Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.06 @ 17:45:14 Player: Candle Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (130) 650 Value Destroyed (3358) 3358 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 8309 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 161/300 Energy 98/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Advanced Weight Redist. System Improved Thermal Shield Heavy Particle Gun Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Core Analyzer Weapon Cycler Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Advanced Beam Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Advanced Weight Redist. System Improved Terrain Scan Processor Hardened Medium Armor Plating Heavy Particle Gun Heavy Particle Gun Plasma Cutter Blade Saw Blade Saw Longsword +1 [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . Utility 3 | . . . 1 . . . 1 1 . Weapon 1 | . . . 1 . . . . . . Parts Attached 146 | 6 12 8 61 2 . 4 44 7 2 Power 19 | 1 4 2 3 1 . 1 6 1 . Engine 16 | 1 4 2 3 1 . . 4 1 . Core 3 | . . . . . . 1 2 . . Reactor . | . . . . . . . . . . Propulsion 29 | 2 . 3 10 . . 1 13 . . Treads 8 | 2 . 3 1 . . . 2 . . Leg 10 | . . . . . . . 10 . . Wheel 1 | . . . . . . . 1 . . Hover 7 | . . . 6 . . 1 . . . Flight 3 | . . . 3 . . . . . . Utility 48 | 1 4 . 20 . . 1 15 6 1 Device 19 | . . . 10 . . 1 5 2 1 Storage 6 | 1 2 . 1 . . . 2 . . Processor 8 | . 1 . 1 . . . 4 2 . Hackware 5 | . . . 2 . . . 2 1 . Protection 10 | . 1 . 6 . . . 2 1 . Artifact . | . . . . . . . . . . Weapon 50 | 2 4 3 28 1 . 1 10 . 1 Energy Gun 28 | . 4 1 16 1 . . 6 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 17 | 2 . 2 11 . . . 2 . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon 1 | . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 1 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . 1 . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . 3 Parts Lost 21 | . . . 10 . . . 6 . 5 Power 2 | . . . 1 . . . . . 1 Propulsion 5 | . . . 2 . . . 3 . . Utility 8 | . . . 3 . . . 3 . 2 Weapon 6 | . . . 4 . . . . . 2 Highest Loss Streak 6 | . . . 6 . . . 5 . 4 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | . 12 18 8 4 4 4 8 9 8 Power 1 | . 1 2 . . . . . . . Propulsion 1 | . 1 . 1 1 1 1 . . . Utility 5 | . 6 10 3 1 1 1 3 3 4 Weapon 3 | . 3 4 2 1 1 1 3 4 2 Tool/Special . | . . . . . . . . . . Unused Backups 32 | . 7 . 15 . . . 6 . 4 Power . | . . . . . . . . . . Propulsion 9 | . 5 . 3 . . . 1 . . Utility 14 | . 2 . 7 . . . 1 . 4 Weapon 9 | . . . 5 . . . 4 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 94 | . 97 100 91 94 100 90 92 90 68 Engine 10 | . 14 14 10 11 11 6 5 7 5 Treads 12 | . 28 28 5 . . . 1 . . Leg 4 | . . . . . . . 18 23 15 Hover 5 | . . . 9 22 22 22 5 . . Flight 1 | . . . 6 . . . . . . Device 6 | . . . 10 11 11 11 8 12 4 Storage 8 | . 14 14 4 . . . 7 7 5 Processor 8 | . 11 14 4 11 11 11 4 4 5 Hackware 3 | . . . 6 . . . 6 3 5 Protection 4 | . . . 4 11 11 11 8 7 3 Energy Gun 17 | . 24 18 10 27 33 19 17 7 5 Ballistic Gun 8 | . 3 9 18 . . . 3 15 11 Peak Build Rating 42 | 6 10 16 26 23 23 27 37 42 41 Average Rating 20 | 4 9 12 19 21 23 24 32 40 31 On Entrance 20 | . 6 10 16 20 23 23 26 36 41 Naked Turns 15 | . . . . . . . . . 15 Heaviest Build 97 | 12 87 92 97 16 16 18 39 42 41 Greatest Support 52 | 40 40 40 40 16 16 16 43 52 43 Greatest Overweight (x) 7 | 2 2 2 2 . . 1 7 . 7 Average Overweight (x) . | . . 2 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 5 5 5 10 10 10 Average Capacity 13 | 7 16 25 10 5 5 5 9 10 9 Most Carried 24 | 1 20 23 24 5 5 5 10 10 9 Average Carried 11 | . 