Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.01 @ 20:43:24 Player: Rainynight Result: Destroyed self with Heavy Rocket Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (186) 930 Value Destroyed (6430) 6430 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (-513) -513 TOTAL SCORE: 12007 Bonus ------- High Alert Combat Kills 471 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -1584 Cogmind --------- Core Integrity 0/700 Matter 276/300 Energy 315/315 System Corruption 74% Temperature Cool (-100) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (3) --- Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Core Analyzer Makeshift ECM Suite Graphene Brace > --- WEAPON (3) ------- Heavy Laser Heavy Laser (fused) Heavy Rocket Launcher > --- INVENTORY (20) --- Heavy Treads Armored Huge Wheel Advanced Heat Sink High-capacity Storage Unit Compact Battery (200) High-capacity Matter Pod (200) Weight Redist. System Improved Targeting Computer Improved Target Analyzer Hacking Suite Long-range Tractor Beam Improved Trap Extractor (2/6 Dirty Bomb) Heavy Laser Heavy Laser Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Core Analyzer Improved Medium Armor Plating Medium Reactive Plating Improved Trap Extractor > --- WEAPON ----------- Railgun AWS/Gauss > --- INVENTORY -------- Cooled Ion Engine Heavy Treads Armored Huge Wheel Cryofiber Web Improved Cooling System High-capacity Storage Unit High-capacity Matter Pod Hardened Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Shield Generator Long-range Tractor Beam Recalibrator Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Grenade Launcher [Rating: 69] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . Utility 4 | . . . 2 . . . 1 1 . . . . . . Weapon 1 | . . . . . . . . 1 . . . . . . Parts Attached 235 | 6 18 18 39 7 3 2 21 15 8 61 21 8 2 6 Power 21 | 1 4 . 5 . . . . . 1 8 1 . . 1 Engine 14 | 1 4 . 3 . . . . . . 5 1 . . . Core 6 | . . . 2 . . . . . . 3 . . . 1 Reactor 1 | . . . . . . . . . 1 . . . . . Propulsion 47 | 2 5 4 11 2 . 1 3 5 1 4 3 3 . 3 Treads 24 | 1 3 2 7 1 . 1 2 1 1 2 3 . . . Leg 5 | . . . . . . . . . . . . 3 . 2 Wheel 16 | 1 2 . 4 1 . . 1 4 . 2 . . . 1 Hover 2 | . . 2 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 107 | 1 4 8 13 3 2 1 14 9 2 39 8 2 1 . Device 61 | . 3 6 4 2 1 . 9 5 2 22 4 2 1 . Storage 6 | 1 1 1 1 . . . . . . 2 . . . . Processor 7 | . . . . . . 1 2 1 . 3 . . . . Hackware 1 | . . 1 . . . . . . . . . . . . Protection 32 | . . . 8 1 1 . 3 3 . 12 4 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 60 | 2 5 6 10 2 1 . 4 1 4 10 9 3 1 2 Energy Gun 22 | 2 1 1 2 . . . 1 . 2 2 6 3 1 1 Energy Cannon 17 | . 3 4 7 1 . . 1 . 1 . . . . . Ballistic Gun 12 | . . . . . 1 . 2 . 1 7 1 . . . Ballistic Cannon 2 | . 1 . . . . . . . . . 1 . . . Launcher 6 | . . 1 1 1 . . . . . 1 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 2 . . . 1 . . 1 . . . 1 Corrupted Parts 11 | . . 4 . . . . . . . 1 5 . . 1 System Corruption 60 | . . 13 . . . . . . . 8 30 . . 9 Parts Lost 29 | . . 1 1 . . . . . . 10 10 2 . 5 Power 2 | . . . . . . . . . . . 1 . . 1 Propulsion 7 | . . 1 . . . . . . . 2 2 . . 