Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 18:45:53 Player: btrs Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (65) 325 Value Destroyed (1965) 1965 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 9310 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 277/300 Energy 140/150 System Corruption 17% Temperature Cool (9) Movement Core (200) Ox3 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array > --- WEAPON (3) ------- Great Axe > --- INVENTORY (5) ---- Improved Terrain Scanner Sensor Drone Bay (2/20) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Flight Unit Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Hacking Suite Hacking Suite Improved System Shield Sensor Drone Bay > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Micro Nuclear Core Nuclear Pulse Thruster Improved Heat Sink Propulsion Shielding Proton Missile Launcher [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Cargo Storage Unit Device Sensor Drone Bay Storage Cargo Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon Assault Cannon Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . Utility 4 | . . . . . . . 1 1 . . . . 2 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . Parts Attached 107 | 8 4 5 17 5 . 1 6 28 . . . . 17 1 . . 15 Power 16 | 1 1 1 2 1 . 1 1 3 . . . . 1 . . . 4 Engine 5 | 1 . 1 2 1 . . . . . . . . . . . . . Core 11 | . 1 . . . . 1 1 3 . . . . 1 . . . 4 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 30 | 4 . 1 6 4 . . 1 7 . . . . 2 . . . 5 Treads 14 | 2 . . 6 4 . . 1 1 . . . . . . . . . Leg 3 | . . 1 . . . . . . . . . . . . . . 2 Wheel 2 | 2 . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 2 Flight 9 | . . . . . . . . 6 . . . . 2 . . . 1 Utility 33 | 1 2 2 4 . . . 2 11 . . . . 8 1 . . 2 Device 12 | . . 1 . . . . 1 6 . . . . 2 . . . 2 Storage 6 | 1 1 1 2 . . . . 1 . . . . . . . . . Processor 3 | . . . . . . . . 1 . . . . 1 1 . . . Hackware 4 | . . . . . . . . 1 . . . . 3 . . . . Protection 8 | . 1 . 2 . . . 1 2 . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 28 | 2 1 1 5 . . . 2 7 . . . . 6 . . . 4 Energy Gun 4 | 1 . 1 . . . . 1 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 1 . 3 . . . 1 3 . . . . . . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . . . . . . . . Launcher 7 | . . . . . . . . 3 . . . . 2 . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . 4 . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . 1 . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . . . . . . 1 Parts Lost 39 | . . 4 . 5 . . . 9 . . . . 3 2 1 . 15 Power 8 | . . 1 . 1 . . . 1 . . . . 1 . . . 4 Propulsion 20 | . . 1 . 4 . . . 6 . . . . 1 2 1 . 5 Utility 7 | . . . . . . . . 1 . . . . 1 . . . 5 Weapon 4 | . . 2 . . . . . 1 . . . . . . . . 1 Highest Loss Streak 10 | . . 4 . 5 . . . 5 . . . . 2 2 1 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 99 77 86 84 88 88 90 74 69 69 69 69 81 75 55 53 54 Engine 4 | . 7 6 11 10 11 8 . . . . . . . . . . . Core 6 | . 7 6 . . . 2 9 13 15 15 15 15 12 9 6 6 8 Treads 22 | . 28 12 33 41 44 44 36 8 . . . . . . . . . Leg 1 | . . 6 3 . . . . . . . . . . . . . 5 Flight 6 | . . . . . . . . 18 30 30 30 30 26 19 7 6 1 Device 1 | . . 1 1 . . . 3 4 . . . . . . . . . Storage 7 | . 14 12 11 11 11 11 9 2 . . . . . . . . . Processor 4 | . . . . . . . . 4 7 7 7 7 13 18 20 20 19 Hackware 3 | . . . . . . . . 2 . . . . 15 20 20 20 13 Protection 4 | . 13 12 3 . . . 5 7 7 7 7 7 5 . . . . Energy Gun 3 | . 