12 20 9 4 4 4 8 9 8 Final Capacity 25 | 8 25 25 5 5 5 5 10 10 5 Final Carried 23 | 1 18 23 5 4 5 5 10 9 5 Class Distribution -------------------- 45% | Mutant 11% | Scavenger-Skirmisher 10% | Tank 9% | Scavenger-Mutant 7% | Scavenger-Gunner 6% | Scavenger-Tank 5% | Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Matter Collected 3246 | 206 477 113 1236 20 . 53 953 188 . Remotely . | . . . . . . . . . . Salvage Created 5156 | . 549 255 1790 18 . 283 1957 304 . Parts 287 | . 48 21 102 1 . 19 84 12 . Haulers Intercepted 13 | . 2 . 6 . . . 4 1 . Recyclers Shooed 4 | . . . 2 . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 86 | . 15 9 25 1 . 6 27 3 . Melee 14 | . . . . . . 3 11 . . Guns 68 | . 15 9 25 1 . 3 12 3 . Classes Destroyed 12 | . 5 1 4 . . . 2 . . Worker 5 | . . . 1 . . . 4 . . Builder 4 | . . . 2 . . . 1 1 . Hauler 13 | . 2 . 6 . . . 4 1 . Recycler 6 | . . . 3 . . 1 1 1 . Operator 4 | . 2 . 1 . . . 1 . . Watcher 12 | . 3 . 5 . . . 4 . . Swarmer 25 | . 11 5 3 1 . 3 . 2 . Grunt 35 | . 4 2 11 . . 2 16 . . Brawler 3 | . . . 1 . . 1 1 . . Duelist 2 | . . . . . . . 2 . . Sentry 20 | . . 2 10 . . . 7 1 . Hunter 1 | . . . . . . . 1 . . Best Kill Streak 5 | . 3 3 4 1 . 3 5 2 . Combat Bots Only 4 | . 3 3 3 1 . 3 4 2 . Max Kills in Single Turn 2 | . 2 1 2 1 . 1 2 2 . Gunslinging 1 | . 1 . 1 . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Hostile Shots Fired 490 | . 53 43 179 8 . 19 128 43 17 Missed 120 | . 17 11 49 2 . 4 28 9 . Hits 370 | . 36 32 130 6 . 15 100 34 17 Melee 19 | . . . . . . . 2 . 17 Projectile 351 | . 36 32 130 6 . 15 98 34 . Critical Strikes 16 | . . . 3 . . . 5 . 8 Damage Taken 5189 | . 315 389 1610 44 . 134 1699 304 694 Core 1506 | . 40 46 364 18 . 15 318 11 694 Absorbed by Shields 130 | . . . 58 . . . . 64 8 Regen/Repaired (Parts) 747 | . . . 192 . . . 555 . . Core Remaining (%) 51 | 100 . 65 . . . . 42 . . Volleys Fired 263 | . 59 22 98 5 . 5 57 17 . Largest 3 | . 2 2 3 3 . 3 3 3 . Hottest 195 | . 90 80 195 168 . 168 179 111 . Shots Fired 648 | . 117 44 241 12 . 15 168 51 . Gun 648 | . 117 44 241 12 . 15 168 51 . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 201 | . 37 3 127 . . . . 34 . Thermal 439 | . 80 41 106 12 . 15 168 17 . Explosive . | . . . . . . . . . . Electromagnetic 8 | . . . 8 . . . . . . Robot Hit Streak 16 | . 15 13 14 3 . 4 16 8 . Robot Miss Streak 6 | . 3 5 6 2 . 3 4 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 . 1 . . . 1 1 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . Shots Hit Robots 444 | . 73 26 150 6 . 11 148 30 . Core Hits 185 | . 31 15 68 1 . 9 51 10 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 18 | . 1 . 1 1 . 1 14 . . Burn 11 | . 1 . . 1 . 1 8 . . Destroy 1 | . . . 1 . . . . . . Sever 6 | . . . . . . . 6 . . Melee Attacks 52 | . . . . . . 7 45 . . Impact . | . . . . . . . . . . Slashing 52 | . . . . . . 7 45 . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . . . 1 5 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9300 | . 876 366 2739 110 . 408 4235 566 . Guns 6926 | . 876 366 2590 110 . 104 2314 566 . Cannons . | . . . . . . . . . . Explosions 149 | . . . 149 . . . . . . Melee 2225 | . . . . . . 304 1921 . . Ramming . | . . . . . . . . . . Kinetic 2107 | . 298 80 1343 . . . . 386 . Thermal 4902 | . 578 286 1330 110 . 104 2314 180 . Explosive . | . . . . . . . . . . Electromagnetic 66 | . . . 66 . . . . . . Impact . | . . . . . . . . . . Slashing 2225 | . . . . . . 304 1921 . . Piercing . | . . . . . . . . . . Highest Corruption 19 | . . . 1 1 1 1 1 . 19 Average Corruption 1 | . . . 1 1 1 1 1 . 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 36 | . . . 10 2 . 5 15 . 4 Message Errors 11 | . . . 1 2 . 2 5 . 1 Matter Fused 8 | . . . 1 . . 2 4 . 1 Heat Flow Errors 5 | . . . 1 . . . 3 . 1 Energy Discharges 5 | . . . 3 . . . 2 . . Parts Rejected 1 | . . . 1 . . . . . . Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 3 | . . . 1 . . . 1 . 1 Data Loss (major) 2 | . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 343 | . . . 58 . . 78 207 . . Projectiles . | . . . . . . . . . . Explosions 58 | . . . 58 . . . . . . Melee 285 | . . . . . . 78 207 . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 71 | . . . 71 . . . . . . Shots 1 | . . . 1 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 675 | . 204 162 372 110 . 362 675 396 208 Average Temperature 111 | . 65 50 61 54 . 192 183 159 106 Received Heat Transfer 1682 | . 54 138 623 . . 36 801 30 . Effects 31 | . . . . . . . 30 1 . Shutdowns 4 | . . . . . . . 4 . . Energy Bleed 2 | . . . . . . . 2 . . Interference 5 | . . . . . . . 5 . . Matter Decay 4 | . . . . . . . 3 1 . Short Circuit 1 | . . . . . . . 1 . . Damage (minor) 3 | . . . . . . . 3 . . Damage (major) 11 | . . . . . . . 11 . . Damage (core) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . . . . 4 . . Combat Hostiles 4 | . . . . . . . 4 . . Parts Melted 21 | . 3 1 2 2 . . 12 1 . Heat Transferred 10527 | . 1599 661 2421 296 . 296 4921 333 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Maximum Alert Level 1 | . . . 1 . . . 1 . . Low Security (%) 85 | 100 100 100 87 100 . 100 47 100 100 Level 1 14 | . . . 12 . . . 52 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 371 | . 106 89 317 90 . 70 371 166 20 Initial 145 | . . . . 64 . . 2 145 20 Average 87 | . 24 13 113 46 . 14 211 88 4 Influence Increases 3009 | . 436 270 987 124 . 145 911 136 . Destroy 0b10 Robot/C 1780 | . 300 180 500 80 . 120 540 60 . Destroy 0b10 Robot/NC 220 | . 35 . 90 . . 5 75 15 . Destroy Leader 460 | . 60 30 162 10 . 20 156 22 . Allied During Kill 13 | . . . . 13 . . . . . Successful Hack 155 | . 10 . 47 6 . . 54 38 . Disable Machine 75 | . . . 30 . . . 45 . . Destroy Structure 36 | . 1 . 23 . . . 11 1 . Partial Spotted 45 | . . . 45 . . . . . . Lose Combat Pursuer 225 | . 30 60 90 15 . . 30 . . Influence Decreases 3009 | . 436 270 820 283 8 137 598 398 59 Entered New Map 332 | . . . . 103 8 . 6 176 39 Time Decay 2327 | . 436 270 560 160 . 137 522 222 20 Lost Part 160 | . . . 100 . . . 60 . . Lost Ally 40 | . . . 10 20 . . 10 . . Purge Threat 150 | . . . 150 . . . . . . Squads Dispatched 8 | . 2 . 1 . . . 4 1 . Investigation 2 | . 1 . . . . . 1 . . Extermination 1 | . . . . . . . . 1 . Reinforcement 5 | . 1 . 1 . . . 3 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Distress Signals 8 | . 1 . 4 . . . 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 138 | . 22 13 40 5 . 6 41 5 6 Peak Tracking Total 7 | . 4 3 7 4 . 3 5 3 6 Tactical Retreats 13 | . 2 3 5 1 . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Traps Triggered 4 | . 1 . 1 . . . 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 4 | . . 4 4 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Machines Disabled 5 | . . . 2 . . . 3 . . Max in Single Turn 2 | . . . 2 . . . 1 . . Garrison Access 2 | . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Machines Accessed 43 | . 10 . 16 1 1 . 12 3 . Terminals 25 | . 7 . 11 1 . . 6 . . Fabricators . | . . . . . . . . . . Repair Stations 5 | . 1 . 2 . . . 2 . . Recycling Units 5 | . 2 . 1 . . . 1 1 . Scanalyzers 5 | . . . 2 . . . 2 1 . Garrison Access 2 | . . . . . . . 1 1 . Total Hacks 172 | . 27 . 68 2 1 . 65 9 . Successful 112 | . 10 . 54 1 1 . 41 5 . Failed 60 | . 17 . 14 1 . . 24 4 . Catastrophic 4 | . 2 . 2 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 73 | . 20 . 32 2 1 . 14 4 . Terminals 87 | . 17 . 41 2 . . 27 . . Fabricators . | . . . . . . . . . . Repair Stations 42 | . 4 . 10 . . . 28 . . Recycling Units 17 | . 6 . 4 . . . 3 4 . Scanalyzers 22 | . . . 13 . . . 5 4 . Garrison Access 3 | . . . . . . . 2 1 . Terminal Hacks 35 | . 4 . 21 1 1 . 8 . . Robot Analysis 7 | . . . 7 . . . . . . Prototype ID Bank 4 | . 