1 14 . 6 Highest Loss Streak 13 | . . 1 5 . 1 . . 2 2 13 1 7 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Backups 11 | 3 6 7 7 9 9 8 9 8 11 16 11 13 Power 1 | . 1 . . 2 2 1 2 2 2 2 1 . Propulsion 2 | 1 2 3 1 2 3 3 3 2 1 . 2 6 Utility 2 | . 2 2 2 1 1 1 1 1 2 5 3 2 Weapon 4 | . 1 1 3 3 2 3 3 3 4 8 4 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 19 | . . 1 1 3 1 1 . . . 3 . 9 Power 1 | . . . . . . 1 . . . . . . Propulsion 5 | . . 1 . . 1 . . . . . . 3 Utility 4 | . . . . . . . . . . . . 4 Weapon 9 | . . . 1 3 . . . . . 3 . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 93 90 97 98 93 100 98 90 91 67 63 Engine 5 | . 14 10 5 7 7 7 7 7 6 4 5 . Core 2 | . . . 2 . . . . . . 5 5 2 Treads 15 | . . . 3 30 30 30 30 29 20 12 . 18 Leg 7 | . 28 30 20 . . . . . . 5 20 . Device 13 | . 14 11 9 12 13 7 7 7 12 19 10 13 Storage 6 | . 14 11 9 7 7 7 7 7 6 5 5 3 Processor 7 | . . 7 9 7 7 7 7 12 13 5 6 7 Protection 4 | . . . 4 7 7 8 15 8 6 4 . . Energy Gun 11 | . 28 22 18 9 13 7 7 6 12 10 1 1 Energy Cannon 1 | . . . . . 1 7 7 7 . . 1 . Ballistic Gun 7 | . . . 7 12 7 7 7 7 9 10 . 1 Peak Build Rating 106 | 7 7 16 26 45 47 51 48 48 56 97 84 106 Average Rating 53 | 5 7 11 21 30 45 47 48 46 51 78 65 81 On Entrance 36 | . 7 7 16 24 45 47 48 48 47 53 44 82 Avg Prop Armor Cover (%) 8 | . . . 7 . . . . . . 7 . 12 Naked Turns 19 | . . . . . . . . . . . . 19 Heaviest Build 124 | 12 12 15 28 32 40 47 47 47 71 124 102 118 Greatest Support 135 | 20 20 33 60 112 112 112 112 112 104 101 84 135 Greatest Overweight (x) 11 | 3 . . 2 . . . . . 1 11 1 6 Average Overweight (x) . | . . . . . . . . . . 1 . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 10 10 10 20 20 20 20 Average Capacity 14 | 7 8 8 8 10 10 10 10 10 18 20 20 17 Most Carried 20 | 6 7 8 8 10 10 10 10 10 15 20 13 19 Average Carried 12 | 3 6 7 7 9 10 9 10 9 12 17 12 14 Final Capacity 20 | 8 8 8 10 10 10 10 10 10 20 20 20 5 Final Carried 14 | 6 7 8 8 10 10 10 10 10 14 13 12 5 Class Distribution -------------------- 41% | Scavenger-Gunner 20% | Scavenger-Tank 15% | Scavenger-Skirmisher 13% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Matter Collected 4848 | 270 . 100 538 139 97 62 . 171 302 2369 34 766 Remotely . | . . . . . . . . . . . . . Salvage Created 10224 | 204 . 453 1604 199 71 79 . 325 896 5324 180 889 Parts 480 | 22 . 37 70 14 5 5 . 13 26 242 7 39 Haulers Intercepted 6 | . . 1 2 . . . . . . 2 . 1 Recyclers Shooed 11 | 1 . . . 1 . . . . 2 4 . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . 2 6 . 12 . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Combat Hostiles Destroyed 152 | . . 12 27 2 1 4 . 11 8 69 2 16 Melee 1 | . . . . . . . . . . . . 1 Guns 123 | . . 12 27 2 1 3 . 3 5 66 . 4 Cannons 17 | . . . . . . 1 . 3 . 1 1 11 AOE 6 | . . . . . . . . 4 2 . . . Classes Destroyed 21 | 3 . 4 3 1 1 1 . 2 1 5 . . Worker 19 | 1 . 1 3 1 . . . . . 13 . . Builder 10 | . . . 1 . . . . . . 8 . 1 Tunneler 5 | 5 . . . . . . . . . . . . Hauler 6 | . . 1 2 . . . . . . 2 . 1 Recycler 15 | 1 . . 2 1 . . . . 5 5 . 1 Carrier 1 | . . . . . . . . . . 1 . . Mechanic 2 | . . . 1 . . . . . . 1 . . Drone 2 | . . . . . . . . 2 . . . . Watcher 3 | . . . . . . . . . 1 2 . . Swarmer 30 | . . 5 4 . . 3 . 3 4 7 . 4 Saboteur 1 | . . . . . . . . . . 1 . . Grunt 57 | . . 