Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.13 @ 12:12:36 Player: mephiles96 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (693) 693 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2703 Bonus ------- None Cogmind --------- Core Integrity 1/550 Matter 21/300 Energy 100/100 System Corruption 0% Temperature Cool (5) Movement Walking (90) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VSS Leg > --- UTILITY (4) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Beam Rifle Heavy Assault Rifle Enhanced Autogun Makeshift Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg VSS Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Seismic Detector Backup Plating I > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- VSS Leg VSS Leg High-capacity Storage Unit Beam Rifle Grenade Launcher Makeshift Axe [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Backup Plating I Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 25 | 6 4 8 2 5 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 2 3 1 1 Treads . | . . . . . Leg 9 | 2 2 3 1 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 1 . 1 Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 11 | 2 1 4 1 3 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 . 3 . 2 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 13 | . . . 1 12 Power 1 | . . . . 1 Propulsion 5 | . . . 1 4 Utility 3 | . . . . 3 Weapon 4 | . . . . 4 Highest Loss Streak 7 | . . . 1 7 To Critical Strikes . | . . . . . Average Backups 7 | 3 7 7 7 6 Power . | . 1 . . . Propulsion 2 | 1 2 2 2 1 Utility 1 | . 2 2 2 1 Weapon 2 | . 2 2 3 3 Tool/Special . | . . . . . Unused Backups 13 | . 8 3 . 2 Power 1 | . . 1 . . Propulsion 8 | . 6 2 . . Utility 2 | . 1 . . 1 Weapon 2 | . 1 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 99 98 99 68 Engine 11 | . 14 11 11 6 Leg 29 | . 28 32 32 24 Device 8 | . 6 11 11 3 Storage 11 | . 14 11 11 9 Processor 1 | . . . . 9 Protection 8 | . 7 10 11 3 Energy Gun 2 | . . 7 . . Ballistic Gun 18 | . 26 14 20 7 Launcher 1 | . 1 . . 4 Peak Build Rating 19 | 6 7 17 16 19 Average Rating 11 | 4 6 13 14 14 On Entrance 8 | . 6 7 14 16 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 18 | 14 16 18 18 18 Greatest Support 44 | 20 20 36 34 44 Greatest Overweight (x) 2 | 2 . 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 6 8 8 8 8 Average Carried 7 | 3 7 7 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 8 8 5 Class Distribution -------------------- 63% | Mutant 19% | Scavenger-Mutant 16% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Scientist-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 693 | 260 173 160 58 42 Remotely . | . . . . . Salvage Created 598 | . 199 205 68 126 Parts 54 | . 16 14 9 15 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 31 | . 7 7 5 12 Guns 14 | . 4 7 2 1 AOE 17 | . 3 . 3 11 Classes Destroyed 7 | . 3 1 1 2 Worker 1 | . . . . 1 Builder 2 | . . . . 2 Watcher 1 | . 1 . . . Swarmer 19 | . 3 4 3 9 Grunt 8 | . 4 1 1 2 Sentry 3 | . . 2 . 1 Assembled 1 | . . . 1 . Best Kill Streak 11 | . 3 5 3 11 Combat Bots Only 8 | . 3 5 3 8 Max Kills in Single Turn 3 | . 2 1 2 3 Gunslinging . | . . . . . Exploded 3 | . 2 . 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 215 | . 26 17 27 145 Missed 72 | . 6 4 5 57 Hits 143 | . 20 13 22 88 Projectile 143 | . 20 13 22 88 Critical Strikes 13 | . 1 . 1 11 Damage Taken 2124 | . 243 141 238 1502 Core 666 | . 50 14 53 549 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 80 . 83 . Volleys Fired 76 | . 21 13 14 28 Largest 2 | . 2 2 2 2 Hottest 76 | . 40 76 46 55 Shots Fired 118 | . 39 25 25 29 Gun 95 | . 36 25 22 12 Cannon . | . . . . . Launcher 23 | . 3 . 3 17 Special . | . . . . . Kinetic 86 | . 36 16 22 12 Thermal 9 | . . 9 . . Explosive 23 | . 3 . 3 17 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 12 8 9 6 Robot Miss Streak 2 | . 2 2 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 77 | . 29 13 15 20 Core Hits 54 | . 12 10 6 26 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks 11 | . . . 11 . Impact . | . . . . . Slashing 11 | . . . 11 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2374 | . 513 177 394 1290 Guns 838 | . 319 177 190 152 Cannons . | . . . . . Explosions 1487 | . 194 . 204 1089 Melee . | . . . . . Ramming 49 | . . . . 49 Kinetic 735 | . 319 74 190 152 Thermal 103 | . . 103 . . Explosive 1487 | . 194 . 204 1089 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 113 | . 21 . 17 75 Projectiles . | . . . . . Explosions 113 | . 21 . 17 75 Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact 3 | . . . . 3 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 217 | . . . . 217 Shots 7 | . . . . 7 Rammed . | . . . . . Targets Rammed 17 | . . . . 17 Kicked 17 | . . . . 17 Crushed . | . . . . . Highest Temperature 72 | . 21 72 . 32 Average Temperature 19 | . 8 30 . 11 Received Heat Transfer 1014 | . 153 33 36 792 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 259 | . . 259 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 92 | 100 100 100 100 50 Level 1 7 | . . . . 49 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 262 | . 112 116 107 262 Initial 42 | . . . 42 . Average 52 | . 47 23 35 155 Influence Increases 921 | . 205 174 105 437 Destroy 0b10 Robot/C 600 | . 140 140 80 240 Destroy 0b10 Robot/NC 20 | . 5 . . 15 Destroy Leader 102 | . 32 30 10 30 Successful Hack 8 | . 6 2 . . Disable Machine 45 | . 15 . . 30 Destroy Structure 101 | . 7 2 15 77 Lose Combat Pursuer 45 | . . . . 45 Influence Decreases 704 | . 205 66 213 220 Entered New Map 66 | . . . 66 . Time Decay 469 | . 