1 . 1 . . . 2 . . Level Access Points 1 | . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . Terminal Index 3 | . 1 . 2 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . Disarm Traps 1 | . . . 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . Hauler Manifests 2 | . . . . . . . 2 . . Zone Layout 11 | . 2 . 4 1 . . 4 . . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 32 | . . . 10 . . . 22 . . Scan Component 16 | . . . 5 . . . 11 . . Repair 16 | . . . 5 . . . 11 . . Recycling Unit Hacks 2 | . . . 1 . . . 1 . . Report Inventory 1 | . . . . . . . 1 . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer 19 | . . . 13 . . . 4 2 . Insert Component 9 | . . . 6 . . . 2 1 . Analyze 10 | . . . 7 . . . 2 1 . Garrison Access Hacks 2 | . . . . . . . 1 1 . Seal Access 2 | . . . . . . . 1 1 . Unauthorized Hacks 22 | . 6 . 9 . . . 5 2 . Terminals 16 | . 4 . 8 . . . 4 . . Track 1 | . . . 1 . . . . . . Assimilate 2 | . . . 1 . . . 1 . . Botnet 8 | . 3 . 3 . . . 2 . . Operators 5 | . 1 . 3 . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . 1 2 . Recyclers 2 | . 1 . . . . . . 1 . Mask 4 | . 1 . 1 . . . 1 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 36 | . 10 . 14 1 . . 9 2 . Full Trace Events 2 | . . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . 6 . . . 2 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 16 | . . . 5 . . . 11 . . Time 628 | . . . 172 . . . 456 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . Parts Scanalyzed 9 | . . . 6 . . . 2 1 . Part Schematics Acquired 9 | . . . 6 . . . 2 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Total Allies 5 | . . . 1 3 . . 1 . . Largest Group 3 | . . . 1 3 . . 1 . . Highest-Rated Group 40 | . . . 10 40 . . 10 . . Highest-Rated Ally 16 | . . . 10 16 . . 10 . . Total Orders 2 | . . . 1 . . . 1 . . ROAM 2 | . . . 1 . . . 1 . . Ally Attacks 10 | . . . . 10 . . . . . Total Damage 72 | . . . . 72 . . . . . Kills 3 | . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Active Infowar (turns) 3159 | . . . 658 323 115 801 1256 6 . Optics 3021 | . . . 526 323 115 801 1256 . . Machine Analysis 6 | . . . . . . . . 6 . ECM 132 | . . . 132 . . . . . . Robot Analysis Total 7 | . . . 7 . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Turns Passed 13003 | 78 2146 2717 3518 323 115 801 2710 473 122 Spaces Moved 7105 | 46 877 787 2489 458 204 531 1324 314 75 Core 25 | 10 . . 10 . . . 4 . 1 Treads 1959 | 36 877 787 250 . . . 9 . . Legs 1173 | . . . . . . . 785 314 74 Wheels 55 | . . . . . . . 55 . . Hover 2947 | . . . 1283 458 204 531 471 . . Flight 946 | . . . 946 . . . . . . Fastest Speed 37 | 50 160 320 37 56 56 56 52 120 120 Average Speed 127 | 150 212 320 85 56 56 56 101 120 124 Slowest Speed 400 | 160 320 320 320 56 56 116 400 120 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 71 | 4 100 103 97 98 63 98 82 6 62 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . Scrap Searched 4 | . . 2 . 1 . 1 . . . Spaces Dug 4 | . . . . . . . 4 . . Terrain Destroyed 24 | . . . 17 . . . 7 . . Melee 4 | . . . . . . . 4 . . Projectile 3 | . . . . . . . 3 . . AOE 17 | . . . 17 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Total 10480 | 52 1050 942 3704 513 204 1014 2509 389 103 Wait 2633 | . 64 112 933 49 . 462 958 34 21 Move 7093 | 45 876 786 2484 457 203 530 1323 314 75 Hop 2 | . . . 2 . . . . . . Pick Up 89 | 1 22 6 28 . 1 1 22 6 2 Fast Attach 76 | 6 3 1 37 . . . 25 2 2 Attach 20 | . . . 11 1 . 1 4 2 1 Detach 19 | . 2 1 9 . . . 6 1 . Swap 95 | . 9 8 29 1 . 3 40 5 . Drop 138 | . 15 6 73 . . 5 29 8 2 Fire 263 | . 59 22 98 5 . 5 57 17 . Melee 52 | . . . . . . 