6 16 . . . . 3 . 26 . 6 Brawler 6 | . . 1 1 . . . . . . 4 . . Duelist 1 | . . . . . . . . . . 1 . . Protector 1 | . . . . . . . . . . 1 . . Sentry 17 | . . . 6 1 . . . . 1 7 2 . Specialist 2 | . . . . . . . . . . 2 . . Hunter 9 | . . . . . . . . 2 2 4 . 1 Programmer 23 | . . . . 1 . . . . 1 16 . 5 Behemoth 2 | . . . . . 1 . . 1 . . . . Thief 1 | . . . . . . 1 . . . . . . Best Kill Streak 14 | 5 . 5 14 1 1 3 . 7 4 13 2 6 Combat Bots Only 10 | . . 4 10 1 1 3 . 7 3 7 2 6 Max Kills in Single Turn 3 | 1 . 2 2 1 1 1 . 2 3 3 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 2 . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Hostile Shots Fired 1383 | . . 52 153 18 15 . . 76 62 523 20 464 Missed 435 | . . 13 33 7 5 . . 17 25 143 6 186 Hits 948 | . . 39 120 11 10 . . 59 37 380 14 278 Melee 10 | . . . 1 . . . . . . 9 . . Projectile 938 | . . 39 119 11 10 . . 59 37 371 14 278 Critical Strikes 47 | . . 1 6 . . . . 2 . 21 1 16 Actively Blocked 13 | . . . . . . . . . . . . 13 Part Disruptions 5 | . . . . . . . . . . 3 . 2 Damage Taken 17515 | . . 449 1750 121 257 . . 1223 486 7124 241 5864 Core 2751 | . . 67 391 10 31 . . 131 36 756 24 1305 Absorbed by Shields 1167 | . . . . . . . . . . 921 . 246 Regen/Repaired (Parts) 163 | . . . . . . . . . . 163 . . Core Remaining (%) 75 | 100 100 83 28 . . . . 75 95 24 97 . Volleys Fired 469 | 10 1 32 89 7 6 4 . 21 19 215 5 60 Largest 4 | 2 2 2 3 3 3 3 . 3 4 4 2 3 Hottest 241 | 90 90 112 199 160 160 200 . 200 241 231 162 171 Shots Fired 1395 | 20 2 64 242 21 16 12 . 56 69 757 10 126 Gun 1292 | 20 2 64 242 21 15 8 . 35 68 749 . 68 Cannon 98 | . . . . . 1 4 . 17 . 8 10 58 Launcher 5 | . . . . . . . . 4 1 . . . Special . | . . . . . . . . . . . . . Kinetic 645 | . . . 81 13 5 4 . 17 30 401 . 94 Thermal 717 | 20 2 64 161 8 11 8 . 35 38 339 . 31 Explosive 5 | . . . . . . . . 4 1 . . . Electromagnetic 28 | . . . . . . . . . . 17 10 1 Robot Hit Streak 21 | 9 . 9 19 6 12 16 . 16 8 14 21 10 Robot Miss Streak 5 | 1 2 3 4 1 1 4 . 5 2 5 . 5 Penetration Max 1 | . . . . . . . . . 1 1 . 1 Secondary Targets 24 | . . 2 5 . . . . . 2 15 . . Max Gunslinging Chain 1 | . . 1 1 . . . . . 1 1 . . Shots Hit Robots 907 | 13 . 42 171 12 14 6 . 38 47 479 9 76 Core Hits 425 | 8 . 22 62 7 5 5 . 20 35 216 4 41 Critical Kills 5 | . . . . . . . . . . 5 . . Critical Parts Destroyed 10 | . . . . . . . . . . 8 . 2 Critical Strikes 53 | . . 5 12 . . . . . 3 27 . 6 Burn 33 | . . 5 12 . . . . . 3 12 . 1 Destroy 17 | . . . . . . . . . . 15 . 2 Blast 3 | . . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 23479 | 153 . 556 3104 230 340 170 . 1600 1194 12850 271 3011 Guns 19192 | 153 . 556 3096 229 340 106 . 590 939 12121 . 1062 Cannons 2781 | . . . . . . 64 . 406 . 217 271 1823 Explosions 1276 | . . . . . . . . 604 255 417 . . Melee . | . . . . . . . . . . . . . Ramming 230 | . . . 8 1 . . . . . 95 . 126 Kinetic 10811 | . . . 884 129 81 50 . 223 353 6655 . 2436 Thermal 10564 | 153 . 556 2212 100 259 120 . 773 586 5394 . 411 Explosive 1276 | . . . . . . . . 604 255 417 . . Electromagnetic 598 | . . . . . . . . . . 289 271 38 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 28 | . . . . 1 1 1 1 3 1 17 . 28 Average Corruption 5 | . . . . 1 1 1 1 2 1 6 . 20 Corruption Purged 2 | . . . