Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.28 @ 21:31:15 Player: aoemica Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (92) 460 Value Destroyed (6783) 6783 Prototype IDs (278) 5560 Alien Tech Used (17) 3400 Bonus (52566) 52566 TOTAL SCORE: 76869 Bonus ------- Pacifist 200 Triggered Max Security 1000 High Alert Combat Kills 2991 Follower Combat Kills 775 Entered DSFs 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed Architect 15000 Win 3000 Cogmind --------- Core Integrity 380/1600 Matter 270/300 Energy 448/450 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Medium Storage Unit Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (10) --- Advanced Coolant Injector Experimental Coolant Injector Experimental Coolant Injector Experimental Energy Well (600) Experimental Energy Well (600) Advanced Reaction Control System Experimental Phase Shifter AEGIS Remote Shield Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Coolant Injector Medium Storage Unit Experimental Targeting Computer Advanced Phase Shifter Graphene Brace > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Broadsword > --- INVENTORY -------- Experimental Coolant Injector Experimental Energy Well Transdimensional Reconstructor Core Regenerator Microwarp Drive Sigix Sheargun Sigix Sheargun Sigix Terminator [Rating: 257] Favorites ----------- Power Micro Fission Core Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Sigix Exoskeleton Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Advanced Coolant Injector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Layered Light Armor Plating Artifact Microwarp Drive Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 2 . . 4 2 . 2 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 2 1 . . . 1 . 1 . . 1 . . . . . Utility 11 | . . . . 1 . . 4 1 . . 2 . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 156 | . . 2 2 1 22 2 7 . 8 6 8 2 1 5 25 14 42 9 Power 17 | . . . . . 1 . 1 . 1 1 . 1 . 1 5 . 6 . Engine . | . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 1 . 1 . 1 1 . 1 . . . . . . Reactor 12 | . . . . . . . . . . . . . . 1 5 . 6 . Propulsion 21 | . . 2 2 1 11 . . . 2 1 . . 1 1 . . . . Treads 8 | . . 2 2 1 3 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . 8 . . . 2 1 . . 1 1 . . . . Utility 85 | . . . . . 5 . 6 . 4 4 4 1 . 2 14 14 25 6 Device 60 | . . . . . 2 . 3 . 2 2 1 . . 2 11 13 20 4 Storage 5 | . . . . . . . . . . . . . . . 2 . 3 . Processor 9 | . . . . . . . 1 . 2 . 1 . . . . 1 2 2 Hackware 2 | . . . . . . . 1 . . . . 1 . . . . . . Protection 8 | . . . . . 3 . 1 . . 2 2 . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . 1 . . . Weapon 33 | . . . . . 5 2 . . 1 . 4 . . 1 6 . 11 3 Energy Gun 13 | . . . . . 1 . . . . . . . . . 2 . 8 2 Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 2 | . . . . . 2 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . 1 . . . . . 2 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 2 . . . . 2 . . . . . . . Slashing Weapon 8 | . . . . . . . . . 1 . . . . 1 3 . 3 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 2 . . . . . . 1 . 4 . . 8 . Parts Lost 7 | . . . . . 2 . . . 2 . . . . 3 . . . . Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . . . . . . . 1 . . . . Utility 3 | . . . . . . . . . 2 . . . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . 1 . . . 2 . . . . 1 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 57 57 66 63 82 100 98 88 98 95 98 100 91 84 77 73 83 83 Core 2 | . . . . . 4 9 6 5 5 9 9 9 8 6 1 . . . Reactor 4 | . . . . . . . . . . . . . . 1 6 7 7 7 Treads 3 | . . 26 44 45 14 . . . . . . . . . . . . . Leg 3 | . 28 2 . . . . . . . . . . . . . 7 7 7 Flight 13 | . . . . . 30 45 33 29 35 33 33 33 30 27 18 . . . Device 18 | . . . . . 9 18 26 23 23 16 19 19 17 19 18 24 22 21 Storage 3 | . . . . . . . . . . . . . . . 4 7 7 7 Processor 6 | . . . . . . . 6 5 9 10 12 13 8 8 7 2 7 8 Hackware 2 | . . . . . . . 4 5 5 5 4 4 8 8 5 . . . Protection 2 | . . . . . 5 9 6 5 5 7 9 9 8 5 3 . . . Energy Gun 13 | . 14 14 11 9 3 . . . . . . . . . 2 15 29 30 Ballistic Gun 2 | . 14 14 11 9 9 9 6 5 5 . . . . . . . . . Impact Weapon 1 | . . . . . 4 9 6 5 5 5 3 4 4 . . . . . Slashing Weapon 1 | . . . . . . . . . . 5 4 4 4 4 4 7 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 3 3 3 3 3 19 19 22 19 20 28 30 30 30 38 66 65 76 76 Greatest Support 100 | 3 3 3 80 3 100 25 25 25 30 35 35 35 45 51 80 80 80 80 Greatest Overweight (x) 3 | . . . . . 