Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.11 @ 17:16:08 Player: Lolterzard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (134) 670 Value Destroyed (2779) 2779 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5329 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 148/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Reinforced Ion Engine Heavy Ion Engine Heavy Ion Engine Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Light Cannon Flak Cannon Flak Cannon Flak Cannon Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Wheel > --- UTILITY ---------- Huge Storage Unit Core Shielding Light Armor Plating Hacking Suite > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Reinforced Ion Engine Reinforced Ion Engine Heavy Ion Engine Heavy Ion Engine Light Armor Plating Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Assault Cannon Flak Cannon Flak Cannon Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 71 | 8 14 5 20 24 Power 8 | 1 2 1 3 1 Engine 7 | 1 2 . 3 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 23 | 4 3 1 6 9 Treads . | . . . . . Leg 3 | . . . . 3 Wheel 20 | 4 3 1 6 6 Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 5 . 6 5 Device 3 | . 2 . . 1 Storage 3 | 1 1 . 1 . Processor 2 | . 1 . . 1 Hackware 1 | . . . . 1 Protection 8 | . 1 . 5 2 Artifact . | . . . . . Weapon 23 | 2 4 3 5 9 Energy Gun 4 | 2 . 2 . . Energy Cannon 2 | . 2 . . . Ballistic Gun 3 | . . . 1 2 Ballistic Cannon 9 | . . . 4 5 Launcher 5 | . 2 1 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 37 | . 7 1 6 23 Power 5 | . 2 . 1 2 Propulsion 13 | . 3 1 2 7 Utility 10 | . 2 . 1 7 Weapon 9 | . . . 2 7 Highest Loss Streak 12 | . 4 1 3 12 To Critical Strikes . | . . . . . Average Backups 19 | 5 17 19 20 21 Power 3 | . 2 3 3 3 Propulsion 3 | 3 8 4 2 . Utility 2 | . 1 3 2 . Weapon 10 | . 5 9 11 16 Tool/Special . | . . . . . Unused Backups 25 | . 7 . 8 10 Power 6 | . . . 2 4 Propulsion 5 | . 5 . . . Utility . | . . . . . Weapon 14 | . 2 . 6 6 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 92 99 98 85 Engine 8 | . 13 . 9 7 Core 2 | . . 13 1 . Leg 2 | . . . . 10 Wheel 22 | . 27 27 21 14 Device 1 | . 4 . . 2 Storage 11 | . 14 14 11 9 Processor 7 | . 2 14 11 3 Protection 11 | . 1 . 21 16 Energy Gun 3 | . 12 4 . . Energy Cannon 2 | . 9 . . . Ballistic Cannon 10 | . . . 20 14 Launcher 5 | . 5 23 . . Peak Build Rating 26 | 6 11 11 21 26 Average Rating 15 | 4 8 10 18 22 On Entrance 9 | . 6 9 11 21 Avg Prop Armor Cover (%) 17 | 19 . . . 6 Naked Turns . | . . . . . Heaviest Build 110 | 13 52 51 106 110 Greatest Support 40 | 32 20 20 20 40 Greatest Overweight (x) 28 | 4 5 2 5 28 Average Overweight (x) 2 | 1 2 2 3 2 Largest Inventory Capacity 25 | 8 20 20 25 25 Average Capacity 21 | 7 19 20 21 25 Most Carried 25 | 8 20 20 25 24 Average Carried 19 | 5 17 19 20 21 Final Capacity 25 | 8 20 20 25 25 Final Carried 25 | 8 20 19 25 17 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 2948 | 280 179 186 1365 938 Remotely 10 | . 10 . . . Salvage Created 3458 | 136 828 167 1190 1137 Parts 247 | 9 46 15 104 73 Haulers Intercepted 6 | . 2 . 3 1 Recyclers Shooed 8 | . 2 . 3 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 70 | . 13 7 29 21 Guns 14 | . 7 3 . 4 Cannons 49 | . 4 . 29 16 AOE 6 | . 1 4 . 1 Classes Destroyed 13 | 2 6 4 . 1 Worker 21 | . 3 . 6 12 Builder 12 | . . 2 8 2 Tunneler 5 | 2 . 2 1 . Hauler 6 | . 2 . 3 1 Recycler 9 | 1 2 . 2 4 Operator 3 | . 1 . 1 1 Watcher 8 | . 2 . 3 3 Swarmer 17 | . . 3 10 4 Cutter 2 | . . . . 2 Grunt 38 | . 12 1 12 13 Sentry 11 | . . 2 7 2 Demolisher 1 | . . 1 . . Subdweller 1 | . 1 . . . Best Kill Streak 11 | 3 4 4 8 11 Combat Bots Only 7 | . 3 3 6 7 Max Kills in Single Turn 3 | 1 1 3 2 2 Gunslinging . | . . . . . Exploded 1 | . 1 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 422 | . 69 23 153 177 Missed 94 | . 15 9 38 32 Hits 328 | . 54 14 115 145 Melee 4 | . . . . 4 Projectile 324 | . 54 14 115 141 AOE 2 | . . . . 2 Critical Strikes 5 | . . . . 5 Damage Taken 4635 | . 654 145 1299 2537 Core 892 | . 