Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.13 @ 13:50:14 Player: DuckBoy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (356) 356 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2046 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink Improved Heat Sink Cooling System Large Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Sensor Array Particle Gun Guided Plasma Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Cooling System High-capacity Matter Pod High-capacity Matter Pod Sensor Array Light Armor Plating Particle Gun Guided Plasma Cannon [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 19 | 6 4 6 1 2 Power 2 | 1 1 . . . Engine 2 | 1 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 1 1 . 1 Treads 5 | 2 1 1 . 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 3 1 1 Device 2 | . . 2 . . Storage 3 | 1 . 1 1 . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 2 . . 1 Artifact . | . . . . . Weapon 4 | 2 . 2 . . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 2 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 1 3 . 2 Power 1 | . . . . 1 Propulsion 3 | . 1 1 . 1 Utility . | . . . . . Weapon 2 | . . 2 . . Highest Loss Streak 2 | . 1 2 . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 98 99 100 100 Engine 14 | . 14 14 14 14 Treads 27 | . 27 28 28 28 Device 10 | . . 13 14 14 Storage 14 | . 14 14 14 14 Protection 3 | . 13 . . . Energy Gun 4 | . 14 2 . . Ballistic Gun 23 | . 14 25 28 28 Naked Turns . | . . . . . Heaviest Build 30 | 12 17 30 28 29 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 2 | 2 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 7 8 14 15 15 Most Carried 14 | 1 8 12 14 14 Average Carried 10 | . 5 11 12 13 Final Capacity 15 | 8 8 15 15 15 Final Carried 14 | 1 8 12 14 13 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Jun Mat Min Exi Min Matter Collected 535 | 201 148 186 . . Remotely . | . . . . . Salvage Created 488 | . 161 327 . . Parts 32 | . 12 20 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Combat Hostiles Destroyed 17 | . 5 12 . . Guns 16 | . 5 11 . . Classes Destroyed 3 | . 3 . . . Watcher 1 | . 1 . . . Swarmer 11 | . 3 8 . . Grunt 6 | . 2 4 . . Best Kill Streak 6 | . 6 3 . . Combat Bots Only 4 | . 4 3 . . Max Kills in Single Turn 1 | . 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Damage Taken 1198 | . 411 553 . 234 Core 252 | . 86 116 . 50 Absorbed by Shields . | . . . . . Redirected to Shielding 6 | . 6 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 63 | . 24 39 . . Largest 2 | . 2 2 . . Hottest 70 | . 70 70 . . Shots Fired 118 | . 48 70 . . Gun 118 | . 48 70 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 82 | . 24 58 . . Thermal 36 | . 24 12 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 13 12 . . Robot Miss Streak 6 | . 6 3 . . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 80 | . 31 49 . . Core Hits 29 | . 10 19 . . Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 6 | . 2 4 . . Burn 4 | . 2 2 . . Destroy 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1005 | . 434 571 . . Guns 992 | . 434 558 . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 13 | . . 13 . . Kinetic 702 | . 246 456 . . Thermal 290 | . 188 102 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 222 | . 192 222 . . Average Temperature 90 | . 77 122 . . Received Heat Transfer 348 | . 78 204 . 66 Effects 1 | . . 1 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 3 | . 1 2 . . Heat Transferred 1147 | . 703 444 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Peak Influence 320 | . 117 320 . . Initial . | . . . . . Average 69 | . 56 80 . . Maximum Alert Level 1 | . . 1 . . Low Security (%) 92 | 100 100 88 . 100 Level 1 7 | . . 11 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 11 16 . 6 Peak Tracking Total 8 | . 8 3 . 6 Tactical Retreats 5 | . . 5 . . Traps | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Jun Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Machines Accessed 6 | . 4 1 1 . Terminals 5 | . 4 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 15 1 1 . Successful 6 | . 5 . 1 . Failed 10 | . 9 1 . . Catastrophic 2 | . 1 1 . . Database Lockouts 1 | . 1 . . . Manual 11 | . 10 . 1 . Terminals 16 | . 15 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 4 . 1 . Robot Schematic 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . 1 . . . Unreport Threat 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 4 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . 1 . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Jun Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Jun Mat Min Exi Min Turns Passed 2448 | 72 583 1279 497 17 Spaces Moved 1218 | 42 304 553 310 9 Core 10 | 10 . . . . Treads 1208 | 32 304 553 310 9 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 149 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 52 91 71 7 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Total 1605 | 48 353 882 311 11 Wait 287 | . 10 277 . . Move 1214 | 41 303 552 309 9 Hop . | . . . . . Pick Up 16 | 1 9 5 1 . Fast Attach 10 | 6 2 2 . . Attach 4 | . 1 2 . 1 Detach . | . . . . . Swap 5 | . 1 2 1 1 Drop 5 | . 3 2 . . Fire 63 | . 24 39 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 33 | -11/Junkyard | Discovered new exit (range 15) 73 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 9) 441 | -10/Materials | Discovered new exit (range 11) 589 | -10/Materials | Central database locked down 656 | -10/Materials | Entered Mines 939 | -10/Mines | Discovered new exit (range 11) 981 | -10/Mines | Core integrity fell below 50% 1045 | -10/Mines | Core integrity fell below 20% 1191 | -10/Mines | Discovered new exit (range 11) 1210 | -10/Mines | Assembled infested the area 1279 | -10/Mines | Build established: Scavenger-Mutant 1881 | -10/Mines | Learned location of Zion (-6) 1927 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1929 | -10/Mines | Discovered new exit (range 5) 1935 | -10/Mines | Entered Exiles 1972 | -10/Exiles | Met 8R-AWN 2001 | -10/Exiles | Met EX-HEX 2049 | -10/Exiles | Met EX-BIN 2068 | -10/Exiles | Aligned with FarCom system 2070 | -10/Exiles | Given EX-Vault access code 2110 | -10/Exiles | Opened EX-Vault 2119 | -10/Exiles | Found Gui. Plasma Cannon 2156 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2199 | -10/Exiles | Met EX-DEC 2420 | -10/Exiles | Discovered new exit (range 10) 2432 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2432 | -10/Exiles | Entered Mines 2432 | -9/Mines | Discovered new exit (range 10) 2449 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 02201_ EX-DEC: "Oops, I hope HEX didn't hear that..." 02420_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02432_ Receiving FarCom transmissions... 02432_ EXIT=FOUND 02441_ Lgt. Assault Rifle severed. 02444_ Ion Engine destroyed. 02448_ Lgt. Treads destroyed. 02448_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ??????????????????#############????? | | ??????????????????# ku #????? | | ??????????????????# """s< #????? | | ?????????????###### """ k #????? | | ???????????# """ @k #????? | | ?????????????????## s l #????? | | ??????????????????# s #????? | | ??????????????????####### ####????? | | ????????????????????????#[ #???????? | | ????????????????????????# ##??????? | | ???????????????????????## ##?????? | | ???????????????????????# #?????? | | ???????????????????????# gg #?????? | | ???????????????????????# #?????? | | ???????????????????????## #?????? | | ????????????????????????### #?????? | | ??????????????????????????? #?????? | | ??????????????????????????? #?????? | | ??????????????????????????? #?????? | | ??????????????????????????? ?????? | | ??????????????????????????? #????? | | ???????????????????????????? #????? | | ???????????????????????????? ##????? | | ?????????????????????????????#?????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneSignalModule Manual? 0 Play Time 00:11:40 Cumulative 290.4 hours Start 2023.09.13 @ 13:38:43 End 2023.09.13 @ 13:50:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 196 Adventurer 3 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 75 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9137f58-5b49-4f4c-984e-55141c79d02c