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 147 | . . . . 8 4 2 . 12 4 65 . 52 Message Errors 32 | . . . . . 2 . . 4 1 18 . 7 Matter Fused 27 | . . . . 4 1 1 . . 1 12 . 8 Heat Flow Errors 13 | . . . . . . . . 2 1 5 . 5 Energy Discharges 15 | . . . . 1 . . . 1 . 8 . 5 Parts Rejected 5 | . . . . . . . . . . 5 . . Parts Fused 2 | . . . . . . 1 . . . . . 1 Data Loss (minor) 16 | . . . . 1 . . . 1 1 5 . 8 Data Loss (major) 5 | . . . . . . . . 3 . . . 2 Misfires 4 | . . . . . . . . 1 . 2 . 1 Alerts 5 | . . . . 2 1 . . . . 1 . 1 Misdirections 7 | . . . . . . . . . . 2 . 5 Weapon Failures 16 | . . . . . . . . . . 7 . 9 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 211 | . . . . . . . . 49 . 78 . 84 Projectiles 108 | . . . . . . . . . . 24 . 84 Explosions 101 | . . . . . . . . 49 . 52 . . Melee 2 | . . . . . . . . . . 2 . . Knockbacks 21 | . . . . . . . . . . . . 21 Impact 1 | . . . . . . . . . . . . 1 Kinetic 19 | . . . . . . . . . . . . 19 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 84 | . . . 3 . . . . . . 81 . . Shots 1 | . . . . . . . . . . 1 . . Rammed 28 | . . . 1 1 . . . . . 5 . 21 Targets Rammed 37 | . 1 . 3 1 . . . . . 10 . 22 Kicked 6 | . 1 . 2 . . . . . . 3 . . Crushed 3 | . . . . . . . . . . 2 . 1 Highest Temperature 490 | 90 30 288 418 36 156 138 . 490 428 346 22 247 Average Temperature 106 | 32 18 87 151 20 66 58 . 190 126 69 12 77 Received Heat Transfer 3446 | . . 210 936 24 36 . . 216 24 1667 36 297 Effects 14 | . . . 7 . . . . 3 3 1 . . Shutdowns 2 | . . . 1 . . . . . . 1 . . Energy Bleed 3 | . . . 1 . . . . 2 . . . . Interference 5 | . . . 3 . . . . . 2 . . . Matter Decay 1 | . . . . . . . . 1 . . . . Short Circuit 2 | . . . 2 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . 1 1 . Parts Fried 5 | . . . . . . . . . . 2 3 . Impact Corruptions 1 | . . . . . . . . . . 1 . . Robots Melted 3 | . . . . . . . . 1 1 1 . . Combat Hostiles 3 | . . . . . . . . 1 1 1 . . Parts Melted 35 | 1 . 1 11 . . 1 . 1 7 13 . . Heat Transferred 23250 | 421 . 1782 5402 186 498 225 . 1400 1598 10744 . 994 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Maximum Alert Level 4 | . . . 1 . . . . . . 4 2 1 Low Security (%) 55 | 100 100 100 78 100 . . . . 100 35 . . Level 1 24 | . . . 21 . . . . . . 26 . 100 Level 2 8 | . . . . . . . . . . 9 100 . Level 3 4 | . . . . . . . . . . 11 . . Level 4 7 | . . . . . . . . . . 17 . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1518 | 10 7 150 398 177 . . . . 150 1518 697 306 Initial 687 | . . . 46 177 . . . . 150 1 687 286 Average 282 | 2 . 59 115 55 . . . . 75 476 632 248 Influence Increases 5183 | 35 7 307 883 101 32 74 . 269 430 2434 60 551 Destroy 0b10 Robot/C 2980 | . . 240 540 40 20 60 . 180 160 1380 40 320 Destroy 0b10 Robot/NC 320 | 35 . 10 45 15 . . . 10 30 160 . 15 Destroy Leader 656 | . . 42 124 20 10 10 . 40 42 278 20 70 Allied During Kill 19 | . . . . 4 2 4 . 9 . . . . Successful Hack 45 | . 7 . 7 7 . . . . 12 12 . . Disable Machine 330 | . . . 45 15 . . . . . 270 . . Destroy Structure 218 | . . . 2 . . . . . 6 184 . 26 Advance Influence 150 | . . . . . . . . . 150 . . . Partial Spotted 30 | . . . . . . . . . . 30 . . Lose Combat Pursuer 435 | . . 15 120 . . . . 30 30 120 . 120 Influence Decreases 4934 | 35 7 195 603 469 56 74 . 