Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.25 @ 16:46:00 // Halloween2019/Abominations

Player: Daniexpert

Result: Destroyed by Lesser Abomination with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (19)      95
Value Destroyed (835)      835
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1190

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (6)
Location                   -10/Materials

 Parts 
-------
Power (1)
Propulsion (2)
Utility (2)
  Large Storage Unit
Weapon (2)
Inventory (10)
  Light Ion Engine
  Heat Sink
  Medium Storage Unit
  Medium Battery (200)
  Small Laser
  Light Assault Rifle
  Improved Light Cannon
  Improved Light Cannon
  Improved Light Cannon
  Grenade Launcher

 Peak State 
------------
Power
  Ion Engine
Propulsion
  Aluminum Leg
  Aluminum Leg
Utility
  Medium Storage Unit
  Large Storage Unit
Weapon
  Light Assault Rifle
  Autogun
Inventory
  Light Ion Engine
  Heat Sink
  Medium Battery
  Small Laser
  Improved Light Cannon
  Improved Light Cannon
  Improved Light Cannon
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Large Storage Unit
  Storage                  Large Storage Unit
Weapon                     Light Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Improved Light Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             22   | 6   16  
  Power                    2    | 1   1   
    Engine                 2    | 1   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               7    | 2   5   
    Treads                 2    | 2   .   
    Leg                    2    | .   2   
    Wheel                  3    | .   3   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  5    | 1   4   
    Device                 .    | .   .   
    Storage                5    | 1   4   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   8    | 2   6   
    Energy Gun             1    | 1   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          3    | 1   2   
    Ballistic Cannon       3    | .   3   
    Launcher               1    | .   1   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 13   | .   13  
  Power                    1    | .   1   
  Propulsion               6    | .   6   
  Utility                  .    | .   .   
  Weapon                   6    | .   6   
  Highest Loss Streak      5    | .   5   
Average Slot Usage (%)     74   | .   74  
  Engine                   10   | .   10  
  Treads                   7    | .   7   
  Leg                      8    | .   8   
  Wheel                    2    | .   2   
  Storage                  23   | .   23  
  Energy Gun               2    | .   2   
  Ballistic Gun            12   | .   12  
  Ballistic Cannon         4    | .   4   
Naked Turns                .    | .   .   
Heaviest Build             36   | 12  36  
  Greatest Support         40   | 40  40  
  Greatest Overweight (x)  10   | .   10  
  Average Overweight (x)   1    | .   1   
Largest Inventory Capacity 14   | 6   14  
  Average Capacity         10   | 5   11  
  Most Carried             10   | 4   10  
  Average Carried          5    | 2   6   
  Final Capacity           10   | .   10  
  Final Carried            10   | .   10  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           724  | 269 455 
  Remotely                 .    | .   .   
Salvage Created            798  | 110 688 
  Parts                    54   | 6   48  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  15   | .   15  
  Guns                     7    | .   7   
  Cannons                  7    | .   7   
  AOE                      1    | .   1   
Classes Destroyed          6    | 2   4   
  Worker                   1    | .   1   
  Tunneler                 2    | 2   .   
  Recycler                 1    | 1   .   
  Swarmer                  2    | .   2   
  Grunt                    1    | .   1   
  Abomination              12   | .   12  
Best Kill Streak           4    | 3   4   
  Combat Bots Only         4    | .   4   
Max Kills in Single Turn   1    | 1   1   
  Gunslinging              .    | .   .   
  Exploded                 1    | .   1   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Scr  Mat  
Damage Taken               1679 | .    1679 
  Core                     251  | .    251  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              96   | 9    87   
  Largest                  2    | 2    2    
  Hottest                  70   | 70   70   
Shots Fired                153  | 18   135  
  Gun                      101  | 18   83   
  Cannon                   49   | .    49   
  Launcher                 3    | .    3    
  Special                  .    | .    .    
  Kinetic                  131  | 9    122  
  Thermal                  19   | 9    10   
  Explosive                3    | .    3    
  Electromagnetic          .    | .    .    
  Robot Hit Streak         15   | 6    15   
  Robot Miss Streak        6    | 1    6    
  Penetration Max          .    | .    .    
  Secondary Targets        1    | .    1    
    Max Gunslinging Chain  1    | .    1    
Shots Hit Robots           104  | 13   91   
  Core Hits                46   | 4    42   
  Critical Hits            1    | .    1    
  Critical Kills           .    | .    .    
  Critical Parts Destroyed 1    | .    1    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           1577 | 132  1445 
  Guns                     683  | 132  551  
  Cannons                  774  | .    774  
  Explosions               119  | .    119  
  Melee                    .    | .    .    
  Ramming                  1    | .    1    
  Kinetic                  1300 | 45   1255 
  Thermal                  157  | 87   70   
  Explosive                110  | .    110  
  Electromagnetic          9    | .    9    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            53   | .    53   
  Projectiles              29   | .    29   
  Explosions               24   | .    24   
  Melee                    .    | .    .    
Knockbacks                 3    | .    3    
  Impact                   .    | .    .    
  Kinetic                  2    | .    2    
  Secondary                1    | .    1    
Self-Inflicted Damage      60   | .    60   
  Shots                    2    | .    2    
  Rammed                   1    | .    1    
Targets Rammed             1    | .    1    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        100  | 100  90   
  Average Temperature      23   | 43   18   
  Received Heat Transfer   126  | .    126  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             .    | .    .    
  Heat Transferred         360  | 259  101  
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    
Missiles Intercepted       .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             64   | 15  64  
  Average Influence        24   | 6   26  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | .   .   
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          5    | .   5   
  Investigation            3    | .   3   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  1    | .   1   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           2    | .   2   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              22   | .   22  
  Peak Tracking Total      4    | .   4   
  Tactical Retreats        2    | .   2   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          4    | .   4   
  Max in Single Turn       2    | .   2   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   
Fab Network Shutdowns      .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          2    | .   2   
  Terminals                2    | .   2   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                5    | .   5   
  Successful               3    | .   3   
  Failed                   2    | .   2   
    Catastrophic           1    | .   1   
  Database Lockouts        .    | .   .   
  Manual                   1    | .   1   
  Terminals                5    | .   5   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             3    | .   3   
  Prototype ID Bank        1    | .   1   
  Hauler Manifests         1    | .   1   
  Zone Layout              1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         2    | .   2   
  Full Trace Events        1    | .   1   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Scr Mat 
Turns Passed               1019 | 112 907 
Spaces Moved               380  | 50  330 
  Core                     47   | 5   42  
  Treads                   147  | 45  102 
  Legs                     136  | .   136 
  Wheels                   50   | .   50  
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  90  
  Average Speed            168  | 149 171 
  Slowest Speed            550  | 160 550 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       37   | 4   70  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          18   | .   18  
  Melee                    .    | .   .   
  Projectile               1    | .   1   
  AOE                      17   | .   17  