14 12 2 . . . 9 3 . . . . . . . . . Ballistic Gun 5 | . 14 5 16 . . . 8 3 . . . . . . . . . Ballistic Cannon 6 | . . . 3 22 22 22 9 2 . . . . . . . . . Peak Build Rating 48 | 6 9 12 18 18 19 20 31 39 25 25 25 25 48 46 37 32 41 Average Rating 22 | 4 7 7 14 17 18 19 27 28 25 25 25 25 38 40 32 32 32 On Entrance 22 | . 6 9 12 18 18 19 20 31 25 25 25 25 25 41 37 32 32 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 175 | 12 30 30 157 157 157 157 166 175 19 19 19 19 29 17 10 6 24 Greatest Support 80 | 40 40 40 80 80 80 80 80 80 20 20 20 20 22 20 10 6 40 Greatest Overweight (x) 3 | . . 2 3 1 1 1 2 2 . . . . 1 . . . 3 Average Overweight (x) . | . . . . 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 30 | 8 15 15 30 30 30 30 30 30 5 5 5 5 5 5 5 5 5 Average Capacity 17 | 6 14 10 22 30 30 30 30 13 5 5 5 5 5 5 5 5 5 Most Carried 30 | 1 6 6 23 24 25 26 30 29 4 4 4 4 5 5 5 5 5 Average Carried 13 | . 4 4 14 22 24 25 26 12 4 4 4 4 4 4 4 5 4 Final Capacity 30 | 8 15 8 30 30 30 30 30 5 5 5 5 5 5 5 5 5 5 Final Carried 29 | 1 6 3 23 24 25 26 29 4 4 4 4 4 4 5 5 5 2 Class Distribution -------------------- 20% | Hauler-Mutant 19% | Mutant 17% | Hauler-Skirmisher 11% | Scavenger-Sprinter 11% | Hacker-Mutant 11% | Scavenger-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Matter Collected 2211 | 250 153 36 593 135 . 110 231 242 30 45 . . 260 41 . . 85 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2197 | . 380 47 746 182 . 90 214 97 . . . 89 73 . . . 279 Parts 146 | . 26 3 62 9 . 3 16 4 . . . 3 9 . . . 11 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 4 | . 2 . 1 . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . 2 . . . . 5 Prevented 2 | . . . . . . . . . . . . . . . . . 2 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Combat Hostiles Destroyed 53 | . 9 1 18 4 . 3 3 4 . . . 3 1 . . . 7 Melee 6 | . . . . . . . . . . . . . 1 . . . 5 Guns 32 | . 7 1 18 . . . 3 3 . . . . . . . . . Cannons 8 | . . . . 4 . 3 . 1 . . . . . . . . . AOE 6 | . 1 . . . . . . . . . . 3 . . . . 2 Classes Destroyed 11 | . 5 . 1 . . . 2 . . . . . 1 . . . 2 Worker 1 | . 1 . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . . . Recycler 3 | . 1 . . 2 . . . . . . . . . . . . . Operator 2 | . . . . . . . 1 . . . . . 1 . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 Watcher 5 | . 1 . 3 . . . 1 . . . . . . . . . . Swarmer 20 | . 3 . 6 4 . . . . . . . 3 . . . . 4 Grunt 22 | . 6 1 6 . . 3 3 3 . . . . . . . . . Brawler 1 | . . . . . . . . . . . . . . . . . 1 Sentry 8 | . . . 6 . . . . 1 . . . . . . . . 1 Programmer 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 4 | . 3 1 4 4 . 3 3 2 . . . 3 1 . . . 4 Combat Bots Only 4 | . 3 1 3 3 . 3 3 2 . . . 3 1 . . . 4 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 1 1 . . . 1 1 . . . 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded 2 | . 1 . . . . . . . . . . 1 . . . . 2 Melee 1 | . . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Hostile Shots Fired 520 | . 31 26 111 45 . 18 8 125 21 . . 21 9 13 3 . 89 Missed 166 | . 8 4 31 10 . 5 4 44 17 . . 15 3 7 . . 18 Damage Taken 5244 | . 292 460 934 278 . 214 60 1099 20 . . 95 165 66 57 . 1504 Core 1276 | . 39 158 67 26 . 54 . 67 . . . 15 80 5 19 . 746 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 92 | . 8 34 . . . . . 28 3 . . 5 14 . . . . Core Remaining (%) 74 | 100 . 21 . . . 63 100 . . . . 88 . . . . . Volleys Fired 170 | . 30 12 68 11 . 10 9 21 . . . 8 . . . . 1 Largest 3 | . 