7 45 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 9) 1117 | -10/Materials | Discovered new exit (range 15) 1423 | -10/Materials | Discovered new exit (range 16) 1554 | -10/Materials | Discovered new exit (range 15) 1759 | -10/Materials | Discovered new exit (range 8) 2225 | -10/Materials | Entered Mines 2327 | -10/Mines | Discovered new exit (range 8) 2395 | -10/Mines | Learned location of 2 exits from Materials 2398 | -10/Mines | Discovered new exit (range 9) 2638 | -10/Mines | Found a hidden stash of uninstalled traps 3773 | -10/Mines | Learned location of Storage (-7) 3950 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4056 | -10/Mines | Learned location of Mines (-8) 4467 | -10/Mines | Build established: Scavenger-Mutant 4558 | -10/Mines | Discovered new exit (range 5) 4942 | -10/Mines | Entered Materials 4942 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4943 | -9/Materials | Identified exit to Materials 5369 | -9/Materials | Build established: Scavenger-Gunner 5978 | -9/Materials | Repaired Mak. Shrapnel Gun 6012 | -9/Materials | Repaired Hvy. Assault Rifle 6045 | -9/Materials | Repaired Hvy. Assault Rifle 6407 | -9/Materials | Repaired Imp. Hover Unit 6662 | -9/Materials | Discovered new exit (range 16) 6814 | -9/Materials | Build established: Tank 7316 | -9/Materials | Build established: Gunner 7392 | -9/Materials | Core integrity fell below 50% 7438 | -9/Materials | Lost 6 parts (1p1n2u2w) 7577 | -9/Materials | Core integrity fell below 20% 7771 | -9/Materials | Identified exit to Mines 8015 | -9/Materials | Repaired Beam Rifle 8460 | -9/Materials | Entered Mines 8506 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8560 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8585 | -9/Mines | Discovered exit to Materials (range 11) 8670 | -9/Mines | Discovered exit to Materials (range 10) 8680 | -9/Mines | Learned location of 2 exits from Materials 8685 | -9/Mines | Learned Materials stockpile data 8735 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8735 | -9/Mines | Discovered new exit (range 5) 8783 | -9/Mines | Entered Exiles 8796 | -9/Exiles | Met 8R-AWN 8807 | -9/Exiles | Met EX-HEX 8822 | -9/Exiles | Met EX-BIN 8828 | -9/Exiles | Aligned with FarCom system 8829 | -9/Exiles | Given EX-Vault access code 8842 | -9/Exiles | Opened EX-Vault 8845 | -9/Exiles | Found Longsword +1 8857 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8871 | -9/Exiles | Met EX-DEC 8891 | -9/Exiles | Discovered new exit (range 14) 8898 | -9/Exiles | Left Exiles lab with Longsword +1 8898 | -9/Exiles | Entered Mines 9189 | -8/Mines | Build established: Skirmisher 9510 | -8/Mines | Discovered exit to Materials (range 16) 9625 | -8/Mines | Discovered exit to Materials (range 11) 9653 | -8/Mines | Build established: Mutant 9699 | -8/Mines | Entered Materials 9699 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9700 | -8/Materials | Identified exit to Factory 9782 | -8/Materials | Repaired Airjet 9822 | -8/Materials | Repaired Airjet 9861 | -8/Materials | Repaired Insulated Plating 9900 | -8/Materials | Repaired Lgt. Nuclear Core 10307 | -8/Materials | Lost 5 parts (3n2u) 10651 | -8/Materials | Core integrity fell below 50% 10813 | -8/Materials | Repaired Hrd. Medium Armor Plating 10883 | -8/Materials | Build established: Scavenger-Skirmisher 11018 | -8/Materials | Discovered exit to Factory (range 17) 12082 | -8/Materials | Repaired Hrd. Medium Armor Plating 12116 | -8/Materials | Repaired Imp. Aluminum Leg 12155 | -8/Materials | Repaired Carbon-fiber Leg 12217 | -8/Materials | Repaired Hvy. Particle Gun 12277 | -8/Materials | Repaired Hvy. Particle Gun 12319 | -8/Materials | Repaired Carbon-fiber Leg 12409 | -8/Materials | Entered Factory 12409 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12410 | -7/Factory | Identified exit to Storage 12627 | -7/Factory | Build established: Scavenger-Tank 12882 | -7/Factory | Sucked