269 426 1035 916 849 Entered New Map 1271 | . . . 66 215 10 . . . . 3 716 261 Time Decay 2783 | 35 7 185 447 254 46 74 . 229 386 542 180 398 Lost Part 860 | . . 10 90 . . . . 20 40 490 20 190 Lost Ally 20 | . . . . . . . . 20 . . . . Squads Dispatched 42 | . . 1 3 1 . . . . 4 24 . 9 Investigation 7 | . . 1 1 . . . . . 1 2 . 2 Extermination 13 | . . . . 1 . . . . 2 8 . 2 Reinforcement 9 | . . . 1 . . . . . 1 5 . 2 Assault 6 | . . . . . . . . . . 6 . . Garrison 7 | . . . 1 . . . . . . 3 . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . 3 . 1 Construction Impeded 3 | . . . . . . . . . 1 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Distress Signals 10 | . . 1 4 . . . . . . 3 . 2 Communications Jammed 35 | . . . . . . . . . . 35 . . Distress Signals 34 | . . . . . . . . . . 34 . . Times Spotted 239 | . 5 15 45 3 1 3 . 11 8 102 3 43 Peak Tracking Total 10 | . 2 5 10 1 1 2 . 8 4 8 2 10 Tactical Retreats 15 | . . 1 4 . . . . 1 1 5 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Traps Triggered 9 | . . . 2 2 . . . . 1 3 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Machines Disabled 23 | . . . 3 1 1 . . . . 18 . . Max in Single Turn 4 | . . . 1 . 1 . . . . 4 . . Garrison Access 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Machines Accessed 24 | . 2 2 4 1 . . 4 . 2 6 . 3 Terminals 11 | . 2 2 3 1 . . . . 1 1 . 1 Fabricators 2 | . . . . . . . . . 1 1 . . Repair Stations 3 | . . . . . . . . . . 2 . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . 1 . 1 Total Hacks 71 | . 5 5 9 3 . . 27 . 3 14 . 5 Successful 41 | . 1 . 5 1 . . 27 . 2 5 . . Failed 29 | . 4 5 3 2 . . . . 1 9 . 5 Catastrophic 7 | . 2 1 1 2 . . . . . 1 . . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 26 | . 5 5 4 3 1 . . . 1 5 . 2 Terminals 21 | . 5 5 5 3 . . . . 1 1 . 1 Fabricators 5 | . . . . . . . . . 2 3 . . Repair Stations 6 | . . . . . . . . . . 4 . 2 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 8 | . . . 4 . . . . . . 4 . . Garrison Access 4 | . . . . . . . . . . 2 . 2 Terminal Hacks 31 | . 1 . 2 1 . . 27 . . . . . Record 11 | . . . . . . . 11 . . . . . Part Schematic 10 | . 1 . . . . . 9 . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 2 1 . . Load Schematic 2 | . . . . . . . . . 1 1 . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . 3 . . . . . . 1 . . Retrieve Study 4 | . . . 3 . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 2 | . . . . . . . . . . 2 . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . Patch 2 | . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used 1 | . . . . 1 . . . . . . . . Hacking Detections 17 | . 2 2 2 1 . . . . 2 5 . 3 Full Trace Events 4 | . . 1 . . . . . . 1 . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . . . . . 9 . . . . . Parts Built 1 | . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . Time 25 | . . . . . . . . . 25 . . . Total Part Build Rating 1 | . . . . . . . . . 1 . . . Part Studies Acquired 4 | . . . 3 . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Total Allies 1 | . . . . 1 . . . . . . . . Largest Group 1 | . . . . 1 1 1 1 1 . . . . Highest-Rated Group 21 | . . . . 21 21 21 21 21 . . . . Highest-Rated Ally 21 | . . . . 21 21 21 21 21 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 30 | . . . . 