2 2 2 2 . 2 3 3 . . . 1 . . . . 1 Hottest 125 | . 70 70 88 88 . 88 125 125 . . . 39 . . . . 39 Shots Fired 351 | . 60 24 136 22 . 20 26 54 . . . 8 . . . . 1 Gun 273 | . 60 24 134 . . . 17 38 . . . . . . . . . Cannon 65 | . . . 2 22 . 20 9 12 . . . . . . . . . Launcher 13 | . . . . . . . . 4 . . . 8 . . . . 1 Special . | . . . . . . . . . . . . . . . . . . Kinetic 259 | . 30 12 125 22 . 20 17 33 . . . . . . . . . Thermal 79 | . 30 12 11 . . . 9 17 . . . . . . . . . Explosive 2 | . . . . . . . . 2 . . . . . . . . . Electromagnetic 11 | . . . . . . . . 2 . . . 8 . . . . 1 Robot Hit Streak 9 | . 9 5 9 2 . 4 7 6 . . . 4 . . . . . Robot Miss Streak 7 | . 4 6 7 2 . 3 2 3 . . . 2 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . Shots Hit Robots 253 | . 40 14 90 9 . 10 20 38 . . . 6 3 . . . 23 Core Hits 105 | . 18 4 31 5 . 6 10 16 . . . 4 2 . . . 9 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . 3 . . 1 . . 1 1 . . . . . . . . 4 Burn 3 | . 3 . . . . . . . . . . . . . . . . Blast 3 | . . . . 1 . . 1 1 . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . 4 Melee Attacks 41 | . . . . . . . . . . . . . 15 1 . . 25 Impact . | . . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . . . . . . . . . 15 1 . . 25 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 5255 | 1 579 175 1344 269 . 301 408 972 . . . 174 129 . . . 903 Guns 2734 | . 524 175 1307 . . . 230 498 . . . . . . . . . Cannons 873 | . . . 23 258 . 288 147 157 . . . . . . . . . Explosions 624 | . 53 . . . . . . 317 . . . 174 . . . . 80 Melee 952 | . . . . . . . . . . . . . 129 . . . 823 Ramming 72 | 1 2 . 14 11 . 13 31 . . . . . . . . . . Kinetic 2887 | . 236 88 1261 258 . 288 261 495 . . . . . . . . . Thermal 1021 | . 341 87 69 . . . 116 382 . . . 26 . . . . . Explosive 42 | . . . . . . . . 42 . . . . . . . . . Electromagnetic 281 | . . . . . . . . 53 . . . 148 . . . . 80 Impact . | . . . . . . . . . . . . . . . . . . Slashing 952 | . . . . . . . . . . . . . 129 . . . 823 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . 1 1 1 1 1 . . . . 17 Average Corruption 1 | . . . . . . . . 1 1 1 1 1 . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . 2 1 . . 2 . . . . 1 Message Errors 4 | . . . . . . . . 2 1 . . 1 . . . . . Matter Fused 1 | . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 171 | . 13 . . 18 . 18 . 83 . . . . . . . . 39 Projectiles 36 | . . . . 18 . 18 . . . . . . . . . . . Explosions 96 | . 13 . . . . . . 83 . . . . . . . . . Melee 39 | . . . . . . . . . . . . . . . . . 39 Knockbacks 14 | . . . . 3 . 5 3 3 . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . Kinetic 12 | . . . . 3 . 5 1 3 . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 217 | . . . . . . . . 213 . . . 4 . . . . . Shots 3 | . . . . . . . . 2 . . . 1 . . . . . Rammed 7 | 2 1 . 2 . . 1 1 . . . . . . . . . . Targets Rammed 8 | 2 1 . 2 1 . 1 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . Highest Temperature 327 | . 90 249 27 149 . 327 263 294 4 2 2 237 23 . . . . Average Temperature 79 | . 26 120 9 66 . 176 85 53 2 2 2 142 12 . . . . Received Heat Transfer 1628 | . 123 119 327 . . 117 36 450 6 . . . 27 . 27 . 396 Effects 3 | . . 1 . . . 2 . . . . . . . . . . . Energy Bleed 2 | . . 1 . . . 1 . . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . 1 . . . . . . . . . . Heat Transferred 2435 | . 1123 259 150 . . . 296 557 . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Peak Influence 324 | . 211 137 284 122 . 