1 . . . 3 . 1 . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 Average Capacity 7 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 10 Most Carried 10 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 Average Carried 7 | 5 4 4 4 4 4 4 4 5 4 4 4 4 4 4 8 9 9 9 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 Final Carried 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 8 Class Distribution -------------------- 43% | Alien-Sigix 17% | Hacker-Scout 10% | Mutant 9% | Alien-Scout 9% | Scout 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -8/Storage Sprinter | -8/Recycling Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Mutant | -5/DSF Scout | -4/Factory Scout | -3/Research Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Alien-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 1818 | 192 . 25 14 . 245 60 70 . 60 167 90 249 . 110 204 55 242 35 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6654 | . . . 19 . 339 106 136 . . 178 158 278 . 245 856 186 3563 590 Parts 277 | . . . 1 . 21 3 8 . . 6 3 1 . 2 50 5 136 41 Haulers Intercepted 9 | . . . . . 4 . 1 . . . 1 . . 1 . 2 . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 55 | . . . . . 7 1 . . . . 4 . . . 6 . 24 13 Melee 5 | . . . . . . 1 . . . . . . . . 4 . . . Guns 35 | . . . . . . . . . . . . . . . 2 . 24 9 AOE 15 | . . . . . 7 . . . . . 4 . . . . . . 4 Classes Destroyed 16 | . . . 1 . 7 2 . . . 1 . . . . 2 . 3 . Worker 6 | . . . . . . . . . . 1 . . . . . . 5 . Builder 2 | . . . . . 1 . . . . . . . . 1 . . . . Hauler 9 | . . . . . 4 . 1 . . . 1 . . 1 . 2 . . Recycler 8 | . . . . . . 1 . . . 1 . 2 . 1 2 . 1 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . 2 . Drone 1 | . . . . . . 1 . . . . . . . . . . . . Watcher 8 | . . . . . 1 . 1 . . . . 1 . . 3 . 2 . Swarmer 5 | . . . . . 1 . . . . . 4 . . . . . . . Grunt 8 | . . . . . 4 . . . . . . . . . 2 . 2 . Brawler 3 | . . . . . 1 . . . . . . . . . . . 2 . Researcher 1 | . . . . . . . . . . . . . . . 1 . . . Sentry 2 | . . . . . 1 . . . . . . . . . . . 1 . Hunter 4 | . . . . . . . . . . . . . . . . . 4 . Programmer 7 | . . . . . . . . . . . . . . . 4 . 3 . M Guard 2 | . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 4 | . . . . . . . . . . . . . . . . . 4 . M Shell/Def 2 | . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 9 | . . . . . . . . . . . . . . . . . . 9 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 12 | . . . 1 . 12 2 1 . . 2 4 2 . 2 3 1 6 8 Combat Bots Only 8 | . . . . . 7 1 . . . . 4 . . . 2 . 6 8 Max Kills in Single Turn 4 | . . . 1 . 3 1 1 . . 1 2 1 . 1 1 1 3 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . Exploded 4 | . . . . . 3 . . . . . 2 . . . . . . 4 Melee 1 | . . . . . . 1 . . . . . . . . 1 . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . 2 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 7401 | . 13 . 47 14 983 . 51 . 112 33 419 39 42 521 992 22 2520 1593 Core 1916 | . . . . . 179 . 19 . . . 120 . . 45 182 7 792 572 Absorbed by Shields 604 | . . . . . . . . . . . 12 . . . 29 22 28 513 Redirected to Shielding 149 | . . . . . . . . . . . 61 . 27 61 . . . . Regen/Repaired (Parts) 852 | . . . . . 119 . . . . 83 . . . 213 437 . . . Core Remaining (%) 84 | 100 . 100 100 . . 67 97 . 100 100 . 90 . . 63 . . 23 Volleys Fired 161 | . . . . . 10 . . . . . 5 . . . 12 7 91 36 Largest 4 | . . . . . 2 . . . . . 1 . . . 2 1 4 4 Hottest 400 | . . . . . 70 . . . . . 33 . . . 200 100 400 400 Shots Fired 510 | . . . . . 14 . . . . . 5 . . . 24 7 343 117 Gun 498 | . . . . . 8 . . . . . . . . . 24 7 343 116 Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . . . 6 . . . . . 5 . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . 5 . . . . . . . . . . . . . Thermal 4 | . . . . . 3 . . . . . . . . . . . . 1 Explosive 11 | . . . . . 6 . . . . . 5 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Slashing 490 | . . . . . . . . . . . . . . . 24 7 343 116 Robot Hit Streak 62 | . . . . . 7 . . . . . 1 . . . 4 . 62 24 Robot Miss Streak 4 | . . . . . 1 . . . . . 1 . . . 2 . 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 6 | . . . . . . . . . . . . . . . . . 5 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 382 | . . . . . 13 2 2 . . 2 6 4 . 6 25 2 247 73 Core Hits 182 | . . . . . 22 1 2 . . 1 7 . . 1 12 1 92 43 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . . . . . . 1 . 1 . . . . Critical Strikes 8 | . . . . . 1 1 . . . . . 1 . 1 . . 3 1 Smash 4 | . . . . . 1 1 . . . . . 1 . 1 . . . . Sever 4 | . . . . . . . . . . . . . . . . . 3 1 Melee Attacks 167 | . . . . . 6 2 6 . 2 5 15 16 4 32 54 11 14 . Impact 47 | . . . . . 6 2 6 . 2 2 12 12 2 3 . . . . Slashing 120 | . . . . . . . . . . 3 3 4 2 29 54 11 14 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . 2 1 1 . . 2 1 3 . 4 4 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 . . . . Damage Inflicted 34542 | . . 1 3 . 1009 169 202 . . 201 683 350 . 450 2236 841 18007 10390 Guns 23381 | . . . . . 66 . . . . . . . . . 795 . 17851 4669 Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 6809 | . . . . . 708 . . . . . 380 . . . . . . 5721 Melee 4181 | . . . . . 224 169 202 . . 201 303 350 . 450 1441 841 . . Ramming 171 | . . 1 3 . 11 . . . . . . . . . . . 156 . Kinetic 28 | . . . . . 28 . . . . . . . . . . . . . Thermal 5759 | . . . . . 38 . . . . . . . . . . . . 5721 Explosive 1088 | . . . . . 708 . . . . . 380 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 1316 | . . . . . 224 169 202 . . . 303 350 . 68 . . . . Slashing 26180 | . . . . . . . . . . 201 . . . 382 2236 841 17851 4669 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . 4 4 4 . . . . . . . . 5 1 3 . Average Corruption 2 | . . . . 3 4 4 . . . . . . . . 2 1 1 . Corruption Purged 3 | . . . . . . . . . . . . . . . . . 3 . Corruption Blocked 20 | . . . . . . . . . . . . . . . 20 . . . Effects 32 | . . . . . 7 3 . . . . . . . . 9 . 13 . Message Errors 7 | . . . . . 2 1 . . . . . . . . 3 . 1 . Matter Fused 5 | . . . . . . . . . . . . . . . 2 . 3 . Heat Flow Errors 5 | . . . . . 2 . . . . . . . . . 2 . 1 . Energy Discharges 6 | . . . . . 1 1 . . . . . . . . 1 . 3 . Data Loss (minor) 2 | . . . . . . . . . . . . . . . 1 . 1 . Data Loss (major) 3 | . . . . . 1 1 . . . . . . . . . . 1 . Misfires 2 | . . . . . 1 . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1604 | . . . . . 115 77 . . . 75 111 211 . 175 276 352 . 212 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 249 | . . . . . . . . . . . 37 . . . . . . 212 Melee 1355 | . . . . . 115 77 . . . 75 74 211 . 175 276 352 . . Knockbacks 7 | . . . . . 1 2 . . . . . 3 . . . . 1 . Impact 6 | . . . . . 1 1 . . . . . 3 . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 448 | . . . . . . . . . . . 68 . . . . 44 16 320 Shots 5 | . . . . . . . . . . . 2 . . . . 1 1 1 Rammed 11 | . . 3 2 . 6 . . . . . . . . . . . . . Targets Rammed 23 | . 1 3 3 . 9 . . . . . . . . . . . 7 . Kicked 8 | . 1 . . . . . . . . . . . . . . . 7 . Crushed 4 | . . . 1 . 3 . . . . . . . . . . . . . Highest Temperature 241 | . . . . . 241 . . . . 81 24 111 99 199 133 . 198 162 Average Temperature 61 | . . . . . 66 . . . . 35 8 41 39 72 84 . 94 40 Received Heat Transfer 1062 | . 9 . 9 9 486 . 9 . . . 30 9 . 36 63 . 288 114 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . 2 . . . . . 1 5 . . . . . . Impact Corruptions 13 | . . . . . 2 2 . . . . 2 5 . 1 . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 741 | . . . . . 111 . . . . . . . . . . . . 630 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1655 | . 15 26 113 122 897 361 1104 540 380 277 611 616 383 515 1655 1460 1632 . Initial 1100 | . . 5 5 47 51 271 1018 540 380 185 144 343 178 217 168 1100 934 . Average 531 | . 3 9 63 69 566 266 1028 540 372 213 346 441 269 360 329 1308 1355 . Maximum Alert Level 5 | . . . . . 3 1 4 2 1 1 2 2 1 2 5 4 5 . Low Security (%) 15 | 100 100 100 100 100 13 10 . . . 43 21 . 15 . 17 . . . Level 1 29 | . . . . . 20 89 . . 100 56 46 21 84 56 75 . . . Level 2 9 | . . . . . 13 . . 100 . . 32 78 . 43 2 . . . Level 3 9 | . . . . . 52 . 95 . . . . . . . . 7 7 . Level 4 10 | . . . . . . . 4 . . . . . . . . 92 18 . Level 5 25 | . . . . . . . . . . . . . . . . . 73 . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . 4 . . . Squads Dispatched 37 | . . . 2 . 5 . 2 . 1 1 3 . 2 2 8 8 3 . Investigation 9 | . . . 1 . 2 . 1 . . 1 1 . . . . 3 . . Extermination 3 | . . . . . . . . . . . . . . . 2 . 1 . Reinforcement 12 | . . . 1 . 1 . 1 . 1 . 2 . 2 2 . 1 1 . Assault 13 | . . . . . 2 . . . . . . . . . 6 4 1 . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 33 | . . . . . 1 . 1 . . . 1 1 . . 1 . 28 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 222 | . 3 2 6 3 23 8 10 . 3 6 23 12 9 26 30 . 