Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.22 @ 22:41:41 Player: Mike Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1818) 1818 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4468 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 402/550 Matter 275/300 Energy 93/160 System Corruption 4% Temperature Cool (3) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Small Storage Unit Sensor Array Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Sensor Array Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster Surge Thruster > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Sensor Array Seismic Detector Improved Shield Generator > --- WEAPON ----------- Minigun Improved Datajack > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Flight Unit Flight Unit Flight Unit Hacking Suite Light Assault Rifle [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 5 | . 1 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 3 | . 1 1 1 . . Weapon . | . . . . . . Parts Attached 46 | 7 7 17 13 . 2 Power 7 | 1 1 2 2 . 1 Engine 4 | 1 1 1 1 . . Core 3 | . . 1 1 . 1 Reactor . | . . . . . . Propulsion 17 | 2 2 7 6 . . Treads . | . . . . . . Leg 8 | 2 2 4 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 9 | . . 3 6 . . Utility 13 | 2 3 4 3 . 1 Device 5 | . 1 1 3 . . Storage 2 | 1 . 1 . . . Processor 2 | . 1 1 . . . Hackware 1 | . . . . . 1 Protection 3 | 1 1 1 . . . Artifact . | . . . . . . Weapon 9 | 2 1 4 2 . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 1 3 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . 1 1 . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . . 2 2 3 9 Power 2 | . . 1 . . 1 Propulsion 8 | . . 1 2 1 4 Utility 3 | . . . . 1 2 Weapon 3 | . . . . 1 2 Highest Loss Streak 7 | . . 1 2 3 7 To Critical Strikes . | . . . . . . Average Backups 7 | 1 7 8 6 6 4 Power 2 | . 1 2 2 2 2 Propulsion 3 | . 3 3 2 1 . Utility 1 | . 1 1 . 2 2 Weapon 1 | . 1 1 1 . . Tool/Special . | . . . . . . Unused Backups 6 | . 1 2 . . 3 Power 2 | . . 1 . . 1 Propulsion 2 | . 1 1 . . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 98 93 82 93 75 Engine 5 | . 12 3 . . . Core 4 | . . 6 7 8 6 Leg 20 | . 25 25 . . . Flight 8 | . . 4 31 30 19 Device 7 | . 7 5 10 22 16 Storage 10 | . 12 10 8 8 8 Processor 7 | . 3 9 8 8 5 Protection 8 | . 12 9 . . . Ballistic Gun 17 | . 25 17 6 11 13 Special Melee Weapon 1 | . . . 8 4 . Peak Build Rating 27 | 7 13 21 27 25 22 Average Rating 16 | 5 11 17 22 22 15 On Entrance 12 | . 7 12 11 25 18 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 31 | 18 21 31 20 20 16 Greatest Support 39 | 20 26 39 21 21 21 Greatest Overweight (x) 1 | . . 1 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 10 10 10 8 8 8 Average Capacity 9 | 7 10 9 8 8 8 Most Carried 10 | 3 10 10 8 7 6 Average Carried 7 | 1 7 8 6 6 4 Final Capacity 10 | 10 10 8 8 8 8 Final Carried 10 | 2 10 5 6 6 3 Class Distribution -------------------- 83% | Hacker-Mutant 9% | Hacker-Sprinter 7% | Scientist-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Sprinter | -8/Materials Scientist-Sprinter | -8/Garrison Hacker-Sprinter | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1412 | 226 234 337 545 35 35 Remotely . | . . . . . . Salvage Created 2294 | . 522 676 800 40 256 Parts 134 | . 24 46 50 2 12 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 48 | . 12 14 16 1 5 Guns 47 | . 12 13 16 1 5 AOE 1 | . . 1 . . . Classes Destroyed 9 | . 4 4 . . 1 Worker 1 | . 1 . . . . Tunneler 2 | . . 1 1 . . Recycler 2 | . . 1 1 . . Watcher 5 | . 1 2 2 . . Swarmer 11 | . 2 4 5 . . Grunt 21 | . 10 3 6 1 1 Brawler 1 | . . . . . 1 Duelist 1 | . . 1 . . . Sentry 14 | . . 6 5 . 3 Best Kill Streak 4 | . 2 3 3 1 4 Combat Bots Only 4 | . 2 3 3 1 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 357 | . 86 54 116 22 79 Missed 112 | . 17 14 51 6 24 Hits 245 | . 69 40 65 16 55 Melee 8 | . . 4 . . 4 Projectile 237 | . 69 36 65 16 51 Critical Strikes 11 | . 3 3 1 . 4 Damage Taken 1827 | . 531 426 412 117 341 Core 315 | . 105 62 37 46 65 Absorbed by Shields 159 | . . . 123 36 . Ignored by Resistances 1239 | . 341 261 338 96 203 Core Remaining (%) 80 | 100 58 84 . . . Volleys Fired 240 | . 62 40 100 7 31 Largest 2 | . 2 2 1 2 2 Hottest 46 | . 40 46 25 45 45 Shots Fired 353 | . 124 80 100 14 35 Gun 353 | . 124 80 100 14 35 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 353 | . 124 80 100 14 35 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 82 | . 38 33 34 47 82 Robot Miss Streak 3 | . 3 1 1 . . Penetration Max . | . . . . . . Secondary Targets 5 | . 4 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 307 | . 97 69 93 13 35 Core Hits 120 | . 39 31 33 3 14 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 3 | . 