6 4 6 . 14 . . . . Total Damage 566 | . . . . 141 127 32 . 266 . . . . Kills 1 | . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Active Infowar (turns) 5685 | 51 270 597 471 545 396 . . . 831 2524 . . Sensors 2074 | . . . . . . . . . 831 1243 . . Seismic 2330 | 51 270 597 471 545 396 . . . . . . . Jamming 2521 | . . . . . . . . . . 2521 . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Turns Passed 10576 | 141 270 597 1161 725 530 531 131 689 902 3580 371 948 Spaces Moved 5113 | 78 221 298 545 417 316 319 82 375 398 1232 182 650 Core 99 | 23 . . . . . . . . . . . 76 Treads 3110 | . . . 102 417 316 319 82 375 398 800 . 301 Legs 1469 | 55 221 298 420 . . . . . . 288 182 5 Wheels 167 | . . . 23 . . . . . . 144 . . Hover . | . . . . . . . . . . . . . Flight 268 | . . . . . . . . . . . . 268 Fastest Speed 35 | 50 120 120 105 160 160 160 160 160 162 112 120 35 Average Speed 156 | 122 120 120 126 160 160 160 160 161 185 198 176 103 Slowest Speed 630 | 200 120 120 245 160 160 160 160 162 245 400 185 630 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . 12 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 42 27 48 7 55 47 68 68 11 39 6 14 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . Known Exits Taken 2 | . . . . 1 . . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 1 . 1 1 . Scrap Searched 5 | . . . . . 1 3 . 1 . . . . Spaces Dug 1 | . . . . . . . . . . 1 . . Terrain Destroyed 145 | . . . . . . 2 . 22 6 105 . 10 Melee . | . . . . . . . . . . . . . Projectile 61 | . . . . . . 2 . 6 1 42 . 10 AOE 83 | . . . . . . . . 16 5 62 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Total 6641 | 100 223 476 854 466 331 331 82 412 514 1861 219 772 Wait 678 | . . 126 167 8 4 . 1 12 72 263 16 9 Move 5081 | 77 220 297 544 416 315 318 81 374 397 1231 181 630 Hop 8 | . . . . . . . . . . . . 8 Pick Up 64 | 6 1 3 5 7 2 1 . 1 3 24 1 10 Fast Attach 85 | 7 . 1 17 . . 2 . 1 6 27 8 16 Attach 51 | . . 2 5 2 . . . 1 1 30 4 6 Detach 4 | . . . 1 . . . . . 1 . 2 . Swap 76 | . . 8 9 7 2 2 . 2 9 35 . 2 Drop 76 | . . 7 14 10 2 4 . . 6 22 2 9 Fire 469 | 10 1 32 89 7 6 4 . 21 19 215 5 60 Melee . | . . . . . . . . . . . . . Ram 1 | . . . 1 . . . . . . . . . Kick 6 | . 1 . 2 . . . . . . 3 . . Crush 30 | . . . . 1 . . . . . 7 . 22 Escape Stasis 4 | . . . . . . . . . . 4 . . Rewire 8 | . . . . 8 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 412 | -10/Materials | Entered another Materials area 412 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 838 | -9/Materials | Discovered new exit (range 11) 912 | -9/Materials | Discovered new exit (range 13) 1009 | -9/Materials | Entered another Materials area 1009 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1497 | -8/Materials | Lost 5 parts (1p3n1w) 1580 | -8/Materials | Core integrity fell below 50% 1770 | -8/Materials | Build established: Scavenger-Gunner 1843 | -8/Materials | Garrison activated, responded to threat 1927 | -8/Materials | Lost 3 parts (2n1u) 1984 | -8/Materials | Destroyed 10 combat bots 2109 | -8/Materials | Central database locked down 2130 | -8/Materials | Discovered new exit (range 5) 2170 | -8/Materials | Entered Factory 2170 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2386 | -7/Factory | Identified exit