down chute 12882 | -7/Factory | Entered Waste 12895 | -7/Waste | Spotted C-40 Crusher 12897 | -7/Waste | EMP discharged 12946 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12969 | -7/Waste | Spotted C-40 Crusher 12970 | -7/Waste | Spotted C-40 Crusher 12972 | -7/Waste | Spotted C-40 Crusher 12978 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12980 | -7/Waste | Spotted C-40 Crusher 12981 | -7/Waste | Spotted C-40 Crusher 12983 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12986 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12989 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12996 | -7/Waste | Core integrity fell below 50% 12997 | -7/Waste | EMP discharged 12997 | -7/Waste | System corruption reached 10% 13002 | -7/Waste | Core integrity fell below 20% 13004 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Imp. Aluminum Leg crushed. System corrupted: Matter fused (-9). Imp. Aluminum Leg crushed. Enh. Autogun crushed. Adv. Beam Rifle crushed. Adv. Hardlight Generator crushed. Blade Saw crushed. Med. Storage Unit crushed. ALERT: Foreign system detected. Charging EMP. Corrupted Authchip [R/Combat] crushed. Hacking Suite crushed. Core Analyzer crushed. Hrd. Medium Armor Plating crushed. Carbon-fiber Leg fried beyond repair. Corrupted Adv. System Shield fried beyond repair. System corrupted (+10). Longsword +1 fried beyond repair. Med. Storage Unit crushed. System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | # #??????# #???????????????????????????????? | | # #??????# #???????????????????????????????? | | # #??????# #???????????????????????????????? | | # ######## #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ! #???????????????????????????????? | | #???????????????????????????????? | | # ######## #???????????????????????????????? | | # #??????# #???????????????????????????????? | | # #??????# #??????? ????????????????????? | | # #??????# #??????? #???????????????????? | | # ######## #??????? #???????????????????? | | #??????? #???????????????????? | | #??????? #???????????????????? | | #??????? #???????????????????? | | ! #??????? #???????????????????? | | # ######## #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #?###### ######## ######## ?????????? | | CCCC ?????????? | | CCCCCC ????????? | | CCCC CC ????????? | | ! CC[ @CC ????????? | | # ######## ######## CC ########????????????? | | # #??????# #??????# CC #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# ???????# #???????????????????? | | ?####???????#####???????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 450 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 6 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Shotgun | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Hvy. Particle Gun | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Terrain Scan Processor | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mak. Shrapnel Gun | 52% | -9/Materials Hvy. Assault Rifle | 60% | -9/Materials Hvy. Assault Rifle | 53% | -9/Materials Imp. Hover Unit | 54% | -9/Materials Beam Rifle | 41% | -9/Materials Airjet | 47% | -8/Materials Airjet | 65% | -8/Materials Insulated Plating | 64% | -8/Materials Lgt. Nuclear Core | 42% | -8/Materials Hrd. Medium Armor Plating | 41% | -8/Materials Hrd. Medium Armor Plating | 68% | -8/Materials Imp. Aluminum Leg | 19% | -8/Materials Carbon-fiber Leg | 51% | -8/Materials Hvy. Particle Gun | 59% | -8/Materials Hvy. Particle Gun | 73% | -8/Materials Carbon-fiber Leg | 77% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamEnhancedSystem Manual? 0 Play Time 01:50:33 Cumulative 122.7 hours Start 2025.06.06 @ 02:06:29 End 2025.06.06 @ 17:45:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c288671d-a47f-4106-b21d-88df4ce241b3