74 100 173 . . . . 324 . . . . Initial 166 | . . 82 . 66 . . . . . . . . 166 . . . . Average 78 | . 92 97 143 110 . 27 12 27 . . . . 223 . . . . Maximum Alert Level 1 | . 1 . 1 . . . . . . . . . 1 . . . . Low Security (%) 88 | 100 83 100 75 100 . 100 100 100 . . . . 45 . . . . Level 1 11 | . 16 . 24 . . . . . . . . . 54 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . 1 . . 1 1 2 . . . 1 5 . . . . Investigation 4 | . . . . . . . 1 . . . . . 3 . . . . Extermination 2 | . . . . . . . . 1 . . . . 1 . . . . Reinforcement 5 | . 1 . 1 . . 1 . 1 . . . . 1 . . . . Assault 1 | . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Distress Signals 6 | . . 1 . . . . . 1 . . . . 1 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 143 | . 17 24 25 3 . 5 4 11 2 . . 17 12 7 4 . 12 Peak Tracking Total 14 | . 5 14 5 3 . 3 3 3 2 . . 9 5 4 4 . 5 Tactical Retreats 23 | . . 4 . . . 2 . 3 . . . 5 4 3 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Traps Triggered 3 | . 1 . . . . . . 1 . . . 1 . . . . . Indirectly 1 | . . . . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Disabled 8 | . 2 . 2 . . . . 4 . . . . . . . . . Max in Single Turn 3 | . 2 . 1 . . . . 3 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Accessed 18 | . 2 1 1 . 1 . 1 1 . . 4 . 7 . . . . Terminals 11 | . 2 . 1 . . . 1 1 . . . . 6 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Total Hacks 62 | . 4 1 1 . 1 . 4 1 . . 31 . 19 . . . . Successful 45 | . 2 1 1 . 1 . . 1 . . 31 . 8 . . . . Failed 17 | . 2 . . . . . 4 . . . . . 11 . . . . Catastrophic 4 | . . . . . . . 2 . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 17 | . . . . . 1 . 4 1 . . . . 11 . . . . Terminals 28 | . 4 . 1 . . . 4 1 . . . . 18 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Terminal Hacks 43 | . 2 1 1 . 1 . . 1 . . 31 . 6 . . . . Record 11 | . . . . . . . . . . . 11 . . . . . . Part Schematic 11 | . . . . . . . . . . . 11 . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . 1 . . . . 1 . . . . 1 . . . . Locate Traps 2 | . 1 . . . . . . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . . . . . . . 1 . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . . 2 . . . . Terminals 2 | . . . . . . . . . . . . . 2 . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . Botnet 1 | . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . Hacking Detections 10 | . 2 . . . . . 1 1 . . . . 6 . . . . Full Trace Events 5 | . 1 . . . . . 1 . . . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . 1 . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 6 . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . . . 11 . . . . 14 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders 6 | . . . . . . . . 3 . . . . 3 . . . . ROAM 1 | . . . . . . . . 1 . . . . . . . . . EXPLORE 3 | . . . . . . . . 1 . . . . 2 . . . . RETURN 2 | . . . . . . . . 1 . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . 1 . 1 . 1 1 2 1 Drone Launches 48 | . . . . . . . . 24 . . . . 15 . . . 9 Drone Recoveries 29 | . . . . . . . . 16 . . . . 11 . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Turns Passed 8611 | 95 758 525 1240 168 571 846 1101 1157 148 124 29 227 519 184 97 337 485 Spaces Moved 7204 | 56 371 369 429 49 224 246 356 1027 411 399 92 620 598 502 244 832 379 Core 193 | 1 . 79 . . . . . . . . . . . . . . 113 Treads 1869 | 44 371 115 368 49 224 246 356 96 . . . . . . . . . Legs 356 | . . 175 61 . . . . . . . . . . . . . 120 Wheels 11 | 11 . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . 3 Flight 4772 | . . . . . . . . 931 411 399 92 620 598 502 244 832 143 Fastest Speed 31 | 50 160 50 160 240 240 240 240 31 31 31 31 31 31 31 37 40 40 Average Speed 91 | 142 160 125 221 240 240 240 284 62 31 31 31 31 31 33 39 40 100 Slowest Speed 330 | 160 160 260 330 240 240 240 320 320 31 31 31 31 111 37 40 40 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . 5 . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 51 75 34 8 60 44 25 32 53 54 71 76 14 63 51 85 31 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 3 | . . . . . . . . . . . 1 . . 1 . 1 . Known Exits Taken 6 | . . . 1 . . . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 . 1 1 1 1 . . . . . Scrap Searched 16 | . . . . . . 1 . . 2 1 . . . 1 3 5 3 Spaces Dug 13 | . . . . . . . . . . . . . 12 1 . . . Terrain Destroyed 106 | . . . . 6 . 6 . 74 . . . 7 12 1 . . . Melee 13 | . . . . . . . . . . . . . 12 1 . . . Projectile 13 | . . . . 6 . 6 . 1 . . . . . . . . . AOE 80 | . . . . . . . . 73 . . . 7 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total 8758 | 66 473 410 577 77 258 481 422 1503 430 398 91 643 897 515 245 835 437 Wait 1126 | . 66 22 28 6 34 223 36 388 20 . . 17 261 11 . 4 10 Move 7175 | 55 370 368 428 48 223 245 355 1016 410 398 91 617 597 501 243 831 379 Hop 6 | . . . . . . . . 5 . . . 1 . . . . . Pick Up 56 | 1 2 . 27 6 1 1 9 4 . . . . 3 . . . 2 Fast Attach 36 | 6 1 2 5 . . . . 10 . . . . 5 1 . . 6 Attach 36 | . . 3 1 5 . . 2 13 . . . . 4 . . . 8 Detach 20 | . . 1 1 . . . . 10 . . . . 2 1 1 . 4 Swap 35 | 2 3 . 11 . . 1 4 5 . . . . 8 . . . 1 Drop 31 | . . 2 6 . . . 6 13 . . . . 2 . 1 . 1 Fire 170 | . 30 12 68 11 . 10 9 21 . . . 8 . . . . 1 Melee 41 | . . . . . . . . . . . . . 15 1 . . 25 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 8 | 2 1 . 2 1 . 1 1 . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 9) 811 | -10/Materials | Discovered new exit (range 9) 854 | -10/Materials | Entered Mines 1056 | -10/Mines | Assembled infested the area 1091 | -10/Mines | Core integrity fell below 50% 1125 | -10/Mines | Lost 4 parts (1p1n2w) 1128 | -10/Mines | Learned 2 Materials zone layouts 1286 | -10/Mines | Discovered new exit (range 10) 1324 | -10/Mines | Found the Drone Emporium 1331 | -10/Mines | Found Prototype Device 1331 | -10/Mines | Identified Sensor Drone Bay 1379 | -10/Mines | Entered Materials 1379 | -9/Materials | Evolved 2 slots: Propulsion x2 1763 | -9/Materials | Identified exit to Mines 1918 | -9/Materials | Build established: Scavenger-Mutant 2310 | -9/Materials | Discovered new exit (range 13) 2619 | -9/Materials | Entered Mines 2679 | -9/Mines | Lost 5 parts (1p4n) 2731 | -9/Mines | Build established: Hauler-Mutant 2773 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2775 | -9/Mines | Discovered new exit (range 5) 2787 | -9/Mines | Entered Exiles 2843 | -9/Exiles | Met 8R-AWN 2886 | -9/Exiles | Met EX-HEX 2955 | -9/Exiles | Met EX-BIN 2982 | -9/Exiles | Aligned with FarCom system 2984 | -9/Exiles | Given EX-Vault access code 3047 | -9/Exiles | Opened EX-Vault 3059 | -9/Exiles | Found Supersonic Drone Bay 3105 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3145 | -9/Exiles | Exiles lab attacked by MAIN.C 3331 | -9/Exiles | Discovered new exit (range 14) 3358 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 3358 | -9/Exiles | Entered Mines 4176 | -8/Mines | Discovered new exit (range 11) 4204 | -8/Mines | Entered Materials 4204 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4506 | -8/Materials | Build established: Hauler-Skirmisher 5240 | -8/Materials | Discovered new exit (range 4) 5305 | -8/Materials | Entered Factory 5305 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5714 | -7/Factory | Lost 5 parts (1p3n1w) 5928 | -7/Factory | Identified exit to Storage 5928 | -7/Factory | Identified exit to Lower Caves 5983 | -7/Factory | Discovered new exit (range 113) 6055 | -7/Factory | Discovered new exit (range 57) 6462 | -7/Factory | Entered Lower Caves 6551 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6606 | -7/Lower Caves | Spotted B-75 Beast 6607 | -7/Lower Caves | Discovered new exit (range 5) 6610 | -7/Lower Caves | Entered another Lower Caves area 6634 | -7/Lower Caves | Encountered a Warlord checkpoint 6635 | -7/Lower Caves | Build established: Scavenger-Sprinter 6655 | -7/Lower Caves | Discovered new exit (range 11) 6731 | -7/Lower Caves | Discovered new exit (range 8) 6734 | -7/Lower Caves | Entered Data Miner 6734 | -7/Data Miner | Discovered new exit (range 6) 6740 | -7/Data Miner | Met Data Miner 6751 | -7/Data Miner | Learned location of Section 7 (-2) 6751 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6755 | -7/Data Miner | Received God Mode back door access code from Data Miner 6763 | -7/Data Miner | Entered Proximity Caves 6770 | -6/Proximity Caves | Learned Factory garrison access intel 6816 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6982 | -6/Proximity Caves | P-60 Hacker assimilated allied S8-EV4(c) 6988 | -6/Proximity Caves | Discovered new exit (range 7) 6990 | -6/Proximity Caves | Entered Factory 6990 | -6/Factory | Evolved 2 slots: Utility x2 6991 | -6/Factory | Loaded intel: 4 garrison access locations 7213 | -6/Factory | Identified exit to Factory 7351 | -6/Factory | Lost 3 allies 7369 | -6/Factory | Identified exit to Lower Caves 7369 | -6/Factory | Identified exit to Extension 7509 | -6/Factory | Entered Lower Caves 7599 | -6/Lower Caves | Spotted B-75 Beast 7645 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7662 | -6/Lower Caves | Learned location of Zion (-6) 7688 | -6/Lower Caves | Discovered new exit (range 16) 7693 | -6/Lower Caves | Identified exit to Lower Caves 7693 | -6/Lower Caves | Entered another Lower Caves area 7695 | -6/Lower Caves | Discovered exit to Factory (range 20) 7776 | -6/Lower Caves | Discovered new exit (range 20) 7790 | -6/Lower Caves | Identified exit to Zion 7790 | -6/Lower Caves | Entered Zion 7853 | -6/Zion | Learned 4 Factory zone layouts 7904 | -6/Zion | Build established: Hacker-Mutant 7938 | -6/Zion | Rebuked by Imprinter 7967 | -6/Zion | Learned Factory interactive machine intel 7968 | -6/Zion | Visited the Megawrench Repair Shop 8117 | -6/Zion | Discovered new exit (range 18) 8127 | -6/Zion | Identified exit to Proximity Caves 8127 | -6/Zion | Entered Proximity Caves 8131 | -5/Proximity Caves | Found DCF Scrap (12 items) 8138 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 8245 | -5/Proximity Caves | Lost 5 parts (1p2n1u1w) 8292 | -5/Proximity Caves | Spotter reported a threat 8448 | -5/Proximity Caves | Spotter reported a threat 8506 | -5/Proximity Caves | Spotter reported a threat 8525 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8559 | -5/Proximity Caves | Spotter reported a threat 8569 | -5/Proximity Caves | Core integrity fell below 50% 8587 | -5/Proximity Caves | Core integrity fell below 20% 8605 | -5/Proximity Caves | System corruption reached 10% 8612 | -5/Proximity Caves | Spotter reported a threat 8612 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08587_ Sensor Drone released from Sensor Drone Bay. 08594_ Hover Unit destroyed. 