to Storage 2386 | -7/Factory | Identified exit to Lower Caves 2895 | -7/Factory | Entered Lower Caves 2895 | -7/Lower Caves | Accompanied by 1 ally 3156 | -7/Lower Caves | Encountered a Warlord checkpoint 3278 | -7/Lower Caves | Spotted B-75 Beast 3292 | -7/Lower Caves | Destroyed B-75 Beast 3347 | -7/Lower Caves | Discovered new exit (range 9) 3386 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3397 | -7/Lower Caves | Found Prototype Special Weapon 3425 | -7/Lower Caves | Entered another Lower Caves area 3425 | -7/Lower Caves | Accompanied by 1 ally 3426 | -7/Lower Caves | Encountered a Warlord checkpoint 3933 | -7/Lower Caves | Discovered new exit (range 13) 3956 | -7/Lower Caves | Entered Data Miner 3956 | -7/Data Miner | Accompanied by 1 ally 3956 | -7/Data Miner | Discovered new exit (range 6) 3987 | -7/Data Miner | Met Data Miner 4016 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4016 | -7/Data Miner | Learned location of Section 7 (-3) 4048 | -7/Data Miner | Received God Mode back door access code from Data Miner 4087 | -7/Data Miner | Entered Proximity Caves 4087 | -6/Proximity Caves | Accompanied by 1 ally 4090 | -6/Proximity Caves | Spotter reported a threat 4097 | -6/Proximity Caves | Learned Factory emergency access door positions 4150 | -6/Proximity Caves | Build established: Scavenger-Tank 4189 | -6/Proximity Caves | Spotted B-75 Beast 4213 | -6/Proximity Caves | Destroyed B-75 Beast 4289 | -6/Proximity Caves | Destroyed 7 combat bots 4542 | -6/Proximity Caves | Build established: Scavenger-Gunner 4755 | -6/Proximity Caves | Discovered new exit (range 14) 4776 | -6/Proximity Caves | Entered Factory 4776 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4952 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 5370 | -6/Factory | Discovered new exit (range 9) 5460 | -6/Factory | Identified exit to Factory 5579 | -6/Factory | Build established: Scavenger-Skirmisher 5678 | -6/Factory | Entered another Factory area 5678 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6983 | -5/Factory | Cargo convoy interrupted 7426 | -5/Factory | Build established: Scavenger-Tank 8171 | -5/Factory | Incoming investigation squad redirected 8378 | -5/Factory | First assault squad dispatched 8439 | -5/Factory | Incoming assault squad redirected 8476 | -5/Factory | System corruption reached 10% 8707 | -5/Factory | Incoming assault squad redirected 8822 | -5/Factory | Lost 7 parts (2n3u2w) 8901 | -5/Factory | Destroyed 7 combat bots 8909 | -5/Factory | Lost 5 parts (1n2u2w) 9018 | -5/Factory | Lost 3 parts (2n1u) 9041 | -5/Factory | Build established: Scavenger-Gunner 9159 | -5/Factory | Discovered new exit (range 14) 9173 | -5/Factory | Core integrity fell below 50% 9258 | -5/Factory | Entered another Factory area 9258 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9273 | -4/Factory | Lost 13 parts (3p3n2u5w) 9509 | -4/Factory | Discovered new exit (range 15) 9575 | -4/Factory | Spotted B-86 Titan 9629 | -4/Factory | Entered Research 9629 | -3/Research | Evolved 2 slots: Utility x2 9951 | -3/Research | Build established: Gunner 9977 | -3/Research | System corruption reached 10% 10050 | -3/Research | Lost 5 parts (1p1u3w) 10188 | -3/Research | Incoming investigation squad redirected 10217 | -3/Research | Garrison activated, responded to threat 10426 | -3/Research | Released all parts (11) 10443 | -3/Research | Lost 7 parts (2p1n1u3w) 10454 | -3/Research | Core integrity fell below 50% 10507 | -3/Research | Core integrity fell below 20% 10577 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10556_ Slug penetrates P-80 Master. 