 Actions                        | -11 -10 
---------                  Run  | Scr Mat 
Total                      527  | 68  459 
  Wait                     3    | .   3   
  Move                     379  | 49  330 
  Hop                      .    | .   .   
  Pick Up                  15   | 4   11  
  Fast Attach              10   | 6   4   
  Attach                   10   | .   10  
  Detach                   6    | .   6   
  Swap                     2    | .   2   
  Drop                     3    | .   3   
  Fire                     96   | 9   87  
  Melee                    .    | .   .   
  Ram                      1    | .   1   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   2    | .   2   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   36 | -11/Scrapyard | Discovered new exit (range 15)
  113 | -11/Scrapyard | Entered Materials
  314 | -10/Materials | Build established: Mutant
  422 | -10/Materials | Lost 5 parts (2n3w)
  422 | -10/Materials | Discovered new exit (range 15)
  536 | -10/Materials | Discovered new exit (range 16)
  733 | -10/Materials | Lost 5 parts (1p2n2w)
  828 | -10/Materials | Core integrity fell below 50%
  977 | -10/Materials | Core integrity fell below 20%
 1020 | -10/Materials | Destroyed by Lesser Abomination with Small Laser

 Last Messages 
---------------
01009_ Ice Anomaly freezes K-01 Serf.
01014_ 10 Matter blinks away.
01014_ K-01 Serf destroyed.
01015_ 49 Matter blinks away.
01015_ Lgt. Ion Engine springs to life within a quantum being.
01016_ 15 Matter blinks away.
01016_ 44 Matter blinks away.
01016_ Lesser Abomination absorbs Structural Scanner.
01017_ 31 Matter blinks away.
01017_ 19 Matter blinks away.
01017_ Lesser Abomination absorbs Terrain Scanner.
01018_ 13 Matter blinks away.
01018_ Lgt. Armor Plating blinks away.
01018_ 47 Matter blinks away.
01018_ 17 Matter blinks away.
01018_ Lesser Abomination absorbs Lrg. Battery.
01019_ Lesser Abomination absorbs Terrain Scan Processor, Lgt. Assault
  Rifle.
01020_ 40 Matter blinks away.
01020_ Lesser Abomination absorbs Terrain Scan Processor.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                42
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              PlasmaSensorPod
  Manual?         0
Play Time         00:14:33
  Cumulative      120.3 hours
  Start           2019.10.25 @ 16:30:13
  End             2019.10.25 @ 16:46:00
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      Halloween2019/Abominations
Game No.          73
  Rogue           73
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           0/0/1/0/0/0/0
Lore%             51
Gallery%          69
Achievement%      55
Wizard Run        0

 Options 
---------
ASCII             1
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/X11
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 362cdd2a-12e9-4d8e-bbd2-a638355722a0