2 Utility 11 | . . . 1 . . . . . . 6 3 1 . . Weapon 9 | . . . . . . . . . . 2 4 1 . 2 Highest Loss Streak 8 | . . 1 1 . . . . . . 4 8 1 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 97 100 100 89 88 90 88 83 88 89 98 95 98 Engine 7 | . 14 14 8 11 11 11 9 7 3 3 6 7 7 4 Treads 12 | . 14 26 14 11 11 11 18 5 6 7 18 16 . . Wheel 6 | . 14 . 7 10 11 11 9 14 7 6 . . . . Device 13 | . 12 14 18 23 22 22 9 8 6 7 14 23 25 30 Storage 8 | . 14 13 11 11 11 11 9 7 7 7 7 7 7 7 Processor 6 | . . . . . . 10 9 11 15 10 7 7 7 7 Protection 12 | . . . 11 9 11 . 18 16 15 18 14 5 . . Energy Gun 3 | . 13 1 . . . . . . 6 . 9 23 23 22 Energy Cannon 6 | . 13 25 21 21 4 . . . . . . . . . Ballistic Gun 8 | . . . . . 7 11 8 7 7 19 7 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 102 | 11 32 35 65 63 63 63 76 89 101 102 80 73 74 80 Greatest Support 90 | 20 16 40 40 12 12 12 12 40 40 90 90 66 47 71 Greatest Overweight (x) 9 | . 3 3 5 5 5 5 6 7 8 9 1 2 1 2 Average Overweight (x) 3 | . 1 . 2 5 4 4 5 2 7 7 . 1 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 14 15 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 15 15 20 20 20 20 20 20 20 20 20 20 20 19 Average Carried 18 | 2 11 13 15 20 20 19 19 19 19 19 19 19 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 15 15 20 20 20 20 20 20 20 19 20 20 19 16 Class Distribution -------------------- 49% | Mutant 22% | Scavenger-Tank 14% | Tank 8% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Matter Collected 5604 | 260 355 413 467 174 92 23 324 86 179 2375 579 184 . 93 Remotely 566 | . . . . 124 . . . . . 442 . . . . Salvage Created 7734 | . 379 310 1714 229 . 104 447 253 221 2855 618 548 . 56 Parts 421 | . 29 11 106 15 . 11 35 12 6 157 26 11 . 2 Haulers Intercepted 8 | . 1 . 4 . . . . . . 3 . . . . Recyclers Shooed 2 | . . 1 . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . 17 6 . 2 Prevented 6 | . . . . . . . . . . . 6 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 148 | . 10 . 34 6 . 5 10 4 . 49 19 10 . 1 Guns 86 | . 4 . . . . 5 10 4 . 49 5 9 . . Cannons 39 | . 6 . 30 3 . . . . . . . . . . AOE 20 | . . . 4 3 . . . . . . 13 . . . Classes Destroyed 20 | . 4 3 2 2 . 1 . . . 6 1 . . 1 Worker 5 | . . 1 . . . . . . . 4 . . . . Builder 5 | . . 1 . . . . . . . 4 . . . . Hauler 8 | . 1 . 4 . . . . . . 3 . . . . Recycler 5 | . . 2 3 . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . 2 . . . . Operator 1 | . . . 1 . . . . . . . . . . . Watcher 9 | . 1 . 2 . . . 3 2 . 1 . . . . Swarmer 31 | . 3 . 7 . . 4 4 . . 6 6 1 . . Grunt 67 | . 7 . 18 5 . . 2 4 . 21 9 1 . . Brawler 6 | . . . . 1 . . . . . 4 1 . . . Duelist 3 | . . . . . . . . . . 1 . 2 . . Protector 1 | . . . . . . . . . . 1 . . . . Sentry 18 | . . . 9 . . . 3 . . 3 2 1 . . Specialist 1 | . . . . . . . . . . 1 . . . . Hunter 7 | . . . . . . 1 1 . . 4 1 . . . Programmer 8 | . . . . . . . . . . 7 . 1 . . Heavy 1 | . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 Zionite 1 | . . . . 1 . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . Thug 5 | . . . . 1 . . . . . . . 4 . . Best Kill Streak 12 | . 4 2 6 3 . 5 4 4 . 8 12 5 . 1 Combat Bots Only 12 | . 4 . 4 3 . 5 4 3 . 7 12 5 . 