41 17 Peak Tracking Total 12 | . 1 2 2 3 9 5 5 . 3 5 11 8 8 8 12 3 12 8 Tactical Retreats 21 | . . 1 . . . . 2 . . . 3 2 1 3 8 1 . . Traps | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 7 | . . . . 2 1 . . . . . 1 1 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 40 | . . . . . 1 . . . . . . 2 . 6 12 4 10 5 Max in Single Turn 2 | . . . . . 1 . . . . . . 1 . 1 1 1 2 1 Garrison Access 6 | . . . . . 1 . . . . 1 . 1 . 1 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 71 | . 1 . 1 . 6 10 5 1 . 6 1 8 3 11 9 6 3 . Terminals 51 | . 1 . 1 . 4 4 5 1 . 4 1 4 3 8 8 4 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . 1 . . . . 1 . 2 . 1 . . . . Recycling Units 6 | . . . . . . 6 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 1 . 1 . . . . Garrison Access 7 | . . . . . 1 . . . . 1 . 1 . 1 1 2 . . Total Hacks 160 | . 1 . 1 . 18 24 13 2 . 16 4 19 6 23 18 10 5 . Successful 82 | . . . . . 5 12 7 1 . 9 3 12 4 15 13 1 . . Failed 78 | . 1 . 1 . 13 12 6 1 . 7 1 7 2 8 5 9 5 . Catastrophic 15 | . . . 1 . . 2 2 . . . . . . 1 . 7 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 86 | . 1 . 1 . 3 19 11 . . 8 4 7 2 13 11 2 4 . Terminals 119 | . 1 . 1 . 10 13 13 2 . 10 4 12 6 19 16 7 5 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 17 | . . . . . 6 . . . . 5 . 4 . 2 . . . . Recycling Units 11 | . . . . . . 11 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 1 . 1 . . . . Garrison Access 11 | . . . . . 2 . . . . 1 . 2 . 1 2 3 . . Terminal Hacks 37 | . . . . . 2 3 4 1 . 1 2 7 3 7 7 . . . Open Door 5 | . . . . . 1 . . . . . . . 1 1 2 . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . Level Access Points 3 | . . . . . . . 1 . . 1 . . . . 1 . . . Branch Access Points 3 | . . . . . 1 . . . . . 1 . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . 1 . . . . . . Alert Level 3 | . . . . . . 1 . . . . . 1 . 1 . . . . Unreport Threat 6 | . . . . . . 2 1 . . . . 2 . 1 . . . . Locate Traps 4 | . . . . . . . . . . . 1 . . 2 1 . . . Maintenance Status 1 | . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . Zone Layout 9 | . . . . . . . 1 . . . . 3 1 1 3 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . 2 . . . . 4 . . . 1 . . . . Scan Component 4 | . . . . . 1 . . . . 2 . . . 1 . . . . Repair 3 | . . . . . 1 . . . . 2 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . . . . Retrieve Components 2 | . . . . . . 2 . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . 1 . 1 . . . . Insert Component 2 | . . . . . . . . . . . . 1 . 1 . . . . Garrison Access Hacks 5 | . . . . . 1 . . . . 1 . 1 . 1 1 . . . Seal Access 5 | . . . . . 1 . . . . 1 . 1 . 1 1 . . . Unauthorized Hacks 29 | . . . . . . 7 3 . . 3 1 3 1 5 5 1 . . Terminals 24 | . . . . . . 2 3 . . 3 1 3 1 5 5 1 . . Track 4 | . . . . . . . . . . . . 1 . 2 1 . . . Assimilate 3 | . . . . . . . 2 . . . . . . . 1 . . . Botnet 12 | . . . . . . 2 . . . 2 1 2 . 2 2 1 . . Disrupt 4 | . . . . . . . 1 . . 1 . . 1 1 . . . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 5 . . . . . . . . . . . . Tunnel 5 | . . . . . . 5 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 1 . 1 . 5 6 5 1 . 5 1 6 2 8 6 6 3 . Full Trace Events 10 | . . . . . 2 4 1 . . 1 . . . . . 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 5 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . . . 15 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . . . . 2 . . . . . . . . Time 76 | . . . . . 32 . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Mat Sto Rec Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Total Allies 91 | . . 5 . . 12 . 2 . . . . . . . 1 23 48 . Largest Group 14 | . . 3 3 . 10 5 2 1 1 . . . . . 1 14 13 . Highest-Rated Group 201 | . . 40 40 . 173 110 52 26 26 . . . . . 26 201 184 . Highest-Rated Ally 31 | . . 31 16 . 31 31 26 26 26 . . . . . 26 15 15 . Total Orders 3 | . . . . . . . . . 3 . . . . . . . . . STAY 2 | . . . . . . . . . 2 . . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . . Ally Attacks 244 | . . 6 17 . 98 20 . . . . . . . . . 18 85 . Total Damage 3378 | . . 22 175 . 1341 149 . . . . . . . . . 312 1379 . Kills 36 | . . 1 2 . 21 4 . . . . . . . . . 2 6 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 6280 | 3 47 279 126 87 410 85 160 5 96 156 181 225 107 522 1229 286 2052 224 Spaces Moved 11667 | 1 86 471 230 144 540 297 383 11 146 403 436 759 315 1156 2210 596 3106 377 Core 1068 | 1 86 471 229 144 137 . . . . . . . . . . . . . Treads 2 | . . . 