2 1 . . . Critical Strikes 4 | . 3 1 . . . Destroy 4 | . 3 1 . . . Melee Attacks 3 | . . 2 1 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . 2 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3682 | . 807 838 1558 158 321 Guns 3568 | . 805 726 1558 158 321 Cannons . | . . . . . . Explosions 109 | . . 109 . . . Melee . | . . . . . . Ramming 5 | . 2 3 . . . Kinetic 3568 | . 805 726 1558 158 321 Thermal 109 | . . 109 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 1 . . . 4 Average Corruption 1 | . 1 . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . 1 . . . 2 Message Errors 1 | . . . . . 1 Energy Discharges 2 | . 1 . . . 1 Overload Shots . | . . . . . . Overflow Damage 55 | . . 55 . . . Projectiles . | . . . . . . Explosions 55 | . . 55 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 73 | . . 73 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed 3 | . 1 2 . . . Kicked 3 | . 1 2 . . . Crushed . | . . . . . . Highest Temperature 247 | . 247 29 19 18 35 Average Temperature 30 | . 58 7 7 7 13 Received Heat Transfer 1092 | . 504 162 216 75 135 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 50 | . . 50 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 1 | . . . 1 . . Low Security (%) 98 | 100 100 100 90 100 100 Level 1 1 | . . . 9 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 244 | . 57 66 244 107 70 Initial 107 | . . . . 107 34 Average 19 | . 7 6 74 99 29 Influence Increases 1718 | . 364 491 688 20 155 Destroy 0b10 Robot/C 960 | . 240 280 320 20 100 Destroy 0b10 Robot/NC 50 | . 10 20 20 . . Destroy Leader 280 | . 62 94 84 . 40 Successful Hack 68 | . 22 8 38 . . Disable Machine 4 | . . 4 . . . Destroy Structure 26 | . . 25 1 . . Partial Spotted 45 | . . . 30 . 15 Lose Combat Pursuer 285 | . 30 60 195 . . Influence Decreases 1658 | . 364 491 470 141 192 Entered New Map 174 | . . . . 111 63 Time Decay 1375 | . 364 471 450 . 90 Lost Part 109 | . . 20 20 30 39 Squads Dispatched 6 | . 2 2 1 . 1 Investigation 4 | . 2 2 . . . Extermination . | . . . . . . Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 10 | . 2 3 3 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 112 | . 24 33 39 6 10 Peak Tracking Total 10 | . 4 6 10 3 8 Tactical Retreats 12 | . 2 2 8 . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 6 | . 4 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 26 | . 5 11 9 . 1 Terminals 17 | . 4 7 5 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 5 | . 1 2 2 . . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 59 | . 13 21 23 . 2 Successful 45 | . 7 18 18 . 2 Failed 14 | . 6 3 5 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 40 | . 11 13 14 . 2 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 6 | . 2 2 2 . . Scanalyzers 10 | . . 5 5 . . Garrison Access 2 | . . . 2 . . Terminal Hacks 26 | . 5 10 9 . 2 Prototype ID Bank 4 | . 2 . 2 . . Recycling Unit Index 1 | . 1 . . . . Scanalyzer Index 2 | . 1 . 1 . . Alert Level 2 | . . . 1 . 1 Locate Traps 5 | . . 3 2 . . Dispatch Records 2 | . . 1 1 . . Maintenance Status 1 | . . 1 . . . Recall Investigation 1 | . . . 1 . . Hauler Manifests 3 | . . 2 . . 1 Registered Components 1 | . . . 1 . . Zone Layout 4 | . 1 3 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Scan Component 1 | . . 1 . . . Recycling Unit Hacks 6 | . 2 2 2 . . Report Inventory 5 | . 1 2 2 . . Retrieve Components 1 | . 1 . . . . Scanalyzer 10 | . . 5 5 . . Retrieve Study 10 | . . 5 5 . . Garrison Access Hacks 2 | . . . 2 . . Unlock Access 1 | . . . 1 . . Coupler Status 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 3 7 7 . . Full Trace Events 4 | . 2 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 8 | . . 3 5 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked 2 | . . 1 1 . . Non-combat 1 | . . 1 . . . Combat 1 | . . . 1 . . Robot Hacks Applied 3 | . . 2 1 . . parse_system 2 | . . 1 1 . . find_recycling 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 4232 | . 1235 2104 687 69 137 Optics 3247 | . 414 1983 687 69 94 Sensors 1399 | . 821 177 195 69 137 Seismic 445 | . . . 239 69 137 ECM 1084 | . . 1084 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 4508 | 134 1377 2104 687 69 137 Spaces Moved 5156 | 107 992 2041 1609 165 242 Core 12 | 12 . . . . . Treads . | . . . . . . Legs 2563 | 95 992 1476 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 2581 | . . 565 1609 165 242 Fastest Speed 28 | 50 120 34 28 29 29 Average Speed 74 | 112 120 95 29 29 30 Slowest Speed 120 | 120 120 120 112 32 32 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 29 | . . 12 14 . 3 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 6 96 80 79 23 17 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | 1 1 1 1 . . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 23 | . . 23 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 23 | . . 23 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 5495 | 119 1078 2123 1729 173 273 Wait . | . . . . . . Move 5096 | 106 991 2018 1580 164 237 Hop 26 | . . 10 14 . 2 Pick Up 47 | 5 13 16 12 1 . Fast Attach 7 | 5 . . 2 . . Attach 23 | 2 2 9 6 1 3 Detach 2 | . . 1 1 . . Swap 21 | . 5 9 7 . . Drop 27 | 1 4 16 6 . . Fire 240 | . 62 40 100 7 31 Melee 3 | . . 2 1 . . Ram . | . . . . . . Kick 3 | . 1 2 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Identified exit to Materials 21 | -11/Scrapyard | Discovered exit to Materials (range 14) 135 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Evolved 1 slot: Utility x1 316 | -10/Materials | Build established: Hacker-Mutant 456 | -10/Materials | Identified exit to Mines 456 | -10/Materials | Discovered exit to Mines (range 10) 775 | -10/Materials | Identified exit to Materials 775 | -10/Materials | Discovered exit to Materials (range 9) 1477 | -10/Materials | Discovered exit to Materials (range 8) 1512 | -10/Materials | Entered another Materials area 1512 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2296 | -9/Materials | Identified exit to Mines 2296 | -9/Materials | Discovered exit to Mines (range 7) 2543 | -9/Materials | Identified exit to Materials 2543 | -9/Materials | Discovered exit to Materials (range 17) 2865 | -9/Materials | Discovered exit to Mines (range 7) 3134 | -9/Materials | Discovered exit to Materials (range 11) 3616 | -9/Materials | Entered another Materials area 3616 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3672 | -8/Materials | Identified exit to Factory 3672 | -8/Materials | Discovered exit to Factory (range 11) 3814 | -8/Materials | Discovered exit to Factory (range 11) 4040 | -8/Materials | Build established: Hacker-Sprinter 4301 | -8/Materials | Identified exit to Garrison 4303 | -8/Materials | Entered Garrison 4311 | -8/Garrison | Identified exit to Materials 4311 | -8/Garrison | Discovered exit to Materials (range 6) 4313 | -8/Garrison | Triggered checkpoint 4362 | -8/Garrison | Build established: Scientist-Sprinter 4372 | -8/Garrison | Entered Materials 4388 | -8/Materials | Lost 3 parts (1n1u1w) 4501 | -8/Materials | Lost 7 parts (1p3n2u1w) 4509 | -8/Materials | Self-destructed Last Messages --------------- Slug penetrates Wall. Cesium-ion Thruster+ destroyed. Flight Unit+ destroyed. Hacking Suite destroyed. Visual Processing Unit destroyed. System corrupted by crushing effect (+2). Knocked back. B-36 Bruiser destroyed. Slug penetrates Wall. Lgt. Nuclear Core+ destroyed. Slug penetrates Wall. G-47 Trooper destroyed. System corrupted: Energy discharge (-30). Y-45 Defender destroyed. Slug penetrates Wall. Hadron Collector disabled. EFGQLRV|KN :P&UD9JTHFH9FHUKVZNBRTC Y-45 Defender destroyed. Lgt. Assault Rifle destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????###########????????????????????? | | ???????????# #????????????????????? | | ???????????# #?????########???????? | | ???????????# """" #?????# #???????? | | ???????????# """" #?????# #???????? | | ???????????# % "" " #?????# """ #???????? | | ???????????# #?????# """ #???????? | | ???????????# ! @ #?????# """ #???????? | | ???????????# *=% #?????# #???????? | | ???????????#####g#############+############ | | ????????????# =% | | ????????????# ! | | ????????????# | | ????????????###### ########## ##+##### | | ?????????????????# #????????# # # | | ?????????????????# #????????# # ! # | | ?????????????????# #????????# #! # | | ?????????????????# #????????# # ! # | | ?????????????????# #????????# # ! # | | ?????????????????# #????????# #! # | | ?????????????????# #????????# ######## | | ?????????????????# #????????# #??????? | | ??????########???# #????????# #??????? | | ??????# ??# #????????# #??????? | | ??????# ?## ##???????# #??????? | | ??????# ! # #???????# ######## | | ??????# # ######### | | ??????# ![ = + " | | ??????# !] # | | ??????# != # ############+######+ | | ?????# ?# #????????# #= | | ?????##########?### ###????????# """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 64 Offensive Hacking 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Minigun | -8/Materials | Hacked Surge Thruster | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoGaussReactor Manual? 0 Play Time 01:15:37 Cumulative 5.5 hours Start 2025.12.22 @ 21:25:35 End 2025.12.22 @ 22:41:41 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 5 Rogue 0 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 17% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 98922e5b-fa65-457a-bfa7-a15d6995ecca