1 Max Kills in Single Turn 5 | . 1 1 4 2 . 1 1 1 . 2 5 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . . 4 1 . . . . . . 5 . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Damage Taken 8435 | . 254 81 934 96 . 54 105 34 . 3570 1858 880 . 569 Core 976 | . 20 3 192 5 . 23 10 12 . 284 127 166 . 134 Absorbed by Shields 496 | . . . . . . . 43 12 . 441 . . . . Reduced by Siege Mode 121 | . . . . . . . . . . 91 30 . . . Regen/Repaired (Parts) 59 | . . . 21 . . . 38 . . . . . . . Core Remaining (%) 83 | 100 . 90 . . . 45 98 . . . . . . . Volleys Fired 405 | . 30 17 80 8 . . 6 . 15 162 52 23 . 12 Largest 3 | . 2 2 2 2 . . 1 . 1 3 3 3 . 3 Hottest 207 | . 120 120 150 143 . . 75 . 81 101 207 207 . 207 Shots Fired 884 | . 57 35 156 12 . 10 53 21 15 357 74 66 . 28 Gun 634 | . 19 6 . . . 10 47 21 15 357 66 66 . 27 Cannon 237 | . 38 29 155 8 . . 6 . . . 1 . . . Launcher 13 | . . . 1 4 . . . . . . 7 . . 1 Special . | . . . . . . . . . . . . . . . Kinetic 467 | . 6 . . . . 10 47 21 . 354 29 . . . Thermal 379 | . 51 35 155 8 . . 6 . 15 . 16 66 . 27 Explosive 13 | . . . 1 4 . . . . . . 7 . . 1 Electromagnetic 25 | . . . . . . . . . . 3 22 . . . Robot Hit Streak 31 | . 5 8 24 8 . 10 22 7 5 31 18 8 . 9 Robot Miss Streak 6 | . 4 3 3 2 . 1 5 2 1 6 2 6 . 1 Penetration Max 2 | . . . . . . . . . . 2 . . . . Secondary Targets 9 | . . . . . . . . . . 6 . 3 . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . 1 . . Autonomous 116 | . . . . . . 10 47 21 . 38 . . . . Shots Hit Robots 594 | . 28 23 96 9 . 9 36 19 9 255 43 45 . 22 Core Hits 314 | . 14 9 45 17 . 6 15 8 4 119 50 23 . 4 Critical Kills 7 | . . . . . . . 1 1 . 4 1 . . . Critical Parts Destroyed 5 | . . . . . . . . . . 5 . . . . Critical Strikes 23 | . 2 . . . . . 1 2 1 9 1 5 . 2 Burn 10 | . 2 . . . . . . . 1 . . 5 . 2 Destroy 12 | . . . . . . . 1 1 . 9 1 . . . Sever 1 | . . . . . . . . 1 . . . . . . Melee Attacks 3 | . . . . . . . . 3 . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . 3 . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15516 | . 439 401 2659 617 . 238 960 652 198 6001 1982 883 . 486 Guns 10195 | . 122 51 . . . 238 960 548 198 5958 751 883 . 486 Cannons 3130 | . 317 350 2318 145 . . . . . . . . . . Explosions 2080 | . . . 341 472 . . . 36 . . 1231 . . . Melee 68 | . . . . . . . . 68 . . . . . . Ramming 43 | . . . . . . . . . . 43 . . . . Kinetic 8163 | . 52 . . . . 238 960 548 . 5931 434 . . . Thermal 4965 | . 387 401 2318 145 . . . 36 198 . 111 883 . 486 Explosive 2044 | . . . 341 472 . . . . . . 1231 . . . Electromagnetic 233 | . . . . . . . . . . 27 206 . . . Impact . | . . . . . . . . . . . . . . . Slashing 68 | . . . . . . . . 68 . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 74 | . 2 15 4 4 4 4 1 . . 32 65 65 65 74 Average Corruption 19 | . 2 12 4 4 4 4 1 . . 14 47 65 65 67 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 356 | . 10 28 20 12 10 11 8 . . 113 78 42 9 15 Message Errors 77 | . 1 7 5 3 4 3 1 . . 18 21 6 5 3 Matter Fused 90 | . 3 5 5 6 2 2 2 . . 31 14 15 2 3 Heat Flow Errors 47 | . 1 5 2 1 . 3 . . . 13 11 8 1 2 Energy Discharges 44 | . 3 4 4 . 2 1 1 . . 