104 36 197 555 Absorbed by Shields 101 | . . . . 101 Redirected to Shielding 92 | . . . 40 52 Regen/Repaired (Parts) 85 | . . . 85 . Core Remaining (%) 64 | 100 . 44 50 . Volleys Fired 307 | 7 74 14 116 96 Largest 2 | 2 2 2 2 2 Hottest 120 | 90 120 100 74 74 Shots Fired 594 | 14 142 28 228 182 Gun 187 | 14 103 14 . 56 Cannon 384 | . 36 . 228 120 Launcher 23 | . 3 14 . 6 Special . | . . . . . Kinetic 404 | . . . 228 176 Thermal 167 | 14 139 14 . . Explosive 23 | . 3 14 . 6 Electromagnetic . | . . . . . Robot Hit Streak 12 | 5 8 9 12 10 Robot Miss Streak 9 | 3 4 3 4 9 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 336 | 9 76 15 114 122 Core Hits 221 | 4 39 17 54 107 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 14 | 1 4 1 5 3 Burn 6 | 1 4 1 . . Destroy 1 | . . . . 1 Blast 7 | . . . 5 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7253 | 109 1178 475 2993 2498 Guns 1506 | 109 765 87 . 545 Cannons 4984 | . 316 . 2979 1689 Explosions 749 | . 97 388 . 264 Melee . | . . . . . Ramming 14 | . . . 14 . Kinetic 5213 | . . . 2979 2234 Thermal 1343 | 109 1081 87 . 66 Explosive 683 | . 97 388 . 198 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 . Average Corruption 2 | . 2 2 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . 10 5 10 . Message Errors 4 | . 1 1 2 . Matter Fused 7 | . 2 2 3 . Heat Flow Errors 1 | . 1 . . . Energy Discharges 6 | . 3 1 2 . Data Loss (minor) 6 | . 2 1 3 . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 121 | . . 6 64 51 Projectiles 86 | . . . 64 22 Explosions 35 | . . 6 . 29 Melee . | . . . . . Knockbacks 47 | . . . 17 30 Impact . | . . . . . Kinetic 45 | . . . 15 30 Secondary 2 | . . . 2 . Self-Inflicted Damage 92 | . . . 7 85 Shots 5 | . . . . 5 Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 423 | 150 423 171 319 295 Average Temperature 86 | 61 133 49 58 82 Received Heat Transfer 1647 | . 360 9 300 978 Effects 10 | . 6 . 1 3 Shutdowns 3 | . 2 . 1 . Energy Bleed 3 | . 2 . . 1 Interference 2 | . . . . 2 Short Circuit 1 | . 1 . . . Damage (minor) 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 6 | . 4 2 . . Heat Transferred 3725 | 359 2983 333 . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 1 Low Security (%) 72 | 100 100 100 25 95 Level 1 27 | . . . 74 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 339 | 10 82 117 339 231 Initial 132 | . . 6 . 132 Average 121 | . 28 29 229 130 Influence Increases 2339 | 15 414 227 912 771 Destroy 0b10 Robot/C 1380 | . 240 140 580 420 Destroy 0b10 Robot/NC 320 | 15 50 20 120 115 Destroy Leader 298 | . 58 20 132 88 Successful Hack 26 | . 5 . 11 10 Disable Machine 105 | . 30 . 15 60 Destroy Structure 180 | . 16 47 54 63 Lose Combat Pursuer 30 | . 15 . . 15 Influence Decreases 2124 | 15 398 243 597 871 Entered New Map 193 | . . 10 . 183 Time Decay 1582 | 15 349 223 537 458 Lost Part 349 | . 49 10 60 230 Squads Dispatched 8 | . 2 . 2 4 Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 5 | . . . 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 1 . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 106 | . 20 7 42 37 Peak Tracking Total 8 | . 3 3 6 8 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 5 | . 3 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 9 | . 2 2 1 4 Max in Single Turn 2 | . 1 2 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 12 | . 3 . 6 3 Terminals 11 | . 3 . 5 3 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 6 . 11 5 Successful 15 | . 3 . 9 3 Failed 7 | . 3 . 2 2 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 6 . 7 5 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 3 . 5 3 Prototype ID Bank 1 | . 1 . . . Emergency Access Points 3 | . . . 3 . Alert Level 1 | . . . . 1 Locate Traps 1 | . . . . 1 Assault Status 1 | . . . 1 . Recall Investigation 1 | . . . . 1 Recall Reinforcements 1 | . . . 1 . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 3 | . 1 . 1 1 Used 1 | . 1 . . . Hacking Detections 10 | . 2 . 5 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . . 2 . Time 64 | . . . 64 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 307 | . . . . 307 Optics 307 | . . . . 307 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 5062 | 117 1257 774 1773 1141 Spaces Moved 3091 | 57 901 658 998 477 Core 42 | 41 . . . 1 Treads . | . . . . . Legs 137 | . . . . 137 Wheels 2912 | 16 901 658 998 339 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 110 116 Average Speed 125 | 129 110 110 129 167 Slowest Speed 1450 | 250 155 110 155 1450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 5 92 98 65 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 205 | . 14 62 49 80 Melee . | . . . . . Projectile 59 | . . . 49 10 AOE 146 | . 14 62 . 70 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3686 | 84 1025 677 1260 640 Wait 89 | . . . 66 23 Move 3087 | 56 900 657 997 477 Hop . | . . . . . Pick Up 77 | 11 27 . 31 8 Fast Attach 16 | 3 3 . 3 7 Attach 33 | 3 7 1 7 15 Detach . | . . . . . Swap 31 | 2 4 5 13 7 Drop 44 | 2 10 . 25 7 Fire 307 | 7 74 14 116 96 Melee . | . . . . . Ram 2 | . . . 2 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 5) 686 | -10/Materials | Lost 4 parts (1p2n1u) 736 | -10/Materials | Discovered new exit (range 16) 918 | -10/Materials | Derelicts attacked the area 1029 | -10/Materials | Discovered new exit (range 9) 1203 | -10/Materials | Identified exit to Materials 1374 | -10/Materials | Identified exit to Mines 1375 | -10/Materials | Entered Mines 1485 | -10/Mines | Assembled infested the area 1490 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1557 | -10/Mines | Discovered exit to Materials (range 9) 1600 | -10/Mines | Core integrity fell below 50% 1703 | -10/Mines | Discovered exit to Materials (range 13) 1990 | -10/Mines | Learned location of Storage (-7) 2149 | -10/Mines | Entered Materials 2149 | -9/Materials | Evolved 2 slots: Utility x2 2420 | -9/Materials | Lost 3 parts (1p2n) 2960 | -9/Materials | Discovered new exit (range 5) 3113 | -9/Materials | Repaired Wheel 3152 | -9/Materials | Repaired Assault Cannon 3411 | -9/Materials | Discovered new exit (range 16) 3920 | -9/Materials | Identified exit to Materials 3922 | -9/Materials | Entered another Materials area 3922 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4169 | -8/Materials | Lost 6 parts (3n2u1w) 4475 | -8/Materials | Build established: Scavenger-Mutant 4814 | -8/Materials | Build established: Mutant 4864 | -8/Materials | Destroyed 7 combat bots 4984 | -8/Materials | Discovered new exit (range 15) 5038 | -8/Materials | Core integrity fell below 50% 5058 | -8/Materials | Core integrity fell below 20% 5063 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Wheel destroyed. Destroyed Wheel. Imp. Grenade Launcher destroyed. Core Shielding destroyed. Knocked back. Atomic Centrifuge disabled. Penetrated by Slug. Knocked back. Lgt. Cannon severed. C-17 Slicer destroyed. Lgt. Cannon destroyed. Assault Cannon destroyed. C-17 Slicer Lgt. Nuclear Core blasted off. C-17 Slicer destroyed. The unstable cave ceiling collapses. Critical hit (Burn: +37). Assault Cannon destroyed. Critical hit (Burn: +37). The unstable cave ceiling collapses. Lgt. Cannon crushed. 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[ [ | | # #??????????????????*[% # # * !####? | | # #####????????????###%[/ # * ! ? | | # ######???????#*[[%=! #### ####? | | # ????#%#@[!%= ##???# #???? | | # #######??????####=!####?????##+## < #???? | | #** "#???????????????###?????????????? #???? | | # ##??????????????????????????????????#???? | | # ???????????????????????????????????? | | # ????????????????????????????????? | | ????????????????????????????????? | | ################?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 32% | -9/Materials Assault Cannon | 61% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationServoCompressor Manual? 0 Play Time 00:36:24 Cumulative 15.2 hours Start 2026.06.11 @ 16:42:48 End 2026.06.11 @ 17:16:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6d08e686-f1fd-4f2a-a7a3-dc616e894a46