1 . 1 . . . . . . . . . . . . . Legs 4265 | . . . . . . . . . . . . . . . 186 596 3106 377 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 6280 | . . . . . 402 297 383 11 146 403 436 759 315 1156 1972 . . . Fastest Speed 19 | 50 50 50 50 50 25 25 25 25 22 19 19 19 19 19 27 30 30 30 Average Speed 28 | 50 50 50 50 50 34 25 25 25 47 19 21 19 25 21 27 30 30 30 Slowest Speed 250 | 50 50 50 160 50 160 25 25 25 250 22 94 19 103 27 30 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . 1 9 . . . 5 13 5 . 4 7 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 6 | . . . . . . . . . . . . . . 2 2 . 1 1 Microwarps 6 | . . . . . . . . . . . . . . . 6 . . . Exploration Rate (%) 44 | 2 25 85 21 16 67 88 13 1 98 13 18 90 15 90 80 18 72 25 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 7 | . . 2 . . . 5 . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 1 . 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 . . . . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . Spaces Dug 116 | . . . . . 2 . 3 . 2 . 14 5 2 16 9 31 23 9 Terrain Destroyed 1125 | . . . . . 49 . 3 . 2 . 47 5 2 16 9 35 195 762 Melee 55 | . . . . . 2 . 3 . 2 . 8 5 2 16 9 7 1 . Projectile 201 | . . . . . . . . . . . . . . . . 10 119 72 AOE 869 | . . . . . 47 . . . . . 39 . . . . 18 75 690 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Total 13946 | 5 90 512 237 159 737 295 433 12 168 466 478 811 338 1368 2671 675 4058 433 Wait 1576 | . . 33 1 12 121 . 31 2 4 52 27 16 18 166 350 35 705 3 Move 11518 | . 85 470 229 143 537 280 382 10 145 394 409 748 314 1147 2149 595 3105 376 Hop 40 | . . . . . 1 7 . . . 3 13 5 . 4 7 . . . Pick Up 79 | . 2 1 2 2 10 1 3 . 2 3 2 4 2 5 22 1 17 . Fast Attach 96 | . . 2 . . 9 . 4 . 6 3 1 1 . 5 24 11 25 5 Attach 47 | . . . 2 1 6 . 1 . 2 2 1 1 1 4 9 3 12 2 Detach 32 | 2 . . . . 1 . . . 3 . . 1 . 1 8 2 11 3 Swap 32 | . . . . . 7 2 2 . . 1 6 . . . 3 . 7 4 Drop 140 | 3 2 3 . 1 17 3 4 . 4 3 1 5 1 7 33 10 39 4 Fire 161 | . . . . . 10 . . . . . 5 . . . 12 7 91 36 Melee 155 | . . . . . 6 2 6 . 2 5 12 12 2 29 54 11 14 . Ram . | . . . . . . . . . . . . . . . . . . . Kick 8 | . 1 . . . . . . . . . . . . . . . 7 . Crush 15 | . . 3 3 . 9 . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . 1 18 . . . . 3 . Rewire 25 | . . . . . 3 . . . . . . . . . . . 22 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 12) 51 | -10/Materials | Entered Mines 58 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 116 | -10/Mines | Learned location of Zion (-6) 132 | -10/Mines | Learned location of Recycling (-8) 199 | -10/Mines | Discovered new exit (range 13) 207 | -10/Mines | Learned Materials terminal intel 224 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 304 | -10/Mines | Build established: Mutant 330 | -10/Mines | Entered Materials 330 | -9/Materials | Accompanied by 3 allies 330 | -9/Materials | Evolved 2 slots: Propulsion x2 331 | -9/Materials | Loaded intel: 12 terminal locations 448 | -9/Materials | Discovered new exit (range 16) 456 | -9/Materials | Entered another Materials area 456 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 534 | -8/Materials | Discovered new exit (range 16) 543 | -8/Materials | Entered Storage 626 | -8/Storage | Destroyed 7 combat bots 672 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 760 | -8/Storage | Discovered new exit (range 15) 782 | -8/Storage | Identified exit to Recycling 886 | -8/Storage | Repaired Hrd. Light Armor Plating 935 | -8/Storage | Met a pair of Derelict thieves 938 | -8/Storage | Used back door to open Recycling access 953 | -8/Storage | Entered Recycling 953 | -8/Recycling | Accompanied by 5 allies 974 | -8/Recycling | Spotter reported a threat 974 | -8/Recycling | Spotter reported a threat 986 | -8/Recycling | Spotter reported a threat 999 | -8/Recycling | Spotter reported a threat 1004 | -8/Recycling | Spotter reported a threat 1008 | -8/Recycling | Spotter reported a threat 1015 | -8/Recycling | Spotter reported a threat 1021 | -8/Recycling | Spotter reported a threat 1037 | -8/Recycling | Discovered new exit (range 7) 1038 | -8/Recycling | Entered Factory 1038 | -6/Factory | Evolved 4 slots: Utility x4 1109 | -6/Factory | Identified exit to Factory 1198 | -6/Factory | Entered another Factory area 1198 | -5/Factory | Accompanied by 1 ally 1198 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1203 | -5/Factory | Identified exit to DSF 1203 | -5/Factory | Entered DSF 1203 | -5/DSF | Accompanied by 1 ally 1265 | -5/DSF | Additional patrols routed to DSF 1282 | -5/DSF | Discovered new exit (range 14) 1291 | -5/DSF | Identified exit to Factory 1299 | -5/DSF | Entered Factory 1299 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 1322 | -4/Factory | Repaired Imp. Light Armor Plating 1349 | -4/Factory | Repaired Power Amplifier 1405 | -4/Factory | Spotted B-86 Titan 1410 | -4/Factory | Identified exit to Research 1423 | -4/Factory | Spotted B-86 Titan 1455 | -4/Factory | Entered Research 1455 | -3/Research | Evolved 2 slots: Utility x2 1461 | -3/Research | Discovered new exit (range 9) 1486 | -3/Research | Identified exit to Research 1494 | -3/Research | Identified exit to Armory 1494 | -3/Research | Identified exit to Testing 1569 | -3/Research | Build established: Scout 1636 | -3/Research | Entered Testing 1712 | -3/Testing | Discovered exit to Research (range 8) 1713 | -3/Testing | Spotted PD-E93YG1E40V 1827 | -3/Testing | Found Prototype Hackware 1827 | -3/Testing | Identified System Mapper 1841 | -3/Testing | Spotted PG-F7N8BKJGHF 1846 | -3/Testing | Found Antimissile System 1861 | -3/Testing | Entered Research 1861 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1913 | -2/Research | Identified exit to Quarantine 1920 | -2/Research | Spotted B-90 Cyclops 1955 | -2/Research | Found Prototype Slashing Weapon 1968 | -2/Research | Entered Quarantine 1970 | -2/Quarantine | Found Alien Artifact 1977 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 2070 | -2/Quarantine | Cryocooling Duct disabled 2073 | -2/Quarantine | Cryocooling Duct disabled 2075 | -2/Quarantine | Warped through subspace 2085 | -2/Quarantine | Ambient heat levels rising (+20) 2085 | -2/Quarantine | Non-combat units ordered to evacuate 2088 | -2/Quarantine | Ambient heat levels rising (+20) 2088 | -2/Quarantine | Combat units ordered to evacuate 2090 | -2/Quarantine | Found Alien Slashing Weapon 2090 | -2/Quarantine | Identified Sigix Broadsword 2131 | -2/Quarantine | Found Alien Launcher 2159 | -2/Quarantine | Found Alien Artifact 2159 | -2/Quarantine | Identified Dimensional Node Initializer 2159 | -2/Quarantine | Initialized slip node 2161 | -2/Quarantine | Found Alien Artifact 2161 | -2/Quarantine | Identified Transdimensional Reconstructor 2161 | -2/Quarantine | Warped through subspace to slip node 2168 | -2/Quarantine | Found Transdimensional Reconstructor 2170 | -2/Quarantine | Found Transdimensional Reconstructor 2188 | -2/Quarantine | Quarantine Guard activated 2190 | -2/Quarantine | Build established: Hacker-Scout 2241 | -2/Quarantine | Spotted Quarantine Guard 2312 | -2/Quarantine | Spotted Quarantine Guard 2314 | -2/Quarantine | Spotted Quarantine Guard 2324 | -2/Quarantine | Found Alien Artifact 2324 | -2/Quarantine | Identified Core Reset Matrix 2324 | -2/Quarantine | Identified Sigix Terminator 2324 | -2/Quarantine | Used Core Reset Matrix 2328 | -2/Quarantine | Detected hypermatrix surge 2328 | -2/Quarantine | Sensed 6 artifacts in vicinity 2328 | -2/Quarantine | Spotted Quarantine Guard 2348 | -2/Quarantine | Spotted Quarantine Guard 2356 | -2/Quarantine | Found Subatomic Replicator 2369 | -2/Quarantine | Discovered new exit (range 19) 2369 | -2/Quarantine | Spotted Quarantine Guard 2391 | -2/Quarantine | Spotted Quarantine Guard 2465 | -2/Quarantine | Spotted Fortress 2483 | -2/Quarantine | Discovered new exit (range 5) 2483 | -2/Quarantine | Spotted Quarantine Guard 2490 | -2/Quarantine | Identified exit to Section 7 2490 | -2/Quarantine | Entered Section 7 2491 | -2/Section 7 | Sensed 17 artifacts in vicinity 2496 | -2/Section 7 | Found Integrated Dissipator 2496 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 2508 | -2/Section 7 | Found Integrated Mediator 2508 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 2543 | -2/Section 7 | Identified exit to Access 2559 | -2/Section 7 | Found Microwarp Drive 2698 | -2/Section 7 | Spotted S7 Guard 2704 | -2/Section 7 | Found Core Regenerator 2722 | -2/Section 7 | Spotted Alpha 7 2722 | -2/Section 7 | Spotted Alpha 7 2729 | -2/Section 7 | Spotted B-90 Cyclops 2740 | -2/Section 7 | Search patrols dispatched 2831 | -2/Section 7 | Spotted Executioner 2831 | -2/Section 7 | Spotted Executioner 2850 | -2/Section 7 | Spotted Striker 2905 | -2/Section 7 | Warped through subspace 2939 | -2/Section 7 | Found Transdimensional Reconstructor 2974 | -2/Section 7 | Spotted B-99 Colossus 2993 | -2/Section 7 | Found LRC Insulator 2993 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 2996 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Boosters 2997 | -2/Section 7 | Found LRC Boosters 2997 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 2999 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 3147 | -2/Section 7 | Found Core Expander 3147 | -2/Section 7 | Installed Core Expander, added new Weapon slot 3165 | -2/Section 7 | Found Core Expander 3210 | -2/Section 7 | Found Transdimensional Reconstructor 3299 | -2/Section 7 | Build established: Alien-Scout 3314 | -2/Section 7 | Found Sigix Sheargun 3327 | -2/Section 7 | Spotted Striker 3379 | -2/Section 7 | Found Core Expander 3539 | -2/Section 7 | Warped through subspace 3541 | -2/Section 7 | Found Sigix Sheargun 3546 | -2/Section 7 | Spotted Executioner 3547 | -2/Section 7 | Spotted Executioner 3593 | -2/Section 7 | Integrated with Sigix Exoskeleton 3595 | -2/Section 7 | Installed Core Expander, added new Weapon slot 3597 | -2/Section 7 | Installed Core Expander, added new Weapon slot 3719 | -2/Section 7 | Entered Access 3719 | -1/Access | Evolved 2 slots: Utility x2 3720 | -1/Access | Sensed 1 artifact in vicinity 3724 | -1/Access | Emitted hypermatrix ping 3729 | -1/Access | Assembled emerged from beneath the floor 3793 | -1/Access | Assembled emerged from beneath the floor 3837 | -1/Access | Assembled emerged from beneath the floor 3865 | -1/Access | Build established: Alien-Sigix 3967 | -1/Access | Discovered new exit (range 18) 3969 | -1/Access | First assault squad dispatched 4005 | -1/Access | Entered Command 4005 | -1/Command | Accompanied by 5 allies 4010 | -1/Command | Emitted hypermatrix ping 4015 | -1/Command | Assembled emerged from beneath the floor 4033 | -1/Command | Spotted B-99 Colossus 4049 | -1/Command | Allies destroyed B-99 Colossus 4210 | -1/Command | Spotted M Guard 4210 | -1/Command | Spotted M Guard 4226 | -1/Command | Spotted Combat Programmer 4228 | -1/Command | Destroyed Combat Programmer 4228 | -1/Command | Spotted Combat Programmer 4233 | -1/Command | Destroyed Combat Programmer 4276 | -1/Command | Destroyed M Guard 4297 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 4302 | -1/Command | First assault squad dispatched 4305 | -1/Command | Destroyed M Guard 4305 | -1/Command | All MAIN.C guards destroyed 4312 | -1/Command | Found Prototype Processor 4312 | -1/Command | Identified Exp. Targeting Computer 4322 | -1/Command | Found Prototype Reactor 4322 | -1/Command | Identified Zero-point Reactor 4325 | -1/Command | Found Prototype Launcher 4333 | -1/Command | Found Prototype Device 4333 | -1/Command | Identified Thermal Barrier 4422 | -1/Command | 0b10 Conduit disabled 4456 | -1/Command | Used Core Regenerator, restored core integrity (+293) 4480 | -1/Command | Met MAIN.C 4562 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 4562 | -1/Command | Destroyed MAIN.C Shell 4562 | -1/Command | Spotted M Shell/Atk 4562 | -1/Command | Spotted M Shell/Def 4562 | -1/Command | Spotted M Shell/Atk 4562 | -1/Command | Spotted M Shell/Atk 4562 | -1/Command | Spotted M Shell/Def 4563 | -1/Command | Spotted M Shell/Atk 4565 | -1/Command | MAIN.C activated Command garrisons 4600 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 4622 | -1/Command | Destroyed MAIN.C 4626 | -1/Command | Discovered new exit (range 59) 4626 | -1/Command | Discovered new exit (range 105) 4626 | -1/Command | Identified Adv. Micro-nuke Launcher 4626 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 4632 | -1/Command | Destroyed M Shell/Def 4644 | -1/Command | Destroyed M Shell/Atk 4647 | -1/Command | Destroyed M Shell/Atk 4649 | -1/Command | Destroyed M Shell/Atk 4653 | -1/Command | Found AEGIS Remote Shield 4656 | -1/Command | Found Exp. System Purifier 4700 | -1/Command | Destroyed M Shell/Def 4705 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 4708 | -1/Command | Destroyed M Shell/Atk 4714 | -1/Command | Found Zero-point Reactor 5327 | -1/Command | Assembled emerged from beneath the floor 5395 | -1/Command | Assembled emerged from beneath the floor 5443 | -1/Command | Assembled emerged from beneath the floor 5495 | -1/Command | Assembled emerged from beneath