19 6 3 1 . Parts Rejected 1 | . . . . . . . . . . 1 . . . . Parts Fused 4 | . . 1 . . . . . . . 1 2 . . . Data Loss (minor) 30 | . 1 3 2 1 1 . 1 . . 11 8 2 . . Data Loss (major) 12 | . . 2 . 1 . 1 2 . . 3 2 1 . . Misfires 11 | . . 1 1 . . . . . . 3 3 2 . 1 Alerts 7 | . 1 . . . 1 1 1 . . 1 1 . . 1 Misdirections 3 | . . . . . . . . . . 2 1 . . . Weapon Failures 30 | . . . 1 . . . . . . 10 9 5 . 5 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 128 | . . . 45 . . . . . . . 83 . . . Projectiles 19 | . . . 19 . . . . . . . . . . . Explosions 109 | . . . 26 . . . . . . . 83 . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . 1 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . 1 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 249 | . . . . 44 . . . . . . 144 . . 61 Shots 8 | . . . . 4 . . . . . . 3 . . 1 Rammed 6 | . . . . . . . . . . 6 . . . . Targets Rammed 6 | . . . . . . . . . . 6 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 335 | . 243 247 162 69 . 140 246 . 306 319 267 335 140 168 Average Temperature 83 | . 70 85 53 35 . 62 132 . 131 79 74 122 91 90 Received Heat Transfer 1968 | . 111 . 345 30 . . 12 18 . 810 396 174 . 72 Effects 2 | . . . . . . . . . . 2 . . . . Interference 2 | . . . . . . . . . . 2 . . . . Siege Activations 11 | . . . . . . . . . . 10 1 . . . Total Turns 230 | . . . . . . . . . . 209 21 . . . Longest Duration 49 | . . . . . . . . . . 49 21 . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . . 1 . 1 Parts Melted 24 | . 2 1 10 . . . . . . . . 11 . . Heat Transferred 9523 | . 1037 888 3589 222 . . . 50 407 . 222 2072 . 1036 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Peak Influence 896 | . 133 47 507 266 . 143 247 244 52 896 . . . . Initial 101 | . . 37 . 101 . . . 86 52 . . . . . Average 206 | . 48 21 193 153 . 132 82 103 28 408 . . . . Maximum Alert Level 3 | . . . 2 1 . . 1 1 . 3 . . . . Low Security (%) 66 | 100 100 100 62 67 . 100 92 92 100 27 . . . . Level 1 12 | . . . 30 32 . . 7 7 . 12 . . . . Level 2 13 | . . . 7 . . . . . . 36 . . . . Level 3 7 | . . . . . . . . . . 22 . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 42 | . 3 . 10 . . . 4 3 . 22 . . . . Investigation 21 | . 3 . 6 . . . 3 1 . 8 . . . . Extermination 3 | . . . . . . . . . . 3 . . . . Reinforcement 9 | . . . 4 . . . 1 2 . 2 . . . . Assault 2 | . . . . . . . . . . 2 . . . . Garrison 7 | . . . . . . . . . . 7 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Distress Signals 8 | . 3 . 3 . . . 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 199 | . 20 . 46 6 . 5 14 7 . 69 19 10 . 3 Peak Tracking Total 13 | . 5 . 4 3 . 3 3 3 . 11 13 5 . 3 Tactical Retreats 7 | . 2 . 2 . . . . . . 2 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Traps Triggered 15 | . 3 3 1 . . . . 1 . 5 2 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted 29 | . . . . . . . 8 . . . 21 . . . Installed 31 | . . . . . . . 4 . . . 27 . . . Triggered 1 | . . . . . . . . . . . 1 . . . Most Traps Carried 4 | . . . . . . . 4 4 4 4 4 2 2 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Disabled 18 | . 1 . 5 . . 1 2 2 . 3 4 . . . Max in Single Turn 2 | . 1 . 2 . . 1 1 1 . 1 1 . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Accessed 57 | . 9 1 11 . 2 1 10 4 . 13 1 1 4 . Terminals 31 | . 8 . 7 . . 1 7 . . 7 1 . . . Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations 4 | . . . 1 . . . 1 . . 2 . . . . Recycling Units 7 | . 1 . 2 . . . 1 2 . 1 . . . . Scanalyzers 3 | . . . 1 . . . 1 1 . . . . . . Garrison Access 3 | . . . . . . . . . . 3 . . . . Total Hacks 198 | . 27 1 34 . 24 3 27 13 . 34 5 1 29 . Successful 109 | . 10 1 12 . 24 1 11 5 . 10 5 1 29 . Failed 89 | . 17 . 22 . . 2 16 8 . 24 . . . . Catastrophic 20 | . 6 . 5 . . 1 3 1 . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 59 | . 10 . 16 . 1 2 14 8 . 8 . . . . Terminals 93 | . 24 . 22 . . 3 21 . . 18 5 . . . Fabricators 2 | . . . . . . . . 2 . . . . . . Repair Stations 10 | . . . 2 . . . 2 . . 6 . . . . Recycling Units 21 | . 3 . 6 . . . 2 8 . 2 . . . . Scanalyzers 9 | . . . 4 . . . 2 3 . . . . . . Garrison Access 8 | . . . . . . . . . . 8 . . . . Terminal Hacks 86 | . 9 1 5 . 24 1 7 . . 4 5 1 29 . Record 39 | . . . . . 23 . . . . . 5 . 11 . Part Schematic 9 | . . . . . . . . . . . . . 9 . Robot Schematic 6 | . . . . . . . . . . . . . 6 . Robot Analysis 5 | . 3 . . . . . 2 . . . . . . . Prototype ID Bank 5 | . 1 . . . . . 1 . . . . . 3 . Open Door 2 | . . 1 . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . 1 . . 1 . . . . Unreport Threat 6 | . 1 . 3 . . . 1 . . 1 . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 6 | . . . 2 . . . 2 . . 2 . . . . Scan Component 4 | . . . 1 . . . 1 . . 2 . . . . Repair 2 | . . . 1 . . . 1 . . . . . . . Recycling Unit Hacks 5 | . 1 . 1 . . . 1 1 . 1 . . . . Retrieve Components 5 | . 1 . 1 . . . 1 1 . 1 . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . Unauthorized Hacks 7 | . . . 1 . . . 1 3 . 2 . . . . Terminals 2 | . . . . . . . . . . 2 . . . . Botnet 2 | . . . . . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 . . . 1 3 . . . . . . Reject 3 | . . . 1 . . . . 2 . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 45 | . 9 . 11 . . 1 8 4 . 11 1 . . . Full Trace Events 22 | . 4 . 5 . . . 3 1 . 8 1 . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . . . . . . . Time 64 | . . . 32 . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 32 | . 6 . 10 . . . 10 3 . 3 . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total Allies 3 | . . . . 2 . . . . . . . . . 1 Largest Group 2 | . . . . 2 . . . . . . . . . 1 Highest-Rated Group 96 | . . . . 49 . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . 31 . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . 5 . . . . . . . . . 11 Total Damage 435 | . . . . 76 . . . . . . . . . 359 Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Robot Analysis Total 4 | . 3 . . . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Turns Passed 12523 | 58 553 770 1781 504 639 424 995 665 716 3175 1269 615 160 199 Spaces Moved 5895 | 46 354 386 814 273 388 274 501 410 331 1217 518 226 82 75 Core 7 | 2 . 5 . . . . . . . . . . . . Treads 1291 | 1 . 363 202 . . . . . . 52 518 155 . . Legs 219 | . . . . . . . . . . . . 71 82 66 Wheels 4367 | 43 354 7 612 273 388 274 501 410 331 1165 . . . 9 Hover 11 | . . 