156 66 147 100 Lost Part 120 | . . . . 120 Purge Threat 49 | . 49 . . . Squads Dispatched 3 | . 1 . . 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 10 12 6 26 Peak Tracking Total 11 | . 4 5 3 11 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . . 1 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . 1 . . 2 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 10 | . 5 4 . 1 Terminals 7 | . 3 3 . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 36 | . 13 22 . 1 Successful 20 | . 4 16 . . Failed 16 | . 9 6 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . 3 2 . . Terminals 17 | . 9 7 . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 3 . . . Scanalyzers 15 | . . 15 . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 2 . . Robot Analysis 1 | . . 1 . . Unreport Threat 1 | . 1 . . . Disarm Traps 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 14 | . . 14 . . Insert Component 3 | . . 3 . . Analyze 4 | . . 4 . . Retrieve Study 7 | . . 7 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 4 4 . 1 Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 3 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 6 | . . 6 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed 3 | . . 3 . . Part Schematics Acquired 3 | . . 3 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1278 | . 191 454 392 241 Optics 241 | . . . . 241 Seismic 1112 | . 191 454 392 75 Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1568 | 75 406 454 392 241 Spaces Moved 1009 | 48 251 264 294 152 Core 21 | 12 . . . 9 Treads . | . . . . . Legs 988 | 36 251 264 294 143 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 90 95 90 Average Speed 105 | 121 120 100 99 94 Slowest Speed 180 | 150 120 180 100 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 45 22 65 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 112 | . 12 . 21 79 Melee . | . . . . . Projectile . | . . . . . AOE 112 | . 12 . 21 79 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1397 | 65 324 431 354 223 Wait 186 | . 25 120 26 15 Move 1005 | 47 250 263 293 152 Hop . | . . . . . Pick Up 44 | 12 12 14 2 4 Fast Attach . | . . . . . Attach 20 | 6 . 7 2 5 Detach . | . . . . . Swap 19 | . 6 6 5 2 Drop 19 | . 10 8 1 . Fire 76 | . 21 13 14 28 Melee 11 | . . . 11 . Ram . | . . . . . Kick 17 | . . . . 17 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 15) 482 | -10/Materials | Entered another Materials area 482 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 822 | -9/Materials | Discovered new exit (range 16) 936 | -9/Materials | Entered Mines 1049 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1211 | -9/Mines | Excavation squad dispatched 1211 | -9/Mines | A large section of the Mines collapsed 1321 | -9/Mines | Discovered new exit (range 7) 1328 | -9/Mines | Entered Materials 1328 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1434 | -8/Materials | Lost 3 parts (1n2u) 1442 | -8/Materials | Destroyed 8 combat bots 1508 | -8/Materials | Core integrity fell below 50% 1549 | -8/Materials | Lost 7 parts (1p3n3w) 1557 | -8/Materials | Core integrity fell below 20% 1569 | -8/Materials | Self-destructed Last Messages --------------- 01507_ Critical hit (Burn: +37). 01510_ VSS Leg destroyed. 01510_ Critical hit (Burn: +37). 01516_ VSS Leg destroyed. 01518_ Enh. Autogun destroyed. 01518_ Critical hit (Burn: +37). 01519_ M-13 Machinist destroyed. 01534_ Critical hit (Burn: +37). 01539_ Acquired Missile Launcher. 01543_ Kicked W-25 Informer. 01550_ Kicked G-47 Trooper out of the way. 01552_ Kicked G-47 Trooper. 01553_ Kicked G-47 Trooper out of the way. 01556_ Kicked G-47 Trooper. 01562_ G-47 Trooper destroyed. 01564_ Kicked G-47 Trooper. 01565_ Critical hit (Burn: +37). 01565_ Missile Launcher destroyed. 01566_ Sml. Storage Unit destroyed. 01568_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | # """ """ ## ?? ??????????????????????????????? | | # """ """ ## ?"""?????????????????????????????? | | # ## """"""" #????????????????????????? | | # # ##### ## """"""" #????????????????????????? | | # """"""" #????????????????????????? | | # """"""" #????????????????????????? | | #????????????????????????? | | # ! #????????????????????????? | | # #???#####???????????????????? | | ##??# #???????????????????? | | = ## ## #### #???????????????????? | | #*%= #?????#######???????? | | # * ####### #???????? | | ###! # # ### #???????? | | ##[%*%%* "" # ###?# T #???????? | | ## [ # ""S ####???# #???????? | | ### "" #??????########### #???????? | | ## # #????????????????## ##???????? | | ### # #?????????????????# #????????? | | #?# ] [ ###/#####????####?????????# #????????? | | #?# ][ # ######## ########### #????????? | | #?# ] # #????????? | | ##?# # " = YY #????????? | | ???# # = #????????? | | ???# # #########gg ############????????? | | ???# #######????# [@ g * #?????????????????? | | ???# = #??????????#! #?????????????????? | | ???########??????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# """ """ #?????????????????? | | ?????????????????????# """ """ #?????????????????? | | ?????????????????????# """ """ #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 57 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed VSS Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Ion Engine | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Safety First Sprinter Challenges ------------ None Game ------ Seed StrikeRocketBasin Manual? 0 Play Time 00:25:16 Cumulative 13.1 hours Start 2025.12.13 @ 11:27:33 End 2025.12.13 @ 12:12:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57a760a1-14a4-49f9-b1e7-def907991d4f