the floor 5536 | -1/Command | Assembled emerged from beneath the floor 5604 | -1/Command | Assembled emerged from beneath the floor 5714 | -1/Command | Phase Generator disabled 5999 | -1/Command | Found Exp. Core Analyzer 6053 | -1/Command | Warped through subspace to slip node 6053 | -1/Command | Discovered new exit (range 4) 6057 | -1/Command | Entered Access_0 6058 | -1/Access_0 | Sensed 4 artifacts in vicinity 6058 | -1/Access_0 | Met Architect 6071 | -1/Access_0 | Subspace Access Node disabled 6081 | -1/Access_0 | Found Integrated Reactor 6081 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 6090 | -1/Access_0 | Architect warped through subspace 6103 | -1/Access_0 | Destroyed A8 6106 | -1/Access_0 | Subspace Access Node disabled 6141 | -1/Access_0 | Architect warped through subspace 6167 | -1/Access_0 | Found Exp. Phase Shifter 6183 | -1/Access_0 | Architect warped through subspace 6202 | -1/Access_0 | A6 warped into view 6215 | -1/Access_0 | Subspace Access Node disabled 6228 | -1/Access_0 | Subspace Access Node disabled 6245 | -1/Access_0 | Fired Sigix Terminator 6255 | -1/Access_0 | Core integrity fell below 50% 6274 | -1/Access_0 | Destroyed Architect 6275 | -1/Access_0 | Architect triggered a singularity event 6277 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 6277 | -1/Access_0 | Warped through subspace to slip node 6277 | -1/Access_0 | Discovered new exit (range 8) 6281 | *** | Escaped singularity! Last Messages --------------- 06272_ Quantum Shear penetrates Architect. 06272_ Enhanced Grunt destroyed. 06272_ Quantum Shear penetrates Architect. 06273_ Quantum Shear penetrates Wall. 06274_ Quantum Shear penetrates Architect. 06274_ Architect: "If I can't win, no one wins!" 06274_ Architect destroyed. 06274_ Switching to secondary target: Enhanced Sentry. 06274_ Quantum Shear penetrates Enhanced Sentry. 06275_ A0_COM: Initiating irreversible singularity event. Goodbye. 06275_ Critical hit (Impale). 06276_ A0_COM: 10. 06277_ A0_COM: 9. 06277_ Acquired data core, extracted unknown sensor trigger ID. 06277_ Warped through subspace, drawn to slip node. 06277_ EXIT=FOUND 06278_ A0_COM: 8. 06279_ A0_COM: 7. 06280_ A0_COM: 6. 06281_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ???????################# ###############???????? | | ??????################# ################??????? | | ???????################ ################???????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Coolant Potential 220 Energy Generation 84 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Power Amplification 60 Armor Coverage 150 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 95 Targeting Accuracy 12 Melee Accuracy 6 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 30 Item Schematics ----------------- Exp. Power Amplifier | -2/Quarantine | Archive Enh. Biometal Leg | -2/Quarantine | Archive Adv. Quantum Shading Machine | -2/Quarantine | Archive Cld. Antigrav System | -2/Quarantine | Archive Exp. Biometal Heavy Treads | -2/Quarantine | Archive Kinetic Spear | -2/Quarantine | Archive Exp. Gyrokinetic Inverter | -2/Quarantine | Archive Cld. Q-thruster | -2/Quarantine | Archive Diametric Drive | -2/Quarantine | Archive Exp. Phase Shifter | -2/Quarantine | Archive Hdn. Centrium Wheel | -2/Quarantine | Archive Hvy. Wave Gun | -2/Quarantine | Archive Thunder Hammer | -2/Section 7 | Archive Robot Schematics ------------------ H-88 Terminator | -2/Quarantine | Archive L-61 Swordsman | -2/Quarantine | Archive A-02 Transporter | -2/Quarantine | Archive C-65 Expert | -2/Quarantine | Archive S-43 Plague | -2/Quarantine | Archive K-01 Serf | -2/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Sigix Broadsword Dimensional Node Initializer Transdimensional Reconstructor Core Reset Matrix Integrated Dissipator Integrated Mediator LRC Insulator Subatomic Replicator LRC Boosters Core Expander Sigix Exoskeleton Sigix Sheargun Microwarp Drive Core Regenerator Integrated Reactor Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalMolecularWeb Manual? 0 Play Time 01:51:23 Cumulative 762.7 hours Start 2022.07.28 @ 19:05:38 End 2022.07.28 @ 21:31:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 330 Adventurer 1 Explorer 0 Win Type 6 Total 87 Types 24/9/14/3/2/1/32/1/1 Lore% 98 Gallery% 99 Achievement% 90 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a38a08c-fcfb-473d-95b0-f3ca788e093f