11 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 56 135 165 150 150 165 110 125 155 163 193 193 130 Average Speed 172 | 99 114 158 154 165 163 150 179 135 195 198 201 227 193 184 Slowest Speed 265 | 160 125 240 240 165 165 165 180 195 210 240 250 265 193 193 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 59 81 79 65 86 74 47 14 95 36 67 35 70 8 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 5 | . . . . 1 1 . 1 . . . 1 . 1 . Known Exits Taken 4 | . 1 . 1 . . . . . . 1 1 . . . Unknown Exits Taken 8 | 1 . 1 . 1 1 1 1 . . . . 1 1 . Scrap Searched 9 | . . 2 . 1 . 1 . . . . 2 3 . . Spaces Dug 48 | . . . 19 . . . 6 1 . 21 . . . 1 Terrain Destroyed 285 | . . . 35 31 . 8 40 39 . 51 80 . . 1 Melee 1 | . . . . . . . . 1 . . . . . . Projectile 142 | . . . 35 1 . 8 40 7 . 50 1 . . . AOE 141 | . . . . 30 . . . 31 . . 79 . . 1 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total 7561 | 55 453 516 1194 312 393 288 590 518 391 1708 669 277 84 113 Wait 701 | . 19 58 206 24 1 4 37 72 18 206 29 10 . 17 Move 5882 | 45 353 385 813 272 387 273 500 410 330 1216 517 225 81 75 Hop . | . . . . . . . . . . . . . . . Pick Up 108 | 4 14 18 20 . . 4 8 3 5 15 11 4 . 2 Fast Attach 85 | 6 6 11 9 . 1 1 5 10 5 19 8 3 1 . Attach 44 | . . 1 6 . . . 6 2 1 10 9 2 1 6 Detach 24 | . 2 2 4 . . . 4 1 1 3 5 1 . 1 Swap 106 | . 12 6 24 7 2 1 10 3 2 32 4 3 . . Drop 165 | . 17 18 32 1 2 5 10 14 13 39 7 6 1 . Fire 405 | . 30 17 80 8 . . 6 . 15 162 52 23 . 12 Melee 3 | . . . . . . . . 3 . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . 6 . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . . . Trap 31 | . . . . . . . 4 . . . 27 . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 16) 59 | -11/Junkyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 306 | -10/Materials | Identified exit to Mines 548 | -10/Materials | Discovered new exit (range 8) 612 | -10/Materials | Entered Mines 617 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 679 | -10/Mines | System corruption reached 10% 810 | -10/Mines | Discovered new exit (range 11) 968 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1018 | -10/Mines | Learned Materials terminal intel 1199 | -10/Mines | Learned 2 Materials zone layouts 1205 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1212 | -10/Mines | Found Prototype Device 1212 | -10/Mines | Identified Exp. Sensor Array 1310 | -10/Mines | Destroyed YI-UF0 1321 | -10/Mines | Found Prototype Launcher 1321 | -10/Mines | Identified YI-UF0's Doublenader 1367 | -10/Mines | Discovered new exit (range 6) 1382 | -10/Mines | Entered Materials 1382 | -9/Materials | Evolved 2 slots: Utility x2 1383 | -9/Materials | Identified exit to Mines 1384 | -9/Materials | Loaded intel: 12 terminal locations 2312 | -9/Materials | Discovered new exit (range 7) 2587 | -9/Materials | Repaired Arm. Wheel? 