10556_ Slug penetrates Wall. 10556_ Penetrated by Slug. 10556_ Imp. Q-thruster destroyed. 10556_ Slug penetrates Wall. 10556_ Mic. Fission Core destroyed. 10557_ K-01 Serf collects debris. 10560_ Penetrated by Slug. 10560_ Slug penetrates Wall. 10560_ Penetrated by Slug. 10560_ Slug penetrates Wall. 10560_ Slug penetrates H-77 Assassin. 10560_ H-77 Assassin suffers critical hit (Destroy). 10560_ H-77 Assassin destroyed. 10560_ Penetrated by Slug. 10561_ System corrupted: Heat flow error (+108). 10561_ K-01 Serf collects debris. 10565_ Acquired 49 matter. 10576_ Imp. System Shield destroyed. 10577_ System corrupted: Energy discharge (-20). Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????# | | #???????????????????????????????????????????## | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #??? ????????????????????????????????????????? | | #??? ??? ???????????????????????????????????? | | #??# ""? ??????????????????????????????????? | | #??# "" ???????????????????????????????????? | | #??# "" ????????? ????????????????????###### | | #??# ????????? ???????????????????# | | #??# ????????? ???????????????????# | | ######/########## ????????????????????# | | ## ## ?????????????????????# """ | | ## # ??????????????????????# "R | | ## %% #T ???????????????????????# """ | | ### ## ## ????????????????????????# "" | | ### ##%= ## #?????????????????????????# = | | ! + /%% % ## #?????????????????????????# != | | # ##% ## ###############################+ | | # ## %## g Rk k^ ! | | ?# ## /g g ^ %% | | # ## %% ## g % ! | | [ # ## ## k @ | | ### ## = ## ###+######+##############+###### | | "## ## %% ## # ???# #???? ???? | | "## ###+###### # % ?# #?? ?? | | ^% # # "" ## """ | | ^ % # #""" ## """" | | % ^ % # #"F ## """" | | ^ + === #""" ## """ | | ####+########### == # "" ## | | #" ???????????# == # ## ? | | ## ???????????# # ? ## ? | | # ???????????##########????###### | | # ???????????????????????????????# | | #????????????????????????????????# | | " #????????????????????????????????############# | | " #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 35 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 825 Evasion (%) 70 Targeting Accuracy 12 Recoil Reduction 5 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Target Analyzer | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Particle Gun | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Med. Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike Well-fed Force Field Challenges ------------ None Game ------ Seed TrackerFrostBlade Manual? 0 Play Time 01:06:19 Cumulative 298.3 hours Start 2025.12.20 @ 21:08:01 End 2025.12.20 @ 22:12:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 637 Rogue 637 Adventurer 0 Explorer 0 Win Type - Total 20 Types 14/0/4/1/1/0/0/0/0/0 Lore% 80 Gallery% 72 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: b2d3c6bb-5aa2-42ae-ac16-6fffce8c6a9d