08594_ System corrupted by crushing effect (+2). 08599_ System corrupted: Matter fused (-8). 08599_ Critical hit (Burn: +37). 08599_ Visual Processing Unit destroyed. 08599_ Imp. System Shield destroyed. 08599_ System corrupted by crushing effect (+1). 08599_ System corrupted by crushing effect (+5). 08599_ Knocked back. 08601_ Sensor Drone retrieved by Sensor Drone Bay. 08604_ B-60 Warrior Imp. Treads severed. 08604_ Imp. Signal Interpreter destroyed. 08604_ System corrupted by crushing effect (+4). 08606_ Hacking Suite destroyed. 08606_ System corrupted by crushing effect (+4). 08609_ B-60 Warrior destroyed. 08610_ Sensor Drone retrieved by Sensor Drone Bay. 08612_ ALERT: Unidentified potential threat approaching Complex 0b10. 08612_ >> Lost connection to Sensor Drone. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ?????????###???????# ???????????????????????????? | | #####???? ##??????# ???????????????????????????? | | ## ##??? ##?????# ???????????????????????????? | | #??? #?????# ???????????????????????????? | | ??? #?????# ???????????????????????????? | | ??? ##????# ???????????????????????????? | | #?## ?????# ???????????????????????????? | | ### #?????# ##????????????????? #??????? | | ## #??#### ???????????????? ##?????? | | "# #??? ????????????### ?????? | | "# #???? ??????????## ????? | | "# ?????# ??????#### ????? | | "# ????### #???### ????? | | ?# # ##???## %#??? ???? | | ?# #?# #????## !#?## ????? | | ## #?# #????# ### #???????? | | ### #????#### ## #???????? | | ##???????# g=@ #??????? | | ##???????# =g% ### ##????? | | #???????## n n #### #????? | | ## #????????###n! # $ #?????????? | | #### #??????????# n## ##?????????? | | #### #??????????# n## ## ## #??????????? | | ##?# #??????????#nn## ## ##??? #??????????? | | #??## ###????????# ;# ####????????????????? | | ???## ###??????# ### #???????????????????? | | ???# ##????## ##% #???????????????????? | | ???# ##??## [##???????????????????? | | ???#### #### %##????????????????????? | | ??????## % ##?????????????????????? | | ???????## #??????????????????????? | | ????????# %## ##??????????????????????? | | ????????## #### ##???????????????????????? | | ?????????# ##??# #????????????????????????? | | ?????????# ##???## #???????????????????????? | | ?????????# #?????### #???????????????????????? | | ?????????#####???????#;###???????????????????????? | | ?????????????????????? ??????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 28 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Lgt. Fission Core | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. Actuator Array | -7/Data Miner | Free Point Defense System | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free S-27 Virus | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Packrat Challenges ------------ None Game ------ Seed SpacefoldConstructMatter Manual? 0 Play Time 01:44:12 Cumulative 54.8 hours Start 2025.04.13 @ 00:51:36 End 2025.04.13 @ 18:45:53 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 18 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 34 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c211841-cd99-446f-a78e-afd7a0884a65