2956 | -9/Materials | Discovered new exit (range 13) 3163 | -9/Materials | Entered Mines 3174 | -9/Mines | Learned Materials trap positions 3224 | -9/Mines | Learned location of Storage (-8) 3294 | -9/Mines | Discovered new exit (range 10) 3660 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3660 | -9/Mines | Discovered new exit (range 5) 3667 | -9/Mines | Entered Exiles 3711 | -9/Exiles | Met 8R-AWN 3739 | -9/Exiles | Met EX-HEX 3786 | -9/Exiles | Met EX-BIN 3804 | -9/Exiles | Aligned with FarCom system 3806 | -9/Exiles | Given EX-Vault access code 3840 | -9/Exiles | Opened EX-Vault 3852 | -9/Exiles | Found AWS/Gauss 3887 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3935 | -9/Exiles | Met EX-DEC 3946 | -9/Exiles | Learned location of Zion (-6) 4021 | -9/Exiles | Visited The Gauntlet 4288 | -9/Exiles | Discovered new exit (range 14) 4306 | -9/Exiles | Left Exiles lab with AWS/Gauss 4306 | -9/Exiles | Entered Mines 4308 | -8/Mines | Core integrity fell below 50% 4718 | -8/Mines | Discovered new exit (range 8) 4730 | -8/Mines | Entered Materials 4730 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4731 | -8/Materials | Loaded intel: 26 trap records 5106 | -8/Materials | Discovered new exit (range 4) 5394 | -8/Materials | Repaired Arm. Wheel 5560 | -8/Materials | Discovered new exit (range 16) 5675 | -8/Materials | Discovered new exit (range 4) 5725 | -8/Materials | Entered Factory 5725 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6390 | -7/Factory | Sucked down chute 6390 | -7/Factory | Entered Waste 6390 | -7/Waste | The area was eerily silent 6729 | -7/Waste | Build established: Tank 6897 | -7/Waste | Discovered new exit (range 16) 7106 | -7/Waste | Entered Factory 7341 | -7/Factory | Identified exit to DSF 7973 | -7/Factory | Garrison activated, responded to threat 8014 | -7/Factory | Destroyed 7 combat bots 8123 | -7/Factory | Cargo convoy interrupted 8423 | -7/Factory | Garrison activated, responded to threat 8449 | -7/Factory | System corruption reached 10% 8702 | -7/Factory | Build established: Scavenger-Tank 8706 | -7/Factory | First assault squad dispatched 8837 | -7/Factory | Lost 4 parts (4u) 9425 | -7/Factory | Garrison activated, responded to threat 9865 | -7/Factory | Identified exit to Lower Caves 10064 | -7/Factory | System corruption reached 30% 10252 | -7/Factory | Lost 4 parts (1n1u2w) 10281 | -7/Factory | Entered Lower Caves 10512 | -7/Lower Caves | Build established: Scavenger-Mutant 10804 | -7/Lower Caves | Identified exit to Lower Caves 10827 | -7/Lower Caves | Core integrity fell below 50% 10859 | -7/Lower Caves | Destroyed 12 combat bots 10898 | -7/Lower Caves | Lost 8 parts (1p1n3u3w) 10913 | -7/Lower Caves | Attracted the attention of an 0b10 base 11077 | -7/Lower Caves | Learned location of 2 exits from Upper Caves 11077 | -7/Lower Caves | Learned Research emergency access door positions 11299 | -7/Lower Caves | Build established: Scavenger-Tank 11550 | -7/Lower Caves | Entered another Lower Caves area 11762 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11931 | -7/Lower Caves | Ambushed by wild Derelicts 11965 | -7/Lower Caves | Discovered new exit (range 13) 11977 | -7/Lower Caves | Core integrity fell below 20% 12165 | -7/Lower Caves | Entered Data Miner 12165 | -7/Data Miner | Discovered new exit (range 6) 12202 | -7/Data Miner | Met Data Miner 12262 | -7/Data Miner | Learned location of Section 7 (-2) 12262 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12282 | -7/Data Miner | Received God Mode back door access code from Data Miner 12321 | -7/Data Miner | Build established: Scavenger-Gunner 12325 | -7/Data Miner | Entered Proximity Caves 12402 | -6/Proximity Caves | Spotted B-75 Beast 12474 | -6/Proximity Caves | Destroyed B-75 Beast 12504 | -6/Proximity Caves | Lost 4 parts (1p2n1w) 12524 | -6/Proximity Caves | Destroyed self with Heavy Rocket Launcher Last Messages --------------- 12469_ B-75 Beast suffers critical hit (Burn). 12470_ B-75 Beast heat spikes uncontrollably. 12473_ Carbon-fiber Leg destroyed. 12473_ B-75 Beast suffers critical hit (Burn). 12473_ Destroyed Unknown Protection. 12474_ B-75 Beast critical meltdown. 12476_ System corrupted: Matter fused (-10). 12477_ Acquired 7 matter. 12482_ Imp. Medium Treads fries itself beyond repair. 12484_ Lyr. Medium Armor Plating fries itself beyond repair. 12486_ Acquired Prototype Leg. 12490_ Acquired 41 matter. 12492_ Identified Enh. Flexi-carbon Leg. 12493_ System corrupted: IFF burst signal emitted. 12494_ Acquired 9 matter. 12495_ Acquired 3 matter. 12497_ Acquired 33 matter. 12509_ System corrupted: Heat flow error (+117). 12510_ Hvy. Laser destroyed. 12522_ System corrupted: Hvy. Rocket Launcher failed to launch. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ????????????????????" ????????????????????????? | | ?????????????? ?????""" ????????????????????????? | | ????????????? ??? " ????????????????????????? | | ?????????????# ?? " ????????????????????????? | | ??????????????# """ ????????????????????????? | | ?????????????## """" ??????###???????????????? | | ????????????## "" ???#### ##?###??????????? | | ???????????## #### ### ##?????????? | | ??????????# ;## #?????????? | | ?????????? #?????????? | | ???????????# #?# #?????????? | | ???????????# #### #### #?????????? | | ????????????????????????# % ###???????? | | ???????????????????????## % ;;## ##??????? | | ???????????????????????# #### #??????? | | ???????????????????????##@ ;##?# ##?????? | | ????????????????????????##; ##; ;#??# #?????? | | ????????????????????????# ### ##?## ###?????? | | ????????????????????????# #### #??## #???????? | | ????????????????????????# #### ###### #???????? | | ???????????????????????## #???????? | | ???????????????????????# #???????? | | ??????????????????????## #### # #########???????? | | ?????????????????????## #??#%# #???????????????? | | ?????????????????????# ##??# ?##???????????????? | | ?????????????????????# #???##??????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# ##???????????????????????? | | ????????????????????#####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 1650 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatMappingCarapace Manual? 0 Play Time 02:15:36 Cumulative 302.3 hours Start 2023.10.30 @ 17:20:24 End 2023.11.01 @ 20:43:24 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 335 Rogue 308 Adventurer 2 Explorer 25 Win Type - Total 19 Types 16/1/0/2/0/0/0/0/0 Lore% 75 Gallery% 80 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 9af8995a-6bfe-49d4-b1af-c0029ac98fc9